Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:32:52 Player: Miwa Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (99) 495 Value Destroyed (5546) 5546 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4349) 4349 TOTAL SCORE: 19870 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 587 Entered Garrisons 800 Used RIF Installer 1500 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 916/1450 Matter 184/300 Energy 71/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Hacking Suite Hacking Suite Hacking Suite Relay Coupler [Brawler] (7) System Guard Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Advanced Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Advanced System Shield Relay Coupler [Brawler] Relay Coupler [Duelist] System Guard Improved Corruption Screen > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Datajack Improved Remote Datajack [Rating: 128] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Hover Unit Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Weapon Longsword +1 Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Slots Evolved 16 | . . . . . 4 . . 2 . 2 . . . . . . 2 . 2 . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . Utility 12 | . . . . . 3 . . 2 . 1 . . . . . . 2 . 1 . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 182 | 7 10 1 1 6 5 7 17 4 2 3 1 1 11 10 6 . 2 7 13 6 14 7 29 5 5 2 Power 17 | 1 1 . . 2 . 2 1 . 1 . . . 1 . 2 . . 1 2 1 . 1 . . 1 . Engine 10 | 1 1 . . 2 . 1 . . . . . . 1 . 2 . . 1 1 . . . . . . . Core 5 | . . . . . . 1 1 . 1 . . . . . . . . . 1 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 59 | 2 4 . . 2 2 3 6 1 . 1 . . . 9 . . . 4 5 4 3 1 10 . 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . . . . . . . . . . 3 2 1 2 . . . Wheel 7 | 2 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . 1 . . 5 1 . 1 . . . 5 . . . 4 5 1 1 . . . . . Flight 20 | . . . . . 2 3 1 . . . . . . 4 . . . . . . . . 8 . 1 1 Utility 61 | 1 3 . . 1 3 2 7 3 1 2 . 1 6 . 2 . 2 1 3 . 6 5 9 2 1 . Device 12 | . . . . . 1 . 3 . 1 . . . 1 . . . . . 1 . 2 2 1 . . . Storage 10 | 1 2 . . 1 2 . 2 . . . . . . . . . . . 2 . . . . . . . Processor 14 | . 1 . . . . . . 2 . 2 . . . . . . . 1 . . 2 3 2 1 . . Hackware 25 | . . . . . . 2 2 1 . . . 1 5 . 2 . 2 . . . 2 . 6 1 1 . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 3 2 1 1 1 . . 3 . . . 1 . 4 1 2 . . 1 3 1 5 . 10 3 2 1 Energy Gun 5 | 1 . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . Energy Cannon 6 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 Ballistic Gun 13 | 2 . . . 1 . . . . . . . . . . . . . . . 1 2 . 7 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Special Weapon 9 | . . . . . . . . . . . 1 . 2 . 1 . . . 2 . 1 . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . 1 . . . . . 2 1 1 . . 1 1 . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 2 . . 2 . . . 1 . . . . 1 . . . . . 1 . Parts Lost 66 | . . 1 . . . 2 2 . . . . . 1 . . . . 10 8 5 16 . 8 1 . 12 Power 8 | . . . . . . 1 . . . . . . 1 . . . . 2 1 1 1 . . . . 1 Propulsion 29 | . . . . . . 1 1 . . . . . . . . . . 5 3 3 7 . 3 . . 6 Utility 17 | . . . . . . . 1 . . . . . . . . . . 2 3 . 4 . 4 . . 3 Weapon 12 | . . 1 . . . . . . . . . . . . . . . 1 1 1 4 . 1 1 . 2 Highest Loss Streak 12 | . . 1 . . . 2 2 . . . . . 1 . . . . 8 8 5 8 . 5 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 100 97 70 88 99 97 100 99 100 100 99 98 100 100 100 92 93 82 67 63 88 97 91 83 Engine 3 | . 13 14 14 14 9 8 . . . . . . 1 6 6 6 5 3 4 . . . . . . . Core 2 | . . . . . . . 9 7 7 6 6 6 4 . . . . . . 5 . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 11 5 1 8 . . . Wheel 4 | . 26 28 28 21 9 4 . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . 7 5 . 21 22 23 26 26 26 26 22 26 26 23 20 22 10 4 4 . . . . Flight 4 | . . . . . 6 22 5 . . . . . . 2 . . . . . . . . 5 23 21 15 Device 3 | . . . . . 4 9 9 7 7 6 6 3 1 . . . . . 4 . 4 . 1 . . . Storage 7 | . 14 14 14 14 9 9 8 7 7 6 6 6 6 6 6 6 5 5 8 10 6 . . . . . Processor 16 | . 13 14 14 14 9 9 . 9 15 19 20 20 20 20 20 20 17 18 21 21 22 30 30 27 26 26 Hackware 19 | . . . . . . 8 26 26 23 20 20 22 24 26 26 26 35 30 20 15 14 19 27 33 33 31 Energy Gun 1 | . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . 6 14 14 7 . . . . . . . . . . . . . . . . . . . 