Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 00:14:51 Player: KTG-V3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (466) 2330 Value Destroyed (21445) 21445 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (12675) 12675 TOTAL SCORE: 46710 Bonus ------- High Alert Combat Kills 4766 Follower Combat Kills 1099 Entered Garrisons 1400 Used RIF Installer 3500 Win 3000 Friendly Fire -1090 Cogmind --------- Core Integrity 922/1600 Matter 238/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced System Restoration Module Matter Neutralizer Enhanced Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Matter Filter Improved Transmission Jammer Advanced ECM Suite Improved Core Shielding Layered Medium Armor Plating Improved Force Field > --- WEAPON ----------- Compact HERF Cannon Linear Accelerator > --- INVENTORY -------- Advanced System Restoration Module Enhanced Nova Cannon Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher [Rating: 126] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Centrium Wheel Flight Unit Cooled Q-thruster Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Remote Datajack Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . . . 2 . 2 . 2 . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 6 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . 2 Utility 9 | . . . 1 . 1 . . . 1 . . . . . . 1 . 2 . 2 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 574 | 6 17 5 39 4 41 17 13 23 58 9 25 23 4 4 . 28 15 25 19 4 21 48 34 68 19 5 Power 44 | 1 4 . 5 1 2 2 2 1 2 . 1 2 . . . 2 1 1 . . . 4 5 6 2 . Engine 27 | 1 4 . 5 1 2 2 2 1 2 . 1 2 . . . 1 . . . . . . 1 2 . . Core 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 1 . . Reactor 12 | . . . . . . . . . . . . . . . . . 1 . . . . 4 2 3 2 . Propulsion 89 | 2 2 . 5 1 9 4 5 9 13 3 4 2 1 . . 1 1 1 . . 2 2 6 12 2 2 Treads 78 | 2 2 . 5 1 9 4 5 9 13 3 4 2 1 . . 1 1 1 . . 2 2 2 8 1 . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Wheel 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Utility 239 | 1 4 . 5 2 12 . 4 5 27 3 13 7 1 4 . 21 4 17 10 4 10 19 14 40 11 1 Device 153 | . 1 . 5 . 6 . 4 2 18 2 10 2 1 3 . 15 1 13 4 2 5 13 8 30 8 . Storage 7 | 1 2 . . . . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . Processor 11 | . 1 . . . 2 . . . . 1 . 1 . . . 1 . . . . . . . 2 2 1 Hackware 31 | . . . . . . . . 2 5 . 1 3 . . . 1 3 2 4 1 4 1 3 1 . . Protection 37 | . . . . 2 4 . . 1 3 . 2 1 . 1 . 3 . 2 1 1 1 5 3 6 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 202 | 2 7 5 24 . 18 11 2 8 16 3 7 12 2 . . 4 9 6 9 . 9 23 9 10 4 2 Energy Gun 32 | 1 2 2 8 . 3 . . . 3 1 2 1 . . . . 1 . . . . 1 3 4 . . Energy Cannon 37 | . . . 5 . 1 4 1 3 5 1 1 1 . . . 2 1 1 2 . 2 4 1 . 1 1 Ballistic Gun 30 | 1 . . 4 . 10 4 1 3 4 . . . . . . . . . . . 1 . 1 1 . . Ballistic Cannon 39 | . 3 2 4 . . . . . 1 . 2 6 . . . . 3 1 5 . 1 4 2 3 2 . Launcher 31 | . 2 . 3 . 3 2 . . 1 . 1 2 1 . . . 1 1 . . 2 7 2 2 . 1 Special Weapon 31 | . . 1 . . . 1 . 2 2 1 1 2 1 . . 2 3 3 2 . 3 7 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 4 . 1 . 1 . 1 1 1 . . . . . . . . . 1 1 . 3 1 . Corrupted Parts 14 | . . . . . . . . . 1 . . . . . . . . . . . 3 . 5 5 . . System Corruption 58 | . . . . . . . . . 2 . . . . . . . . . . . 16 . 21 19 . . Parts Lost 99 | . 1 . 2 . 2 . . 1 13 . 1 1 . . . . 3 . 1 1 1 11 15 36 5 5 Power 12 | . . . 1 . . . . . . . . . . . . . . . . . . 2 3 6 . . Propulsion 28 | . 1 . . . 1 . . . 6 . . . . . . . 1 . . . . 2 2 9 3 3 Utility 37 | . . . 1 . 1 . . 1 4 . . 1 . . . . . . 1 1 1 4 6 13 2 1 Weapon 22 | . . . . . . . . . 3 . 1 . . . . . 2 . . . . 3 4 8 . 1 Highest Loss Streak 20 | . 1 . 1 . 2 . . 1 6 . 1 1 . . . . 2 . 1 1 1 4 10 20 5 5 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 98 100 95 89 90 90 94 93 91 82 76 76 76 73 72 75 85 87 88 81 81 72 44 29 Engine 7 | . 14 14 11 11 9 9 9 9 7 7 6 7 7 7 7 7 12 4 . . . . 1 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 5 5 5 5 7 4 1 2 . Treads 19 | . 27 28 22 22 26 27 27 27 28 24 23 16 15 15 15 13 13 10 11 10 10 10 5 12 7 2 Device 12 | . 5 14 20 11 14 9 9 8 15 15 16 13 7 9 7 8 3 6 16 19 21 19 15 10 9 2 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 5 3 . . Processor 3 | . 7 . . . . . . . . 6 . 1 7 7 7 6 6 5 5 5 5 5 1 3 13 18 Hackware 5 | . . . . . . . . . 3 7 7 6 7 7 7 6 8 15 11 14 14 16 13 14 . . Protection 4 | . . . . 10 9 9 9 9 6 . 5 6 7 4 7 5 6 5 5 5 5 1 3 2 4 . Energy Gun 2 | . 13 2 2 . 5 . . . 4 7 7 4 . . . . . . . . . . 2 2 . . Energy Cannon 4 | . . . 18 22 5 4 9 4 7 7 6 . . . . . . . . . 1 3 4 . 2 . Ballistic Gun 4 | . 8 . 9 11 16 19 18 19 3 . . . . . . . . . . . . . 2 . . . Ballistic Cannon 5 | . 5 19 2 . . . . . 3 . 2 8 7 7 7 6 5 4 9 10 9 5 2 5 2 . Special Weapon 2 | . . 5 . . . 1 . 3 2 6 4 4 7 7 7 5 4 3 5 5 4 4 1 . . . Peak Build Rating 126 | 6 8 8 21 21 32 30 33 33 42 51 56 75 73 73 70 86 85 97 106 113 116 119 115 117 126 57 Average Rating 54 | 4 7 7 17 21 27 29 31 30 36 46 52 66 70 70 70 79 81 88 102 107 112 107 98 88 74 39 On Entrance 55 | . 6 8 8 21 21 30 30 31 31 37 48 50 73 70 70 70 81 85 97 106 108 113 111 94 57 44 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 12 31 32 42 45 58 61 62 65 122 112 123 126 122 125 122 139 153 163 162 157 162 158 142 132 84 3 Greatest Support 150 | 40 40 40 40 40 60 60 60 60 80 110 118 150 150 150 150 150 150 150 150 150 150 150 150 109 140 16 Greatest Overweight (x) 8 | . . . 1 1 1 1 1 1 2 1 1 1 . . . . 