Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 13:10:05 Player: darki Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (95) 475 Value Destroyed (4189) 4189 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1729) 1729 TOTAL SCORE: 13913 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 145 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -328 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 97/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Precision Rocket Launcher Advanced Remote Datajack Vibroblade Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor 0b10 Alert Chip Improved Melee Analysis Suite Hacking Suite System Shield Authchip [Device] Advanced Component Analysis Suite > --- WEAPON ----------- Vibroblade > --- INVENTORY -------- Long-range Sensor Array Precision Rocket Launcher Force Lance [Rating: 92] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Vibroblade Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 12 | . . . . . 2 2 . 2 . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 130 | . 9 4 . 4 12 25 13 14 3 1 1 2 . 2 19 21 Power 16 | . 1 1 . 4 . 2 3 1 . . . . . . 1 3 Engine 10 | . 1 1 . 4 . 1 1 1 . . . . . . . 1 Core 3 | . . . . . . 1 2 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 35 | . 1 2 . . 10 9 2 . . . . . . . 7 4 Treads 2 | . . 2 . . . . . . . . . . . . . . Leg 15 | . 1 . . . 9 5 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 4 2 . . . . . . . 7 4 Flight 1 | . . . . . 1 . . . . . . . . . . . Utility 52 | . 3 . . . 1 5 6 8 3 1 . 2 . 2 9 12 Device 31 | . 2 . . . 1 2 2 5 3 . . 1 . 2 7 6 Storage 3 | . 1 . . . . 1 . . . . . 1 . . . . Processor 10 | . . . . . . 1 3 1 . 1 . . . . 1 3 Hackware 4 | . . . . . . . . . . . . . . . 1 3 Protection 4 | . . . . . . 1 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | . 4 1 . . 1 9 2 5 . . 1 . . . 2 2 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . Ballistic Gun 4 | . 2 . . . . . . 2 . . . . . . . . Ballistic Cannon 12 | . . 1 . . 1 6 1 2 . . 1 . . . . . Launcher 3 | . . . . . . 2 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . 1 4 . 1 . . . . . . . 1 Parts Lost 50 | . . 1 . . . 8 2 1 . 1 . 1 . 4 20 12 Power 7 | . . 1 . . . 1 2 . . . . . . 1 1 1 Propulsion 16 | . . . . . . 3 . . . . . . . 1 8 4 Utility 22 | . . . . . . 3 . . . 1 . 1 . 2 8 7 Weapon 5 | . . . . . . 1 . 1 . . . . . . 3 . Highest Loss Streak 9 | . . 1 . . . 6 1 1 . 1 . 1 . 4 9 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 93 100 100 81 79 84 96 93 89 82 87 82 81 56 47 Engine 7 | . 14 8 14 14 9 6 1 6 6 6 6 6 5 3 . . Treads 6 | . . 21 28 28 3 . . . . . . . . . . . Leg 12 | . 28 6 . . 28 28 . . . . . . . . . . Hover 7 | . . . . . . . 30 26 26 26 26 26 23 22 15 8 Device 14 | . 8 14 14 14 13 12 9 28 32 24 20 18 17 21 21 7 Storage 9 | . 15 14 14 14 9 13 . . . . . 2 5 5 2 . Processor 6 | . . . . . . 3 18 16 13 19 20 20 17 17 11 16 Protection 1 | . . . . . . 2 3 6 6 6 6 6 5 3 . . Ballistic Gun 8 | . 27 17 14 14 8 . . 3 . . . . . . . . Ballistic Cannon 7 | . . 10 14 14 9 8 13 7 6 6 2 6 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 129 | 10 96 94 94 98 103 129 30 52 42 39 37 41 41 43 34 24 Greatest Support 80 | 20 20 40 40 40 73 80 44 44 44 64 44 64 44 64 54 31 Greatest Overweight (x) 4 | . 4 4 2 2 2 1 . 1 . . . . . . 2 2 Average Overweight (x) . | . 