Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 15:00:00 Player: Crustium Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1957) 1957 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 5673 Bonus ------- Follower Combat Kills 467 Friendly Fire -31 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 57/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Particle Gun Pulse Rifle Improved EM Pulse Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Utility Shielding Hardened Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Cannon > --- INVENTORY -------- Advanced Treads Particle Gun Pulse Rifle Heavy Particle Cannon Heavy Particle Cannon [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Backup Propulsion III Utility Utility Shielding Device Advanced ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 5 | . . 2 2 1 . . . Weapon . | . . . . . . . . Parts Attached 71 | 5 7 17 15 10 8 7 2 Power 12 | 1 2 3 2 1 1 1 1 Engine 8 | 1 1 3 1 . 1 1 . Core 4 | . 1 . 1 1 . . 1 Reactor . | . . . . . . . . Propulsion 9 | 2 . 5 1 . 1 . . Treads 7 | 2 . 3 1 . 1 . . Leg . | . . . . . . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | . 3 5 9 6 3 4 . Device 12 | . 2 1 1 4 2 2 . Storage 4 | . . 1 1 1 1 . . Processor 5 | . 1 2 2 . . . . Hackware 1 | . . . . . . 1 . Protection 8 | . . 1 5 1 . 1 . Artifact . | . . . . . . . . Weapon 20 | 2 2 4 3 3 3 2 1 Energy Gun 9 | 1 2 3 2 . 1 . . Energy Cannon 7 | . . . . 3 2 1 1 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 3 | . . 1 1 . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 21 | . 1 2 . 2 7 . 9 Power 5 | . . 2 . . 1 . 2 Propulsion 2 | . . . . . 1 . 1 Utility 10 | . . . . 2 4 . 4 Weapon 4 | . 1 . . . 1 . 2 Highest Loss Streak 8 | . 1 1 . 1 6 . 8 To Critical Strikes 1 | . . . . . . . 1 Average Backups 6 | 2 4 6 7 10 7 5 5 Power 1 | . 1 1 1 1 . . . Propulsion 1 | 1 2 2 3 2 1 1 1 Utility . | . 1 . . 2 . . . Weapon 2 | . . 2 2 3 4 4 4 Tool/Special . | . . . . . . . . Unused Backups 12 | . . 1 5 . 3 . 3 Power 2 | . . . 1 . 1 . . Propulsion 4 | . . . 2 . 1 . 1 Utility 2 | . . 1 1 . . . . Weapon 3 | . . . 1 . . . 2 Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 88 | . 83 98 98 92 61 83 84 Engine 6 | . 7 7 6 . 9 14 9 Core 3 | . 5 2 2 8 2 . 2 Treads 15 | . 28 20 18 15 4 7 7 Device 9 | . 5 10 3 4 8 25 18 Storage 5 | . . 10 9 7 1 . . Processor 9 | . 10 21 14 7 1 . . Hackware 1 | . . . . . . . 7 Protection 16 | . . . 25 32 15 19 22 Energy Gun 9 | . 17 18 12 5 5 1 . Energy Cannon 2 | . . . . 1 6 7 7 Ballistic Gun 1 | . 8 . . . . . . Ballistic Cannon 4 | . . 3 5 6 . 5 6 Peak Build Rating 50 | 5 13 21 27 39 39 50 49 Average Rating 25 | 4 7 17 22 32 26 45 44 On Entrance 23 | . 5 11 17 27 39 37 49 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 124 | 9 11 18 34 124 121 42 41 Greatest Support 70 | 40 40 40 40 40 70 70 70 Greatest Overweight (x) 5 | . . . . 3 5 . . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 25 | 5 5 8 8 25 25 5 5 Average Capacity 8 | 5 5 7 8 18 8 5 5 Most Carried 17 | 5 5 8 8 17 17 5 5 Average Carried 6 | 2 4 6 7 10 6 5 5 Final Capacity 25 | 5 5 8 8 25 5 5 5 Final Carried 17 | 5 5 8 8 17 5 5 5 Class Distribution -------------------- 87% | Mutant 8% | Skirmisher 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Infiltrator-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 1557 | 250 117 306 302 79 286 106 111 Remotely . | . . . . . . . . Salvage Created 1883 | . 381 700 461 116 . 133 92 Parts 109 | . 22 34 36 6 . 6 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 19 Prevented 3 | . . . . . . . 3 Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 45 | . 8 14 14 3 . 2 4 Melee 1 | . 1 . . . . . . Guns 27 | . 7 10 8 2 . . . Cannons 15 | . . 3 6 1 . 1 4 Classes Destroyed 8 | . 2 2 2 1 . 1 . Builder 3 | . . . 1 1 . 1 . Watcher 8 | . 2 4 2 . . . . Swarmer 7 | . . . 4 . . . 3 Grunt 25 | . 8 8 7 1 . . 1 Brawler 1 | . . 1 . . . . . Sentry 10 | . . 5 3 1 . 1 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . 1 . . . Best Kill Streak 4 | . 2 4 4 1 . 2 1 Combat Bots Only 4 | . 2 4 4 1 . 1 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 462 | . 44 83 88 82 8 6 151 Missed 120 | . 9 26 18 27 1 1 38 Hits 342 | . 