Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 12:00:55 Player: Inverisimilidude Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (190) 950 Value Destroyed (8309) 8309 Prototype IDs (29) 580 Alien Tech Used (4) 800 Bonus (10551) 10551 TOTAL SCORE: 29390 Bonus ------- High Alert Combat Kills 1046 Follower Combat Kills 543 Entered Garrisons 400 Used RIF Installer 2000 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -38 Cogmind --------- Core Integrity 0/1150 Matter 247/300 Energy 67/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Lab Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Guided Remote Datajack > --- INVENTORY (5) ---- Heart of Steel Improved Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Shield Generator Improved Remote Shield Advanced System Shield > --- WEAPON ----------- Makeshift Axe Phasing Sabre Phasing Sabre > --- INVENTORY -------- Heart of Steel Transdimensional Reconstructor Improved Remote Datajack [Rating: 102] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Slots Evolved 12 | . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 8 | . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 176 | 7 14 20 5 8 20 1 14 1 9 7 11 . 2 12 3 . 1 2 5 14 2 3 1 5 6 3 Power 17 | 1 1 1 1 2 2 . 2 . 1 . 2 . . . 1 . . . . 1 . 1 . . 1 . Engine 7 | 1 1 1 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Core 8 | . . . . 1 2 . 2 . . . 1 . . . 1 . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 41 | 2 4 9 2 1 4 . 3 . 3 1 . . . 5 . . . . 1 4 . . . 2 . . Treads 18 | . 1 5 1 1 2 . 2 . . 1 . . . 3 . . . . . . . . . 2 . . Leg 10 | . 1 1 . . . . . . 3 . . . . 2 . . . . . 3 . . . . . . Wheel 10 | 2 1 3 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . Utility 68 | 2 4 4 1 5 4 . 7 1 3 4 5 . 2 7 . . . 2 4 5 1 2 1 3 1 . Device 27 | 1 1 1 . 3 2 . 2 . 1 1 2 . 1 3 . . . . 2 2 . . 1 3 1 . Storage 5 | 1 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Processor 15 | . . . . 1 . . 1 1 . . 2 . 1 4 . . . 1 1 3 . . . . . . Hackware 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Protection 19 | . 1 2 1 1 2 . 4 . 1 3 1 . . . . . . . 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 5 6 1 . 10 1 2 . 2 2 4 . . . 2 . 1 . . 4 1 . . . 4 3 Energy Gun 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 Energy Cannon 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 2 3 2 1 . 6 . 2 . . 1 2 . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . 1 1 . . 2 1 1 . . . 1 . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . . 1 . . . . . . . . . 1 . . . . 3 1 . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 1 . . 1 . . . . . . . . . . . . . . 1 . 3 . . 2 4 Parts Lost 84 | . 3 4 4 5 11 2 11 . 2 10 11 . . . 1 . 2 . . 5 . . . . 12 1 Power 11 | . . 1 1 2 1 . 1 . . 1 1 . . . . . . . . 1 . . . . 2 . Propulsion 24 | . 1 1 1 1 3 . 2 . 1 3 2 . . . . . 2 . . 3 . . . . 4 . Utility 22 | . 1 . 1 1 4 . 3 . . 3 2 . . . 1 . . . . 1 . . . . 5 . Weapon 27 | . 1 2 1 1 3 2 5 . 1 3 6 . . . . . . . . . . . . . 1 1 Highest Loss Streak 5 | . 2 2 2 2 3 2 3 . 1 4 5 . . . 1 . 2 . . 3 . . . . 5 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 11 18 19 20 23 23 23 23 24 20 19 3 2 2 3 3 3 3 3 2 3 3 3 3 3 2 Power . | . 1 . 1 1 1 2 2 1 1 1 . . . . . . . . . . . . . . . . Propulsion 1 | 1 3 6 4 3 2 2 1 1 1 . . . . . . . . . . . . . . . . . Utility 8 | . 3 6 8 10 11 12 14 17 17 14 14 1 . . . . . . . . . . . . . . Weapon 3 | . 3 5 5 5 7 7 4 3 3 2 1 . . . . 1 1 1 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 6 3 1 3 1 . . . 3 3 8 . . . . . . . . 2 . 1 . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 7 | . 3 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 15 | . 1 . 1 2 1 . . . . 3 7 . . . . . . . . . . . . . . . Weapon 8 | . 2 . . 1 . . . . 1 . 1 . . . . . . . . 2 . 1 . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 85 | . 98 96 99 97 95 98 98 99 98 89 69 15 22 53 73 73 71 64 68 72 83 89 94 93 58 7 Engine 3 | . 13 10 10 7 . . . . 5 4 2 . . . . . . . . . . . . . . . Core 2 | . . . . 1 8 9 8 9 1 . 3 . . . . . . . . 1 . . . . . . Treads 6 | . 6 10 21 8 8 9 9 9 . 3 . . . 6 20 20 18 6 5 3 . . . 9 6 . Leg 4 | . 5 4 . . . . . . 12 9 . . . 7 6 6 6 6 5 5 17 17 17 15 6 . Wheel 9 | . 14 17 11 17 17 17 18 18 15 10 3 . . . . . . . . . . . . . . . Device 11 | . 12 16 19 16 10 17 14 9 14 11 13 . 6 6 1 . . . 1 5 5 4 5 9 5 . Storage 6 | . 14 11 11 9 9 9 9 9 7 7 6 . . . . . . . . . . . . . . . Processor 12 | . . . . 6 9 9 4 9 7 7 7 15 15 32 40 40 40 40 34 30 35 35 35 31 22 3 Protection 4 | . 1 3 2 2 5 . 6 9 7 9 7 . . . . . . . 2 5 5 3 . . . . Energy Cannon 1 | . . 3 . 8 . . . . 1 . 2 . . . . . . . . . . . . . . . Ballistic Gun 9 | . 