Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 21:06:27 Player: akira Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2304) 2304 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 5786 Bonus ------- High Alert Combat Kills 177 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Katana > --- INVENTORY (15) --- Relay Coupler [NC] (23) Relay Coupler [Swarmer] (41) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (12) Improved Medium Laser Heavy Assault Rifle Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Precision Grenade Launcher > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved Medium Laser Heavy Ion Cannon Assault Rifle Improved Assault Rifle Improved Assault Rifle Katana [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 93 | 6 7 20 8 27 25 Power 11 | 1 2 2 1 3 2 Engine 8 | 1 1 2 1 2 1 Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 19 | 2 . 5 2 5 5 Treads 13 | 2 . 2 2 5 2 Leg 6 | . . 3 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 3 4 1 6 4 Device 2 | . . . . 1 1 Storage 3 | 1 1 . . . 1 Processor 2 | . 1 1 . . . Hackware 4 | . . 1 . 1 2 Protection 8 | . 1 2 1 4 . Artifact . | . . . . . . Weapon 44 | 2 2 9 4 13 14 Energy Gun 3 | . . 1 . 1 1 Energy Cannon 12 | . . 1 . 6 5 Ballistic Gun 18 | 2 1 6 2 3 4 Ballistic Cannon . | . . . . . . Launcher 8 | . 1 1 2 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 . 3 . Parts Lost 18 | . 1 4 2 . 11 Power 5 | . 1 2 . . 2 Propulsion 9 | . . 2 1 . 6 Utility 2 | . . . 1 . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . 1 1 2 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 93 98 98 94 85 Engine 7 | . 5 9 9 8 . Core 2 | . 8 . . . 7 Treads 21 | . 28 18 21 26 19 Leg 1 | . . 3 . . 3 Device 1 | . . . . 1 7 Storage 10 | . 14 11 11 9 7 Processor 10 | . 4 21 11 5 . Hackware 7 | . . . 11 15 17 Protection 8 | . 4 11 10 9 3 Energy Cannon 3 | . . . . 11 8 Ballistic Gun 15 | . 26 21 16 2 4 Launcher 1 | . 1 . 5 1 . Peak Build Rating 32 | 6 9 17 17 30 32 Average Rating 17 | 4 7 13 16 26 26 On Entrance 12 | . 6 9 17 16 28 Naked Turns . | . . . . . . Heaviest Build 59 | 12 29 36 35 59 57 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 5 | . . 2 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 13 Most Carried 15 | 4 8 15 15 15 14 Average Carried 10 | 2 6 10 12 11 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 8 15 12 10 7 Class Distribution -------------------- 65% | Scavenger-Mutant 24% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1855 | 205 158 556 306 189 441 Remotely . | . . . . . . Salvage Created 2759 | . 291 1203 175 535 555 Parts 198 | . 27 94 16 22 39 Haulers Intercepted 8 | . 1 5 . 2 . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 71 | . 10 20 10 11 20 Melee 6 | . . . . 1 5 Guns 31 | . 6 16 6 1 2 Cannons 11 | . . . . 5 6 AOE 22 | . 4 4 4 4 6 Classes Destroyed 12 | . 6 3 1 1 1 Worker 1 | . . . . 1 . Builder 4 | . 1 2 1 . . Hauler 8 | . 1 5 . 2 . Recycler 3 | . . 3 . . . Operator 3 | . 1 2 . . . Watcher 4 | . 1 2 . 1 . Swarmer 34 | . 6 7 7 4 10 Grunt 26 | . 4 8 2 7 5 Duelist 1 | . . 1 . . . Sentry 8 | . . 4 . . 4 Hunter 1 | . . . . . 1 Assembled 1 | . . . 1 . . Best Kill Streak 8 | . 7 8 6 6 4 Combat Bots Only 8 | . 5 8 5 4 4 Max Kills in Single Turn 4 | . 3 2 3 4 3 Gunslinging . | . . . . . . Exploded 4 | . 3 2 3 4 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 508 | . 62 127 34 89 196 Missed 142 | . 19 32 14 29 48 Damage Taken 4716 | . 495 1066 416 895 1844 Core 994 | . 128 168 143 210 345 Absorbed by Shields . | . . . . . . Redirected to Shielding 28 | . . 28 . . . Core Remaining (%) 56 | 100 48 . 22 . . Volleys Fired 213 | . 