Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 21:03:56 Player: jumpy Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (54) 270 Value Destroyed (1790) 1790 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3187) 3187 TOTAL SCORE: 13627 Bonus ------- Follower Combat Kills 287 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -100 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 34/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Particle Reactor Centrium Wheel Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite Advanced Reaction Control System Improved System Guard > --- WEAPON ----------- Gamma Rifle Dispersion Rifle Railgun > --- INVENTORY -------- Micro Antimatter Reactor Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Improved Sensor Array [Rating: 115] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . . 4 2 2 2 . . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . 2 . 1 1 . . 1 . . . . 1 . 1 1 Utility 9 | . . . . 2 2 1 . . . 1 . . . . 1 . 1 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 98 | 8 2 . 5 15 3 10 9 4 . 3 3 1 . 2 9 5 13 6 Power 13 | 1 . . 1 2 . 2 1 . . . . . . . 1 2 2 1 Engine 6 | 1 . . 1 2 . 2 . . . . . . . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . 1 1 2 1 Propulsion 29 | 2 1 . 1 3 . . 2 2 . 1 1 . . . 6 3 5 2 Treads . | . . . . . . . . . . . . . . . . . . . Leg 7 | 2 1 . 1 3 . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . . . Hover 9 | . . . . . . . . . . 1 1 . . . 5 2 . . Flight 11 | . . . . . . . . 2 . . . . . . 1 1 5 2 Utility 30 | 2 1 . . 3 3 6 2 1 . 2 2 1 . 1 . . 5 1 Device 14 | 1 . . . 1 2 2 2 1 . 2 . 1 . 1 . . . 1 Storage 4 | 1 1 . . . . 1 . . . . . . . . . . 1 . Processor 5 | . . . . . 1 1 . . . . 1 . . . . . 2 . Hackware 3 | . . . . . . . . . . . 1 . . . . . 2 . Protection 4 | . . . . 2 . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 26 | 3 . . 3 7 . 2 4 1 . . . . . 1 2 . 1 2 Energy Gun 10 | 3 . . . 1 . 1 . 1 . . . . . 1 1 . 1 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 12 | . . . 1 6 . 1 3 . . . . . . . 1 . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 3 . . . . . . . . . . . 2 2 . Parts Lost 44 | . . . 2 1 . 5 4 7 . . . . . 2 1 6 1 15 Power 4 | . . . 1 . . . 1 . . . . . . . . 1 . 1 Propulsion 19 | . . . 1 . . 2 2 4 . . . . . . . 1 1 8 Utility 14 | . . . . . . 3 1 2 . . . . . 2 . 2 . 4 Weapon 7 | . . . . 1 . . . 1 . . . . . . 1 2 . 2 Highest Loss Streak 15 | . . . 1 1 . 2 3 3 . . . . . 1 1 3 1 15 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . Average Backups 9 | 3 7 9 12 12 13 13 12 9 4 4 5 5 5 4 4 3 1 3 Power 1 | . 1 1 . . . 2 2 2 1 1 2 2 2 2 1 . 1 2 Propulsion 2 | 1 2 3 3 3 4 2 3 1 . . . . . . 1 1 . . Utility 2 | . 2 3 3 3 2 1 1 2 2 2 3 3 3 2 1 1 . . Weapon 3 | . 1 2 4 5 7 7 5 3 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . . . 4 . 1 1 4 . 2 . 1 . . 1 . . 2 Power 4 | . . . . . . . . 2 . 1 . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 Utility 3 | . . . . . . . 1 . . . . 1 . . 1 . . . Weapon 8 | . . . . 4 . 1 . 2 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 99 98 97 96 87 64 47 52 66 73 73 67 69 67 64 55 Engine 6 | . 14 14 14 9 7 6 3 . . . . . . . . . . . Core 1 | . . . . . . . 1 5 5 5 5 5 5 5 1 . . . Leg 18 | . 28 28 27 35 30 32 21 3 . . . . . . . . . . Hover 2 | . . . . . . . . . . 3 7 10 10 10 14 21 4 . Flight 4 | . . . . . . . . 4 11 10 10 10 10 10 11 8 22 18 Device 14 | . 14 14 14 17 20 14 10 10 11 17 21 21 21 15 14 11 8 8 Storage 7 | . 14 14 14 9 7 10 11 7 . . . . . . . . . . Processor 7 | . . . . . 7 8 11 11 11 10 12 15 15 15 14 14 15 15 Hackware 1 | . . . . . . . . . . . 