Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.10 @ 11:54:38 Player: profwumbo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1271) 1271 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3911 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Visual Processing Unit Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Improved Cooling System Medium Storage Unit Large Storage Unit Visual Processing Unit Reactive Plating High-powered Shotgun Assault Cannon Assault Cannon Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Visual Processing Unit Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Cooling System Small Storage Unit Visual Processing Unit High-powered Shotgun Assault Cannon Assault Cannon Improved Datajack [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Improved Cooling System Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 36 | . 6 20 10 . Power 4 | . . 3 1 . Engine 3 | . . 3 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | . 2 6 5 . Treads 7 | . . 3 4 . Leg 5 | . 2 3 . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 10 | . 2 4 4 . Device 2 | . 1 . 1 . Storage 3 | . . 2 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 9 | . 2 7 . . Energy Gun 5 | . 2 3 . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 4 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 8 | 6 7 7 10 . Power 1 | 1 1 1 1 . Propulsion 1 | 4 4 2 1 . Utility 2 | . . 2 3 . Weapon 2 | 1 2 2 3 . Tool/Special . | . . . . . Unused Backups 34 | . 13 9 2 10 Power 7 | . 1 5 . 1 Propulsion 7 | . 6 . . 1 Utility 6 | . 1 . 1 4 Weapon 12 | . 5 4 1 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 99 | . 95 99 99 . Engine 9 | . 14 11 7 . Treads 14 | . . 4 27 . Leg 14 | . 28 28 . . Device 5 | . 6 1 9 . Storage 10 | . 14 10 9 . Processor 9 | . 3 11 9 . Protection 12 | . . 10 17 . Energy Gun 7 | . 28 11 . . Ballistic Gun 12 | . . 10 18 . Peak Build Rating 29 | 6 14 20 29 . Average Rating 20 | 6 12 18 24 . On Entrance 14 | 6 6 13 19 27 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 51 | 13 17 31 51 . Greatest Support 60 | 20 26 60 60 . Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 . Average Capacity 9 | 8 8 8 11 . Most Carried 15 | 6 8 9 15 . Average Carried 8 | 6 7 7 10 . Final Capacity 15 | 8 8 10 15 15 Final Carried 15 | 6 8 9 15 15 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1098 | 200 60 302 536 . Remotely . | . . . . . Salvage Created 1836 | . 238 681 917 . Parts 108 | . 19 41 48 . Haulers Intercepted 4 | . . 2 2 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 7 13 16 . Guns 34 | . 7 11 16 . AOE 1 | . . 1 . . Classes Destroyed 9 | . 3 4 2 . Worker 2 | . . . 2 . Builder 1 | . . 1 . . Hauler 4 | . . 2 2 . Recycler 2 | . . 1 1 . Operator 1 | . . . 1 . Watcher 6 | . 1 3 2 . Swarmer 13 | . 3 6 4 . Grunt 20 | . 4 5 11 . Sentry 3 | . . 2 1 . Best Kill Streak 6 | . 6 6 5 . Combat Bots Only 6 | . 4 6 5 . Max Kills in Single Turn 2 | . 1 2 2 . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 186 | . 24 83 79 . Missed 53 | . 7 18 28 . Hits 133 | . 17 65 51 . Projectile 133 | . 17 65 51 . Critical Strikes 5 | . . 1 4 . Damage Taken 1236 | . 145 543 548 . Core 113 | . 35 41 37 . Absorbed by Shields . | . . . . . Ignored by Resistances 375 | . 48 164 163 . Core Remaining (%) 92 | 100 86 89 93 . Volleys Fired 116 | . 13 50 53 . Largest 2 | . 2 2 2 . Hottest 112 | . 112 112 50 . Shots Fired 225 | . 26 93 106 . Gun 225 | . 26 93 106 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 124 | . . 18 106 . Thermal 80 | . 26 54 . . Explosive . | . . . . . Electromagnetic 21 | . . 21 . . Robot Hit Streak 26 | . 12 21 26 . Robot Miss Streak 3 | . 1 3 2 . Penetration Max . | . . . . . Secondary Targets 6 | . 1 1 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 176 | . 19 73 84 . Core Hits 77 | . 10 28 39 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 12 | . 2 6 4 . Burn 7 | . 2 5 . . Destroy 5 | . . 1 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2974 | . 277 1219 1478 . Guns 2859 | . 277 1115 1467 . Cannons . | . . . . . Explosions 90 | . . 