Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 10:57:04 Player: Demise Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (1537) 1537 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3126 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (28) --- Heavy Ion Engine Light Treads Improved Flight Unit Medium Storage Unit Advanced Signal Interpreter Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Hardlight Generator Hardlight Generator Hardlight Generator Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Recalibrator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Medium Storage Unit Large Storage Unit Sensor Array Advanced Signal Interpreter Hardlight Generator Hardlight Generator Hardlight Generator Hacking Suite Hacking Suite Recalibrator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Laser [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 71 | 5 20 8 38 Power 8 | . 3 . 5 Engine 8 | . 3 . 5 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 3 1 10 Treads 11 | 2 3 1 5 Leg 4 | . . . 4 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 13 | . 5 . 8 Device 1 | . . . 1 Storage 9 | . 4 . 5 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 34 | 3 9 7 15 Energy Gun 2 | 2 . . . Energy Cannon 2 | . . 2 . Ballistic Gun 26 | 1 6 5 14 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 94 | . 95 99 90 Engine 11 | . 11 14 10 Treads 19 | . 28 28 10 Leg 3 | . . . 6 Device 1 | . . . 2 Storage 30 | . 24 28 33 Protection 1 | . . . 4 Ballistic Gun 24 | . 26 27 21 Naked Turns . | . . . . Heaviest Build 78 | 3 44 48 78 Greatest Support 40 | 3 40 40 40 Greatest Overweight (x) 16 | . 2 1 16 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 28 | 4 16 16 28 Average Capacity 17 | 4 14 16 21 Most Carried 28 | 4 16 16 28 Average Carried 16 | 3 12 15 20 Final Capacity 28 | 4 16 16 28 Final Carried 28 | 4 16 16 28 Class Distribution -------------------- 38% | Mutant 33% | Scavenger-Mutant 27% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1806 | 277 488 175 866 Remotely . | . . . . Salvage Created 2662 | 253 602 359 1448 Parts 180 | 17 39 14 110 Haulers Intercepted 5 | . 1 . 4 Recyclers Shooed 6 | . . 2 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 42 | . 10 5 27 Guns 37 | . 8 3 26 Cannons 1 | . . 1 . AOE 3 | . 2 . 1 Classes Destroyed 12 | 3 5 2 2 Worker 5 | 2 . 2 1 Builder 3 | . 1 . 2 Tunneler 5 | 5 . . . Hauler 5 | . 1 . 4 Recycler 6 | 1 1 2 2 Mechanic 1 | . . . 1 Operator 4 | . 2 . 2 Watcher 7 | . 3 . 4 Swarmer 13 | . . 3 10 Grunt 21 | . 10 . 11 Duelist 2 | . . . 2 Sentry 6 | . . 2 4 Best Kill Streak 6 | 5 5 3 6 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2529 | . 619 238 1672 Core 525 | . 83 30 412 Absorbed by Shields 57 | . . . 57 Core Remaining (%) 77 | 100 . 54 . Volleys Fired 251 | 27 56 24 144 Largest 2 | 2 2 2 2 Hottest 112 | 60 100 112 46 Shots Fired 487 | 53 105 48 281 Gun 469 | 53 98 38 280 Cannon 10 | . . 10 . Launcher 4 | . 3 . 1 Special 4 | . 4 . . Kinetic 443 | 27 98 38 280 Thermal 30 | 26 4 . . Explosive 4 | . 3 . 1 Electromagnetic 10 | . . 10 . Robot Hit Streak 32 | 14 15 26 32 Robot Miss Streak 5 | 2 3 3 5 Penetration Max . | . . . . Secondary Targets 5 | . 1 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 340 | 41 77 37 185 Core Hits 129 | 13 33 15 68 Critical Hits 2 | . 1 . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4265 | 414 1132 466 2253 Guns 3782 | 414 916 283 2169 Cannons 174 | . . 174 . Explosions 300 | . 216 . 84 Melee . | . . . . Ramming 9 | . . 9 . Kinetic 3526 | 158 916 283 2169 Thermal 256 | 256 . . . Explosive 300 | . 216 . 84 Electromagnetic 174 | . . 174 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 6 | . 1 5 . Message Errors 4 | . 1 3 . Data Loss (minor) 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 13 | . 13 . . Shots 1 | . 1 . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | 20 24 288 9 Average Temperature 27 | 8 7 79 3 Received Heat Transfer 761 | . 339 63 359 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 575 | 575 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 477 | 40 197 159 477 Initial 34 | . 26 34 5 Average 119 | 15 68 34 195 Maximum Alert Level 2 | . . . 2 Low Security (%) 76 | 100 100 100 51 Level 1 19 | . . . 41 Level 2 3 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 18 5 50 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 18 | . 7 . 11 Terminals 13 | . 6 . 7 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 1 . 2 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 68 | . 24 . 44 Successful 36 | . 10 . 26 Failed 32 | . 14 . 18 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 55 | . 24 . 31 Terminals 51 | . 22 . 29 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 12 | . 2 . 10 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 9 | . 2 . 7 Robot Analysis 3 | . 1 . 2 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Terminal Index 2 | . 1 . 1 Locate Traps 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 2 | . . . 