Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:53:00 Player: Phosphophyllite Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2270) 2270 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 5954 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (8) ------ Advanced Signal Interpreter Target Analyzer System Shield > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Flexi-carbon Leg Target Analyzer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Target Analyzer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Katana Greatsword > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Cold Fusion Reactor Armored Wheel Armored Wheel Targeting Computer Gauss Rifle [Rating: 47] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 6 | . . 1 1 2 2 . Weapon 1 | . . 1 . . . . Parts Attached 83 | 3 9 10 24 3 29 5 Power 6 | . 1 1 2 . 2 . Engine 2 | . 1 . 1 . . . Core 2 | . . 1 1 . . . Reactor 2 | . . . . . 2 . Propulsion 19 | 2 1 . 5 . 7 4 Treads 4 | 2 1 . . . . 1 Leg 12 | . . . 5 . 6 1 Wheel 3 | . . . . . 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 2 2 6 3 13 . Device 11 | . 1 1 1 2 6 . Storage 3 | 1 1 . 1 . . . Processor 8 | . . . 3 1 4 . Hackware 2 | . . . 1 . 1 . Protection 3 | . . 1 . . 2 . Artifact . | . . . . . . . Weapon 31 | . 5 7 11 . 7 1 Energy Gun 6 | . 2 1 2 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 11 | . 2 3 4 . 2 . Ballistic Cannon 3 | . . . . . 2 1 Launcher 3 | . 1 2 . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 2 . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . 3 . . . Unidentified Prototypes 2 | . . . . . 2 . Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 47 | . 1 11 3 . 25 7 Power 3 | . . 1 . . 1 1 Propulsion 13 | . . 2 1 . 8 2 Utility 16 | . . 2 . . 10 4 Weapon 15 | . 1 6 2 . 6 . Highest Loss Streak 11 | . 1 10 3 . 11 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 84 | . 99 86 80 100 79 60 Engine 3 | . 14 6 . . . . Core 2 | . . 2 4 7 1 . Reactor 1 | . . . . . 4 5 Treads 8 | . 27 18 . . . . Leg 10 | . . . 25 23 13 . Wheel 1 | . . . . . 1 9 Device 10 | . 13 14 . 7 10 11 Storage 7 | . 14 10 4 7 4 . Processor 12 | . . . 18 23 19 19 Hackware 3 | . . . 5 7 5 6 Protection 2 | . . 3 . . 3 5 Energy Gun 4 | . 11 7 5 . . . Ballistic Gun 10 | . 14 16 13 15 4 . Ballistic Cannon 1 | . . . . . 2 1 Launcher 1 | . 2 3 . . . . Slashing Weapon 2 | . . . 2 7 4 . Naked Turns 50 | . . 50 . . . . Heaviest Build 36 | 5 22 28 24 21 36 25 Greatest Support 50 | 40 40 40 42 42 50 24 Greatest Overweight (x) 4 | 1 . 4 . . 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 8 8 8 5 Average Capacity 7 | 7 9 9 6 8 7 5 Most Carried 10 | 8 10 10 8 8 8 4 Average Carried 7 | 7 8 9 5 7 6 3 Final Capacity 10 | 8 10 5 8 8 5 5 Final Carried 10 | 8 10 5 8 8 4 2 Class Distribution -------------------- 50% | Scavenger-Mutant 37% | Mutant 5% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1503 | 182 203 306 344 49 369 50 Remotely 205 | . . 205 . . . . Salvage Created 2582 | . 503 759 396 136 788 . Parts 171 | . 42 59 25 8 37 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 55 | . 11 19 7 1 17 . Melee 9 | . . . . . 9 . Guns 30 | . 6 10 7 1 6 . Cannons 2 | . . . . . 2 . AOE 14 | . 5 9 . . . . Classes Destroyed 11 | . 7 1 1 2 . . Worker 4 | . 2 1 1 . . . Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . . . . 1 . . Operator 3 | . 1 . 1 . 1 . Watcher 6 | . 2 2 1 . 1 . Swarmer 18 | . 5 7 . . 6 . Grunt 20 | . 6 8 3 . 3 . Sentry 10 | . . 4 2 . 4 . Hunter 4 | . . . 2 . 2 . Programmer 3 | . . . . 1 2 . Best Kill Streak 10 | . 10 7 4 1 3 . Combat Bots Only 5 | . 5 5 3 1 3 . Max Kills in Single Turn 4 | . 4 3 2 1 1 . Gunslinging 1 | . . 1 . . . . Exploded 2 | . 2 2 . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 692 | . 41 135 58 8 369 81 Missed 227 | . 12 42 17 3 129 24 Damage Taken 5651 | . 267 1088 530 77 2863 826 Core 1339 | . 34 324 109 16 500 356 Absorbed by Shields . | . . . . . . . Ignored by Resistances 82 | . . . . . 22 60 Regen/Repaired (Parts) 68 | . . . 68 . . . Core Remaining (%) 76 | 100 86 19 80 97 . . Volleys Fired 135 | . 24 48 17 4 34 8 Largest 3 | . 2 3 3 2 2 1 Hottest 136 | . 60 106 136 56 106 53 Shots Fired 275 | . 46 114 38 8 62 7 Gun 232 | . 