Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.08.31 @ 00:27:01 Player: oxyli6z Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (419) 419 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1534 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Improved Flight Unit Compact Matter Pod (55) Signal Interpreter Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Compact Matter Pod Signal Interpreter Terrain Scanner Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 6 1 17 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg 2 | . . 2 Wheel 2 | 2 . . Hover 1 | . . 1 Flight 2 | . . 2 Utility 5 | 1 1 3 Device 2 | . . 2 Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 4 | 3 3 5 Power . | . 1 1 Propulsion . | 1 . . Utility 1 | . . 2 Weapon . | 1 1 . Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 87 | . 94 84 Engine 11 | . 14 10 Leg 5 | . . 7 Wheel 11 | . 28 4 Hover 2 | . . 3 Device 4 | . . 6 Storage 11 | . 14 11 Processor 16 | . 8 19 Energy Gun 4 | . . 6 Ballistic Gun 12 | . 28 6 Ballistic Cannon 2 | . . 4 Launcher 2 | . . 4 Peak Build Rating 14 | 6 7 14 Average Rating 9 | 3 6 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 3 | . . 3 Naked Turns . | . . . Heaviest Build 18 | 11 11 18 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 5 | 1 1 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 4 8 Average Carried 4 | 3 3 5 Final Capacity 8 | 8 8 8 Final Carried 5 | 2 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 527 | 113 173 241 Remotely . | . . . Salvage Created 438 | . 34 404 Parts 33 | . 2 31 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 1 16 Guns 9 | . 1 8 Cannons 1 | . . 1 AOE 7 | . . 7 Classes Destroyed 5 | . 1 4 Worker 1 | . . 1 Watcher 1 | . . 1 Swarmer 10 | . . 10 Grunt 6 | . 1 5 Sentry 1 | . . 1 Best Kill Streak 4 | . 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 181 | . 30 151 Missed 51 | . 9 42 Hits 130 | . 21 109 Projectile 130 | . 21 109 Critical Strikes 2 | . . 2 Damage Taken 1304 | . 173 1131 Core 448 | . 48 400 Absorbed by Shields . | . . . Ignored by Resistances 384 | . 53 331 Core Remaining (%) 90 | 100 80 . Volleys Fired 32 | . 4 28 Largest 2 | . 2 2 Hottest 76 | . 40 76 Shots Fired 61 | . 8 53 Gun 48 | . 8 40 Cannon 7 | . . 7 Launcher 6 | . . 6 Special . | . . . Kinetic 36 | . 8 28 Thermal 9 | . . 9 Explosive 6 | . . 6 Electromagnetic 10 | . . 10 Robot Hit Streak 19 | . 5 19 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 53 | . 6 47 Core Hits 34 | . 4 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 4 | . . 4 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1093 | . 76 1017 Guns 478 | . 62 416 Cannons 102 | . . 102 Explosions 491 | . . 491 Melee . | . . . Ramming 22 | . 14 8 Kinetic 284 | . 62 222 Thermal 201 | . . 201 Explosive 405 | . . 405 Electromagnetic 181 | . . 181 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 214 | . 6 208 Shots 6 | . . 6 Rammed 12 | . 8 4 Targets Rammed 12 | . 8 4 Kicked . | . . . Crushed . | . . . Highest Temperature 95 | . 6 95 Average Temperature 30 | . 6 33 Received Heat Transfer 480 | . 114 366 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 446 | . . 446 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 162 | . 39 162 Initial . | . . . Average 35 | . 4 49 Influence Increases 597 | . 65 532 Destroy 0b10 Robot/C 340 | . 20 320 Destroy 0b10 Robot/NC 10 | . . 10 Destroy Leader 72 | . 10 62 Successful Hack 17 | . 5 12 Disable Machine 36 | . . 36 Destroy Structure 62 | . . 62 Lose Combat Pursuer 60 | . 30 30 Influence Decreases 524 | . 65 459 Time Decay 425 | . 46 379 Lost Part 80 | . . 80 Purge Threat 19 | . 19 . Squads Dispatched 4 | . 3 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 13 25 Peak Tracking Total 6 | . 6 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 7 5 Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 17 20 Successful 24 | . 13 11 Failed 12 | . 4 8 Catastrophic 1 | . 1 . Database Lockouts 1 | . . 1 Manual . | . . . Terminals 35 | . 15 20 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 22 | . 11 11 Record 12 | . 5 7 Prototype ID Bank 3 | . 1 2 Emergency Access Points 1 | . 1 . Alert Level 1 | . . 1 Unreport Threat 1 | . 1 . Transport Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Registered Prototypes 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 3 5 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 12 | . 12 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . . 2 Non-combat 1 | . . 1 Combat 1 | . . 1 Robot Hacks Applied 2 | . . 2 parse_system 1 | . . 1 find_recycling 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 800 | . . 800 Optics 791 | . . 791 Terrain 15 | . . 15 Structural 536 | . . 536 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1428 | 42 388 998 Spaces Moved 1036 | 40 406 590 Core 58 | 22 . 36 Treads . | . . . Legs 240 | . . 240 Wheels 545 | 18 406 121 Hover 193 | . . 193 Flight . | . . . Fastest Speed 50 | 50 90 95 Average Speed 117 | 74 90 139 Slowest Speed 300 | 100 95 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 48 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 82 | . . 82 Melee . | . . . Projectile . | . . . AOE 82 | . . 82 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1184 | 50 421 713 Wait 44 | . . 44 Move 1034 | 39 405 590 Hop . | . . . Pick Up 23 | 5 3 15 Fast Attach 3 | 3 . . Attach 13 | 3 1 9 Detach 1 | . . 1 Swap 9 | . . 9 Drop 9 | . . 9 Fire 32 | . 4 28 Melee 4 | . . 4 Ram 12 | . 8 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Met a group of wandering Federalists 259 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 9) 430 | -10/Materials | Identified exit to Materials 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Utility x2 512 | -9/Materials | Central database locked down 1184 | -9/Materials | Discovered new exit (range 17) 1388 | -9/Materials | Core integrity fell below 50% 1418 | -9/Materials | Core integrity fell below 20% 1429 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- No applicable chute records found in memory. [Achievement: Junior Dev] 01423_ K-01 Serf collects debris. 01423_ Sneak attack on R-06 Scavenger. 01423_ Jacked R-06 Scavenger... >>find_recycling Pinpointed nearest Recycling Unit: (56,44) (already known). 01424_ K-01 Serf collects debris. 01424_ Datajack destroyed. 01425_ Slammed into Y-45 Defender. 01425_ R-06 Scavenger inserts Flight Unit into recycling unit. 01426_ Recycling unit begins recycling process. 01426_ Imp. Ion Engine destroyed. 01427_ Slammed into Y-45 Defender. 01428_ Acquired 4 matter. 01428_ R-06 Scavenger inserts Flight Unit into recycling unit. 01429_ U-05 Engineer lays Concrete. 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