Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 14:20:50 Player: Storm Mk9 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (264) 1320 Value Destroyed (14698) 14698 Prototype IDs (56) 1120 Alien Tech Used (4) 800 Bonus (31031) 31031 TOTAL SCORE: 58269 Bonus ------- High Alert Combat Kills 2572 Follower Combat Kills 1998 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12050 Awakened Behemoth Slayer 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 214 Met Warlord at Research 2000 Met Sigix 2000 Win 3000 Friendly Fire -103 Cogmind --------- Core Integrity 1557/1820 Matter 478/700 Energy 550/1581 System Corruption 2% Temperature Cool (3) Movement Treading (152) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum-Particle Reactor > --- PROPULSION (5) --- Treaded Heavy-QT Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Advanced Cooling System (fused) Huge Storage Unit Advanced Target Analyzer Experimental Weapon Cycler Improved Phase Shifter Centrium Heavy Armor Plating Graphene Brace Advanced Shield Generator Improved Dynamic Insulation System X0-1V1's Piety Tracker > --- WEAPON (4) ------- Hpw. Accelerated Rail Construct/C Hyp. Kinetic Rail Construct/C Thermic Construct/G Plasma Lance > --- INVENTORY (25) --- Reinforced Quantum Reactor Biometal Heavy Treads Myomer Leg Advanced Matter Compressor (400) Centrium Heavy Armor Plating Advanced Shield Generator Subatomic Replicator Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Proton Cannon Matter Neutralizer Magnetic Acceleration Cannon Fusion Bomb Launcher Sigix Terminator (1) Advanced Remote Datajack CR-A16's Behemoth Slayer Tesla Bomb Trap Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- Treaded Heavy-QT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Advanced Target Analyzer Experimental Core Analyzer Experimental Weapon Cycler Advanced Phase Shifter Centrium Heavy Armor Plating Advanced Shield Generator Improved Dynamic Insulation System X0-1V1's Piety Tracker > --- WEAPON ----------- Hpw. Accelerated Rail Construct/C Hyp. Kinetic Rail Construct/C Thermic Construct/G Plasma Lance > --- INVENTORY -------- Reinforced Quantum Reactor Biometal Heavy Treads Myomer Leg Advanced Matter Compressor Improved Phase Shifter Advanced Phase Shifter Centrium Heavy Armor Plating Graphene Brace Subatomic Replicator Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Proton Cannon Matter Neutralizer Enhanced Nova Cannon Multirail Magnetic Acceleration Cannon Fusion Bomb Launcher Sigix Terminator CR-A16's Behemoth Slayer Tesla Bomb Trap [Rating: 233] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Hover Unit Improved Airjet Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Constructs Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . 1 . . . . 2 . . . . 2 . . . . 2 . 2 1 Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 136 | 7 3 . 20 11 3 13 5 . 1 1 6 1 . 3 1 5 1 2 5 . 10 11 19 8 Power 5 | 1 1 . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Engine 4 | 1 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | 2 . . 5 2 2 1 . . . . . . . . . . . . . . . . . . Treads 11 | 2 . . 5 2 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 81 | 2 1 . 7 2 1 5 5 . . 1 6 . . 3 . 5 1 2 3 . 8 7 15 7 Device 51 | 1 . . 4 . 1 2 3 . . 1 3 . . 1 . 3 1 2 2 . 5 5 11 6 Storage 5 | 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Processor 9 | . . . 1 . . 1 . . . . 1 . . 1 . 1 . . . . 1 1 2 . Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Protection 15 | . . . 2 2 . 1 2 . . . 2 . . . . . . . 1 . 1 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 1 . 8 6 . 6 . . 1 . . . . . 1 . . . 2 . 2 4 4 1 Energy Gun 5 | 1 . . . . . . . . 1 . . . . . . . . . . . . 2 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 20 | 1 1 . 6 5 . 5 . . . . . . . . . . . . . . . 1 . 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . Special Weapon 3 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 3 . 1 3 . . . . 1 . . 3 . 1 . . 3 . 1 5 4 2 Parts Lost 63 | . . . 3 8 4 4 4 2 . 2 2 . . . 2 . . 1 . 1 3 11 10 6 Power 4 | . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . Propulsion 10 | . . . . 3 2 2 . 2 . 1 . . . . . . . . . . . . . . Utility 32 | . . . 2 1 . . 1 . . 1 1 . . . 1 . . 1 . 1 2 8 7 6 Weapon 17 | . . . 1 3 2 1 2 . . . . . . . 1 . . . . . 1 3 3 . Highest Loss Streak 9 | . . . 2 6 4 2 3 1 . 2 1 . . . 1 . . 1 . 1 1 9 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 3 10 14 14 9 12 13 12 12 12 9 14 14 14 12 14 20 21 20 20 21 21 18 18 Power . | . 1 2 2 1 1 . . . . . . . 1 1 2 2 2 2 2 2 2 2 . . Propulsion 1 | . . 1 2 2 2 1 . . . . . . . . 1 1 2 3 3 3 3 2 2 2 Utility 4 | . . 1 4 4 3 4 8 7 7 6 4 5 5 5 2 2 5 5 3 3 2 1 1 4 Weapon 6 | 1 2 6 6 5 2 6 3 4 4 4 4 8 7 6 5 8 9 10 10 11 12 12 11 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 2 . 3 . 5 9 . . 1 1 . . . 1 . 5 1 . . . 1 5 7 14 Power 9 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . . 1 2 1 Propulsion 9 | . . . . . 2 2 . . . . . . . . . 1 . . . . . 1 . 3 Utility 7 | . . . . . 1 1 . . . . . . . . . 1 1 . . . 1 . . 2 Weapon 28 | . 1 . 3 . . 5 . . 1 1 . . . 1 . 2 . . . . . 3 5 6 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 67 | . 100 100 99 98 90 60 53 45 50 54 63 65 70 69 60 63 60 57 60 63 64 60 67 67 Engine 3 | . 14 14 9 8 7 6 . . . . 5 6 11 9 . . . . . . . . . . Core 1 | . . . . . . 1 3 6 6 5 . . . . 3 . . . 1 5 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 5 5 3 . 1 4 4 4 Treads 7 | . 28 28 26 26 18 4 . 5 6 5 . . . . . . . . . . . . 4 3 Device 18 | . 14 14 15 8 10 14 14 13 13 13 22 23 23 22 16 25 28 28 27 26 29 24 28 28 Storage 6 | . 14 14 9 8 7 6 6 6 6 6 5 5 5 5 4 4 5 5 5 5 6 5 4 4 Processor 1 | . . . 