2 2 2 2 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 17 | 8 23 25 25 25 25 23 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 7 17 22 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Carried 14 | 6 12 20 24 24 24 22 4 4 5 5 5 5 5 4 3 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 7 17 22 24 25 25 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 68% | Mutant 13% | Skirmisher 9% | Scout 4% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/DSF Mutant | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Matter Collected 3455 | 170 306 119 . 148 144 622 663 500 30 106 . 41 171 . 174 261 Remotely 1190 | . 118 119 . 148 144 15 . 500 30 106 . 10 . . . . Salvage Created 2673 | 76 498 121 . 101 . 858 277 471 . 10 . . . . . 261 Parts 167 | 7 44 13 . 7 . 47 10 22 . . . . . . . 17 Haulers Intercepted 4 | . 2 . . . . 2 . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Combat Hostiles Destroyed 57 | . 8 3 . 3 . 20 8 12 . 1 . . . . . 2 Melee 2 | . . . . . . . . . . . . . . . . 2 Guns 15 | . 8 3 . 1 . . . 3 . . . . . . . . Cannons 30 | . . . . 2 . 13 8 6 . 1 . . . . . . AOE 9 | . . . . . . 6 . 3 . . . . . . . . Classes Destroyed 15 | 2 6 . . 1 . 3 1 1 . . . . . . . 1 Worker 9 | . 2 . . . . 4 . 2 . . . . . . . 1 Builder 6 | . 1 1 . . . 2 . 1 . . . . . . . 1 Tunneler 5 | 1 . 1 . . . . . 3 . . . . . . . . Hauler 4 | . 2 . . . . 2 . . . . . . . . . . Recycler 6 | 1 2 1 . . . 1 . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . . . . . . Watcher 4 | . 3 . . . . . . . . . . . . . . 1 Swarmer 17 | . 6 3 . . . 3 3 2 . . . . . . . . Grunt 23 | . 2 . . 3 . 12 2 4 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 7 | . . . . . . . 3 4 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 8 | . . . . . . 4 . 1 . 1 . . . . . 2 Zionite 1 | . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | 2 5 3 . 1 . 8 3 11 . 1 . . . . . 2 Combat Bots Only 5 | . 3 3 . 1 . 5 3 5 . 1 . . . . . 2 Max Kills in Single Turn 9 | 1 2 1 . 2 . 3 2 9 . 1 . . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Hostile Shots Fired 912 | . 50 20 . 15 . 224 81 126 . 29 . 8 . 15 202 142 Missed 334 | . 15 1 . 6 . 77 29 50 . 12 . 3 . 6 76 59 Damage Taken 9730 | . 304 157 . 172 . 2707 525 518 . 265 . 115 . 282 2753 1932 Core 2992 | . 28 6 . 29 . 361 70 87 . 47 . . . 60 979 1325 Absorbed by Shields 156 | . . . . . . . . 156 . . . . . . . . Ignored by Resistances 260 | . . . . . . . . 197 . 32 . 6 . 14 11 . Core Remaining (%) 72 | 100 . . . 74 100 . 38 . . . . 84 . 94 14 . Volleys Fired 247 | 6 29 16 . 12 3 61 28 40 . 12 . 4 . 12 24 . Largest 2 | 2 2 2 . 2 2 2 2 2 . 1 . 1 . 1 1 . Hottest 120 | 40 46 71 . 71 71 120 120 120 . 60 . 60 . 60 60 . Shots Fired 366 | 12 58 26 . 24 6 81 52 55 . 12 . 4 . 12 24 . Gun 127 | 12 58 24 . 12 3 . . 18 . . . . . . . . Cannon 234 | . . 2 . 12 3 76 52 37 . 12 . 4 . 12 24 . Launcher 5 | . . . . . . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 361 | 12 58 26 . 24 6 76 52 55 . 12 . 4 . 12 24 . Thermal . | . . . . . . . . . . . . . . . . . Explosive 5 | . . . . . . 5 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 3 12 5 . 8 4 5 8 13 . 3 . . . . . . Robot Miss Streak 6 | 3 3 4 . 5 2 6 3 6 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 201 | 7 38 15 . 15 2 44 25 32 . 5 . . . . . 18 Core Hits 142 | 4 20 6 . 7 . 47 12 39 . 1 . . . . . 6 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . 1 . 3 2 2 . 1 . . . . . 1 Destroy 1 | . . . . 1 . . . . . . . . . . . . Blast 8 | . . . . . . 3 2 2 . 