Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.01 @ 12:54:42 Player: Murdock2099 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (860) 860 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2620 Bonus ------- None Cogmind --------- Core Integrity 516/550 Matter 300/300 Energy 244/250 System Corruption 0% Temperature Warm (193) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Core Shielding Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (15) --- Wheel Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Core Shielding Hardened Medium Armor Plating System Shield > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Wheel Wheel [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Core Shielding Storage Medium Matter Pod Hackware System Shield Protection Core Shielding Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 23 | 5 4 12 2 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads . | . . . . Leg 5 | 2 . 3 . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 1 2 Device . | . . . . Storage 2 | . 1 . 1 Processor . | . . . . Hackware 1 | . . 1 . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun 6 | 1 1 4 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 8 2 Power 2 | . . 1 1 Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 4 | . . 3 1 Highest Loss Streak 5 | . . 5 1 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 84 80 87 Engine 13 | . 14 14 9 Leg 25 | . 28 21 27 Storage 5 | . 8 2 9 Hackware 5 | . . 7 9 Protection 10 | . 5 11 15 Energy Gun 17 | . 13 19 17 Ballistic Gun 4 | . 14 1 . Naked Turns . | . . . . Heaviest Build 40 | 7 12 15 40 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 5 15 Average Capacity 7 | 5 5 5 15 Most Carried 5 | 4 5 5 3 Average Carried 3 | 2 4 2 2 Final Capacity 15 | 5 5 5 15 Final Carried 5 | 3 5 3 2 Class Distribution -------------------- 50% | Hacker-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 513 | 271 109 122 11 Remotely . | . . . . Salvage Created 1110 | 75 178 586 271 Parts 57 | 9 12 26 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 24 | 1 5 14 4 Guns 20 | 1 5 11 3 AOE 2 | . . 2 . Classes Destroyed 9 | 2 2 3 2 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 2 | 2 . . . Watcher 4 | . . 3 1 Swarmer 7 | . 3 4 . Grunt 11 | 1 2 6 2 Duelist 2 | . . 2 . Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 7 | 3 4 7 2 Combat Bots Only 6 | 1 3 6 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1169 | 17 237 514 401 Core 169 | 9 33 93 34 Absorbed by Shields . | . . . . Redirected to Shielding 23 | . . 15 8 Regen/Repaired (Parts) 8 | . 8 . . Core Remaining (%) 85 | 96 83 76 . Volleys Fired 100 | 7 19 48 26 Largest 2 | 2 2 2 2 Hottest 95 | 70 70 95 90 Shots Fired 171 | 14 38 78 41 Gun 171 | 14 38 78 41 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 37 | 7 19 11 . Thermal 67 | 7 19 41 . Explosive . | . . . . Electromagnetic 67 | . . 26 41 Robot Hit Streak 18 | 9 9 16 18 Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 122 | 10 19 64 29 Core Hits 58 | 4 10 27 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 5 . Burn 6 | . 1 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2094 | 121 268 1043 662 Guns 1787 | 121 268 851 547 Cannons . | . . . . Explosions 288 | . . 175 113 Melee . | . . . . Ramming 19 | . . 17 2 Kinetic 310 | 46 156 108 . Thermal 869 | 75 112 569 113 Explosive . | . . . . Electromagnetic 896 | . . 349 547 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 31 | . . . 31 Projectiles . | . . . . Explosions 31 | . . . 31 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . . 39 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 8 | . . 7 1 Kicked 8 | . . 7 1 Crushed . | . . . . Highest Temperature 272 | 45 156 272 193 Average Temperature 62 | 22 50 73 66 Received Heat Transfer 489 | 12 84 204 189 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . 1 5 . Heat Transferred 2583 | 222 407 1804 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 3 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 356 | 30 171 356 293 Initial 84 | . 16 . 84 Average 125 | 7 65 162 173 Maximum Alert Level 1 | . . 1 1 Low Security (%) 78 | 100 100 56 85 Level 1 21 | . . 43 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | 1 9 20 12 Peak Tracking Total 6 | 1 3 5 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 4 9 9 Successful 17 | . 3 9 5 Failed 5 | . 1 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 2 7 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 11 | . . 2 9 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 7 . Record 4 | . . 4 . Alert Level 1 | . . 1 . Maintenance Status 1 | . . 1 . Transport Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 7 | . . 2 5 Recycle Component 1 | . . 1 . Process 1 | . . . 1 Report Inventory 2 | . . 1 1 Retrieve Matter 1 | . . . 1 Retrieve Components 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . . 1 . Recycled Matter 4 | . . . 4 Retrieved Matter 4 | . . . 4 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1745 | 122 518 708 397 Spaces Moved 1083 | 91 341 452 199 Core 71 | 29 . 42 . Treads . | . . . . Legs 968 | 62 341 366 199 Wheels 44 | . . 44 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 120 Average Speed 125 | 97 120 117 163 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 8 45 50 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . . 6 13 Melee . | . . . . Projectile . | . . . . AOE 19 | . . 6 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1302 | 110 412 551 229 Wait 54 | . 42 12 . Move 1080 | 90 340 451 199 Hop . | . . . . Pick Up 30 | 8 6 15 1 Fast Attach . | . . . . Attach 22 | 5 3 12 2 Detach . | . . . . Swap 1 | . 1 . . Drop 7 | . 1 6 . Fire 100 | 7 19 48 26 Melee . | . . . . Ram . | . . . . Kick 8 | . . 7 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 82 | -11/Junkyard | Discovered new exit (range 8) 123 | -11/Junkyard | Entered Materials 277 | -10/Materials | Repaired Med. Laser 306 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 10) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 748 | -9/Materials | Lost 5 parts (1p2n2w) 1010 | -9/Materials | Discovered new exit (range 16) 1175 | -9/Materials | Build established: Hacker-Mutant 1325 | -9/Materials | Discovered new exit (range 16) 1349 | -9/Materials | Entered another Materials area 1349 | -8/Materials | Evolved 2 slots: Utility x2 1703 | -8/Materials | Discovered new exit (range 13) 1746 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Lgt. Nuclear Core. U-05 Engineer builds a Wall. G-50 Soldier misfires. K-01 Serf collects debris. G-50 Soldier IFF system glitched. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-06 Scavenger collects Visual Processing Unit. G-50 Soldier IFF system glitched. U-05 Engineer lays Concrete. 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