Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 18:00:38 Player: 50l Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (17) 85 Value Destroyed (251) 251 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 5486 Bonus ------- Follower Combat Kills 150 Entered DSFs 500 Cogmind --------- Core Integrity 853/1000 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (8) --- Compact Wheel VTOL Module Field Propulsion Drive > --- UTILITY (6) ------ Triangulator Advanced Terrain Scanner > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Fission Core Light Fission Core Improved Cooling System Large Storage Unit Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flight Unit Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Triangulator Improved Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Reaction Control System > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Fission Core Light Fission Core Improved Cooling System Improved Cooling System Large Storage Unit Improved Terrain Scanner Dynamic Insulation System [Rating: 44] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . . . 2 2 . Power . | . . . . . . . . . . . Propulsion 6 | . . 2 . 1 . . . 1 2 . Utility 4 | . . . 2 1 . . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 41 | 4 2 4 6 6 1 . 8 6 4 . Power 4 | . . 1 1 . . . 1 1 . . Engine 2 | . . 1 . . . . 1 . . . Core 2 | . . . 1 . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 2 3 4 1 . . 7 . 4 . Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight 20 | . 2 3 4 1 . . 7 . 3 . Utility 11 | . . . 1 4 1 . . 5 . . Device 6 | . . . . 1 1 . . 4 . . Storage 1 | . . . . 1 . . . . . . Processor 3 | . . . . 2 . . . 1 . . Hackware 1 | . . . 1 . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 3 | 2 . . . 1 . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 25 | . . 2 5 . . . 9 . 9 . Power 1 | . . . 1 . . . . . . . Propulsion 17 | . . 2 3 . . . 6 . 6 . Utility 6 | . . . . . . . 3 . 3 . Weapon 1 | . . . 1 . . . . . . . Highest Loss Streak 9 | . . 2 5 . . . 9 . 7 . To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 1 2 2 2 4 6 7 6 7 7 5 Power . | . 1 . . . 1 1 . . 2 2 Propulsion . | . . 1 . . 1 2 1 . . . Utility 3 | . 1 1 2 3 4 4 4 5 5 3 Weapon . | . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . . . . . 1 . . . 1 5 Power 2 | . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . 1 . . . 1 3 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 66 | . 57 73 54 76 96 92 65 70 54 41 Engine 1 | . . 9 4 . . . 1 1 . . Core 4 | . . . . 7 7 7 2 4 5 5 Leg 1 | . 24 . . . . . . . . . Flight 26 | . 4 42 23 38 38 38 27 33 15 11 Device 7 | . . . . . 11 15 10 19 15 11 Storage 3 | . . . . 4 7 7 7 6 5 . Processor 4 | . . . . 6 10 7 4 3 5 . Hackware 3 | . . . 9 7 7 7 2 . . . Ballistic Gun 7 | . 28 22 16 7 3 . . . . . Slashing Weapon 2 | . . . . 2 7 7 6 . 2 5 Peak Build Rating 44 | 4 4 7 11 27 32 31 33 41 44 29 Average Rating 20 | 2 3 6 8 18 30 31 22 35 32 29 On Entrance 19 | . 4 4 6 11 27 31 31 23 41 32 Avg Prop Armor Cover (%) 13 | 22 21 . . . . . . . 6 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 20 | 3 3 8 9 19 20 20 20 16 19 13 Greatest Support 20 | 3 8 16 16 20 20 20 20 16 16 16 Greatest Overweight (x) 5 | . . . . . . . 2 . 5 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 8 5 Average Capacity 6 | 5 5 5 5 6 8 8 8 8 7 5 Most Carried 8 | 2 5 4 5 7 8 7 8 8 8 5 Average Carried 5 | 1 2 2 2 4 6 7 6 7 7 5 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 5 5 Final Carried 8 | 2 5 3 4 5 7 7 8 8 5 5 Class Distribution -------------------- 48% | Scavenger-Sprinter 29% | Mutant 13% | Scavenger-Scout 4% | Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Scout | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Matter Collected 604 | 240 40 . 