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 49 | . . . . . . . 5 . . . . . . . 6 38 Impact 7 | . . . . . . . 5 . . . . . . . 2 . Slashing 35 | . . . . . . . . . . . . . . . . 35 Piercing 7 | . . . . . . . . . . . . . . . 4 3 Sneak Attacks 4 | . . . . . . . 1 . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9452 | 57 635 294 . 268 49 3040 963 2678 . 323 . . . . . 1145 Guns 1380 | 57 635 218 . 128 15 . . 327 . . . . . . . . Cannons 4028 | . . 76 . 140 34 1899 869 687 . 323 . . . . . . Explosions 2805 | . . . . . . 1141 . 1664 . . . . . . . . Melee 1239 | . . . . . . . 94 . . . . . . . . 1145 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 5408 | 57 635 294 . 268 49 1899 869 1014 . 323 . . . . . . Thermal 2079 | . . . . . . 415 . 1664 . . . . . . . . Explosive 259 | . . . . . . 259 . . . . . . . . . . Electromagnetic 467 | . . . . . . 467 . . . . . . . . . . Impact 94 | . . . . . . . 94 . . . . . . . . . Slashing 1145 | . . . . . . . . . . . . . . . . 1145 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 9 9 . . 1 1 1 . . 3 21 Average Corruption 4 | . . . . . . 2 9 . . 1 1 1 . . 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 56 | . . . . . . 17 24 . . . 1 2 . . 1 11 Message Errors 16 | . . . . . . 7 4 . . . 1 . . . . 4 Matter Fused 11 | . . . . . . 1 8 . . . . . . . . 2 Heat Flow Errors 9 | . . . . . . 3 5 . . . . . . . 1 . Energy Discharges 5 | . . . . . . 1 3 . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 4 | . . . . . . 1 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 835 | . . 23 . . . 292 81 275 . 62 . . . . . 102 Projectiles 282 | . . 23 . . . 170 27 . . 62 . . . . . . Explosions 397 | . . . . . . 122 . 275 . . . . . . . . Melee 156 | . . . . . . . 54 . . . . . . . . 102 Knockbacks 20 | . . . . 1 . 10 4 2 . 3 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic 18 | . . . . 1 . 10 2 2 . 3 . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 291 | . . . . . . 240 . 51 . . . . . . . . Shots 5 | . . . . . . 4 . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 237 | . 4 . . 153 . 225 237 128 . 24 . 16 . . 196 . Average Temperature 59 | . 1 . . 70 . 64 73 46 . 15 . 12 . . 91 . Received Heat Transfer 1259 | . 33 . . 78 . 471 105 189 . 90 . 36 . . 157 100 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . . . . 1 Heat Transferred 1400 | . . . . . . 300 . 1100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Peak Influence 1208 | 10 132 87 . 136 75 441 715 1208 . . . . 48 51 122 274 Initial 375 | . 6 12 . . 8 . 308 375 . . . . 44 33 5 54 Average 162 | 7 51 43 . 51 23 171 528 607 . . . . 44 38 39 170 Maximum Alert Level 4 | . . . . . . 2 3 4 . . . . . . . 1 Low Security (%) 72 | 100 100 100 . 100 100 62 . . . . . . 100 100 100 56 Level 1 12 | . . . . . . 19 29 32 . . . . . . . 43 Level 2 12 | . . . . . . 18 55 44 . . . . . . . . Level 3 2 | . . . . . . . 14 12 . . . . . . . . Level 4 . | . . . . . . . . 10 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . 1 3 10 . 4 . . . . . 1 4 6 Investigation 5 | . . . . 1 1 3 . . . . . . . . . . Extermination 5 | . . . . . . 2 . 1 . . . . . . 1 1 Reinforcement 13 | . . . . . 2 3 . 1 . . . . . 1 3 3 Assault 3 | . . . . . . . . 1 . . . . . . . 2 Garrison 3 | . . . . . . 2 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . 3 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Distress Signals 5 | . 1 . . . 1 1 . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 188 | . 