Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 22:19:11 Player: DZKane Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (215) 1075 Value Destroyed (7958) 7958 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1698) 1698 TOTAL SCORE: 16131 Bonus ------- High Alert Combat Kills 898 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Layered Heavy Armor Plating Layered Heavy Armor Plating PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Heavy Treads Armored Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Improved Signal Interpreter Improved Power Shielding Graphene Brace > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon Hypervelocity Coil Gun Power Sword > --- INVENTORY -------- Advanced Heat Sink Armor Integrity Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Thermal Shield High-powered Tractor Beam Heavy Shock Bomb Launcher PL-3XN's Ring of Power [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Weapon] Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Slots Evolved 10 | . . 2 . 2 . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . 1 . . . . 1 . 1 Utility 4 | . . . . 1 . 1 . . . . 1 . 1 Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 169 | 1 6 34 1 17 4 28 5 . 3 2 31 9 28 Power 15 | . . 3 . 1 . 3 . . . . 3 1 4 Engine 11 | . . 3 . 1 . 1 . . . . 2 1 3 Core 4 | . . . . . . 2 . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 46 | . 2 11 . 4 . 5 . . . . 8 5 11 Treads 27 | . 2 9 . . . 5 . . . . 8 1 2 Leg 11 | . . . . . . . . . . . . 2 9 Wheel 8 | . . 2 . 4 . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 48 | . 2 5 . 5 . 11 3 . 1 2 12 3 4 Device 29 | . 1 3 . 2 . 6 3 . 1 2 7 2 2 Storage 4 | . 1 1 . 1 . . . . . . . 1 . Processor 5 | . . 1 . . . 3 . . . . 1 . . Hackware 4 | . . . . . . 1 . . . . 3 . . Protection 6 | . . . . 2 . 1 . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 60 | 1 2 15 1 7 4 9 2 . 2 . 8 . 9 Energy Gun 13 | . . 3 . 1 . 5 1 . 1 . . . 2 Energy Cannon 4 | . . . . . . . . . . . . . 4 Ballistic Gun 24 | 1 2 12 1 6 . . . . . . 1 . 1 Ballistic Cannon 8 | . . . . . 4 1 1 . . . 2 . . Launcher 4 | . . . . . . 1 . . . . 2 . 1 Special Weapon 3 | . . . . . . . . . 1 . 2 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . 2 1 . 1 . 1 . 1 Parts Lost 69 | . . 2 . 5 . 9 . . . 1 21 . 31 Power 9 | . . . . . . 2 . . . . 3 . 4 Propulsion 25 | . . . . 1 . 4 . . . . 9 . 11 Utility 17 | . . . . 2 . 1 . . . 1 4 . 9 Weapon 18 | . . 2 . 2 . 2 . . . . 5 . 7 Highest Loss Streak 13 | . . 1 . 2 . 4 . . . 1 8 . 13 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 96 99 100 99 100 89 100 100 99 99 76 41 74 Engine 7 | . 14 10 11 9 9 4 7 7 7 7 4 3 2 Treads 17 | . 10 16 . . . 16 30 30 30 30 28 4 2 Leg 1 | . 17 . . . . . . . . . . 6 14 Wheel 8 | . . 5 22 26 27 13 . . . . . 2 3 Device 9 | . 10 7 . 3 . 9 14 15 14 14 5 9 13 Storage 7 | . 14 11 11 9 9 7 7 7 7 7 5 . 4 Processor 6 | . . 3 11 9 9 8 7 7 7 7 5 6 4 Protection 1 | . . . . 5 9 3 . . . . 4 . 2 Energy Gun 13 | . . 2 . 5 5 11 30 30 29 30 13 . 2 Ballistic Gun 13 | . 28 41 44 30 15 . . . . . . . 1 Ballistic Cannon 1 | . . . . . 15 5 . . . . 2 . . Slashing Weapon 1 | . . . . . . 3 . . . . . 