3 5 6 Ballistic Gun 2 | . 9 . . 4 9 9 . . . . . . . . . . . . . 1 5 . 2 . . . Launcher 1 | . 12 14 3 . . . . . . . . . . . . . . . . . 1 4 1 . . . Special Weapon 1 | . . . . . . . . . . . 2 6 4 4 . . . . . 5 . . 1 2 . . Slashing Weapon 4 | . . . 10 14 9 9 9 7 7 6 6 6 6 6 6 6 5 5 5 . . . . . . . Special Melee Weapon 1 | . . . . . . . 2 7 7 6 3 . 1 1 5 6 5 4 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 49 21 21 21 12 14 23 21 21 21 23 23 26 26 26 24 24 24 34 37 27 27 34 29 34 34 Greatest Support 78 | 26 26 24 24 24 17 21 27 27 27 34 34 34 34 37 37 37 37 50 57 60 50 28 78 30 40 40 Greatest Overweight (x) 5 | . 2 . . 1 . 1 . . . . . . . 5 . . . . . 1 4 . 4 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 6 10 10 10 9 8 8 9 10 10 10 10 10 10 10 10 10 10 10 9 10 8 5 5 5 5 5 Most Carried 10 | 5 10 10 10 9 8 8 10 10 10 9 9 10 10 10 10 9 9 9 10 8 9 5 5 5 5 5 Average Carried 7 | 2 9 9 9 7 7 7 9 9 9 8 9 9 9 9 9 9 7 7 7 6 5 4 4 4 4 3 Final Capacity 10 | 8 10 10 10 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 2 10 10 9 7 7 8 9 10 10 9 9 10 10 9 9 9 8 6 7 7 3 5 4 5 4 3 Class Distribution -------------------- 28% | Hacker-Mutant 28% | Mutant 24% | Scavenger-Mutant 6% | Bothacker-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Matter Collected 2617 | 204 103 205 . 111 . 88 229 38 30 . . 11 164 115 65 . . 11 121 46 353 . 723 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4091 | . 154 141 . 111 . 102 897 173 . . . 11 102 393 655 . 105 24 143 211 599 . 225 . . 45 Parts 216 | . 17 5 . 13 . 6 50 13 . . . 1 8 9 34 . 2 2 11 11 25 . 7 . . 2 Haulers Intercepted 5 | . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . . . . . . . 11 14 . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Combat Hostiles Destroyed 67 | . 10 4 . 5 . 4 9 3 . . . . 1 . 5 . . 1 2 3 13 . 6 . . 1 Melee 32 | . . . . 5 . 4 8 3 . . . . 1 . 5 . . 1 2 3 . . . . . . Guns 12 | . . . . . . . 1 . . . . . . . . . . . . . 7 . 4 . . . Cannons 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 20 | . 10 2 . . . . . . . . . . . . . . . . . . 6 . 2 . . . Classes Destroyed 17 | . 5 3 . . . . 4 1 . . . . . . 2 . . . 1 . . . . . . 1 Worker 6 | . . . . . . . 3 1 . . . 1 . . . . . . 1 . . . . . . . Builder 4 | . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Recycler 8 | . . 1 . . . . 2 . . . . . . 3 2 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Watcher 5 | . 1 . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . Swarmer 19 | . 6 . . 5 . 3 . 1 . . . . . . . . . 1 . . 1 . 2 . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 24 | . 4 3 . . . 1 5 . . . . . 1 . . . . . . 3 7 . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Sentry 9 | . . . . . . . 3 1 . . . . . . 4 . . . . . 1 . . . . . Hunter 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 4 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 3 . 3 . 3 5 3 . . . 1 1 2 3 . 1 1 2 3 5 . 2 . . 1 Combat Bots Only 5 | . 3 2 . 3 . 3 5 2 . . . . 1 . 2 . . 1 2 3 5 . 2 . . 1 Max Kills in Single Turn 3 | . 3 1 . 1 . 1 1 1 . . . 1 1 1 1 . 1 1 1 1 2 . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 . . . . . . . . . . . . . . . . . . 2 . 2 . . . Melee 1 | . . . . 1 . 1 1 1 . . . . 1 . 1 . . 1 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Hostile Shots Fired 701 | . 47 21 . 27 2 57 29 . . . 1 . 13 . 51 . . 68 52 66 126 . 65 2 . 74 Missed 228 | . 12 6 . 7 1 22 7 . . . 1 . 6 . 16 . . 26 26 23 31 . 21 . . 23 Damage Taken 8796 | . 375 238 . 161 15 353 372 . . . . . 100 . 233 . . 1277 566 894 1916 . 1008 55 . 1233 Core 2677 | . 59 32 . 48 15 50 96 . . . . . 23 . 74 . . 505 162 331 513 . 235 . . 534 Absorbed by Shields 148 | . . . . . . . . . . . . . . . 61 . . 19 . . . . . . . 68 Regen/Repaired (Parts) 314 | . 163 . . . . . 38 57 . . . . . . . . . . 56 . . . . . . . Core Remaining (%) 68 | 100 . . . 44 . . 70 . 100 . . . . . . 88 . 49 . . 12 . . 81 . . Volleys Fired 177 | . 25 19 . 1 . . 6 . . . 3 1 2 . 1 . . . . . 39 . 69 6 . 5 Largest 2 | . 2 1 . 1 . . 1 . . . 1 1 1 . 1 . . . . . 2 . 2 1 . 2 Hottest 188 | . 60 60 . 60 . . 63 . . . 5 5 5 . 5 . . . . . 111 . 110 94 . 188 Shots Fired 224 | . 32 19 . 1 . . 6 . . . 3 1 2 . 1 . . . . . 61 . 85 6 . 7 Gun 125 | . 11 . . . . . 6 . . . . . . . . . . . . . 43 . 65 . . . Cannon 31 | . 7 10 . 1 . . . . . . . . . . . . . . . . 