2 Retrieve Components 2 | . . . 2 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 22 | . 8 . 14 Terminals 17 | . 7 . 10 Track 2 | . . . 2 Assimilate 2 | . 1 . 1 Botnet 11 | . 5 . 6 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 1 . 4 Reject 2 | . . . 2 Recyclers 1 | . . . 1 Mask 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 17 | . 7 . 10 Full Trace Events 7 | . 3 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 15 | . . . 15 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 1 . 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4865 | 150 1250 1154 2311 Spaces Moved 2185 | 122 600 596 867 Core 242 | 122 77 . 43 Treads 1635 | . 523 596 516 Legs 308 | . . . 308 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 180 150 Average Speed 180 | 50 167 180 208 Slowest Speed 850 | 50 200 180 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 4 85 91 70 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . 1 . . Terrain Destroyed 25 | . 17 . 8 Melee . | . . . . Projectile 2 | . 2 . . AOE 23 | . 15 . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2653 | 161 734 634 1124 Wait 40 | . 16 . 24 Move 2182 | 121 599 595 867 Hop . | . . . . Pick Up 53 | 6 25 1 21 Fast Attach 26 | 4 7 1 14 Attach 10 | 1 4 . 5 Detach 6 | . 4 . 2 Swap 35 | . 9 7 19 Drop 49 | 2 14 5 28 Fire 251 | 27 56 24 144 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 404 | -10/Materials | Identified exit to Materials 500 | -10/Materials | Identified exit to Mines 848 | -10/Materials | Discovered exit to Mines (range 8) 1093 | -10/Materials | Discovered exit to Materials (range 13) 1401 | -10/Materials | Entered Mines 1402 | -10/Mines | Learned location of Storage (-8) 1600 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1655 | -10/Mines | Discovered exit to Materials (range 5) 1714 | -10/Mines | Learned location of Zion (-7) 1841 | -10/Mines | Discovered exit to Materials (range 5) 2035 | -10/Mines | Build established: Scavenger-Mutant 2555 | -10/Mines | Entered Materials 2555 | -9/Materials | Evolved 2 slots: Utility x2 2638 | -9/Materials | Lost 3 parts (2n1u) 3044 | -9/Materials | Build established: Hauler-Mutant 3058 | -9/Materials | Core integrity fell below 50% 3381 | -9/Materials | Build established: Scavenger-Mutant 3484 | -9/Materials | Discovered new exit (range 9) 3860 | -9/Materials | Discovered new exit (range 5) 4034 | -9/Materials | Core integrity fell below 20% 4165 | -9/Materials | Build established: Hauler-Mutant 4529 | -9/Materials | Discovered new exit (range 16) 4691 | -9/Materials | Identified exit to Mines 4866 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04691_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 04698_ G-34 Mercenary destroyed. 04703_ Acquired 39 matter. 04703_ U-05 Engineer builds a Door. 04758_ Y-45 Defender destroyed. 04761_ Acquired 24 matter. 04770_ Connecting with Repair Station... >>Scan(Hvy. Assault Rifle) Scanning Hvy. Assault Rifle... Ready to Repair: Hvy. Assault Rifle Rating: 2 Time: 16 04806_ W-16 Scout destroyed. 04815_ A-02 Transporter destroyed. 04816_ K-01 Serf collects debris. 04828_ R-06 Scavenger collects Med. Storage Unit. 04831_ R-06 Scavenger collects Lgt. Treads. 04861_ Y-45 Defender suffers critical hit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????>???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ?????? ??????????????# #?????????????? | | ?????# #?????????????# #?????????????? | | ?????# #?????????????# #?????????????? | | ?????# #?????????????# #?????????????? | | ?????# = #?????????????# #?????????????? | | ?????#!!!#?????????????# #?????????????? | | ?????#%!!#??#######???## ##???#????????? | | ?????#![ #??# ##### ### ##???????? | | ?????#[* #??# #???????? | | ###??# #??# Y ?????????? | | ??# #??# ? u???????????? | | """ ?# #??# #???? ?????????????? | | """"?# #???# #??#####@#####??????????? | | """" # ##### #??# #??????????? | | """" # #### #??????????? | | """ + + !#??????????? | | # #### #??????????? | | ] # #########??# """" #??????????? | | ?# #??????????# """" #??????????? | | ####?# #??????????# """" #??????????? | | ?????# #??????????# #??????????? | | ?????# #??????????#########+#??????????? | | ?????# ###########?????????????????????? | | ?????# # #?????????????????????? | | ?????# # """ #??????????????????????? | | ###### # "R #########??????????????? | | # # """ ## #??????????????? | | """ # ! # "" ## #??????????????? | | """ #=%!# !% ## " #??????????????? | | """ +[= + ! ## T #??????????????? | | #%!=# ## " #??????????????? | | #!=*# ## = #??????????????? | | #*[ ##############+####?????????????? | | # == =%[ #?????????????? | | ###### [ < #?????????????? | | ?????# #?????????????? | | ?????# ####### ###########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledSlugMegatreads Manual? 0 Play Time 00:34:48 Cumulative 297.7 hours Start 2021.06.08 @ 10:24:27 End 2021.06.08 @ 10:57:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 409d2095-a9f6-4e1f-95e1-956b54557185