Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 18:34:25 Player: H3-MLN Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (212) 1060 Value Destroyed (7476) 7476 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (9196) 9196 TOTAL SCORE: 23852 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2660 Follower Combat Kills 2519 Subatomizer Sterilization 3000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -83 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Combat Airjet > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Variable Charge Gun > --- INVENTORY (5) ---- Coolant Injector Large Storage Unit Advanced Sensor Array Improved Transmission Jammer Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Core Analyzer Improved Heavy Armor Plating Drone Bay > --- WEAPON ----------- Compact Ion Cannon Ion Burst Cannon Magnetic Acceleration Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Angular Momentum Engine Heavy Armored Exoskeleton Coolant Injector Large Storage Unit Advanced Sensor Array Improved Transmission Jammer Layered Heavy Armor Plating Medium Reflective Plating Long-range Tractor Beam Hypervelocity Gauss Cannon Improved Proton Missile Launcher Rocket Array RU-N14's Throwing Claymores RU-N14's Throwing Claymores Molecular Deconstructor [Rating: 111] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Core Analyzer Protection Improved Heavy Armor Plating Weapon Power Sword Energy Gun Heavy Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Slots Evolved 10 | . . . . 4 2 . . . . 2 . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . 1 1 . . . . 1 . . . . . . Utility 4 | . . . . 1 1 . . . . . . . 2 . . . Weapon 2 | . . . . 2 . . . . . . . . . . . . Parts Attached 177 | 6 3 4 10 27 17 8 1 4 . 28 1 34 10 5 16 3 Power 23 | 1 . 1 1 2 1 3 . . . 5 . 7 . . 2 . Engine 12 | 1 . 1 1 . 1 . . . . 3 . 5 . . . . Core 11 | . . . . 2 . 3 . . . 2 . 2 . . 2 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 55 | 2 . 2 5 6 6 2 . 1 . 7 . 10 6 3 4 1 Treads 21 | . . 2 2 2 . . . . . . . 4 6 3 2 . Leg 3 | . . . . 1 . . . . . . . . . . 2 . Wheel 10 | 2 . . 1 3 . . . . . . . 4 . . . . Hover 9 | . . . . . . . . . . 6 . 2 . . . 1 Flight 12 | . . . 2 . 6 2 . 1 . 1 . . . . . . Utility 46 | 1 1 1 1 9 6 2 . . . 7 . 6 4 1 6 1 Device 19 | . . . . 4 3 1 . . . 4 . 4 1 . 2 . Storage 3 | 1 1 . . . . . . . . . . . . . 1 . Processor 10 | . . . . 1 2 . . . . 3 . 1 1 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 14 | . . 1 1 4 1 1 . . . . . 1 2 1 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 53 | 2 2 . 3 10 4 1 1 3 . 9 1 11 . 1 4 1 Energy Gun 7 | 1 . . . 3 . . . . . 1 . 1 . . . 1 Energy Cannon 3 | . . . . . . . . . . 1 . 2 . . . . Ballistic Gun 10 | 1 . . 1 4 . 1 . . . . 1 . . . 2 . Ballistic Cannon 7 | . . . . 2 . . . . . 1 . 2 . 1 1 . Launcher 5 | . . . . 1 . . . . . 1 . 3 . . . . Special Weapon 6 | . . . . . . . 1 1 . 2 . 1 . . 1 . Impact Weapon 4 | . 2 . 2 . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 4 . . 1 . 3 . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 1 . 1 1 . 1 1 3 1 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . 6 . Parts Lost 71 | . . 3 4 10 3 6 . . . 4 . 17 1 . 22 1 Power 11 | . . 1 . . . 2 . . . 2 . 3 . . 3 . Propulsion 29 | . . 2 2 4 2 1 . . . 2 . 9 . . 6 1 Utility 12 | . . . . 3 . 1 . . . . . 1 1 . 6 . Weapon 19 | . . . 2 3 1 2 . . . . . 4 . . 7 . Highest Loss Streak 13 | . . 3 2 5 3 4 . . . 3 . 5 1 . 13 1 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . . Average Backups 10 | 1 8 13 5 . 4 4 4 10 12 13 13 12 12 12 13 4 Power . | . 1 . . . . . . . . . . . . . . . Propulsion 1 | 1 3 4 2 . . . 1 1 1 1 2 1 . 1 . . Utility 3 | . . . . . 2 3 2 3 3 5 3 4 4 4 6 4 Weapon 5 | . 4 8 3 . 1 1 . 5 8 7 8 7 7 6 5 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . 6 . . . . . . 2 . 1 . 2 . 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . 1 . 