Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 18:28:07 // AFD2019/Pay2Buy Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1067) 1067 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (623) 623 TOTAL SCORE: 3455 Bonus ------- Pacifist 200 High Alert Combat Kills 99 Follower Combat Kills 42 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 34/400 Matter 7/300 Energy 300/300 System Corruption 1% Temperature Warning (322) Movement Treading (170) Location -8/Mines Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Hardened Heavy Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (10) --- Nuclear Core Armored Treads Armored Treads Hardened Heavy Armor Plating Enhanced Autogun Slug Cannon Mining Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Armored Treads Armored Treads Hardened Heavy Armor Plating Enhanced Autogun Slug Cannon Mining Laser [Rating: 35] Favorites ----------- Power Enhanced Nuclear Core Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit VTOL Module Utility Advanced Targeting Computer Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 9 | . . . 2 . 7 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | . . . . . 4 Treads 4 | . . . . . 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 1 | . . . . . 1 Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 4 | . . . 2 . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . 2 . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Highest Loss Streak 2 | . . . 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . 14 53 54 75 93 Core 2 | . . . . 6 7 Treads 11 | . . . . 19 33 Flight 5 | . 14 22 2 . . Processor 25 | . . 9 32 33 27 Ballistic Gun 19 | . . 22 20 16 22 Naked Turns 24 | . 24 . . . . Heaviest Build 34 | . . 6 6 13 34 Greatest Support 60 | 3 8 8 8 60 60 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 Most Carried 10 | . . 1 2 9 10 Average Carried 3 | . . 1 1 3 7 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 9 | . . 1 2 9 8 Class Distribution -------------------- 73% | Mutant 26% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Mat Min Exi Min Matter Collected 1023 | . . 772 224 . 27 Remotely . | . . . . . . Salvage Created 1370 | . . 917 263 75 115 Parts . | . . . . . . Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Combat Hostiles Destroyed 36 | . . 17 10 2 7 Guns 35 | . . 17 10 2 6 AOE 1 | . . . . . 1 Classes Destroyed 9 | . . 8 . 1 . Worker 2 | . . 2 . . . Hauler 2 | . . 2 . . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 3 | . . 3 . . . Swarmer 20 | . . 7 6 . 7 Grunt 9 | . . 6 2 1 . Sentry 6 | . . 4 2 . . Hunter 1 | . . . . 1 . Best Kill Streak 10 | . . 10 4 2 4 Combat Bots Only 7 | . . 7 4 2 4 Max Kills in Single Turn 2 | . . 2 1 2 2 Gunslinging 1 | . . 1 . 1 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Jun Mat Mat Min Exi Min Damage Taken 1648 | . . 321 469 398 460 Core 366 | . . 99 177 65 25 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 131 | . . 73 32 9 17 Largest 2 | . . 2 2 2 2 Hottest 50 | . . 50 50 50 50 Shots Fired 259 | . . 145 62 18 34 Gun 259 | . . 145 62 18 34 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 259 | . . 145 62 18 34 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . . 17 15 6 12 Robot Miss Streak 3 | . . 2 2 1 3 Penetration Max . | . . . . . . Secondary Targets 9 | . . 5 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 161 | . . 85 39 14 23 Core Hits 55 | . . 31 13 3 8 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . . 2 . 1 . Critical Strikes 4 | . . 3 . 1 . Destroy 4 | . . 3 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2835 | . . 1505 654 243 433 Guns 2794 | . . 1505 654 243 392 Cannons . | . . . . . . Explosions 41 | . . . . . 41 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2794 | . . 1505 654 243 392 Thermal 41 | . . . . . 41 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 1 4 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . 1 . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . . . . 32 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 323 | . . 32 33 52 323 Average Temperature 35 | . . 8 8 20 138 Received Heat Transfer 321 | . . 111 117 12 81 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Peak Influence 731 | . 30 731 586 . 210 Initial 285 | . . 12 285 . . Average 348 | . 4 398 497 . 144 Maximum Alert Level 3 | . . 3 2 . 1 Low Security (%) 38 | . 100 23 . . 96 Level 1 11 | . . 25 10 . 3 Level 2 47 | . . 44 89 . . Level 3 1 | . . 5 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 1 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Jun Mat Mat Min Exi Min Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 2 26 16 7 11 Peak Tracking Total 7 | . 2 7 4 6 6 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Mat Min Exi Min Machines Disabled 18 | . . 11 3 2 2 Max in Single Turn 2 | . . 1 1 1 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Jun Mat Mat Min Exi Min Machines Accessed 4 | . . 3 1 . . Terminals 3 | . . 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 8 1 . . Successful 3 | . . 2 1 . . Failed 6 | . . 6 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . 5 1 1 . Terminals 8 | . . 7 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 1 1 . . Terminals 1 | . . . 