3 8 4 . . . . . . . . . . . . . . . 1 3 6 6 Protection 4 | . . . 8 8 4 3 4 5 6 5 5 5 5 5 6 9 5 2 3 5 2 1 2 4 Energy Gun 4 | . 12 . . . . 1 6 6 10 12 2 5 5 5 2 . . . . . . 2 4 6 Energy Cannon 2 | . . . . . . . . . . 1 5 11 11 11 7 4 4 . . . 2 5 3 2 Ballistic Gun 8 | . 15 28 26 27 28 16 8 . . . . . . . 4 6 5 5 5 5 1 1 3 . Ballistic Cannon 1 | . . . . . 3 . . . . . 7 . . . 4 1 . 5 4 5 4 . . 1 Peak Build Rating 233 | 7 11 11 49 51 55 81 76 68 65 80 104 111 111 121 135 167 150 152 164 156 183 182 194 233 Average Rating 95 | 4 7 11 43 47 52 67 69 58 62 66 95 107 111 112 124 143 145 151 155 155 171 170 182 220 On Entrance 95 | . 7 11 11 48 51 49 73 65 58 65 80 104 111 111 118 135 147 150 152 156 150 180 171 188 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 221 | 14 33 33 55 60 63 63 55 47 53 59 65 69 69 69 88 142 160 160 160 162 177 162 154 221 Greatest Support 183 | 40 40 40 70 70 62 51 54 54 36 36 54 72 72 78 78 104 104 104 104 100 100 95 147 183 Greatest Overweight (x) 2 | . . . 1 1 1 2 1 2 2 1 1 1 . . 1 1 1 1 1 1 2 1 1 2 Average Overweight (x) . | . . . . . . 1 . 1 1 1 1 . . . . . 1 1 1 1 1 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 17 | 6 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 25 25 25 25 25 25 25 25 Most Carried 25 | 5 10 10 15 15 15 15 15 14 15 14 15 15 15 15 15 21 25 25 25 24 25 25 24 25 Average Carried 15 | 2 3 10 14 14 9 13 14 13 13 13 11 15 15 15 13 15 22 24 23 23 24 24 20 22 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 10 10 15 7 6 15 14 14 14 11 15 15 15 15 13 21 25 25 23 23 25 23 20 21 Scrap Engine Consumption 210 | . . . . . 12 51 14 5 14 13 21 . . 5 1 10 1 . 5 2 7 17 25 7 Constructs Created 20 | . . . . . 2 6 1 . 1 1 . . . . 3 . . . . . 1 3 1 1 Constructs Modified 107 | . . . . . . 14 6 3 1 6 9 2 . 2 4 5 2 . 8 . 15 6 8 16 Class Distribution -------------------- 47% | Construct 16% | Mutant 13% | Scavenger-Construct 11% | Tank 4% | Commander-Construct 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Executioner | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Scavenger-Construct | -3/Quarantine Scavenger-Construct | -2/Research Scavenger-Construct | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 9134 | 225 169 . 1198 617 852 734 576 216 10 54 96 10 . 40 106 332 333 378 . 329 576 574 718 991 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14665 | 54 311 . 1507 1084 658 779 264 184 . 468 340 143 . 165 242 488 135 58 . 436 1484 1310 1930 2625 Parts 694 | 5 25 . 81 53 35 31 10 11 . 22 23 2 . 1 18 22 2 1 . 14 90 62 75 111 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . 4 8 1 23 . . . . 15 . 6 10 . 7 . . . . Prevented 15 | . . . . . . . 1 . . 4 . . . . 3 . 1 . . 6 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 239 | . 8 . 31 19 11 13 5 3 . 10 5 2 . 2 7 6 2 1 . 6 21 15 31 41 Melee 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . Guns 125 | . 8 . 30 18 11 12 4 3 . 8 1 . . . . 3 1 . . 1 2 7 7 9 Cannons 75 | . . . . 1 . . . . . 1 4 2 . 2 4 3 1 1 . 4 18 3 14 17 AOE 25 | . . . 1 . . . . . . . . . . . 3 . . . . . . . 9 12 Classes Destroyed 25 | 1 4 . 4 2 3 1 1 . . 1 . . . . 1 1 . . . . . 2 2 2 Worker 7 | . . . 1 1 . 1 . . . . 2 . . . . . . . . . 1 . . 1 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . . . 2 . . . . . . . . . . 1 . . . . 2 1 . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Swarmer 37 | . 3 . 2 1 . . . . . 4 . . . . 4 2 . . . 1 11 . 2 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 83 | . 5 . 19 8 4 6 2 1 . 3 . . . . . . 1 . . 1 . 9 9 15 Brawler 4 | . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . . . . Duelist 3 | . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Protector 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Sentry 24 | . . . 6 6 4 2 . 1 . . . . . . . . . . . 1 2 . 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 33 | . . . 3 3 . 3 1 . . . 2 . . . . 2 . . . 2 2 . 7 8 Programmer 33 | . . . . . . 2 . . . . 3 . . . 2 1 . 1 . 1 5 5 5 8 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 1 3 . 8 7 4 3 2 2 . 4 4 2 . 1 4 3 1 1 . 3 8 4 5 8 Combat Bots Only 8 | . 3 . 7 5 3 2 2 2 . 4 2 2 . 1 4 2 1 1 . 3 7 4 5 8 Max Kills in Single Turn 3 | 1 1 . 3 2 2 1 2 1 . 2 3 1 . 1 2 2 1 1 . 1 2 1 2 3 Gunslinging 1 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . 2 3 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 1792 | . 36 . 120 136 74 164 34 42 . 59 32 4 . 4 47 58 6 40 . 31 150 172 266 317 Missed 539 | . 10 . 33 37 15 42 4 14 . 15 9 1 . 2 14 18 3 18 . 12 50 24 82 136 Hits 1253 | . 26 . 87 99 59 122 30 28 . 44 23 3 . 2 33 40 3 22 . 19 100 148 184 181 Melee 34 | . . . . 4 . . 20 3 . 2 . 1 . . . 1 . . . . . . 2 1 Projectile 1219 | . 26 . 87 95 59 122 10 25 . 42 23 2 . 2 33 39 3 22 . 19 100 148 182 180 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 68 | . . . 2 6 3 4 1 3 . . 3 . . 2 1 3 1 1 . 2 2 13 7 14 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . 7 5 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 22514 | . 254 . 1278 1481 919 1746 527 388 . 709 395 102 . 157 646 772 39 407 . 293 1831 3368 3814 3388 Core 1859 | . 30 . 93 77 78 200 119 11 . 72 16 . . 44 185 25 . 45 . 30 32 334 205 263 Absorbed by Shields 1638 | . . . 44 . . 300 . . . . 42 . . 66 . 285 15 10 . . . . . 876 Reduced by Siege Mode 68 | . . . . . . . . . . . . . . . . . . . . . . . . 68 Ignored by Resistances 2555 | . . . . . . . . . . . . . . 65 18 140 7 49 . 90 461 159 1213 353 Regen/Repaired (Parts) 8668 | . . . . . . 585 146 123 23 120 249 . . 171 478 . 242 . 462 . 1185 1242 1786 1856 Core Remaining (%) 82 | 100 . 100 . . 71 . . . . 62 . . . . 79 . . . . 92 . 75 82 85 Volleys Fired 613 | 3 38 . 76 36 17 38 18 19 . 