Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 11:33:26 Player: aperiodic Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (137) 685 Value Destroyed (5472) 5472 Prototype IDs (304) 6080 Alien Tech Used (16) 3200 Bonus (56639) 56639 TOTAL SCORE: 83176 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 2539 Follower Combat Kills 3401 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -3101 Cogmind --------- Core Integrity 941/1600 Matter 405/425 Energy 1628/2200 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Hybrid Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Advanced Cooling System Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Reaction Control System Advanced Phase Shifter Advanced Force Field > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Advanced Cooling System Experimental Energy Well (600) Experimental Matter Compressor (500) Graphene Brace Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Experimental Cesium-ion Thruster Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Experimental Energy Well Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Propulsion Shielding EM Disruption Field Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Zionite Biocell Quantum Capacitor Advanced Force Field Transdimensional Reconstructor Subatomic Replicator Advanced Variable Charge Gun Fusion Bomb Launcher Sigix Terminator [Rating: 157] Favorites ----------- Power Micro Fission Core Engine Backup Power III Power Core Micro Fission Core Reactor Hybrid Antimatter Reactor Propulsion Biomechanical Wings Leg Sigix Exoskeleton Wheel Wheel Flight Unit Biomechanical Wings Utility Improved Propulsion Shielding Device Long-range Sensor Array Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon CR-A16's Behemoth Slayer Energy Gun Precision Beam Rifle Energy Cannon Sigix Shearcannon Ballistic Gun Enhanced Coil Gun Launcher Precision Rocket Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Utility 12 | . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 346 | 8 9 3 1 4 8 25 14 . 7 1 1 13 . 1 3 2 28 1 . 8 1 2 22 10 . 5 16 17 32 7 68 28 1 Power 20 | 1 . . . 1 1 1 1 . . . . . . . . . 2 . . . . . . . . . 2 1 4 1 3 2 . Engine 4 | 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 2 2 . Propulsion 40 | 3 6 2 . . 2 5 1 . . . . 6 . . . . 5 . . 3 . . . . . . 1 3 3 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 3 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . 1 2 . . 1 5 1 . . . . 6 . . . . 5 . . 3 . . . . . . 1 3 3 . . . . Utility 166 | 2 2 . . . 1 8 7 . 3 1 1 7 . . 1 . 14 1 . 5 1 2 16 4 . 3 4 6 8 4 51 13 1 Device 110 | 1 . . . . 1 1 2 . 2 . 1 4 . . . . 9 1 . 2 1 1 11 2 . 3 4 5 6 4 38 10 1 Storage 14 | 1 2 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 3 . . . . 1 2 . 1 . . Processor 13 | . . . . . . 1 3 . . . . . . . . . 1 . . . . . 1 . . . . . . . 4 3 . Hackware 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . Protection 24 | . . . . . . 5 1 . 1 1 . 2 . . . . 3 . . 1 . . 1 1 . . . . . . 8 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 1 1 1 3 4 11 5 . 4 . . . . 1 2 2 7 . . . . . 6 6 . 2 9 7 17 2 14 13 . Energy Gun 26 | . 1 . . . . 6 2 . . . . . . . . 1 1 . . . . . . 2 . . 4 3 6 . . . . Energy Cannon 14 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 5 4 . Ballistic Gun 18 | 2 . . . 2 2 . . . . . . . . . . . 3 . . . . . 3 3 . 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . 1 1 1 1 2 1 . 2 . . . . 1 . 1 1 . . . . . 1 . . 1 3 . . . . . . Special Weapon 8 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 1 6 6 . Piercing Weapon 10 | . . . . . . . 2 . 2 . . . . . 2 . 1 . . . . . 2 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 36 | . . . . . . 8 1 . 1 . . 1 . . . . 4 . . 3 . . 4 3 . . . 5 2 . 4 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 20 | . 5 . . 1 7 4 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Power 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Weapon 8 | . 2 . . . 2 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 5 . . 1 7 2 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 88 71 74 71 48 42 89 92 92 92 92 96 93 94 100 100 98 100 100 99 100 100 94 99 100 100 91 94 84 50 60 67 72 Core 2 | . . . . . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 2 6 13 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 6 6 6 Wheel 1 | . 25 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . 7 28 28 17 11 27 30 30 30 30 31 33 33 33 33 34 35 35 35 35 31 31 31 31 31 29 37 28 . . . . Device 16 | . 14 14 14 3 3 9 15 15 14 15 15 13 13 13 13 13 10 23 23 21 17 21 18 15 15 15 13 13 12 15 13 25 25 Storage 6 | . 14 14 14 14 6 . . . . . . . . . 3 6 5 5 5 5 5 10 10 10 10 10 9 9 11 15 13 6 . Processor 9 | . . . . . . 4 13 15 15 15 15 13 13 13 13 13 11 5 5 5 5 5 7 10 10 10 9 9 6 . 10 13 20 Hackware 4 | . . . . . . . 2 7 7 7 7 11 13 13 9 6 6 . . . 5 5 5 8 10 10 9 9 6 . . . . Protection 3 | . . . . . . . 6 . . . . 6 6 6 6 6 9 11 11 11 11 10 10 5 5 5 4 4 3 . 2 . . Energy Gun 2 | . 4 14 14 3 . 7 7 7 7 7 7 5 . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 4 4 6 Ballistic Gun 2 | . 19 . . 20 14 4 . . . . . . . . . . 4 5 5 5 5 5 1 4 5 5 1 . . . . . . Piercing Weapon 2 | . . . . . . . 6 7 6 7 7 6 6 6 6 6 4 5 5 5 5 5 3 4 5 5 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 28 8 11 10 10 14 14 12 12 13 12 18 13 21 27 27 30 30 30 30 28 34 34 40 33 35 41 44 66 57 70 70 70 Greatest Support 70 | 26 26 26 8 8 12 14 19 19 19 19 19 28 28 28 28 28 36 30 30 30 30 35 35 35 35 35 41 49 70 70 70 70 70 Greatest Overweight (x) 1 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 8 8 8 8 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 20 10 5 Average Capacity 8 | 7 13 8 8 8 7 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 8 8 8 10 10 10 10 10 9 10 10 9 5 Most Carried 10 | 4 6 7 7 8 8 5 5 5 5 5 5 5 5 5 7 6 8 8 8 8 8 7 10 10 10 10 10 10 10 10 10 10 5 Average Carried 7 | 2 4 5 6 7 6 4 4 5 5 5 5 4 4 4 4 5 7 7 8 7 7 6 7 9 10 9 9 9 9 7 9 8 4 Final Capacity 10 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 4 7 7 7 5 5 5 5 5 5 5 5 5 4 5 6 8 8 8 8 8 6 10 10 10 10 10 10 9 7 9 5 4 Class Distribution -------------------- 27% | Alien-Sigix 13% | Sprinter 12% | Mutant 9% | Hacker-Scout 8% | Scout 8% | Hacker-Sprinter 6% | Commander-Mutant 6% | Commander-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Commander-Sprinter | -4/Extension Commander-Mutant | -4/Cetus Commander-Mutant | -4/Archives Commander-Sprinter | -4/Hub_04(d) Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Hacker-Sprinter | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Matter Collected 5706 | 273 356 31 . 