Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 12:00:24 Player: FR-13D Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (3952) 3952 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1626) 1626 TOTAL SCORE: 10138 Bonus ------- High Alert Combat Kills 393 Follower Combat Kills 33 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 640/700 Matter 189/300 Energy 160/160 System Corruption 0% Temperature Cool (12) Movement Rolling (100) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Heat Sink 0b10 Alert Chip Hardened Light Armor Plating Relay Coupler [Grunt] (31) > --- WEAPON (2) ------- Advanced Beam Cannon Rocket Launcher > --- INVENTORY (5) ---- Armored Huge Wheel Improved Heat Sink Relay Coupler [Sentry] (23) Relay Coupler [Specialist] (25) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink Humpback 0b10 Alert Chip Hardened Light Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Advanced Beam Cannon Slug Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Medium Treads Armored Huge Wheel Improved Heat Sink Transport Network Coupler Targeting Computer Improved Targeting Computer Advanced Targeting Computer ECM Suite Propulsion Shielding Hardened Light Armor Plating Reflective Plating Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Spread Laser Spread Laser Spread Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Minigun Grenade Launcher Grenade Launcher Rocket Launcher Datajack Remote Datajack [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Humpback Device Advanced Heat Sink Storage Humpback Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 4 | . . . 2 . . . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 60 | 6 9 5 8 2 1 . 1 22 2 4 Power 8 | 1 . 2 1 1 . . . 2 . 1 Engine 7 | 1 . 2 1 1 . . . 2 . . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 15 | 2 4 2 3 . . . 1 2 . 1 Treads 6 | 2 . . 2 . . . 1 1 . . Leg . | . . . . . . . . . . . Wheel 9 | . 4 2 1 . . . . 1 . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 3 . 3 . 1 . . 6 2 1 Device 2 | . . . . . . . . 1 1 . Storage 4 | 1 2 . . . 1 . . . . . Processor 3 | . 1 . 1 . . . . 1 . . Hackware 4 | . . . . . . . . 3 . 1 Protection 4 | . . . 2 . . . . 1 1 . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 1 1 1 . . . 12 . 1 Energy Gun 8 | 2 1 . 1 . . . . 4 . . Energy Cannon 4 | . . . . 1 . . . 3 . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 4 | . . 1 . . . . . 3 . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . Parts Lost 26 | . 3 3 7 . . . . 4 . 9 Power 4 | . . 1 1 . . . . 1 . 1 Propulsion 8 | . . 2 4 . . . . 1 . 1 Utility 7 | . 2 . 1 . . . . 1 . 3 Weapon 7 | . 1 . 1 . . . . 1 . 4 Highest Loss Streak 7 | . 3 3 4 . . . . 2 . 7 To Critical Strikes 1 | . . . 1 . . . . . . . Average Backups 25 | 4 7 17 25 30 27 31 28 31 32 33 Power . | . 1 1 1 . . . . . . . Propulsion 2 | 1 2 2 1 2 1 2 . 1 4 4 Utility 9 | . 2 6 8 10 8 11 11 13 14 13 Weapon 11 | 1 1 5 12 16 15 17 16 14 12 12 Tool/Special . | . . . . . . . . . . . Unused Backups 33 | 5 2 . 3 . . . . 5 . 18 Power 2 | . . . . . . . . 1 . 1 Propulsion 7 | 3 . . . . . . . . . 4 Utility 17 | 1 . . 3 . . . . 2 . 11 Weapon 7 | 1 2 . . . . . . 2 . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 89 83 73 88 87 88 89 82 73 78 Engine 9 | . 14 12 7 11 11 11 9 8 7 2 Treads 11 | . 2 3 10 11 11 22 27 16 7 2 Wheel 15 | . 25 24 8 11 11 . 8 13 15 14 Device 1 | . . . . . . . . 3 2 7 Storage 10 | . 13 14 11 11 10 11 9 9 7 7 Processor 7 | . 4 . 9 11 11 11 9 8 7 7 Hackware 1 | . . . . . . . . 2 7 7 Protection 4 | . . . 