Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 23:49:00 Player: ldi (hl). (hl) Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (144) 720 Value Destroyed (6172) 6172 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 14360 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 274 Entered DSFs 500 Met Data Miner 300 Friendly Fire -304 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 149/150 System Corruption 4% Temperature Cool (4) Movement Hovering (86) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Advanced Medium Treads Combat Airjet Antigrav System > --- UTILITY (12) ----- Improved Cooling System Triangulator Enhanced Optical Array Improved Melee Analysis Suite Improved Target Analyzer Improved Weapon Cycler Improved Cloaking Device Graphene Brace Authchip [R/Combat] > --- WEAPON (2) ------- Force Lance Force Lance > --- INVENTORY (5) ---- Advanced VSS Leg Huge Storage Unit Field Laser Quantum Rifle Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Advanced VSS Leg Antigrav System Antigrav System > --- UTILITY ---------- Improved Cooling System Triangulator Enhanced Optical Array Improved Melee Analysis Suite Improved Target Analyzer Improved Weapon Cycler Improved Phase Shifter Improved Cloaking Device Graphene Brace Advanced Hardlight Generator Authchip [R/Combat] > --- WEAPON ----------- Force Lance Force Lance > --- INVENTORY -------- Advanced Medium Treads Huge Storage Unit Field Laser Long-range Proton Cannon Enhanced Coil Gun [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Powered Hammer Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Slots Evolved 12 | . . 2 . 2 2 . . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . . . . Utility 10 | . . 1 . 2 1 . . 2 . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 219 | 6 9 10 . 12 30 7 2 39 14 13 . 19 . 13 42 3 Power 20 | 1 1 . . 2 5 . . 3 . 2 . 1 . 1 4 . Engine 9 | 1 1 . . . 1 . . 1 . 2 . 1 . . 2 . Core 10 | . . . . 2 4 . . 2 . . . . . 1 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 69 | 2 2 5 . 4 11 6 1 10 4 2 . 3 . 1 15 3 Treads 15 | . . . . . . 2 . 2 4 2 . 1 . . 3 1 Leg 33 | . 2 . . 3 9 1 1 8 . . . 2 . 1 6 . Wheel 8 | 2 . . . 1 1 2 . . . . . . . . 2 . Hover 13 | . . 5 . . 1 1 . . . . . . . . 4 2 Flight . | . . . . . . . . . . . . . . . . . Utility 78 | 1 4 2 . 3 9 1 1 15 6 4 . 6 . 7 19 . Device 31 | . 3 . . 1 2 . . 8 . . . 2 . 2 13 . Storage 10 | 1 . 1 . . 3 . . 2 . . . . . 1 2 . Processor 10 | . . . . 1 1 . 1 2 1 . . . . . 4 . Hackware 9 | . . . . . 1 . . . . 1 . 3 . 4 . . Protection 18 | . 1 1 . 1 2 1 . 3 5 3 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 3 . 3 5 . . 11 4 5 . 9 . 4 4 . Energy Gun 5 | . . 2 . . . . . 2 . . . 1 . . . . Energy Cannon 11 | . . . . 3 2 . . 3 . . . 1 . 2 . . Ballistic Gun 11 | 2 1 1 . . 2 . . 2 . 1 . . . 1 1 . Ballistic Cannon 3 | . . . . . . . . . . 2 . 1 . . . . Launcher 6 | . 1 . . . . . . . 2 1 . 2 . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . 1 . . Impact Weapon 5 | . . . . . . . . 1 2 . . 2 . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . . 2 . . . . Piercing Weapon 5 | . . . . . . . . 1 . 1 . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . 2 . . . . . 1 1 . Parts Lost 102 | . 5 2 . 7 23 1 . 16 1 5 . 12 . 12 15 3 Power 9 | . . . . 1 3 . . 1 . 1 . 1 . 1 1 . Propulsion 41 | . 2 2 . 2 12 1 . 3 1 . . 2 . 5 10 1 Utility 33 | . 1 . . 2 4 . . 8 . 3 . 5 . 4 4 2 Weapon 19 | . 2 . . 2 4 . . 4 . 1 . 4 . 2 . . Highest Loss Streak 9 | . 3 1 . 6 7 1 . 6 1 4 . 7 . 