114 . 387 134 21 80 . 69 136 . . 55 65 353 60 16 . 61 23 400 86 74 67 242 138 498 . 844 1103 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8286 | 87 526 95 . 11 167 290 83 . 31 . . 424 . . . 71 512 . . . . . 560 . 92 224 262 52 572 . 1922 1773 532 Parts 381 | 10 25 5 . 1 15 19 5 . 3 . . 23 . . . 2 23 . . . . . 22 . 2 10 14 1 25 . 95 46 35 Haulers Intercepted 12 | . 1 . . . . 3 1 . . . . 2 . . . . 2 . . . . . . . . 1 1 . . . 1 . . Recyclers Shooed 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 90 | . 11 3 . 2 6 2 . . 4 . . 1 . . . 2 9 . . . . . 3 . 1 3 3 1 7 . 19 8 5 Melee 13 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 5 . . 4 . Guns 17 | . 11 1 . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . 1 . . . . . . Cannons 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 19 4 5 AOE 30 | . . 2 . 2 6 2 . . 4 . . . . . . 1 9 . . . . . . . . 2 2 . . . . . . Classes Destroyed 18 | 2 3 1 . . . . 1 . . . . . . . . 1 3 . . . . . 2 . . . . 1 . . 4 . . Worker 10 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 2 1 . . . 2 1 . Builder 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . . 3 1 . . . . 2 . . . . 2 . . . . . . . . 1 1 . . . 1 . . Recycler 10 | 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 2 . . . . . 1 . 3 . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . 1 . . 1 . . Swarmer 31 | . . 3 . 2 4 2 . . 4 . . . . . . . 6 . . . . . . . . 2 . . 2 . 3 3 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Grunt 21 | . 11 . . . 2 . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 2 . 3 . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . 2 . . Hunter 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 . 2 1 . Programmer 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 4 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 2 4 3 . 2 8 2 1 . 4 . . 3 . . . 1 11 . . . . . 3 . 1 4 3 1 2 . 7 3 3 Combat Bots Only 9 | . 3 3 . 2 6 2 . . 4 . . 1 . . . 1 9 . . . . . 1 . 1 2 2 1 2 . 6 2 3 Max Kills in Single Turn 6 | 1 1 2 . 1 3 2 1 . 2 . . 1 . . . 1 6 . . . . . 1 . 1 4 2 1 2 . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 . 1 2 2 . . 2 . . . . . . 1 6 . . . . . . . . 2 1 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 1 . . 1 . Uniques/NPCs Destroyed 7 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 YI-UF0 (-10/Mines) 01-MTF (-8/Storage) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Damage Taken 6241 | . 529 137 . 128 520 354 195 . 48 . . 321 52 . . 23 161 . . . . 18 198 117 . 83 37 61 1007 40 765 1017 430 Core 2054 | . 144 54 . 41 217 208 112 . 32 . . 178 52 . . . 35 . . . . . 21 26 . . . 43 178 11 239 312 151 Absorbed by Shields 2522 | . . . . . . . . . . . . . . . . . . . . . . . 81 25 . . . . 302 42 728 886 458 Redirected to Shielding 129 | . . . . . . . 23 . . . . 12 . . . 7 . . . . . . 43 . . . 3 . 33 . 8 . . Regen/Repaired (Parts) 733 | . . . . . . 37 . . . . . . . . . . 97 . . . . . 80 . . . 15 . 485 . 15 4 . Core Remaining (%) 70 | 100 . . . 4 . 22 . . . . 79 . . . . 72 . . . . 96 . . . . 95 . . 75 99 . . 58 Volleys Fired 445 | 2 54 49 1 5 9 45 1 . 4 . . 7 . 1 . 5 21 . 4 . 2 3 28 10 6 5 33 9 17 . 42 57 25 Largest 2 | 2 2 1 1 2 1 2 1 . 1 . . 1 . 1 . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 Hottest 240 | 40 70 50 30 40 100 100 43 . 43 . . 61 . 43 . 50 50 . 30 . 30 30 43 240 35 43 80 240 240 . 180 180 180 Shots Fired 515 | 4 101 49 1 6 9 65 1 . 4 . . 7 . 1 . 5 21 . 4 . 2 3 28 10 6 5 33 9 17 . 42 57 25 Gun 345 | 4 101 48 . 2 . 57 . . . . . 7 . . . 1 18 . 4 . 2 3 26 10 6 4 31 9 12 . . . . Cannon 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 42 25 25 Launcher 32 | . . 1 1 4 5 3 1 . 4 . . . . 1 . 4 3 . . . . . 2 . . 1 2 . . . . . . Special 41 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Kinetic 188 | 4 94 . . 2 . 5 . . . . . . . . . . 17 . 4 . 2 3 26 9 6 4 12 . . . . . . Thermal 173 | . 7 48 . . 4 34 . . . . . 7 . . . . . . . . . . . 1 . . 19 9 12 . . 32 . Explosive 32 | . . 1 1 4 5 3 1 . 4 . . . . 1 . 4 3 . . . . . 2 . . 1 2 . . . . . . Electromagnetic 25 | . . . . . . 23 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Slashing 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 42 25 25 Robot Hit Streak 39 | 3 10 8 . 1 3 8 . . . . . 5 . . . 7 12 . . . . 13 16 6 4 2 3 . 6 . 13 38 39 Robot Miss Streak 9 | . 3 4 . 2 . 4 . . . . . 1 . . . . . . . . . . 1 1 1 1 3 . 3 . 9 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 5 . Shots Hit Robots 362 | 3 67 33 . 1 3 42 4 . . . . 15 . . . 3 11 . . . . 1 30 6 4 7 10 2 16 . 32 52 20 Core Hits 331 | 3 25 7 . 2 14 19 2 . 5 . . 10 . . . 8 18 . . . . . 18 2 2 14 7 1 14 . 55 53 52 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Critical Strikes 28 | . 1 4 . . . . 1 . . . . 2 . . . . 2 . . . . . 5 2 . 1 1 . 2 . 4 3 . Burn 5 | . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 3 . Impale 7 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . 1 1 . . . . . . Melee Attacks 197 | . . . . . . . 21 . 2 . 3 19 2 . 1 4 16 . 1 . 1 . 12 . . 14 5 15 44 5 12 20 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 44 5 12 20 . Piercing 103 | . . . . . . . 21 . 2 . 3 19 2 . 1 4 16 . 1 . 1 . 12 . . 14 5 2 . . . . . Sneak Attacks 22 | . . . . . . . 1 . . . . 4 . . . 1 4 . . . . . 3 . . 2 1 . 1 . 3 2 . Combat Hostiles 5 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30857 | 39 845 510 . 205 675 555 205 . 306 . . 639 . . . 593 1879 . . . . 33 1522 294 115 1212 682 139 3015 33 6194 6665 4502 Guns 3314 | 39 845 410 . . . 346 . . . . . 120 . . . 57 55 . . . . 33 679 294 115 49 244 . 28 . . . . Cannons 14764 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1381 . 4967 3914 4502 Explosions 4687 | . . 100 . 205 675 209 . . 306 . . . . . . 435 1302 . . . . . 248 . . 932 275 . . . . . . Melee 7228 | . . . . . . . 205 . . . . 519 . . . 101 522 . . . . . 595 . . 231 163 139 1606 . 1055 2092 . Ramming 455 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 172 250 . Kinetic 2206 | 39 809 . . . . 23 . . . . . . . . . . . . . . . 33 679 294 115 49 165 . . . . . . Thermal 2057 | . 36 410 . . . 269 . . . . . 120 . . . . 706 . . . . . . . . . 79 . 28 . . 409 . Explosive 3199 | . . 100 . 205 675 125 . . 306 . . . . . . 435 596 . . . . . 248 . . 234 275 . . . . . . Electromagnetic 948 | . . . . . . 138 . . . . . . . . . 57 55 . . . . . . . . 698 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19656 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 2987 . 