5 . . 1 . 7 Launcher 48 | . 14 9 . . . . . . . . . . . . . . . . . . 13 . 12 . . . Special 20 | . . . . . . . . . . . 3 1 2 . 1 . . . . . . . 8 5 . . Kinetic 91 | . 11 . . . . . . . . . . . . . . . . . . . 43 . 37 . . . Thermal 29 | . 7 10 . 1 . . 6 . . . . . . . . . . . . . . . . 5 . . Explosive 48 | . 14 9 . . . . . . . . . . . . . . . . . . 13 . 12 . . . Electromagnetic 41 | . . . . . . . . . . . . . . . . . . . . . 5 . 28 1 . 7 Robot Hit Streak 10 | . 3 5 . . . . 4 . . . 2 . 4 . 5 . . . . . 10 . 8 . . 4 Robot Miss Streak 6 | . 4 6 . 1 . . 1 . . . 1 . . . . . . . . . 2 . 2 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 237 | . 11 12 . 11 . 8 43 5 . . 2 2 9 3 26 . 2 15 7 8 44 . 26 . . 3 Core Hits 156 | . 25 14 . 4 . 4 21 3 . . . 1 2 2 12 . 1 1 3 6 42 . 13 . . 2 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 11 | . . . . 2 . . 2 . . . . . . . 1 . . . 1 1 2 . 1 . . 1 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Sever 6 | . . . . 2 . . 1 . . . . . . . 1 . . . 1 1 . . . . . . Melee Attacks 309 | . . . . 13 . 59 54 16 . 4 2 21 50 3 31 . 3 17 26 10 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 290 | . . . . 13 . 59 50 16 . 4 2 21 45 3 21 . 3 17 26 10 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . 1 . 1 14 5 . . . 1 2 3 9 . 1 . . . . . . . . . Combat Hostiles 14 | . . . . . . 1 3 4 . . . . 1 . 5 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11477 | . 938 627 . 540 . 394 2414 474 . . . 150 210 291 1241 . 147 455 379 405 1840 . 787 . . 185 Guns 1247 | . 30 . . . . . 88 . . . . . . . . . . . . . 664 . 465 . . . Cannons 401 | . 17 120 . . . . . . . . . . . . . . . . . . 109 . . . . 155 Explosions 2773 | . 879 507 . . . . . . . . . . . . . . . . . . 1065 . 322 . . . Melee 6968 | . . . . 540 . 394 2326 474 . . . 150 210 291 1241 . 147 455 356 384 . . . . . . Ramming 88 | . 12 . . . . . . . . . . . . . . . . . 23 21 2 . . . . 30 Kinetic 1067 | . 30 . . . . . . . . . . . . . . . . . . . 664 . 373 . . . Thermal 225 | . 17 120 . . . . 88 . . . . . . . . . . . . . . . . . . . Explosive 2773 | . 879 507 . . . . . . . . . . . . . . . . . . 1065 . 322 . . . Electromagnetic 356 | . . . . . . . . . . . . . . . . . . . . . 109 . 92 . . 155 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6968 | . . . . 540 . 394 2326 474 . . . 150 210 291 1241 . 147 455 356 384 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . . . . 5 1 1 1 . . . . . Average Corruption 1 | . . . . . . . . . . . . . . . . . . 5 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . 8 . . . . . . . . . . . . . . . 5 2 Effects 11 | . . . . . . . . . . . . . . . . . . 2 3 4 2 . . . . . Message Errors 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Matter Fused 4 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 749 | . 10 5 . 85 . 14 284 32 . . . 8 64 86 74 . . 8 62 . . . 17 . . . Projectiles 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 27 | . 10 . . . . . . . . . . . . . . . . . . . . . 17 . . . Melee 717 | . . . . 85 . 14 284 32 . . . 8 64 86 74 . . 8 62 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . 54 47 . . . . . . . . . . . . . . . . 11 . 29 . 66 . . 14 Shots 9 | . 3 3 . . . . . . . . . . . . . . . . . . 1 . 2 . . . Rammed 12 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . 8 Targets Rammed 20 | . 2 . . . . . . . . . . . . . . . . . 2 6 2 . . . . 8 Kicked 8 | . . . . . . . . . . . . . . . . . . . . 6 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 223 | . 60 90 . 20 . . 103 . . . . . . . . . . . 19 223 30 . 40 40 . 217 Average Temperature 49 | . 23 26 . 10 . . 49 . . . . . . . . . . . 11 122 15 . 22 21 . 130 Received Heat Transfer 1137 | . 75 96 . . . 99 216 . . . . . 12 . 74 . . 18 102 186 237 . . 9 . 13 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 555 | . 37 259 . . . . 259 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Peak Influence 919 | . 284 138 . 155 95 416 236 113 7 19 6 53 241 145 206 115 73 66 70 . . 166 919 511 287 30 Initial 491 | . . 16 . . 60 61 202 50 7 3 6 . 37 126 70 115 64 51 21 . . 135 124 491 287 . Average 188 | . 133 68 . 116 78 209 105 80 7 9 3 22 118 132 88 115 65 45 23 . . 154 677 501 48 3 Maximum Alert Level 3 | . 1 . . . . 2 1 . . . . . 1 . 1 . . . . . . . 3 2 1 . Low Security (%) 73 | 100 84 100 . 