6 8 Peak Build Rating 77 | 6 7 26 28 38 41 57 62 58 60 58 65 41 77 Average Rating 44 | 6 6 18 27 35 39 49 58 57 57 57 53 24 58 On Entrance 35 | 6 6 7 26 28 38 41 57 57 58 58 58 15 41 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 127 | 12 30 100 100 104 117 125 110 110 110 110 127 36 76 Greatest Support 112 | 20 40 46 24 36 36 82 82 82 82 82 112 30 100 Greatest Overweight (x) 8 | . . 8 4 4 3 4 1 1 1 1 1 2 6 Average Overweight (x) 1 | . . 1 4 2 2 2 1 1 1 1 . . 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 15 15 Average Capacity 22 | 8 10 17 25 25 25 25 25 25 25 25 23 5 14 Most Carried 25 | 6 8 25 25 25 25 25 25 25 25 25 24 5 14 Average Carried 21 | 6 7 15 24 24 25 23 24 24 24 24 19 4 10 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 5 15 5 Final Carried 25 | 6 8 25 25 25 25 25 24 25 25 25 5 4 5 Class Distribution -------------------- 61% | Gunner 16% | Mutant 13% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -8/Garrison Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Matter Collected 4993 | 210 64 1148 172 1042 190 828 74 74 50 20 670 98 353 Remotely 624 | . . 155 . . . 105 . . . . 364 . . Salvage Created 8651 | . 25 1598 179 2129 248 1673 70 . . 43 1319 . 1367 Parts 432 | . 2 101 15 117 26 78 1 . . 1 49 . 42 Haulers Intercepted 7 | . . 3 . . . 2 . . . . 2 . . Recyclers Shooed 4 | . . . . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 1 . . 18 . . . Prevented 1 | . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Combat Hostiles Destroyed 168 | . 1 34 6 32 10 38 1 . . 1 26 . 19 Melee 18 | . 1 . . . . 9 . . . . . . 8 Guns 108 | . . 34 6 32 10 16 1 . . 1 5 . 3 Cannons 23 | . . . . . . 13 . . . . 5 . 5 AOE 15 | . . . . . . . . . . . 15 . . Classes Destroyed 19 | . 1 7 1 4 . 2 . . . . 2 . 2 Worker 13 | . . 5 . 1 . 1 . . . . 4 . 2 Builder 5 | . . . . 1 . 2 . . . . 2 . . Tunneler 4 | . . . 1 . . 1 . . . . 2 . . Hauler 7 | . . 3 . . . 2 . . . . 2 . . Recycler 12 | . . 3 1 4 . . . . . . 2 . 2 Mechanic 1 | . . . . . . . . . . . 1 . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 4 | . . 2 . 1 . 1 . . . . . . . Swarmer 41 | . . 17 6 2 7 7 . . . . . . 2 Grunt 60 | . 1 7 . 12 . 19 . . . . 11 . 10 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . 1 . . . . 3 . . Protector 1 | . . . . . . . . . . . 1 . . Sentry 30 | . . 10 . 11 3 5 1 . . . . . . Specialist 7 | . . . . 4 . . . . . . 3 . . Hunter 6 | . . . . 2 . . . . . . 4 . . Programmer 14 | . . . . . . 6 . . . 1 3 . 4 Heavy 3 | . . . . 1 . . . . . . 1 . 1 Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 23 | . 1 12 3 8 9 5 1 . . 1 23 . 6 Combat Bots Only 13 | . 1 10 3 7 9 4 1 . . 1 13 . 4 Max Kills in Single Turn 5 | . 1 3 1 1 2 2 1 . . 1 5 . 2 Gunslinging 1 | . . 1 . . . 1 . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . . Melee 1 | . 1 . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Hostile Shots Fired 1448 | . 3 117 17 133 37 367 18 . . 39 293 2 422 Missed 448 | . 1 30 5 44 10 121 7 . . 8 90 1 131 Damage Taken 14207 | . 22 1002 110 1023 242 1947 82 . . 654 3927 21 5177 Core 2468 | . . 112 28 186 12 248 . . . 76 770 21 1015 Absorbed by Shields 1027 | . . . . 279 . 748 . . . . . . . Reduced by Siege Mode 115 | . . . . . . . . . . . . . 115 Redirected to Shielding 69 | . . . . . . . . . . . . . 69 Ignored by Resistances 137 | . . . . . . 137 . . . . . . . Regen/Repaired (Parts) 143 | . . 120 . 11 . 12 . . . . . . . Core Remaining (%) 64 | 100 100 . 65 . 64 . . . . 53 . 6 . Volleys Fired 441 | . 4 82 11 74 15 103 2 . . 7 83 . 