35 57 70 55 7 5 113 Melee 7 | . . . . . 7 . . Projectile 335 | . 35 57 70 55 . 5 113 Critical Strikes 16 | . . 5 1 1 3 . 6 Actively Blocked 1 | . . . . . 1 . . Damage Taken 5061 | . 486 857 900 519 457 104 1738 Core 1142 | . 82 269 83 133 283 . 292 Absorbed by Shields 142 | . . . . 98 44 . . Redirected to Shielding 262 | . . . 61 16 10 37 138 Ignored by Resistances 78 | . . . 37 41 . . . Regen/Repaired (Parts) 428 | . . . . . 107 41 280 Core Remaining (%) 70 | 100 67 32 84 . . . . Volleys Fired 166 | . 26 56 42 12 8 6 16 Largest 2 | . 2 2 2 2 2 2 2 Hottest 150 | . 105 128 126 106 150 115 115 Shots Fired 315 | . 47 102 84 25 14 13 30 Gun 198 | . 47 92 48 8 3 . . Cannon 117 | . . 10 36 17 11 13 30 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 99 | . 20 10 36 12 . 7 14 Thermal 164 | . 5 80 48 8 11 2 10 Explosive . | . . . . . . . . Electromagnetic 52 | . 22 12 . 5 3 4 6 Robot Hit Streak 19 | . 11 13 19 6 10 11 6 Robot Miss Streak 4 | . 2 3 4 4 . 1 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 211 | . 29 64 62 20 8 9 19 Core Hits 106 | . 19 23 38 14 4 3 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 1 2 1 . 1 3 Burn 4 | . . 1 2 1 . . . Blast 4 | . . . . . . 1 3 Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4360 | . 449 1083 1317 395 253 269 594 Guns 2029 | . 406 906 612 102 3 . . Cannons 2272 | . . 164 705 293 250 266 594 Explosions 32 | . 32 . . . . . . Melee . | . . . . . . . . Ramming 27 | . 11 13 . . . 3 . Kinetic 1721 | . 166 164 705 243 . 130 313 Thermal 2013 | . 48 826 612 102 250 50 125 Explosive . | . . . . . . . . Electromagnetic 599 | . 224 80 . 50 3 86 156 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 Average Corruption 1 | . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . 4 2 8 8 Message Errors 6 | . . . . 1 . 2 3 Matter Fused 2 | . . . . . 1 1 . Heat Flow Errors 4 | . . . . 1 1 1 1 Energy Discharges 5 | . . . . . . 3 2 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 Misfires 3 | . . . . 1 . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 51 | . . . . 12 . . 39 Projectiles 51 | . . . . 12 . . 39 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 16 | . . 1 11 1 . 1 2 Impact . | . . . . . . . . Kinetic 14 | . . 1 9 1 . 1 2 Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 151 | . 39 . . 112 . . . Shots 2 | . 1 . . 1 . . . Rammed 22 | . 15 5 . . . 2 . Targets Rammed 23 | . 16 5 . . . 2 . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 689 | . 108 689 513 252 379 90 339 Average Temperature 142 | . 41 148 189 105 153 65 141 Received Heat Transfer 1800 | . 249 417 414 108 . . 612 Effects 25 | . . 14 9 2 . . . Shutdowns 6 | . . 3 3 . . . . Energy Bleed 3 | . . 1 2 . . . . Interference 2 | . . . . 2 . . . Matter Decay 3 | . . 2 1 . . . . Damage (minor) 3 | . . . 3 . . . . Damage (major) 7 | . . 7 . . . . . Damage (core) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 8 | . . 6 1 . . 1 . Heat Transferred 4379 | . 87 1887 1480 296 370 74 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 128 | . 74 128 106 99 20 58 . Initial 35 | . . . 35 16 17 . . Average 25 | . 19 37 46 14 3 15 . Influence Increases 1881 | . 246 441 362 154 60 238 380 Destroy 0b10 Robot/C 1100 | . 160 280 280 60 . 80 240 Destroy 0b10 Robot/NC 75 | . 10 20 15 5 . 25 . Destroy Leader 290 | . 44 108 64 20 . 24 30 Allied During Kill 122 | . . . . . . 72 50 Successful Hack 9 | . . . 2 . . 7 . Disable Machine 75 | . 15 30 . 30 . . . Destroy Structure 135 | . 2 3 1 39 60 30 . Lose Combat Pursuer 75 | . 15 . . . . . 60 Influence Decreases 1881 | . 246 357 410 140 110 206 412 Entered New Map 115 | . . . 49 20 33 . 13 Time Decay 1579 | . 246 337 361 120 77 106 332 Lost Part 57 | . . 20 . . . . 37 Lost Ally 130 | . . . . . . 100 30 Squads Dispatched 11 | . 2 3 2 2 . 2 . Investigation 4 | . . 1 1 1 . 1 . Extermination 1 | . . . . 1 . . . Reinforcement 6 | . 2 2 1 . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 4 | . 2 1 . . . 1 . Communications Jammed 1 | . . . . . . 1 . Distress Signals 1 | . . . . . . 1 . Times Spotted 91 | . 15 25 17 3 6 5 20 Peak Tracking Total 7 | . 3 4 4 1 4 1 7 Tactical Retreats 4 | . 1 . . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 6 | . 