100 100 44 73 100 100 100 100 100 90 100 99 100 100 100 100 . . 100 8 . 83 100 Level 1 12 | . 15 . . . . 49 26 . . . . . 9 . . . . . . . . . 7 . 16 . Level 2 3 | . . . . . . 5 . . . . . . . . . . . . . . . . 14 100 . . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . 69 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . 1 . . . . 1 . 1 3 . 1 3 1 . 1 . . . . . Investigation 4 | . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reinforcement 7 | . 1 . . . . . 1 . . . . . . . 2 . . 3 . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 6 | . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Distress Signals 7 | . . . . . . . 3 . . . . . . . 3 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 16 10 . 6 1 7 20 . 4 . 5 3 7 . 23 5 . 11 9 5 22 1 17 1 4 8 Peak Tracking Total 9 | . 4 8 . 3 1 5 6 1 2 . 5 2 5 . 6 5 . 7 7 4 5 1 5 1 4 9 Tactical Retreats 27 | . . . . 1 . 1 5 . 1 . . . 2 . 5 . . 4 1 1 3 . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Traps Triggered 19 | . . . . . . 4 . . . 1 . 1 5 1 . . . 3 1 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . . . . . . . . . . . . . 33 6 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Machines Disabled 16 | . 2 . . . . 3 . . . . . . 3 . 2 . . . . . . . 6 . . . Max in Single Turn 2 | . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . 2 . . . Garrison Relay 11 | . . . . . . 3 . . . . . . 3 . . . . . . . . . 5 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Machines Accessed 70 | . 7 . . . 2 1 11 6 . 2 . 3 1 5 17 . 3 . 5 . . 3 1 . 3 . Terminals 50 | . 6 . . . 1 1 8 3 . 2 . 1 1 5 15 . 1 . 3 . . 1 1 . 1 . Fabricators 4 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . 1 . Repair Stations 5 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 1 . . . . . . . . 1 . 1 . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . Total Hacks 205 | . 22 . . . 9 1 52 14 . 5 . 11 3 10 36 . 6 . 15 . . 10 3 . 8 . Successful 148 | . 15 . . . 5 1 43 9 . 4 . 9 . 5 26 . 6 . 9 . . 7 3 . 6 . Failed 57 | . 7 . . . 4 . 9 5 . 1 . 2 3 5 10 . . . 6 . . 3 . . 2 . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 11 . 1 . 1 . 20 4 . 4 . 7 . 7 14 . . . 7 . . 2 2 . 1 . Terminals 144 | . 15 . . . 7 1 34 8 . 5 . 6 3 10 32 . 1 . 8 . . 6 3 . 5 . Fabricators 10 | . . . . . . . . 3 . . . 3 . . . . 3 . . . . . . . 1 . Repair Stations 16 | . 7 . . . . . 2 2 . . . . . . . . . . 3 . . 2 . . . . Recycling Units 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Scanalyzers 23 | . . . . . . . 16 1 . . . . . . . . 2 . 4 . . . . . . . Garrison Access 8 | . . . . . 2 . . . . . . 2 . . . . . . . . . 2 . . 2 . Terminal Hacks 49 | . 3 . . . 3 1 11 3 . 2 . 2 . 3 13 . 1 . . . . 2 3 . 2 . Record 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Open Door 7 | . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 5 | . . . . . 1 1 2 . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 6 | . 1 . . . . . 1 1 . . . 1 . . 2 . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 9 | . . . . . . . . 2 . . . 3 . . . . 3 . . . . . . . 1 . Network Status 4 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks 13 | . 6 . . . . . 2 2 . . . . . . . . . . 2 . . 1 . . . . Scan Component 7 | . 3 . . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . . Repair 6 | . 3 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 21 | . . . . . . . 16 . . . . . . . . . 2 . 3 . . . . . . . Insert Component 10 | . . . . . . . 8 . . . . . . . . . 1 . 1 . . . . . . . Analyze 11 | . . . . . . . 8 . . . . . . . . . 1 . 2 . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . . 2 . . . . . . . . . 2 . . 2 . Unlock Access 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . Coupler Status 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Unauthorized Hacks 46 | . 6 . . . 1 . 14 2 . 2 . 2 . 2 10 . . . 4 . . 2 . . 1 . Terminals 46 | . 6 . . . 1 . 14 2 . 2 . 2 . 2 10 . . . 4 . . 2 . . 1 . Assimilate 12 | . . . . . . . 6 . . . . 1 . 1 2 . . . 1 . . 1 . . . . Botnet 34 | . 6 . . . 1 . 8 2 . 2 . 1 . 1 8 . . . 3 . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . . . 2 1 10 6 . 2 . 2 1 3 12 . 1 . 5 . . 3 1 . 2 . Full Trace Events 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 123 | . . . . . . . . 49 . . . . . . . . . . . . . . . . 