1 . . Utility 4 | . . . . . . . . . . 2 . . . . . 2 Weapon 6 | . . . 5 . . . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 91 93 72 82 50 81 91 64 60 88 80 79 92 86 80 19 Engine 6 | . 14 13 6 3 5 . . . . 2 6 7 11 11 7 . Core 2 | . . . . 5 . 3 7 7 7 6 . 2 . . 1 . Treads 9 | . . 15 18 7 . . . . . . . 5 26 23 20 5 Wheel 2 | . 28 12 2 8 . . . . . . . 7 1 . . . Hover 6 | . . . . . . . . . . 28 33 14 . . . 2 Flight 6 | . . . 3 . 14 28 30 30 30 3 . . . . . . Device 5 | . . . . 4 2 15 15 4 6 5 6 4 10 11 8 . Storage 5 | . 20 14 10 9 . . . 5 7 6 6 6 5 5 4 . Processor 4 | . . . . 1 . 7 7 7 7 9 . 2 5 5 5 3 Protection 4 | . . 8 5 7 . 5 7 2 . 1 . 3 9 8 4 . Energy Gun 1 | . 7 . . 10 . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . . 1 . 6 7 11 8 . Ballistic Gun 1 | . 7 . 4 7 . 1 14 . . . . . . . 1 . Ballistic Cannon 2 | . . . . 11 . . . . . . . 3 . 1 9 . Launcher 1 | . . . . 1 . . . . . . . 2 8 3 . . Impact Weapon 2 | . 12 28 19 2 . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 22 16 6 4 . 17 20 9 . . . . Peak Build Rating 111 | 6 10 15 28 46 40 41 52 54 31 86 88 92 92 100 111 25 Average Rating 56 | 4 8 12 11 40 23 36 39 34 30 66 84 69 84 92 99 17 On Entrance 41 | . 6 9 15 28 43 37 37 40 30 31 81 85 65 92 100 11 Avg Prop Armor Cover (%) 12 | . . 14 19 10 12 6 . . . 6 . 8 1 . 38 37 Naked Turns 5 | . . . . . . . . . . . . . . . 5 . Heaviest Build 122 | 12 32 34 34 60 53 19 21 46 26 56 48 84 89 88 122 5 Greatest Support 164 | 26 26 40 40 20 24 22 22 26 26 56 56 90 138 164 164 3 Greatest Overweight (x) 11 | . 1 3 2 11 9 . . 1 . 1 . 8 . . 1 1 Average Overweight (x) . | . . . . 3 . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 5 5 15 15 15 15 15 15 15 20 5 Average Capacity 13 | 6 14 15 12 15 5 5 5 12 15 15 15 15 15 15 19 5 Most Carried 20 | 3 13 15 15 15 5 5 5 14 14 15 15 15 15 15 20 5 Average Carried 12 | 1 8 13 7 15 4 4 4 11 13 14 14 14 14 14 17 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 13 13 15 15 4 5 5 14 13 15 15 15 15 15 5 5 Class Distribution -------------------- 54% | Mutant 20% | Tank 5% | Scout 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -6/Waste Scout | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Tank | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Matter Collected 4515 | 226 72 45 138 781 114 125 13 82 1 501 . 1228 . 295 894 . Remotely 603 | . . . . . . . . . . . . . . . 603 . Salvage Created 8436 | 26 116 198 115 1060 117 194 13 . . 1394 . 3150 62 300 1691 . Parts 378 | 2 7 8 5 58 5 11 1 . . 60 . 153 4 2 62 . Haulers Intercepted 3 | . . . . 2 . . . . . . . 1 . . . . Recyclers Shooed 6 | . . . . 1 . . . . . . . 4 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 10 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Combat Hostiles Destroyed 146 | . 3 5 4 30 . 8 . . . 15 . 41 2 1 37 . Melee 28 | . 2 4 2 . . 8 . . . 9 . 3 . . . . Guns 18 | . . . . 10 . . . . . . . . . . 8 . Cannons 32 | . . . . 9 . . . . . . . 9 2 . 12 . AOE 54 | . . . . 11 . . . . . 6 . 25 . . 12 . Classes Destroyed 23 | 1 3 3 1 3 . . 1 . . 4 . 2 1 1 3 . Worker 16 | . . 4 . 4 . . . . . 1 . 7 . . . . Builder 18 | . . 2 . 1 1 . . . . 2 . 12 . . . . Tunneler 5 | 1 1 1 . . . . . . . . . 1 1 . . . Hauler 3 | . . . . 2 . . . . . . . 1 . . . . Recycler 15 | . 1 . . 2 1 . . . . 4 . 7 . . . . Mechanic 2 | . . . . . . . . . . 1 . . . . 1 . Operator 1 | . . . . . . . . . . 1 . . . . . . Turret 2 | . . . . . . . . . . 2 . . . . . . Watcher 4 | . 1 . . 1 . . . . . . . 2 . . . . Swarmer 39 | . 3 3 . 11 . 8 . . . 3 . 11 . . . . Saboteur 4 | . . . . . . . . . . . . 1 . . 3 . Grunt 51 | . . 2 . 12 . . . . . 5 . 16 . . 16 . Brawler 8 | . . . . . . . . . . . . 3 . . 5 . Duelist 3 | . . . . . . . . . . . . . . . 3 . Sentry 14 | . . . . 6 . . . . . 3 . 2 . . 3 . Hunter 7 | . . . . 1 . . . . . . . 5 1 . . . Programmer 11 | . . . . . . . . . . 4 . 3 . . 4 . Heavy 2 | . . . . . . . . . . . . . 1 . 