60 Largest 4 | . 2 4 4 4 4 4 4 . . 4 4 . 3 Hottest 210 | . 40 206 92 136 136 192 80 . . 80 80 . 210 Shots Fired 1180 | . 8 328 42 296 51 193 9 1 1 22 122 . 107 Gun 973 | . 8 328 42 296 50 117 9 1 1 22 67 . 32 Cannon 191 | . . . . . 1 76 . . . . 39 . 75 Launcher 7 | . . . . . . . . . . . 7 . . Special 9 | . . . . . . . . . . . 9 . . Kinetic 832 | . 8 325 42 281 37 76 . . . . 39 . 24 Thermal 332 | . . 3 . 15 14 117 9 1 1 22 67 . 83 Explosive 16 | . . . . . . . . . . . 16 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 29 | . 2 17 3 12 7 24 14 . . 18 29 . 11 Robot Miss Streak 9 | . 5 6 5 5 9 4 . . . 1 2 . 4 Penetration Max 3 | . . . . . . . . . . . . . 3 Secondary Targets 21 | . . 8 2 6 2 2 . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . 1 . . Shots Hit Robots 772 | . 2 191 16 163 22 151 6 . . 19 101 . 101 Core Hits 377 | . 1 75 8 75 12 62 3 . . 5 85 . 51 Critical Kills 9 | . . . . 1 1 . . . . . . . 7 Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . 3 Critical Strikes 44 | . . 1 . 1 3 18 1 . . 1 4 . 15 Burn 10 | . . . . . 2 6 1 . . 1 . . . Meltdown 3 | . . . . . . . . . . . . . 3 Destroy 10 | . . 1 . 1 1 . . . . . . . 7 Blast 9 | . . . . . . 7 . . . . 2 . . Sever 12 | . . . . . . 5 . . . . 2 . 5 Melee Attacks 86 | . . . . . . 44 . . . . . . 42 Impact . | . . . . . . . . . . . . . . Slashing 86 | . . . . . . 44 . . . . . . 42 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 Damage Inflicted 22310 | . 16 2418 276 2675 431 5511 116 . . 397 6879 . 3591 Guns 9463 | . 16 2418 253 2660 431 1600 116 . . 397 1258 . 314 Cannons 5185 | . . . . . . 2340 . . . . 1138 . 1707 Explosions 4205 | . . . . . . . . . . . 4205 . . Melee 3141 | . . . . . . 1571 . . . . . . 1570 Ramming 44 | . . . 23 15 . . . . . . 6 . . Kinetic 9043 | . 16 2396 253 2424 255 2340 . . . . 1138 . 221 Thermal 5605 | . . 22 . 236 176 1600 116 . . 397 1258 . 1800 Explosive 4205 | . . . . . . . . . . . 4205 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3413 | . . . . . . 1571 . . . . 272 . 1570 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . 4 4 . . 6 6 6 6 . 5 5 5 Average Corruption 4 | . . 3 4 . . 3 6 6 6 . 3 5 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 126 | . . 11 22 . . 27 9 21 5 . 15 6 10 Message Errors 35 | . . 2 7 . . 10 1 3 2 . 3 4 3 Matter Fused 33 | . . 3 4 . . 4 2 9 . . 5 1 5 Heat Flow Errors 12 | . . 1 3 . . 4 1 2 . . . 1 . Energy Discharges 14 | . . 1 3 . . 3 2 4 . . 1 . . Parts Fused 2 | . . . 1 . . . . . 1 . . . . Data Loss (minor) 13 | . . 4 . . . 1 2 1 1 . 3 . 1 Data Loss (major) 4 | . . . 1 . . 1 . 1 . . 1 . . Misfires 6 | . . . . . . 1 1 1 1 . 2 . . Alerts 5 | . . . 1 . . 3 . . . . . . 1 Weapon Failures 2 | . . . 2 . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . 2 . . . Overflow Damage 615 | . . . . . . 289 . . . . 189 . 137 Projectiles 199 | . . . . . . 148 . . . . 31 . 20 Explosions 158 | . . . . . . . . . . . 158 . . Melee 258 | . . . . . . 141 . . . . . . 117 Knockbacks 18 | . . . . . . 9 . . . . 9 . . Impact . | . . . . . . . . . . . . . . Kinetic 15 | . . . . . . 7 . . . . 8 . . Secondary 3 | . . . . . . 2 . . . . 1 . . Self-Inflicted Damage 62 | . . . 11 7 . . . . . . 44 . . Shots 1 | . . . . . . . . . . . 1 . . Rammed 4 | . . . 1 1 . . . . . . 1 . 1 Targets Rammed 5 | . 1 . 1 1 . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 402 | . . 