39 76 23 31 44 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 50 46 56 130 130 Shots Fired 371 | . 63 149 40 59 60 Gun 254 | . 60 146 29 11 8 Cannon 88 | . . . . 45 43 Launcher 29 | . 3 3 11 3 9 Special . | . . . . . . Kinetic 247 | . 60 146 29 6 6 Thermal 95 | . . . . 50 45 Explosive 29 | . 3 3 11 3 9 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 12 13 10 6 9 Robot Miss Streak 4 | . 3 3 4 3 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 259 | . 38 107 22 49 43 Core Hits 143 | . 27 52 18 21 25 Critical Kills 3 | . 1 1 . . 1 Critical Parts Destroyed 3 | . . 2 . 1 . Critical Strikes 10 | . 1 3 . 1 5 Burn 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Destroy 5 | . 1 3 . 1 . Sever 3 | . . . . . 3 Melee Attacks 26 | . . . . 8 18 Impact . | . . . . . . Slashing 26 | . . . . 8 18 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6085 | . 635 1550 777 1615 1508 Guns 2143 | . 319 1312 323 114 75 Cannons 1429 | . . . . 916 513 Explosions 1811 | . 316 238 454 332 471 Melee 702 | . . . . 253 449 Ramming . | . . . . . . Kinetic 2054 | . 319 1312 323 60 40 Thermal 1518 | . . . . 970 548 Explosive 1811 | . 316 238 454 332 471 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 702 | . . . . 253 449 Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . 6 12 Message Errors 9 | . . . . 3 6 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . 1 . Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 149 | . . . . 118 31 Projectiles 58 | . . . . 29 29 Explosions 70 | . . . . 68 2 Melee 21 | . . . . 21 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 99 | . . 24 . 9 66 Shots 6 | . . 1 . 1 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 632 | . 32 22 . 632 462 Average Temperature 127 | . 9 5 . 178 133 Received Heat Transfer 1482 | . 195 303 39 432 513 Effects 14 | . . . . 11 3 Shutdowns 3 | . . . . 2 1 Interference 5 | . . . . 3 2 Short Circuit 1 | . . . . 1 . Damage (major) 4 | . . . . 4 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . 2 3 Heat Transferred 2220 | . . . . 1369 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 803 | . 222 269 241 295 803 Initial 191 | . . 51 104 2 191 Average 188 | . 117 103 110 92 568 Maximum Alert Level 3 | . 1 1 1 1 3 Low Security (%) 65 | 100 83 82 64 82 5 Level 1 19 | . 16 17 35 17 10 Level 2 7 | . . . . . 43 Level 3 7 | . . . . . 40 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 3 . 3 . Investigation 3 | . . 1 . 2 . Extermination . | . . . . . . Reinforcement 3 | . . 2 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 8 | . 2 4 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 25 31 16 18 25 Peak Tracking Total 8 | . 7 7 8 4 7 Tactical Retreats 6 | . 2 . . 1 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . . 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 7 | . 1 1 1 1 3 Max in Single Turn 1 | . 1 1 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 10 | . 3 2 . 4 1 Terminals 8 | . 3 2 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . 7 2 . 10 2 Successful 9 | . 2 2 . 4 1 Failed 12 | . 5 . . 6 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 13 | . 7 1 . 5 . Terminals 18 | . 7 2 . 7 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 2 2 . 1 1 Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . 2 1 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4708 | 76 743 1385 924 727 853 Spaces Moved 1972 | 43 362 575 402 261 329 Core 20 | 5 . . . . 15 Treads 1877 | 38 362 512 402 261 302 Legs 75 | . . 63 . . 12 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 163 | 147 160 167 160 160 169 Slowest Speed 300 | 160 160 260 240 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 68 51 81 34 44 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 168 | . 