19 17 5 1 6 12 25 3 9 . 12 62 38 79 80 Largest 6 | 2 2 . 3 6 6 4 3 1 . 3 3 3 3 3 5 4 2 2 . 2 2 3 3 3 Hottest 404 | 60 60 . 81 173 173 146 84 35 . 190 314 314 314 314 404 288 198 198 . 136 156 220 258 177 Shots Fired 1464 | 6 76 . 205 123 72 113 43 19 . 42 39 13 3 13 28 43 6 14 . 23 110 83 163 227 Gun 1009 | 6 76 . 196 116 64 112 43 19 . 38 8 4 1 4 6 17 3 5 . 11 15 64 63 138 Cannon 416 | . . . . 7 8 . . . . 4 31 9 2 9 18 26 3 9 . 12 95 19 81 83 Launcher 33 | . . . 9 . . . . . . . . . . . 4 . . . . . . . 14 6 Special 6 | . . . . . . 1 . . . . . . . . . . . . . . . . 5 . Kinetic 703 | 3 41 . 196 123 67 94 26 4 . 19 . . . . 5 1 . 9 . . 30 9 22 54 Thermal 598 | 3 35 . . . 5 12 13 15 . 4 29 9 2 9 13 25 3 . . 12 65 55 122 167 Explosive 33 | . . . 9 . . . . . . . . . . . 4 . . . . . . . 14 6 Electromagnetic 124 | . . . . . . 6 4 . . 19 10 4 1 4 6 17 3 5 . 11 15 19 . . Robot Hit Streak 26 | 3 12 . 17 18 18 14 9 19 . 21 9 12 . 10 6 14 5 12 . 8 7 18 26 19 Robot Miss Streak 5 | 1 5 . 4 2 2 3 2 . . 4 3 1 . 2 3 2 . 2 . 3 4 2 3 3 Penetration Max 1 | . . . 1 . 1 1 . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 17 | . . . 6 1 2 3 2 . . 2 . . . . . . . . . . . 1 . . Max Gunslinging Chain 2 | . . . 2 1 1 1 1 . . 1 . . . . . . . . . . . 1 . . Shots Hit Robots 995 | 4 44 . 137 83 40 85 34 19 . 25 22 12 . 10 18 26 5 11 3 16 65 70 118 148 Core Hits 498 | 2 17 . 66 40 22 34 13 9 . 17 11 3 . 4 10 12 2 3 . 7 31 34 79 82 Critical Kills 10 | . . . . . . 3 . . . . . . . . . . . . . . 2 1 1 3 Critical Parts Destroyed 17 | . . . 4 1 1 3 . . . . . . . . 1 . . . . . 3 1 1 2 Critical Strikes 43 | . . . 4 1 1 6 . . . 1 . 2 . 2 1 1 . . . . 5 4 10 5 Burn 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 25 | . . . 4 1 1 6 . . . . . . . . 1 . . . . . 5 2 2 3 Blast 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Corrupt 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 30 | . . . 2 1 2 1 4 . . . . . . . . . . . 3 . 1 12 1 3 Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . 2 1 . 1 4 . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . . . . . 3 . 1 12 1 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34500 | 48 540 . 2814 1618 948 1858 750 334 . 636 705 492 . 395 926 1587 247 480 200 805 3254 2831 5753 7279 Guns 15292 | 48 540 . 2596 1586 910 1858 573 334 . 570 135 77 . 52 74 338 90 49 . 226 288 1698 1172 2078 Cannons 13645 | . . . . 32 38 . . . . 66 570 415 . 343 649 1249 157 431 . 579 2966 810 2242 3098 Explosions 4863 | . . . 218 . . . . . . . . . . . 203 . . . . . . . 2339 2103 Melee 700 | . . . . . . . 177 . . . . . . . . . . . 200 . . 323 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11526 | 13 334 . 2596 1618 870 1521 316 63 . 256 . . . . 73 27 . 431 . . 500 397 324 2187 Thermal 14776 | 35 206 . . . 78 231 196 271 . 66 555 415 . 343 576 1222 157 . . 579 2466 1301 3090 2989 Explosive 4863 | . . . 218 . . . . . . . . . . . 203 . . . . . . . 2339 2103 Electromagnetic 2635 | . . . . . . 106 61 . . 314 150 77 . 52 74 338 90 49 . 226 288 810 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 177 | . . . . . . . 177 . . . . . . . . . . . . . . . . . Piercing 523 | . . . . . . . . . . . . . . . . . . . 200 . . 323 . . Highest Corruption 35 | . . . 28 28 28 . 19 12 12 15 1 1 . . 1 5 17 35 27 15 4 13 7 2 Average Corruption 13 | . . . 26 28 19 . 4 12 12 15 1 1 . . 1 4 17 23 18 15 3 7 2 2 Corruption Purged 34 | . . . . . . . 14 . . . . . . . . . . 8 12 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 342 | . . . 63 38 56 . 16 32 5 15 3 . . . . 4 1 19 15 11 9 41 5 9 Message Errors 94 | . . . 16 11 18 . 8 11 1 1 . . . . . . . 3 4 . 5 10 2 4 Matter Fused 75 | . . . 9 8 12 . 3 7 3 8 . . . . . 1 . 5 4 5 2 8 . . Heat Flow Errors 45 | . . . 9 4 5 . 2 8 . 2 1 . . . . 1 . 2 3 3 . 3 . 2 Energy Discharges 30 | . . . 4 2 7 . . 2 . 1 2 . . . . 1 1 1 1 1 1 5 . 1 Parts Rejected 5 | . . . 1 2 . . . . . . . . . . . . . 1 . . . . 1 . Parts Fused 4 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 Data Loss (minor) 31 | . . . 7 3 5 . 2 1 1 1 . . . . . . . 3 1 1 . 6 . . Data Loss (major) 18 | . . . 3 . 2 . . 2 . 1 . . . . . 1 . 3 2 1 . 3 . . Misfires 6 | . . . 2 3 . . . . . . . . . . . . . . . . . 1 . . Alerts 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 . Misdirections 5 | . . . 3 1 . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 24 | . . . 8 4 6 . 1 . . . . . . . . . . 1 . . . 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 768 | . . . . . . . 69 . . . 2 . . . 47 162 . 2 12 25 126 28 66 229 Projectiles 533 | . . . . . . . . . . . 2 . . . 47 162 . 2 . 25 126 28 40 101 Explosions 154 | . . . . . . . . . . . . . . . . . . . . . . . 26 128 Melee 81 | . . . . . . . 69 . . . . . . . . . . . 12 . . . . . Knockbacks 28 | . . . . . 1 . . . . . . . . . 2 . . 1 . . 11 . . 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . 1 . . . . . . . . . 2 . . 1 . . 10 . . 12 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Self-Inflicted Damage 475 | . . . . . . . . . . . . . . . 17 . . . . . . . 162 296 Shots 11 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 6 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 645 | . 42 . 317 261 275 452 264 259 . 520 481 411 168 321 645 375 138 318 204 287 200 215 352 280 Average Temperature 110 | . 17 . 68 34 93 129 79 96 . 164 183 179 92 130 243 131 62 119 85 132 50 37 131 105 Received Heat Transfer 3255 | . 99 . 489 369 576 249 81 105 . 153 . 18 . 14 9 16 . 18 . 82 45 576 198 158 Effects 37 | . . . . . . 4 . . . 7 3 1 . . 13 1 . . . 3 . . 2 3 Shutdowns 6 | . . . . . . 1 . . . 2 . 1 . . 2 . . . . . . . . . Energy Bleed 6 | . . . . . . 2 . . . 1 2 . . . . 1 . . . . . . . . Interference 13 | . . . . . . . . . . 