131 134 203 254 402 211 231 . 377 52 155 260 Average Temperature 49 | . . 24 51 29 100 49 71 106 . 100 13 82 69 Received Heat Transfer 3773 | . 12 237 . 223 54 664 24 . . 390 1017 9 1143 Effects 2 | . . . . . . 1 . . . 1 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . . . 16 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted 4 | . . . . . . . . . . . 1 . 3 Combat Hostiles 4 | . . . . . . . . . . . 1 . 3 Parts Melted 32 | . . . . . 1 10 1 . . 3 7 . 10 Heat Transferred 9492 | . . 37 . 407 444 3478 296 . . 777 2294 . 1759 Parts Sabotaged 11 | . . . . . . . . . . . 7 . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Peak Influence 912 | . 7 556 284 613 670 912 . . . . 634 . 460 Initial 351 | . . 15 214 14 292 351 . . . . 18 . 212 Average 367 | . 1 362 166 321 492 619 . . . . 192 . 290 Maximum Alert Level 3 | . . 2 1 2 2 3 . . . . 2 . 2 Low Security (%) 21 | 100 100 14 59 16 . . . . . . 63 . 1 Level 1 33 | . . 27 40 53 37 8 . . . . 14 . 95 Level 2 39 | . . 57 . 30 62 68 . . . . 22 . 3 Level 3 5 | . . . . . . 23 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 2 . 7 . 12 . . . . 10 . 9 Investigation 7 | . 1 1 . . . 5 . . . . . . . Extermination 7 | . . . . . . 4 . . . . 1 . 2 Reinforcement 17 | . 1 1 . 4 . 2 . . . . 5 . 4 Assault 2 | . . . . . . 1 . . . . 1 . . Garrison 9 | . . . . 3 . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . 1 . . . . 2 . 2 Haulers Reinforced 3 | . . . . . . 1 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Distress Signals 13 | . . 6 . 2 . 1 . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 273 | . 6 49 6 51 13 56 1 . . 4 43 3 41 Peak Tracking Total 14 | . 3 7 3 6 4 4 1 . . 2 12 4 14 Tactical Retreats 19 | . . 1 . 4 1 3 . . . . 4 1 5 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Traps Triggered 8 | . 1 3 . . 1 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Machines Disabled 17 | . . 2 1 5 3 2 . . . . 4 . . Max in Single Turn 2 | . . 1 1 1 2 1 . . . . 1 . . Garrison Relay 1 | . . . . . 1 . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Machines Accessed 53 | . 3 15 2 14 2 8 . . . . 8 . 1 Terminals 32 | . 3 11 1 10 2 3 . . . . 2 . . Fabricators 6 | . . . . . . 3 . . . . 2 . 1 Repair Stations 6 | . . 2 . 1 . 1 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 . 2 . 1 . . . . 1 . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . Total Hacks 135 | . 6 44 3 40 2 20 . . . . 18 . 2 Successful 77 | . 1 25 2 29 1 8 . . . . 9 . 2 Failed 58 | . 5 19 1 11 1 12 . . . . 9 . . Catastrophic 14 | . 3 5 1 2 . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 49 | . 3 15 . 24 . 4 . . . . 2 . 1 Terminals 82 | . 6 33 2 27 2 8 . . . . 4 . . Fabricators 16 | . . . . . . 9 . . . . 5 . 2 Repair Stations 13 | . . 4 . 3 . 2 . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 19 | . . 7 . 9 . 1 . . . . 2 . . Garrison Access 4 | . . . . 1 . . . . . . 3 . . Terminal Hacks 22 | . 1 12 2 6 1 . . . . . . . . Part Schematic 2 | . 1 1 . . . . . . . . . . . Robot Analysis 3 | . . 3 . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 3 | . . 1 . 2 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 . . . . 5 . 1 Network Status 1 | . . . . . . . . . . . 1 . . Load Schematic 5 | . . . . . . 3 . . . . 2 . . Build 4 | . . . . . . 1 . . . . 2 . 1 Repair Station Hacks 8 | . . 4 . 2 . 1 . . . . 