6022 6006 4502 Piercing 2336 | . . . . . . . 205 . . . . 519 . . . 101 522 . . . . . 595 . . 231 163 . . . . . . Highest Corruption 2 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Average Corruption 1 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . . . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 9 . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1495 | . . 15 . 13 . 67 20 . . . . 4 . . . 16 219 . . . . . . . . 68 . 3 435 . 293 299 43 Projectiles 256 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 . 43 Explosions 377 | . . 15 . 13 . 67 . . . . . . . . . 16 219 . . . . . . . . 47 . . . . . . . Melee 862 | . . . . . . . 20 . . . . 4 . . . . . . . . . . . . . 21 . 3 435 . 80 299 . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . 56 26 87 . . . . . . . . . . . . . . . . 23 . . 63 . . . . . . . Shots 7 | . . . . 2 2 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 8 . Kicked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 8 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . 18 25 . . 24 204 9 . . . . 40 . . . 22 . . . . . . . 134 . . 24 52 252 . 550 252 . Average Temperature 76 | . 8 25 . . 8 85 5 . . . . 19 . . . 21 . . . . . . . 83 . . 13 38 103 . 103 72 . Received Heat Transfer 1349 | . 291 57 . . 234 90 75 . . . . 45 18 . . 40 30 . . . . . 37 22 . . . 9 144 12 115 119 11 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . 2 . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4398 | . 111 1517 . . . 853 . . . . . 333 . . . . 400 . . . . . . . . . 111 . 37 . . 1036 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Peak Influence 3091 | 10 297 168 . 145 248 678 648 . . . . 397 . . . . 652 . . . . 52 585 457 370 1620 1102 777 1972 1600 3091 2380 . Initial 1977 | . 6 47 . . 56 104 283 . . . . . . . . . . . . . . . 25 270 182 59 850 619 344 1109 1100 1977 . Average 637 | 4 156 87 . 108 137 487 450 . . . . 219 . . . . 315 . . . . 24 289 436 305 928 1028 647 1141 1133 1941 2204 . Maximum Alert Level 5 | . 1 . . . 1 2 2 . . . . 1 . . . . 2 . . . . . 2 2 1 5 4 3 5 5 5 5 . Low Security (%) 19 | 100 67 100 . 100 68 10 . . . . . 36 . . . . 39 . . . . 100 39 . 30 6 . . . . . . . Level 1 16 | . 32 . . . 31 16 42 . . . . 63 . . . . 11 . . . . . 37 10 69 6 . . 13 . . . . Level 2 18 | . . . . . . 73 57 . . . . . . . . . 49 . . . . . 23 90 . 7 . 87 1 . . . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 87 12 17 . 29 . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 12 . 45 95 5 . . Level 5 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 96 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 4 64 . . Squads Dispatched 90 | . 5 . . . 2 1 7 . . . . 4 . . . . 7 . . . . . . . . 5 3 2 17 . 34 3 . Investigation 19 | . 2 . . . 1 1 3 . . . . 2 . . . . 3 . . . . . . . . 1 1 . 2 . 2 1 . Extermination 6 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 1 . . 1 . . Reinforcement 18 | . 3 . . . 1 . 3 . . . . 2 . . . . . . . . . . . . . 3 1 . 3 . 1 1 . Assault 46 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 12 . 30 1 . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . 2 . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Distress Signals 38 | . . . . . 1 2 1 . . . . 1 . . . . . . . . . . 2 1 . 2 . . 1 1 1 25 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 496 | . 16 7 . 4 17 21 30 . 5 . . 24 5 1 . 4 25 . . . . 4 22 5 3 20 14 15 101 7 103 31 12 Peak Tracking Total 35 | . 3 3 9 3 14 6 7 . 4 . . 9 5 1 . 3 9 . . . . 3 4 5 2 5 5 5 33 8 35 15 6 Tactical Retreats 72 | . . 1 . 2 . 2 10 . 1 . . 6 3 . . . 3 . . . . 2 . . . 1 1 3 17 . 11 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Traps Triggered 16 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . . 3 . . 1 . 3 4 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Machines Disabled 53 | . . . 1 . . 4 1 . 1 . . 2 . . . . 3 . . . . . 2 1 3 9 2 4 10 . 4 2 4 Max in Single Turn 4 | . . . 1 . . 1 1 . 1 . . . . . . . 2 . . . . . 1 1 2 4 1 1 2 . 1 1 1 Garrison Access 14 | . . . . . . 1 1 . . . . 2 . . . . 3 . . . . 1 . . . 2 1 1 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Machines Accessed 82 | . 3 . 2 1 5 11 16 . . 4 1 10 1 . . . 8 . . 4 . 2 . 1 . 2 3 4 1 . 2 1 . Terminals 39 | . 2 . . 1 3 8 13 . . . 1 6 1 . . . . . . . . . . 1 . . . 2 . . . 1 . Fabricators 11 | . . . . . . . 2 . . . . 2 . . . . 4 . . . . 1 . . . . 1 . . . 1 . . Repair Stations 5 | . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 14 | . . . . . . 1 1 . . . . 2 . . . . 3 . . . . 1 . . . 2 1 1 1 . 1 . . Total Hacks 209 | . 7 . 2 2 10 25 35 . . 33 1 25 1 . . . 21 . . 17 . 4 . 2 . 3 6 5 3 . 4 3 . Successful 142 | . 4 . 2 2 6 14 16 . . 33 1 20 1 . . . 11 . . 17 . 1 . . . 2 5 4 1 . 2 . . Failed 67 | . 3 . . . 4 11 19 . . . . 5 . . . . 10 . . . . 3 . 2 . 1 1 1 2 . 2 3 . Catastrophic 11 | . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 240 | . 3 . 1 2 6 2 13 . . . . 6 . . . . 43 . . . . 3 21 1 . 45 15 28 18 12 12 9 . Terminals 86 | . 6 . . 2 7 20 26 . . . 1 16 1 . . . . . . . . . . 2 . . . 2 . . . 3 . Fabricators 32 | . . . . . . . 6 . . . . 5 . . . . 14 . . . . 2 . . . . 2 . . . 3 . . Repair Stations 9 | . . . . . 2 3 . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 27 | . . . . . . 2 3 . . . . 4 . . . . 5 . . . . 2 . . . 3 2 2 3 . 1 . . Terminal Hacks 88 | . 3 . 2 2 3 10 6 . . 33 1 8 1 . . . . . . 17 . . . . . . . 2 . . . . . Record 20 | . . . 1 . . . . . . 11 1 . 1 . . . . . . 5 . . . . . . . 1 . . . . . Part Schematic 22 | . . . . 1 1 1 1 . . 13 . 1 . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . 1 . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . . 2 1 . . 3 . 2 . . . . . . . 4 . . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . . . . . . 4 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . 3 . . . . 5 . . . . 6 . . . . . . . . . 2 . . . 1 . . Load Schematic 10 | . . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . . . 1 . . . 1 . . Build 7 | . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . . 1 3 . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Scan Component 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Refit 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 12 | . . . . . . 1 1 . . . . 2 . . . . 3 . . . . 1 . . . 2 1 1 . . . . . Seal Access 12 | . . . . . . 1 1 . . . . 2 . . . . 3 . . . . 1 . . . 2 1 1 . . . . . Unauthorized Hacks 16 | . 1 . . . 2 . 6 . . . . 5 . . . . . . . . . . . . . . . . 1 . 1 . . Terminals 12 | . . . . . 1 . 6 . . . . 5 . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 2 . . 