90 . . Melee . | . . . . . Ramming 25 | . . 14 11 . Kinetic 1663 | . . 196 1467 . Thermal 1029 | . 277 752 . . Explosive . | . . . . . Electromagnetic 257 | . . 257 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . 42 . . Shots 2 | . . 2 . . Rammed 1 | . . . 1 . Targets Rammed 3 | . . 2 1 . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 438 | . 231 438 8 . Average Temperature 111 | . 64 123 8 . Received Heat Transfer 690 | . 90 150 450 . Effects 6 | . . 6 . . Shutdowns 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 3 . . Heat Transferred 3036 | . 851 2185 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 190 | . 129 190 139 . Initial 45 | . . 39 . 45 Average 56 | . 43 78 41 . Influence Increases 1026 | . 209 393 424 . Destroy 0b10 Robot/C 720 | . 140 260 320 . Destroy 0b10 Robot/NC 80 | . 5 35 40 . Destroy Leader 150 | . 32 70 48 . Successful Hack 4 | . . 4 . . Destroy Structure 12 | . 2 9 1 . Lose Combat Pursuer 60 | . 30 15 15 . Influence Decreases 981 | . 100 502 307 72 Entered New Map 142 | . . 70 . 72 Time Decay 839 | . 100 432 307 . Squads Dispatched 5 | . 1 2 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 11 30 23 . Peak Tracking Total 9 | . 5 9 6 . Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 2 2 1 . Terminals 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 4 5 2 . Successful 5 | . 2 3 . . Failed 6 | . 2 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 4 5 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 3 . . Alert Level 2 | . . 2 . . Investigation Status 2 | . 1 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2179 | . 51 973 1155 . Optics 2179 | . 51 973 1155 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2397 | 4 265 973 1155 . Spaces Moved 1114 | 4 165 556 389 . Core . | . . . . . Treads 469 | . . 80 389 . Legs 645 | 4 165 476 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 160 . Average Speed 136 | 120 120 125 160 . Slowest Speed 160 | 120 120 160 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 2 20 40 25 . Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . 5 . . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . 5 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1797 | 3 209 746 839 . Wait 457 | . 13 75 369 . Move 1110 | 3 164 555 388 . Hop . | . . . . . Pick Up 34 | . 6 19 9 . Fast Attach 2 | . 1 1 . . Attach 8 | . . 5 3 . Detach . | . . . . . Swap 32 | . 5 19 8 . Drop 35 | . 7 20 8 . Fire 116 | . 13 50 53 . Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 1130 | -9/Materials | Discovered new exit (range 3) 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Utility x2 1543 | -8/Materials | Build established: Scavenger-Mutant 1911 | -8/Materials | Discovered new exit (range 15) 2398 | -8/Materials | Entered Factory 2398 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2398 | -7/Factory | Self-destructed Last Messages --------------- ally. U-05 Engineer works on Electrolysis Chamber. R-06 Scavenger collects Particle Gun. U-05 Engineer works on Electrolysis Chamber. R-06 Scavenger collects Prototype Energy Gun. U-05 Engineer completes Electrolysis Chamber. R-06 Scavenger collects Aluminum Leg. Acquired Datajack. A-02 Transporter destroyed. Acquired 8 matter. Acquired Reactive Plating. Dropped Lgt. Treads. Y-45 Defender destroyed. U-05 Engineer builds a Door. Dropped Lgt. Treads. Acquired Lgt. Treads. Acquired 36 matter. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ""?????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????############# #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????+ #????????????????????? | | ????????# #????????????????????? | | ????????# @ #????????????????????? | | ????????????????###+### #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerTrackerJets Manual? 0 Play Time 00:29:01 Cumulative 21.6 hours Start 2026.09.10 @ 11:25:15 End 2026.09.10 @ 11:54:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 15 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a4003b1d-feb3-460f-aaae-d2af03f8634f