3 5 5 3 . . 5 6 Protection 2 | . . . . 8 7 8 5 2 . . . . . . . . . . Energy Gun 7 | . 28 28 8 2 . 3 . 1 5 5 5 5 5 5 4 3 3 3 Ballistic Gun 5 | . . . 1 14 15 8 16 9 . . . . . . 2 3 . . Ballistic Cannon 1 | . . . 10 . . . . . . . . . . . . . . . Launcher 1 | . . . 7 . . . . . . . . . . . . . . . Peak Build Rating 115 | 7 8 8 9 28 34 45 51 61 46 66 84 86 86 90 115 114 102 106 Average Rating 43 | 5 7 8 8 23 32 42 48 47 46 60 77 84 86 82 103 101 88 82 On Entrance 49 | . 7 8 8 9 28 34 43 50 46 46 66 84 86 86 81 107 66 91 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 12 27 27 30 46 50 60 57 52 18 25 25 25 25 27 33 27 30 33 Greatest Support 98 | 20 20 20 20 45 45 55 45 26 26 26 26 26 26 26 60 98 59 56 Greatest Overweight (x) 14 | . 1 1 2 1 1 1 2 14 . . . . . 1 2 3 . 4 Average Overweight (x) . | . . 1 1 . 1 . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 10 15 15 15 15 15 15 11 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 9 10 14 15 14 15 15 14 5 5 5 5 5 5 5 5 2 4 Average Carried 9 | 3 7 9 12 12 13 13 14 10 5 4 5 4 5 4 4 3 1 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 9 10 13 15 13 14 14 5 5 5 5 5 5 4 5 1 2 3 Class Distribution -------------------- 38% | Mutant 17% | Scout 13% | Scavenger-Mutant 10% | Scavenger-Skirmisher 7% | Scavenger-Scout 5% | Derelict-Scout 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scout | -5/Upper Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Derelict-Scout | -4/Warlord Derelict-Scout | -3/Proximity Caves Scout | -3/Research Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 2499 | 276 24 . 192 467 68 275 164 183 . . 102 109 . 120 125 20 323 51 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2399 | 132 102 56 83 636 123 364 105 101 . . . . . 69 427 112 89 . Parts 130 | 10 5 6 8 40 4 22 6 4 . . . . . 2 9 11 3 . Haulers Intercepted 6 | . 1 . . 3 . . . . . . . . . . 1 . 1 . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . 6 . . . . 4 . . . . . 1 . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 33 | . 1 1 3 12 1 6 4 3 . . . . . 1 . 1 . . Guns 29 | . 1 1 . 11 1 6 4 3 . . . . . 1 . 1 . . Cannons 1 | . . . . 1 . . . . . . . . . . . . . . AOE 3 | . . . 3 . . . . . . . . . . . . . . . Classes Destroyed 14 | 2 2 2 2 1 1 2 . . . . . . . . . 2 . . Worker 4 | . . 2 . . . . . . . . . . . . . 2 . . Builder 1 | . . . . . . . . . . . . . . . . 1 . . Tunneler 5 | 3 . . . 2 . . . . . . . . . . . . . . Hauler 6 | . 1 . . 3 . . . . . . . . . . 1 . 1 . Recycler 4 | 1 . . . . 1 . . . . . . . . . 2 . . . Swarmer 4 | . . 1 . 1 . . 2 . . . . . . . . . . . Grunt 11 | . 1 . . 10 . . . . . . . . . . . . . . Brawler 2 | . . . . . . 1 . 1 . . . . . . . . . . Sentry 5 | . . . . . 1 4 . . . . . . . . . . . . Hunter 3 | . . . . 1 . . . 2 . . . . . . . . . . Programmer 4 | . . . . . . 1 2 . . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 . . Subdweller 3 | . . . 3 . . . . . . . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 4 | 3 1 1 2 4 2 1 2 2 . . . . . 1 2 3 1 . Combat Bots Only 3 | . 1 1 2 3 1 1 2 2 . . . . . 1 . 1 . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 675 | . 3 . 13 61 39 133 16 54 . . 18 10 . 30 22 97 15 164 Missed 274 | . . . 2 17 19 50 1 13 . . 14 5 . 17 8 46 10 72 Hits 401 | . 3 . 11 44 20 83 15 41 . . 4 5 . 13 14 51 5 92 Melee 45 | . . . . . . 2 . 2 . . . . . . . 13 . 28 Projectile 356 | . 3 . 11 44 20 81 15 39 . . 4 5 . 13 14 38 5 64 AOE 3 | . . . . . . . . . . . . . . . . . . 3 Critical Strikes 23 | . . . . . . . 1 2 . . . . . 2 . 4 . 14 Damage Taken 8300 | . 34 . 