9 8 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 69 94 100 81 77 85 92 94 89 93 93 87 82 47 58 89 Engine 3 | . 9 11 11 2 . . . . 6 5 6 6 5 3 . . Core 2 | . . . . 6 2 7 7 5 . . . . . . 1 5 Treads 7 | . . . . . . 5 15 3 6 25 26 20 11 3 1 4 Leg 11 | . 5 2 . 6 17 11 15 22 16 . . 5 11 4 4 4 Wheel 1 | . 11 . . 2 2 3 . . . . . . . . 2 . Hover 2 | . . 26 33 15 . 2 . . . . . . . . 5 11 Device 10 | . 10 11 11 9 6 7 7 16 13 6 6 6 11 7 13 31 Storage 7 | . 7 9 11 9 13 9 7 6 6 6 6 6 5 3 . . Processor 7 | . . . . 5 6 7 7 8 13 10 6 4 . . 10 15 Hackware 7 | . . . . . 6 7 7 6 6 9 13 13 23 17 7 5 Protection 7 | . 4 11 11 8 3 12 15 8 5 11 13 10 . . . . Energy Cannon 2 | . . . . 11 11 . . . . . . 1 5 2 . . Ballistic Gun 1 | . 15 7 . . 1 . . 2 . . . . . . . . Launcher 1 | . 4 11 11 2 . . . . . . . 2 . . . . Impact Weapon 2 | . . . . . . . . 4 5 6 6 3 . . . . Slashing Weapon 1 | . . . . . . 7 7 1 . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 6 . . . . . 8 10 Naked Turns 45 | . 17 . . . . . . . . . . . . 28 . . Heaviest Build 61 | 13 14 18 18 32 61 47 47 58 58 53 51 52 44 44 35 35 Greatest Support 80 | 26 26 20 18 20 40 28 25 71 80 80 80 80 31 31 40 38 Greatest Overweight (x) 10 | 2 2 1 . 5 10 4 1 2 1 . . 1 1 2 4 . Average Overweight (x) . | . . . . . 1 1 1 . . . . . 1 . . . Largest Inventory Capacity 25 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 25 5 Average Capacity 13 | 6 6 7 8 8 14 15 15 15 15 15 15 15 15 11 5 5 Most Carried 15 | 1 5 8 7 8 15 15 15 15 15 15 15 15 11 12 5 5 Average Carried 10 | . 2 6 7 5 9 14 15 12 14 13 15 12 11 8 4 4 Final Capacity 15 | 8 5 8 8 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 4 7 7 4 12 15 15 15 15 15 15 11 11 5 5 5 Class Distribution -------------------- 69% | Scavenger-Mutant 23% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Matter Collected 3205 | 260 164 43 . 252 507 70 20 415 174 259 . 572 . 36 366 67 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6271 | . 318 109 . 383 1539 313 55 1665 156 318 . 518 . 19 748 130 Parts 245 | . 19 8 . 8 60 12 3 37 14 15 . 20 . . 44 5 Haulers Intercepted 2 | . . . . . . . . 2 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . 13 1 . 14 7 . 25 . . . 5 Prevented 3 | . . . . . . . 1 . . 2 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Combat Hostiles Destroyed 127 | . 10 3 . 7 27 7 1 22 8 9 . 19 . 1 8 5 Melee 42 | . . . . . 3 7 1 14 1 3 . . . . 8 5 Guns 14 | . 4 2 . . 6 . . 1 . . . 1 . . . . Cannons 18 | . . . . 4 12 . . 2 . . . . . . . . AOE 40 | . 6 1 . 2 4 . . . 6 3 . 18 . . . . Classes Destroyed 16 | . 1 1 . 4 3 . . 3 . . . 2 . 1 1 . Worker 2 | . . . . . . . . 2 . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . . . Hauler 2 | . . . . . . . . 2 . . . . . . . . Recycler 10 | . . . . 2 5 . . 2 . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . Swarmer 32 | . . . . . 7 3 . 3 6 4 . 4 . . . 5 Cutter 2 | . . . . 2 . . . . . . . . . . . . Grunt 49 | . 10 . . 2 13 3 . 9 1 2 . 5 . . 4 . Brawler 4 | . . . . . . . . 1 . . . 3 . . . . Duelist 5 | . . . . 1 1 . . . . 2 . 1 . . . . Sentry 11 | . . 3 . . 2 1 . 2 . 1 . 2 . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . Hunter 8 | . . . . 2 . . 1 4 . . . 1 . . . . Programmer 12 | . . . . . 4 . . 3 1 . . 1 . . 3 . Heavy 2 | . . . . . . . . . . . . . . 1 1 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 6 2 . 3 10 3 1 5 3 3 . 9 . 1 4 5 Combat Bots Only 9 | . 6 2 . 3 6 3 1 5 3 3 . 9 . 1 4 5 Max Kills in Single Turn 4 | . 3 1 . 2 4 1 1 1 3 3 . 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 . 2 4 . . . 