1 1 1 1 2 1 4 8 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 19 | 7 14 15 15 15 15 15 15 15 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 5 5 Most Carried 25 | 6 15 15 15 15 15 15 15 15 21 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 4 Average Carried 18 | 3 13 14 14 15 14 14 15 14 14 20 24 24 24 24 25 24 24 23 24 23 24 21 22 20 3 3 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 15 15 15 15 15 15 15 15 21 21 24 25 24 25 25 25 25 25 25 23 25 25 24 5 4 4 Class Distribution -------------------- 19% | Scavenger-Tank 18% | Botlord-Gunner 14% | Mutant 11% | Bothacker-Gunner 9% | Tank 8% | Bothacker-Tank 7% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Infiltrator-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 16864 | 262 384 70 1032 148 1071 652 521 721 1035 248 726 762 4 77 60 764 1129 781 641 164 1380 1721 758 1418 57 278 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20246 | 91 914 . 1464 162 2149 950 686 946 1607 843 868 1205 16 . . 366 886 890 224 197 1383 2040 993 998 79 289 Parts 895 | 3 58 . 94 18 106 52 43 66 76 10 36 38 1 . . 15 23 33 7 5 48 65 43 34 8 13 Haulers Intercepted 17 | . 2 . 6 . 4 . 3 . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 2 . 2 . 1 . 1 . . . . . . . . . . . . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 364 | . 21 . 28 5 38 21 12 18 25 3 22 16 2 . . 7 21 17 5 3 22 35 22 15 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 102 | . 10 . 12 . 22 11 4 15 4 1 6 5 . . . . . . . . . . 4 8 . . Cannons 164 | . 5 . 11 5 10 5 7 3 19 1 10 8 . . . 7 18 10 3 3 13 16 8 . 2 . AOE 78 | . 6 . 5 . 6 5 . . 2 . 6 2 2 . . . 2 5 . . 8 15 6 4 . 4 Classes Destroyed 21 | 1 8 . 2 1 2 1 . . . 1 1 1 . . . . . . . . 1 1 . 1 . . Worker 19 | . 2 . 3 . 5 . . . 3 . . . . . . 1 . . . 1 . 2 . 1 . 1 Builder 11 | . 2 . 2 1 2 . 1 . . . . . . . . . . 1 . . . 1 . 1 . . Tunneler 5 | . 1 . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . Hauler 17 | . 2 . 6 . 4 . 3 . 2 . . . . . . . . . . . . . . . . . Recycler 23 | 1 2 . 3 . 1 . 1 . 4 . . . . . . 1 . 1 . 1 . 6 . . . 2 Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . 1 . 1 . 3 . . . . . . . . . . . . . . . . 1 . 1 . . Watcher 14 | . 3 . 5 . 2 . 2 . 1 . 1 . . . . . . . . . . . . . . . Swarmer 92 | . 8 . 13 4 4 11 6 4 2 . 2 3 2 . . . 2 . . . 12 4 11 . . 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Grunt 151 | . 13 . 5 1 20 5 4 6 15 . 10 7 . . . 1 17 8 . . 6 20 5 8 . . Brawler 11 | . . . 1 . 1 . . 1 1 . 2 . . . . . 2 . . . 1 2 . . . . Duelist 12 | . . . . . 2 . 1 . . . 4 . . . . . . . . . 2 2 . 1 . . Sentry 44 | . . . 9 . 8 4 1 9 1 . 1 3 . . . 1 1 4 1 . . . 1 . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 15 | . . . . . 3 . . . . . 1 . . . . 3 . 1 2 . . . 3 2 . . Programmer 31 | . . . . . . 1 . . 6 . 2 1 . . . 2 . 4 2 3 1 4 1 2 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Compactor 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 4 . 9 3 10 7 4 6 9 1 7 4 2 . . 2 3 7 2 2 11 16 6 5 2 7 Combat Bots Only 11 | . 3 . 8 3 7 7 3 6 8 1 7 4 2 . . 2 3 5 2 2 11 6 6 5 2 4 Max Kills in Single Turn 4 | 1 2 . 3 2 2 3 2 2 1 1 2 2 1 . . 1 1 4 1 1 3 2 4 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 . 2 3 . . 1 . 2 2 1 . . . 1 3 . . 3 2 4 2 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Hostile Shots Fired 2634 | . 79 . 66 20 139 55 46 82 304 . 129 118 4 . . 107 91 83 48 14 76 211 244 422 202 94 Missed 811 | . 21 . 21 5 41 15 13 22 102 . 44 30 . . . 25 40 24 11 3 23 44 58 168 71 30 Damage Taken 31995 | . 591 . 513 147 1455 699 405 829 2531 . 1319 939 56 . . 1225 882 989 641 222 1049 3563 3923 5834 2707 1476 Core 4888 | . 86 . 31 32 146 104 67 43 344 . 210 60 . . . 56 40 35 . 19 47 151 371 1054 1314 678 Absorbed by Shields 1167 | . . . . . . . . . 54 . 100 248 . . . 125 . 304 100 . . . . . 236 . Reduced by Siege Mode 1011 | . . . . . . . . . . . . 66 . . . 62 73 31 45 10 70 332 262 . 60 . Redirected to Shielding 106 | . . . . . . . . . . . . . . . . . . . . . . . . 50 56 . Ignored by Resistances 97 | . . . . . . . . . . . . . . . . . . . . . . . . 97 . . Regen/Repaired (Parts) 3672 | . 94 . 102 . 104 . . . 422 . 120 . . . . 200 . 607 . . . 710 1313 . . . Core Remaining (%) 55 | 100 . 65 . 84 . . . 34 . . . . . . 12 . 88 . 96 . . . 48 18 9 57 Volleys Fired 1577 | 2 93 9 85 11 125 73 41 58 128 43 48 116 2 . . 44 79 51 38 23 99 124 140 131 11 3 Largest 3 | 2 2 2 3 3 3 3 3 3 3 2 3 3 1 . . 2 2 2 2 2 3 2 2 3 1 1 Hottest 226 | 60 85 100 171 159 186 118 130 130 208 160 208 176 39 . . 160 114 150 132 132 226 169 199 201 66 105 Shots Fired 2641 | 4 175 12 236 34 349 171 117 138 235 79 107 134 2 . . 52 84 55 47 34 138 130 160 134 11 3 Gun 1234 | 4 143 1 90 10 257 132 79 109 74 37 36 64 . . . . 6 . . . 20 . 66 106 . . Cannon 1186 | . 27 5 142 24 83 34 38 24 137 38 60 46 . . . 45 71 37 41 23 94 97 85 23 11 1 Launcher 79 | . 5 . 4 . 9 5 . . 1 . 5 3 2 . . . 3 4 . . 6 21 4 5 . 2 Special 142 | . . 6 . . . . . 5 23 4 6 21 . . . 7 4 14 6 11 18 12 5 . . . Kinetic 1300 | 2 88 5 90 10 177 132 79 109 88 . 31 36 . . . 37 67 27 35 23 93 61 56 43 11 . Thermal 942 | 2 82 7 142 24 160 30 38 24 85 75 64 64 . . . 7 6 . . . . . 57 74 . 1 Explosive 79 | . 5 . 4 . 9 5 . . 1 . 5 3 2 . . . 3 4 . . 6 21 4 5 . 2 Electromagnetic 184 | . . . . . 3 4 . . 38 . 1 10 . . . 1 4 10 6 . 21 36 38 12 . . Robot Hit Streak 65 | 2 18 3 14 3 33 38 11 17 14 11 14 65 4 . . 15 24 34 17 7 38 17 15 9 7 . Robot Miss Streak 7 | 1 3 2 5 7 4 2 5 3 5 3 4 3 . . . 4 1 1 1 4 2 2 7 6 5 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Capacitor 198 | . . . . . . . . . . . . . . . . . . . . . . 