Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 17:45:06 Player: shapeshifter Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (61) 305 Value Destroyed (1544) 1544 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1408) 1408 TOTAL SCORE: 10497 Bonus ------- High Alert Combat Kills 108 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 35/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Graphene Brace Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Experimental EM Disruption Field > --- WEAPON ----------- Gamma Rifle Enhanced Hardcell Cannon > --- INVENTORY -------- Biometal Medium Treads Energy Well Graphene Brace Gamma Rifle Gamma Rifle Enhanced Hardcell Cannon [Rating: 134] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Lightning Gun Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Slots Evolved 18 | . . . . . 10 2 . . 2 2 . 2 Power 2 | . . . . . 1 . . . . 1 . . Propulsion 8 | . . . . . 3 1 . . 1 1 . 2 Utility 6 | . . . . . 4 1 . . 1 . . . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 94 | 8 2 . 3 4 23 12 3 1 18 . 5 15 Power 11 | 1 . . 1 . 2 2 1 . 2 . . 2 Engine 3 | 1 . . 1 . 1 . . . . . . . Core 4 | . . . . . 1 2 1 . . . . . Reactor 4 | . . . . . . . . . 2 . . 2 Propulsion 38 | 4 2 . . 1 5 3 1 . 9 . 3 10 Treads 5 | 2 . . . . . . . . . . . 3 Leg 8 | 2 . . . . 1 . . . . . . 5 Wheel 8 | . 2 . . 1 4 . . . 1 . . . Hover 3 | . . . . . . 2 . . 1 . . . Flight 14 | . . . . . . 1 1 . 7 . 3 2 Utility 18 | 1 . . 1 1 7 2 1 . 5 . . . Device 8 | . . . 1 . 2 1 1 . 3 . . . Storage 5 | 1 . . . 1 2 . . . 1 . . . Processor 3 | . . . . . 2 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 . . 1 2 9 5 . 1 2 . 2 3 Energy Gun 12 | 1 . . 1 1 4 . . 1 1 . 2 1 Energy Cannon 2 | . . . . . . 2 . . . . . . Ballistic Gun 4 | 1 . . . . 1 2 . . . . . . Ballistic Cannon 5 | . . . . 1 . 1 . . 1 . . 2 Launcher 2 | . . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 4 . . . Parts Lost 61 | . . 3 . . 16 . 2 3 14 . 6 17 Power 8 | . . 1 . . 2 . . . 2 . . 3 Propulsion 29 | . . 1 . . 5 . 1 3 6 . 3 10 Utility 8 | . . . . . 3 . . . 3 . 1 1 Weapon 16 | . . 1 . . 6 . 1 . 3 . 2 3 Highest Loss Streak 13 | . . 3 . . 13 . 1 3 10 . 6 10 To Critical Strikes 2 | . . . . . 2 . . . . . . . Average Backups 8 | 5 6 7 5 10 9 4 5 5 4 2 5 7 Power . | . 1 1 . 1 . . 1 1 . . . . Propulsion 1 | 2 4 4 3 1 . . . . . . 1 2 Utility 2 | . . 1 . 3 3 . 1 2 1 1 1 1 Weapon 3 | 1 1 1 2 4 4 3 3 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 22 | . . . 1 7 7 2 1 . . . 1 3 Power 4 | . . . . 3 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . . 1 3 . . . . . . 2 Weapon 11 | . . . 1 3 2 2 1 . . . 1 1 Tool/Special 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 68 | . 85 85 91 100 65 27 43 34 38 42 42 33 Engine 6 | . 14 14 14 14 3 . . . 1 . . . Core 1 | . . . . . 3 . 4 . . . . . Treads 2 | . 15 1 14 1 3 . . . . . . 1 Leg 1 | . . . . . 1 . . . . . . 8 Wheel 13 | . 12 26 14 26 13 . . . 2 . . . Hover 1 | . . . . . . 4 9 5 2 4 1 . Flight 2 | . . . . . . 3 8 10 8 13 13 6 Device 7 | . . . 13 14 3 3 5 5 4 4 4 1 Storage 7 | . 14 14 14 14 3 . . . . 3 4 3 Processor 3 | . . . . . 7 3 5 5 4 4 4 4 Energy Gun 7 | . 14 14 7 14 5 . . 3 6 . 4 1 Ballistic Gun 3 | . 14 14 14 2 . 7 5 5 . . . . Ballistic Cannon 5 | . . . . 11 3 2 4 . . 4 2 2 Impact Weapon 1 | . . . . . 