3 3 . 3 . . . . Melee 1 | . . . . . 1 1 1 1 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Damage Taken 15407 | . 572 287 . 571 3004 295 128 2968 427 1125 . 1396 . 1486 2410 738 Core 3291 | . 165 37 . 101 662 24 . 320 26 69 . 66 . 667 954 200 Absorbed by Shields 264 | . . . . . . . . . . . . . . . . 264 Redirected to Shielding 191 | . . . . . . . . 191 . . . . . . . . Core Remaining (%) 54 | 100 34 . 90 81 . . 2 . . . . 43 . 33 . . Volleys Fired 213 | . 38 9 . 17 84 . . 22 4 1 . 30 . 8 . . Largest 2 | . 2 2 . 2 2 . . 2 1 1 . 2 . 2 . . Hottest 162 | . 40 86 . 120 125 . . 140 43 43 . 134 . 162 . . Shots Fired 387 | . 68 16 . 32 169 . . 43 5 1 . 42 . 11 . . Gun 137 | . 62 7 . 3 42 . . 18 . . . 5 . . . . Cannon 201 | . . . . 27 127 . . 24 . . . 17 . 6 . . Launcher 43 | . 6 9 . 2 . . . . 5 1 . 20 . . . . Special 6 | . . . . . . . . 1 . . . . . 5 . . Kinetic 121 | . 62 5 . . 42 . . 5 . . . 7 . . . . Thermal 199 | . . 2 . 30 127 . . 25 . . . 15 . . . . Explosive 43 | . 6 9 . 2 . . . . 5 1 . 20 . . . . Electromagnetic 19 | . . . . . . . . 13 . . . . . 6 . . Robot Hit Streak 17 | . 5 17 . 7 13 . . 15 2 2 . 11 . 3 . . Robot Miss Streak 4 | . 4 1 . 4 4 . . 2 2 . . 1 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 411 | . 39 12 . 15 119 7 4 98 10 15 . 35 . 5 43 9 Core Hits 194 | . 21 8 . 12 47 7 1 27 9 6 . 35 . . 16 5 Critical Kills 6 | . 1 . . 2 2 . . 1 . . . . . . . . Critical Parts Destroyed 13 | . . . . . . . . 9 1 3 . . . . . . Critical Strikes 32 | . 1 1 . 3 2 . . 13 2 3 . 1 . . 3 3 Burn 3 | . . 1 . 1 . . . . . . . 1 . . . . Meltdown 3 | . . . . 2 1 . . . . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . Smash 14 | . . . . . . . . 10 1 3 . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . Impale 9 | . . . . . . . . 2 1 . . . . . 3 3 Melee Attacks 204 | . . . . . 12 10 5 81 10 21 . 4 . . 50 11 Impact 60 | . . . . . . . . 36 2 20 . 2 . . . . Slashing 40 | . . . . . 12 10 5 11 . . . 2 . . . . Piercing 104 | . . . . . . . . 34 8 1 . . . . 50 11 Sneak Attacks 13 | . . . . . 4 . . 5 1 . . 1 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . 7 1 . . . . . 4 1 Damage Inflicted 16313 | . 741 203 . 484 3951 353 193 3582 693 835 . 3245 . 149 1497 387 Guns 1315 | . 329 93 . 15 524 . . 271 . . . 83 . . . . Cannons 3421 | . . . . 368 2091 . . 444 . . . 373 . 145 . . Explosions 4488 | . 395 110 . 101 582 . . . 438 247 . 2615 . . . . Melee 7056 | . . . . . 754 353 193 2855 255 588 . 174 . . 1497 387 Ramming 22 | . 17 . . . . . . 1 . . . . . 4 . . Kinetic 1083 | . 329 63 . . 524 . . 26 . . . 141 . . . . Thermal 3856 | . . 30 . 383 2673 . . 455 . . . 315 . . . . Explosive 3906 | . 395 110 . 101 . . . . 438 247 . 2615 . . . . Electromagnetic 390 | . . . . . . . . 245 . . . . . 145 . . Impact 2194 | . . . . . . . . 1445 35 567 . 147 . . . . Slashing 1854 | . . . . . 754 353 193 527 . . . 27 . . . . Piercing 3008 | . . . . . . . . 883 220 21 . . . . 1497 387 Highest Corruption 13 | . . . . . 2 2 2 9 9 9 9 13 . . 4 4 Average Corruption 6 | . . . . . 1 2 2 5 9 9 9 11 . . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 143 | . . . . . 8 9 . 27 20 16 5 50 . . 5 3 Message Errors 33 | . . . . . 2 3 . 5 5 3 2 12 . . 1 . Matter Fused 37 | . . . . . . . . 6 6 7 2 13 . . . 3 Heat Flow Errors 16 | . . . . . . 2 . 3 3 . . 8 . . . . Energy Discharges 24 | . . . . . 5 1 . 3 1 4 1 6 . . 3 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . . 1 . 7 2 2 . 3 . . 1 . Data Loss (major) 7 | . . . . . . 2 . 1 1 . . 3 . . . . Misfires 5 | . . . . . 1 . . 1 1 . . 