1 3 11 15 . . . 1 8 . . . . 6 . . . . 1 . 1 . . 2 1 1 . 1 1 . Full Trace Events 11 | . . . . . . 2 3 . . . . 2 . . . . 2 . . . . . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . 4 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 101 | . . . . 1 1 1 1 . . 13 . 1 . . 14 . . . . 4 . . . . . 55 . . 10 . . . . Parts Built 8 | . . . . . . . 1 . . . . 4 . . . . 2 . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 644 | . . . . . . . 99 . . . . 329 . . . . 140 . . . . . . . . . 76 . . . . . . Total Part Build Rating 49 | . . . . . . . 2 . . . . 29 . . . . 13 . . . . . . . . . 5 . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Time 151 | . . . . . . 51 . . . . . . . . . . 38 . . . . . . . . . 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . 1 . . . . . . 12 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Total Allies 200 | . . . . . . 2 2 . . . 1 . . . 7 1 7 . . . . 3 34 5 . 6 4 . . 7 72 49 . Largest Group 23 | . . . . . . 1 1 . . . 1 1 . . 7 7 4 . . . . 3 23 19 18 21 13 4 . 7 14 12 . Highest-Rated Group 1421 | . . . . . . 100 26 . . . 96 96 . . 231 231 210 . . . . 243 1397 1400 1354 1421 934 282 . 99 194 167 . Highest-Rated Ally 159 | . . . . . . 100 26 . . . 96 96 . . 38 85 85 . . . . 81 159 159 159 103 103 103 . 15 33 15 . Zionite Dispatches 16 | . . . . . . . . . . . . . . . . . 3 . . . . 1 6 . . 2 2 . . 1 1 . . Heavy 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . . . Light 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . 1 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Ally Attacks 562 | . . . . . . 35 . . . . . 11 . . . 21 52 . . . . 8 147 22 12 128 57 1 . . 48 20 . Total Damage 18754 | . . . . . . 1321 . . . . . 486 . . . 493 1745 . . . . 330 5162 758 516 4549 1967 101 . . 814 512 . Kills 110 | . . . . . . 17 . . . . . 6 . . . 3 11 . . . . 2 25 6 3 25 9 . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 7 | . 1 . . 1 . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . 2 3 . 1 . 2 1 1 . . 2 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 38 | . . . . . . . . . . . . . . . . . 8 . . . . . 1 . . 11 1 8 5 1 1 2 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Unaware Analyses 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 4 . . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Garrisons 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Turns Passed 17332 | 57 480 415 175 294 148 786 863 134 365 25 281 747 139 476 521 568 896 139 213 122 132 86 1282 210 571 576 710 615 842 68 928 3281 187 Spaces Moved 27072 | 42 256 500 387 740 253 860 1749 460 630 80 564 1287 430 579 1338 981 1762 483 534 149 436 231 975 151 61 937 1347 1142 1566 118 1720 3884 440 Core 441 | 2 . . . . 74 365 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6581 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 419 118 1720 3884 440 Wheels 524 | 40 256 228 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19526 | . . 272 387 740 179 495 1749 460 630 80 564 1287 430 579 1338 981 1762 483 534 149 436 231 975 151 61 937 1347 1142 1147 . . . . Fastest Speed 7 | 50 80 37 37 37 34 32 29 29 29 29 29 24 24 24 24 24 22 28 28 25 25 20 20 20 20 20 17 14 7 30 30 30 30 Average Speed 28 | 86 91 61 43 37 38 44 29 29 29 29 29 26 24 24 24 24 28 28 28 26 25 20 23 20 20 20 19 21 20 30 30 30 30 Slowest Speed 117 | 100 100 90 117 117 50 100 32 29 29 29 29 29 24 24 24 24 31 28 28 28 25 20 25 91 20 20 20 23 30 30 30 30 30 Overloaded Moves 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 68 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 109 | . . 5 . 18 1 7 7 3 . . . 8 . . . 3 18 . . . . 1 7 . . 10 6 5 10 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Exploration Rate (%) 60 | 4 57 98 67 96 29 93 49 66 76 69 74 28 63 68 89 87 44 69 72 60 58 7 89 60 72 68 26 84 72 4 47 87 36 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 28 | . 1 . 1 1 1 . . . . 1 . . 1 . 1 . 15 . . 3 . . 3 . . . . . . . . . . Known Exits Taken 26 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 26 | . . 1 . 2 . . . 1 2 . 3 . . . 5 1 . 3 4 . 4 . . . . . . . . . . . . Spaces Dug 355 | . . . . . 8 9 14 . 34 . 3 9 2 19 . 28 23 . 5 . 1 . . . . 6 5 11 27 4 103 44 . Terrain Destroyed 1338 | . . 7 4 29 45 56 32 . 66 . 3 9 2 19 . 78 76 . 7 . 5 1 26 2 1 216 23 14 40 4 234 173 166 Melee 93 | . . . . . . . 14 . 1 . 3 9 2 . . 2 9 . 1 . 1 . . . . 6 1 8 22 4 6 4 . Projectile 643 | . . . . . 4 1 . . . . . . . . . . 24 . 6 . 4 1 3 2 1 1 9 6 18 . 228 169 166 AOE 602 | . . 7 4 29 41 55 18 . 65 . . . . 19 . 76 43 . . . . . 23 . . 209 13 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Total 35614 | 54 399 555 393 736 285 1179 2045 456 800 80 675 1652 463 916 1535 1296 2097 486 591 231 456 265 1963 315 613 1287 1749 1473 1978 142 2097 5883 469 Wait 7083 | . 78 2 4 . 9 220 255 . 156 . 108 318 28 328 189 300 231 . 53 65 14 31 797 142 547 331 342 262 280 4 160 1827 2 Move 26826 | 41 255 489 386 703 250 845 1734 453 629 79 563 1272 429 578 1337 975 1726 482 533 148 435 228 960 150 60 917 1334 1131 1545 118 1719 3883 439 Hop 104 | . . 5 . 18 1 7 7 3 . . . 6 . . . 2 17 . . . . 1 7 . . 9 6 5 10 . . . . Pick Up 122 | 3 . 4 . 2 5 3 4 . . . . 5 2 4 2 4 15 1 . 1 1 . 2 1 . 3 5 9 15 1 13 17 . Fast Attach 174 | 7 2 1 . 2 . 16 7 . 2 . . 5 . . 1 . 10 1 . 5 . . 7 2 . . 4 12 26 2 55 6 1 Attach 88 | . 4 2 1 2 6 6 1 . . . . 2 . 1 . . 4 . . 1 . 2 1 1 . 1 . 5 12 6 13 16 1 Detach 40 | . 1 1 1 1 1 7 . . . . . . . . . . 3 . . . . . 3 . . . . 2 5 4 5 6 . Swap 100 | 1 3 . . . 2 3 6 . 6 1 1 6 . . 2 2 14 . . 3 1 . 14 7 . 4 12 2 1 . 1 8 . Drop 240 | . 2 2 . 3 2 9 9 . 1 . . 12 2 4 3 3 22 2 . 8 2 . 8 2 . 3 8 21 23 2 62 24 1 Fire 445 | 2 54 49 1 5 9 45 1 . 4 . . 7 . 1 . 5 21 . 4 . 2 3 28 10 6 5 33 9 17 . 42 57 25 Melee 197 | . . . . . . . 21 . 2 . 3 19 2 . 1 4 16 . 1 . 1 . 12 . . 14 5 15 44 5 12 20 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 77 | . . . . . . 18 . . . . . . . . . . 18 . . . . . 18 . . . . . . . 13 10 . Rewire 108 | . . . . . . . . . . . . . . . . 1 . . . . . . 106 . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 394 | -10/Materials | Core integrity fell below 50% 407 | -10/Materials | Discovered new exit (range 15) 422 | -10/Materials | Lost 5 parts (1p2n2w) 511 | -10/Materials | Identified exit to Mines 538 | -10/Materials | Entered Mines 560 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 684 | -10/Mines | Destroyed YI-UF0 872 | -10/Mines | Discovered new exit (range 15) 882 | -10/Mines | Learned Materials machine intel 905 | -10/Mines | Discovered new exit (range 13) 949 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 949 | -10/Mines | Discovered new exit (range 5) 953 | -10/Mines | Entered Exiles 963 | -10/Exiles | Met 8R-AWN 969 | -10/Exiles | Met EX-HEX 993 | -10/Exiles | Met EX-BIN 997 | -10/Exiles | Aligned with FarCom system 997 | -10/Exiles | Given EX-Vault access code 1006 | -10/Exiles | Opened EX-Vault 1015 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1026 | -10/Exiles | Met EX-DEC 1027 | -10/Exiles | Learned location of Zion (-6) 1117 | -10/Exiles | Attacked by the Exiles 1124 | -10/Exiles | Discovered new exit (range 12) 1128 | -10/Exiles | Entered Mines 1191 | -9/Mines | Learned 2 Materials zone layouts 1192 | -9/Mines | Core integrity fell below 20% 1334 | -9/Mines | Discovered new exit (range 11) 1342 | -9/Mines | Discovered new exit (range 10) 1422 | -9/Mines | Entered Materials 1422 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1423 | -8/Materials | Identified exit to Factory 1424 | -8/Materials | Loaded intel: 52 machine locations 1544 | -8/Materials | Identified exit to Storage 1545 | -8/Materials | Discovered exit to Factory (range 16) 1560 | -8/Materials | Lost 7 parts (1p4n2w) 1570 | -8/Materials | Entered Storage 1590 | -8/Storage | Found Prototype Protection 1590 | -8/Storage | Identified Lgt. Regenerative Plating 1593 | -8/Storage | Found Lgt. Regenerative Plating 1610 | -8/Storage | Core integrity fell below 50% 1618 | -8/Storage | Met 01-MTF 1933 | -8/Storage | Discovered new exit (range 12) 2072 | -8/Storage | Discovered exit to Factory (range 15) 2153 | -8/Storage | Repaired Imp. Flight Unit 2316 | -8/Storage | Destroyed 01-MTF 2323 | -8/Storage | Found Corrupted 01-MTF's Shockpuncher 2356 | -8/Storage | Entered Factory 2356 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2499 | -7/Factory | Build established: Sprinter 2570 | -7/Factory | Fabricated Imp. Flight Unit (x1) 2854 | -7/Factory | Build established: Scout 2866 | -7/Factory | Discovered new exit (range 7) 2939 | -7/Factory | Discovered new exit (range 15) 3011 | -7/Factory | Discovered new exit (range 6) 3090 | -7/Factory | Identified exit to Lower Caves 3156 | -7/Factory | Search patrols dispatched 3219 | -7/Factory | Entered Lower Caves 3229 | -7/Lower Caves | Learned location of 1 exit from Factory 3324 | -7/Lower Caves | Discovered new exit (range 12) 3352 | -7/Lower Caves | Identified exit to Lower Caves 3353 | -7/Lower Caves | Entered another Lower Caves area 3371 | -7/Lower Caves | Build established: Sprinter 3392 | -7/Lower Caves | Found Alien Artifact 3392 | -7/Lower Caves | Identified Dimensional Node Initializer 3392 | -7/Lower Caves | Initialized slip node 3420 | -7/Lower Caves | Discovered new exit (range 9) 3426 | -7/Lower Caves | Identified exit to Factory 3580 | -7/Lower Caves | Learned Factory security intel 3612 | -7/Lower Caves | Learned Factory non-interactive machine intel 3612 | -7/Lower Caves | Learned location of 1 exit from Factory 3627 | -7/Lower Caves | Discovered new exit (range 13) 3631 | -7/Lower Caves | Identified exit to Data Miner 3718 | -7/Lower Caves | Entered Data Miner 3718 | -7/Data Miner | Discovered new exit (range 6) 3724 | -7/Data Miner | Met Data Miner 3730 | -7/Data Miner | Learned location of Section 7 (-3) 3730 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3734 | -7/Data Miner | Received God Mode back door access code from Data Miner 3741 | -7/Data Miner | Identified exit to Proximity Caves 3743 | -7/Data Miner | Entered Proximity Caves 3763 | -6/Proximity Caves | Spotted B-75 Beast 3838 | -6/Proximity Caves | Discovered exit to Factory (range 15) 3956 | -6/Proximity Caves | Learned 12 Factory zone layouts 3958 | -6/Proximity Caves | Escorted by Enhanced Grunt 4024 | -6/Proximity Caves | Entered Factory 4024 | -6/Factory | Accompanied by 1 ally 4024 | -6/Factory | Evolved 2 slots: Utility x2 4025 | -6/Factory | Identified exit to Lower Caves 4025 | -6/Factory | Identified exit to Factory 4028 | -6/Factory | Loaded intel: 204 non-interactive machine locations 4202 | -6/Factory | Discovered exit to Lower Caves (range 11) 4446 | -6/Factory | Fabricated Adv. Force Field (x2) 4467 | -6/Factory | Build established: Hacker-Scout 4477 | -6/Factory | Discovered exit to Factory (range 15) 4563 | -6/Factory | Fabricated Lrn. Sensor Array? 4601 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 4602 | -6/Factory | Discovered exit to Factory (range 15) 4747 | -6/Factory | Discovered exit to Factory (range 14) 4771 | -6/Factory | Entered Lower Caves 4860 | -6/Lower Caves | Learned Factory emergency access door positions 4876 | -6/Lower Caves | Encountered a Warlord checkpoint 4909 | -6/Lower Caves | Discovered new exit (range 5) 4910 | -6/Lower Caves | Identified exit to Lower Caves 4910 | -6/Lower Caves | Entered another Lower Caves area 4913 | -6/Lower Caves | Discovered exit to Factory (range 8) 5165 | -6/Lower Caves | Learned location of 1 exit from Factory 5330 | -6/Lower Caves | Discovered new exit (range 11) 5333 | -6/Lower Caves | Identified exit to Zion 5337 | -6/Lower Caves | Encountered a Warlord checkpoint 5386 | -6/Lower Caves | Entered Zion 5410 | -6/Zion | Discovered new exit (range 10) 5430 | -6/Zion | Learned Factory emergency access door positions 5433 | -6/Zion | Learned location of 1 exit from Factory 5459 | -6/Zion | Gained Derelict followers 5526 | -6/Zion | Given A8's code to call for help 5630 | -6/Zion | Found CR-A16's Pointy Stick 5675 | -6/Zion | Imprinted 5677 | -6/Zion | Declared Zion's savior 5717 | -6/Zion | Identified exit to Proximity Caves 5907 | -6/Zion | Entered Proximity Caves 5907 | -5/Proximity Caves | Accompanied by 7 allies 5919 | -5/Proximity Caves | Build established: Scout 6113 | -5/Proximity Caves | Spotted B-75 Beast 6268 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6295 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6299 | -5/Proximity Caves | Rewired B-75 Beast 6383 | -5/Proximity Caves | Discovered exit to Factory (range 5) 6475 | -5/Proximity Caves | Entered Factory 6475 | -5/Factory | Accompanied by 4 allies 6475 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6476 | -5/Factory | Identified exit to Factory 6476 | -5/Factory | Identified exit to Upper Caves 6525 | -5/Factory | Repaired Imp. Propulsion Shielding 6674 | -5/Factory | Fabricated Nova Cannon? 