74 . Total Robot Build Rating 33 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 27 . Part Schematics Acquired 9 | . . . . . . . 7 . . . . . . . . . 1 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . . 106 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 3 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Time 197 | . 90 . . . . . 26 50 . . . . . . . . . . 31 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 8 . . . . . . . . . 1 . 1 . . . . . . . Part Schematics Acquired 9 | . . . . . . . 7 . . . . . . . . . 1 . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Used RIF Installer 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . 2 . . . 1 . 6 . 5 . . . . . . . 6 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 20 | . . . . . . . 2 . . . 1 . 6 . 5 . . . . . . . 6 . . . Robot Hacks Applied 21 | . . . . . . . 2 . . . 1 . 6 . 5 . . . . . . . 7 . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 18 | . . . . . . . 2 . . . . . 6 . 4 . . . . . . . 6 . . . Relay Couplers Released 45 | . . . . . . 14 . . . . . . 12 . . . . . . . . . 19 . . . Machine Destruction 45 | . . . . . . 14 . . . . . . 12 . . . . . . . . . 19 . . . Attached 13 | . . . . . . 1 1 . . . . . 5 . 1 . . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Total Allies 40 | . . . . . . . 4 3 . . . . 6 . 14 . . . 1 . . 1 8 . 3 . Largest Group 7 | . . . . . . . 2 3 3 3 1 . 2 2 7 1 . . . . . 1 3 . 3 . Highest-Rated Group 315 | . . . . . . . 45 30 30 30 10 . 58 58 315 153 . . . . . 26 201 . 174 . Highest-Rated Ally 159 | . . . . . . . 29 10 10 10 10 . 29 29 159 153 . . . . . 26 95 . 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 159 | . . . . . . . 9 . . . 1 . 24 . 105 2 . . . . . . 18 . . . Total Damage 3343 | . . . . . . . 114 . . . 22 . 272 . 1913 40 . . . . . . 982 . . . Kills 18 | . . . . . . . . . . . . . 2 . 10 . . . . . . . 6 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Turns Passed 11574 | 49 849 225 402 123 125 701 2001 478 81 98 108 353 1026 193 565 37 114 188 638 464 635 166 1480 136 259 80 Spaces Moved 11134 | 48 711 206 442 70 96 615 1532 560 101 168 188 527 1063 259 679 55 184 187 837 379 546 144 966 233 293 45 Core 68 | 21 . . . . . . . . . . . . . . . . . . . . 45 . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1417 | . . . . . . . . . . . . . . . . . . . . 318 246 56 797 . . . Wheels 1400 | 27 711 206 442 14 . . . . . . . . . . . . . . . . . . . . . . Hover 6439 | . . . . 56 62 . 1115 560 101 168 188 527 1063 253 679 55 184 187 837 61 255 88 . . . . Flight 1810 | . . . . . 34 615 417 . . . . . . 6 . . . . . . . . 169 233 293 43 Fastest Speed 28 | 50 90 90 90 85 42 34 34 55 55 50 50 50 50 50 50 50 50 50 42 50 50 70 28 28 28 29 Average Speed 63 | 72 91 90 90 87 69 39 49 55 55 50 50 50 50 52 50 50 50 58 50 109 92 85 102 28 28 34 Slowest Speed 380 | 90 120 90 90 155 85 125 58 55 55 50 50 50 50 360 50 50 50 77 77 126 250 110 380 28 29 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 97 45 92 22 10 50 73 12 65 5 73 16 39 7 69 23 5 89 22 54 56 3 51 4 8 13 Regions Visited 26 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 13 | . . . . . 1 . . 1 . . . 1 . 1 1 1 1 . 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . . . . . . . . . . . . 2 2 . . . . . Spaces Dug 222 | . . . . . . 31 13 11 . 4 2 19 33 . . . 1 . 19 . . . 89 . . . Terrain Destroyed 486 | . 48 46 . . . 31 13 11 . 4 2 19 33 . . . 1 . 19 . 114 . 145 . . . Melee 133 | . . . . . . 31 13 11 . 4 2 19 33 . . . 1 . 19 . . . . . . . Projectile 17 | . . . . . . . . . . . . . . . . . . . . . 12 . 5 . . . AOE 336 | . 48 46 . . . . . . . . . . . . . . . . . . 102 . 140 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Ext Cet Fac DSF Fac Upp Upp Res Gar Res Res Gar Total 15112 | 61 884 226 447 118 152 1015 2716 714 127 178 197 595 1509 314 883 63 202 248 1022 416 611 184 1366 292 471 101 Wait 2879 | . 110 . . 21 50 257 1069 128 16 . 4 40 297 20 151 9 11 20 131 10 . 31 257 39 167 41 Move 11105 | 47 710 205 441 69 96 614 1527 559 100 168 187 527 1062 258 678 54 183 186 836 378 545 144 965 230 293 43 Hop 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 Pick Up 144 | 7 19 1 2 3 1 6 22 6 4 2 . 3 6 6 6 . 2 5 13 6 8 1 7 6 1 1 Fast Attach 42 | 1 . . . . 1 2 2 . . . . . . 3 . . . . 5 . . 6 18 2 2 . Attach 82 | 5 5 1 . 2 1 3 7 4 . 3 . 1 3 1 1 . 2 6 7 6 13 . 