6 11 11 11 9 3 1 7 Energy Gun 10 | . 18 14 9 11 11 11 9 9 7 . Energy Cannon 2 | . . . . . . . . 4 7 7 Launcher 4 | . . 6 . 11 11 11 9 3 . 1 Impact Weapon 2 | . 9 7 11 . . . . . . . Peak Build Rating 48 | 7 10 16 19 18 19 18 21 40 40 48 Average Rating 22 | 5 8 10 16 18 18 18 20 31 38 44 On Entrance 18 | . 6 10 16 19 18 19 18 21 37 40 Avg Prop Armor Cover (%) 7 | . . . 10 9 8 . 3 7 7 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 222 | 13 151 155 160 156 216 216 216 218 220 222 Greatest Support 60 | 40 40 40 40 12 12 40 60 60 40 56 Greatest Overweight (x) 17 | 3 7 7 12 12 17 5 17 17 5 5 Average Overweight (x) 6 | . 3 6 6 12 13 5 4 5 5 3 Largest Inventory Capacity 35 | 8 30 30 30 30 35 35 35 35 35 35 Average Capacity 31 | 7 22 30 30 30 31 35 35 35 35 34 Most Carried 35 | 8 16 22 30 30 31 31 30 35 35 35 Average Carried 25 | 4 7 17 25 29 27 31 28 32 34 34 Final Capacity 35 | 8 30 30 30 30 35 35 35 35 35 5 Final Carried 35 | 7 16 22 30 30 31 31 29 35 34 5 Class Distribution -------------------- 88% | Hauler-Mutant 7% | Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Matter Collected 1480 | 260 190 80 90 . . 80 . 618 . 162 Remotely . | . . . . . . . . . . . Salvage Created 3166 | 146 648 578 533 . . 90 . 918 . 253 Parts 113 | 13 16 9 17 . . 4 . 36 . 18 Haulers Intercepted 4 | . 2 . 2 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 70 | . 13 3 9 . . 4 . 28 . 13 Melee 8 | . 6 . 2 . . . . . . . Guns 21 | . 5 1 4 . . 1 . 10 . . Cannons 6 | . . . . . . . . 2 . 4 AOE 28 | . . . . . . 3 . 16 . 9 Classes Destroyed 11 | 2 5 . 1 . . . . 2 . 1 Worker 3 | . 1 . 2 . . . . . . . Tunneler 6 | 4 . 2 . . . . . . . . Hauler 4 | . 2 . 2 . . . . . . . Recycler 12 | 1 2 6 2 . . 1 . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 37 | . 6 . 4 . . 4 . 14 . 9 Grunt 23 | . 7 3 3 . . . . 8 . 2 Brawler 1 | . . . . . . . . 1 . . Sentry 3 | . . . 2 . . . . 1 . . Hunter 2 | . . . . . . . . . . 2 Programmer 4 | . . . . . . . . 4 . . Best Kill Streak 10 | 1 4 3 5 . . 4 . 10 . 8 Combat Bots Only 10 | . 3 1 4 . . 4 . 10 . 8 Max Kills in Single Turn 4 | 1 1 1 1 . . 3 . 4 . 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 3 . 4 . 3 Melee 1 | . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Hostile Shots Fired 358 | . 79 26 86 . . 12 . 96 . 59 Missed 91 | . 19 8 17 . . 5 . 28 . 14 Hits 267 | . 60 18 69 . . 7 . 68 . 45 Melee 1 | . . . . . . . . 1 . . Projectile 266 | . 60 18 69 . . 7 . 67 . 45 Critical Strikes 11 | . 1 1 5 . . . . 3 . 1 Damage Taken 3405 | . 535 249 847 . . 74 . 1051 . 649 Core 590 | . 150 50 198 . . . . 132 . 60 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 44 | . . . . . . . 44 . . . Core Remaining (%) 61 | 100 . 20 . . . 50 . 76 . . Volleys Fired 254 | 13 25 10 16 . . 8 . 153 . 29 Largest 2 | 2 2 1 1 . . 1 . 2 . 2 Hottest 133 | 90 90 56 56 . . 56 . 133 . 108 Shots Fired 338 | 26 36 10 16 . . 8 . 203 . 39 Gun 240 | 26 36 10 16 . . 7 . 145 . . Cannon 64 | . . . . . . . . 39 . 25 Launcher 26 | . . . . . . 1 . 16 . 9 Special 8 | . . . . . . . . 3 . 5 Kinetic 9 | . . . . . . . . . . 9 Thermal 295 | 26 36 10 16 . . 7 . 184 . 16 Explosive 26 | . . . . . . 1 . 16 . 9 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 55 | 3 4 6 7 . . 2 . 55 . 8 Robot Miss Streak 4 | 2 3 2 2 . . 3 . 4 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 270 | 14 33 18 38 . . 3 . 141 . 23 Core Hits 182 | 6 14 4 6 . . 4 . 129 . 19 Critical Kills 5 | . 4 1 . . . . . . . . Critical Parts Destroyed 11 | . 3 2 6 . . . . . . . Critical Strikes 28 | 1 8 4 7 . . . . 8 . . Burn 11 | 1 1 1 . . . . . 