33 84 81 . . Shots Hit Robots 1698 | 3 120 2 127 10 222 124 61 86 141 67 74 101 1 . . 36 60 48 24 21 106 95 88 69 9 3 Core Hits 872 | 2 53 . 60 10 100 60 25 34 61 25 48 82 3 . . 9 34 26 4 5 47 84 42 44 5 9 Critical Kills 7 | . 1 . . . 1 . 2 . . 1 . . . . . . . . . . 2 . . . . . Critical Parts Destroyed 6 | . 1 . . . . . . 2 . . . . . . . . . . . . 3 . . . . . Critical Strikes 68 | . 9 . 1 . 7 . 2 2 1 1 . 1 . . . 8 10 2 2 1 9 5 2 4 1 . Burn 12 | . 4 . . . 6 . . . . . . . . . . . . . . . . . . 2 . . Meltdown 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Destroy 11 | . 2 . . . 1 . 1 2 . . . . . . . . . . . . 5 . . . . . Blast 40 | . 3 . 1 . . . . . . . . 1 . . . 8 10 2 2 1 4 5 1 1 1 . Corrupt 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54411 | 29 1686 30 2617 341 4944 2521 1299 1512 3354 1796 2471 3016 189 . . 1687 3758 2691 870 706 3755 7704 3330 2986 502 617 Guns 15425 | 29 1047 12 779 79 2800 1331 712 1225 950 1027 723 1845 . . . . 241 . . . 152 . 763 1710 . . Cannons 26919 | . 310 18 1598 262 1156 530 587 287 2102 769 990 958 . . . 1687 3193 1876 870 695 2691 3523 1913 426 478 . Explosions 11760 | . 329 . 235 . 988 660 . . 294 . 758 213 189 . . . 324 815 . . 912 4181 654 795 . 413 Melee 204 | . . . . . . . . . . . . . . . . . . . . . . . . . . 204 Ramming 103 | . . . 5 . . . . . 8 . . . . . . . . . . 11 . . . 55 24 . Kinetic 22507 | 17 641 18 662 79 1773 1331 712 1225 850 . 445 749 . . . 1505 3090 1657 610 695 2124 2117 874 855 478 . Thermal 15452 | 12 716 12 1715 262 2243 421 587 287 1758 1796 1241 1845 . . . 151 241 . . . . . 1195 970 . . Explosive 11234 | . 329 . 235 . 903 660 . . 58 . 758 213 189 . . . 324 689 . . 912 4181 575 795 . 413 Electromagnetic 4911 | . . . . . 25 109 . . 680 . 27 209 . . . 31 103 345 260 . 719 1406 686 311 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 204 | . . . . . . . . . . . . . . . . . . . . . . . . . . 204 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . 4 4 . 1 1 1 10 10 10 2 2 2 . 8 3 3 6 1 17 28 49 35 10 2 Average Corruption 7 | . . . 4 4 . 1 1 1 7 10 3 1 2 1 . 4 3 2 3 1 14 19 37 15 7 1 Corruption Purged 21 | . . . . . . . . . . . 10 . . 2 . 7 . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 577 | . . . 50 24 . 7 5 8 88 22 8 10 5 7 . 24 28 8 44 1 43 70 62 52 11 . Message Errors 133 | . . . 13 4 . . 1 1 24 5 3 3 1 2 . 3 9 2 11 . 9 15 13 12 2 . Matter Fused 144 | . . . 17 5 . 1 2 3 15 7 . 6 2 4 . 3 5 2 12 . 13 21 14 9 3 . Heat Flow Errors 69 | . . . 5 2 . 3 . . 9 1 . . . . . 7 1 . 8 . 5 11 7 9 1 . Energy Discharges 59 | . . . 5 3 . . 2 1 9 6 1 . . . . 5 3 1 3 . 2 10 5 2 1 . Parts Rejected 8 | . . . 1 . . . . . 2 . . . 1 . . . . . . . . 1 . 2 1 . Parts Fused 7 | . . . . . . 1 . . 2 . . 1 . . . . 1 . . . . . 2 . . . Data Loss (minor) 62 | . . . 2 4 . . . 2 8 . 1 . 1 . . 4 3 1 7 1 10 3 10 4 1 . Data Loss (major) 18 | . . . 2 1 . . . . 2 1 2 . . 1 . 1 2 1 1 . . 1 3 . . . Misfires 24 | . . . 4 2 . 1 . 1 4 . 1 . . . . . 3 1 1 . 2 3 . 1 . . Alerts 16 | . . . . 2 . 1 . . 7 . . . . . . 1 . . 1 . . 2 . 2 . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 5 2 . Weapon Failures 29 | . . . 1 1 . . . . 6 2 . . . . . . 1 . . . 2 2 8 6 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1582 | . 5 . 7 . 28 33 . . 66 . 30 35 . . . 191 331 206 67 24 68 265 115 72 17 22 Projectiles 1283 | . 5 . 7 . 11 33 . . 9 . 12 35 . . . 191 331 206 67 24 37 171 73 54 17 . Explosions 299 | . . . . . 17 . . . 57 . 18 . . . . . . . . . 31 94 42 18 . 22 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 106 | . 9 2 6 . . . . . 1 . 6 6 . . . 8 18 4 4 5 11 9 4 9 4 . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 97 | . 7 1 6 . . . . . 1 . 6 6 . . . 8 16 4 4 4 11 9 4 6 4 . Secondary 8 | . 2 1 . . . . . . . . . . . . . . 2 . . . . . . 3 . . Self-Inflicted Damage 574 | . 23 . 1 . 13 . . . 160 . 101 19 . . . . . . . . . 53 . 150 . 54 Shots 17 | . 1 . 1 . 1 . . . 2 . 4 1 . . . . . . . . . 2 . 4 . 1 Rammed 13 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . 7 3 . Targets Rammed 13 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . 7 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 590 | 20 114 . 250 148 168 207 394 287 550 54 427 32 . . . 358 248 243 247 65 377 280 590 517 215 12 Average Temperature 80 | 15 27 . 60 50 35 56 111 70 99 29 82 14 . . . 96 73 81 79 31 91 90 135 105 76 12 Received Heat Transfer 6842 | . 228 . 153 18 702 216 117 288 627 . 246 272 . . . 29 351 266 . 27 479 942 777 877 218 9 Effects 33 | . . . . . . . . . 9 . . . . . . 2 1 2 . . 2 . 9 8 . . Shutdowns 8 | . . . . . . . . . 2 . . . . . . 1 . . . . . . 3 2 . . Energy Bleed 8 | . . . . . . . . . . . . . . . . 1 1 1 . . . . 5 . . . Interference 8 | . . . . . . . . . 4 . . . . . . . . 1 . . 2 . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 57 | . . . . . . . . . . . . 6 . . . 6 11 9 2 1 4 11 5 . 2 . Total Turns 919 | . . . . . . . . . . . . 62 . . . 237 185 121 22 8 55 139 73 . 17 . Longest Duration 133 | . . . . . . . . . . . . 17 . . . 133 36 26 14 8 19 34 38 . 11 . Robots Corrupted 20 | . . . . . . 1 . . . . . 1 . . . . 1 2 2 . 4 3 4 2 . . Combat Hostiles 16 | . . . . . . . . . . . . 1 . . . . 1 2 2 . 1 3 4 2 . . Parts Fried 49 | . . . . . . 2 . . 2 . . . . . . . 1 3 6 . 13 17 3 2 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robots Melted 7 | . . . . . . . 1 . . 1 . 4 . . . . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . Parts Melted 53 | . 1 . 4 3 9 1 1 . 5 3 5 3 . . . . . . . . 1 . 