1 . . Scan Component 5 | . . 2 . 1 . 1 . . . . 1 . . Repair 3 | . . 2 . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 15 | . . 6 . 8 . . . . . . 1 . . Insert Component 9 | . . 3 . 5 . . . . . . 1 . . Analyze 6 | . . 3 . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 21 | . . 3 . 12 . 3 . . . . 2 . 1 Terminals 16 | . . 2 . 12 . . . . . . 2 . . Track 1 | . . . . 1 . . . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . . . Botnet 5 | . . 2 . 2 . . . . . . 1 . . Operators 2 | . . . . 2 . . . . . . . . . Skim 6 | . . . . 5 . . . . . . 1 . . Fabricators 3 | . . . . . . 2 . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . 1 Recompile 2 | . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 43 | . 3 12 . 13 1 7 . . . . 6 . 1 Full Trace Events 2 | . . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 5 . 3 . . . . . . . . . Parts Built 6 | . . . . . . 2 . . . . 3 . 1 Authchips 3 | . . . . . . 1 . . . . 2 . . Time 257 | . . . . . . 36 . . . . 52 . 169 Total Part Build Rating 22 | . . . . . . 6 . . . . 10 . 6 Parts Repaired 3 | . . 2 . 1 . . . . . . . . . Time 170 | . . 102 . 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 . 4 . . . . . . 1 . . Part Schematics Acquired 4 | . . 1 . 3 . . . . . . . . . Parts Damaged 2 | . . . . 1 . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . 4 4 . . . . 4 . . Machine Destruction 4 | . . . . . 4 . . . . . . . . Programmers 8 | . . . . . . 4 . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Total Allies 2 | . . . . 1 . . . . . . . 1 . Largest Group 1 | . . . . 1 1 . . . . . . 1 . Highest-Rated Group 180 | . . . . 10 10 . . . . . . 180 . Highest-Rated Ally 180 | . . . . 10 10 . . . . . . 180 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . . 18 . Total Damage 547 | . . . . . . . . . . . . 547 . Kills 4 | . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Robot Analysis Total 3 | . . 3 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . 1 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Turns Passed 15398 | 2 195 2348 999 1496 505 2285 602 641 2729 1197 1214 256 929 Spaces Moved 7226 | 1 130 1156 629 882 340 1025 238 263 1116 357 502 267 320 Core 276 | . . . . . . . . . . . 140 110 26 Treads 3558 | . 39 825 . . . 301 238 263 1116 357 362 . 57 Legs 341 | 1 91 . . . . . . . . . . 136 113 Wheels 3051 | . . 331 629 882 340 724 . . . . . 21 124 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 150 120 120 135 243 243 243 243 50 50 50 Average Speed 174 | 120 132 157 150 120 127 167 243 243 243 243 183 91 151 Slowest Speed 330 | 120 160 210 150 150 135 250 243 243 243 243 250 120 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 42 93 99 79 47 30 46 53 84 58 20 25 7 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 8 | . . . . 5 . . 1 . 2 . . . . Known Exits Taken 7 | . . 1 1 1 . 1 . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 . . . . . 1 1 1 . . . . Scrap Searched 17 | . . . 3 . . . 1 8 4 1 . . . Spaces Dug 5 | . . . . . . 3 . . . 2 . . . Terrain Destroyed 161 | . . . . . 7 32 . . . 2 102 . 18 Melee 3 | . . . . . . 3 . . . . . . . Projectile 54 | . . . . . . 29 . . . 2 5 . 18 AOE 104 | . . . . . 7 . . . . . 97 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Fac Total 9082 | 1 144 1520 659 1161 380 1335 258 267 1136 678 678 275 590 Wait 918 | . 1 176 11 128 18 100 7 . 