4 . . . . . . . Peak Build Rating 134 | 6 6 6 10 20 56 52 49 37 93 99 120 134 Average Rating 33 | 3 6 5 8 16 36 31 46 35 52 98 97 74 On Entrance 32 | . 6 6 4 10 20 3 46 30 26 83 99 83 Naked Turns 36 | . . . . . 5 31 . . . . . . Heaviest Build 243 | 13 13 13 15 57 243 31 20 13 48 36 48 59 Greatest Support 150 | 40 40 20 10 22 46 20 20 10 48 48 63 150 Greatest Overweight (x) 11 | 1 . 1 1 2 11 3 1 4 1 . 1 1 Average Overweight (x) . | . . . 1 1 2 . . . . . . . Largest Inventory Capacity 35 | 8 8 8 8 20 35 5 5 5 10 10 10 10 Average Capacity 13 | 7 8 8 8 15 25 5 5 5 5 9 10 9 Most Carried 20 | 8 7 7 8 20 19 5 5 5 7 3 10 10 Average Carried 8 | 5 6 6 5 11 9 4 4 5 4 2 6 7 Final Capacity 20 | 8 8 8 8 20 5 5 5 5 5 10 10 5 Final Carried 20 | 6 7 6 6 20 5 5 5 5 5 2 10 3 Class Distribution -------------------- 79% | Mutant 9% | Derelict-Gunner 4% | Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Gunner | -5/Factory Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Matter Collected 1622 | 244 48 . . 111 576 79 106 48 . . 289 121 Remotely . | . . . . . . . . . . . . . Salvage Created 1561 | . 14 . . . 1165 126 129 . . . . 127 Parts 103 | . 2 . . . 79 10 7 . . . . 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . 4 . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Combat Hostiles Destroyed 31 | . . . . . 21 5 5 . . . . . Melee 1 | . . . . . 1 . . . . . . . Guns 10 | . . . . . 2 5 3 . . . . . Cannons 5 | . . . . . 3 . 2 . . . . . AOE 15 | . . . . . 15 . . . . . . . Classes Destroyed 12 | . 1 . . . 11 . . . . . . . Worker 13 | . . . . . 13 . . . . . . . Builder 7 | . . . . . 7 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Recycler 3 | . . . . . 2 . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . Watcher 5 | . 1 . . . 4 . . . . . . . Swarmer 18 | . . . . . 9 5 4 . . . . . Saboteur 1 | . . . . . 1 . . . . . . . Grunt 3 | . . . . . 3 . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . Hunter 4 | . . . . . 4 . . . . . . . Programmer 4 | . . . . . 3 . 1 . . . . . Best Kill Streak 12 | . 1 . . . 12 5 4 . . . . 1 Combat Bots Only 6 | . . . . . 6 5 4 . . . . . Max Kills in Single Turn 7 | . 1 . . . 7 1 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . . 5 . . . . . . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Hostile Shots Fired 979 | . 17 62 . . 146 26 45 5 177 . 11 490 Missed 414 | . 5 19 . . 38 8 18 . 87 . 2 237 Hits 565 | . 12 43 . . 108 18 27 5 90 . 9 253 Melee 13 | . . . . . 12 . . . . . . 1 Projectile 552 | . 12 43 . . 96 18 27 5 90 . 9 252 AOE 1 | . . . . . 1 . . . . . . . Critical Strikes 20 | . . . . . 7 . . . 5 . 1 7 Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 11961 | . 166 408 . . 2386 281 442 67 1721 . 773 5717 Core 3036 | . 84 48 . . 566 49 109 . 376 . 135 1669 Absorbed by Shields 46 | . . . . . . . . . . . 46 . Regen/Repaired (Parts) 201 | . . . . 201 . . . . . . . . Core Remaining (%) 72 | 100 . . . 47 43 . . 86 71 . 90 . Volleys Fired 70 | . 8 . . . 34 6 13 . 3 . 1 5 Largest 3 | . 2 . . . 3 2 3 . 3 . 2 2 Hottest 173 | . 70 . . . 173 63 107 . 84 . 150 133 Shots Fired 169 | . 16 . . . 98 12 27 . 7 . 2 7 Gun 106 | . 16 . . . 51 12 14 . 7 . 2 4 Cannon 44 | . . . . . 28 . 13 . . . . 3 Launcher 19 | . . . . . 19 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 79 | . 8 . . . 29 12 27 . . . . 3 Thermal 15 | . 8 . . . . . . . 7 . . . Explosive 12 | . . . . . 12 . . . . . . . Electromagnetic 63 | . . . . . 