Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 12:03:24 Player: Username Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1438) 1438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3968 Bonus ------- None Cogmind --------- Core Integrity 547/700 Matter 294/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Particle Gun Gatling Laser > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Small Storage Unit Large Storage Unit Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Medium Laser Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Small Storage Unit Large Storage Unit Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Medium Laser [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 49 | 6 5 8 27 3 Power 10 | 1 1 1 7 . Engine 7 | 1 1 1 4 . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 13 | 2 1 2 8 . Treads 3 | . . . 3 . Leg 5 | . . . 5 . Wheel 3 | 2 1 . . . Hover 2 | . . 2 . . Flight . | . . . . . Utility 15 | 1 2 3 7 2 Device 4 | . . 2 1 1 Storage 5 | 1 1 1 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . 1 . 3 1 Artifact . | . . . . . Weapon 11 | 2 1 2 5 1 Energy Gun 8 | 2 1 1 3 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 8 8 6 Power 7 | . . 3 2 2 Propulsion 4 | . . 1 2 1 Utility 5 | . . . 2 3 Weapon 6 | . . 4 2 . Highest Loss Streak 5 | . . 5 2 5 To Critical Strikes 1 | . . . . 1 Average Backups 7 | . 5 7 7 8 Power 1 | . 1 1 . 2 Propulsion 1 | . 1 2 1 . Utility 3 | . 2 2 4 4 Weapon . | . 1 . . 2 Tool/Special . | . . . . . Unused Backups 6 | . 1 . 2 3 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 96 81 88 78 Engine 10 | . 14 9 11 . Core 4 | . . . 4 14 Treads 5 | . . . 6 13 Leg 6 | . . . 12 . Wheel 7 | . 28 16 . . Hover 2 | . . 4 3 . Device 6 | . . 3 9 7 Storage 9 | . 14 18 7 7 Processor 4 | . . . 6 7 Protection 9 | . 11 11 9 7 Energy Gun 15 | . 28 12 12 12 Energy Cannon 3 | . . . 4 5 Peak Build Rating 36 | 6 8 9 33 36 Average Rating 18 | 4 7 7 22 30 On Entrance 10 | . 6 8 8 31 Avg Prop Armor Cover (%) 6 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 42 | 12 20 24 41 42 Greatest Support 44 | 26 26 26 44 44 Greatest Overweight (x) 9 | . . . 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 10 Average Capacity 9 | 6 9 9 8 10 Most Carried 10 | 3 10 9 10 10 Average Carried 7 | 1 6 7 7 8 Final Capacity 10 | 8 10 5 10 10 Final Carried 10 | 2 10 3 10 9 Class Distribution -------------------- 77% | Mutant 16% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1037 | 255 204 143 400 35 Remotely . | . . . . . Salvage Created 1631 | . 204 330 1003 94 Parts 84 | . 11 17 51 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 7 8 25 2 Melee 1 | . . . . 1 Guns 26 | . 7 8 10 1 Cannons 5 | . . . 5 . AOE 7 | . . . 7 . Classes Destroyed 7 | . 3 2 2 . Builder 2 | . . . 2 . Hauler 1 | . 1 . . . Operator 1 | . . . 1 . Swarmer 14 | . 6 . 8 . Grunt 22 | . 1 6 14 1 Duelist 1 | . . 1 . . Sentry 5 | . . 1 3 1 Best Kill Streak 8 | . 3 5 8 1 Combat Bots Only 7 | . 3 5 7 1 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 415 | . 43 98 181 93 Missed 124 | . 10 29 61 24 Hits 291 | . 33 69 120 69 Melee 18 | . . 4 . 14 Projectile 273 | . 33 65 120 55 Critical Strikes 10 | . . 1 2 7 Part Disruptions 1 | . . . 1 . Damage Taken 3947 | . 267 945 1574 1161 Core 691 | . 72 288 178 153 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . 15 31 5 . Regen/Repaired (Parts) 401 | . . 41 . 360 Core Remaining (%) 66 | 100 71 28 67 . Volleys Fired 143 | . 21 41 73 8 Largest 3 | . 2 2 2 3 Hottest 220 | . 90 90 140 220 Shots Fired 262 | . 42 68 133 19 Gun 202 | . 42 68 81 11 Cannon 48 | . . . 40 8 Launcher 12 | . . . 12 . Special . | . . . . . Kinetic 24 | . . 24 . . Thermal 195 | . 14 41 121 19 Explosive . | . . . . . Electromagnetic 43 | . 28 3 12 . Robot Hit Streak 11 | . 3 10 11 10 Robot Miss Streak 5 | . 2 2 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 172 | . 22 53 86 11 Core Hits 81 | . 10 19 45 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 1 2 8 . Burn 10 | . . 2 8 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3568 | . 322 675 2299 272 Guns 2042 | . 322 670 891 159 Cannons 725 | . . . 625 100 Explosions 783 | . . . 783 . Melee . | . . . . . Ramming 18 | . . 5 . 13 Kinetic 225 | . . 225 . . Thermal 2505 | . 101 430 1715 259 Explosive . | . . . . . Electromagnetic 820 | . 221 15 584 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 22 | . . . 22 . Projectiles . | . . . . . Explosions 22 | . . . 22 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . . 2 15 . Shots 2 | . . . 2 . Rammed 6 | . . 2 . 4 Targets Rammed 7 | . . 2 . 5 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 372 | . 240 162 261 372 Average Temperature 93 | . 85 102 73 159 Received Heat Transfer 1515 | . 6 357 738 414 Effects 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 1 . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 6 | . 1 . 5 . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 11 | . . 