38 100 38 8 48 . Cannon 21 | . . . . . 14 7 Launcher 21 | . 8 13 . . . . Special 1 | . . 1 . . . . Kinetic 189 | . 24 68 24 8 58 7 Thermal 29 | . . 15 14 . . . Explosive . | . . . . . . . Electromagnetic 57 | . 22 31 . . 4 . Robot Hit Streak 20 | . 7 9 20 3 13 5 Robot Miss Streak 6 | . 2 4 4 2 6 4 Penetration Max 1 | . . . 1 . 1 . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 186 | . 25 56 28 5 66 6 Core Hits 126 | . 25 37 22 2 36 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 10 | . . 1 . 1 8 . Destroy 3 | . . . . 1 2 . Corrupt 1 | . . 1 . . . . Sever 6 | . . . . . 6 . Melee Attacks 33 | . . . 1 1 31 . Impact . | . . . . . . . Slashing 33 | . . . 1 1 31 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4969 | . 740 1166 677 167 2061 158 Guns 2605 | . 315 723 677 97 793 . Cannons 413 | . . . . . 255 158 Explosions 856 | . 425 431 . . . . Melee 1058 | . . . . 70 988 . Ramming 25 | . . . . . 25 . Kinetic 2146 | . 144 471 310 97 966 158 Thermal 666 | . 157 142 367 . . . Explosive . | . . . . . . . Electromagnetic 1074 | . 439 553 . . 82 . Impact . | . . . . . . . Slashing 1058 | . . . . 70 988 . Piercing . | . . . . . . . Highest Corruption 7 | . . 3 . 1 2 7 Average Corruption 2 | . . 2 . 1 1 3 Corruption Purged 2 | . . . . . 2 . Corruption Blocked . | . . . . . . . Effects 6 | . . 3 . . 2 1 Message Errors 2 | . . 1 . . 1 . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 1 | . . 1 . . . . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 112 | . 18 . . 45 49 . Projectiles . | . . . . . . . Explosions 18 | . 18 . . . . . Melee 94 | . . . . 45 49 . Knockbacks 10 | . . . . . 3 7 Impact . | . . . . . . . Kinetic 9 | . . . . . 3 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 34 | . . 23 . . 11 . Shots 2 | . . 2 . . . . Rammed 4 | . . . . . 4 . Targets Rammed 4 | . . . . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 348 | . 18 348 253 . 16 . Average Temperature 89 | . 10 108 66 . 8 . Received Heat Transfer 1125 | . 51 519 117 . 438 . Effects 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 2 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1458 | . 250 383 825 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 4 2 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 499 | . 297 499 324 129 225 . Initial 167 | . . 67 167 79 63 . Average 146 | . 109 309 203 82 97 . Maximum Alert Level 2 | . 1 2 1 . 1 . Low Security (%) 81 | 100 94 29 69 100 97 . Level 1 14 | . 5 45 30 . 2 . Level 2 4 | . . 24 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 2 1 1 3 . Investigation . | . . . . . . . Extermination 3 | . . . . 1 2 . Reinforcement 5 | . 1 2 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 5 | . 2 1 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 18 30 9 1 31 5 Peak Tracking Total 6 | . 6 6 5 1 6 4 Tactical Retreats 6 | . 1 1 . . 3 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 7 | . 2 2 1 1 1 . Max in Single Turn 1 | . 1 1 1 1 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 6 | . 1 2 2 . 1 . Terminals 4 | . 1 2 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 12 | . 1 6 3 . 2 . Successful 7 | . 1 2 3 . 1 . Failed 5 | . . 4 . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 1 6 1 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 4 | . 1 2 1 . . . Record 2 | . . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 44 | . . . 44 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 3997 | 129 758 602 565 356 1260 327 Spaces Moved 2380 | 62 416 319 322 254 677 330 Core 175 | 23 . 104 . . . 48 Treads 671 | 39 416 215 . . . 1 Legs 982 | . . . 322 254 406 . Wheels 552 | . . . . . 271 281 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 50 120 123 90 50 Average Speed 124 | 128 160 126 121 123 118 89 Slowest Speed 250 | 160 160 250 125 123 190 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 6 53 33 27 7 16 45 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . 9 12 1 . 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 21 | . 9 12 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3107 | 113 463 423 458 289 1005 356 Wait 380 | 34 . 39 63 23 211 10 Move 2374 | 61 415 318 321 253 676 330 Hop . | . . . . . . . Pick Up 66 | 13 11 4 23 3 12 . Fast Attach 20 | . 