1 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . . 1 . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 23 | 1 4 6 2 11 1 4 . . . 4 . 23 1 1 20 . Combat Bots Only 20 | . 3 3 2 8 . 4 . . . 3 . 9 1 1 20 . Max Kills in Single Turn 5 | 1 1 1 1 5 1 1 1 . . 3 . 5 1 1 4 . Gunslinging 1 | . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . 4 . . . . . 2 . 4 . . 4 . Melee 1 | . 1 1 1 . . 1 . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Hostile Shots Fired 1153 | . 19 33 56 131 2 55 12 . 3 217 . 239 26 . 334 26 Missed 371 | . 5 10 17 35 2 14 7 . 2 97 . 69 13 . 93 7 Hits 782 | . 14 23 39 96 . 41 5 . 1 120 . 170 13 . 241 19 Melee 31 | . . . . . . . . . . . . 3 . . 28 . Projectile 751 | . 14 23 39 96 . 41 5 . 1 120 . 167 13 . 213 19 AOE 2 | . . . . . . . . . . . . 2 . . . . Critical Strikes 33 | . 1 . 1 2 . 1 . . . . . 9 1 . 17 1 Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . Damage Taken 14615 | . 162 193 823 1484 225 624 77 . 20 1254 . 2712 728 22 5917 374 Core 2344 | . 51 63 112 166 59 151 21 . 20 320 . 359 108 . 732 182 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . 103 . . . . . . . . . . Ignored by Resistances 64 | . . . . . . . . . . . . . . . 64 . Regen/Repaired (Parts) 492 | . . . . . . . . . . . . . . 454 38 . Core Remaining (%) 52 | 100 . . 9 69 . . . . 64 . . 20 . . . . Volleys Fired 321 | 5 3 . 12 64 . . 1 . . 50 . 103 13 5 65 . Largest 4 | 2 2 . 2 4 . . 1 . . 2 . 3 2 2 4 . Hottest 292 | 60 60 . 50 153 . . . . . 65 . 230 190 190 292 . Shots Fired 550 | 10 6 . 24 149 . . 1 . . 51 . 141 20 10 138 . Gun 177 | 10 6 . 24 84 . . . . . . . . . . 53 . Cannon 288 | . . . . 56 . . . . . 35 . 102 16 10 69 . Launcher 55 | . . . . 9 . . . . . 5 . 30 4 . 7 . Special 30 | . . . . . . . 1 . . 11 . 9 . . 9 . Kinetic 249 | 5 3 . 24 75 . . . . . 2 . 44 . . 96 . Thermal 216 | 5 3 . . 65 . . . . . 33 . 58 16 10 26 . Explosive 29 | . . . . 9 . . . . . 4 . 6 4 . 6 . Electromagnetic 39 | . . . . . . . . . . 5 . 30 . . 4 . Robot Hit Streak 14 | 4 2 . 14 11 . . 1 . . 3 . 10 3 8 14 . Robot Miss Streak 14 | 2 1 . 1 7 . . . . . 3 . 8 14 2 7 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . Shots Hit Robots 410 | 7 9 16 32 101 2 15 2 . . 51 . 74 7 8 86 . Core Hits 355 | 2 5 2 3 93 1 5 . . . 36 . 102 11 2 93 . Critical Kills 7 | . . 1 . . . . . . . . . . . 1 5 . Critical Parts Destroyed 17 | . 2 6 2 . . . . . . . . . . . 7 . Critical Strikes 46 | . 2 7 2 2 . 1 . . . 7 . 10 . 1 14 . Burn 2 | . . . . 2 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . Destroy 13 | . . . . . . . . . . . . . . . 13 . Blast 7 | . . . . . . . . . . . . 7 . . . . Smash 11 | . 2 7 2 . . . . . . . . . . . . . Sever 11 | . . . . . . 1 . . . 7 . 2 . . 1 . Impale 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 200 | . 11 24 10 . 4 24 10 1 . 103 . 13 . . . . Impact 45 | . 11 24 10 . . . . . . . . . . . . . Slashing 152 | . . . . . 4 24 10 1 . 103 . 10 . . . . Piercing 3 | . . . . . . . . . . . . 3 . . . . Sneak Attacks 26 | . 2 6 . . 2 2 . . . 10 . 4 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Follow-up Attacks 22 | . 1 2 1 . . 6 . . . 12 . . . . . . Damage Inflicted 22772 | 72 369 828 709 3207 160 617 31 . . 3444 . 7327 429 319 5256 4 Guns 2783 | 72 30 . 290 1040 . . . . . . . . . . 1351 . Cannons 4269 | . . . . 806 . . . . . 27 . 1633 180 319 1304 . Explosions 10171 | . . . . 1361 . . . . . 1077 . 4976 249 . 2508 . Melee 5134 | . 339 828 419 . 160 617 31 . . 2250 . 490 . . . . Ramming 26 | . . . . . . . . . . 14 . . . . 8 4 Kinetic 4195 | 25 8 . 290 945 . . . . . . . 787 . . 2140 . Thermal 3794 | 47 22 . . 1079 . . . . . 128 . 1504 180 319 515 . Explosive 6215 | . . . . 1183 . . . . . 736 . 1895 249 . 2152 . Electromagnetic 3019 | . . . . . . . . . . 240 . 2423 . . 356 . Impact 1586 | . 339 828 419 . . . . . . . . . . . . . Slashing 3849 | . . . . . 160 617 31 . . 2326 . 630 . . 