30 . 133 . 29 . 132 . Remotely . | . . . . . . . . . . . Salvage Created 436 | . 75 . 65 . . . 52 . 244 . Parts 40 | . 10 . 11 . . . 8 . 11 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Combat Hostiles Destroyed 14 | . 3 . 4 . . . 3 . 4 . Melee 7 | . . . . . . . 3 . 4 . Guns 7 | . 3 . 4 . . . . . . . Classes Destroyed 4 | . 2 . . . . . 1 . 1 . Worker 2 | . 1 . . . . . . . 1 . Recycler 1 | . . . . . . . . . 1 . Swarmer 11 | . 3 . 4 . . . . . 4 . Cutter 3 | . . . . . . . 3 . . . Best Kill Streak 5 | . 4 . 4 . . . 3 . 5 . Combat Bots Only 4 | . 3 . 4 . . . 3 . 4 . Max Kills in Single Turn 2 | . 1 . 2 . . . 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Hostile Shots Fired 196 | . 6 34 60 9 . . 26 9 52 . Missed 89 | . 1 20 32 7 . . 9 5 15 . Hits 107 | . 5 14 28 2 . . 17 4 37 . Melee 8 | . . . . . . . 8 . . . Projectile 99 | . 5 14 28 2 . . 9 4 37 . AOE 3 | . . . . . . . 3 . . . Critical Strikes 3 | . . . . . . . 3 . . . Damage Taken 1734 | . 43 171 301 12 . . 566 27 614 . Core 536 | . 9 56 99 . . . 220 5 147 . Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 7 | . . . . . 7 . . . . . Core Remaining (%) 88 | 100 96 86 82 . . . 68 99 . . Volleys Fired 12 | . 5 . 7 . . . . . . . Largest 2 | . 2 . 2 . . . . . . . Hottest 40 | . 40 . 40 . . . . . . . Shots Fired 24 | . 10 . 14 . . . . . . . Gun 24 | . 10 . 14 . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 24 | . 10 . 14 . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 4 | . 4 . 2 . . . . . . . Robot Miss Streak 5 | . 2 . 5 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 27 | . 5 . 6 . . . 5 . 11 . Core Hits 20 | . 5 . 6 . . . 3 . 6 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . Sever 1 | . . . . . . . . . 1 . Melee Attacks 24 | . . . . 2 . . 5 . 17 . Impact . | . . . . . . . . . . . Slashing 24 | . . . . 2 . . 5 . 17 . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 830 | . 61 . 67 . . . 202 . 500 . Guns 128 | . 61 . 67 . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 702 | . . . . . . . 202 . 500 . Ramming . | . . . . . . . . . . . Kinetic 128 | . 61 . 67 . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 702 | . . . . . . . 202 . 500 . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 . . . Average Corruption 8 | . . . . . . . 8 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . 3 . . . Matter Fused 2 | . . . . . . . 2 . . . Parts Rejected 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 14 | . . . . . . . . . 14 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 14 | . . . . . . . . . 14 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 13 | . . 13 4 . . . . 2 9 . Average Temperature 4 | . . 7 4 . . . . 1 9 . Received Heat Transfer 198 | . . 81 18 . . . . 6 93 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 100 | . 76 37 100 47 34 13 50 22 50 . Initial 31 | . . 31 . 30 9 9 2 18 5 . Average 22 | . 32 23 35 26 16 9 22 14 16 . Influence Increases 562 | . 101 11 127 58 45 4 85 14 117 . Destroy 0b10 Robot/C 280 | . 60 . 80 . . . 60 . 80 . Destroy 0b10 Robot/NC 15 | . 5 . . . . . . . 10 . Destroy Leader 40 | . 10 . 10 . . . 10 . 10 . Successful Hack 74 | . 26 11 7 12 . 4 . 14 . . Disable Machine 15 | . . . . 15 . . . . . . Destroy Structure 48 | . . . . 1 45 . . . 2 . Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 75 | . . . 30 30 . . 15 . . . Influence Decreases 562 | . 25 87 60 97 59 15 53 37 129 . Entered New Map 131 | . . 45 . 37 19 5 1 17 7 . Time Decay 265 | . 25 20 20 60 40 10 . 20 70 . Lost Part 146 | . . 2 40 . . . 52 . 52 . Lost Ally 20 | . . 20 . . . . . . . . Squads Dispatched 6 | . . 1 1 3 . . 1 . . . Investigation 2 | . . 1 . 1 . . . . . . Extermination 1 | . . . . 1 . . . . . . Reinforcement 3 | . . . 