2 2 1 . 15 . Attach 49 | 3 5 4 16 3 13 5 Detach 5 | . . . 1 1 . 3 Swap 15 | . 2 4 7 . 2 . Drop 26 | 2 4 4 8 1 7 . Fire 135 | . 24 48 17 4 34 8 Melee 33 | . . . 1 1 31 . Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 884 | -10/Materials | Discovered new exit (range 4) 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1432 | -9/Materials | Core integrity fell below 50% 1465 | -9/Materials | Core integrity fell below 20% 1467 | -9/Materials | Lost 10 parts (1p2n2u5w) 1487 | -9/Materials | Discovered new exit (range 5) 1490 | -9/Materials | Entered another Materials area 1490 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1754 | -8/Materials | Lost 3 parts (1n2w) 1863 | -8/Materials | Repaired Gatling Laser 2025 | -8/Materials | Discovered new exit (range 9) 2034 | -8/Materials | Identified exit to Factory 2055 | -8/Materials | Entered Factory 2055 | -7/Factory | Evolved 2 slots: Utility x2 2193 | -7/Factory | Build established: Scavenger-Mutant 2303 | -7/Factory | Discovered new exit (range 15) 2335 | -7/Factory | Identified exit to Factory 2411 | -7/Factory | Entered another Factory area 2411 | -6/Factory | Evolved 2 slots: Utility x2 3085 | -6/Factory | Lost 3 parts (1n2u) 3261 | -6/Factory | Lost 6 parts (3n2u1w) 3369 | -6/Factory | Lost 11 parts (1p2n4u4w) 3448 | -6/Factory | Core integrity fell below 50% 3657 | -6/Factory | Discovered new exit (range 11) 3670 | -6/Factory | Identified exit to Lower Caves 3671 | -6/Factory | Entered Lower Caves 3682 | -6/Lower Caves | Encountered a Warlord checkpoint 3869 | -6/Lower Caves | Spotted B-75 Beast 3875 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3961 | -6/Lower Caves | Core integrity fell below 20% 3991 | -6/Lower Caves | Lost 7 parts (1p2n4u) 3998 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03885_ Acquired 18 matter. 03886_ Acquired 1 matter. 03890_ Acquired 4 matter. 03945_ Arm. Wheel destroyed. 03945_ Penetrated by Slug. 03948_ Slug penetrates Wall. 03950_ Penetrated by Slug. 03950_ Imp. Light Armor Plating destroyed. 03951_ Cold Fusion Reactor destroyed. 03952_ Penetrated by Slug. 03952_ Focal Shield destroyed. 03953_ Targeting Computer destroyed. 03954_ Penetrated by Slug. 03955_ Critical hit (Destroy). 03955_ Arm. Wheel destroyed. 03955_ Penetrated by Slug. 03960_ Imp. Sensor Array destroyed. 03964_ Slug penetrates Wall. 03981_ P-60 Hacker knocked back. 03992_ System corrupted: Hvy. Flak Cannon jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? # | | ??????????????????????????????????#####??????? | | ??????????????????????????????????? #??????? | | ??????????????????????????????????? #?????## | | ???????????????????????????????????# #????? | | ???????????????????????????#???????# #????? | | ???????????????????????????# ####### #??### # | | ???????????????????????????# ## #?## #? | | ???????????????????????????# # ### #???? | | ??????????????????????????????## #????? | | ???????????????????????######?# #????? | | ??????????????????????## #### ##???? | | ??????????????????????# #?# #???? | | ??????????????????????# p ### ## #??## | | ?????????????????????## ### ### #?? | | ????????????????????## p ### ### #### | | ????????????????????# ## ## ## #?# | | ????????????????????# @### ## ### | | ????????????????????## #### ### | | ?????????????????????### #?# #?## | | ???????????????????????## #?# # ####??## | | ????????????????????????####?# ####??????# | | ?????????????????????????????# #?????????# | | ?????????????????????????????# #?????????## | | ?????????????????????????????# #??????????# | | ?????????????????????????????# ??????????## | | ????????????????????????????? ???????????## ## | | ????????????????????????????? ???#### ##### ## | | ???????????????????????????? ???# | | ????????????????????????????## ?# % | | ?????????????????????????????# ######### | | ?????????????????????????????? ????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Use The Force Challenges ------------ None Game ------ Seed BiocellDeliveryImmobilizer Manual? 0 Play Time 00:50:15 Cumulative 10.2 hours Start 2024.04.05 @ 21:01:18 End 2024.04.05 @ 21:53:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 239adda7-5f87-4e17-855b-aee01ebbd96e