2 15 . . Heat Transferred 31331 | 25 2110 37 3552 481 4577 643 1120 550 3150 3850 2625 4175 . . . 185 450 . . . . . 1501 2300 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Peak Influence 1551 | 5 271 99 578 225 846 1200 866 1217 767 276 501 992 611 . . 161 982 582 1507 897 1238 1326 1551 872 492 432 Initial 928 | . 3 96 . 75 3 551 585 501 638 252 53 350 520 . . 93 59 504 350 791 460 649 928 872 413 272 Average 493 | 1 101 20 298 73 426 861 729 911 561 215 145 689 554 . . 69 587 429 803 783 847 955 1272 547 331 353 Maximum Alert Level 4 | . 1 . 2 1 3 4 3 4 3 1 2 3 2 . . . 3 2 4 3 4 4 4 3 2 2 Low Security (%) 28 | 100 81 100 28 80 28 . . . . 22 75 . . . . 100 15 . . . . . . . 25 . Level 1 13 | . 18 . 39 19 18 . . . 14 77 18 6 . . . . 10 34 1 . . . . 7 25 47 Level 2 29 | . . . 31 . 25 21 38 17 74 . 6 41 100 . . . 38 65 36 12 33 22 . 87 48 52 Level 3 22 | . . . . . 27 62 61 54 11 . . 52 . . . . 35 . 37 87 54 45 34 4 . . Level 4 6 | . . . . . . 16 . 28 . . . . . . . . . . 24 . 12 31 65 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 7 . 2 . 9 . 1 . 13 . 7 . 1 . . 5 . 10 . 2 . 8 . 10 2 1 Investigation 21 | . 7 . 1 . 1 . . . 4 . . . 1 . . 2 . 3 . . . . . 1 1 . Extermination 16 | . . . . . . . . . 5 . 2 . . . . 2 . 2 . 1 . 2 . 1 1 . Reinforcement 21 | . . . 1 . 4 . . . 1 . 2 . . . . 1 . 2 . . . 2 . 7 . 1 Assault 8 | . . . . . 2 . . . . . . . . . . . . . . 1 . 4 . 1 . . Garrison 12 | . . . . . 2 . 1 . 3 . 3 . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 8 | . . . . . . . . . . . . 2 . . . . 2 . . . 1 3 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 19 | . 1 . 3 . 6 . 1 . 3 . 1 . . . . . . . . . . . . 2 2 . Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 14 . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 14 . Times Spotted 615 | . 32 . 41 7 58 18 19 27 49 5 37 25 2 . . 14 26 24 13 12 27 47 21 67 32 12 Peak Tracking Total 20 | . 4 . 7 4 8 4 4 7 6 1 10 7 2 . . 4 4 5 4 4 8 6 7 20 14 8 Tactical Retreats 43 | . 2 . 2 1 2 . . 1 9 . . . . . . 5 . 2 . . 1 2 . 8 8 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 39 | . 2 . 1 . 1 4 . 5 2 . 2 5 . . . 2 1 2 4 . 5 . 1 1 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 63 | . . . 2 1 8 3 . 4 4 . 6 4 . . . 2 10 1 4 . 4 4 4 1 . 1 Max in Single Turn 3 | . . . 2 1 1 1 . 1 2 . 1 1 . . . 1 2 1 1 . 1 3 1 1 . 1 Garrison Relay 20 | . . . . . . 2 . 3 . . . 3 . . . . 4 . 4 . 2 . 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 86 | . 11 . 14 . 9 2 3 2 8 . 4 2 1 . . 6 2 4 2 2 . 5 1 2 5 1 Terminals 59 | . 8 . 11 . 7 2 1 2 4 . 2 2 . . . 4 2 1 2 . . 2 1 2 5 1 Fabricators 7 | . . . . . . . . . 3 . 1 . 1 . . 1 . 1 . . . . . . . . Repair Stations 6 | . 1 . 1 . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . Recycling Units 6 | . 2 . 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . 1 . . . . 1 . 1 . 1 . 1 . . . . Total Hacks 215 | . 33 . 52 . 20 4 5 5 26 . 6 2 3 . . 13 4 11 2 3 . 8 1 6 10 1 Successful 100 | . 7 . 28 . 12 . 1 1 17 . 2 2 2 . . 6 1 6 2 2 . 4 1 2 4 . Failed 115 | . 26 . 24 . 8 4 4 4 9 . 4 . 1 . . 7 3 5 . 1 . 4 . 4 6 1 Catastrophic 38 | . 10 . 4 . 3 . 1 1 4 . . . . . . 3 1 1 . 1 . 2 . 2 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 23 . 21 . 5 . 1 1 8 . . . 1 . . 6 . 2 . . . . . . 1 . Terminals 146 | . 22 . 43 . 17 4 1 5 9 . 3 2 . . . 10 4 3 2 . . 3 1 6 10 1 Fabricators 23 | . . . . . . . . . 12 . 2 . 3 . . 2 . 4 . . . . . . . . Repair Stations 17 | . 2 . 2 . 2 . . . 5 . . . . . . . . 3 . . . 3 . . . . Recycling Units 15 | . 9 . 1 . . . 3 . . . . . . . . . . . . 1 . 1 . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . . 1 . . . . 1 . 1 . 2 . 1 . . . . Terminal Hacks 47 | . 2 . 18 . 8 . . 1 3 . . 2 . . . 2 1 . 2 . . 1 1 2 4 . Part Schematic 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 5 . 1 . . . . . . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . 2 1 . Locate Traps 12 | . . . 6 . 3 . . . . . . . . . . 1 . . . . . 1 . . 1 . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . 8 . 1 . 1 . . 2 . 2 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . 4 . . . 1 . . 1 . 1 . . . . . . . . Build 6 | . . . . . . . . . 3 . 1 . . . . 1 . 1 . . . . . . . . Repair Station Hacks 14 | . 2 . 2 . 2 . . . 4 . . . . . . . . 2 . . . 2 . . . . Scan Component 7 | . 1 . 1 . 1 . . . 2 . . . . . . . . 1 . . . 1 . . . . Repair 7 | . 1 . 1 . 1 . . . 2 . . . . . . . . 1 . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . . . 1 . . . . 1 . 1 . 2 . 1 . . . . Unlock Access 7 | . . . . . 1 . 1 . . . 1 . . . . 1 . 1 . 1 . 1 . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 8 | . 1 . 1 . 1 . . . 2 . . . 1 . . 1 . 1 . . . . . . . . Terminals 4 | . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Botnet 4 | . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 10 . 13 . 8 2 2 2 7 . 3 . 1 . . 6 2 3 . 1 . 4 . 2 4 1 Full Trace Events 19 | . 9 . 1 . . . . . 3 . . . 1 . . 1 1 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 160 | . . . . . . . . . 80 . . . . . . 40 . 40 . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . Part Schematics Acquired 5 | . 1 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 220 | . . . . . . . . . 51 . 169 . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 1 . 1 . . . 2 . . . . . . . . 1 . . . 1 . . . . Time 266 | . 26 . 51 . 13 . . . 70 . . . . . . . . 62 . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 12 . 9 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 7 | . . . . . . 1 . 1 . . . 1 . . . . 2 . 1 . 