22 10 22 15 19 23 17 18 13 3 8 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 2 8 . 7 15 2 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 5 . . 8 . 2 6 . . . 4 6 3 . . 2 12 17 17 15 7 . Peak Build Rating 102 | 7 13 17 18 30 33 34 38 35 45 52 43 10 17 48 57 46 46 44 62 74 68 79 79 102 95 23 Average Rating 37 | 5 8 15 16 23 29 31 34 34 42 44 36 10 12 35 47 46 44 42 59 61 64 71 78 92 62 11 On Entrance 37 | . 7 11 16 17 30 31 31 28 35 45 40 10 10 17 48 46 46 38 44 60 63 68 79 79 95 6 Naked Turns 24 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 21 Heaviest Build 128 | 14 54 61 61 104 110 103 113 104 117 128 121 . 1 2 12 3 3 3 6 19 16 34 30 33 33 12 Greatest Support 82 | 26 26 20 24 24 36 24 24 24 24 24 12 3 3 16 82 3 3 3 13 51 16 51 51 51 54 3 Greatest Overweight (x) 40 | . 6 5 5 4 8 4 4 4 7 10 40 . . . . . . . . 1 . 2 . 1 1 3 Average Overweight (x) 2 | . . 3 3 2 4 4 4 4 4 6 8 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 20 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 7 13 20 20 23 25 25 25 25 25 25 23 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 7 15 20 20 25 25 25 25 24 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 16 | 3 11 18 19 20 23 23 23 23 24 22 21 5 4 4 5 5 5 5 5 4 5 5 5 5 4 4 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 7 15 20 18 23 25 23 24 24 25 21 5 5 4 5 5 5 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 38% | Mutant 17% | Skirmisher 11% | Scavenger-Mutant 10% | Derelict-Gladiator 7% | Scout 6% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Tank | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Scout | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Zhirov Derelict-Gladiator | -4/Proximity Caves Derelict-Gladiator | -4/Factory Derelict-Gladiator | -4/Armory Mutant | -4/Lab Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Matter Collected 7039 | 208 191 902 353 265 1386 106 1436 . 148 827 563 . 43 52 75 . . 72 . 237 10 . 80 . 85 . Remotely 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Salvage Created 6380 | 144 203 880 426 613 892 116 990 . 224 587 492 . . . 100 . . . . 212 . . . 80 421 . Parts 348 | 7 20 65 26 34 35 15 52 . 15 24 20 . . . 5 . . . . 12 . . . 4 14 . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 13 | . . . . . 8 . . . . 5 . . . . . . . . . . . . . . . . Retrieved Matter 74 | . . . . . 47 . . . . 27 . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . 22 16 . . . 4 . . . . 10 1 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Combat Hostiles Destroyed 160 | . 8 19 9 18 22 7 28 . 5 18 10 . . . 4 . . . . 5 . . . 1 6 . Melee 23 | . . . . . 1 . . . . 4 2 . . . 4 . . . . 5 . . . 1 6 . Guns 72 | . 4 9 9 . 17 6 18 . 4 . 5 . . . . . . . . . . . . . . . Cannons 45 | . 1 4 . 7 4 1 10 . 1 14 3 . . . . . . . . . . . . . . . AOE 20 | . 3 6 . 11 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | 2 5 4 . . 1 . 3 . . . 2 . . . . . . . . . . . . . . . Worker 7 | . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 5 | 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Swarmer 49 | . 6 7 4 7 . 6 6 . . 2 4 . . . 4 . . . . 3 . . . . . . Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 72 | . 2 6 3 9 16 . 10 . 3 13 3 . . . . . . . . 2 . . . . 5 . Brawler 7 | . . 1 2 . . . 3 . . 1 . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Sentry 19 | . . 5 . 2 5 1 2 . . 1 1 . . . . . . . . . . . . 1 1 . Hunter 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . 5 . . 1 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 4 4 5 4 5 5 4 5 . 4 4 3 . . . 4 . . . . 2 . . . 1 4 . Combat Bots Only 5 | . 3 4 4 5 5 4 5 . 4 4 3 . . . 4 . . . . 2 . . . 1 4 . Max Kills in Single Turn 3 | 2 2 3 2 3 2 1 2 . 1 1 1 . . . 1 . . . . 1 . . . 1 1 . Gunslinging 1 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 1 . . . 1 . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Hostile Shots Fired 1401 | . 102 68 66 40 144 23 146 . 43 144 213 . 5 9 53 39 28 . . 66 . . . 32 161 19 Missed 444 | . 26 22 9 15 34 6 50 . 12 34 77 . 1 2 18 21 17 . . 23 . . . 8 67 2 Hits 957 | . 76 46 57 25 110 17 96 . 31 110 136 . 4 7 35 18 11 . . 43 . . . 24 94 17 Melee 30 | . . . 2 . . . 7 . 2 2 5 . . . . . 6 . . . . . . . 6 . Projectile 927 | . 76 46 55 25 110 17 89 . 29 108 131 . 4 7 35 18 5 . . 43 . . . 24 88 17 AOE 9 | . . . 7 . . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 22 | . . 1 . . 3 . 5 . . 2 4 . . . . . 1 . . 1 . . . . 5 . Damage Taken 15159 | . 696 706 832 442 1684 173 1559 . 586 1910 1540 . 86 134 500 199 294 . . 701 . . . 526 2152 439 Core 3190 | . 110 168 145 64 160 38 97 . 113 132 344 . 86 75 67 6 103 . . 344 . . . 47 808 283 Absorbed by Shields 408 | . . . . . . . 58 . . . 264 . . . . . . . . . . . . 