85 . Piercing 88 | . . . . . . . . . . . . 88 . . . . Highest Corruption 14 | . . . . . . . . . . 1 10 14 . . 12 12 Average Corruption 9 | . . . . . . . . . . 1 7 11 . . 5 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . 8 . Effects 65 | . . . . . . . . . . 1 1 54 . . 4 5 Message Errors 12 | . . . . . . . . . . . . 11 . . . 1 Matter Fused 10 | . . . . . . . . . . . 1 7 . . 1 1 Heat Flow Errors 9 | . . . . . . . . . . . . 9 . . . . Energy Discharges 8 | . . . . . . . . . . . . 6 . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . 2 . . . . Data Loss (minor) 7 | . . . . . . . . . . . . 7 . . . . Data Loss (major) 5 | . . . . . . . . . . 1 . 3 . . . 1 Misfires 3 | . . . . . . . . . . . . 2 . . 1 . Alerts 2 | . . . . . . . . . . . . 2 . . . . Misdirections 2 | . . . . . . . . . . . . . . . 1 1 Weapon Failures 5 | . . . . . . . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1739 | . 178 502 95 142 58 118 . . . 146 . 397 6 . 97 . Projectiles 86 | . . . . 4 . . . . . . . 82 . . . . Explosions 390 | . . . . 138 . . . . . 6 . 143 6 . 97 . Melee 1263 | . 178 502 95 . 58 118 . . . 140 . 172 . . . . Knockbacks 45 | . 2 3 1 28 . . . . . 1 . 6 . . 4 . Impact 7 | . 2 3 1 . . . . . . 1 . . . . . . Kinetic 34 | . . . . 24 . . . . . . . 6 . . 4 . Secondary 4 | . . . . 4 . . . . . . . . . . . . Self-Inflicted Damage 295 | . . . . 39 . . . . . 7 . . 32 . 215 2 Shots 10 | . . . . 2 . . . . . . . . 1 . 7 . Rammed 4 | . . . . . . . . . . 2 . . . . 1 1 Targets Rammed 4 | . . . . . . . . . . 2 . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 428 | 20 20 . . 411 284 20 1 1 2 113 . 428 194 187 226 . Average Temperature 107 | 15 15 . . 156 133 3 1 1 2 42 . 135 86 120 89 . Received Heat Transfer 3347 | . . 6 132 549 . 45 . . 9 267 . 684 9 . 1487 159 Effects 11 | . . . . 3 . . . . . . . 8 . . . . Shutdowns 3 | . . . . 1 . . . . . . . 2 . . . . Energy Bleed 2 | . . . . 1 . . . . . . . 1 . . . . Interference 4 | . . . . 1 . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Robots Corrupted 17 | . 3 5 2 . . . . . . . . 5 . . 2 . Combat Hostiles 9 | . 1 1 2 . . . . . . . . 3 . . 2 . Parts Fried 36 | . 3 11 2 . . . . . . . . 18 . . 2 . Impact Corruptions 31 | . 8 18 5 . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 6 | . . . . 1 . . . . . . . 2 . 2 1 . Heat Transferred 5349 | 100 50 . . 2037 . . . . . 137 . 1823 193 398 611 . Parts Sabotaged 4 | . . . . . . . . . . . . 2 . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . . 2 . 10 . . 1 . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Maximum Alert Level 5 | . . . . 2 1 . . . . 2 . 3 4 2 5 5 Low Security (%) 42 | 100 100 100 . 17 91 . . . . 86 100 26 . . . . Level 1 4 | . . . . 13 8 . . . . 5 . 3 . . 1 . Level 2 23 | . . . . 69 . . . . . 7 . 16 12 100 21 . Level 3 19 | . . . . . . . . . . . . 52 65 . 34 . Level 4 3 | . . . . . . . . . . . . . 22 . 12 . Level 5 1 | . . . . . . . . . . . . . . . . 100 High Security 5 | . . . . . . . . . . . . . . . 29 . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . Peak Influence 3608 | 5 60 71 . 607 264 . . . . 512 179 1081 1524 658 3608 1767 Initial 1767 | . . 21 . . 264 . . . . . 179 97 521 532 298 1767 Average 566 | . 11 15 . 411 55 . . . . 98 164 634 896 545 1468 1743 Influence Increases 9997 | 5 87 155 . 973 86 375 . . . 1002 . 1648 1311 196 4152 7 Destroy 0b10 Robot/C 4100 | . 60 100 . 600 . 160 . . . 400 . 820 360 . 1600 . Destroy 0b10 Robot/NC 470 | 5 15 35 . 50 10 . . . . 50 . 150 75 . 80 . Destroy Leader 872 | . 12 20 . 146 . 20 . . . 130 . 166 102 . 276 . Allied During Kill 824 | . . . . . . . . . . 61 . . 137 . 626 . Successful Hack 31 | . . . . 20 . . . . . . . . 4 . . 7 Disable Machine 855 | . . . . 60 . . . . . 60 . 150 135 . 450 . Destroy Structure 2005 | . . . . 67 1 . . . . 66 . 117 498 196 1060 . Partial Spotted 30 | . . . . . 15 . . . . 15 . . . . . . Lose Combat Pursuer 510 | . . . . 