1 10 . Heat Transferred 6209 | . 296 1406 3998 509 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 93 100 Level 1 3 | . . . 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 382 | . 92 149 382 168 Initial 168 | . . 34 37 168 Average 76 | . 31 74 83 115 Influence Increases 1273 | . 185 285 740 63 Destroy 0b10 Robot/C 840 | . 140 160 500 40 Destroy 0b10 Robot/NC 20 | . 5 . 15 . Destroy Leader 172 | . 22 50 90 10 Successful Hack 38 | . 3 . 22 13 Disable Machine 45 | . 15 . 30 . Destroy Structure 23 | . . . 23 . Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 120 | . . 60 60 . Influence Decreases 1252 | . 103 278 459 412 Entered New Map 302 | . . 48 52 202 Time Decay 759 | . 103 150 356 150 Lost Part 191 | . . 80 51 60 Squads Dispatched 13 | . 2 3 4 4 Investigation 3 | . . 1 1 1 Extermination . | . . . . . Reinforcement 7 | . 2 2 3 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 3 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 9 25 36 11 Peak Tracking Total 10 | . 6 10 7 8 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 2 1 4 1 Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 9 2 9 11 Successful 20 | . 5 2 4 9 Failed 11 | . 4 . 5 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 9 . 6 . Fabricators . | . . . . . Repair Stations 16 | . . 2 3 11 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 . 3 . Record 3 | . 3 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Reinforcement Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . . 2 1 9 Scan Component 7 | . . 1 1 5 Repair 5 | . . 1 . 4 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 2 . 4 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 5 | . . 1 . 4 Time 172 | . . 26 . 146 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1152 | . . . 835 317 Optics 1152 | . . . 835 317 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2201 | 47 367 308 1162 317 Spaces Moved 1256 | 35 303 215 648 55 Core 2 | 1 . . . 1 Treads 318 | . . . 264 54 Legs 357 | . . . 357 . Wheels 450 | 34 303 113 . . Hover 129 | . . 102 27 . Flight . | . . . . . Fastest Speed 50 | 50 90 56 56 145 Average Speed 110 | 86 90 73 129 160 Slowest Speed 500 | 90 90 100 250 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 41 23 33 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . . 22 . Melee . | . . . . . Projectile 15 | . . . 15 . AOE 7 | . . . 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1799 | 51 354 296 838 260 Wait 254 | 3 14 20 40 177 Move 1252 | 34 302 214 647 55 Hop . | . . . . . Pick Up 54 | 8 10 4 27 5 Fast Attach 5 | . . . 5 . Attach 41 | 6 1 11 15 8 Detach 5 | . . . 3 2 Swap 18 | . 4 1 13 . Drop 20 | . 2 3 15 . Fire 143 | . 21 41 73 8 Melee . | . . . . . Ram 3 | . . 2 . 1 Kick . | . . . . . Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Met a group of wandering Federalists 113 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 10) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 484 | -9/Materials | Repaired EM Pulse Gun 646 | -9/Materials | Core integrity fell below 50% 685 | -9/Materials | Lost 5 parts (2p1n2w) 718 | -9/Materials | Discovered new exit (range 10) 723 | -9/Materials | Entered another Materials area 723 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1862 | -8/Materials | Discovered new exit (range 6) 1868 | -8/Materials | Destroyed 7 combat bots 1885 | -8/Materials | Entered Factory 1885 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1948 | -7/Factory | Garrison activated, responded to threat 2008 | -7/Factory | Repaired Imp. Heat Sink 2048 | -7/Factory | Repaired Hrd. Medium Armor Plating 2089 | -7/Factory | Repaired Hvy. Particle Cannon 2156 | -7/Factory | Repaired Particle Gun 2202 | -7/Factory | Self-destructed Last Messages --------------- 02177_ M-13 Machinist repairs L-41 Fighter. 02177_ Critical hit (Burn: +37). 02179_ Overheating: Energy bleed (-38). 02183_ Hvy. Particle Cannon severed. 02185_ Slammed into G-47 Trooper. 02187_ Lgt. Nuclear Core destroyed. 02188_ Crushed G-47 Trooper. 02188_ G-47 Trooper destroyed. 02189_ Acquired 35 matter. 02189_ Critical hit (Burn: +37). 02190_ Slammed into L-41 Fighter. 02192_ Critical hit (Smash). 02192_ Imp. Heat Sink destroyed. 02192_ System corrupted by crushing effect (+1). 02192_ Slammed into L-41 Fighter. 02193_ Adv. Treads destroyed. 02196_ Hrd. Medium Armor Plating destroyed. 02198_ Lgt. Nuclear Core destroyed. 02199_ Critical hit (Burn: +37). 02199_ Slammed into B-48 Gladiator. 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Heat Sink | 17% | -7/Factory Hrd. Medium Armor Plating | 28% | -7/Factory Hvy. Particle Cannon | 23% | -7/Factory Particle Gun | 25% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Spot Them First Challenges ------------ None Game ------ Seed ReflexDroneHumpback Manual? 0 Play Time 00:44:00 Cumulative 33.0 hours Start 2025.10.23 @ 11:14:42 End 2025.10.23 @ 12:03:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29e50d3b-f809-4770-b5ae-6f87f42c6ec4