2 . . . . 3 . . . . 3 . . 2 3 Short Circuit 4 | . . . . . . 1 . . . 1 1 . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . Combat Hostiles 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . Parts Fried 21 | . . . . . . . . . . 1 1 . . . . 1 . . . 2 1 12 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Parts Melted 39 | . . . . . . 6 . . . . 1 . . . 5 . 1 1 . 4 . . 10 11 Heat Transferred 13324 | 75 475 . . . 148 . 275 375 . . 296 296 . 221 370 592 74 . . 370 1517 518 3552 4170 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 5 | . . . 2 1 . 2 . . . . . . . . . 1 . . . . 1 1 3 5 Low Security (%) 71 | 100 100 . 79 15 100 64 . . . . 100 . . . . 88 . . . . 40 98 65 . Level 1 15 | . . . 13 84 . 29 . . . . . . . . . 11 . . . . 59 1 4 . Level 2 5 | . . . 7 . . 5 . . . . . . . . . . . . . . . . 13 22 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . 16 29 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 21 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1825 | 5 70 . 471 397 126 413 . . . . 67 . . . . 327 . . . . 364 204 908 1825 Initial 537 | . . . . 197 126 . . . . . 67 . . . . 31 . . . . 27 204 75 537 Average 200 | 1 14 . 111 295 36 139 . . . . 12 . . . . 63 . . . . 203 76 247 1141 Influence Increases 9344 | 10 284 . 971 581 270 775 75 85 . 391 186 . . 301 170 570 166 181 . 120 640 500 1166 1902 Destroy 0b10 Robot/C 5640 | . 160 . 620 380 200 460 60 60 . 280 100 . . 220 140 300 120 120 . 120 420 300 620 960 Destroy 0b10 Robot/NC 170 | 10 10 . 5 20 20 10 5 . . . 10 . . 5 . 25 . . . . 15 20 . 15 Destroy Leader 1144 | . 54 . 180 82 10 142 10 10 . 30 30 . . . 30 72 10 30 . . 90 32 120 212 Allied During Kill 457 | . . . . 2 . 74 . . . 36 . . . 76 . 116 36 31 . . . . 3 83 Successful Hack 156 | . 14 . . 18 18 . . . . . 30 . . . . 24 . . . . . 52 . . Disable Machine 345 | . . . 105 15 15 60 . . . . . . . . . . . . . . 45 45 15 45 Destroy Structure 791 | . 1 . 31 4 7 29 . . . . 16 . . . . 18 . . . . 40 6 363 276 Lose Combat Pursuer 345 | . 45 . 30 60 . . . 15 . 45 . . . . . 15 . . . . 30 45 45 15 Miscellaneous 296 | . . . . . . . . . . . . . . . . . . . . . . . . 296 Influence Decreases 7537 | 10 284 . 502 726 594 370 480 85 . 284 285 8 . 204 217 317 303 232 115 80 316 730 404 991 Entered New Map 1632 | . . . . 272 198 . 151 . . . 40 4 . . 97 19 113 32 115 . 13 160 59 359 Time Decay 4920 | 10 284 . 490 294 357 280 319 65 . 224 235 4 . 104 110 278 170 190 . 70 273 466 245 452 Lost Part 545 | . . . 12 80 39 30 10 20 . 20 10 . . . 10 . . 10 . 10 30 104 100 60 Lost Ally 440 | . . . . 80 . 60 . . . 40 . . . 100 . 20 20 . . . . . . 120 Squads Dispatched 47 | . 3 . 8 1 1 8 . . . . 3 . . . . 3 . . . . 2 5 2 11 Investigation 8 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . 1 . 1 1 Extermination 13 | . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 3 1 3 Reinforcement 19 | . 2 . 6 . . 3 . . . . 2 . . . . 2 . . . . . 2 . 2 Assault 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Garrison 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 30 | . 2 . 5 2 2 1 . . . . . . . 1 . . . . . . 4 1 8 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 400 | . 21 . 52 31 14 23 7 4 . 17 6 2 . 29 8 14 6 5 . 6 26 27 43 59 Peak Tracking Total 18 | . 4 . 4 6 5 4 3 3 . 5 2 2 . 18 5 4 3 2 . 3 8 8 5 11 Tactical Retreats 17 | . 3 . 2 3 . . 1 1 . 1 . . . . . 1 . . . . 1 2 1 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 9 | . 1 . 1 1 . 2 . . . . . . . . . 2 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . 3 . . . 4 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 24 | . . . 7 1 1 4 . . . . . . . 1 . . . . . . 3 3 1 3 Max in Single Turn 1 | . . . 1 1 1 1 . . . . . . . 1 . . . . . . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 52 | . 5 . 4 2 3 4 . . 1 . 4 . 1 7 . 2 . . 9 . 1 8 . 1 Terminals 24 | . 5 . 3 1 2 3 . . . . 3 . . . . 1 . . . . 1 5 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Total Hacks 157 | . 28 . 8 3 8 7 . . 2 . 12 . 1 19 . 3 . . 48 . 2 14 . 2 Successful 111 | . 16 . 4 1 5 1 . . 2 . 4 . 1 19 . 2 . . 48 . . 8 . . Failed 45 | . 11 . 4 2 3 6 . . . . 8 . . . . 1 . . . . 2 6 . 2 Catastrophic 13 | . 2 . 2 1 . 2 . . . . 2 . . . . 1 . . . . . 2 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 25 . 5 2 6 5 . . . . 11 . . . . 1 . . . . . 10 . 1 Terminals 70 | . 28 . 5 1 6 5 . . . . 10 . . . . 2 . . . . 2 11 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 3 . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 5 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . 2 Terminal Hacks 86 | . 6 . . 1 2 . . . 2 . 1 . 1 19 . . . . 48 . . 6 . . Record 55 | . . . . . . . . . . . . . . 18 . . . . 36 . . 1 . . Part Schematic 6 | . . . . . . . . . 2 . . . . . . . . . 4 . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . 4 . . 1 . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . Branch Access Points 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 20 | . 10 . 1 . 3 . . . . . 3 . . . . 1 . . . . . 2 . . Terminals 18 | . 10 . 1 . 3 . . . . . 2 . . . . 1 . . . . . 1 . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . 1 . 1 . . . . . 2 . . . . 1 . . . . . 1 . . Disrupt 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 32 | . 5 . 4 2 2 4 . . . . 4 . . . . 1 . . . . 1 7 . 2 Full Trace Events 5 | . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 2 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 1 . . . . . . . . . . . . . . . . 5 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 . Robot Hacks Applied 6 | . . . . . . 1 . . . . . . . . . . . . . . . . 5 . parse_system 6 | . . . . . . 1 . . . . . . . . . . . . . . . . 5 . Relay Couplers Released 6 | . . . . . . 4 . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 2 . . . . . . . . . 6 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 30 | . . . . 4 . 5 . . 4 . . . . 6 . 4 . . . . . . 1 6 Largest Group 5 | . . . . 2 . 5 . . 4 4 . . . 5 . 4 3 2 1 1 . . 1 4 Highest-Rated Group 272 | . . . . 32 . 251 . . 99 99 . . . 241 . 272 186 118 68 68 . . 69 232 Highest-Rated Ally 99 | . . . . 21 . 79 . . 31 31 . . . 99 . 68 68 68 68 68 . . 69 96 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 227 | . . . . 11 . 50 . . . 38 . . . 53 . 22 10 13 . 1 . . . 29 Total Damage 9066 | . . . . 191 . 1848 . . . 637 . . . 2013 . 1583 666 930 . 143 . . . 1055 Kills 56 | . . . . . . 13 . . . 4 . . . 10 . 13 4 5 . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 X0-1V1 Amusement Gains 308 | . 13 . 15 40 . 20 . . . . 5 . . 40 5 40 . . . 10 10 20 50 40 Good Acts 69 | . . 1 5 3 5 10 5 . . 2 2 2 2 3 4 7 2 . . . 1 1 7 7 Bad Acts 85 | . . . 8 5 6 7 4 2 . 5 2 . 2 . 1 1 5 5 . 1 8 5 11 7 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 3154 | 5 991 26 711 . . . . . . . . . . . . . . . . . . 102 1319 . Seismic 3114 | 5 991 26 711 . . . . . . . . . . . . . . . . . . 102 1279 . Jamming 145 | . . . . . . . . . . . . . . . . . . . . . . . 145 . Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . 4 . . 1 . . Derelict Logs Recovered 17 | . . . . . . . 2 2 2 2 . 3 2 . 1 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 23539 | 84 991 26 2014 644 1161 2366 1150 950 3388 1074 1143 328 269 944 270 786 343 390 336 301 710 1287 1460 1124 Spaces Moved 11280 | 43 459 17 849 219 491 931 564 260 1182 386 497 347 325 769 258 607 273 303 170 218 340 501 773 498 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . Treads 5761 | 36 459 17 849 219 491 602 . 256 1182 353 . . . . . . . . . . . 85 773 439 Legs 2001 | . . . . . . . 517 4 . 33 447 . . . . . . . 53 218 313 416 . . Wheels 1543 | . . . . . . 286 . . . . . 326 325 606 . . . . . . . . . . Hover 1748 | . . . . . . . . . . . . . . 163 258 607 273 303 117 . 27 . . . Flight 220 | . . . . . . 43 47 . . . 50 21 . . . . . . . . . . . 59 Fastest Speed 50 | 50 160 160 158 155 155 173 162 162 257 257 145 82 82 67 67 85 112 112 112 112 112 204 74 74 Average Speed 170 | 142 160 160 160 160 189 211 184 344 282 257 209 85 82 78 74 98 112 112 112 112 143 204 144 162 Slowest Speed 352 | 160 160 160 245 240 237 320 232 352 352 285 285 145 82 82 112 112 112 112 112 112 277 204 204 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 3 70 2 77 48 97 22 71 49 85 60 15 60 47 76 46 22 48 53 62 39 11 40 31 16 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . 1 1 1 . . . . . . . . 1 3 . . . . . Known Exits Taken 12 | . . . 1 1 . 1 . 1 . 1 1 1 . . 1 1 1 . . 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 . . 1 . 1 . 1 . . . 1 1 . . . 1 1 . 1 1 . . Scrap Searched 18 | . . . . . . . 1 2 3 1 . 3 1 . 2 . 2 2 . 1 . . . . Spaces Dug 67 | . . . 48 1 1 1 . . . . 5 . . . . 4 . . . . 5 . . 2 Terrain Destroyed 426 | . . . 57 2 6 29 1 . . . 8 1 1 . 41 9 1 7 . 2 17 1 141 102 Melee 7 | . . . 2 1 1 1 . . . . . . . . . . . . . . . . . 2 Projectile 93 | . . . 2 1 5 . 1 . . . 8 1 1 . 10 9 1 7 . 2 17 1 18 9 AOE 325 | . . . 53 . . 27 . . . . . . . . 31 . . . . . . . 123 91 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 14496 | 60 641 16 1346 429 679 1254 631 297 1235 431 570 367 325 1098 317 755 304 338 308 251 449 676 1008 711 Wait 1969 | . 124 . 360 137 146 206 18 17 45 22 34 13 . 250 42 93 23 20 121 20 21 85 77 95 Move 11255 | 42 458 16 848 218 490 930 563 259 1181 385 496 346 324 768 257 606 272 302 169 217 339 500 772 497 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 8 13 . 15 5 8 30 6 1 4 . 10 1 . 5 . 14 4 2 2 1 9 12 24 14 Fast Attach 32 | 1 . . 9 2 1 2 . . . . . 1 . 4 . . . 1 3 . 3 5 . . Attach 112 | 6 1 . 6 12 3 9 4 1 1 2 7 . . . 3 4 . 2 4 1 5 8 22 11 Detach 15 | . . . 1 . . 4 1 . . . 1 . . . 1 . . . . . . 1 6 . Swap 65 | . 2 . 12 3 1 8 4 . . . 2 . . . . 2 1 1 2 . 4 5 12 6 Drop 132 | . 5 . 14 2 11 24 6 . 4 2 3 1 . 10 2 8 1 1 3 . 5 10 15 5 Fire 613 | 3 38 . 76 36 17 38 18 19 . 19 17 5 1 6 12 25 3 9 . 12 62 38 79 80 Melee 30 | . . . 2 1 2 1 4 . . . . . . . . . . . 3 . 1 12 1 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . Rewire 73 | . . . . 13 . . 3 . . 1 . . . 55 . . . . 1 . . . . . Trap 7 | . . . 3 . . . 4 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / [*Tes]) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 15) 477 | -10/Materials | Central database locked down 618 | -10/Materials | Discovered new exit (range 16) 1044 | -10/Materials | Discovered new exit (range 11) 1072 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1076 | -10/Materials | Entered Subcaves 1077 | -10/Subcaves | Approached by a straggling Scientist 1088 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1092 | -10/Subcaves | Discovered new exit (range 6) 1102 | -10/Subcaves | Entered Materials 1102 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1249 | -8/Materials | Discovered new exit (range 11) 1695 | -8/Materials | Discovered new exit (range 16) 1731 | -8/Materials | X0-1V1 sent you to a vault 2006 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 2070 | -8/Materials | Core integrity permanently improved by X0-1V1 (+350) 2087 | -8/Materials | System corruption reached 10% 2126 | -8/Materials | Build established: Tank 2396 | -8/Materials | Discovered new exit (range 15) 2421 | -8/Materials | Identified exit to Factory 2553 | -8/Materials | X0-1V1 announced a LAN party 2955 | -8/Materials | Identified exit to Storage 2955 | -8/Materials | X0-1V1 revealed exit location to -8/Storage 3012 | -8/Materials | Destroyed 7 combat bots 3102 | -8/Materials | First