1 . . . . . Command Fork 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 73 | . . . . . . . . 5 13 4 4 7 . . . 4 4 8 1 6 6 9 2 . . . Non-combat 22 | . . . . . . . . . 10 . . . . . . 2 . 2 . 4 . 4 . . . . Combat 51 | . . . . . . . . 5 3 4 4 7 . . . 2 4 6 1 2 6 5 2 . . . Robot Hacks Applied 79 | . . . . . . . . 5 16 4 4 7 . . . 5 4 9 1 6 7 9 2 . . . parse_system 7 | . . . . . . . . . 3 . . . . . . . . . . 3 . 1 . . . . no_distress 6 | . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . find_chute 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . drop_inventory 5 | . . . . . . . . . 1 . . . . . . . . 1 . 2 . 1 . . . . find_recycling 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . ignore_targets 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . find_garrison 4 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . amplify_resonance 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . wipe_record 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . overwrite_iff 31 | . . . . . . . . 4 1 . 3 5 . . . 1 2 5 . . 6 3 1 . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . formatsys_high 6 | . . . . . . . . 1 2 . . . . . . . 2 . . . . 1 . . . . Relay Couplers Released 86 | . . . . . . 9 . 11 . . . 13 . . . . 19 . 17 . 9 . 8 . . . Machine Destruction 83 | . . . . . . 6 . 11 . . . 13 . . . . 19 . 17 . 9 . 8 . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Attached 28 | . . . . . . . . 2 4 . 1 3 . . . . 3 2 4 1 4 1 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies 68 | . . . . 2 . . . 5 5 19 3 7 . . . 2 4 6 3 . 5 6 1 . . . Largest Group 20 | . . . . 2 . . . 1 1 20 19 2 . . . 1 1 2 3 3 1 3 2 1 . . Highest-Rated Group 479 | . . . . 38 . . . 16 32 479 465 59 . . . 29 32 55 126 126 49 161 77 14 . . Highest-Rated Ally 56 | . . . . 31 . . . 16 32 35 35 39 . . . 29 32 41 51 51 49 56 56 14 . . Total Orders 14 | . . . . . . . . . 1 . . . . . . 3 . 4 . . . 1 5 . . . STAY 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . FOLLOW 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . AID 6 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . 1 2 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 248 | . . . . 8 . . . 10 13 37 61 26 . . . 5 8 14 6 15 20 23 2 . . . Total Damage 5764 | . . . . 64 . . . 122 260 970 1516 478 . . . 58 235 194 213 339 553 698 64 . . . Kills 34 | . . . . 1 . . . 2 1 3 11 5 . . . . 2 . 2 3 1 3 . . . . Allies Corrupted 4 | . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 31964 | 123 1929 1880 2609 1476 1946 773 651 1530 2576 518 1169 1545 180 633 200 1437 1433 1264 1644 875 1150 1444 933 1244 691 111 Spaces Moved 13829 | 67 813 684 996 598 797 348 234 564 1009 228 551 698 107 299 126 605 655 372 633 332 337 558 341 778 920 179 Core 839 | 3 . . . . . . . . . . . . . . . . . . . . . . . 303 355 178 Treads 12030 | 64 813 684 996 598 797 348 234 564 1009 228 551 698 107 299 126 605 655 372 633 332 337 558 149 101 172 . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wheels 461 | . . . . . . . . . . . . . . . . . . . . . . . 191 269 . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 498 | . . . . . . . . . . . . . . . . . . . . . . . . 105 393 . Fastest Speed 30 | 50 160 160 160 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 240 240 160 150 40 30 50 Average Speed 172 | 155 160 160 200 240 161 160 209 231 187 163 161 168 160 160 160 160 163 239 232 240 243 177 165 115 65 50 Slowest Speed 480 | 160 160 160 240 240 240 240 240 240 320 240 240 240 160 160 160 160 240 240 240 240 320 240 480 465 180 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 98 98 99 99 80 61 20 59 20 88 16 58 4 50 16 21 68 10 82 10 46 23 42 30 33 10 Regions Visited 26 Branch Regions 4 Pre-discovered Areas 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . 1 . . . 1 . . . . 1 . 1 . 1 . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . . . . . 1 1 1 . . . . . . . . 1 . . Scrap Searched 4 | . . 1 . 1 . . . . . . . . . 1 1 . . . . . . . . . . . Spaces Dug 73 | . 6 3 16 . 13 . . . 4 . . 8 . . . 2 1 1 . 1 7 4 . 3 . 4 Terrain Destroyed 638 | . 13 5 39 . 26 15 4 . 57 . 37 17 23 . . 17 21 44 6 5 26 176 39 59 . 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 133 | . . 5 . . . . 4 . 11 . 5 4 . . . 17 16 7 6 5 7 22 11 13 . . AOE 504 | . 13 . 39 . 26 15 . . 46 . 32 13 23 . . . 5 37 . . 18 154 28 46 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 19848 | 80 1285 1447 1447 617 1222 464 338 717 1482 285 739 936 112 453 125 1005 901 679 750 394 589 911 632 1058 989 191 Wait 3292 | . 326 744 272 . 225 15 40 50 261 . 84 50 . 148 . 294 139 215 31 33 114 123 87 21 20 . Move 13802 | 66 812 683 995 597 797 347 234 562 1009 227 550 697 106 298 125 605 654 372 632 331 336 558 340 778 913 178 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Pick Up 214 | 6 19 3 20 1 6 3 1 7 16 . 16 15 . 1 . 11 8 5 5 1 3 27 13 19 8 . Fast Attach 180 | 6 7 . 8 . 17 2 4 1 16 3 6 7 1 2 . 14 3 7 8 1 4 13 12 22 13 3 Attach 102 | . 1 2 3 . 6 1 . 3 10 . 4 4 . . . 2 3 4 1 3 1 15 11 20 6 2 Detach 20 | . 1 . . . 1 . . . 1 2 1 1 . . . . . 2 1 . . 3 2 2 1 2 Swap 292 | . 9 3 28 4 18 14 9 19 32 6 15 12 3 2 . 12 9 14 10 . 16 20 11 26 . . Drop 306 | . 17 3 35 4 27 9 9 13 8 4 15 26 . 2 . 23 6 9 9 1 6 28 8 33 11 . Fire 1577 | 2 93 9 85 11 125 73 41 58 128 43 48 116 2 . . 44 79 51 38 23 99 124 140 131 11 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . 1 3 . Escape Stasis 34 | . . . . . . . . 4 . . . 8 . . . . . . 4 . 10 . 