57 . . . . . 2 4 Robot Hit Streak 6 | . 6 . . . 6 4 3 . 1 . 1 1 Robot Miss Streak 7 | . 1 . . . 5 2 7 . 2 . 1 3 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 103 | . 11 . . . 64 7 17 . 1 . 1 2 Core Hits 93 | . 3 . . . 70 5 13 . . . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 7 | . 1 . . . 5 . . . . . . 1 Burn 1 | . 1 . . . . . . . . . . . Blast 3 | . . . . . 2 . . . . . . 1 Corrupt 2 | . . . . . 2 . . . . . . . Smash 1 | . . . . . 1 . . . . . . . Melee Attacks 14 | . . . . . 14 . . . . . . . Impact 14 | . . . . . 14 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5583 | . 107 . . . 4778 168 382 . 16 . 16 116 Guns 922 | . 107 . . . 347 161 223 . 8 . 16 60 Cannons 844 | . . . . . 639 . 159 . . . . 46 Explosions 2942 | . . . . . 2942 . . . . . . . Melee 850 | . . . . . 850 . . . . . . . Ramming 25 | . . . . . . 7 . . 8 . . 10 Kinetic 1292 | . 44 . . . 659 161 382 . . . . 46 Thermal 169 | . 63 . . . 98 . . . 8 . . . Explosive 2617 | . . . . . 2617 . . . . . . . Electromagnetic 630 | . . . . . 554 . . . . . 16 60 Impact 850 | . . . . . 850 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 5 . . . 1 . . 10 Average Corruption 3 | . . . . . 2 . . . 1 . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . . . . 19 . . . . . . 7 Message Errors 7 | . . . . . 5 . . . . . . 2 Matter Fused 7 | . . . . . 6 . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . . . Parts Rejected 2 | . . . . . 1 . . . . . . 1 Data Loss (minor) 4 | . . . . . 2 . . . . . . 2 Data Loss (major) 3 | . . . . . 3 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 550 | . . . . . 550 . . . . . . . Projectiles 31 | . . . . . 31 . . . . . . . Explosions 218 | . . . . . 218 . . . . . . . Melee 301 | . . . . . 301 . . . . . . . Knockbacks 10 | . . . . . 7 . 3 . . . . . Impact 3 | . . . . . 3 . . . . . . . Kinetic 7 | . . . . . 4 . 3 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . 243 3 . . 4 . . 5 Shots 8 | . . . . . 8 . . . . . . . Rammed 5 | . . . . . . 1 . . 1 . . 3 Targets Rammed 5 | . . . . . . 1 . . 1 . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 397 | . 146 . . . 397 . 12 . 70 . 1 149 Average Temperature 84 | . 72 . . . 108 . 8 . 25 . 1 45 Received Heat Transfer 1005 | . 90 129 . . 171 . 87 . 339 . . 189 Effects 2 | . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 13 | . . . . . 13 . . . . . . . Impact Corruptions 10 | . . . . . 10 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 396 | . 259 . . . 100 . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Maximum Alert Level 2 | . . . . . 2 2 . . 1 . . 1 Low Security (%) 62 | 100 100 . 100 . 41 . . . 97 100 100 92 Level 1 15 | . . . . . 11 80 . . 2 . . 7 Level 2 21 | . . . . . 47 19 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 648 | . 7 . . . 648 426 . . 209 100 71 260 Initial 314 | . . . . . . 314 . . 99 100 71 6 Average 195 | . 1 . . . 316 357 . . 102 96 44 42 Influence Increases 2361 | . 7 . . . 1086 142 240 . 390 5 . 491 Destroy 0b10 Robot/C 620 | . . . . . 420 100 100 . . . . . Destroy 0b10 Robot/NC 150 | . 5 . . . 140 . . . . . . 5 Destroy Leader 100 | . 2 . . . 68 10 20 . . . . . Successful Hack 29 | . . . . . 24 . . . . 5 . . Disable Machine 90 | . . . . . 90 . . . . . . . Destroy Structure 202 | . . . . . 194 2 . . . . . 6 Partial Spotted 45 | . . . . . . . . . 15 . . 30 Lose Combat Pursuer 1125 | . . . . . 