15 3 . 5 3 43 13 14 . 17 . 6 . 3 31 35 Peak Tracking Total 17 | . 4 3 . 2 2 11 4 3 . 6 . 6 . 3 15 17 Tactical Retreats 29 | . . . . . . . . 1 . 8 . 3 . . 13 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Traps Triggered 17 | . . . . . . 3 10 1 . . . . . . 3 . Indirectly 2 | . . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Machines Disabled 51 | . 3 . . . 1 18 5 22 . . . . . . . 2 Max in Single Turn 15 | . 1 . . . . 7 1 15 . . . . . . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . 2 Garrison Relay 4 | . . . . . . . 4 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Machines Accessed 24 | . . 1 1 1 . 4 2 5 . . 4 . 1 . 1 4 Terminals 13 | . . 1 . . . 3 2 4 . . . . 1 . . 2 Fabricators 3 | . . . . . . . . 1 . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 Total Hacks 76 | . . 2 1 1 . 13 3 9 . . 32 . 1 . 4 10 Successful 46 | . . . 1 1 . 1 . 4 . . 32 . 1 . 2 4 Failed 30 | . . 2 . . . 12 3 5 . . . . . . 2 6 Catastrophic 7 | . . . . . . 4 1 . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . . . 1 . . 12 . 8 . . . . . . 2 5 Terminals 31 | . . 2 . . . 12 3 8 . . . . 1 . . 5 Fabricators 8 | . . . . . . . . 1 . . . . . . 4 3 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 2 Terminal Hacks 37 | . . . 1 1 . . . 1 . . 32 . 1 . . 1 Record 11 | . . . . . . . . . . . 11 . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . . . 2 2 Network Status 1 | . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 1 Build 2 | . . . . . . . . . . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 2 . . . . . . . 1 Terminals 3 | . . . . . . . . 2 . . . . . . . 1 Botnet 3 | . . . . . . . . 2 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . 1 . . . 3 2 3 . . . . 1 . 1 4 Full Trace Events 3 | . . . . . . 3 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 1 1 Authchips 2 | . . . . . . . . . . . . . . . 1 1 Time 253 | . . . . . . . . . . . . . . . 169 84 Total Part Build Rating 12 | . . . . . . . . . . . . . . . 6 6 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . 22 2 . . . . . . . 4 Machine Destruction 24 | . . . . . . . 18 2 . . . . . . . 4 Programmers 4 | . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Total Allies 5 | . . . . 4 . . 1 . . . . . . . . . Largest Group 4 | . . . . 4 4 3 1 . . . . . . . . . Highest-Rated Group 71 | . . . . 71 71 40 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 31 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . Ally Attacks 62 | . . . . 14 16 14 . . . . . . . . 18 . Total Damage 765 | . . . . 182 101 106 . . . . . . . . 376 . Kills 5 | . . . . 3 1 1 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . 1 . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . 1 . . . . Drone Launches 12 | . . . . . . . . . . . . . . . 12 . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Turns Passed 8766 | 49 1514 696 712 578 530 1676 729 442 128 289 33 141 22 65 624 538 Spaces Moved 6498 | 27 416 192 221 162 227 789 938 662 259 506 80 302 57 72 781 807 Core 352 | . . . . . . . . . . . . . . . 74 278 Treads 576 | . . 158 221 162 35 . . . . . . . . . . . Legs 1380 | 27 416 34 . . 192 711 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 4190 | . . . . . . 78 938 662 259 506 80 302 57 72 707 529 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 22 | 120 120 320 320 320 190 52 38 38 38 22 38 22 38 22 38 32 Average Speed 109 | 120 328 334 320 320 211 178 39 38 38 36 38 37 38 38 62 46 Slowest Speed 400 | 120 400 400 320 320 320 200 46 88 38 38 38 38 38 46 150 150 Overloaded Moves 61 | . . . . . . 