Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.19 @ 14:17:42 Player: Henry Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (265) 265 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 2151 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Cogmind --------- Core Integrity 457/550 Matter 300/300 Energy 25/125 System Corruption 0% Temperature Cool (96) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Disposable Heat Sink EM Pulse Cannon EM Pulse Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Disposable Heat Sink EM Pulse Cannon EM Pulse Cannon Missile Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 29 | 6 2 16 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads . | . . . . Leg 9 | 2 . 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 3 1 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 5 3 Energy Gun 6 | . 2 3 1 Energy Cannon 4 | . . 2 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 6 | . . . 6 Average Slot Usage (%) 81 | . 81 79 86 Engine 10 | . 14 10 8 Leg 28 | . 28 30 25 Device 6 | . . 6 9 Storage 10 | . 14 11 9 Processor 3 | . . 2 9 Energy Gun 10 | . 16 13 . Energy Cannon 10 | . . 6 24 Ballistic Gun 1 | . 8 . . Naked Turns . | . . . . Heaviest Build 28 | 11 15 22 28 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 2 | 1 . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 2 6 6 6 Average Carried 4 | 1 4 4 4 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 2 6 6 4 Class Distribution -------------------- 80% | Mutant 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 430 | 205 . 225 . Remotely . | . . . . Salvage Created 455 | . . 309 146 Parts 17 | . . 14 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 6 | . . 5 1 Guns 4 | . . 4 . AOE 1 | . . . 1 Classes Destroyed 5 | . . 4 1 Recycler 1 | . . 1 . Watcher 4 | . . 2 2 Swarmer 3 | . . 3 . Grunt 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 4 | . . 4 1 Combat Bots Only 4 | . . 4 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 732 | . . 215 517 Core 123 | . . 30 93 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 100 92 . Volleys Fired 30 | . 4 19 7 Largest 3 | . 2 2 3 Hottest 189 | . 90 126 189 Shots Fired 59 | . 8 33 18 Gun 33 | . 8 25 . Cannon 26 | . . 8 18 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 59 | . 8 33 18 Robot Hit Streak 10 | . 2 8 10 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 38 | . 4 23 11 Core Hits 14 | . . 8 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1079 | . 99 457 523 Guns 381 | . 99 282 . Cannons 468 | . . 175 293 Explosions 148 | . . . 148 Melee . | . . . . Ramming 82 | . . . 82 Kinetic . | . . . . Thermal 148 | . . . 148 Explosive . | . . . . Electromagnetic 849 | . 99 457 293 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles 5 | . . . 5 Explosions 11 | . . . 11 Melee 2 | . . . 2 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 103 | . . . 103 Shots 2 | . . . 2 Rammed 10 | . . . 10 Targets Rammed 29 | . . . 29 Kicked 19 | . . . 19 Crushed . | . . . . Highest Temperature 189 | . 120 189 127 Average Temperature 71 | . 62 83 58 Received Heat Transfer 135 | . . 36 99 Siege Activations . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 1 | . . 1 . Parts Fried 9 | . . 4 5 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 704 | . 59 182 704 Average Influence 156 | . 38 70 435 Maximum Alert Level 3 | . . . 3 Low Security (%) 81 | 100 100 100 30 Level 1 2 | . . . 8 Level 2 12 | . . . 48 Level 3 3 | . . . 12 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 2 9 13 Peak Tracking Total 9 | . 2 4 9 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 5 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 4 13 . Successful 9 | . 2 7 . Failed 8 | . 2 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 4 13 . Terminals 17 | . 4 13 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Level Access Points 2 | . 1 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 1 5 . Terminals 6 | . 1 5 . Botnet 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 835 | 55 135 426 219 Spaces Moved 527 | 41 94 278 114 Core 9 | 7 . 2 . Treads . | . . . . Legs 518 | 34 94 276 114 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 120 Average Speed 119 | 108 120 120 120 Slowest Speed 180 | 150 120 150 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 25 24 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 663 | 48 109 331 175 Wait 26 | . . 9 17 Move 524 | 40 93 277 114 Hop . | . . . . Pick Up 12 | 2 5 5 . Fast Attach 23 | 6 2 13 2 Attach 6 | . . 3 3 Detach 4 | . 2 . 2 Swap . | . . . . Drop 9 | . 3 5 1 Fire 30 | . 4 19 7 Melee . | . . . . Ram . | . . . . Kick 29 | . . . 29 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Materials 191 | -10/Materials | Entered another Materials area 191 | -9/Materials | Evolved 2 slots: Propulsion x2 192 | -9/Materials | Discovered new exit (range 7) 223 | -9/Materials | Identified exit to Storage 307 | -9/Materials | Build established: Mutant 402 | -9/Materials | Identified exit to Materials 617 | -9/Materials | Entered another Materials area 617 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 836 | -8/Materials | Self-destructed Last Messages --------------- 00802_ EM Pulse Cannon destroyed. 00802_ U-05 Engineer lays Concrete. 00809_ Slug penetrates Pressure Siphon. 00809_ Pressure Siphon disabled. 00812_ Penetrated by Slug. 00816_ Slug penetrates Wall. 00816_ Aluminum Leg destroyed. 00822_ Penetrated by Slug. 00822_ Matter Filter disabled. 00822_ Aluminum Leg destroyed. 00822_ K-01 Serf collects debris. 00826_ Slug penetrates Wall. 00829_ Ion Engine destroyed. 00833_ Chain reaction triggered in Lgt. Nuclear Core. 00833_ G-47 Trooper destroyed. 00833_ EM Pulse Cannon destroyed. 00833_ Destroyed EM Pulse Cannon. 00835_ Penetrated by Slug. 00836_ K-01 Serf collects debris. 00836_ EM Pulse Cannon destroyed. 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T ##########???? | | ??????????T | ##! ????? | | ?????????"" ## ????? | | ???????? ;# %"""""????? | | ???????? ;=%""""""???? | | ??????# h =% """"""???? | | ??????# [ k g;@%%"""""???? | | ???????# ^ ""%% l %""""""???? | | ???????# ""%% # ??? | | ???????# """ #########???? | | ???????# """ #???????????? | | ???????# gg #???????????? | | ?????# #???????????? | | ??? #???????????? | | ???? x#???????????? | | ???? !! #???????????? | | ?????# !! #???????????? | | ?????### ##### #???????????? | | ??????# ?????# #???????????? | | ?????????????# """ +???????????? | | ?????????????# """ # ??????????? | | ?????????????# """ ## ?????????? | | ?????????????# """% #?? ????????? | | ?????????????# #??###???????? | | ???# "???????# #????????????? | | ???# ?????# ###??????????? | | ???# ??## =! #??????????? | | ???# [ # = #??????????? | | ???# + !! #??????????? | | ???# """"" # #??????????? | | ????????""??# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingSalvageStorage Manual? 0 Play Time 00:09:53 Cumulative 427.0 hours Start 2020.08.18 @ 19:25:01 End 2020.08.19 @ 14:17:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4e16cc4-2d6a-4d9f-ab8d-fcb6a4a588d4