1 2 . 2 . . 1 Max in Single Turn 2 | . 1 1 . 2 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 15 | . 2 5 4 2 . 2 . Terminals 10 | . 2 2 3 2 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . . 1 . . . 1 . Scanalyzers 2 | . . 1 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 6 13 17 5 . 7 . Successful 26 | . 4 6 11 1 . 4 . Failed 21 | . 2 7 5 4 . 3 . Catastrophic 1 | . . . . 1 . . . Database Lockouts 1 | . . . 1 . . . . Manual . | . . . . . . . . Terminals 30 | . 6 5 10 5 . 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 5 | . . 2 . . . 3 . Scanalyzers 12 | . . 5 7 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 4 . 7 1 . 3 . Record 5 | . 1 . 4 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . . . 1 . . 1 . Dispatch Records 1 | . 1 . . . . . . Transport Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . Zone Layout 2 | . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . . 1 . . . 1 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 8 | . . 4 4 . . . . Insert Component 2 | . . 1 1 . . . . Analyze 3 | . . 1 2 . . . . Retrieve Study 3 | . . 2 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 4 3 2 . 1 . Full Trace Events 6 | . . 2 2 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 1 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . 10 . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . Part Schematics Acquired 2 | . . 1 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies 19 | . . . . . 19 . . Largest Group 19 | . . . . . 19 9 4 Highest-Rated Group 475 | . . . . . 475 264 113 Highest-Rated Ally 35 | . . . . . 35 35 31 Total Orders . | . . . . . . . . Ally Attacks 162 | . . . . . 90 36 36 Total Damage 7680 | . . . . . 5850 968 862 Kills 31 | . . . . . 16 6 9 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Active Infowar (turns) 1524 | . 609 416 194 77 9 219 . Optics 1219 | . 609 416 194 . . . . Sensors 788 | . 300 411 . 77 . . . Jamming 195 | . . . . . . 195 . ECM 33 | . . . . . 9 24 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 5753 | 120 842 1101 948 1059 507 373 803 Spaces Moved 2540 | 74 305 451 446 327 291 198 448 Core 94 | 9 . . . . 80 . 5 Treads 2324 | 65 305 421 446 327 119 198 443 Legs . | . . . . . . . . Wheels 30 | . . 30 . . . . . Hover 92 | . . . . . 92 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 70 170 170 50 160 50 Average Speed 179 | 146 160 162 170 298 156 160 158 Slowest Speed 490 | 160 160 170 170 410 490 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 34 31 27 6 89 6 42 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 50 | . 2 1 . 43 . 1 3 Melee . | . . . . . . . . Projectile 5 | . . 1 . . . 1 3 AOE 45 | . 2 . . 43 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 3419 | 83 602 713 555 389 326 240 511 Wait 529 | . 244 158 28 20 14 24 41 Move 2534 | 73 304 450 445 327 290 197 448 Hop . | . . . . . . . . Pick Up 40 | 5 1 14 8 12 . . . Fast Attach 43 | 5 5 5 6 5 9 7 1 Attach 15 | . 1 6 2 4 2 . . Detach 1 | . . . . 1 . . . Swap 18 | . 1 6 7 2 . . 2 Drop 50 | . 4 13 17 6 3 4 3 Fire 166 | . 26 56 42 12 8 6 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 23 | . 16 5 . . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 875 | -10/Materials | Discovered new exit (range 17) 963 | -10/Materials | Entered another Materials area 963 | -9/Materials | Evolved 2 slots: Utility x2 1303 | -9/Materials | Build established: Skirmisher 1543 | -9/Materials | Core integrity fell below 50% 1807 | -9/Materials | Build established: Mutant 2016 | -9/Materials | Discovered new exit (range 10) 2062 | -9/Materials | Identified exit to Materials 2064 | -9/Materials | Entered another Materials area 2064 | -8/Materials | Evolved 2 slots: Utility x2 2884 | -8/Materials | Discovered new exit (range 16) 2995 | -8/Materials | Central database locked down 3012 | -8/Materials | Entered Factory 3012 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4071 | -7/Factory | Sucked down chute 4071 | -7/Factory | Entered Waste 4126 | -7/Waste | Spotted C-40 Crusher 4139 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4142 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4145 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4148 