4 . . . 45 . 7 . 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 79 51 60 41 22 27 71 22 39 56 69 51 3 75 20 22 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . . Known Exits Taken 6 | . . . . . . 1 . 1 . 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 . . . . . 1 . Scrap Searched 14 | . . 2 . 1 . . . . 7 3 . 1 . . . . Spaces Dug 76 | . . . . . . 6 9 5 . 4 . 4 . 14 21 13 Terrain Destroyed 312 | . . . . 5 1 99 17 114 . 7 . 4 . 14 38 13 Melee 19 | . . . . . . . . . . . . . . . 6 13 Projectile 120 | . . . . 5 1 22 17 18 . 7 . 4 . 14 32 . AOE 173 | . . . . . . 77 . 96 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res Total 7666 | 34 507 220 229 204 284 960 1237 803 287 591 81 321 56 90 856 906 Wait 549 | 1 34 4 3 15 11 47 207 68 23 71 . 14 . 1 23 27 Move 6481 | 26 415 191 220 161 226 789 935 661 258 505 79 301 56 71 780 807 Hop . | . . . . . . . . . . . . . . . . . Pick Up 69 | 1 11 5 4 5 12 12 8 3 . . . . . 3 1 4 Fast Attach 88 | . 7 1 . 2 6 14 7 13 1 1 1 2 . . 17 16 Attach 15 | . . . . . 1 2 3 . . . . . . 2 2 5 Detach 8 | . 1 . . . 1 . . 2 . 1 . . . . . 3 Swap 27 | . 2 3 . 2 5 9 3 1 2 . . . . . . . Drop 95 | . 8 . 2 7 19 26 7 15 2 1 1 . . 1 . 6 Fire 247 | 6 29 16 . 12 3 61 28 40 . 12 . 4 . 12 24 . Melee 49 | . . . . . . . 5 . . . . . . . 6 38 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . 34 . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 5) 1191 | -10/Materials | Discovered new exit (range 7) 1317 | -10/Materials | Discovered new exit (range 5) 1528 | -10/Materials | Discovered new exit (range 6) 1564 | -10/Materials | Entered Mines 1704 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2003 | -10/Mines | Learned Materials non-interactive machine intel 2163 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2247 | -10/Mines | Discovered new exit (range 5) 2260 | -10/Mines | Entered Exiles 2343 | -10/Exiles | Met 8R-AWN 2391 | -10/Exiles | Met EX-HEX 2497 | -10/Exiles | Met EX-BIN 2532 | -10/Exiles | Aligned with FarCom system 2535 | -10/Exiles | Given EX-Vault access code 2609 | -10/Exiles | Opened EX-Vault 2632 | -10/Exiles | Found 0b10 Alert Chip 2701 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2740 | -10/Exiles | Exiles lab attacked by MAIN.C 2944 | -10/Exiles | Discovered new exit (range 10) 2972 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2972 | -10/Exiles | Entered Mines 3235 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3401 | -9/Mines | Met a Derelict shopkeep closing up shop 3533 | -9/Mines | Discovered new exit (range 7) 3536 | -9/Mines | Received a Mining Laser from a helpful Derelict 3541 | -9/Mines | Assembled infested the area 3550 | -9/Mines | Entered Materials 3550 | -8/Materials | Accompanied by 4 allies 3550 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3551 | -8/Materials | Loaded intel: 40 non-interactive machine locations 4050 | -8/Materials | Discovered new exit (range 7) 4080 | -8/Materials | Entered Factory 4080 | -7/Factory | Accompanied by 3 allies 4080 | -7/Factory | Evolved 2 slots: Utility x2 4771 | -7/Factory | Build established: Skirmisher 5599 | -7/Factory | Cargo convoy interrupted 5656 | -7/Factory | Garrison activated, responded to threat 5715 | -7/Factory | Lost 6 parts (1p3n2u) 5722 | -7/Factory | Core