86 . . Redirected to Shielding 42 | . . . . . . . . . . . . . . . . . . . . 42 . . . . . . Regen/Repaired (Parts) 128 | . . 35 . . . 93 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 56 . 21 . . . . 34 . . . . 3 . . . . 70 . . . . 65 . . . Volleys Fired 422 | 12 27 54 38 31 74 13 83 . 17 36 26 . . . 1 . . . . 6 . . . . . 4 Largest 3 | 2 2 2 2 3 3 3 3 . 3 3 3 . . . 1 . . . . 1 . . . . . 1 Hottest 146 | 40 123 101 46 124 116 124 146 . 114 120 101 . . . 44 . . . . 5 . . . . . 80 Shots Fired 1020 | 24 44 91 76 80 196 39 239 . 49 98 73 . . . 1 . . . . 6 . . . . . 4 Gun 665 | 24 33 72 76 41 163 28 138 . 28 . 58 . . . . . . . . . . . . . . 4 Cannon 318 | . . 13 . 26 33 11 101 . 21 98 14 . . . 1 . . . . . . . . . . . Launcher 22 | . 3 6 . 13 . . . . . . . . . . . . . . . . . . . . . . Special 15 | . 8 . . . . . . . . . 1 . . . . . . . . 6 . . . . . . Kinetic 859 | 24 33 34 76 41 181 38 226 . 38 98 69 . . . 1 . . . . . . . . . . . Thermal 128 | . 8 51 . 26 15 1 13 . 11 . 3 . . . . . . . . . . . . . . . Explosive 22 | . 3 6 . 13 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 25 | 4 8 23 7 12 25 5 12 . 6 8 12 . . . 13 . . . . . . . . . . 1 Robot Miss Streak 7 | 3 2 5 5 7 5 3 4 . 3 6 4 . . . . . . . . . . . . . . 2 Penetration Max 1 | . . . . . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 1 3 . 3 . 1 . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 694 | 14 31 68 45 40 132 22 132 5 28 63 57 . . . 9 . 3 . . 12 . . . 8 24 1 Core Hits 302 | 6 21 35 18 30 56 8 47 . 12 24 20 . . . 3 . 1 . . 6 . . . 3 11 1 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 1 1 . 4 . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . . 1 . 1 2 1 6 1 2 12 . . . . . . . . . 1 . . . 1 3 . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . . 1 1 1 4 . . . . . . . . . . . . . . . . . . . Blast 14 | . . . . . . . 2 . 2 10 . . . . . . . . . . . . . . . . Sever 8 | . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . 1 3 . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 194 | . . 5 . 1 63 . 4 10 . 9 19 . . . 11 6 5 . 1 26 . . . 8 26 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 160 | . . 5 . 1 63 . 4 10 . 9 19 . . . 11 6 . . . 8 . . . 8 16 . Piercing 34 | . . . . . . . . . . . . . . . . . 5 . 1 18 . . . . 10 . Sneak Attacks 9 | . . 4 . . . . . 1 . . 4 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . Damage Inflicted 17385 | 149 634 1959 728 1509 2488 371 2789 241 522 1953 1605 . . . 341 . 75 . . 483 . . . 389 1146 3 Guns 7099 | 149 326 858 728 282 1988 285 1579 . 271 . 630 . . . . . . . . . . . . . . 3 Cannons 4344 | . . 262 . 376 326 86 1150 . 251 1601 265 . . . 27 . . . . . . . . . . . Explosions 1774 | . 161 702 . 851 . . 60 . . . . . . . . . . . . . . . . . . . Melee 4014 | . . 137 . . 174 . . 241 . 352 710 . . . 309 . 75 . . 483 . . . 389 1144 . Ramming 34 | . 27 . . . . . . . . . . . . . 5 . . . . . . . . . 2 . Kinetic 9854 | 149 326 422 728 282 2176 371 2559 . 381 1601 832 . . . 27 . . . . . . . . . . . Thermal 1706 | . 120 698 . 376 138 . 170 . 141 . 63 . . . . . . . . . . . . . . . Explosive 1774 | . 161 702 . 851 . . 60 . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3213 | . . 137 . . 174 . . 241 . 352 710 . . . 309 . . . . 235 . . . 389 666 . Piercing 801 | . . . . . . . . . . . . . . . . . 75 . . 248 . . . . 478 . Highest Corruption 6 | . . . . . . . 1 1 . 5 5 5 5 . 1 1 1 . . . . . . . 6 6 Average Corruption 4 | . . . . . . . 1 1 . 4 5 5 5 . 1 1 1 . . . . . . . 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 198 | . . . . . . . 14 . . 68 94 1 14 . 1 1 . . . . . . . . 3 2 Message Errors 42 | . . . . . . . 3 . . 8 23 1 3 . 1 1 . . . . . . . . 1 1 Matter Fused 50 | . . . . . . . 5 . . 18 21 . 6 . . . . . . . . . . . . . Heat Flow Errors 25 | . . . . . . . 2 . . 8 12 . 3 . . . . . . . . . . . . . Energy Discharges 27 | . . . . . . . 2 . . 13 11 . 1 . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . . . . . 9 10 . 1 . . . . . . . . . . . 2 . Data Loss (major) 13 | . . . . . . . 1 . . 5 7 . . . . . . . . . . . . . . . Misfires 8 | . . . . . . . 1 . . . 7 . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 227 | . . 3 . 12 . . 7 12 . 54 86 . . . 31 . . . . 22 . . . . . . Projectiles 70 | . . 3 . . . . 7 . . 54 6 . . . . . . . . . . . . . . . Explosions 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Melee 145 | . . . . . . . . 12 . . 80 . . . 31 . . . . 22 . . . . . . Knockbacks 31 | . . . . . . 1 7 . 2 16 4 . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . 1 7 . 2 15 4 . . . 1 . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 428 | . 6 153 . 118 . . 148 . . . . . . . 2 . . . . . . . . . 1 . Shots 8 | . . 