8 . . Smash 17 | . 7 3 7 . . . . . . . Melee Attacks 67 | . 21 15 30 . . . . 1 . . Impact 66 | . 21 15 30 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 18 | . 5 8 4 . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8470 | 174 932 866 1166 . . 188 . 4202 . 942 Guns 2930 | 174 236 103 188 . . 50 . 2179 . . Cannons 502 | . . . . . . . . 186 . 316 Explosions 2586 | . . . . . . 123 . 1837 . 626 Melee 2437 | . 696 763 978 . . . . . . . Ramming 15 | . . . . . . 15 . . . . Kinetic 111 | . . . . . . . . . . 111 Thermal 3321 | 174 236 103 188 . . 50 . 2365 . 205 Explosive 2586 | . . . . . . 123 . 1837 . 626 Electromagnetic . | . . . . . . . . . . . Impact 2437 | . 696 763 978 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 . . Average Corruption 6 | . . . . . . . . 6 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 78 | . . . . . . . . 78 . . Message Errors 18 | . . . . . . . . 18 . . Matter Fused 20 | . . . . . . . . 20 . . Heat Flow Errors 8 | . . . . . . . . 8 . . Energy Discharges 10 | . . . . . . . . 10 . . Parts Fused 2 | . . . . . . . . 2 . . Data Loss (minor) 10 | . . . . . . . . 10 . . Data Loss (major) 3 | . . . . . . . . 3 . . Misfires 4 | . . . . . . . . 4 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1049 | . 277 401 348 . . . . 8 . 15 Projectiles . | . . . . . . . . . . . Explosions 23 | . . . . . . . . 8 . 15 Melee 1026 | . 277 401 348 . . . . . . . Knockbacks 6 | . 1 2 2 . . . . . . 1 Impact 5 | . 1 2 2 . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . 14 . 103 . 22 Shots 8 | . . . . . . 1 . 6 . 1 Rammed 1 | . . . . . . 1 . . . . Targets Rammed 2 | . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 405 | 210 270 81 192 . . 140 . 405 . 13 Average Temperature 75 | 72 82 42 69 . . 70 . 82 . 5 Received Heat Transfer 762 | . 99 156 318 . . . . 162 . 27 Effects 3 | . . . . . . . . 3 . . Interference 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 13 | . 4 5 4 . . . . . . . Combat Hostiles 7 | . 2 2 3 . . . . . . . Parts Fried 20 | . 6 8 6 . . . . . . . Impact Corruptions 36 | . 9 14 13 . . . . . . . Robots Melted 3 | . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . 1 . . . . 4 . 3 Heat Transferred 7075 | 533 729 333 444 . . 111 . 4555 . 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Maximum Alert Level 5 | . . . . . . . . 5 4 3 Low Security (%) 60 | 100 100 100 100 100 . 100 100 27 . . Level 1 1 | . . . . . . . . 3 . . Level 2 6 | . . . . . . . . 15 . . Level 3 13 | . . . . . . . . 14 . 100 Level 4 7 | . . . . . . . . 15 100 . Level 5 10 | . . . . . . . . 23 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 2179 | 5 83 30 70 . . 99 13 2179 1143 1072 Initial 1143 | . . . . . . . 13 2 1143 786 Average 477 | . 24 3 15 . . 66 1 899 1136 941 Influence Increases 3471 | 25 387 110 254 . . 104 8 2257 . 326 Destroy 0b10 Robot/C 1332 | . 260 60 180 . . 80 . 544 . 208 Destroy 0b10 Robot/NC 157 | 25 30 40 30 . . 5 . 27 . . Destroy Leader 176 | . 56 10 44 . . 10 . 48 . 8 Allied During Kill 7 | . . . . . . . . 7 . . Successful Hack 34 | . 26 . . . . . 8 . . . Disable Machine 12 | . . . . . . . . . . 12 Anti-Garrison Action 1530 | . . . . . . . . 1490 . 40 Destroy Structure 139 | . . . . . . 9 . 84 . 46 Lose Combat Pursuer 84 | . 15 . . . . . . 57 . 12 Influence Decreases 2469 | 25 387 110 254 . . 70 38 82 1056 447 Entered New Map 1396 | . . . . . . . 21 2 1036 337 Time Decay 783 | 25 357 100 194 . . 70 17 . 20 . Lost Part 230 | . 30 10 60 . . . . 40 . 90 Lost Ally 60 | . . . . . . . . 40 . 20 Squads Dispatched 6 | . 2 1 2 . . . 