1 1 . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Distress Signals 4 | . 1 1 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 57 | . 4 10 14 6 5 1 5 1 11 . Peak Tracking Total 12 | . 3 8 12 3 4 1 4 1 6 . Tactical Retreats 4 | . . . 1 2 . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Traps Triggered 2 | . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Machines Disabled 1 | . . . . 1 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Machines Accessed 15 | . 3 2 3 3 . 2 . 1 1 . Terminals 15 | . 3 2 3 3 . 2 . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . 9 7 8 11 . 5 . 3 1 . Successful 19 | . 5 3 4 4 . 2 . 1 . . Failed 25 | . 4 4 4 7 . 3 . 2 1 . Catastrophic 4 | . 1 . 1 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 9 7 8 11 . 4 . 3 1 . Terminals 44 | . 9 7 8 11 . 5 . 3 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 2 1 1 1 . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 3 | . 1 1 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 3 2 3 3 . 1 . 1 . . Terminals 13 | . 3 2 3 3 . 1 . 1 . . Assimilate 2 | . . 2 . . . . . . . . Botnet 11 | . 3 . 3 3 . 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 2 2 3 . 2 . 1 1 . Full Trace Events 2 | . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Total Allies 22 | . . 2 . . 20 . . . . . Largest Group 20 | . . 2 . . 20 . . . . . Highest-Rated Group 496 | . . 20 . . 496 . . . . . Highest-Rated Ally 35 | . . 10 . . 35 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 69 | . . . . . 69 . . . . . Total Damage 3225 | . . . . . 3225 . . . . . Kills 12 | . . . . . 12 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Active Infowar (turns) 504 | . . . . 125 80 20 47 34 183 15 Optics 155 | . . . . 125 30 . . . . . Sensors 158 | . . . . 11 80 20 47 . . . Terrain 230 | . . . . . . . . 32 183 15 Triangulation 232 | . . . . . . . . 34 183 15 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Turns Passed 800 | 28 70 59 94 135 80 20 72 44 183 15 Spaces Moved 1696 | 40 104 151 178 420 204 71 107 141 266 14 Core 113 | 40 71 . . . . . . . 2 . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 43 | . . . . . . . . . 29 14 Hover . | . . . . . . . . . . . Flight 1540 | . 33 151 178 420 204 71 107 141 235 . Fastest Speed 24 | 50 37 31 31 28 28 28 24 24 24 100 Average Speed 34 | 50 45 31 34 28 28 28 35 24 46 100 Slowest Speed 355 | 50 50 34 40 28 28 28 200 24 355 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . 5 2 5 . . . 2 3 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 24 26 25 18 86 5 89 5 9 2 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . 1 . . . . 1 . Terrain Destroyed 2 | . . . . 1 . . . . 1 . Melee 2 | . . . . 1 . . . . 1 . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Upp Total 1820 | 45 116 157 194 428 227 70 131 147 290 15 Wait 31 | . 1 6 2 . 16 . 5 . 1 . Move 1654 | 39 103 140 173 410 203 70 106 136 260 14 Hop 17 | . . 5 2 5 . . . 2 3 . Pick Up 28 | 2 3 2 4 5 4 . 6 2 . . Fast Attach 20 | 4 2 . 3 2 . . 2 2 5 . Attach 23 | . . 4 3 4 1 . 6 3 2 . Detach 3 | . . . . . . . 1 . 2 . Swap 1 | . . . . . . . . 1 . . Drop 7 | . 2 . . . 3 . . 1 . 1 Fire 12 | . 5 . 7 . . . . . . . Melee 24 | . . . . 2 . . 5 . 