2 . . . . Alerts 3 | . . . . . . . . 1 1 . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1869 | . . 13 . . 384 . 8 779 107 220 . 118 . . 213 27 Projectiles 58 | . . . . . 44 . . 14 . . . . . . . . Explosions 286 | . . 13 . . 232 . . . . . . 41 . . . . Melee 1525 | . . . . . 108 . 8 765 107 220 . 77 . . 213 27 Knockbacks 4 | . . . . . . . . 3 . 1 . . . . . . Impact 4 | . . . . . . . . 3 . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 602 | . 8 105 . . 198 . . . 38 57 . 194 . 2 . . Shots 12 | . . 4 . . 2 . . . 2 1 . 3 . . . . Rammed 5 | . 3 . . 1 . . . . . . . . . 1 . . Targets Rammed 6 | . 3 . . 1 . . . 1 . . . . . 1 . . Kicked 1 | . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 255 | . 18 12 . 213 90 192 . 157 255 . . 226 . 48 . . Average Temperature 52 | . 9 7 . 96 24 97 . 84 112 . . 79 . 31 . . Received Heat Transfer 2781 | . 318 90 . 126 813 39 . 507 45 99 . 171 . 360 213 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 14 | . . . . . . . . 10 2 2 . . . . . . Impact Corruptions 31 | . . . . . . . . 22 2 6 . 1 . . . . Robots Melted 4 | . . . . 2 2 . . . . . . . . . . . Combat Hostiles 3 | . . . . 1 2 . . . . . . . . . . . Parts Melted 22 | . . . . 2 14 . . 6 . . . . . . . . Heat Transferred 5536 | . . 148 . 703 3384 . . 783 . . . 518 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Peak Influence 564 | . 286 433 168 288 564 . . 238 . . . . 47 95 209 . Initial 168 | . . 120 168 65 130 . . 158 . . . . 47 32 39 . Average 143 | . 118 265 168 192 182 . . 105 . . . . 47 32 140 . Maximum Alert Level 2 | . 1 2 . 1 2 . . 1 . . . . . . 1 . Low Security (%) 77 | 100 69 36 100 41 65 . . 93 . . . . 100 100 84 . Level 1 19 | . 30 55 . 58 26 . . 6 . . . . . . 15 . Level 2 2 | . . 7 . . 8 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . 2 7 . . 7 . . . 1 . 2 6 . Investigation 5 | . 1 . . . 1 . . 1 . . . . . . 2 . Extermination 8 | . . . . . 3 . . 3 . . . . . . 2 . Reinforcement 9 | . 1 . . 2 2 . . 1 . . . . . 2 1 . Assault 2 | . . . . . . . . . . . . 1 . . 1 . Garrison 3 | . . . . . 1 . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Distress Signals 3 | . . . . . 2 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 189 | . 14 5 . 9 46 8 1 32 7 11 . 24 . 10 11 11 Peak Tracking Total 9 | . 5 3 . 6 6 4 1 6 3 4 . 9 . 6 4 5 Tactical Retreats 18 | . 1 . . . 8 . . 2 . 2 . . . 2 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Traps Triggered 4 | . 1 . . . . . . 1 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Machines Disabled 11 | . . 1 . 3 4 . . . . . . 2 . . 1 . Max in Single Turn 3 | . . 1 . 1 3 . . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Machines Accessed 19 | . 2 1 . . 4 1 . 3 . . 4 . 1 . 3 . Terminals 11 | . 2 1 . . 2 . . 3 . . . . 1 . 2 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 71 | . 7 2 . . 10 7 . 9 . . 28 . 1 . 7 . Successful 48 | . 3 . . . 4 7 . 4 . . 28 . 1 . 1 . Failed 23 | . 4 2 . . 6 . . 5 . . . . . . 6 . Catastrophic 5 | . . 1 . . 1 . . 1 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 14 | . . 2 . . 4 . . 7 . . . 1 . . . . Terminals 29 | . 7 2 . . 5 . . 9 . . . . 1 . 5 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . Terminal Hacks 46 | . 3 . . . 2 7 . 4 . . 28 . 1 . 1 . Record 18 | . . . . . . 7 . . . . 11 . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . . . 1 . . 2 . . 3 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 1 . . 4 . . 2 . . . . . . 3 . Full Trace Events 4 | . . 1 . . 1 . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Total Allies 6 | . . . . . 