3 307 44 . 123 Move 7214 | . 130 1155 628 881 339 1024 237 262 1115 356 501 266 320 Hop . | . . . . . . . . . . . . . . Pick Up 125 | . 1 36 3 30 . 20 3 3 5 3 9 . 12 Fast Attach 61 | . 1 10 . . 4 8 . . 5 . 7 8 18 Attach 58 | . . 3 . 7 . 14 2 . . 1 21 1 9 Detach 9 | . . 2 . . . . . . 1 . 5 . 1 Swap 54 | 1 5 22 1 10 . 6 3 . . 1 3 . 2 Drop 115 | . 2 34 4 30 4 16 4 2 7 2 4 . 6 Fire 441 | . 4 82 11 74 15 103 2 . . 7 83 . 60 Melee 82 | . . . . . . 44 . . . . . . 38 Ram 4 | . . . 1 1 . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 7) 163 | -10/Materials | Discovered new exit (range 10) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Weapon x2 399 | -9/Materials | Discovered new exit (range 4) 489 | -9/Materials | Build established: Gunner 930 | -9/Materials | Discovered new exit (range 16) 1109 | -9/Materials | Destroyed 10 combat bots 1734 | -9/Materials | Discovered new exit (range 12) 1919 | -9/Materials | Repaired Imp. Assault Rifle 2099 | -9/Materials | Repaired Cld. Ion Engine 2160 | -9/Materials | Discovered new exit (range 10) 2165 | -9/Materials | Identified exit to Mines 2165 | -9/Materials | Identified exit to Storage 2354 | -9/Materials | Discovered new exit (range 11) 2546 | -9/Materials | Entered Mines 2625 | -9/Mines | Discovered new exit (range 8) 2775 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2779 | -9/Mines | Found Prototype Device 2873 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3049 | -9/Mines | Found the Drone Emporium 3060 | -9/Mines | Found Prototype Device 3215 | -9/Mines | Identified exit to Materials 3545 | -9/Mines | Entered Materials 3545 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3643 | -8/Materials | Identified Exp. Sensor Array 3796 | -8/Materials | Discovered new exit (range 7) 3867 | -8/Materials | Build established: Tank 4125 | -8/Materials | Garrison activated, responded to threat 4228 | -8/Materials | Destroyed 7 combat bots 4230 | -8/Materials | Discovered new exit (range 8) 4402 | -8/Materials | Learned location of Zion (-7) 4504 | -8/Materials | Learned Factory scanalyzer intel 4596 | -8/Materials | Learned Factory scanalyzer intel 4622 | -8/Materials | Learned 4 Recycling zone layouts 4624 | -8/Materials | Identified Bomb Drone Bay 4656 | -8/Materials | Learned 4 Recycling zone layouts 4657 | -8/Materials | Discovered new exit (range 9) 4750 | -8/Materials | Repaired Broken Exp. Sensor Array 5039 | -8/Materials | Identified exit to Garrison 5041 | -8/Materials | Entered Garrison 5041 | -8/Garrison | Accompanied by 1 ally 5051 | -8/Garrison | Phase Generator disabled 5052 | -8/Garrison | Met a derelict Sapper fleeing the area 5122 | -8/Garrison | Triggered checkpoint 5237 | -8/Garrison | Triggered checkpoint 5254 | -8/Garrison | Triggered checkpoint 5299 | -8/Garrison | Garrison Relay disabled 5304 | -8/Garrison | Destroyed 9 combat bots 5437 | -8/Garrison | Discovered new exit (range 7) 5546 | -8/Garrison | Entered Factory 5546 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5547 | -7/Factory | Loaded intel: 4 scanalyzer locations 5965 | -7/Factory | Discovered new exit (range 16) 5976 | -7/Factory | Build established: Mutant 6495 | -7/Factory | Identified exit to Factory 6945 | -7/Factory | Lost 4 parts (1p2n1w) 7007 | -7/Factory | Fabricated Arm. Treads (x2) 7120 | -7/Factory | Discovered