assault squad dispatched 3113 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 22) 3116 | -8/Materials | Entered Storage 3129 | -8/Storage | Identified exit to Recycling 3654 | -8/Storage | X0-1V1 enhanced Transport squad support 3672 | -8/Storage | Garrison activated, responded to threat 3686 | -8/Storage | X0-1V1 turns hostiles against one another 3692 | -8/Storage | Weapon slot count temporarily expanded by X0-1V1 (+4) 3736 | -8/Storage | Lost 4 allies 3754 | -8/Storage | Used back door to open Recycling access 3760 | -8/Storage | Entered Recycling 3761 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3767 | -8/Recycling | Lost 6 parts (1p3n1u1w) 4033 | -8/Recycling | Build established: Executioner 4046 | -8/Recycling | X0-1V1 sent hostile Y-45 Defender (x1) 4076 | -8/Recycling | Discovered new exit (range 19) 4507 | -8/Recycling | Entered Scraplab 4513 | -8/Recycling | Found Prototype Device 4513 | -8/Recycling | Identified Scrap Engine 4868 | -8/Recycling | X0-1V1 sent hostile G-47 Trooper (x5) 4921 | -8/Recycling | Entered Factory 4921 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4945 | -6/Factory | Lost 4 parts (2n2w) 5024 | -6/Factory | Discovered new exit (range 6) 5126 | -6/Factory | Identified exit to Lower Caves 5126 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 5347 | -6/Factory | X0-1V1 mutated your Weapon slot to Power slot 5602 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 5853 | -6/Factory | Identified exit to Factory 5853 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 6122 | -6/Factory | X0-1V1 sent allied Knight (x1) 6311 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 6342 | -6/Factory | Build established: Construct 6358 | -6/Factory | X0-1V1 foreshadows a heat wave 6369 | -6/Factory | Discovered exit to Lower Caves (range 10) 6591 | -6/Factory | X0-1V1 sent you to a vault 6624 | -6/Factory | Ambient heat levels rising (+10) 6715 | -6/Factory | Found Prototype Processor 6715 | -6/Factory | Identified Exp. Targeting Computer 6905 | -6/Factory | Lost 4 allies 6908 | -6/Factory | Ambient heat levels rising (+10) 7100 | -6/Factory | Ambient heat levels falling (-10) 7287 | -6/Factory | Entered Lower Caves 7731 | -6/Lower Caves | Learned location of Zion (-6) 7947 | -6/Lower Caves | Learned Factory non-interactive machine intel 8093 | -6/Lower Caves | Lost 3 parts (1u2w) 8335 | -6/Lower Caves | System corruption reached 10% 8405 | -6/Lower Caves | Discovered new exit (range 15) 8437 | -6/Lower Caves | Entered another Lower Caves area 8511 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8589 | -6/Lower Caves | Encountered a Warlord checkpoint 8761 | -6/Lower Caves | Identified exit to Zion 8771 | -6/Lower Caves | Build established: Mutant 9179 | -6/Lower Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 9387 | -6/Lower Caves | Entered Zion 9504 | -6/Zion | System corruption cleaned by Quarantine Array 9592 | -6/Zion | Gained Derelict followers 9732 | -6/Zion | Discovered new exit (range 12) 10282 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10332 | -6/Zion | Given A8's code to call for help 10656 | -6/Zion | Learned Factory emergency access door positions 10746 | -6/Zion | Learned 12 Factory zone layouts 10828 | -6/Zion | Build established: Construct 11054 | -6/Zion | Received a hallucinogenic algorithm 11203 | -6/Zion | Found CR-A16's Pointy Stick 11230 | -6/Zion | Given the Hacking Drone Bay 11258 | -6/Zion | Learned Factory emergency access door positions 12775 | -6/Zion | Entered Proximity Caves 12775 | -5/Proximity Caves | Accompanied by 4 allies 12826 | -5/Proximity Caves | Learned Factory interactive machine intel 12934 | -5/Proximity Caves | Learned Factory trap positions 13307 | -5/Proximity Caves | X0-1V1 rewrote 9P-W2D(i) IFF filter 13333 | -5/Proximity Caves | X0-1V1 sent hostile X-72 Disruptor (x3) 13721 | -5/Proximity Caves | X0-1V1 activates XOMVISION 13795 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 13849 | -5/Proximity Caves | Entered Factory 13849 | -5/Factory | Evolved 2 slots: Utility x2 13850 | -5/Factory | Identified exit to Extension 13851 | -5/Factory | Loaded intel: 99 trap records 13853 | -5/Factory | Loaded intel: 236 non-interactive machine locations 13854 | -5/Factory | Loaded intel: 56 interactive machine locations 13985 | -5/Factory | X0-1V1 announced a LAN party 14200 | -5/Factory | X0-1V1 sent you to a vault 14261 | -5/Factory | Found Prototype Processor 14262 | -5/Factory | Identified Exp. Terrain Scan Processor 14749 | -5/Factory | Identified exit to Upper Caves 14888 | -5/Factory | Discovered new exit (range 15) 14992 | -5/Factory | Entered Upper Caves 15027 | -5/Upper Caves | Learned location of 1 exit from Factory 15073 | -5/Upper Caves | Encountered a Warlord checkpoint 15282 | -5/Upper Caves | Learned 8 Factory zone layouts 15290 | -5/Upper Caves | Identified exit to Upper Caves 15320 | -5/Upper Caves | Entered another Upper Caves area 15325 | -5/Upper Caves | Discovered new exit (range 5) 15388 | -5/Upper Caves | Learned Factory stockpile data 15429 | -5/Upper Caves | Learned 4 Factory zone layouts 15584 | -5/Upper Caves | Discovered new exit (range 5) 15589 | -5/Upper Caves | Entered Warlord 15955 | -5/Warlord | Met Warlord 15980 | -5/Warlord | Warlord's base attacked by MAIN.C 16001 | -5/Warlord | Build established: Commander-Construct 16090 | -5/Warlord | X0-1V1 activates XOMVISION 16109 | -5/Warlord | Learned Research emergency access door positions 16109 | -5/Warlord | Learned 4 Armory zone layouts 16109 | -5/Warlord | Learned 4 Access zone layouts 16110 | -5/Warlord | Learned Research security intel 16110 | -5/Warlord | Learned Quarantine security intel 16110 | -5/Warlord | Learned Factory repair station intel 16110 | -5/Warlord | Learned Armory terminal intel 16330 | -5/Warlord | Warlord forces counterattacked 16336 | -5/Warlord | Lost 4 allies 16382 | -5/Warlord | Found Prototype Device 16382 | -5/Warlord | Identified Thermal Barrier 16385 | -5/Warlord | Found Prototype Processor 16385 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 16388 | -5/Warlord | Found Prototype Hackware 16388 | -5/Warlord | Identified Ghost Barrier 16400 | -5/Warlord | Lost 3 allies 16432 | -5/Warlord | Spotted Striker 16440 | -5/Warlord | Spotted Striker 16456 | -5/Warlord | Rewired Striker 16510 | -5/Warlord | Spotted Executioner 16512 | -5/Warlord | Discovered new exit (range 14) 16518 | -5/Warlord | Lost 7 allies 16533 | -5/Warlord | Entered Proximity Caves 16564 | -4/Proximity Caves | Lost 4 allies 16575 | -4/Proximity Caves | Weapon slot count temporarily expanded by X0-1V1 (+4) 16609 | -4/Proximity Caves | Build established: Construct 16616 | -4/Proximity Caves | Spotted B-86 Titan 16633 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 16646 | -4/Proximity Caves | Destroyed B-86 Titan 16742 | -4/Proximity Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 16772 | -4/Proximity Caves | Identified exit to Factory 16772 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 16803 | -4/Proximity Caves | Entered Factory 16803 | -4/Factory | Evolved 2 slots: Utility x2 16804 | -4/Factory | Identified exit to Research 16805 | -4/Factory | Identified exit to Upper Caves 16808 | -4/Factory | Loaded intel: 6 repair station locations 16879 | -4/Factory | Found Prototype Processor 16880 | -4/Factory | Identified Exp. Signal Interpreter 16887 | -4/Factory | X0-1V1 revealed exit location to -3/Research 17065 | -4/Factory | X0-1V1 activates XOMVISION 17245 | -4/Factory | X0-1V1 sent you to a vault 17589 | -4/Factory | Entered Upper Caves 17589 | -4/Upper Caves | Accompanied by 3 allies 17590 | -4/Upper Caves | Identified exit to Upper Caves 17604 | -4/Upper Caves | X0-1V1 activates XOMVISION 17694 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17778 | -4/Upper Caves | X0-1V1 mutated your Utility slot to Propulsion slot 17868 | -4/Upper Caves | Learned 8 Research zone layouts 17875 | -4/Upper Caves | System corruption reached 10% 17932 | -4/Upper Caves | Entered another Upper Caves area 17932 | -4/Upper Caves | Accompanied by 2 allies 18004 | -4/Upper Caves | Learned location of Testing (-2) 18022 | -4/Upper Caves | Spotted B-86 Titan 18054 | -4/Upper Caves | Allies destroyed B-86 Titan 18135 | -4/Upper Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 18145 | -4/Upper Caves | System corruption reached 30% 18221 | -4/Upper Caves | X0-1V1 rewrote Beamer 7c IFF filter 18227 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 23) 18307 | -4/Upper Caves | Discovered new exit (range 7) 18322 | -4/Upper Caves | Entered Zhirov 18322 | -4/Zhirov | Accompanied by 1 ally 18322 | -4/Zhirov | Discovered new exit (range 3) 18343 | -4/Zhirov | Met Zhirov 18365 | -4/Zhirov | Learned location of Quarantine (-3) 18365 | -4/Zhirov | Learned location of Command (-1) 18386 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18409 | -4/Zhirov | Found Alien Artifact 18410 | -4/Zhirov | Identified Integrated Dissipator 18410 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18424 | -4/Zhirov | Found Alien Artifact 18474 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 18658 | -4/Zhirov | Entered Proximity Caves 18658 | -3/Proximity Caves | Accompanied by 1 ally 18819 | -3/Proximity Caves | Ambushed by research squad 18901 | -3/Proximity Caves | Discovered exit to Research (range 7) 18921 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18959 | -3/Proximity Caves | Entered Research 18959 | -3/Research | Evolved 2 slots: Utility x2 19032 | -3/Research | X0-1V1 enhanced Transport squad support 19133 | -3/Research | Spotted B-86 Titan 19150 | -3/Research | Destroyed B-86 Titan 19201 | -3/Research | X0-1V1 announced a LAN party 19303 | -3/Research | Destroyed 7 combat bots 19460 | -3/Research | Build established: Scavenger-Construct 19661 | -3/Research | Discovered new exit (range 5) 19669 | -3/Research | Entered Quarantine 19766 | -3/Quarantine | X0-1V1 announced a LAN party 19898 | -3/Quarantine | Found Alien Artifact 19898 | -3/Quarantine | Identified Subatomic Replicator 20006 | -3/Quarantine | Found Fusion Bomb Launcher 20116 | -3/Quarantine | X0-1V1 redirected Transport squads to designated parking area 20208 | -3/Quarantine | Met incapacitated Sigix Warrior 20208 | -3/Quarantine | Lockdown squad dispatched 20438 | -3/Quarantine | Spotted Alpha 7 20488 | -3/Quarantine | System corruption reached 10% 20488 | -3/Quarantine | Destroyed Alpha 7 20522 | -3/Quarantine | Lost 9 parts (6u3w) 20578 | -3/Quarantine | Found Alien Launcher 20579 | -3/Quarantine | Identified Sigix Terminator 20766 | -3/Quarantine | X0-1V1 upgraded hostiles (x2) 20786 | -3/Quarantine | Discovered new exit (range 13) 20875 | -3/Quarantine | Build established: Construct 20956 | -3/Quarantine | Entered Research 20956 | -2/Research | Warlord forces began assault on 0b10 20956 | -2/Research | Evolved 2 slots: Utility x2 20957 | -2/Research | Identified exit to Access 21066 | -2/Research | Research machine network offline 21125 | -2/Research | Met up with Warlord 21174 | -2/Research | X0-1V1 enhanced Transport squad support 21346 | -2/Research | Build established: Scavenger-Construct 21460 | -2/Research | Found Prototype Processor 21461 | -2/Research | Identified Exp. Core Analyzer 21469 | -2/Research | Borebot progress