17 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low x2]) -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Materials 99 | -10/Materials | Entered another Materials area 99 | -9/Materials | Evolved 2 slots: Propulsion x2 137 | -9/Materials | Identified exit to Materials 158 | -9/Materials | Entered another Materials area 158 | -8/Materials | Evolved 2 slots: Utility x2 231 | -8/Materials | Identified exit to Factory 252 | -8/Materials | Entered Factory 252 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 263 | -7/Factory | Lost 5 parts (1p3n1w) 287 | -7/Factory | Discovered new exit (range 7) 289 | -7/Factory | Discovered new exit (range 11) 387 | -7/Factory | Sucked down chute 387 | -7/Factory | Entered Waste 388 | -7/Waste | Met a frightened Derelict 398 | -7/Waste | Spotted C-40 Crusher 402 | -7/Waste | Warlord forces began an assault 410 | -7/Waste | Allies destroyed C-40 Crusher 412 | -7/Waste | Spotted C-40 Crusher 412 | -7/Waste | Spotted C-40 Crusher 429 | -7/Waste | Spotted C-40 Crusher 431 | -7/Waste | Allies destroyed C-40 Crusher 431 | -7/Waste | Allies destroyed C-40 Crusher 432 | -7/Waste | Allies destroyed C-40 Crusher 433 | -7/Waste | Spotted C-40 Crusher 436 | -7/Waste | Allies destroyed C-40 Crusher 439 | -7/Waste | Spotted C-40 Crusher 443 | -7/Waste | Allies destroyed C-40 Crusher 458 | -7/Waste | Discovered new exit (range 16) 460 | -7/Waste | Lost 3 allies 467 | -7/Waste | Identified exit to Factory 467 | -7/Waste | Entered Factory 487 | -7/Factory | Identified exit to DSF 487 | -7/Factory | Entered DSF 507 | -7/DSF | Additional patrols routed to DSF 555 | -7/DSF | Discovered new exit (range 14) 559 | -7/DSF | Entered Factory 559 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 560 | -6/Factory | Lost 9 parts (6n3u) 602 | -6/Factory | Discovered new exit (range 7) 603 | -6/Factory | Entered another Factory area 603 | -5/Factory | Evolved 2 slots: Propulsion x2 711 | -5/Factory | Lost 7 parts (5n2u) 776 | -5/Factory | Discovered new exit (range 15) 786 | -5/Factory | Entered Upper Caves 801 | -5/Upper Caves | Self-destructed Last Messages --------------- 00753_ Slug penetrates Wall. 00753_ Assembly Bed disabled. 00776_ EXIT=FOUND 00776_ K-01 Serf collects debris. 00777_ Slug penetrates U-05 Engineer. 00777_ U-05 Engineer destroyed. 00778_ Penetrated by Slug. 00778_ K-01 Serf destroyed. 00781_ Slug penetrates Wall. 00782_ Sml. Storage Unit destroyed. 00782_ Acquired Great Axe. 00784_ VTOL Module destroyed. 00784_ Penetrated by Slug. 00786_ Slammed into Y-64 Sentinel. 00786_ Imp. Terrain Scan Processor broken. 00786_ Destabilizing: Short circuit. LOCATION=UNKNOWN GOAL=ESCAPE 00786_ Discarded Broken Imp. Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????####?????????????? | | ????????????????????????????????# ######????????? | | ??????????? ????????????#???????# # ####?????? | | ????????????????????????????????## #?#???? | | ???????????????????????????????## #?????? | | ??????????????????????????###### # # ##?????? | | ??????????????????????????# # ## #??????? | | ??????????????????????##### # ##? #??????? | | ??????????????????????# @ #### # #???#??????? | | ??????????????????????# #####??## ##??????????? | | ?????????????????????#??????????### #???????????? | | ??????????????????????????????????# #???????????? | | ?????????????? ???????????????????# #?????#?????? | | ?????????????????????????????????? #???????????? | | ??????????? ?????????????????? ??? ##???????????? | | ????????????????????????????????? ??????????????? | | ??????????????#?????????????????? ??????????????? | | ?????????????????????????????????? ??#???????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????????????????????????? ???? | | ??????????????????????????????????? ?????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Evasion (%) 76 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisintegrationSiegeDiverter Manual? 0 Play Time 00:27:19 Cumulative 365.3 hours Start 2026.07.27 @ 17:33:44 End 2026.07.27 @ 18:00:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 139 Adventurer 74 Explorer 0 Win Type - Total 18 Types 15/0/0/3/0/0/0/0/0/0 Lore% 75 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02ca4f71-aa14-489a-b8fe-6c9ec1a7c595