324 710 135 731 280 704 . . 62 102 . 338 402 1814 115 2549 Core 2864 | . . . 90 106 11 74 . 63 . . 11 21 . 109 198 566 . 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 112 | . . . . . . . . . . . . . 53 . . . 59 . Core Remaining (%) 83 | 100 . . 64 80 98 91 . . 93 . . . . 87 . 41 100 . Volleys Fired 222 | 11 9 3 35 45 6 27 10 17 . . . 3 . 8 11 28 4 5 Largest 3 | 2 2 2 2 2 2 2 3 3 . . . 1 . 1 2 1 1 1 Hottest 110 | 90 90 90 90 80 56 110 98 84 . . . 69 . 69 110 35 65 65 Shots Fired 377 | 22 18 6 38 88 12 54 29 48 . . . 3 . 8 14 28 4 5 Gun 337 | 22 18 6 6 83 12 54 28 48 . . . 3 . 8 14 28 4 3 Cannon 32 | . . . 24 5 . . 1 . . . . . . . . . . 2 Launcher 8 | . . . 8 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 265 | . . . 24 77 12 43 28 48 . . . . . . 3 28 . 2 Thermal 93 | 22 18 6 6 11 . 11 1 . . . . 3 . 8 . . 4 3 Explosive 8 | . . . 8 . . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . 11 . . . Robot Hit Streak 12 | 3 5 4 4 9 9 8 6 4 . . . 2 . 7 12 6 8 1 Robot Miss Streak 11 | 3 2 1 1 8 3 4 6 11 . . . 1 . 1 2 3 1 1 Penetration Max 2 | . . . . . 1 1 . . . . . . . . . 2 . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 254 | 10 13 3 6 63 11 37 25 42 . . . 2 . 7 11 19 3 2 Core Hits 191 | 5 4 3 13 52 9 18 23 44 . . . . . 3 6 8 2 1 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . Critical Strikes 3 | . . . . 1 . 1 . . . . . . . 1 . . . . Burn 1 | . . . . . . . . . . . . . . 1 . . . . Destroy 2 | . . . . 1 . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5516 | 129 150 35 509 1153 268 846 388 530 . . . 45 . 160 306 829 91 77 Guns 4916 | 129 150 35 34 1083 268 844 388 530 . . . 45 . 160 306 823 91 30 Cannons 105 | . . . . 70 . . . . . . . . . . . . . 35 Explosions 475 | . . . 475 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 20 | . . . . . . 2 . . . . . . . . . 6 . 12 Kinetic 3777 | . . . . 1031 268 657 388 530 . . . . . . 45 823 . 35 Thermal 983 | 129 150 35 34 122 . 187 . . . . . 45 . 160 . . 91 30 Explosive 475 | . . . 475 . . . . . . . . . . . . . . . Electromagnetic 261 | . . . . . . . . . . . . . . . 261 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 5 2 10 10 . . . . . . . . 6 Average Corruption 5 | . . . . . . 5 1 5 10 . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . 12 1 13 4 . . . . . . . . . Message Errors 4 | . . . . . . 2 . 2 . . . . . . . . . . Matter Fused 7 | . . . . . . 2 . 4 1 . . . . . . . . . Heat Flow Errors 5 | . . . . . . 2 . 1 2 . . . . . . . . . Energy Discharges 4 | . . . . . . 2 . 1 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . 2 . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . . 1 . 1 . . . . . . . . . . Misdirections 3 | . . . . . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 29 | . . . 29 . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 29 | . . . 29 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . 1 . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 1 . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . 36 . . . . . . . . . . . . 2 . 6 Shots 1 | . . . 1 . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . 2 . 1 Targets Rammed 4 | . . . . . . 1 . . . . . . . . . 2 . 1 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 233 | 102 180 30 . 96 15 233 68 148 212 . . 18 . 48 45 5 66 22 Average Temperature 37 | 39 81 18 . 22 7 47 25 34 124 . . 10 . 25 20 5 30 6 Received Heat Transfer 705 | . 18 . 12 198 30 192 . 81 . . . . . . 18 48 . 108 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . . . . . . . 3 . . . . Heat Transferred 2219 | 371 409 87 87 310 . 400 . . . . . 74 . 333 . . 