1 . . . Investigation 3 | . . 1 1 . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Distress Signals 2 | . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 22 3 14 . . 4 . 29 . 14 Peak Tracking Total 11 | . 4 2 5 . . 4 . 11 . 5 Tactical Retreats 4 | . 1 . . . . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 10 | . . . . . . . . 8 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 40 | . . . . . . . . 23 . 17 Triggered . | . . . . . . . . . . . Disarmed 5 | . 3 . . . . . . 1 . 1 Reprogrammed 4 | . . . . . . . . 2 . 2 Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 10 | . . . . . . . . 8 . 2 Max in Single Turn 1 | . . . . . . . . 1 . 1 Garrison Relay 9 | . . . . . . . . 8 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 20 | . 6 1 3 . 2 . 3 4 1 . Terminals 12 | . 6 . 2 . . . . 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 49 | . 22 1 7 . 2 . 7 9 1 . Successful 26 | . 11 1 5 . 2 . 6 . 1 . Failed 20 | . 10 . 1 . . . . 9 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . Manual 16 | . 13 . 2 . 1 . . . . . Terminals 36 | . 22 . 5 . . . . 9 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 4 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 14 | . 8 1 3 . 2 . . . . . Record 1 | . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . Locate Traps 4 | . 3 . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 1 . . . 3 . . . Retrieve Study 4 | . . . 1 . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 4 | . 3 . 1 . . . . . . . Terminals 4 | . 3 . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 3 . 1 . . . 1 4 1 . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . 3 . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 32 | . . . . . . . 32 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 6 | . . . . . . . . 4 . 2 Non-combat . | . . . . . . . . . . . Combat 6 | . . . . . . . . 4 . 2 Robot Hacks Applied 6 | . . . . . . . . 4 . 2 scatter_targeting 1 | . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . . . 2 formatsys_high 2 | . . . . . . . . 2 . . Relay Couplers Released 35 | . . . . . . . . 30 . 5 Machine Destruction 35 | . . . . . . . . 30 . 5 Attached 4 | . . . . . . . . 3 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Total Allies 4 | . . . . . . . . 2 . 2 Largest Group 2 | . . . . . . . . 2 . 1 Highest-Rated Group 30 | . . . . . . . . 30 . 16 Highest-Rated Ally 16 | . . . . . . . . 15 . 16 Total Orders 1 | . . . . . . . . 1 . . STAY 1 | . . . . . . . . 1 . . Ally Attacks 15 | . . . . . . . . 7 . 8 Total Damage 189 | . . . . . . . . 98 . 91 Kills 1 | . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Turns Passed 10777 | 282 1323 1051 720 419 1954 147 300 3899 43 639 Spaces Moved 4541 | 141 855 517 231 152 666 33 76 1561 23 286 Core 17 | 17 . . . . . . . . . . Treads 725 | 124 22 19 75 . . 33 67 385 . . Legs . | . . . . . . . . . . . Wheels 3799 | . 833 498 156 152 666 . 9 1176 23 286 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 165 165 270 105 360 280 170 170 145 Average Speed 203 | 157 132 185 236 270 289 360 287 207 170 152 Slowest Speed 440 | 200 185 400 440 270 345 360 345 345 170 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 9 98 97 19 38 88 11 7 84 1 36 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 36 | . . . . . . 9 . 9 . 18 Terrain Destroyed 94 | . . . . . . 9 . 51 . 34 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . . . 1 . 4 AOE 89 | . . . . . . 9 . 50 . 30 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Total 5594 | 178 959 566 330 162 697 50 157 2021 26 448 Wait 392 | . 