3 . 3 . . 2 . . . . . . . . . . . . . . . . . . . Rammed 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Targets Rammed 15 | . 13 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Kicked 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | . 99 136 42 165 231 54 292 . 144 257 265 . 232 . . . . . . . . . . . . . Average Temperature 68 | . 25 31 16 56 76 18 89 . 80 82 89 . 102 . . . . . . . . . . . . . Received Heat Transfer 4200 | . 138 171 213 144 909 18 522 . 180 810 444 . 12 63 . 45 . . . 63 . . . 111 357 . Effects 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . Heat Transferred 3201 | . 250 1443 . 666 222 . 261 . 259 . 100 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Maximum Alert Level 5 | . . 1 . . 5 3 5 3 1 . . . . . . . . . . . . . . . . . Low Security (%) 55 | 100 100 89 100 100 16 . . . 39 . . . . 100 . . . . 100 . . . . 100 100 . Level 1 5 | . . 10 . . 5 . . . 60 . . . . . . . . . . . . . . . . . Level 2 5 | . . . . . 12 3 14 . . . . . . . . . . . . . . . . . . . Level 3 20 | . . . . . 27 96 53 100 . . . . . . . . . . . . . . . . . . Level 4 10 | . . . . . 32 . 21 . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . 5 . 11 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1842 | 15 132 325 194 188 1705 836 1842 909 359 . . . . 28 . . . . 12 . . . . 15 46 . Initial 897 | . 6 12 124 5 117 830 498 897 336 . . . . . . . . . . . . . . . 2 . Average 445 | 4 27 94 56 94 883 760 1046 825 234 . . . . 3 . . . . 1 . . . . . 11 . Influence Increases 6678 | 20 331 712 230 582 1798 137 1534 14 115 302 266 . 12 81 92 24 . . 12 163 12 . . 23 218 . Destroy 0b10 Robot/C 3195 | . 160 380 180 360 660 105 615 . 75 270 150 . . . 60 . . . . 75 . . . 15 90 . Destroy 0b10 Robot/NC 143 | 20 30 55 20 10 . . . . 4 . 4 . . . . . . . . . . . . . . . Destroy Leader 426 | . 36 96 30 72 40 24 24 . 16 32 16 . . . 8 . . . . 16 . . . 8 8 . Allied During Kill 121 | . . . . . 54 . 67 . . . . . . . . . . . . . . . . . . . Successful Hack 140 | . 22 43 . 4 33 6 17 . 6 . . . . 9 . . . . . . . . . . . . Disable Machine 135 | . 15 45 . 15 12 . 12 12 12 . . . . . . . . . 12 . . . . . . . Anti-Garrison Action 1505 | . . . . . 864 . 641 . . . . . . . . . . . . . . . . . . . Destroy Structure 383 | . 23 78 . 106 60 2 110 2 2 . . . . . . . . . . . . . . . . . Partial Spotted 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 618 | . 45 15 . 15 75 . 36 . . . 96 . 12 72 24 24 . . . 72 12 . . . 120 . Influence Decreases 6678 | 10 311 421 536 417 273 1075 459 1115 751 407 190 76 12 65 108 . 24 . 12 124 51 . . 16 189 36 Entered New Map 2982 | . 4 18 197 10 63 875 269 945 405 40 . 76 . . 7 . 24 . . . 8 . . . 5 36 Time Decay 2859 | 10 287 363 299 357 . 180 . 170 326 287 160 . 12 65 91 . . . 12 84 43 . . 16 97 . Lost Part 657 | . 20 40 40 50 110 20 110 . 20 80 30 . . . 10 . . . . 40 . . . . 87 . Lost Ally 180 | . . . . . 100 . 80 . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 1 4 . 1 . 4 2 . . . . 2 . . . . . . . . . 1 4 . Investigation 4 | . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 . Reinforcement 10 | . 1 . . 2 . . . 4 . . . . . . . . . . . . . . . . 3 . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Distress Signals 12 | . 1 2 1 2 . 1 . 2 . . . . . . . . . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 20 36 12 23 36 9 40 1 5 17 18 . 2 11 7 5 5 . . 12 1 . . 6 28 2 Peak Tracking Total 13 | . 5 5 3 5 5 4 5 2 4 7 4 . 1 4 4 5 4 . . 4 1 . . 6 13 1 Tactical Retreats 31 | . 2 1 . 1 3 . 2 . . . 6 . 1 3 1 1 1 . . 3 1 . . . 5 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Traps Triggered 19 | . 4 1 . . 3 . 7 . 2 . . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Machines Disabled 25 | . 1 3 . 1 5 . 10 1 1 . . . . . 1 . . . 1 1 . . . . . . Max in Single Turn 2 | . 1 1 . 1 1 . 2 1 1 . . . . . 1 . . . 1 1 . . . . . . Garrison Relay 8 | . . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Machines Accessed 51 | . 2 10 . 3 4 3 3 . 4 2 . 4 1 4 . . . . 1 2 . 6 . 1 1 . Terminals 30 | . 2 8 . 1 4 1 3 . 3 1 . . 1 4 . . . . 1 . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Total Hacks 146 | . 5 25 . 10 10 11 4 . 9 5 . 29 1 7 . . . . 2 2 . 22 . 2 2 . Successful 94 | . 3 13 . 2 3 4 2 . 2 5 . 29 1 3 . . . . 1 2 . 22 . . 2 . Failed 52 | . 2 12 . 8 7 7 2 . 7 . . . . 4 . . . . 1 . . . . 2 . . Catastrophic 18 | . 1 3 . 4 2 2 1 . 3 . . . . . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 1 17 . 5 . 6 . . 1 . . . . . . . . . . . . . . . . 1 Terminals 73 | . 5 21 . 4 10 6 4 . 7 4 . . 1 7 . . . . 2 . . . . . 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 4 . 3 . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 83 | . 3 8 . . 3 1 2 . 1 5 . 