111 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 . . 100 . . . . 100 100 100 86 Level 1 . | . . . . . . . . . . . . . . . . . . 13 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 225 | 15 30 91 . 187 49 81 62 . . . . . . . 46 60 60 225 Initial 49 | . . 3 . . 49 2 15 . . . . . . . . 20 5 36 Average 26 | 2 2 10 . 93 18 32 8 . . . . . . . 7 8 2 51 Influence Increases 1932 | 20 37 103 . 526 36 298 120 140 . . 30 . . 45 93 114 82 288 Destroy 0b10 Robot/C 780 | . 20 60 . 360 20 140 80 60 . . . . . 20 . 20 . . Destroy 0b10 Robot/NC 110 | 20 5 10 . 35 5 . . . . . . . . . 15 15 5 . Destroy Leader 232 | . 12 10 . 76 10 70 20 20 . . . . . 10 2 . 2 . Allied During Kill 95 | . . 23 . 48 . 24 . . . . . . . . . . . . Successful Hack 44 | . . . . 7 . 16 5 . . . . . . . 16 . . . Disable Machine 30 | . . . . . . 15 15 . . . . . . . . . . . Destroy Structure 11 | . . . . . 1 3 . . . . . . . . . 4 . 3 Partial Spotted 45 | . . . . . . . . . . . . . . . 15 30 . . Lose Combat Pursuer 585 | . . . . . . 30 . 60 . . 30 . . 15 45 45 75 285 Influence Decreases 1754 | 20 27 58 55 416 140 272 115 177 . . 30 . . 45 57 140 32 170 Entered New Map 178 | . . 7 29 . 61 4 17 15 . . . . . . . 16 5 24 Time Decay 1306 | 20 27 51 10 366 79 238 84 142 . . 30 . . 45 47 74 27 66 Lost Part 204 | . . . . 10 . 30 14 20 . . . . . . . 50 . 80 Lost Ally 66 | . . . 16 40 . . . . . . . . . . 10 . . . Squads Dispatched 17 | . 2 . . 2 . 1 3 . . . . . . . 3 2 1 3 Investigation 2 | . 2 . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . 1 1 . . . . . . . 1 1 . 1 Reinforcement 8 | . . . . 2 . . . . . . . . . . 2 1 1 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 19 | . . . . 6 1 1 . . . . . . . . 1 2 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 154 | . 1 1 6 26 5 12 4 7 . . 4 1 . 7 18 20 9 33 Peak Tracking Total 27 | . 1 . 2 4 4 3 2 3 . . 5 1 . 5 12 15 8 27 Tactical Retreats 15 | . . . . . . 1 . 2 . . 3 1 . 1 2 1 2 2 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 6 | . 1 . 1 . . . . . . 1 . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 2 | . . . . . . 1 1 . . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 12 | . 1 . . 1 . 2 1 1 . 1 . . 3 . 1 1 . . Terminals 5 | . 1 . . 1 . . 1 . . . . . . . 1 1 . . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 20 | . 2 . . 2 . 2 1 1 . 3 . . 7 . 1 1 . . Successful 13 | . . . . 1 . 1 1 1 . 1 . . 7 . 1 . . . Failed 7 | . 2 . . 1 . 1 . . . 2 . . . . . 1 . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . 2 . 1 . . . . . . . . 1 1 . . Terminals 7 | . 2 . . 2 . . 1 . . . . . . . 1 1 . . Fabricators 4 | . . . . . . 1 . . . 3 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . . 1 . . 1 1 . . . . 7 . . . . . Record 2 | . . . . . . . . . . . . . 2 . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . . Build 2 | . . . . . . 1 . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . 1 . 1 . . . 1 . . . . 1 . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . 76 . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . 15 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Total Allies 9 | . . 5 . . . 3 . . . . . . . . 1 . . . Largest Group 5 | . . 5 5 2 . 3 3 . . . . . . . 1 . . . Highest-Rated Group 87 | . . 82 82 47 . 87 87 . . . . . . . 26 . . . Highest-Rated Ally 31 | . . 31 31 31 . 29 29 . . . . . . . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 107 | . . 2 18 67 . 12 8 . . . . . . . . . . . Total Damage 1309 | . . 39 235 753 . 187 95 . . . . . . . . . . . Kills 15 | . . 2 4 8 . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 7618 | 34 247 939 1087 910 222 632 749 416 99 171 187 79 306 143 259 336 574 228 Optics 4382 | . . . . . 222 632 749 416 99 171 187 79 306 143 259 336 574 209 Sensors 3464 | . . . . . . 221 674 416 99 171 187 79 306 143 259 178 574 157 Terrain 1944 | . . . . 899 222 632 191 . . . . . . . . . . . Seismic 3542 | 34 247 939 1087 910 222 103 . . . . . . . . . . . . Machine Analysis 609 | . . . . . . . . . . . . . . . . . 381 228 ECM 36 | . . . . . . . . 1 . . 20 14 . 1 . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 1 . . . . 1 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 7702 | 118 247 939 1087 910 222 632 749 416 99 171 187 79 306 143 259 336 574 228 Spaces Moved 7321 | 52 150 486 518 492 96 318 396 502 130 310 408 189 825 269 417 359 744 660 Core 36 | 5 . . . . . . . 2 . . . . . . . . . 29 Treads . | . . . . . . . . . . . . . . . . . . . Legs 2414 | 47 150 486 518 492 96 318 307 . . . . . . . . . . . Wheels 195 | . . . . . . . 89 106 . . . . . . . . . . Hover 148 | . . . . . . . . . . . . . . . 49 99 . . Flight 4528 | . . . . . . . . 394 130 310 408 189 825 269 368 260 744 631 Fastest Speed 22 | 50 120 190 190 120 190 120 110 37 37 37 37 37 37 37 34 34 22 25 Average Speed 83 | 113 136 190 192 144 190 137 172 62 37 37 37 37 37 37 48 49 29 27 Slowest Speed 750 | 120 190 190 260 190 190 190 190 750 37 37 37 37 37 117 200 280 39 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . 1 . 2 1 . . . 9 10 11 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 25 98 33 34 5 10 10 56 16 6 59 34 90 42 13 65 28 15 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 13 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . 2 . . 2 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 54 | . . . 46 . . 5 . . . . . . . . . 2 . 1 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . 5 . . . . . . . . . 2 . 1 AOE 46 | . . . 46 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Acc Total 8527 | 85 174 496 568 600 124 454 450 581 180 363 440 195 825 302 452 477 1078 683 Wait 789 | 9 10 7 6 23 19 87 19 49 51 43 31 . 1 22 8 66 322 16 Move 7220 | 51 149 485 517 491 95 318 395 499 129 305 405 188 824 268 399 340 728 634 Hop 36 | . . . . . . . . 1 . 2 1 . . . 7 8 4 13 Pick Up 54 | 6 3 1 5 9 . 5 8 2 . 4 . 1 . . 6 1 1 2 Fast Attach 56 | 6 . . . 2 1 4 2 . . 5 3 . . 1 7 3 12 10 Attach 33 | 1 . . 2 5 2 4 6 4 . . . . . 1 1 5 1 1 Detach 2 | . . . . . . . 1 . . . . . . . . 1 . . Swap 33 | 1 2 . 3 14 . 4 2 . . . . 1 . . 3 2 1 . Drop 65 | . 1 . . 11 1 5 7 9 . 4 . 2 . 2 9 8 5 1 Fire 222 | 11 9 3 35 45 6 27 10 17 . . . 3 . 8 11 28 4 5 Melee . | . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . 2 . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . 1 13 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 418 | -10/Mines | Discovered new exit (range 10) 461 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 681 | -10/Mines | Learned Materials interactive machine intel 721 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 931 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 956 | -10/Mines | Discovered new exit (range 8) 1277 | -10/Mines | Discovered new exit (range 12) 1305 | -10/Mines | Entered Subcaves 1305 | -10/Subcaves | Accompanied by 5 allies 1310 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1499 | -10/Subcaves | Learned location of 1 exit from Materials 1567 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1876 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1902 | -10/Subcaves | Discovered new exit (range 5) 1930 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2392 | -10/Subcaves | Entered Materials 2392 | -8/Materials | Accompanied by 2 allies 2392 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2393 | -8/Materials | Identified exit to Factory 2394 | -8/Materials | Loaded intel: 19 interactive machine locations 2756 | -8/Materials | Found Prototype Launcher 2782 | -8/Materials | Build established: Scavenger-Mutant 3142 | -8/Materials | Build established: Mutant 3239 | -8/Materials | Discovered exit to Factory (range 11) 3302 | -8/Materials | Entered Factory 3302 | -7/Factory | Evolved 2 slots: Utility x2 3426 | -7/Factory | Discovered new exit (range 18) 3524 | -7/Factory | Entered another Factory area 3524 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3583 | -6/Factory | Build established: Scavenger-Mutant 3862 | -6/Factory | Fabricated G-50 Soldier (x3) 4128 | -6/Factory | Discovered new exit (range 5) 4144 | -6/Factory | Identified exit to Factory 4156 | -6/Factory | Entered another Factory area 4156 | -5/Factory | Accompanied by 3 allies 4156 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4238 | -5/Factory | Build established: Scavenger-Skirmisher 4364 | -5/Factory | Identified exit to DSF 4570 | -5/Factory | Lost 3 allies 4742 | -5/Factory | Garrison activated, responded to threat 4812 | -5/Factory | Lost 3 parts (2n1u) 4884 | -5/Factory | Discovered new exit (range 15) 4899 | -5/Factory | Identified exit to Upper Caves 4905 | -5/Factory | Entered Upper Caves 5051 | -5/Upper Caves | Lost 3 parts (3n) 5115 | -5/Upper Caves | System corruption reached 10% 5145 | -5/Upper Caves | Lost 3 parts (1n1u1w) 5273 | -5/Upper Caves | Learned 8 Factory zone layouts 5318 | -5/Upper Caves | Discovered new exit (range 8) 5321 | -5/Upper Caves | Identified exit to Upper Caves 5321 | -5/Upper Caves | Entered another Upper Caves area 5327 | -5/Upper Caves | Discovered new exit (range 13) 5343 | -5/Upper Caves | Identified exit to Factory 5420 | -5/Upper Caves | Entered Factory 5420 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5471 | -4/Factory | Discovered new exit (range 5) 5472 | -4/Factory | Identified exit to Upper Caves 5483 | -4/Factory | Build established: Scout 5573 | -4/Factory | Fabricated Mic. Antimatter Reactor (x2) 5591 | -4/Factory | Entered Upper Caves 5770 | -4/Upper Caves | Encountered a Warlord checkpoint 5775 | -4/Upper Caves | Discovered new exit (range 7) 5776 | -4/Upper Caves | Identified exit to Upper Caves 5778 | -4/Upper Caves | Entered another Upper Caves area 5786 | -4/Upper Caves | Learned 12 Research zone layouts 5847 | -4/Upper Caves | Discovered new exit (range 12) 5851 | -4/Upper Caves | Learned location of Testing (-3) 5856 | -4/Upper Caves | Identified exit to Warlord 5857 | -4/Upper Caves | Entered Warlord 6026 | -4/Warlord | Visited the Vortex Lab 6034 | -4/Warlord | Warlord's base attacked by MAIN.C 6106 | -4/Warlord | Met Warlord 6128 | -4/Warlord | Build established: Derelict-Scout 6159 | -4/Warlord | Discovered new exit (range 14) 6163 | -4/Warlord | Identified exit to Proximity Caves 6163 | -4/Warlord | Entered Proximity Caves 6187 | -3/Proximity Caves | Spotted B-86 Titan 6300 | -3/Proximity Caves | Discovered new exit (range 16) 6305 | -3/Proximity Caves | Identified exit to Research 6306 | -3/Proximity Caves | Entered Research 6306 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6307 | -3/Research | Identified exit to Research 6307 | -3/Research | Identified exit to Testing 6508 | -3/Research | Spotted B-86 Titan 6565 | -3/Research | Entered Testing 6733 | -3/Testing | Spotted Striker 