integrity fell below 50% 5756 | -7/Factory | Identified exit to Garrison 5756 | -7/Factory | Entered Garrison 5790 | -7/Garrison | Triggered checkpoint 5837 | -7/Garrison | Garrison Relay disabled 5923 | -7/Garrison | Build established: Mutant 5944 | -7/Garrison | Discovered new exit (range 11) 5947 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5959 | -7/Garrison | Warlord forces raided the area 5972 | -7/Garrison | Triggered checkpoint 5986 | -7/Garrison | Triggered checkpoint 5997 | -7/Garrison | Garrison Relay disabled 6112 | -7/Garrison | Triggered checkpoint 6160 | -7/Garrison | Triggered checkpoint 6180 | -7/Garrison | Triggered checkpoint 6195 | -7/Garrison | Discovered new exit (range 10) 6251 | -7/Garrison | Discovered new exit (range 14) 6256 | -7/Garrison | Triggered checkpoint 6278 | -7/Garrison | Garrison Relay disabled 6322 | -7/Garrison | Rescued a captive Derelict 6376 | -7/Garrison | Garrison Relay disabled 6485 | -7/Garrison | Entered Factory 6485 | -6/Factory | Evolved 2 slots: Utility x2 6712 | -6/Factory | Identified exit to Lower Caves 6736 | -6/Factory | Discovered new exit (range 11) 6827 | -6/Factory | Garrison activated, responded to threat 6901 | -6/Factory | Discovered new exit (range 13) 6923 | -6/Factory | Discovered new exit (range 12) 6927 | -6/Factory | Entered Lower Caves 6933 | -6/Lower Caves | Met a Warlord Commander 6934 | -6/Lower Caves | Learned location of Warlord (-5) 6935 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6939 | -6/Lower Caves | Found Encrypted Comm Array 6951 | -6/Lower Caves | Learned Factory non-interactive machine intel 7052 | -6/Lower Caves | Discovered new exit (range 9) 7055 | -6/Lower Caves | Entered another Lower Caves area 7056 | -6/Lower Caves | Encountered a Warlord checkpoint 7337 | -6/Lower Caves | Discovered new exit (range 9) 7341 | -6/Lower Caves | Identified exit to Data Miner 7344 | -6/Lower Caves | Entered Data Miner 7344 | -6/Data Miner | Discovered new exit (range 6) 7352 | -6/Data Miner | Met Data Miner 7360 | -6/Data Miner | Learned location of Section 7 (-2) 7360 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7366 | -6/Data Miner | Received God Mode back door access code from Data Miner 7376 | -6/Data Miner | Identified exit to Proximity Caves 7377 | -6/Data Miner | Entered Proximity Caves 7391 | -5/Proximity Caves | Build established: Scout 7422 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7443 | -5/Proximity Caves | Learned Factory terminal intel 7517 | -5/Proximity Caves | Discovered new exit (range 3) 7517 | -5/Proximity Caves | Identified exit to Factory 7518 | -5/Proximity Caves | Entered Factory 7518 | -5/Factory | Evolved 2 slots: Utility x2 7519 | -5/Factory | Loaded intel: 199 non-interactive machine locations 7520 | -5/Factory | Loaded intel: 26 terminal locations 7539 | -5/Factory | Identified exit to DSF 7540 | -5/Factory | Entered DSF 7563 | -5/DSF | Additional patrols routed to DSF 7598 | -5/DSF | Discovered new exit (range 15) 7605 | -5/DSF | Entered Factory 7605 | -4/Factory | Evolved 2 slots: Utility x2 7631 | -4/Factory | Lost 4 parts (1p1n2u) 7848 | -4/Factory | Lost 5 parts (2n2u1w) 7915 | -4/Factory | Discovered new exit (range 23) 7927 | -4/Factory | Lost 5 allies 8003 | -4/Factory | Fabricated Combat Drone Bay? 8021 | -4/Factory | Lost 4 parts (1n3u) 8157 | -4/Factory | Core integrity fell below 50% 8188 | -4/Factory | Found Prototype Slashing Weapon 8219 | -4/Factory | Core integrity fell below 20% 8229 | -4/Factory | Entered Research 8229 | -3/Research | Evolved 2 slots: Utility x2 8246 | -3/Research | Lost 9 parts (1p4n3u1w) 8368 | -3/Research | Identified Vibroblade 8569 | -3/Research | Fabricated Combat Drone Bay? 8649 | -3/Research | Incoming assault squad redirected 8699 | -3/Research | System corruption reached 10% 8728 | -3/Research | Core integrity fell below 50% 8760 | -3/Research | Core integrity fell below 20% 8761 | -3/Research | Discovered new exit (range 9) 8762 | -3/Research | Specialist reinforcements revealed to be Infiltrators 8767 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08750_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08757_ System corrupted: Matter fused (-10). X-87 Electro reveals itself to be an Infiltrator. X-87 Electro reveals itself to be an Infiltrator. 08761_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08761_ Slug penetrates C4-4BP(x). 08761_ C4-4BP(x) knocked back. 08761_ C4-4BP(x) destroyed. 08761_ Acquired 5 matter. 08761_ EXIT=FOUND 08762_ 0B-BZ5(x): "Hold your fire!" 08762_ ALERT: Security rotation in progress. 08764_ Slug penetrates H-71 Marshal. 08765_ 0B-BZ5(x) destroyed. 08767_ Acquired 15 matter. 08767_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ## #????????## # ! #?????????????? | | #] ## #?????????##" #?????????????? | | ########## #??????????## #?????????????? | | ?????????+ #?????###########/####?????????????? | | ?????????# ?? #??????????????? | | ?????????# ?? #????!#????????? | | ?????????# #?????## ######## #?? #????????? | | ?????????## ?????????????????# # #????????? | | ??????????# ?????????????? + / #????????? | | ??????????# ??????????# = # # #????????? | | ??????????# ??????????# / # #?? #????????? | | ??????????? ??????????# ?#g #????##????????? | | ????????????????????????# /??# #??????????????? | | ?????????????????????#??####???# g+??????????????? | | ?????????????????????# ????????# #??????????????? | | ?????????????????????# ????????#g #??????????????? | | ?????????????????????# ????????# #??????????????? | | ?????????????????????# ???????#gp#??????????????? | | ?????????????????????# ???????#p #??????????????? | | ?????????????????????# ???????#p #??????????????? | | ?????????????#?????### ###????# #??????????????? | | ?????????????# ??# g ###### #??????????????? | | ?????????????# ! # gs #??????????????? | | ?????????????# /s g * +??????????????? | | ??????????????? #s Hg % !%] #??????????????? | | ???????????????????# s@[ !! #??????????????? | | ???????????????????# ] ###### #??????????????? | | ???????????????????########????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????????T" ??????????????? | | ????????????????????????????????"" ?????????????? | | ????????????????????????????????? #?????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????Y??????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 800 Matter Stores 450 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 60 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -4/Factory | Authchip Combat Drone Bay | x1 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed HackingSingularityPerforator Manual? 0 Play Time 01:27:36 Cumulative 171.7 hours Start 2024.03.21 @ 11:11:49 End 2024.03.21 @ 13:10:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f641a831-919e-4d47-83dd-c463db60688a