8 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 5) 548 | -10/Materials | Discovered new exit (range 6) 837 | -10/Materials | Discovered new exit (range 12) 955 | -10/Materials | Discovered new exit (range 12) 1209 | -10/Materials | Discovered new exit (range 15) 1622 | -10/Materials | Discovered new exit (range 16) 1800 | -10/Materials | Repaired Lgt. Treads 2053 | -10/Materials | Entered Mines 2184 | -10/Mines | Assembled infested the area 2960 | -10/Mines | Discovered new exit (range 13) 3090 | -10/Mines | Discovered new exit (range 5) 3151 | -10/Mines | Found DCF Scrap (12 items) 3188 | -10/Mines | Discovered new exit (range 12) 3196 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3227 | -10/Mines | Learned location of Storage (-8) 3501 | -10/Mines | Discovered new exit (range 6) 3933 | -10/Mines | Entered Materials 3933 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4254 | -9/Materials | Destroyed 8 combat bots 4552 | -9/Materials | Build established: Scavenger-Gunner 4762 | -9/Materials | Identified exit to Mines 4804 | -9/Materials | Discovered new exit (range 14) 5481 | -9/Materials | Build established: Gunner 5505 | -9/Materials | Discovered new exit (range 16) 6038 | -9/Materials | Discovered new exit (range 10) 6240 | -9/Materials | Repaired Adv. Beam Cannon 6542 | -9/Materials | Entered Mines 6543 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6778 | -9/Mines | Discovered new exit (range 16) 6828 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6874 | -9/Mines | Build established: Tank 7021 | -9/Mines | Discovered new exit (range 12) 7218 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7283 | -9/Mines | Learned Materials garrison access intel 8018 | -9/Mines | Entered Materials 8018 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8018 | -8/Materials | Discovered new exit (range 14) 8019 | -8/Materials | Loaded intel: 1 garrison access location 8267 | -8/Materials | Garrison activated, responded to threat 8346 | -8/Materials | Build established: Scavenger-Tank 8706 | -8/Materials | Discovered new exit (range 14) 9218 | -8/Materials | First assault squad dispatched 9219 | -8/Materials | Destroyed 7 combat bots 9391 | -8/Materials | Repaired Lgt. Treads 9462 | -8/Materials | Discovered new exit (range 5) 9469 | -8/Materials | Build established: Tank 9482 | -8/Materials | Discovered new exit (range 16) 9514 | -8/Materials | Identified exit to Factory 9608 | -8/Materials | Identified exit to Storage 9845 | -8/Materials | Garrison activated, responded to threat 9964 | -8/Materials | Identified exit to Garrison 9964 | -8/Materials | Entered Garrison 10110 | -8/Garrison | Triggered checkpoint 10152 | -8/Garrison | Destroyed 7 combat bots 10172 | -8/Garrison | Triggered checkpoint 10240 | -8/Garrison | Installed Relay Interface Framework 10261 | -8/Garrison | Garrison Relay disabled 10330 | -8/Garrison | Discovered new exit (range 9) 10383 | -8/Garrison | Triggered checkpoint 10384 | -8/Garrison | Triggered checkpoint 10561 | -8/Garrison | Build established: Scavenger-Tank 10650 | -8/Garrison | Triggered checkpoint 10670 | -8/Garrison | Garrison Relay disabled 10712 | -8/Garrison | Discovered new exit (range 10) 10737 | -8/Garrison | Entered Materials 10852 | -8/Materials | Garrison activated, responded to threat 10933 | -8/Materials | Core integrity fell below 50% 11388 | -8/Materials | Identified exit to Garrison 11388 | -8/Materials | Entered Garrison 11476 | -8/Garrison | Expanded RIF knowledge: Robot Detection 11552 | -8/Garrison | Triggered checkpoint 11600 | -8/Garrison | Triggered checkpoint 11605 | -8/Garrison | Garrison Relay disabled 11962 | -8/Garrison | Discovered exit to Factory (range 13) 12188 | -8/Garrison | Triggered checkpoint 12274 | -8/Garrison | Garrison Relay disabled 12380 | -8/Garrison | Triggered checkpoint 12454 | -8/Garrison | Triggered checkpoint 12488 | -8/Garrison | Garrison Relay disabled 12536 | -8/Garrison | Discovered exit to Factory (range 8) 12594 | -8/Garrison | Build established: Bothacker-Tank 12918 | -8/Garrison | Entered Factory 12918 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13185 | -7/Factory | Discovered new exit (range 7) 13700 | -7/Factory | Garrison activated, responded to threat 13798 | -7/Factory | Lost 6 parts (4n2u) 13815 | -7/Factory | Destroyed 8 combat bots 14050 | -7/Factory | Lost 4 parts (2n1u1w) 14069 | -7/Factory | System corruption reached 10% 14374 | -7/Factory | Build established: Scavenger-Tank 14495 | -7/Factory | Fabricated Huge Storage Unit? 14551 | -7/Factory | Fabricated M-13 Machinist (x1) 14964 | -7/Factory | Repaired Lgt. Treads 15010 | -7/Factory | Repaired Imp. Medium Armor Plating 15138 | -7/Factory | Fabricated M-13 Machinist? 15494 | -7/Factory | Sucked down chute 15494 | -7/Factory | Entered Waste 15504 | -7/Waste | 1 allies followed down the chute 15512 | -7/Waste | Spotted C-40 Crusher 15514 | -7/Waste | Destroyed C-40 Crusher 15518 | -7/Waste | Spotted C-40 Crusher 15537 | -7/Waste | Destroyed C-40 Crusher 15541 | -7/Waste | Spotted C-40 Crusher 15573 | -7/Waste | Destroyed C-40 Crusher 15591 | -7/Waste | Spotted C-40 Crusher 15619 | -7/Waste | Spotted C-40 Crusher 15737 | -7/Waste | Warlord forces began an assault 15790 | -7/Waste | Spotted C-40 Crusher 15792 | -7/Waste | Allies destroyed C-40 Crusher 15795 | -7/Waste | Build established: Scavenger-Gunner 15808 | -7/Waste | Allies destroyed C-40 Crusher 15988 | -7/Waste | Discovered new exit (range 11) 16012 | -7/Waste | Entered Factory 16012 | -7/Factory | Accompanied by 19 allies 