6793 | -3/Testing | Destroyed Striker 6876 | -3/Testing | Core integrity fell below 50% 6897 | -3/Testing | Spotted Alpha 7 6898 | -3/Testing | Discovered exit to Research (range 10) 6901 | -3/Testing | Entered Research 6901 | -2/Research | Warlord forces began assault on 0b10 6901 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6906 | -2/Research | Found Prototype Processor 6906 | -2/Research | Identified Exp. Core Analyzer 6924 | -2/Research | Lost 3 parts (1n1u1w) 6993 | -2/Research | Met up with Warlord 7011 | -2/Research | Research machine network offline 7158 | -2/Research | Spotted B-90 Cyclops 7349 | -2/Research | Borebot progress halted 7377 | -2/Research | Build established: Scavenger-Scout 7470 | -2/Research | Discovered new exit (range 18) 7474 | -2/Research | Identified exit to Access 7475 | -2/Research | Entered Access 7475 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7683 | -1/Access | Core integrity fell below 50% 7692 | -1/Access | Core integrity fell below 20% 7703 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 07689_ R-10 Processor collects Imp. Melee Analysis Suite. 07689_ U-05 Engineer builds a Wall. 07689_ Penetrated by Slug. 07690_ Acquired 21 matter. 07691_ K-01 Serf collects debris. 07691_ Adv. Surge Thruster severed. 07691_ Acquired Adv. Surge Thruster. 07691_ Penetrated by Slug. 07692_ Adv. Surge Thruster destroyed. 07692_ Penetrated by Slug. 07696_ Acquired Enh. Quantum Rifle. 07697_ Slug penetrates Wall. 07697_ Enh. Quantum Rifle severed. 07697_ Slug penetrates Wall. 07698_ Acquired Enh. Quantum Rifle. 07700_ Slug penetrates Wall. 07703_ Wall collapses. 07703_ Penetrated by Slug. 07703_ Enh. Quantum Rifle destroyed. 07703_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????# #????# *%## | | ?????## #????# =# | | ?????# #????# # | | ###### #????# # | | #????# # | | #????# # | | # #????# # | | # #????# ## | | #################### #? | | #? | | #? | | hh #? | | h #? | | #? | | = #? | | ! #? | | !] #? | | * % % ## | | k % ! | | ] | | ###########+"######## | | #???## ? ! ?????? | | #######+######+##########;## #????? ???? | | ??# # " # # #????# #??? | | ??# # """ # /u#????# #??? | | ??# " + """ # @c# #????# #??? | | ??# """ # " # # #????# #??? | | ??# """ # #**[ # #????# #??? | | ??# " # #**[ # #????#############??? | | ??# # #** # #???????????????????? | | ??#= # ###### #???????????????????? | | ??##########################/######??????????????? | | ????????????? ## #??????????"???? | | ????????????? ## #????????""""??? | | ???????????"" ## #???????"""""??? | | ???????#???"" ""## #????????"""""?? | | ???????# """" ""##""""" #????????""""??? | | #####??# """" ""##""""" #?????????"????? | | #??# """" G##""""" #??????????????? | | #??# """" ""##""""" #??????????????? | | #??# """" ""##""""" #??????????????? | | #??# "" ""## #???????????#### | | #??# ## #???????????# | | #??# ## #???????????# | | ##########+#############+###########??????# | | ^ #??????# | | ^ ######## | | ^ | | ######## | | #??????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Corruption Containment 12 Armor Coverage 375 Weapon Cycling 20 Evasion (%) 75 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Mic. Antimatter Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Challenges ------------ None Game ------ Seed TeslaFocalPod Manual? 0 Play Time 01:00:14 Cumulative 95.3 hours Start 2025.05.15 @ 19:59:39 End 2025.05.15 @ 21:03:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 239 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fad603c9-2964-40d7-9f19-eeac6722cd8a