29 1 3 . . . . 1 2 . 22 . . 2 . Record 30 | . . . . . . . . . . 4 . 11 1 1 . . . . 1 1 . 10 . . 1 . Part Schematic 16 | . . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 9 | . . 5 . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 5 | . . . . . 1 . 1 . . 1 . . . 1 . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 8 . 3 3 2 3 . 4 1 . . . 2 . . . . 1 . . . . 1 . . Full Trace Events 8 | . . . . 2 3 1 1 . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . . . . . . 12 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Time 64 | . . 32 . . . 32 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Used RIF Installer 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . 14 . 16 . . . . . . . . . . . . . . . . . . . Machine Destruction 30 | . . . . . 14 . 16 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Total Allies 12 | . . . 1 . 5 . 5 . . . . . 1 . . . . . . . . . . . . . Largest Group 3 | . . . 1 . 3 . 3 . . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 96 | . . . 31 . 75 . 56 . . . . . 96 . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . 31 . 31 . 31 . . . . . 96 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . 5 . 31 . 36 . . . . . 6 . . . . . . . . . . . . . Total Damage 1554 | . . . 61 . 764 . 544 . . . . . 185 . . . . . . . . . . . . . Kills 25 | . . . . . 12 . 13 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Active Infowar (turns) 25082 | 5 1105 1988 899 1086 2580 378 2353 354 726 3580 3362 . 536 682 454 188 145 295 127 1862 847 234 590 508 198 . Optics 5873 | . . . . . . . . . . . . . . 638 454 188 145 295 127 1862 847 234 590 489 4 . Sensors 20053 | . 951 1338 704 856 . 376 2256 354 726 3580 3362 . 536 682 124 . . . 32 1862 847 230 586 508 143 . Terrain 677 | . . . . . . . 677 . . . . . . . . . . . . . . . . . . . Seismic 7024 | 5 154 1856 899 1086 2580 378 66 . . . . . . . . . . . . . . . . . . . Decoding 6106 | . . . . . . . . . . . . . 6 682 454 188 145 295 127 1862 847 234 590 508 168 . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 9 | . . 5 . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 16 | . . . 3 . . . . . . 2 1 . 3 . 1 1 . 1 . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . . . . 19 . . . . 5 . . . . 14 5 . Traps 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Emergency Access 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Items 24 | . . . . . . . . . . . . . . 9 . . . . 3 . . . . 8 4 . Machines 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 1 . Guards 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Turns Passed 26125 | 97 1231 2147 899 1135 2707 378 2452 354 726 3580 3542 42 538 682 454 188 145 295 127 1862 847 234 590 508 282 83 Spaces Moved 15386 | 52 584 1048 343 701 1320 116 1016 181 352 1752 1183 83 638 685 814 351 240 582 166 1025 704 180 489 395 284 102 Core 3857 | 2 1 . . . . . . . . . 413 83 638 441 807 351 240 582 5 . . . . . 192 102 Treads 117 | . 84 1 . 1 . . . . . . . . . . 7 . . . . . . . . 1 23 . Legs 2174 | . 3 . . . . . . . 5 . . . . 244 . . . . . 86 704 180 489 394 69 . Wheels 8137 | 50 495 1047 343 700 1320 116 1016 181 347 1752 770 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1101 | . 1 . . . . . . . . . . . . . . . . . 161 939 . . . . . . Fastest Speed 34 | 50 90 110 120 120 120 150 150 150 150 150 50 50 50 50 50 50 50 50 50 34 120 120 120 120 50 50 Average Speed 129 | 88 130 129 148 132 155 150 150 150 156 192 282 50 50 74 50 50 50 50 69 68 120 124 120 120 76 64 Slowest Speed 2050 | 100 400 320 165 480 210 150 150 150 610 240 2050 50 50 120 160 50 50 50 70 124 120 260 120 250 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Potential Cave-ins 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 4 77 69 68 47 92 17 75 18 9 98 89 70 85 22 85 48 14 62 4 77 80 63 71 13 29 90 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 6 | . . . 1 . . . . . . 1 . 1 . . . . . . . . . 3 . . . . Known Exits Taken 22 | . . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . 1 . . . . . . 2 2 . 2 . 1 2 . 3 . 4 3 . 4 . . . Spaces Dug 23 | . . 1 . . 7 . 3 4 . . . . . . . 6 . . . 2 . . . . . . Terrain Destroyed 484 | . 25 94 . 141 7 1 152 4 2 44 6 . . . . 6 . . . 2 . . . . . . Melee 23 | . . 1 . . 7 . 3 4 . . . . . . . 6 . . . 2 . . . . . . Projectile 59 | . 2 . . . . 1 4 . 2 44 6 . . . . . . . . . . . . . . . AOE 402 | . 23 93 . 141 . . 145 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Total 20285 | 77 969 1726 655 840 1697 289 1751 248 494 1876 1295 82 855 850 840 356 254 584 174 2136 708 189 492 416 319 113 Wait 3603 | . 279 549 261 61 100 154 506 55 100 60 37 . 216 147 7 . 8 . . 1051 . . . 