16129 | -7/Factory | Lost 8 allies 16330 | -7/Factory | Lost 3 allies 16401 | -7/Factory | Core integrity fell below 50% 16437 | -7/Factory | Lost 3 allies 16599 | -7/Factory | Build established: Scavenger-Tank 16602 | -7/Factory | Lost 3 allies 16876 | -7/Factory | Garrison activated, responded to threat 16892 | -7/Factory | Lost 3 allies 16897 | -7/Factory | Destroyed 7 combat bots 16921 | -7/Factory | Fabricated Imp. Matter Compressor (x1) 17179 | -7/Factory | Identified exit to Garrison 17181 | -7/Factory | Entered Garrison 17213 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 17259 | -7/Garrison | Triggered checkpoint 17328 | -7/Garrison | Garrison Relay disabled 17634 | -7/Garrison | Triggered checkpoint 17635 | -7/Garrison | Triggered checkpoint 17647 | -7/Garrison | Core integrity fell below 20% 17687 | -7/Garrison | Lost 3 allies 17766 | -7/Garrison | Discovered new exit (range 10) 17813 | -7/Garrison | Triggered checkpoint 17914 | -7/Garrison | Garrison Relay disabled 18021 | -7/Garrison | Triggered checkpoint 18088 | -7/Garrison | Triggered checkpoint 18134 | -7/Garrison | Lost 4 allies 18180 | -7/Garrison | Discovered new exit (range 10) 18257 | -7/Garrison | Triggered checkpoint 18298 | -7/Garrison | Garrison Relay disabled 18726 | -7/Garrison | Entered Factory 18745 | -7/Factory | Build established: Bothacker-Gunner 18848 | -7/Factory | Discovered new exit (range 16) 18906 | -7/Factory | Entered Lower Caves 19124 | -7/Lower Caves | Learned 4 Factory zone layouts 19475 | -7/Lower Caves | Discovered new exit (range 6) 19539 | -7/Lower Caves | Entered another Lower Caves area 19629 | -7/Lower Caves | Discovered new exit (range 7) 19739 | -7/Lower Caves | Entered Factory 19739 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20065 | -6/Factory | Fabricated M-13 Machinist (x1) 20071 | -6/Factory | Found Unknown Protection 20071 | -6/Factory | Identified Hvy. Insulated Plating 21025 | -6/Factory | Discovered new exit (range 10) 21176 | -6/Factory | Identified exit to Garrison 21176 | -6/Factory | Entered Garrison 21399 | -6/Garrison | Garrison Relay disabled 21517 | -6/Garrison | Triggered checkpoint 21545 | -6/Garrison | Triggered checkpoint 21650 | -6/Garrison | Triggered checkpoint 21680 | -6/Garrison | Discovered new exit (range 12) 21694 | -6/Garrison | Triggered checkpoint 21746 | -6/Garrison | Learned Factory security intel 21833 | -6/Garrison | Garrison Relay disabled 22004 | -6/Garrison | Discovered new exit (range 11) 22039 | -6/Garrison | Triggered checkpoint 22100 | -6/Garrison | Garrison Relay disabled 22114 | -6/Garrison | Expanded RIF knowledge: Command Fork 22166 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 22260 | -6/Garrison | Triggered checkpoint 22307 | -6/Garrison | Discovered new exit (range 10) 22380 | -6/Garrison | Garrison Relay disabled 22427 | -6/Garrison | Build established: Botlord-Gunner 22509 | -6/Garrison | Spotted B-90 Cyclops 22541 | -6/Garrison | Spotted B-75 Beast 22609 | -6/Garrison | Entered Factory 22609 | -5/Factory | Evolved 2 slots: Utility x2 22766 | -5/Factory | Repaired Imp. Heavy Treads 22780 | -5/Factory | Discovered new exit (range 14) 23312 | -5/Factory | Fabricated M-13 Machinist (x1) 23596 | -5/Factory | Garrison activated, responded to threat 23689 | -5/Factory | Lost 3 allies 23873 | -5/Factory | Identified exit to Garrison 23873 | -5/Factory | Entered Garrison 23892 | -5/Garrison | Warlord forces raided the area 23907 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 23919 | -5/Garrison | Triggered checkpoint 23947 | -5/Garrison | Triggered checkpoint 23953 | -5/Garrison | Build established: Bothacker-Tank 24021 | -5/Garrison | Triggered checkpoint 24064 | -5/Garrison | Lost 4 allies 24215 | -5/Garrison | Triggered checkpoint 24343 | -5/Garrison | Spotted B-75 Beast 24414 | -5/Garrison | Discovered new exit (range 10) 24461 | -5/Garrison | Triggered checkpoint 24467 | -5/Garrison | Triggered checkpoint 24507 | -5/Garrison | Garrison Relay disabled 24772 | -5/Garrison | Spotted B-75 Beast 24813 | -5/Garrison | Build established: Botlord-Gunner 24816 | -5/Garrison | Discovered new exit (range 10) 24898 | -5/Garrison | Garrison Relay disabled 25119 | -5/Garrison | Garrison Relay disabled 25206 | -5/Garrison | Discovered new exit (range 12) 25213 | -5/Garrison | Triggered checkpoint 25351 | -5/Garrison | Garrison Relay disabled 25517 | -5/Garrison | Entered Factory 25517 | -4/Factory | Accompanied by 3 allies 25517 | -4/Factory | Evolved 2 slots: Utility x2 26159 | -4/Factory | Lost 3 allies 26267 | -4/Factory | First assault squad dispatched 26349 | -4/Factory | Identified exit to Garrison 26392 | -4/Factory | Entered Garrison 26614 | -4/Garrison | System corruption reached 10% 26725 | -4/Garrison | Spotted B-86 Titan 26734 | -4/Garrison | Triggered checkpoint 26745 | -4/Garrison | Destroyed B-86 Titan 26772 | -4/Garrison | Triggered checkpoint 26830 | -4/Garrison | Destroyed 11 combat bots 26884 | -4/Garrison | Triggered checkpoint 26915 | -4/Garrison | Garrison Relay disabled 26958 | -4/Garrison | Triggered checkpoint 27034 | -4/Garrison | Discovered new exit (range 12) 27167 | -4/Garrison | Triggered checkpoint 27286 | -4/Garrison | Triggered checkpoint 27361 | -4/Garrison | Expanded RIF knowledge: Command Fork 27401 | -4/Garrison | Garrison Relay disabled 27426 | -4/Garrison | Triggered checkpoint 27504 | -4/Garrison | Discovered new exit (range 13) 27511 | -4/Garrison | Spotted B-86 Titan 