150 30 120 . 375 . . 450 Influence Decreases 2114 | . 7 . . . 444 468 298 110 359 89 84 255 Entered New Map 653 | . . . . . . 328 118 50 49 79 24 5 Time Decay 921 | . 7 . . . 284 140 160 30 170 10 . 120 Lost Part 540 | . . . . . 160 . 20 30 140 . 60 130 Squads Dispatched 26 | . 1 . . . 13 . . . 5 . 1 6 Investigation 6 | . . . . . 1 . . . 2 . . 3 Extermination 4 | . . . . . 2 . . . 1 . . 1 Reinforcement 12 | . 1 . . . 6 . . . 2 . 1 2 Assault 1 | . . . . . 1 . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Distress Signals 6 | . . . . . 3 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 189 | . 7 8 . . 47 6 13 4 37 . 1 66 Peak Tracking Total 25 | . 3 8 . . 8 7 5 4 13 . 1 25 Tactical Retreats 21 | . . . . . 6 1 2 . 4 . . 8 Traps | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Traps Triggered 8 | . . 1 . . 2 . . . . . 2 3 Indirectly 1 | . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Machines Disabled 7 | . . . . . 6 . 1 . . . . . Max in Single Turn 4 | . . . . . 4 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Machines Accessed 16 | . . . 3 3 2 . . 1 4 1 . 2 Terminals 7 | . . . 1 . 1 . . 1 2 1 . 1 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 49 | . . . 25 3 4 . . 1 9 1 . 6 Successful 32 | . . . 24 3 2 . . 1 1 1 . . Failed 17 | . . . 1 . 2 . . . 8 . . 6 Catastrophic 4 | . . . 1 . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . 1 . 3 . . . 1 . . 5 Terminals 12 | . . . 1 . 2 . . 1 5 1 . 2 Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 6 | . . . . . 2 . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 29 | . . . 24 3 . . . 1 . 1 . . Record 27 | . . . 24 2 . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 . 2 . . . 3 1 . 2 Full Trace Events 4 | . . . . . . . . . 2 . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Active Infowar (turns) 1451 | . . . . . . 209 337 64 353 30 56 402 Optics 1451 | . . . . . . 209 337 64 353 30 56 402 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Turns Passed 4455 | 96 101 140 126 1458 994 298 337 64 353 30 56 402 Spaces Moved 4864 | 68 66 166 125 1378 665 265 707 75 595 53 81 620 Core 305 | 33 . . . . 195 61 . 1 10 . . 5 Treads 61 | 26 27 . . . . . . . . . . 8 Legs 112 | 9 . . . . 8 . . . . . . 95 Wheels 2222 | . 39 166 125 1378 462 . . . 52 . . . Hover 1107 | . . . . . . 204 707 74 122 . . . Flight 1057 | . . . . . . . . . 411 53 81 512 Fastest Speed 32 | 50 80 80 95 85 50 36 36 40 34 39 33 32 Average Speed 79 | 113 112 82 95 102 120 80 37 86 51 39 38 56 Slowest Speed 890 | 160 160 95 95 115 890 280 120 250 122 39 122 145 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . 3 . . 18 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 23 11 14 89 26 5 68 20 18 1 80 19 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . . Scrap Searched 11 | . . . . 9 . . 1 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 134 | . . . . . 129 . 3 . . . . 2 Melee . | . . . . . . . . . . . . . Projectile 12 | . . . . . 7 . 3 . . . . 2 AOE 122 | . . . . . 122 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Res DSF Acc Total 5261 | 85 76 167 132 1424 769 336 754 75 632 61 104 646 Wait 81 | . . . . 2 . 38 27 . . 7 . 7 Move 4813 | 67 65 165 124 1377 664 264 706 74 588 52 80 587 Hop 18 | . . . . . . . . . 3 . . 15 Pick Up 90 | 10 1 . 4 26 14 6 . . 8 . 14 7 Fast Attach 30 | 2 . . . . 3 8 3 1 11 . . 