exit to Factory (range 12) 7146 | -7/Factory | First assault squad dispatched 7513 | -7/Factory | Build established: Gunner 7819 | -7/Factory | Discovered new exit (range 7) 7829 | -7/Factory | Identified exit to Lower Caves 7831 | -7/Factory | Entered Lower Caves 7837 | -7/Lower Caves | Met a Warlord Commander 7838 | -7/Lower Caves | Learned location of Warlord (-4) 7839 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7845 | -7/Lower Caves | Found Encrypted Comm Array 7990 | -7/Lower Caves | Encountered a Warlord checkpoint 8146 | -7/Lower Caves | Found DRS Beacon 8245 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8308 | -7/Lower Caves | Learned Factory garrison access intel 8393 | -7/Lower Caves | Discovered new exit (range 14) 8433 | -7/Lower Caves | Entered another Lower Caves area 8472 | -7/Lower Caves | Learned Factory interactive machine intel 8850 | -7/Lower Caves | Encountered a Warlord checkpoint 8966 | -7/Lower Caves | Discovered new exit (range 15) 9074 | -7/Lower Caves | Entered Zion 9189 | -7/Zion | System corruption cleaned by Quarantine Array 9458 | -7/Zion | Learned location of Quarantine (-3) 9813 | -7/Zion | Met Imprinter 9977 | -7/Zion | Learned location of Data Miner (-6) 10215 | -7/Zion | Learned Factory terminal intel 10255 | -7/Zion | Found Prototype Special Weapon 10255 | -7/Zion | Identified RU-N14's Throwing Claymores 10266 | -7/Zion | Found RU-N14's Throwing Claymores 10353 | -7/Zion | Found Relay Coupler [Programmer] 10356 | -7/Zion | Found Relay Coupler [Programmer] 10398 | -7/Zion | Learned Factory emergency access door positions 10406 | -7/Zion | Learned location of 1 exit from Factory 10435 | -7/Zion | Given A8's code to call for help 10476 | -7/Zion | Learned Factory emergency access door positions 11767 | -7/Zion | Discovered new exit (range 15) 11803 | -7/Zion | Entered Proximity Caves 11981 | -6/Proximity Caves | Spotted B-75 Beast 12034 | -6/Proximity Caves | Activated DRS Beacon 12297 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12704 | -6/Proximity Caves | Learned Factory terminal intel 12835 | -6/Proximity Caves | Discovered exit to Factory (range 9) 13000 | -6/Proximity Caves | Entered Factory 13000 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13001 | -6/Factory | Identified exit to Lower Caves 13003 | -6/Factory | Loaded intel: 52 interactive machine locations 13004 | -6/Factory | Loaded intel: 26 terminal locations 13005 | -6/Factory | Loaded intel: 4 scanalyzer locations 13006 | -6/Factory | Loaded intel: 4 garrison access locations 13537 | -6/Factory | Lost 6 parts (3n1u2w) 13665 | -6/Factory | Garrison activated, responded to threat 13800 | -6/Factory | Build established: Mutant 13893 | -6/Factory | Cargo convoy interrupted 13956 | -6/Factory | Found PL-3XN's Ring of Power 13966 | -6/Factory | Destroyed 13 combat bots 14018 | -6/Factory | Fabricated Hrd. Heavy Armor Plating? 