halted 21483 | -2/Research | Discovered new exit (range 12) 21752 | -2/Research | Discovered exit to Access (range 13) 21822 | -2/Research | Spotted Striker 21823 | -2/Research | Lost 3 allies 21839 | -2/Research | Destroyed Striker 21906 | -2/Research | Spotted Striker 21916 | -2/Research | Destroyed B-90 Cyclops 21916 | -2/Research | Destroyed Striker 21921 | -2/Research | Spotted Striker 21931 | -2/Research | Destroyed Striker 21934 | -2/Research | X0-1V1 turns hostiles against one another 21987 | -2/Research | Spotted Striker 21988 | -2/Research | Spotted Striker 21991 | -2/Research | Identified Transdimensional Reconstructor 21991 | -2/Research | Warped through subspace 22006 | -2/Research | X0-1V1 sent hostile G-73 Enforcer (x5) 22171 | -2/Research | Sensors blinded by X0-1V1 22238 | -2/Research | X0-1V1 mutated your Weapon slot to Propulsion slot 22350 | -2/Research | Spotted B-90 Cyclops 22367 | -2/Research | Destroyed B-90 Cyclops 22413 | -2/Research | Spotted Striker 22416 | -2/Research | Entered Access 22416 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22417 | -1/Access | Identified exit to Command 22478 | -1/Access | X0-1V1 activates XOMVISION 22493 | -1/Access | Lost 5 allies 22508 | -1/Access | Destroyed 7 combat bots 22526 | -1/Access | Found Prototype Protection 22527 | -1/Access | Identified Centrium Heavy Armor Plating 22530 | -1/Access | Found Centrium Heavy Armor Plating 22534 | -1/Access | Found Exp. Weapon Cycler 22692 | -1/Access | X0-1V1 sent you to a vault 22741 | -1/Access | Spotted B-99 Colossus 22746 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 22800 | -1/Access | Destroyed B-99 Colossus 22824 | -1/Access | Lost 4 allies 22829 | -1/Access | Found Prototype Ballistic Gun 22830 | -1/Access | Identified Multirail 22916 | -1/Access | First assault squad dispatched 23028 | -1/Access | Garrison activated, responded to threat 23054 | -1/Access | Crushed by falling debris 23100 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 23105 | -1/Access | X0-1V1 activates XOMVISION 23116 | -1/Access | Destroyed 8 combat bots 23148 | -1/Access | X0-1V1 destroyed Energy Cycler 23148 | -1/Access | Energy Cycler disabled 23164 | -1/Access | Enhanced Grunt warped into view, answering call for help 23170 | -1/Access | Enhanced Grunt warped into view, answering call for help 23301 | -1/Access | X0-1V1 whisked you away to safety 23531 | -1/Access | Build established: Construct 23533 | -1/Access | Discovered new exit (range 6) 23540 | *** | Escaped! Last Messages --------------- 23488_ Overheating: System interference. 23488_ Exp. Weapon Cycler temporarily disabled. 23488_ Adv. Cooling System temporarily disabled. 23488_ Destroyed Adv. Heat Sink. 23488_ G-73 Enforcer knocked back. 23488_ G-73 Enforcer destroyed. 23491_ G-73 Enforcer knocked back. 23494_ G-73 Enforcer destroyed. 23494_ K-01 Serf destroyed. 23497_ Acquired 15 matter. 23499_ Acquired 51 matter. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 23509_ Acquired X0-1V1's Piety Tracker. 23530_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8N. 23533_ The Access Shell folds into the floor. 23533_ EXIT=FOUND [Achievement: Force of Scrap] [Achievement: On My Own Terms] [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ????# #???????# | | ????# #???????# | | ????# #???????# ==! | | ????# #???????# *%! | | ????# ######### = | | ????# | | ????# | | ????# | | ????# | | ????# ################ | | ????# ################ | | ????# | | ????# %= | | ????# ####??# ""### = #### | | ????# #?????# ""## %= #??## | | ????# #?????# ""## != ##???? | | ????# #?????# T## #????? | | ????# #?????# ""## #????? | | ????# #?????# ""## #????? | | ????# #????## ""### ##????? | | ????# ##### #????# ## #?????? | | ????# ??????? #????## ### ##?????? | | ????#?????????#?????# #?# #??????? | | ????????????????????# #?##########??????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????p????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ????????????A?????????BB????BB????????########???? | | ????????????????????????? ??????????# #???? | | ??????????????????????? ??????????# #???? | | ??????????????????????? ?????????# #???? | | ??????????????????????? ?????????# !#???? | | ?????????????????##????# #?????????# #???? | | ?????????????????# ????# #?????????# #???? | | ?????????????????# =???# #########?# #???? | | ?????????????????# ??# # # #???? | | ?????????????????#! ??+ # =?# #???? | | ?????????????????# ??# # ??# #???? | | ?????????????????# ??# # "F ""??# #???? | | ?????????????????# ??# # """"" # #???? | | ?????????????????? ??# # """"" # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 87 Energy Capacity 2599 Matter Stores 1018 Matter Capacity 1100 Sight Range 19 Terrain Scan Density 10 Jamming Range 16 EM Shielding 3 Armor Coverage 1200 Resistance: KI 49 Resistance: TH 50 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 60 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Particle Charging 25 Defensive Hacking 20 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Sigix Terminator Transdimensional Reconstructor Achievements -------------- Analysis Probe Chaotic Teddy Bear Construction Begets Destruction Force of Scrap I Laugh At Your Crits Into The Breach On My Own Terms The Robot, The Myth, The Legend Well-fed Force Field Challenges ------------ None Game ------ Seed SuperdenseMiningCyclogen Manual? 0 Play Time 04:22:33 Cumulative 98.6 hours Start 2026.07.01 @ 18:06:03 End 2026.07.03 @ 14:20:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 89 Adventurer 0 Explorer 19 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 0d985b49-b1c3-496d-ba2c-44e96cec76be