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4151 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4154 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4185 | -7/Waste | Lost 6 parts (1p1n3u1w) 4187 | -7/Waste | Crushed by Compactor (1 part destroyed) 4203 | -7/Waste | Spotted C-40 Crusher 4203 | -7/Waste | Spotted C-40 Crusher 4235 | -7/Waste | Spotted C-40 Crusher 4241 | -7/Waste | Warlord forces began an assault 4245 | -7/Waste | Allies destroyed C-40 Crusher 4246 | -7/Waste | Core integrity fell below 50% 4249 | -7/Waste | Allies destroyed C-40 Crusher 4251 | -7/Waste | Allies destroyed C-40 Crusher 4260 | -7/Waste | Allies destroyed C-40 Crusher 4283 | -7/Waste | Spotted C-40 Crusher 4289 | -7/Waste | Lost 6 allies 4301 | -7/Waste | Allies destroyed C-40 Crusher 4331 | -7/Waste | Lost 3 allies 4386 | -7/Waste | Spotted C-40 Crusher 4399 | -7/Waste | Allies destroyed C-40 Crusher 4418 | -7/Waste | Discovered new exit (range 15) 4578 | -7/Waste | Entered Factory 4578 | -7/Factory | Accompanied by 9 allies 4822 | -7/Factory | Discovered new exit (range 16) 4951 | -7/Factory | Entered Lower Caves 4951 | -7/Lower Caves | Accompanied by 4 allies 4966 | -7/Lower Caves | Lost 4 allies 5523 | -7/Lower Caves | Learned Factory terminal intel 5733 | -7/Lower Caves | Attracted the attention of an 0b10 base 5743 | -7/Lower Caves | Core integrity fell below 20% 5754 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Destroy). Gauss Cannon destroyed. G-47 Trooper springs to life. Imp. Propulsion Shielding destroyed. G-47 Trooper springs to life. Hrd. Medium Armor Plating destroyed. Critical hit (Burn: +37). Lgt. Deuterium Engine destroyed. Connecting with Outpost Terminal... Current location identified: Lower Caves S-27 Virus destroyed. Machine disabled. Outpost Terminal disabled. Critical hit (Burn: +37). Autogun fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Hvy. Treads destroyed. Utility Shielding destroyed. Imp. Cooling System destroyed. Hvy. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## ## ### #? | | ??????????????????????????#???????## ##% #? | | ??????????????????????????# #### !% ## | | ?????????????????????????# ! # | | ??????????????????????????# ### ####### | | ??????????????????????????# ????# ##?????#" | | ??????????????????????????#???????## #####???# | | ???????????????????????????????????## #???# | | ????????????????????????????????????# ##???## | | ????????????????????????????????????# #?????## | | ????????????????????????????????????# ##??????# | | ????????????????????????????????????# ##???????? | | ????????????????????????????????????## ##????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# ###???????# | | ?????????????????????????????###?????# #???????? | | ????????????????????????????? #????## #???????? | | ????????????????????????????? ?????# ###?????? | | ????????????????????????????? ?????# # ###???? | | ???????????????????#####+##### ?????# #???? | | ???????????????????#" "# #????## ##??? | | ???????????????????#" "# #????# #??? | | ???????????????????#" "# ###### ###??? | | ???????????????????#" s ggg"# ## #????? | | ???????????????????# s g # ## ### #????? | | ???????????????????#"""% @ "# ## #?# #????? | | ???????????????????#""" "# ## #?# ##????? | | ????????????????#??#""" "# #?# #?????? | | ????????????????# ?#""" """# ## #?# ???? | | ????????????????# #####;##### ## ### ??? | | ???????# ## #####??? | | ????????????# #??????? | | ??????????# # ### #??????? | | ???????? ## ##?? #?????? | | ???????### ?????### ##??? ##?????? | | ??????????????????## #######???? #??????? | | ???????????????????### ###?????????? #??????? | | ?????????????????????###????????????# ### ??????? | | ????????????????????????????????????? #?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 525 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Novice Programmer Spot Them First The More The Merrier Well Done Challenges ------------ None Game ------ Seed HeavyCannonChip Manual? 0 Play Time 01:04:42 Cumulative 3.2 hours Start 2025.10.26 @ 11:19:52 End 2025.11.24 @ 15:00:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b10aa70-a4e9-45d8-9a62-edf9ec732711