18 25 54 28 43 Melee . | . . . . . . Projectile 8 | . . . . 7 1 AOE 160 | . 18 25 54 21 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 3053 | 53 472 862 639 498 529 Wait 657 | . 59 157 206 137 98 Move 1968 | 42 361 574 401 261 329 Hop . | . . . . . . Pick Up 55 | 5 5 22 . 14 9 Fast Attach 17 | 5 1 2 1 2 6 Attach 24 | 1 1 7 3 5 7 Detach 3 | . . . . 3 . Swap 52 | . 5 11 4 20 12 Drop 38 | . 1 13 1 17 6 Fire 213 | . 39 76 23 31 44 Melee 26 | . . . . 8 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Derelicts attacked the area 809 | -10/Materials | Core integrity fell below 50% 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Utility x2 1430 | -9/Materials | Build established: Scavenger-Mutant 1976 | -9/Materials | Identified exit to Mines 2152 | -9/Materials | Destroyed 8 combat bots 2205 | -9/Materials | Entered Mines 2245 | -9/Mines | Learned Materials stockpile data 2268 | -9/Mines | Core integrity fell below 50% 2436 | -9/Mines | Assembled infested the area 2778 | -9/Mines | Discovered new exit (range 11) 3129 | -9/Mines | Entered Materials 3129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3490 | -8/Materials | Discovered new exit (range 4) 3856 | -8/Materials | Identified exit to Garrison 3856 | -8/Materials | Entered Garrison 3945 | -8/Garrison | Triggered checkpoint 3992 | -8/Garrison | Garrison Relay disabled 4205 | -8/Garrison | Core integrity fell below 50% 4318 | -8/Garrison | Triggered checkpoint 4356 | -8/Garrison | Triggered checkpoint 4385 | -8/Garrison | Lost 4 parts (1p3n) 4467 | -8/Garrison | Core integrity fell below 20% 4506 | -8/Garrison | Lost 4 parts (1p1n2w) 4586 | -8/Garrison | Installed Relay Interface Framework 4622 | -8/Garrison | Discovered new exit (range 9) 4709 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04522_ Acquired Prc. Grenade Launcher. 04536_ Acquired Hvy. Assault Rifle. 04538_ Acquired Lgt. Nuclear Core. 04540_ Acquired 42 matter. 04544_ Acquired 59 matter. 04552_ Acquired 2 matter. Initiating installation procedure... 04586_ Relay Interface Framework installed. 04622_ EXIT=FOUND 04640_ Connecting with Garrison Terminal... >>Access(Emergency) Found 34 emergency access points. Map updated. 04657_ CQWBKWEGENY ZO,B|2WAARFU%CWVVO3B=XUH 04696_ Triggered Alarm Trap. 04696_ An alarm sounds. 04700_ Y-45 Defender Lgt. Treads severed. 04703_ Critical hit (Burn: +37). 04705_ Y-45 Defender destroyed. 04708_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????# "???????????????????????????? | | ????#! ! * "???????????????????????????? | | ????#[ [ "????????????????#??????????? | | ????###* ! # ## #???????????????? ??????????? | | ######[* ## ## #????#######????? ??????????? | | ###### """"#????? ??????????? | | [ " "#????? ??????????? | | ####### #### # """"#????# #?????????? | | ?????## ## ## ##??# #######????# #?????????? | | ?????# # ## ## #???# #??????????# #?????????? | | ?????# # ######## #???# #??????????#^"?????????? | | ????## ] #????# #???# #??????????# "?????????? | | ????# [# #????# #???# #??????????# "?????????? | | ????# ## #????# #???# #??????????+ #?????????? | | ????# # ###????# #???# #?????????## #?????????? | | ####### #?????# #####"######+#??#T #?????????? | | #?????# #??## #?????????? | | # #????# ##### #?????????? | | ###### ###????######+;###### #?????????? | | ?????### #???????????# #????# #####"#?????????? | | ???????# #????????#### ##???# #???# #?????????? | | ???##??# #????????# #???# #??## #?????????? | | ???" ??# #??????### ###?# #??# #?????????? | | ???" ??# #??????#"" Y [""#?# #??# #?????????? | | """" ### #??????#"[ ![*]"#?# ??####?????????? | | ##[ #??????#"] ####@Y"#?#