7 3 2 Move 15359 | 51 583 1047 342 701 1319 115 1015 180 351 1751 1182 82 637 684 813 350 239 581 165 1022 703 179 488 394 283 102 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Pick Up 119 | 7 18 18 3 16 14 1 14 1 7 4 9 . . 2 . . . . . 3 1 1 . . . . Fast Attach 106 | 7 13 7 . 1 3 1 1 . 3 2 5 . 1 11 3 . 1 2 5 15 2 5 2 5 7 4 Attach 64 | . 2 5 4 7 10 3 10 1 2 7 9 . 1 1 . . . . . 1 . . . . 1 . Detach 7 | . . 1 . 1 . . . . . 1 2 . . . 1 . . . . 1 . . . . . . Swap 123 | . 17 24 6 15 26 2 20 1 5 1 4 . . . 1 . . . . 1 . . . . . . Drop 109 | . 17 15 1 6 7 . 7 . 9 5 2 . . 5 2 . 1 1 3 10 2 4 2 3 7 . Fire 422 | 12 27 54 38 31 74 13 83 . 17 36 26 . . . 1 . . . . 6 . . . . . 4 Melee 183 | . . 5 . 1 63 . 4 10 . 9 19 . . . 11 6 5 . 1 25 . . . 7 17 . Ram 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Kick 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . 24 . 51 . . . . . . . . . . . . . . . . . . . Rewire 99 | . . 1 . . 57 . 40 . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 354 | -10/Materials | Identified exit to Mines 678 | -10/Materials | Discovered new exit (range 8) 1260 | -10/Materials | Discovered new exit (range 9) 1324 | -10/Materials | Discovered new exit (range 3) 1329 | -10/Materials | Entered another Materials area 1329 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1343 | -9/Materials | Identified exit to Mines 1343 | -9/Materials | Identified exit to Storage 2164 | -9/Materials | Repaired Med. Armor Plating 2449 | -9/Materials | Discovered new exit (range 16) 2465 | -9/Materials | Build established: Scavenger-Mutant 2881 | -9/Materials | Discovered new exit (range 3) 3476 | -9/Materials | Entered Mines 3575 | -9/Mines | Identified exit to Materials 3601 | -9/Mines | Assembled infested the area 3606 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3710 | -9/Mines | Learned 2 Materials zone layouts 4112 | -9/Mines | Discovered exit to Materials (range 11) 4124 | -9/Mines | Learned location of Zion (-6) 4215 | -9/Mines | Met a Derelict testing a Signal Generator 4257 | -9/Mines | Core integrity fell below 50% 4375 | -9/Mines | Entered Materials 4375 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4376 | -8/Materials | Identified exit to Factory 5014 | -8/Materials | Build established: Skirmisher 5224 | -8/Materials | Discovered exit to Factory (range 16) 5453 | -8/Materials | Garrison activated, responded to threat 5510 | -8/Materials | Identified exit to Garrison 5510 | -8/Materials | Entered Garrison 5590 | -8/Garrison | Triggered checkpoint 5681 | -8/Garrison | Discovered new exit (range 6) 5690 | -8/Garrison | Identified exit to Materials 6004 | -8/Garrison | Triggered checkpoint 6101 | -8/Garrison | Garrison Relay disabled 6117 | -8/Garrison | Rescued a captive Derelict 6128 | -8/Garrison | Rescued a captive Derelict 6230 | -8/Garrison | Triggered checkpoint 6232 | -8/Garrison | Triggered checkpoint 6286 | -8/Garrison | Triggered checkpoint 6356 | -8/Garrison | Lost 3 parts (1p1n1w) 6560 | -8/Garrison | Build established: Scavenger-Tank 6625 | -8/Garrison | Discovered exit to Materials (range 9) 6654 | -8/Garrison | Triggered checkpoint 6712 | -8/Garrison | Discovered exit to Materials (range 28) 6712 | -8/Garrison | Discovered exit to Materials (range 63) 6712 | -8/Garrison | Discovered exit to Materials (range 68) 6712 | -8/Garrison | Discovered exit to Materials (range 45) 6738 | -8/Garrison | Garrison Relay disabled 6888 | -8/Garrison | Installed Relay Interface Framework 7026 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 7110 | -8/Garrison | Triggered checkpoint 7181 | -8/Garrison | Garrison Relay disabled 7404 | -8/Garrison | Triggered checkpoint 7415 | -8/Garrison | Garrison Relay disabled 7486 | -8/Garrison | Build established: Scavenger-Mutant 7563 | -8/Garrison | Learned Materials security intel 7594 | -8/Garrison | Triggered checkpoint 7870 | -8/Garrison | Build established: Mutant 8217 | -8/Garrison | Entered Materials 8264 | -8/Materials | Repaired Arm. Wheel 8524 | -8/Materials | Build established: Skirmisher 8578 | -8/Materials | Identified exit to Garrison 8595 | -8/Materials | Entered Garrison 8646 | -8/Garrison | Phase Generator disabled 8913 | -8/Garrison | Triggered checkpoint 8937 | -8/Garrison | Triggered checkpoint 8978 | -8/Garrison | Garrison Relay disabled 9250 | -8/Garrison | Core integrity fell below 50% 9442 | -8/Garrison | Discovered new exit (range 11) 9683 | -8/Garrison | Triggered checkpoint 9761 | -8/Garrison | Triggered checkpoint 9766 | -8/Garrison | Garrison Relay disabled 9957 | -8/Garrison | Triggered checkpoint 9963 | -8/Garrison | Build established: Tank 10054 | -8/Garrison | Lost 3 parts (1p1n1u) 10097 | -8/Garrison | Triggered