14034 | -6/Factory | Lost 3 parts (1p1n1w) 14050 | -6/Factory | First assault squad dispatched 14068 | -6/Factory | Fabricated Arm. Treads (x2) 14082 | -6/Factory | Spotted B-75 Beast 14138 | -6/Factory | Core integrity fell below 50% 14146 | -6/Factory | Core integrity fell below 20% 14173 | -6/Factory | Lost 8 parts (1p4n2u1w) 14205 | -6/Factory | Discovered exit to Lower Caves (range 10) 14214 | -6/Factory | Entered Lower Caves 14233 | -6/Lower Caves | Ambushed by wild Derelicts 14237 | -6/Lower Caves | 7V-RTL showed up to help 14363 | -6/Lower Caves | 7V-RTL revealed a hidden path 14376 | -6/Lower Caves | Identified exit to Factory 14470 | -6/Lower Caves | Entered Factory 14470 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14472 | -5/Factory | Loaded intel: 26 terminal locations 14670 | -5/Factory | Lost 3 parts (2n1u) 14707 | -5/Factory | Build established: Scavenger-Mutant 14806 | -5/Factory | Fabricated Neutron Cannon (x1) 14829 | -5/Factory | Garrison activated, responded to threat 14860 | -5/Factory | Spotted B-75 Beast 15001 | -5/Factory | Lost 11 parts (3p5n1u2w) 15132 | -5/Factory | Destroyed B-75 Beast 15157 | -5/Factory | Lost 3 parts (3n) 15337 | -5/Factory | Cargo convoy interrupted 15378 | -5/Factory | Core integrity fell below 50% 15386 | -5/Factory | Core integrity fell below 20% 15399 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 15384_ Penetrated by Slug. 15385_ Slug penetrates Wall. 15385_ Graphene Brace destroyed. 15385_ Lrg. Storage Unit destroyed. 15385_ Armor Integrity Analyzer crushed and broken. 15385_ Hvy. Shock Bomb Launcher crushed and broken. 15385_ Thermal Shield crushed and broken. 15385_ Lyr. Heavy Armor Plating crushed and broken. 15386_ Wall collapses. 15386_ Acquired 21 matter. 15387_ Slug penetrates Wall. 15388_ Acquired PL-3XN's Ring of Power. 15388_ Slug penetrates Wall. 15388_ U-05 Engineer builds a Wall. 15389_ System corrupted: Matter fused (-5). 15391_ Acquired 5 matter. 15393_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????###########?????????????? | | ?????????????????????????# !! #?????????????? | | ???????????????########### #????????? #??? | | ???????????????# ; #???????? #??? | | ???????????????#!% ; ##?????? #### | | ???????????????# ;;;#+#"#"""##???? | ## | | ???????????????# """""" % ####"""#### ## | | ???????????????# """"""" ; ####??# "#+##### | | ???????????????# """"" ; #?????# + | | ???????????????# """"""" ; #?????# "" | | #?######?####??# *!% ; #?????# ## | | =##[!!!###!!#####!####[#;; ####### ## | | *=|%!!!!!!%p!!!!=![]%[!==@ + ## ##### | | ##|#######!##!#########=;;;#####+######### #???# | | #[!! ? ######???????## % ## + #???# | | #/""" #?????????????# " ## # #???# | | #=""" #?????????????# """ ## # #???### | | # """ #?????????????# """ ## + #?????? | | # #?????????????#"""" ## ###?????? | | # """ #?????????????# ## #???????? | | # """ #?????????????######### #???????? | | # """ #?????????????????????# #???????? | | # ??????????????????????###########???????? | | #####+###????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"? | | ?????????????????????????????????????????????"" "" | | ???????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Energy Filtering 30 Salvage Targeting 1 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Extracted Wheel | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory | Authchip Hrd. Heavy Armor Plating | x1 | -6/Factory | Authchip Arm. Treads | x2 | -6/Factory | Authchip Neutron Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotMicrowarpBroadsword Manual? 0 Play Time 02:15:12 Cumulative 203.6 hours Start 2025.02.01 @ 20:01:50 End 2025.02.01 @ 22:19:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 702ffd67-a3c2-419b-8796-c6a5b3a44bc1