1 . . Sabotage 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 2 | . . 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Jun Mat Mat Min Exi Min Total Allies 3 | . . . 3 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 42 | . . . 42 42 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 13 | . . . 13 . . Total Damage 188 | . . . 188 . . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Mat Min Exi Min Turns Passed 1550 | . 44 332 508 288 378 Spaces Moved 1275 | 1 110 384 430 249 101 Core 643 | 1 46 . 364 231 1 Treads 118 | . . . . 18 100 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 514 | . 64 384 66 . . Fastest Speed 32 | 50 32 32 32 50 50 Average Speed 65 | 50 39 32 82 58 168 Slowest Speed 170 | 50 50 32 100 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 2 36 41 75 64 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . 12 . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . . . 12 . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Jun Mat Mat Min Exi Min Total 1829 | . 109 504 545 382 289 Wait 407 | . . 49 80 119 159 Move 1268 | . 109 381 429 248 101 Hop 1 | . . 1 . . . Pick Up 3 | . . . 2 . 1 Fast Attach . | . . . . . . Attach 7 | . . . 1 . 6 Detach 9 | . . . . 6 3 Swap 2 | . . . 1 . 1 Drop 1 | . . . . . 1 Fire 131 | . . 73 32 9 17 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 16) 45 | -10/Materials | Entered another Materials area 45 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 146 | -9/Materials | Destroyed 7 combat bots 274 | -9/Materials | Discovered new exit (range 5) 324 | -9/Materials | Build established: Sprinter 363 | -9/Materials | Discovered new exit (range 14) 377 | -9/Materials | Entered Mines 380 | -9/Mines | Received a Mining Laser from a helpful Derelict 541 | -9/Mines | Discovered new exit (range 12) 549 | -9/Mines | Core integrity fell below 50% 627 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 740 | -9/Mines | Build established: Mutant 836 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 837 | -9/Mines | Discovered new exit (range 5) 885 | -9/Mines | Entered Exiles 885 | -9/Exiles | Accompanied by 2 allies 898 | -9/Exiles | Met 8R-AWN 906 | -9/Exiles | Met EX-HEX 915 | -9/Exiles | Led the pair of lost Derelicts to a safe place 922 | -9/Exiles | Met EX-BIN 928 | -9/Exiles | Aligned with FarCom system 928 | -9/Exiles | Given EX-Vault access code 942 | -9/Exiles | Opened EX-Vault 950 | -9/Exiles | Warned to stay clear of 0b10 Research branches 963 | -9/Exiles | Exiles lab attacked by MAIN.C 1152 | -9/Exiles | Core integrity fell below 20% 1168 | -9/Exiles | Discovered new exit (range 10) 1173 | -9/Exiles | Entered Mines 1551 | -8/Mines | Self-destructed Last Messages --------------- [Purchased: Hrd. Heavy Armor Plating] 01306_ Acquired 17 matter. 01310_ System corrupted: Component data lost. 01327_ Dropped Arm. Treads. 01327_ Acquired Hrd. Heavy Armor Plating. 01400_ W8QYIUNGZWC0HN%=MIIRN VB>J EFQXZ|S 01419_ System corrupted: Energy discharge (-117). 01464_ Discarded Adv. Targeting Computer. 01465_ U-05 Engineer lays Concrete. 01467_ U-05 Engineer builds a Wall. 01471_ U-05 Engineer lays Concrete. 01472_ U-05 Engineer builds a Wall. [DISCOUNT: For the next 130 turns enjoy 50% off any Slashing Weapon!] 01492_ K-01 Serf collects debris. 01535_ S-10 Pest destroyed. 01535_ Switching to secondary target: S-10 Pest. 01535_ S-10 Pest destroyed. 01541_ K-01 Serf collects debris. 01544_ Destroyed Lgt. Nuclear Core. 01550_ Discarded Adv. Targeting Computer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????####?? | | ???????????????????????????????????????????## ##? | | ????????????????????????#################### #? | | ????????????????????????# = ## #? | | ?????????######?????????# ############ ##? | | ?????????# #######?# #?????????## ###?? | | ?????????# #?#@#????????## ###???? | | ???????????? ###g#???????## ##?????? | | ???????????????????# #???????# #??????? | | ???????????????????# g #???????# ##??????? | | ???????????????????###### ###?????# ##???????? | | ????????????????????#"""#%#"#####?## ##????????? | | ????????????????????#" g #??# ###?????????? | | ????????????????????#" #??# #???????????? | | ????????????????????#" " #### ########## | | ????????????????????#" "" | | ????????????????????#" " ############### # | | ????????????????s???#" #????????????????? | | ????????????????????###";########????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 24 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (20) ------------------------ VTOL Module (1049) VTOL Module (1049) Enh. Autogun (799) Enh. Autogun (799) Enh. Autogun (799) Adv. Targeting Computer (799) Adv. Targeting Computer (819) Adv. Targeting Computer (819) Enh. Autogun (1063) Enh. Autogun (1063) Arm. Treads (917) Arm. Treads (917) Arm. Treads (917) Nuclear Core (667) Arm. Treads (700) Arm. Treads (700) Arm. Treads (700) Enh. Nuclear Core (718) Hrd. Heavy Armor Plating (780) Hrd. Heavy Armor Plating (780) Game ------ Seed GravityStealthFirepult Manual? 0 Play Time 00:14:39 Cumulative 547.6 hours Start 2023.04.11 @ 18:15:26 End 2023.04.11 @ 18:28:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 574 Rogue 574 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7bcd5e9-6470-443f-9ed2-a1d0a063b2f7