6708 | -5/Factory | Incoming investigation squad redirected 6731 | -5/Factory | Garrison activated, responded to threat 6798 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6806 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6810 | -5/Factory | Retrieved Zion intel report: Active Garrisons 6811 | -5/Factory | Zion Light squad teleported in 6843 | -5/Factory | Spotted B-75 Beast 6857 | -5/Factory | Destroyed 9 combat bots 6883 | -5/Factory | Incoming investigation squad redirected 6930 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7049 | -5/Factory | Discovered exit to Factory (range 10) 7075 | -5/Factory | First assault squad dispatched 7079 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7080 | -5/Factory | Zion Heavy squad teleported in 7093 | -5/Factory | Incoming assault squad redirected 7144 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7145 | -5/Factory | Zion Heavy squad teleported in 7186 | -5/Factory | Incoming investigation squad redirected 7191 | -5/Factory | Retrieved Zion intel report: Active Terminals 7202 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7238 | -5/Factory | Fabricated Exp. Targeting Computer? 7290 | -5/Factory | Discovered exit to Factory (range 10) 7319 | -5/Factory | Build established: Sprinter 7371 | -5/Factory | Entered Upper Caves 7400 | -5/Upper Caves | Learned Factory garrison access intel 7456 | -5/Upper Caves | Learned location of 1 exit from Factory 7465 | -5/Upper Caves | Encountered a Warlord checkpoint 7467 | -5/Upper Caves | Discovered new exit (range 9) 7510 | -5/Upper Caves | Identified exit to Upper Caves 7510 | -5/Upper Caves | Entered another Upper Caves area 7533 | -5/Upper Caves | Discovered exit to Factory (range 12) 7624 | -5/Upper Caves | Learned Factory emergency access door positions 7682 | -5/Upper Caves | Discovered new exit (range 5) 7683 | -5/Upper Caves | Identified exit to Zhirov 7723 | -5/Upper Caves | Entered Zhirov 7723 | -5/Zhirov | Discovered new exit (range 3) 7729 | -5/Zhirov | Met Zhirov 7734 | -5/Zhirov | Learned location of Quarantine (-3) 7734 | -5/Zhirov | Learned location of Command (-1) 7736 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7741 | -5/Zhirov | Found Alien Artifact 7741 | -5/Zhirov | Identified Integrated Dissipator 7741 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7832 | -5/Zhirov | Found Alien Artifact 7844 | -5/Zhirov | Identified exit to Proximity Caves 7845 | -5/Zhirov | Entered Proximity Caves 7915 | -4/Proximity Caves | Discovered exit to Factory (range 15) 7977 | -4/Proximity Caves | Entered Factory 7977 | -4/Factory | Evolved 2 slots: Utility x2 7978 | -4/Factory | Identified exit to Extension 7979 | -4/Factory | Identified exit to Research 7981 | -4/Factory | Loaded intel: 4 garrison access locations 7987 | -4/Factory | Zion Hacker squad teleported in 8024 | -4/Factory | Discovered exit to Extension (range 15) 8063 | -4/Factory | Entered Extension 8139 | -4/Extension | Rescued a captive Derelict 8142 | -4/Extension | Zion Fire squad teleported in 8143 | -4/Extension | Rescued a captive Derelict 8193 | -4/Extension | Rescued a captive Derelict 8196 | -4/Extension | Zion Fire squad teleported in 8197 | -4/Extension | Zion Light squad teleported in 8198 | -4/Extension | Zion Heavy squad teleported in 8202 | -4/Extension | Rescued a captive Derelict 8238 | -4/Extension | Rescued A7 8285 | -4/Extension | Rescued a captive Derelict 8843 | -4/Extension | Spotted B-86 Titan 8847 | -4/Extension | Allies destroyed B-86 Titan 8848 | -4/Extension | Spotted B-86 Titan 8863 | -4/Extension | Allies destroyed B-86 Titan 9048 | -4/Extension | Rescued a captive Derelict 9052 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 9053 | -4/Extension | Zion Resource Resupply teleported in 9185 | -4/Extension | Zion Hacking Resupply teleported in 9195 | -4/Extension | Found Prototype Protection 9195 | -4/Extension | Identified Zio. Weapon Casing 9251 | -4/Extension | Rescued a captive Derelict 9254 | -4/Extension | Rescued a captive Derelict 9306 | -4/Extension | Discovered exit to Research (range 10) 9307 | -4/Extension | Discovered new exit (range 6) 9336 | -4/Extension | Found Quantum Capacitor 9339 | -4/Extension | Identified exit to Cetus 9345 | -4/Extension | Entered Cetus 9345 | -4/Cetus | Accompanied by 16 allies (A7) 9350 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 9354 | -4/Cetus | Spotted Cetus Guard 9355 | -4/Cetus | Spotted Cetus Guard 9355 | -4/Cetus | Spotted Cetus Guard 9360 | -4/Cetus | Spotted Cetus Guard 9363 | -4/Cetus | Allies destroyed Cetus Guard 9365 | -4/Cetus | Allies destroyed Cetus Guard 9366 | -4/Cetus | Allies destroyed Cetus Guard 9366 | -4/Cetus | Allies destroyed Cetus Guard 9388 | -4/Cetus | Started Cetus Manufacturing Module 9409 | -4/Cetus | Escorted A7 to Cetus Mainframe 9413 | -4/Cetus | Manufactured an Enhanced Grunt 9438 | -4/Cetus | Manufactured an Enhanced Grunt 9463 | -4/Cetus | Manufactured an Enhanced Grunt 9488 | -4/Cetus | Manufactured an Enhanced Grunt 9513 | -4/Cetus | Manufactured an Enhanced Grunt 9517 | -4/Cetus | Discovered new exit (range 16) 9534 | -4/Cetus | Identified exit to Archives 9555 | -4/Cetus | Entered Archives 9555 | -4/Archives | Accompanied by 19 allies (A7) 9560 | -4/Archives | Received a hacking code to weaken MAIN.C 9576 | -4/Archives | Discovered new exit (range 16) 10000 | -4/Archives | Build established: Commander-Mutant 10080 | -4/Archives | Identified exit to Hub_04(d) 10126 | -4/Archives | Entered Hub_04(d) 10126 | -4/Hub_04(d) | Accompanied by 16 allies 10136 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 10137 | -4/Hub_04(d) | Zion Light squad teleported in 10160 | -4/Hub_04(d) | Incoming investigation squad redirected 10180 | -4/Hub_04(d) | Zion Fire squad teleported in 10185 | -4/Hub_04(d) | Discovered exit to Research (range 5) 10189 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 10197 | -4/Hub_04(d) | Retrieved Zion intel report: Branch Access 10203 | -4/Hub_04(d) | Discovered exit to Research (range 8) 10213 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 10335 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 10376 | -4/Hub_04(d) | First assault squad dispatched 10415 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10463 | -4/Hub_04(d) | Discovered exit to Research (range 16) 10485 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10490 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 10506 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10506 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 10525 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10695 | -4/Hub_04(d) | Network Hub disabled 10702 | -4/Hub_04(d) | Entered Research 10702 | -3/Research | Accompanied by 13 allies 10702 | -3/Research | Evolved 2 slots: Propulsion x2 10811 | -3/Research | Retrieved Zion intel report: Branch Access 10811 | -3/Research | Identified exit to Quarantine 10812 | -3/Research | Zion Hacker squad teleported in 10876 | -3/Research | Repaired Lrn. Sensor Array 10918 | -3/Research | Found Exp. Terrain Scan Processor 10930 | -3/Research | Spotted B-86 Titan 11074 | -3/Research | Found Fusion Bomb Launcher 11178 | -3/Research | Fabricated Biomechanical Wings (x1) 11271 | -3/Research | Zion Heavy squad teleported in 11412 | -3/Research | Entered Quarantine 11412 | -3/Quarantine | Accompanied by 4 allies 11422 | -3/Quarantine | Found Alien Artifact 11426 | -3/Quarantine | Identified Phase Redirector 11430 | -3/Quarantine | Spotted Alpha 7 11436 | -3/Quarantine | Found Alien Slashing Weapon 11436 | -3/Quarantine | Identified Sigix Broadsword 11458 | -3/Quarantine | Found Alien Launcher 11488 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 11511 | -3/Quarantine | Found Alien Artifact 11591 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 11594 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11599 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11684 | -3/Quarantine | Identified Transdimensional Reconstructor 11684 | -3/Quarantine | Warped through subspace 11687 | -3/Quarantine | Found Transdimensional Reconstructor 11689 | -3/Quarantine | First assault squad dispatched 11823 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 11829 | -3/Quarantine | Found Alien Artifact 11829 | -3/Quarantine | Identified Core Reset Matrix 11829 | -3/Quarantine | Identified Subatomic Replicator 11829 | -3/Quarantine | Identified Sigix Terminator 11829 | -3/Quarantine | Used Core Reset Matrix 11833 | -3/Quarantine | Detected hypermatrix surge 11833 | -3/Quarantine | Sensed 9 artifacts in vicinity 11845 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11912 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 11915 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11978 | -3/Quarantine | Build established: Hacker-Sprinter 12016 | -3/Quarantine | Spotted Fortress 12026 | -3/Quarantine | Discovered new exit (range 6) 12027 | -3/Quarantine | Identified exit to Section 7 12027 | -3/Quarantine | Entered Section 7 12028 | -3/Section 7 | Sensed 20 artifacts in vicinity 12031 | -3/Section 7 | Found Prototype Processor 12031 | -3/Section 7 | Identified Spectral Analyzer 12121 | -3/Section 7 | Incoming investigation squad redirected 12141 | -3/Section 7 | Spotted B-86 Titan 12154 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 12155 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 12156 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 12157 | -3/Section 7 | Spotted S7 Guard 12169 | -3/Section 7 | Incoming investigation squad redirected 12190 | -3/Section 7 | Found Integrated Reactor 12277 | -3/Section 7 | Search patrols dispatched 12294 | -3/Section 7 | Spotted S7 Guard 12304 | -3/Section 7 | Spotted S7 Guard 12367 | -3/Section 7 | Found Core Regenerator 12478 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 12479 | -3/Section 7 | Discovered new exit (range 5) 12483 | -3/Section 7 | Identified exit to Research 12484 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 12527 | -3/Section 7 | Search patrols dispatched 12583 | -3/Section 7 | Found Sigix Shearcannon 12636 | -3/Section 7 | Spotted Executioner 12636 | -3/Section 7 | Spotted Executioner 12652 | -3/Section 7 | Integrated with Sigix Exoskeleton 12668 | -3/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 12670 | -3/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 12693 | -3/Section 7 | Spotted B-99 Colossus 12704 | -3/Section 7 | Found Core Expander 12704 | -3/Section 7 | Installed Core Expander, added new Power slot 12706 | -3/Section 7 | Found Core Expander 12706 | -3/Section 7 | Installed Core Expander, added new Power slot 12725 | -3/Section 7 | Found LRC Boosters 12725 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 12727 | -3/Section 7 | Found LRC Matter Compressor 12727 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12797 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 12798 | -3/Section 7 | Found Transdimensional Reconstructor 12833 | -3/Section 7 | Found Core Membrane 12869 | -3/Section 7 | Entered Research 12869 | -2/Research | Evolved 2 slots: Utility x2 12874 | -2/Research | Emitted hypermatrix ping 12879 | -2/Research | Assembled emerged from beneath the floor 12885 | -2/Research | Retrieved Zion intel report: Active Garrisons 12885 | -2/Research | Installed Core Membrane, gained immunity to corruption 12889 | -2/Research | Zion Recon squad teleported in 12911 | -2/Research | Discovered new exit (range 17) 12937 | -2/Research | Entered Access 12937 | -1/Access | Evolved 2 slots: Utility x2 12942 | -1/Access | Emitted hypermatrix ping 12947 | -1/Access | Assembled emerged from beneath the floor 12963 | -1/Access | Build established: Alien-Sigix 12968 | -1/Access | Zion Zionite Resupply teleported in 12972 | -1/Access | Found Prototype Protection 12972 | -1/Access | Identified Zio. Shade Armor 12975 | -1/Access | Found Prototype Protection 12975 | -1/Access | Identified Zio. Heavy Carapace 12977 | -1/Access | Found Prototype Protection 12977 | -1/Access | Identified Zio. Shade Carapace 13061 | -1/Access | Retrieved Zion intel report: Trap Installations 13090 | -1/Access | Assembled emerged from beneath the floor 13128 | -1/Access | Assembled emerged from beneath the floor 13207 | -1/Access | Incoming investigation squad redirected 13291 | -1/Access | Found Unknown Device 13291 | -1/Access | Identified Adv. Force Booster 13302 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 13307 | -1/Access | Assembled emerged from beneath the floor 13342 | -1/Access | Assembled emerged from beneath the floor 13543 | -1/Access | Assembled emerged from beneath the floor 13557 | -1/Access | Assembled emerged from beneath the floor 13591 | -1/Access | Found Prototype Device 13591 | -1/Access | Identified Exp. EM Disruption Field 13597 | -1/Access | Assembled emerged from beneath the floor 13629 | -1/Access | Assembled emerged from beneath the floor 13664 | -1/Access | Assembled emerged from beneath the floor 13682 | -1/Access | Spotted Investigator 13683 | -1/Access | Discovered new exit (range 17) 13685 | -1/Access | Spotted Striker 13701 | -1/Access | Spotted Striker 13703 | -1/Access | Scanned by Researcher 13703 | -1/Access | Destroyed Investigator 13703 | -1/Access | Destroyed Striker 13709 | -1/Access | Destroyed Striker 13719 | -1/Access | Warped through subspace 13834 | -1/Access | Spotted Striker 13834 | -1/Access | Spotted Executioner 13834 | -1/Access | Spotted Executioner 13838 | -1/Access | Spotted Striker 13838 | -1/Access | Spotted Striker 13844 | -1/Access | Spotted B-99 Colossus 13851 | -1/Access | Discovered new exit (range 18) 13852 | -1/Access | Spotted B-99 Colossus 13865 | -1/Access | Entered Command 13870 | -1/Command | Emitted hypermatrix ping 13871 | -1/Command | Retrieved Zion intel report: Component Stockpiles 13875 | -1/Command | Assembled emerged from beneath the floor 13875 | -1/Command | Assembled emerged from beneath the floor 13888 | -1/Command | High security lockdown imminent 13912 | -1/Command | Retrieved Zion intel report: Main Access 13912 | -1/Command | Identified exit to Surface 13937 | -1/Command | Spotted B-99 Colossus 13948 | -1/Command | Spotted Combat Programmer 13968 | -1/Command | High security lockdown engaged 13970 | -1/Command | Met MAIN.C 13976 | -1/Command | 0b10 Conduit disabled 13998 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 13998 | -1/Command | Destroyed MAIN.C Shell 13998 | -1/Command | Spotted M Shell/Def 13998 | -1/Command | Spotted M Shell/Atk 13998 | -1/Command | Spotted M Shell/Def 13998 | -1/Command | Spotted M Shell/Atk 13998 | -1/Command | Spotted M Shell/Atk 13998 | -1/Command | Spotted M Shell/Def 13998 | -1/Command | Spotted M Shell/Atk 13998 | -1/Command | Spotted M Shell/Def 14001 | -1/Command | MAIN.C activated Command garrisons 14067 | -1/Command | Destroyed MAIN.C 14068 | -1/Command | Discovered exit to Surface (range 43) 14068 | -1/Command | Discovered exit to Surface (range 111) 14068 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14071 | -1/Command | Found Exp. Targeting Computer 14275 | -1/Command | Phase Generator disabled 14331 | -1/Command | Destroyed M Shell/Atk 14333 | -1/Command | Destroyed M Shell/Def 14603 | -1/Command | Used Core Regenerator, restored core integrity (+400) 16065 | -1/Command | Found Exp. Core Analyzer 16098 | -1/Command | Assembled emerged from beneath the floor 16120 | -1/Command | Assembled emerged from beneath the floor 16186 | -1/Command | Assembled emerged from beneath the floor 16324 | -1/Command | Found Corrupted Cld. Nova Cannon 16649 | -1/Command | Assembled emerged from beneath the floor 16666 | -1/Command | All MAIN.C guards destroyed 16723 | -1/Command | Assembled emerged from beneath the floor 17062 | -1/Command | Found Exp. Targeting Computer 17142 | -1/Command | Warped through subspace to slip node 17142 | -1/Command | Discovered new exit (range 5) 17146 | -1/Command | Entered Access_0 17147 | -1/Access_0 | Sensed 1 artifact in vicinity 17147 | -1/Access_0 | Met Architect 17151 | -1/Access_0 | Architect warped through subspace 17154 | -1/Access_0 | Destroyed A8 17196 | -1/Access_0 | Subspace Access Node disabled 17216 | -1/Access_0 | A6 warped into view 17226 | -1/Access_0 | Destroyed A6 17247 | -1/Access_0 | Subspace Access Node disabled 17271 | -1/Access_0 | Subspace Access Node disabled 17283 | -1/Access_0 | A5 warped into view 17299 | -1/Access_0 | Subspace Access Node disabled 17326 | -1/Access_0 | Destroyed Architect 17327 | -1/Access_0 | Architect triggered a singularity event 17328 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 17329 | -1/Access_0 | Warped through subspace to slip node 17329 | -1/Access_0 | Discovered exit to Surface (range 8) 17333 | *** | Escaped singularity! Last Messages --------------- 17326_ Architect: "If I can't win, no one wins!" [Achievement: The Bigger They Are] 17326_ Architect destroyed. 17326_ Quantum Shear penetrates Enhanced Sentry. 17327_ A0_COM: Initiating irreversible singularity event. Goodbye. 17328_ A0_COM: 10. 17328_ Acquired data core, extracted unknown sensor trigger ID. 17328_ Dropped Adv. Force Field. 17329_ A0_COM: 9. 17329_ HV Slug penetrates Wall. 17329_ HV Slug penetrates Subspace Access Node. 17329_ HV Slug penetrates Wall. 17329_ Warped through subspace, drawn to slip node. 17329_ EXIT=FOUND: SURFACE 17330_ A0_COM: 8. 17330_ Acquired Adv. Force Field. 17331_ A0_COM: 7. 17332_ A0_COM: 6. 17333_ A0_COM: 5. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 95 Energy Capacity 2200 Matter Stores 425 Matter Capacity 600 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 30 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 91 Targeting Accuracy 24 Melee Accuracy 8 Core Analysis 8 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 28 Item Schematics ----------------- Hdn. Centrium Wheel | -3/Section 7 | Z-intel Hvy. Proton Cannon | -3/Section 7 | Z-intel Exp. Thermal Shield | -3/Section 7 | Z-intel Adv. Remote Shield | -3/Section 7 | Z-intel Exp. Targeting Computer | -3/Section 7 | Z-intel Imp. Energy Mantle | -3/Section 7 | Z-intel Cld. Impulse Thruster | -3/Section 7 | Z-intel Exp. Signal Interpreter | -3/Section 7 | Z-intel Exp. Optical Array | -3/Section 7 | Z-intel Centrium Greatsword | -3/Section 7 | Z-intel Robot Schematics ------------------ B-60 Warrior | -3/Section 7 | Z-intel E-15 Imp | -3/Section 7 | Z-intel W-44 Eye | -3/Section 7 | Z-intel K-01 Serf | -3/Section 7 | Z-intel A-27 Freighter | -3/Section 7 | Z-intel A-02 Transporter | -3/Section 7 | Z-intel Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Adv. Force Field | x2 | -6/Factory | Preloaded Lrn. Sensor Array | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Nova Cannon | x1 | -5/Factory | Preloaded Exp. Targeting Computer | x1 | -5/Factory Biomechanical Wings | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Sigix Broadsword Transdimensional Reconstructor Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Subatomic Replicator Supercharged Integrated Reactor Core Expander LRC Boosters LRC Matter Compressor Core Membrane High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- Artifact Hunter Most Wanted Planet Killer The Bigger They Are Challenges ------------ None Game ------ Seed SpikedPhaseNukerbomber Manual? 0 Play Time 08:26:25 Cumulative 505.1 hours Start 2022.03.30 @ 16:50:31 End 2022.03.31 @ 11:33:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 153 Adventurer 4 Explorer 0 Win Type 6 Total 13 Types 6/2/3/0/0/0/1/1/0 Lore% 81 Gallery% 85 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33745576-38bb-4648-8363-e7db9e94554c