17 10 20 3 . 7 78 171 . 86 Move 4533 | 140 854 516 230 151 665 32 76 1560 23 286 Hop . | . . . . . . . . . . . Pick Up 104 | 13 15 7 18 2 28 . 1 16 1 3 Fast Attach 19 | 6 2 1 4 . 1 . . 3 . 2 Attach 19 | . . 2 5 . . . 2 7 2 1 Detach 9 | . 1 . . . . . . 7 . 1 Swap 54 | . 17 5 2 4 . 1 . 20 . 5 Drop 34 | 6 7 . 5 2 3 . . 10 . 1 Fire 254 | 13 25 10 16 . . 8 . 153 . 29 Melee 67 | . 21 15 30 . . . . 1 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . Escape Stasis 64 | . . . . . . . . 48 . 16 Rewire 3 | . . . . . . . . 2 . 1 Trap 40 | . . . . . . . . 23 . 17 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 283 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 376 | -10/Materials | Central database locked down 422 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Discovered new exit (range 12) 777 | -10/Materials | Lost 3 parts (2u1w) 827 | -10/Materials | Discovered new exit (range 10) 970 | -10/Materials | Discovered new exit (range 16) 1052 | -10/Materials | Build established: Hauler-Mutant 1076 | -10/Materials | Core integrity fell below 50% 1213 | -10/Materials | Discovered new exit (range 7) 1606 | -10/Materials | Entered Mines 1632 | -10/Mines | Learned location of Storage (-8) 2122 | -10/Mines | Discovered new exit (range 12) 2235 | -10/Mines | Lost 3 parts (1p2n) 2339 | -10/Mines | Discovered new exit (range 5) 2369 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2439 | -10/Mines | Met a Derelict shopkeep closing up shop 2657 | -10/Mines | Entered Materials 2657 | -9/Materials | Evolved 2 slots: Utility x2 2711 | -9/Materials | Central database locked down 2925 | -9/Materials | Lost 4 parts (1p2n1w) 3339 | -9/Materials | Discovered new exit (range 7) 3377 | -9/Materials | Entered Mines 3384 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3623 | -9/Mines | Learned Materials garrison access intel 3785 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3785 | -9/Mines | Discovered new exit (range 5) 3796 | -9/Mines | Entered Exiles 3864 | -9/Exiles | Met 8R-AWN 3907 | -9/Exiles | Met EX-HEX 3991 | -9/Exiles | Met EX-BIN 4029 | -9/Exiles | Aligned with FarCom system 4031 | -9/Exiles | Given EX-Vault access code 4102 | -9/Exiles | Opened EX-Vault 4116 | -9/Exiles | Found 0b10 Alert Chip 4177 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4267 | -9/Exiles | Met EX-DEC 4285 | -9/Exiles | Learned location of Zion (-7) 4394 | -9/Exiles | Visited The Gauntlet 5705 | -9/Exiles | Discovered new exit (range 14) 5750 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5750 | -9/Exiles | Entered Mines 5869 | -8/Mines | Discovered new exit (range 4) 5897 | -8/Mines | Entered Materials 5897 | -8/Materials | Evolved 2 slots: Propulsion x2 5898 | -8/Materials | Loaded intel: 1 garrison access location 5952 | -8/Materials | Repaired Maul 6042 | -8/Materials | Central database locked down 6197 | -8/Materials | Identified exit to Garrison 6197 | -8/Materials | Entered Garrison 6403 | -8/Garrison | Triggered checkpoint 7303 | -8/Garrison | Destroyed 10 combat bots 7313 | -8/Garrison | Triggered checkpoint 7406 | -8/Garrison | Triggered checkpoint 7499 | -8/Garrison | Installed Relay Interface Framework 7631 | -8/Garrison | Garrison Relay disabled 8037 | -8/Garrison | Discovered new exit (range 12) 8333 | -8/Garrison | Discovered new exit (range 11) 8357 | -8/Garrison | Triggered checkpoint 8477 | -8/Garrison | Garrison Relay disabled 8570 | -8/Garrison | Garrison Relay disabled 8581 | -8/Garrison | Garrison Relay disabled 8634 | -8/Garrison | Garrison