4 3 2 2 Detach 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Swap 58 | 1 5 . 1 4 3 2 8 . 2 . 1 . 8 6 5 . . 1 1 . 1 1 7 . 1 . Drop 98 | . 8 . 3 5 . 5 17 1 5 1 . 2 5 11 6 . 1 1 1 . 2 1 15 5 3 . Fire 177 | . 25 19 . 1 . . 6 . . . 3 1 2 . 1 . . . . . 39 . 69 6 . 5 Melee 309 | . . . . 13 . 59 54 16 . 4 2 21 50 3 31 . 3 17 26 10 . . . . . . Ram 12 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . 8 Kick 8 | . . . . . . . . . . . . . . . . . . . . 6 2 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 138 | . . . . . . 67 . . . . . . 39 . . . . 12 . . . . 20 . . . Rewire 14 | . . . . . . . 2 . . . . . 4 . 4 . . . . . . . 4 . . . Trap 39 | . . . . . . . . . . . . . 33 6 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Ext / DSF) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: Res x3 / Arm / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research -2/Garrison History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 12) 50 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 180 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 5) 456 | -10/Materials | Repaired Ion Engine 490 | -10/Materials | Repaired Arm. Wheel 524 | -10/Materials | Repaired Arm. Wheel 554 | -10/Materials | Discovered new exit (range 10) 724 | -10/Materials | Discovered new exit (range 9) 899 | -10/Materials | Entered Mines 928 | -10/Mines | Learned location of Storage (-7) 1025 | -10/Mines | Assembled infested the area 1096 | -10/Mines | Discovered new exit (range 10) 1120 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1120 | -10/Mines | Discovered new exit (range 5) 1124 | -10/Mines | Entered Exiles 1140 | -10/Exiles | Discovered new exit (range 17) 1148 | -10/Exiles | Met 8R-AWN 1161 | -10/Exiles | Met EX-HEX 1196 | -10/Exiles | Met EX-BIN 1206 | -10/Exiles | Aligned with FarCom system 1207 | -10/Exiles | Given EX-Vault access code 1229 | -10/Exiles | Opened EX-Vault 1235 | -10/Exiles | Found Prototype Slashing Weapon 1236 | -10/Exiles | Identified Longsword +1 1256 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1300 | -10/Exiles | Met EX-DEC 1355 | -10/Exiles | Visited The Gauntlet 1517 | -10/Exiles | Discovered new exit (range 10) 1526 | -10/Exiles | Left Exiles lab with Longsword +1 1526 | -10/Exiles | Entered Mines 1540 | -9/Mines | Met a Derelict bent on vengeance 1573 | -9/Mines | Core integrity fell below 50% 1641 | -9/Mines | Discovered new exit (range 10) 1649 | -9/Mines | Entered Materials 1649 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1774 | -8/Materials | Identified exit to Garrison 1774 | -8/Materials | Entered Garrison 1855 | -8/Garrison | Garrison Relay disabled 1971 | -8/Garrison | Installed Relay Interface Framework 2019 | -8/Garrison | Build established: Scavenger-Mutant 2062 | -8/Garrison | Triggered checkpoint 2063 | -8/Garrison | Triggered checkpoint 2065 | -8/Garrison | Triggered checkpoint 2109 | -8/Garrison | Discovered new exit (range 10) 2336 | -8/Garrison | Triggered checkpoint 2429 | -8/Garrison | Garrison Relay disabled 2436 | -8/Garrison | Garrison Relay disabled 2475 | -8/Garrison | Entered Materials 2538 | -8/Materials | Repaired Sml. Storage Unit 2588 | -8/Materials | Discovered new exit (range 5) 3196 | -8/Materials | Build established: Mutant 3580 | -8/Materials | Discovered new exit (range 8) 4476 | -8/Materials | Entered Factory 4476 | -7/Factory | Evolved 2 slots: Utility x2 4606 | -7/Factory | Repaired Cmb. Airjet 4710 | -7/Factory | Identified exit to DSF 4766 | -7/Factory | Build established: Hacker-Mutant 4782 | -7/Factory | Fabricated B-36 Bruiser (x3) 4954 | -7/Factory | Entered DSF 4954 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 4954 | -7/DSF | Accompanied by 3 allies 4985 | -7/DSF | Found Prototype Processor 4987 | -7/DSF | Found Prototype Processor 4991 | -7/DSF | Sterilization system engaged 5006 | -7/DSF | Discovered new exit (range 16) 5011 | -7/DSF | Ambient heat levels rising (+10) 5018 | -7/DSF | Identified exit to Factory 5026 | -7/DSF | Ambient heat levels rising (+10) 5035 | -7/DSF | Entered Factory 5035 | -6/Factory | Accompanied by 3 allies 5035 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5042 | -6/Factory | Identified Exp. Targeting Computer 5043 | -6/Factory | Identified Exp. Core Analyzer 5061 | -6/Factory | Lost 11 allies 5133 | -6/Factory | Sucked down chute 5133 | -6/Factory | Entered Waste 5148 | -6/Waste | 1 allies followed down the chute 5164 | -6/Waste | Spotted C-40 Crusher 5183 | -6/Waste | Spotted C-40 Crusher 5211 | -6/Waste | Spotted C-40 Crusher 5214 | -6/Waste | Spotted C-40 Crusher 5217 | -6/Waste | Spotted C-40 Crusher 5234 | -6/Waste | Discovered new exit (range 16) 5241 | -6/Waste | Identified exit to Factory 5241 | -6/Waste | Entered Factory 5343 | -6/Factory | Build established: Scavenger-Mutant 5594 | -6/Factory | Identified exit to Garrison 5594 | -6/Factory | Entered Garrison 5614 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 5658 | -6/Garrison | Triggered checkpoint 5670 | -6/Garrison | Garrison Relay disabled 6030 | -6/Garrison | Spotted B-75 Beast 6036 | -6/Garrison | Triggered checkpoint 6444 | -6/Garrison | Triggered checkpoint 6468 | -6/Garrison | Garrison Relay disabled 6519 | -6/Garrison | Discovered new exit (range 10) 6526 | -6/Garrison | Garrison Relay disabled 6535 | -6/Garrison | Identified exit to Factory 6552 | -6/Garrison | Build established: Bothacker-Mutant 6620 | -6/Garrison | Entered Factory 6620 | -6/Factory | Accompanied by 2 allies 6622 | -6/Factory | Identified exit to DSF 6781 | -6/Factory | Discovered new exit (range 9) 6784 | -6/Factory | Identified exit to Extension 6813 | -6/Factory | Entered Extension 6813 | -6/Extension | Accompanied by 2 allies 6831 | -6/Extension | Disrupted transfer network 6921 | -6/Extension | Rescued A7 6923 | -6/Extension | Lost 3 allies 6932 | -6/Extension | Rescued a captive Derelict 6933 | -6/Extension | Rescued a captive Derelict 6955 | -6/Extension | Rescued a captive Derelict 7050 | -6/Extension | Rescued a captive Derelict 7139 | -6/Extension | Spotted B-75 Beast 7142 | -6/Extension | Spotted B-75 Beast 7181 | -6/Extension | Identified exit to Factory 7198 | -6/Extension | Rescued a captive Derelict 7199 | -6/Extension | Rescued a captive Derelict 7217 | -6/Extension | Rescued a captive Derelict 7218 | -6/Extension | Rescued a captive Derelict 7288 | -6/Extension | Lost 4 allies 7365 | -6/Extension | Discovered new exit (range 6) 7370 | -6/Extension | Identified exit to Cetus 7378 | -6/Extension | Entered Cetus 7378 | -6/Cetus | Accompanied by 1 ally (A7) 7383 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7386 | -6/Cetus | Spotted Cetus Guard 7386 | -6/Cetus | Spotted Cetus Guard 7387 | -6/Cetus | Spotted Cetus Guard 7387 | -6/Cetus | Spotted Cetus Guard 7398 | -6/Cetus | Discovered exit to Factory (range 16) 7415 | -6/Cetus | Entered Factory 7415 | -5/Factory | Accompanied by 1 ally (A7) 7415 | -5/Factory | Evolved 2 slots: Utility x2 7420 | -5/Factory | Identified exit to DSF 7475 | -5/Factory | Build established: Hacker-Mutant 7529 | -5/Factory | Entered DSF 7568 | -5/DSF | Additional patrols routed to DSF 7698 | -5/DSF | Core integrity fell below 50% 7706 | -5/DSF | Discovered new exit (range 15) 7717 | -5/DSF | Identified exit to Factory 7717 | -5/DSF | Entered Factory 7717 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7739 | -4/Factory | Lost 8 parts (2p3n2u1w) 7756 | -4/Factory | Discovered new exit (range 15) 7772 | -4/Factory | Identified exit to Research 7925 | -4/Factory | Discovered new exit (range 6) 7950 | -4/Factory | Identified exit to Upper Caves 7985 | -4/Factory | Repaired Imp. Antigrav System 8273 | -4/Factory | Build established: Hacker-Scout 8346 | -4/Factory | Discovered exit to Upper Caves (range 8) 8355 | -4/Factory | Entered Upper Caves 8365 | -4/Upper Caves | Lost 8 parts (1p3n3u1w) 8457 | -4/Upper Caves | Lost 5 parts (1p3n1w) 8595 | -4/Upper Caves | Build established: Hacker-Mutant 8615 | -4/Upper Caves | Identified exit to Upper Caves 8673 | -4/Upper Caves | Learned location of Quarantine (-3) 8684 | -4/Upper Caves | Learned Research terminal intel 8819 | -4/Upper Caves | Entered another Upper Caves area 8844 | -4/Upper Caves | Core integrity fell below 50% 8881 | -4/Upper Caves | Lost 8 parts (1p4n1u2w) 9136 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9156 | -4/Upper Caves | Build established: Scavenger-Mutant 9225 | -4/Upper Caves | Core integrity fell below 20% 9238 | -4/Upper Caves | Lost 8 parts (3n3u2w) 9372 | -4/Upper Caves | Discovered