1 2 . . . . . 3 . . . . Largest Group 3 | . . . . . 1 2 . . . . . 3 . . . . Highest-Rated Group 149 | . . . . . 10 62 . . . . . 149 . . . . Highest-Rated Ally 96 | . . . . . 10 31 . . . . . 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . . 21 . . . . . 50 . . . . Total Damage 1960 | . . . . . . 313 . . . . . 1647 . . . . Kills 8 | . . . . . . . . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Turns Passed 8528 | 38 283 217 112 275 1487 796 104 1523 517 598 133 1316 103 159 679 188 Spaces Moved 4872 | 34 173 149 199 211 638 501 45 823 290 285 79 655 55 101 466 168 Core 174 | 9 81 . . . 4 . . . . . . . . 70 10 . Treads 1119 | . . . . . . . . 17 73 285 79 655 . . 10 . Legs 1962 | . 40 12 . 27 396 207 45 806 217 . . . 55 31 92 34 Wheels 716 | 25 52 . . 21 231 294 . . . . . . . . 93 . Hover 901 | . . 137 199 163 7 . . . . . . . . . 261 134 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 50 52 52 52 100 115 190 110 110 170 170 170 190 50 40 78 Average Speed 135 | 84 86 78 52 98 167 146 190 133 152 170 170 180 190 99 91 83 Slowest Speed 550 | 150 150 140 52 360 550 400 190 260 186 170 170 250 190 260 250 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 34 15 59 29 18 60 11 21 55 39 69 79 2 68 11 25 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . 1 . . . . 1 . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 . 1 1 1 1 . . . . Scrap Searched 12 | . . . . . . 1 . . 4 4 . 3 . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . 2 . Terrain Destroyed 406 | . 26 84 . 13 41 . . . 67 15 . 158 . . 2 . Melee 2 | . . . . . . . . . . . . . . . 2 . Projectile 6 | . . . . . 5 . . . . . . 1 . . . . AOE 398 | . 26 84 . 13 36 . . . 67 15 . 157 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Upp Total 5990 | 40 242 232 207 244 857 544 54 1065 338 356 78 737 54 143 607 192 Wait 308 | . 13 46 9 . 72 16 1 46 15 32 . . . 9 40 9 Move 4856 | 33 172 148 198 210 637 500 44 822 289 284 78 654 54 100 465 168 Hop . | . . . . . . . . . . . . . . . . . Pick Up 95 | 1 3 11 . 1 16 7 . 32 1 4 . 7 . 6 5 1 Fast Attach 112 | 6 7 3 . 8 20 3 1 13 5 6 . 4 . 4 32 . Attach 72 | . 2 3 . 4 9 4 . 20 1 3 . 9 . 8 8 1 Detach 17 | . 3 1 . 1 2 . . 2 1 . . . . 3 4 . Swap 35 | . . 4 . . 1 . 1 6 8 4 . 6 . 1 2 2 Drop 65 | . 1 7 . 2 4 4 2 27 5 1 . 3 . 3 5 1 Fire 213 | . 38 9 . 17 84 . . 22 4 1 . 30 . 8 . . Melee 190 | . . . . . 12 10 5 74 8 21 . 4 . . 46 10 Ram 5 | . 3 . . 1 . . . . . . . . . 1 . . Kick 1 | . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . . 20 . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Core integrity fell below 50% 212 | -10/Materials | Lost 3 parts (1n2w) 295 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Discovered new exit (range 8) 536 | -9/Materials | Discovered new exit (range 6) 539 | -9/Materials | Entered Mines 553 | -9/Mines | Discovered new exit (range 10) 586 | -9/Mines | Met a Derelict bent on vengeance 638 | -9/Mines | Discovered new exit (range 12) 651 | -9/Mines | Entered Materials 651 | -8/Materials | Evolved 2 slots: Utility x2 809 | -8/Materials | Lost 6 parts (1p2n1u2w) 829 | -8/Materials | Discovered new exit (range 5) 926 | -8/Materials | Entered Factory 926 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 989 | -7/Factory | Garrison activated, responded to threat 1070 | -7/Factory | Identified exit to Lower Caves 1411 | -7/Factory | Lost 7 parts (5n2w) 1531 | -7/Factory | Core integrity fell below 50% 1573 | -7/Factory | Lost 4 parts (1n1u2w) 1848 | -7/Factory | Build established: Scavenger-Mutant 1881 | -7/Factory | Discovered new exit (range 12) 2293 | -7/Factory | Core integrity fell below 20% 2329 | -7/Factory | Lost 4 parts (1p1n2u) 2413 | -7/Factory | Entered Lower Caves 2588 | -7/Lower Caves | A Commander dispatched an escort 2615 | -7/Lower Caves | Learned Armory trap positions 2615 | -7/Lower Caves | Learned Extension stockpile data 2615 | -7/Lower Caves | Learned Extension security intel 3046 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3121 | -7/Lower Caves | Learned 4 Factory zone layouts 3190 | -7/Lower Caves | Discovered new exit (range 9) 3209 | -7/Lower Caves | Entered another Lower Caves area 3288 | -7/Lower Caves | Discovered new exit (range 15) 3313 | -7/Lower Caves | Entered Factory 3313 | -6/Factory | Evolved 2 slots: Utility x2 3314 | -6/Factory | Identified exit to Lower Caves 3733 | -6/Factory | Lost 6 parts (1p2n1u2w) 3817 | -6/Factory | Lost 4 parts (2u2w) 4291 | -6/Factory | Spotted B-75 Beast 4712 | -6/Factory | Lost 3 parts (3u) 4736 | -6/Factory | Garrison activated, responded to threat 4836 | -6/Factory | Entered Lower Caves 5063 | -6/Lower Caves | Learned Factory stockpile data 5160 | -6/Lower Caves | Learned location of 1 exit from Factory 5309 | -6/Lower Caves | Discovered new exit (range 12) 5353 | -6/Lower Caves | Entered another Lower Caves area 5355 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5406 | -6/Lower Caves | Lost 4 parts (1p2u1w) 5934 | -6/Lower Caves | Discovered new exit (range 10) 5951 | -6/Lower Caves | Entered Data Miner 5951 | -6/Data Miner | Discovered new exit (range 6) 5984 | -6/Data Miner | Met Data Miner 6019 | -6/Data Miner | Learned location of Section 7 (-2) 6019 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6040 | -6/Data Miner | Received God Mode back door access code from Data Miner 6084 | -6/Data Miner | Entered Proximity Caves 6113 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6128 | -5/Proximity Caves | Found Prototype Special Weapon 6209 | -5/Proximity Caves | Escorted by Enhanced Grunt 6211 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6387 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6420 | -5/Proximity Caves | Destroyed 9 combat bots 6506 | -5/Proximity Caves | System corruption reached 10% 6547 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 7131 | -5/Proximity Caves | Spotted B-75 Beast 7164 | -5/Proximity Caves | Core integrity fell below 50% 7178 | -5/Proximity Caves | Destroyed B-75 Beast 7207 | -5/Proximity Caves | Lost 7 parts (1p1n4u1w) 7287 | -5/Proximity Caves | Build established: Hacker-Mutant 7340 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 7345 | -5/Proximity Caves | Discovered new exit (range 13) 7400 | -5/Proximity Caves | Entered Factory 7400 | -5/Factory | Evolved 2 slots: Utility x2 7401 | -5/Factory | Identified exit to Factory 7501 | -5/Factory | Identified exit to DSF 7503 | -5/Factory | Entered DSF 7523 | -5/DSF | Identified Molecular Deconstructor 7545 | -5/DSF | Additional patrols routed to DSF 7612 | -5/DSF | Released all parts (9) 7631 | -5/DSF | Discovered exit to Factory (range 16) 7642 | -5/DSF | Lost 9 parts (1p5n1u2w) 7658 | -5/DSF | Core integrity fell below 50% 7662 | -5/DSF | Entered Factory 7662 | -4/Factory | Evolved 2 slots: Utility x2 7685 | -4/Factory | Found Quantum Capacitor 7691 | -4/Factory | Lost 3 parts (3u) 7964 | -4/Factory | Incoming investigation squad redirected 8001 | -4/Factory | Core integrity fell below 50% 8036 | -4/Factory | Lost 8 parts (1p4n3u) 8132 | -4/Factory | Core integrity fell below 20% 8168 | -4/Factory | Lost 4 parts (3n1u) 8292 | -4/Factory | Identified exit to Upper Caves 8292 | -4/Factory | Identified exit to Extension 8292 | -4/Factory | Identified exit to Armory 8295 | -4/Factory | Incoming investigation squad redirected 8341 | -4/Factory | Entered Upper Caves 8342 | -4/Upper Caves | Identified exit to Upper Caves 8463 | -4/Upper Caves | Build established: Scavenger-Mutant 8529 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08378_ S-27 Virus suffers critical hit (Impale). 08382_ Autogun fries itself beyond repair. 08382_ Destroyed Autogun. 08382_ Force Lance follow-up attack on S-27 Virus. 08382_ S-27 Virus destroyed. 08386_ VTOL Module fries itself beyond repair. 08386_ S-27 Virus suffers critical hit (Impale). 08386_ S-27 Virus destroyed. 08389_ VTOL Module fries itself beyond repair. 08390_ Acquired 21 matter. 08392_ Lgt. Nuclear Core fries itself beyond repair. 08395_ S-27 Virus destroyed. 08398_ Acquired 30 matter. 08400_ Acquired 16 matter. 08402_ System corrupted: Matter fused (-8). 08421_ Dropped Flexi-carbon Leg. 08427_ Acquired Unknown Energy Gun. 08514_ Adv. Hardlight Generator destroyed. 08526_ System corrupted: Matter fused (-10). 08527_ Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# ?????# ##?## | | ??????????????????????????# ????## ##??# | | ????????????????????????### #???# ##??## # | | ???????????????????????## #### ###?# # | | ??????????????????## ### ## #?## # | | ?????????????????## ##?# # | | ?????????????????# ### | | ?????????????????# ## | | ?????????????????## ## ### | | ??????????????????## #???### #?#### | | ???????????????????##?????????## ## ##????# | | ???????????????????????????????# ##?#####?????? | | ???????????????????????????????# ####?????##### | | ???????????????????????????????# ##????# | | ???????????????????????????????# ####?# | | ??????????????????????????????## #?# | | ??????????????????????????????# #?## | | ??????????????????????????????# ## #??## | | ??????????????????????????????# ##?? #???## | | ??????????????????????????????## #???? ???## | | ?????????????????????????????### ##???? ???? | | ???????????????????????????### s ##???? #??? | | ??????????????????????????## ss #?????#??? | | ????????????????????????### s s# #####????????? | | ???????????????????????## ### #????????????? | | ???????????????????????# @ ###?# #????????????? | | ???????????????????????# #####???# #????????????? | | ???????????????????????###???????# #????????????? | | ?????????????????????????????????? % ????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? % ???????????? | | ?????????????????????????????????? %???????????? | | ?????????????????????????????????? % %??????????? | | ?????????????????????????????????? ??????????? | | ????????????????????????????????????## %?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #?????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 25 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Armor Coverage 600 Resistance: KI 30 Power Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 23 Defensive Hacking 23 Authchip Count 3 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyLegSuite Manual? 0 Play Time 01:30:24 Cumulative 540.3 hours Start 2022.04.04 @ 20:28:17 End 2022.04.04 @ 23:49:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type - Total 36 Types 24/1/6/5/0/0/0/0/0 Lore% 82 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d0996cc-5fde-4e6c-bcaa-fd342bea2611