27542 | -4/Garrison | Entered Factory 27681 | -4/Factory | Found Quantum Capacitor 27702 | -4/Factory | Repaired Imp. Medium Armor Plating 27792 | -4/Factory | First assault squad dispatched 28035 | -4/Factory | Lost 4 parts (3u1w) 28236 | -4/Factory | Lost 3 parts (1p1n1w) 28661 | -4/Factory | Found Quantum Capacitor 28986 | -4/Factory | Identified exit to Garrison 28986 | -4/Factory | Entered Garrison 28986 | -4/Garrison | Accompanied by 1 ally 29032 | -4/Garrison | Triggered checkpoint 29088 | -4/Garrison | Garrison Relay disabled 29126 | -4/Garrison | System corruption reached 30% 29249 | -4/Garrison | Triggered checkpoint 29254 | -4/Garrison | Triggered checkpoint 29279 | -4/Garrison | Spotted B-86 Titan 29372 | -4/Garrison | Destroyed B-86 Titan 29400 | -4/Garrison | Lost 10 parts (2p2n4u2w) 29408 | -4/Garrison | Triggered checkpoint 29620 | -4/Garrison | Triggered checkpoint 29636 | -4/Garrison | Core integrity fell below 50% 29705 | -4/Garrison | Garrison Relay disabled 29904 | -4/Garrison | Discovered new exit (range 10) 29919 | -4/Garrison | Entered Research 29919 | -3/Research | Accompanied by 1 ally 29919 | -3/Research | Evolved 2 slots: Propulsion x2 30022 | -3/Research | Build established: Scavenger-Gunner 30169 | -3/Research | First assault squad dispatched 30648 | -3/Research | Build established: Scavenger-Skirmisher 30730 | -3/Research | System corruption reached 10% 30768 | -3/Research | System corruption reached 30% 30819 | -3/Research | Lost 20 parts (4p6n7u3w) 30951 | -3/Research | Core integrity fell below 50% 30988 | -3/Research | Lost 14 parts (1p2n6u5w) 31003 | -3/Research | Discovered new exit (range 14) 31150 | -3/Research | Core integrity fell below 20% 31163 | -3/Research | Entered another Research area 31163 | -2/Research | Evolved 2 slots: Power x1, Utility x1 31415 | -2/Research | Spotted B-90 Cyclops 31451 | -2/Research | Search patrols dispatched 31494 | -2/Research | Build established: Infiltrator-Mutant 31599 | -2/Research | Lost 5 parts (3n2u) 31655 | -2/Research | System corruption reached 10% 31661 | -2/Research | Core integrity fell below 50% 31712 | -2/Research | Identified exit to Access 31723 | -2/Research | Spotted B-90 Cyclops 31749 | -2/Research | Core integrity fell below 20% 31854 | -2/Research | Entered Access 31854 | -1/Access | Evolved 2 slots: Propulsion x2 31912 | -1/Access | Spotted B-99 Colossus 31931 | -1/Access | Energy Cycler disabled 31962 | -1/Access | Lost 5 parts (3n1u1w) 31963 | -1/Access | Discovered new exit (range 6) 31965 | -1/Access | Identified exit to Surface 31965 | *** | Escaped! Last Messages --------------- 31931_ Destroyed Cloaking Device. 31931_ Slug penetrates Wall. 31931_ Scythe destroyed. 31931_ Slug penetrates Wall. 31934_ Penetrated by Slug. 31934_ H-88 Terminator suffers critical hit (Destroy). 31934_ Penetrated by Slug. 31941_ Slug penetrates Wall. 31942_ Penetrated by Slug. 31944_ K-01 Serf cleans the Terminal. 31946_ Slug penetrates Wall. 31949_ Connecting with Terminal... 31949_ K-01 Serf cleans the Terminal. 31951_ Terminal disabled. 31952_ Penetrated by Slug. 31955_ Slug penetrates Door. 31955_ Slug penetrates Wall. 31963_ The Access Shell folds into the floor. 31963_ EXIT=FOUND 31965_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" w #????????? | | ????????????????????" A #????????? | | ????????????????????" ########## | | ????????????????????" "@ ## | | ????????????????????" "" ## | | ????????????????????" g ##" | | ????????????????????" p ##"" " | | ????????????????????" """ """ ##"" """ | | ????????????????????" """T""" ##"" """ | | ????????????????????########## ####### ##"" " | | ?????????????????????????????###?????# ##"T | | ?????????????????????????????????????# ##"" | | ????????????????????????#######??????# ##"" " | | ???????????????????????? ! ????# ##"" """ | | ??????????????????????? ??# ##" """ | | ????????????????????????"" # ##" " | | ?????????????????????????"" " ## | | ?????????????????????????"" # + | | ????????????????????????"" ??# ########## | | ???????????????????????? ????# #????????? | | ???????????????????????? ??????# #????????? | | ?????????????????????????####????????# +????????? | | ????????????????????????????????????? #????????? | | ???????????????????????????????????? ! #????????? | | ???????????????????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ?????????????????????????????????? #????????? | | ?????????????????????????????????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 45 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 410 Jamming Range 14 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 15 Core Shielding 30 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 113 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Huge Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Huge Storage Unit | x1 | -7/Factory | Authchip M-13 Machinist | x1 | -7/Factory M-13 Machinist | x1 | -7/Factory Imp. Matter Compressor | x1 | -7/Factory | Preloaded M-13 Machinist | x1 | -6/Factory M-13 Machinist | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Pwned Challenges ------------ None Game ------ Seed BehemothAntimatterBeacon Manual? 0 Play Time 04:05:00 Cumulative 162.3 hours Start 2024.10.08 @ 01:13:14 End 2024.10.09 @ 00:14:51 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type 0 Total 13 Types 4/2/4/0/0/0/3/0/0 Lore% 34 Gallery% 68 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3cc289d1-24ff-4c3e-b523-265647db24d6