checkpoint 10160 | -8/Garrison | Discovered exit to Factory (range 13) 10292 | -8/Garrison | Garrison Relay disabled 10434 | -8/Garrison | Discovered exit to Factory (range 15) 10551 | -8/Garrison | Expanded RIF knowledge: Autooverride 10570 | -8/Garrison | Garrison Relay disabled 10706 | -8/Garrison | Expanded RIF knowledge: Structural Interface 10987 | -8/Garrison | Identified exit to Materials 11047 | -8/Garrison | Entered Materials 11246 | -8/Materials | Discovered exit to Factory (range 11) 11272 | -8/Materials | Build established: Scavenger-Mutant 11401 | -8/Materials | Entered Factory 11401 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11737 | -7/Factory | Build established: Scavenger-Skirmisher 11790 | -7/Factory | Identified exit to Lower Caves 11818 | -7/Factory | Identified exit to Garrison 12127 | -7/Factory | Entered Lower Caves 12221 | -7/Lower Caves | Found Prototype Device 12292 | -7/Lower Caves | Build established: Skirmisher 13256 | -7/Lower Caves | Discovered new exit (range 12) 13272 | -7/Lower Caves | Identified exit to Lower Caves 14278 | -7/Lower Caves | Learned Factory terminal intel 14339 | -7/Lower Caves | Attracted the attention of an 0b10 base 14440 | -7/Lower Caves | Lost 4 parts (2n1u1w) 14451 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 14451 | -7/Lower Caves | Learned Extension emergency access door positions 14644 | -7/Lower Caves | Build established: Mutant 15707 | -7/Lower Caves | Entered another Lower Caves area 15773 | -7/Lower Caves | Discovered new exit (range 15) 15802 | -7/Lower Caves | Identified exit to Factory 16329 | -7/Lower Caves | Discovered new exit (range 7) 16345 | -7/Lower Caves | Identified exit to Data Miner 16386 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 16932 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17556 | -7/Lower Caves | Core integrity fell below 50% 17592 | -7/Lower Caves | Lost 5 parts (1p1n3w) 19069 | -7/Lower Caves | Released all parts (6) 19096 | -7/Lower Caves | Lost 3 parts (1u2w) 19233 | -7/Lower Caves | Core integrity fell below 20% 19249 | -7/Lower Caves | Entered Data Miner 19249 | -7/Data Miner | Discovered new exit (range 6) 19253 | -7/Data Miner | Identified exit to Proximity Caves 19260 | -7/Data Miner | Met Data Miner 19271 | -7/Data Miner | Learned location of Section 7 (-2) 19271 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19279 | -7/Data Miner | Received God Mode back door access code from Data Miner 19291 | -7/Data Miner | Entered Proximity Caves 19721 | -6/Proximity Caves | Escorted by Enhanced Grunt 19796 | -6/Proximity Caves | Learned Factory trap positions 19816 | -6/Proximity Caves | Spotted B-75 Beast 19829 | -6/Proximity Caves | Entered Factory 19829 | -6/Factory | Evolved 2 slots: Utility x2 19830 | -6/Factory | Identified exit to Lower Caves 19831 | -6/Factory | Loaded intel: 107 trap records 19832 | -6/Factory | Loaded intel: 28 terminal locations 20398 | -6/Factory | Discovered new exit (range 20) 20444 | -6/Factory | Identified exit to Factory 20468 | -6/Factory | Build established: Scout 20491 | -6/Factory | Discovered new exit (range 5) 20492 | -6/Factory | Identified exit to Extension 20511 | -6/Factory | Entered Lower Caves 20527 | -6/Lower Caves | Learned 4 Factory zone layouts 20686 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 20891 | -6/Lower Caves | Discovered new exit (range 8) 20894 | -6/Lower Caves | Identified exit to Lower Caves 20961 | -6/Lower Caves | Build established: Mutant 20965 | -6/Lower Caves | Entered another Lower Caves area 21062 | -6/Lower Caves | Discovered exit to Factory (range 17) 21123 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21140 | -6/Lower Caves | Learned 4 Factory zone layouts 21146 | -6/Lower Caves | Discovered new exit (range 14) 21152 | -6/Lower Caves | Identified exit to Zion 21153 | -6/Lower Caves | Entered Zion 21175 | -6/Zion | Received a visual enhancement algorithm 21188 | -6/Zion | Discovered new exit (range 15) 21225 | -6/Zion | Found CR-A16's Pointy Stick 21241 | -6/Zion | System corruption cleaned by Quarantine Array 21243 | -6/Zion | RIF detected upon attempting to enter Zion 21243 | -6/Zion | Attacked by Zionites 21243 | -6/Zion | Spotted 4R-B69(B) 21243 | -6/Zion | Spotted QT-F15(B) 21298 | -6/Zion | Identified exit to Proximity Caves 21298 | -6/Zion | Entered Proximity Caves 21386 | -5/Proximity Caves | Discovered exit to Factory (range 6) 21593 | -5/Proximity Caves | Entered Factory 21593 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21594 | -5/Factory | Identified exit to Upper Caves 21668 | -5/Factory | Discovered exit to Upper Caves (range 11) 21720 | -5/Factory | Entered Upper Caves 21746 | -5/Upper Caves | Found Alien Artifact 21746 | -5/Upper Caves | Identified Dimensional Node Initializer 21746 | -5/Upper Caves | Initialized slip node 21997 | -5/Upper Caves | Build established: Scout 23033 | -5/Upper Caves | Lost 3 parts (2n1u) 23162 | -5/Upper Caves | Learned Factory emergency access door positions 23223 | -5/Upper Caves | Found DCF Scrap (13 items) 23510 | -5/Upper Caves | Discovered new exit (range 16) 23541 | -5/Upper Caves | Identified exit to Upper Caves 23582 | -5/Upper Caves | Entered another Upper Caves area 23620 | -5/Upper Caves | Learned 4 Factory zone layouts 23639 | -5/Upper Caves | Discovered new exit (range 8) 23646 | -5/Upper Caves | Identified exit to Factory 23743 | -5/Upper Caves | Build established: Derelict-Gladiator 23866 | -5/Upper Caves | Encountered a Warlord checkpoint 23900 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24198 | -5/Upper Caves | Discovered new exit (range 17) 24220 | -5/Upper Caves | Identified exit to Zhirov 24429 | -5/Upper Caves | Entered Zhirov 24429 | -5/Zhirov | Discovered new exit (range 3) 24455 | -5/Zhirov | Met Zhirov 24485 | -5/Zhirov | Learned location of Quarantine (-2) 24485 | -5/Zhirov | Learned location of Testing (-3) 24485 | -5/Zhirov | Learned location of Command (-1) 24507 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24538 | -5/Zhirov | Found Alien Artifact 24538 | -5/Zhirov | Identified Integrated Dissipator 24538 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24558 | -5/Zhirov | Found Alien Artifact 24662 | -5/Zhirov | Identified exit to Proximity Caves 24663 | -5/Zhirov | Entered Proximity Caves 24827 | -4/Proximity Caves | Spotted B-86 Titan 24925 | -4/Proximity Caves | Learned Research terminal intel 25194 | -4/Proximity Caves | Learned Research garrison access intel 25212 | -4/Proximity Caves | Discovered exit to Factory (range 6) 25253 | -4/Proximity Caves | Entered Factory 25253 | -4/Factory | Evolved 2 slots: Utility x2 25457 | -4/Factory | Spotted B-86 Titan 25578 | -4/Factory | Spotted B-86 Titan 25720 | -4/Factory | Discovered new exit (range 9) 25760 | -4/Factory | Identified exit to Armory 25761 | -4/Factory | Entered Armory 25896 | -4/Armory | Lost 5 parts (1p2n2u) 25973 | -4/Armory | Lost 5 parts (1p2n1u1w) 26034 | -4/Armory | Core integrity fell below 50% 26041 | -4/Armory | Identified Transdimensional Reconstructor 26041 | -4/Armory | Warped through subspace to slip node 26041 | -4/Armory | Discovered new exit (range 1) 26041 | -4/Armory | Identified exit to Lab 26043 | -4/Armory | Entered Lab 26043 | -4/Lab | Discovered new exit (range 9) 26047 | -4/Lab | Identified exit to Research 26050 | -4/Lab | Unable to decrypt terminal 26050 | -4/Lab | Opened the door to a hidden lab 26051 | -4/Lab | Gained access to the hidden lab's interior 26051 | -4/Lab | Detected by scanners 26055 | -4/Lab | Found Alien Artifact 26055 | -4/Lab | Identified Core Reset Matrix 26055 | -4/Lab | Used Core Reset Matrix 26059 | -4/Lab | Sensed 3 artifacts in vicinity 26060 | -4/Lab | Confronted by A5 26061 | -4/Lab | Core integrity fell below 20% 26071 | -4/Lab | Found Prototype Energy Gun 26071 | -4/Lab | Identified Tachyon Dispersion Ray 26074 | -4/Lab | Found Prototype Energy Gun 26074 | -4/Lab | Identified Hyp. EM Gauss Rifle 26104 | -4/Lab | Released all parts (2) 26125 | -4/Lab | Found Prototype Special Weapon 26125 | -4/Lab | Identified Gui. Remote Datajack 26126 | -4/Lab | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- [Achievement: Alien Roots] 26059_ Sensed 3 artifacts in vicinity. 26060_ A5: "Hey, you're not supposed to be here!" 26071_ Acquired Prototype Energy Gun. 26071_ Identified Tachyon Dispersion Ray. 26074_ Acquired Prototype Energy Gun. 26074_ Identified Hyp. EM Gauss Rifle. 26084_ A5 shuts down. 26087_ Attempting to rewire A5. 26087_ A5 cannot be rewired. 26098_ A5 reactivates. 26100_ 4U4,SSKRS:|YWRNC%J3JFUHUXB ZW9Z3R 26104_ Tachyon Dispersion Ray destroyed. 26104_ Released Hyp. EM Gauss Rifle. 26104_ Released Imp. Signal Interpreter. 26124_ System corrupted: IFF burst signal emitted. 26125_ Acquired Prototype Special Weapon. 26125_ Identified Gui. Remote Datajack. 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Armor Plating | 70% | -9/Materials Arm. Wheel | 7% | -8/Materials Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Alien Roots Anyone Home? Infiltrator Challenges ------------ None Game ------ Seed SigixCarbideLaser Manual? 0 Play Time 03:16:37 Cumulative 87.1 hours Start 2025.08.01 @ 01:24:39 End 2025.08.01 @ 12:00:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd306b87-d7ab-4e72-af74-0a5ab8f38da5