2 Attach 65 | 4 . 1 3 2 20 4 . . 8 2 5 16 Detach 12 | . . . . . 4 2 2 . 2 . . 2 Swap 12 | 2 2 1 . 4 1 1 . . 1 . . . Drop 50 | . . . 1 13 15 6 3 . 7 . 2 3 Fire 70 | . 8 . . . 34 6 13 . 3 . 1 5 Melee 14 | . . . . . 14 . . . . . . . Ram 4 | . . . . . . 1 . . 1 . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 162 | -10/Materials | Discovered new exit (range 14) 170 | -10/Materials | Discovered new exit (range 10) 198 | -10/Materials | Entered Subcaves 327 | -10/Subcaves | Discovered new exit (range 12) 331 | -10/Subcaves | Build established: Mutant 335 | -10/Subcaves | Core integrity fell below 50% 338 | -10/Subcaves | Entered Recycling 367 | -7/Recycling | Lost 3 parts (1p1n1w) 388 | -7/Recycling | Scanned before Scraplab entrance 409 | -7/Recycling | Entered Scraplab 423 | -7/Recycling | Discovered new exit (range 3) 464 | -7/Recycling | Entered Scraptown 503 | -7/Scraptown | Visited Spacefarers 550 | -7/Scraptown | Visited Assassins FH 703 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 882 | -7/Scraptown | Discovered new exit (range 13) 944 | -7/Scraptown | Visited SPCMW 963 | -7/Scraptown | Visited CR-KLE's Repair Center 971 | -7/Scraptown | CR-KLE repaired 5 parts 1029 | -7/Scraptown | Visited Bundlers 1118 | -7/Scraptown | Visited Shadow of the Wyrm 1144 | -7/Scraptown | Visited UFD Registry 1144 | -7/Scraptown | Registered with UFD as "Macemech" 1173 | -7/Scraptown | Visited Observation Area 1217 | -7/Scraptown | Visited Curators Association 1233 | -7/Scraptown | Visited Research Penetration Think Tank 1352 | -7/Scraptown | Visited Science Testing Area 1369 | -7/Scraptown | Visited Infowarlord's Domain 1380 | -7/Scraptown | Found Exp. Signal Interpreter 1403 | -7/Scraptown | Visited Junk Repository 1435 | -7/Scraptown | Visited Cartography Club 1459 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1480 | -7/Scraptown | Found DCF Scrap (30 items) 1548 | -7/Scraptown | Visited Derelict Rescue Squad 1585 | -7/Scraptown | Visited Science Guys 1842 | -7/Scraptown | Met Optimus 1842 | -7/Scraptown | Accepted into 0bPrime 1916 | -7/Scraptown | Discovered new exit (range 5) 1922 | -7/Scraptown | Entered Factory 1922 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 2143 | -5/Factory | Allied Derelicts emerged from ambush trap array 2235 | -5/Factory | Build established: Derelict-Gunner 2537 | -5/Factory | Cargo convoy interrupted 2537 | -5/Factory | Garrison activated, responded to threat 2638 | -5/Factory | Lost 13 parts (2p4n3u4w) 2759 | -5/Factory | Loaded intel: 8 recycling unit locations 2822 | -5/Factory | First assault squad dispatched 2902 | -5/Factory | Discovered new exit (range 5) 2908 | -5/Factory | Build established: Mutant 2912 | -5/Factory | Core integrity fell below 50% 2916 | -5/Factory | Entered another Factory area 2916 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3134 | -4/Factory | Discovered new exit (range 9) 3214 | -4/Factory | Entered Upper Caves 3231 | -4/Upper Caves | Encountered a Warlord checkpoint 3494 | -4/Upper Caves | Spotted B-86 Titan 3510 | -4/Upper Caves | Learned Research garrison access intel 3511 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 3533 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3548 | -4/Upper Caves | Discovered new exit (range 6) 3551 | -4/Upper Caves | Entered another Upper Caves area 3560 | -4/Upper