Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 10:49:49 Player: NeoBioHazard Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (832) 832 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1952 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 134/300 Energy 280/280 System Corruption 0% Temperature Critical (519) Movement Rolling (125) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Heat Sink Large Storage Unit Structural Scanner > --- WEAPON (3) ------- Medium Laser Medium Laser Small Laser > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Sensor Array Improved Terrain Scanner Seismic Detector Improved Targeting Computer Medium Laser Medium Laser Medium Laser Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Structural Scanner > --- WEAPON ----------- Medium Laser Medium Laser Small Laser > --- INVENTORY -------- Heavy Ion Engine Light Treads Sensor Array Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Seismic Detector Medium Laser Medium Laser Medium Laser Medium Laser Medium Laser Medium Laser Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 30 | 7 10 13 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads 1 | . . 1 Leg . | . . . Wheel 7 | 2 3 2 Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 4 | . 1 3 Storage 3 | 2 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 11 | 2 4 5 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . 5 7 Power 2 | . 1 1 Propulsion 5 | . 2 3 Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 93 89 Engine 11 | . 14 8 Treads 1 | . . 3 Wheel 20 | . 25 14 Device 12 | . 6 19 Storage 15 | . 19 11 Energy Gun 29 | . 27 32 Peak Build Rating 13 | 7 8 13 Average Rating 8 | 6 7 9 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 35 | 18 30 35 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 4 | 4 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 6 15 15 Average Carried 9 | 3 8 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 6 14 11 Class Distribution -------------------- 62% | Mutant 14% | Skirmisher 12% | Gunner 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 487 | 270 85 132 Remotely . | . . . Salvage Created 1312 | 79 593 640 Parts 73 | 6 28 39 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 13 13 Guns 25 | . 13 12 Classes Destroyed 9 | 2 5 2 Worker 2 | . 1 1 Builder 1 | . . 1 Tunneler 4 | 2 1 1 Hauler 1 | . 1 . Recycler 3 | 1 1 1 Watcher 3 | . 2 1 Swarmer 9 | . 6 3 Grunt 15 | . 7 8 Sentry 2 | . . 2 Best Kill Streak 8 | 1 6 8 Combat Bots Only 7 | . 5 7 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 134 | . 70 64 Missed 19 | . 8 11 Damage Taken 1575 | . 631 944 Core 574 | . 160 414 Absorbed by Shields . | . . . Core Remaining (%) 68 | 100 36 . Volleys Fired 128 | 15 72 41 Largest 3 | 2 2 3 Hottest 150 | 90 100 150 Shots Fired 278 | 30 133 115 Gun 278 | 30 133 115 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 278 | 30 133 115 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 11 10 7 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 180 | 19 83 78 Core Hits 65 | 4 30 31 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 13 | 1 7 5 Burn 13 | 1 7 5 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2182 | 228 1007 947 Guns 2182 | 228 1007 947 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 2182 | 228 1007 947 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 614 | 180 463 614 Average Temperature 195 | 65 155 289 Received Heat Transfer 543 | . 240 303 Effects 42 | . 7 35 Shutdowns 5 | . 1 4 Energy Bleed 6 | . 1 5 Interference 13 | . 5 8 Matter Decay 4 | . . 4 Short Circuit 1 | . . 1 Damage (minor) 5 | . . 5 Damage (major) 4 | . . 4 Damage (core) 4 | . . 4 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 1 | . . 1 Parts Melted 21 | 1 8 12 Heat Transferred 7034 | 669 3313 3052 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 255 | 15 255 237 Initial 70 | . 9 70 Average 119 | 5 115 161 Maximum Alert Level 1 | . 1 1 Low Security (%) 75 | 100 82 58 Level 1 24 | . 17 41 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 20 19 Peak Tracking Total 8 | . 4 8 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1237 | 155 612 470 Spaces Moved 515 | 80 292 143 Core 11 | 11 . . Treads 40 | . . 40 Legs . | . . . Wheels 464 | 69 292 103 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 95 Average Speed 112 | 99 102 140 Slowest Speed 250 | 250 115 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 47 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 919 | 121 475 323 Wait 207 | 14 81 112 Move 513 | 79 291 143 Hop . | . . . Pick Up 28 | 6 15 7 Fast Attach 14 | 7 2 5 Attach 8 | . 4 4 Detach . | . . . Swap 8 | . 4 4 Drop 13 | . 6 7 Fire 128 | 15 72 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 634 | -10/Materials | Core integrity fell below 50% 725 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Identified exit to Mines 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 781 | -9/Materials | Discovered new exit (range 13) 834 | -9/Materials | Core integrity fell below 50% 1009 | -9/Materials | Lost 4 parts (1p2n1w) 1194 | -9/Materials | Core integrity fell below 20% 1239 | -9/Materials | Core destroyed Last Messages --------------- 01226_ Med. Laser destroyed. 01228_ Overheating: Matter decay (-71). 01228_ Wheel destroyed. 01229_ Overheating: Med. Laser damaged (-36). 01229_ Overheating: Lrg. Storage Unit damaged (-221). 01229_ Overheating: Heat Sink damaged (-9). 01229_ Overheating: Hvy. Ion Engine damaged (-48). 01233_ Overheating: System interference. 01233_ Structural Scanner temporarily disabled. 01233_ Med. Laser temporarily disabled. 01233_ Heat Sink temporarily disabled. 01234_ Overheating: Matter decay (-33). 01237_ G-47 Trooper suffers critical hit (Burn). 01237_ Imp. Heat Sink melted. 01237_ Aluminum Leg melted. 01237_ Lgt. Nuclear Core melted. 01237_ G-47 Trooper destroyed. 01238_ Overheating: Matter decay (-42). 01239_ Power failure, Hvy. Ion Engine shutdown. 01239_ Overheating: Core damaged (-60). 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