exit to Research (range 21) 9454 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9454 | -4/Upper Caves | Entered Research 9454 | -3/Research | Evolved 2 slots: Utility x2 9455 | -3/Research | Identified exit to Armory 9456 | -3/Research | Loaded intel: 21 terminal locations 9462 | -3/Research | Found Quantum Capacitor 9504 | -3/Research | Build established: Hacker-Mutant 9520 | -3/Research | Identified exit to Research 9620 | -3/Research | Identified exit to Garrison 9620 | -3/Research | Entered Garrison 9620 | -3/Garrison | Accompanied by 1 ally 9648 | -3/Garrison | Found embedded Infiltrators 9790 | -3/Garrison | Triggered checkpoint 9861 | -3/Garrison | Garrison Relay disabled 9977 | -3/Garrison | Lost 3 allies 10114 | -3/Garrison | Lost 5 parts (2n2u1w) 10130 | -3/Garrison | Garrison Relay disabled 10211 | -3/Garrison | Spotted B-86 Titan 10550 | -3/Garrison | Triggered checkpoint 10654 | -3/Garrison | Lost 3 allies 10740 | -3/Garrison | Identified exit to Research 11000 | -3/Garrison | Lost 3 allies 11014 | -3/Garrison | Lost 3 parts (1n2u) 11077 | -3/Garrison | Expanded RIF knowledge: Hotswap 11100 | -3/Garrison | Entered Research 11147 | -3/Research | Discovered exit to Research (range 10) 11152 | -3/Research | Found Prototype Slashing Weapon 11236 | -3/Research | Entered another Research area 11236 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11271 | -2/Research | Identified Nanosword 11282 | -2/Research | Spotted B-90 Cyclops 11336 | -2/Research | Spotted B-90 Cyclops 11490 | -2/Research | Fabricated G-73 Enforcer? 11490 | -2/Research | Identified exit to Garrison 11495 | -2/Research | Entered Garrison 11575 | -2/Garrison | Self-destructed Last Messages --------------- Slammed into C-57 Dissector. Imp. Corruption Screen intercepted 1% system corruption. Com. HERF Cannon destroyed. Adv. System Shield destroyed. Slammed into C-57 Dissector. Destabilizing: System interference. Enh. Optical Array temporarily disabled. Imp. Corruption Screen temporarily disabled. Slammed into C-57 Dissector. Impulse Thruster Array destroyed. Slammed into C-57 Dissector. P-80 Master resets C-57 Dissector, system corruption cleaned. Slammed into C-57 Dissector. Destabilizing: System corrupted (+2). Slammed into C-57 Dissector. Destabilizing: System corrupted (+2). Imp. System Shield severed. Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????#""""""" "#?????????????? | | ????????????????????????##" !!!!"##????????????? | | ????????????????????????# #????????????? | | ????????????????????????## = ##????????????? | | ?????????????????????????###/;######?????????????? | | ????????????????????????####p;#####??????????????? | | ???????????????????????## #pp!!!!!# ##???????????? | | ???????????????????????# sYc%= + #???????????? | | ???????????????????????##@# Y # ##???????????? | | ????????????????????????### #????#####?????? | | ??????????????????????????# ######????# #?????? | | ????????????????## ####### ########### #?????? | | ???????? Y #?????? | | ???????? #?????? | | ???????? hh #?????? | | ????????? #######++################### ####?????? | | ?????????????????#????????????????????# #????????? | | ??????????s???????????????????????????# ????????? | | ??????????????????????????????????????# ???????? | | ??????????????????????????????????????# T#??????? | | ??????????????????????????????????????#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Corruption Containment 8 Corruption Block 15 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 6 Launcher Accuracy 90 Target Analysis 12 Core Analysis 8 Offensive Hacking 52 Defensive Hacking 26 Relay Coupler Types 2 Relay Coupler Value 64 Authchip Count 1 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Med. Laser | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Antigrav System | -5/Factory | Scanalyzed System Shield | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded, Authchip G-73 Enforcer | x3 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Prison Break Watch This! Challenges ------------ None Game ------ Seed BeamArchitectMantle Manual? 0 Play Time 03:49:58 Cumulative 41.6 hours Start 2024.04.13 @ 19:45:00 End 2024.04.14 @ 01:32:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52bf23b8-f6f6-40a5-b9fd-6dab9c02a706