Caves | Identified exit to Research 3589 | -4/Upper Caves | Encountered a Warlord checkpoint 3615 | -4/Upper Caves | Entered Research 3615 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3616 | -3/Research | Loaded intel: 2 garrison access locations 3646 | -3/Research | Lost 3 parts (3n) 3858 | -3/Research | Found Prototype Device 3859 | -3/Research | Identified Exp. EM Disruption Field 3868 | -3/Research | Lost 10 parts (1p6n2u1w) 3910 | -3/Research | Spotted B-86 Titan 3932 | -3/Research | Lost 3 parts (1u2w) 3957 | -3/Research | Discovered new exit (range 21) 3968 | -3/Research | Entered another Research area 3968 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 3998 | -2/Research | Identified exit to DSF 3998 | -2/Research | Entered DSF 4031 | -2/DSF | Additional patrols routed to DSF 4046 | -2/DSF | Discovered new exit (range 17) 4054 | -2/DSF | Entered Access 4054 | -1/Access | Evolved 2 slots: Propulsion x2 4073 | -1/Access | Lost 6 parts (3n1u2w) 4302 | -1/Access | Spotted B-99 Colossus 4355 | -1/Access | Lost 7 parts (2p3n1u1w) 4373 | -1/Access | Core integrity fell below 50% 4433 | -1/Access | Core integrity fell below 20% 4456 | -1/Access | System corruption reached 10% 4456 | -1/Access | Core destroyed Last Messages --------------- 04454_ P-80 Master resets S-43 Plague, system corruption cleaned. 04454_ Penetrated by Slug. 04454_ Slug penetrates Wall. 04454_ S-43 Plague destroyed. 04454_ Slammed into K-01 Serf. 04454_ K-01 Serf sends out distress signal. 04455_ System corrupted: Component data lost. 04455_ S-43 Plague destroyed. 04455_ Slammed into K-01 Serf. 04455_ Gamma Rifle broken. 04455_ Destabilizing: Short circuit. 04456_ Slug penetrates Sealed Heavy Doors. 04456_ Slug penetrates Wall. 04456_ Broken Gamma Rifle destroyed. 04456_ K-01 Serf collects debris. 04456_ R-10 Processor collects Corrupted Xenon Bombardment Thruster. 04456_ Slammed into K-01 Serf. 04456_ Destabilizing: Core damaged (-80). 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R % % s | | #????????????????# ??#####hgR########### | | #????????????????# ??????#hg #?????????# | | #????????????????# ?????# #?????????# !! | | #????????????????# ?????# g #?????????# !%] | | #????????????????# ????# % #?????????# =[* | | #????????????????? #???# #?????????# %= == | | #?????????????????? "#??# #?????????# * ""=%% | | #??????????????????? "#####"##########?# """ = | | #######??????????????## !#?# "T | | ## ???????????????# #?# """ | | ## ??????????????# [* """"""" #?# "" | | ## ############### !%= """Y""" ### | | # ] + % / = + ! | | # # ############# ### | | # # #???????????###+##""########?###+#####+ | | # ?# #?????????????# #? ????????????? | | ######?# #?????????????# #? ?????????# | | ######## #?????????????# #?""" ? ??????# | | #?????????????###?"R ?? ""????# | | ########## #?????????????????""" ??? "????# | | """" # ##### #""" ????"???# | | ""R"" + / # ???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 225 Resistance: KI 25 Evasion (%) 63 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Cya! Denied? Quick And Dirty Universal Adapter Challenges ------------ None Game ------ Seed PersonalNullAutocannon Manual? 0 Play Time 00:58:00 Cumulative 37.9 hours Start 2025.07.23 @ 16:47:52 End 2025.07.23 @ 17:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77ff0104-e008-4596-97ac-be0a6c7e3447