Relay disabled 8779 | -8/Garrison | Discovered new exit (range 9) 8991 | -8/Garrison | Triggered checkpoint 9150 | -8/Garrison | Garrison Relay disabled 9371 | -8/Garrison | Triggered checkpoint 9466 | -8/Garrison | Garrison Relay disabled 9859 | -8/Garrison | Garrison Relay disabled 10096 | -8/Garrison | Entered Factory 10096 | -7/Factory | Evolved 2 slots: Utility x2 10139 | -7/Factory | Identified exit to Garrison 10139 | -7/Factory | Entered Garrison 10188 | -7/Garrison | Heavy support dispatched to Factory 10223 | -7/Garrison | Triggered checkpoint 10266 | -7/Garrison | Garrison Relay disabled 10362 | -7/Garrison | Triggered checkpoint 10366 | -7/Garrison | Triggered checkpoint 10402 | -7/Garrison | Destroyed 8 combat bots 10402 | -7/Garrison | Triggered checkpoint 10496 | -7/Garrison | Discovered new exit (range 11) 10575 | -7/Garrison | Build established: Bothacker-Mutant 10778 | -7/Garrison | Self-destructed Last Messages --------------- 10664_ Triggered Stasis Trap. 10664_ A bubble of rippling energy engulfs the area. 10664_ Field strength at 90. 10665_ Field strength at 80. 10666_ Field strength at 70. 10667_ Field strength at 60. 10668_ Field strength at 50. 10669_ Field strength at 40. 10670_ Field strength at 30. 10671_ Field strength at 20. 10672_ Field strength at 10. 10673_ Stasis field depleted. 10770_ S-27 Virus destroyed. 10771_ Humpback destroyed. 10771_ Adv. Targeting Computer crushed and broken. 10771_ Spread Laser+ crushed and broken. 10771_ Propulsion Shielding crushed and broken. 10771_ Grenade Launcher crushed and broken. 10771_ Spread Laser+ crushed and broken. 10771_ Datajack crushed and broken. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ###????????????????????? | | ????????????????????????? ##???????????????????? | | ????????????????????????# =[ #???????????????????? | | ???????????????????????? ** ???????????????????? | | ???????????????????????? % ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? [ ##???????????????????? | | ????????????????????????!!! ????????????????????? | | ????????????????????????#ss=?????????????????????? | | ????????????????????????#[]#?????????????????????? | | ????????????????????????#=*#?????????????????????? | | ###??????################@[#?????????????????????? | | #??????# ^ []!=#????????????Y????????? | | #??????# ]!]=!#?????????????????????? | | #??????# ################?????????????????????? | | #??????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | ######## #????????????????????????????????????? | | ## ## #????????????????????????????????????? | | "# ## ##???????????????????????????????????? | | ! [ #???????????????????????????????????? | | = #???????????????????????????????????? | | #???????????????????????????????????? | | " ## #???????????????????????????????????? | | ## "# ##??????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ^^ #?????????????????????????????????? | | ^ #?????????????????????????????????? | | ^ # ## ###?????????????????????????????????? | | ^## ## #???????????????????????????????????? | | [ ##??????????????????????????????????? | | " ?????????????????????????????????? | | ##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Maul | 63% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Spread Laser | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionRefineryCompactor Manual? 0 Play Time 00:48:55 Cumulative 90.8 hours Start 2025.11.25 @ 11:11:30 End 2025.11.25 @ 12:00:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58559a9f-5aa8-4de2-8ded-7f81efcecba6