30 60 195 . . . 120 . 45 . . 60 . Active Sensor Use 300 | . . . . . . . . . . 100 . 200 . . . . Influence Decreases 8293 | 5 32 210 . 390 605 195 127 117 . 490 373 722 854 1292 970 1911 Entered New Map 4420 | . . 34 . . 319 25 47 117 . . 333 42 544 990 128 1841 Time Decay 2896 | 5 32 146 . 290 256 110 80 . . 403 20 490 270 302 452 40 Lost Part 670 | . . 30 . 100 30 60 . . . 40 . 170 10 . 220 10 Lost Ally 307 | . . . . . . . . . . 47 20 20 30 . 170 20 Squads Dispatched 70 | . 2 1 . 7 5 . . . . 11 . 12 5 . 26 1 Investigation 8 | . 1 1 . . . . . . . 2 . 3 . . . 1 Extermination 9 | . . . . . 1 . . . . 2 . 3 1 . 2 . Reinforcement 19 | . 1 . . 4 . . . . . 3 . 3 4 . 4 . Assault 22 | . . . . . 4 . . . . 1 . 3 . . 14 . Garrison 12 | . . . . 3 . . . . . 3 . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . 1 . . . . . . Construction Impeded 4 | . . . . 2 . . . . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . . . . . . 1 . 1 1 . . . Active Scanning Responses 3 | . . . . . . . . . . 1 . 2 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Distress Signals 16 | . . . . 3 . . . . . 5 . 3 1 . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 293 | . 5 5 6 36 16 20 2 . 4 33 5 44 14 6 91 6 Peak Tracking Total 14 | . 3 3 3 8 14 9 2 . 4 7 5 9 5 3 11 5 Tactical Retreats 26 | . . . 2 2 1 4 . . . 11 . 3 . . 3 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Traps Triggered 10 | . 1 . . 1 1 . . . . 1 . 3 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Machines Disabled 58 | . . . . 4 . . 1 . . 4 . 10 9 . 30 . Max in Single Turn 4 | . . . . 2 . . 1 . . 1 . 4 . . 2 . Garrison Access 4 | . . . . . 2 . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Machines Accessed 22 | . 1 1 2 6 1 . . . . 5 . 3 1 . 1 1 Terminals 7 | . 1 . . 4 1 . . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . . 1 . 1 . . 1 . Repair Stations 2 | . . . . 1 . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . 3 . 1 . . . . Total Hacks 47 | . 2 1 2 19 1 . . . . 6 . 3 10 . 2 1 Successful 29 | . 1 1 2 15 1 . . . . 1 . . 7 . . 1 Failed 17 | . 1 . . 4 . . . . . 5 . 3 2 . 2 . Catastrophic 5 | . . . . 1 . . . . . 2 . 2 . . . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . Manual 74 | . 2 . . 7 . . 1 1 . 29 . 16 16 . 2 . Terminals 17 | . 2 . . 13 1 . . . . . . . . . . 1 Fabricators 4 | . . . . . . . . . . 1 . 1 . . 2 . Repair Stations 2 | . . . . 1 . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers 15 | . . . . 5 . . . . . . . . 10 . . . Garrison Access 5 | . . . . . . . . . . 4 . 1 . . . . Terminal Hacks 14 | . 1 1 2 8 1 . . . . . . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Open Door 3 | . . 1 1 . . . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . 2 . . . . . . . . . . . . Locate Traps 2 | . . . . 2 . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . 5 . . . . . . . . 7 . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . Analyze 3 | . . . . . . . . . . . . . 3 . . . Retrieve Study 7 | . . . . 5 . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . 6 . . . . . 4 . 3 1 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 2 . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . 1 . . . . . . 13 . 27 . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . 3 . . . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 2 . . . . . . 1 . . . . Machine Destruction 3 | . . . . . 2 . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Total Allies 41 | . . . . . . . . 4 . 4 1 4 8 19 . 1 Largest Group 22 | . . . . . . . . 4 4 2 1 4 6 22 22 1 Highest-Rated Group 920 | . . . . . . . . 153 153 192 31 111 375 920 920 31 Highest-Rated Ally 138 | . . . . . . . . 41 41 96 31 28 138 138 138 31 Zionite Dispatches 7 | . . . . . . . . . . 1 . 3 3 . . . Light 1 | . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . . . 1 1 . . . Hero 1 | . . . . . . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . 1 . . . . . . Total Orders 6 | . . . . . . . . . . 1 . 3 . . 2 . DROP 2 | . . . . . . . . . . 1 . 1 . . . . EXPLORE 4 | . . . . . . . . . . . . 2 . . 2 . Ally Attacks 294 | . . . . . . . . . . 29 6 . 49 28 178 4 Total Damage 25708 | . . . . . . . . . . 1023 125 . 5843 6293 12341 83 Kills 119 | . . . . . . . . . . 7 . . 33 8 71 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Active Infowar (turns) 3172 | . . . . . 63 117 174 145 425 1442 56 750 . . . . Sensors 880 | . . . . . . . . . . 803 . 77 . . . . A.S.S. 795 | . . . . . . . . . . 116 56 623 . . . . IFF 50 | . . . . . . . . . . . . 50 . . . . Terrain 1005 | . . . . . 62 117 174 145 425 82 . . . . . . Seismic 190 | . . . . . . . . . . 190 . . . . . . Decoding 1275 | . . . . . . . . . . 1275 . . . . . . ECM 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 1 . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . 2 . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Decoded 0b10 Intel 71 | . . . . . . . . . . 71 . . . . . . Items 71 | . . . . . . . . . . 71 . . . . . . Zionite Intel Received 10 | . . . . . . . . . . 6 . 2 2 . . . Emergency Access 2 | . . . . . . . . . . 1 . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . 1 . 1 . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Turns Passed 10254 | 65 171 496 450 777 1125 225 174 530 436 1498 56 1292 596 668 1601 94 Spaces Moved 7900 | 42 112 320 405 362 426 452 447 1007 409 1374 86 820 308 298 908 124 Core 299 | 5 . . 72 4 1 . . . . . . . . . 93 124 Treads 1708 | . . 137 94 . . . . . . . . 56 308 298 815 . Legs . | . . . . . . . . . . . . . . . . . Wheels 1104 | 37 112 183 55 358 31 . . . . . . 328 . . . . Hover 1714 | . . . . . . . . . . 1192 86 436 . . . . Flight 3075 | . . . 184 . 394 452 447 1007 409 182 . . . . . . Fastest Speed 29 | 50 90 105 37 95 31 29 29 29 34 30 58 58 162 157 50 50 Average Speed 80 | 84 104 132 79 138 46 29 29 33 34 57 58 95 166 165 146 66 Slowest Speed 600 | 90 105 165 170 600 500 34 29 116 34 144 58 217 170 170 225 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . 1 . 1 . 2 . 1 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 33 74 16 53 8 67 57 89 60 33 71 24 14 89 34 24 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . 2 . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 . . . . . 1 . Scrap Searched 10 | . . 2 . . . 4 . 4 . . . . . . . . Spaces Dug 58 | . . . . . 1 . 7 . . 40 . 9 1 . . . Terrain Destroyed 447 | . . . . 70 1 . 7 . . 59 . 142 77 1 90 . Melee 32 | . . . . . 1 . 7 . . 24 . . . . . . Projectile 78 | . . . . . . . . . . 6 . 22 7 1 42 . AOE 337 | . . . . 70 . . . . . 29 . 120 70 . 48 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Ext Total 10939 | 59 139 349 493 509 1349 519 477 1198 704 1900 91 1151 366 462 1039 134 Wait 2061 | 4 1 3 30 43 865 40 15 172 296 302 . 108 13 145 20 4 Move 7874 | 41 111 319 402 361 423 451 442 1006 406 1372 85 819 308 297 907 124 Hop 6 | . . . 1 . 1 . 2 . 1 1 . . . . . . Pick Up 81 | 3 10 3 9 . 5 1 1 3 . 21 2 12 5 1 4 1 Fast Attach 132 | 6 1 1 4 24 16 7 1 3 . 16 . 27 6 4 13 3 Attach 59 | . . 3 5 . 1 . 2 1 1 12 1 16 3 1 13 . Detach 25 | . . . . . 3 . 1 7 . 4 . 8 . . 2 . Swap 63 | . 2 1 7 4 1 1 . 2 . 17 2 13 7 . 6 . Drop 125 | . 1 . 14 13 15 2 2 3 . 26 1 19 11 9 8 1 Fire 321 | 5 3 . 12 64 . . 1 . . 50 . 103 13 5 65 . Melee 153 | . 10 19 9 . 3 17 10 1 . 74 . 10 . . . . Ram 4 | . . . . . . . . . . 2 . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . 15 . . . . . . 16 . . . . Rewire 3 | . . . . . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 7) 237 | -10/Materials | Entered Mines 262 | -10/Mines | Learned location of Storage (-7) 309 | -10/Mines | Build established: Mutant 366 | -10/Mines | Discovered new exit (range 5) 406 | -10/Mines | Met a Derelict shopkeep closing up shop 521 | -10/Mines | Lost 3 parts (1p2n) 654 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 654 | -10/Mines | Discovered new exit (range 5) 724 | -10/Mines | Discovered new exit (range 6) 733 | -10/Mines | Entered Subcaves 734 | -10/Subcaves | Approached by a straggling Scientist 748 | -10/Subcaves | Discovered new exit (range 9) 853 | -10/Subcaves | Core integrity fell below 50% 991 | -10/Subcaves | Core integrity fell below 20% 1124 | -10/Subcaves | Found SUBCON Basin 1183 | -10/Subcaves | Entered Materials 1183 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1337 | -8/Materials | Destroyed 7 combat bots 1384 | -8/Materials | Garrison activated, responded to threat 1537 | -8/Materials | Build established: Tank 1614 | -8/Materials | Destroyed 8 combat bots 1620 | -8/Materials | Lost 5 parts (1n2u2w) 1751 | -8/Materials | Identified exit to Factory 1960 | -8/Materials | Entered Factory 1960 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1961 | -7/Factory | Released subatomizers from SUBCON Basin 2000 | -7/Factory | Build established: Scavenger-Tank 2069 | -7/Factory | Identified exit to DSF 2087 | -7/Factory | Lost 3 parts (2n1w) 2220 | -7/Factory | Discovered new exit (range 5) 2363 | -7/Factory | Build established: Mutant 2994 | -7/Factory | Sterilization system engaged 2994 | -7/Factory | Non-combat units ordered to evacuate 3085 | -7/Factory | Entered Lower Caves 3193 | -7/Lower Caves | Learned Factory emergency access door positions 3194 | -7/Lower Caves | Spotted B-75 Beast 3220 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3252 | -7/Lower Caves | Lost 4 parts (1n1u2w) 3306 | -7/Lower Caves | Discovered new exit (range 13) 3310 | -7/Lower Caves | Entered another Lower Caves area 3322 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3327 | -7/Lower Caves | Found Prototype Special Weapon 3329 | -7/Lower Caves | Identified Molecular Deconstructor 3413 | -7/Lower Caves | Learned Factory stockpile data 3425 | -7/Lower Caves | Spotted B-75 Beast 3463 | -7/Lower Caves | Discovered new exit (range 14) 3484 | -7/Lower Caves | Entered Zion 3508 | -7/Zion | Discovered new exit (range 15) 3510 | -7/Zion | Given A8's code to call for help 3561 | -7/Zion | Learned location of Warlord (-4) 3570 | -7/Zion | Learned location of Testing (-2) 3594 | -7/Zion | Learned Factory trap positions 3595 | -7/Zion | Received a visual enhancement algorithm 3595 | -7/Zion | Ran a visual enhancement algorithm 3627 | -7/Zion | Found Prototype Special Weapon 3627 | -7/Zion | Identified RU-N14's Throwing Claymores 3631 | -7/Zion | Found RU-N14's Throwing Claymores 3633 | -7/Zion | Found RU-N14's Throwing Claymores 3636 | -7/Zion | Found RU-N14's Throwing Claymores 3651 | -7/Zion | Learned Factory terminal intel 3706 | -7/Zion | Met Imprinter 3712 | -7/Zion | Imprinted 3714 | -7/Zion | Declared Zion's savior 4014 | -7/Zion | Entered Proximity Caves 4014 | -6/Proximity Caves | Accompanied by 4 allies 4354 | -6/Proximity Caves | Spotted B-75 Beast 4449 | -6/Proximity Caves | Discovered new exit (range 5) 4450 | -6/Proximity Caves | Entered Factory 4450 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4451 | -6/Factory | Loaded intel: 119 trap records 4454 | -6/Factory | Loaded intel: 26 terminal locations 4494 | -6/Factory | Retrieved Zion intel report: Trap Installations 4495 | -6/Factory | Zion Infowar Resupply teleported in 4594 | -6/Factory | Retrieved Zion intel report: Active Garrisons 4612 | -6/Factory | Retrieved Zion intel report: Component Schematics 4624 | -6/Factory | Discovered new exit (range 15) 4762 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5134 | -6/Factory | Unchained authorized (GL-D0S) 5135 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 5738 | -6/Factory | Retrieved Zion intel report: Emergency Access 5741 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5742 | -6/Factory | Garrison activated, responded to threat 5744 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5777 | -6/Factory | Found Prototype Device 5777 | -6/Factory | Identified Active Sensor Suite 5850 | -6/Factory | First assault squad dispatched 5862 | -6/Factory | Discovered new exit (range 5) 5863 | -6/Factory | Identified exit to Factory 5895 | -6/Factory | Lost 3 parts (2p1n) 5948 | -6/Factory | Manually triggered Chute Trap 5948 | -6/Factory | Sucked down chute 5948 | -6/Factory | Entered Waste 5949 | -6/Waste | Met a frightened Derelict 5963 | -6/Waste | EMP discharged 5963 | -6/Waste | System corruption reached 10% 5963 | -6/Waste | Spotted C-40 Crusher 5967 | -6/Waste | Spotted C-40 Crusher 5975 | -6/Waste | Spotted C-40 Crusher 5977 | -6/Waste | Spotted C-40 Crusher 5980 | -6/Waste | Spotted C-40 Crusher 5991 | -6/Waste | Discovered new exit (range 15) 6000 | -6/Waste | Identified exit to Factory 6004 | -6/Waste | Entered Factory 6102 | -6/Factory | Build established: Scout 6435 | -6/Factory | Lost 3 parts (3n) 6455 | -6/Factory | Destroyed 9 combat bots 6656 | -6/Factory | Core integrity fell below 50% 6704 | -6/Factory | First assault squad dispatched 6767 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6768 | -6/Factory | Zion Recon squad teleported in 6835 | -6/Factory | Lost 5 parts (1p2n1u1w) 6837 | -6/Factory | Destroyed 8 combat bots 7028 | -6/Factory | Zion Explosive Resupply teleported in 7033 | -6/Factory | Found Prototype Launcher 7033 | -6/Factory | Identified Rocket Array 7037 | -6/Factory | Found Prototype Launcher 7037 | -6/Factory | Identified Gui. Missile Launcher 7248 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7249 | -6/Factory | Zion Fire squad teleported in 7258 | -6/Factory | Discovered exit to Factory (range 5) 7296 | -6/Factory | Entered another Factory area 7296 | -5/Factory | Accompanied by 4 allies 7296 | -5/Factory | Evolved 2 slots: Utility x2 7317 | -5/Factory | Zion hero teleported in (99-TNT) 7395 | -5/Factory | Build established: Scavenger-Mutant 7399 | -5/Factory | Lost 3 allies 7544 | -5/Factory | Retrieved Zion intel report: Active Terminals 7648 | -5/Factory | Spotted B-75 Beast 7654 | -5/Factory | Allies destroyed B-75 Beast 7722 | -5/Factory | Retrieved Zion intel report: Emergency Access 7723 | -5/Factory | Zion Light squad teleported in 7805 | -5/Factory | Build established: Mutant 7885 | -5/Factory | Zion Fire squad teleported in 7892 | -5/Factory | Central database locked down 7892 | -5/Factory | Sucked down chute 7892 | -5/Factory | Entered Waste 7892 | -5/Waste | Met up with 1 ally sucked down the chute earlier 7906 | -5/Waste | Spotted C-40 Crusher 7925 | -5/Waste | Destroyed C-40 Crusher 7939 | -5/Waste | Spotted C-40 Crusher 7943 | -5/Waste | Allies destroyed C-40 Crusher 7961 | -5/Waste | Spotted C-40 Crusher 7961 | -5/Waste | Spotted C-40 Crusher 7961 | -5/Waste | Spotted C-40 Crusher 7972 | -5/Waste | Allies destroyed C-40 Crusher 7972 | -5/Waste | Allies destroyed C-40 Crusher 7975 | -5/Waste | Allies destroyed C-40 Crusher 8034 | -5/Waste | Spotted C-40 Crusher 8042 | -5/Waste | Allies destroyed C-40 Crusher 8047 | -5/Waste | 6 allies followed down the chute 8051 | -5/Waste | Discovered new exit (range 16) 8093 | -5/Waste | Warlord forces began an assault 8560 | -5/Waste | Entered Factory 8560 | -5/Factory | Accompanied by 22 allies (99-TNT) 8668 | -5/Factory | Build established: Tank 8809 | -5/Factory | Lost 3 allies 8900 | -5/Factory | Spotted B-75 Beast 8920 | -5/Factory | Destroyed B-75 Beast 9234 | -5/Factory | Lost 5 allies 9551 | -5/Factory | Lost 4 allies 9562 | -5/Factory | Garrison activated, responded to threat 9690 | -5/Factory | High security lockdown imminent 9711 | -5/Factory | Lost 4 allies 9770 | -5/Factory | High security lockdown engaged 9915 | -5/Factory | Garrison activated, responded to threat 9951 | -5/Factory | Destroyed 9 combat bots 10067 | -5/Factory | Lost 6 parts (1p1n2u2w) 10082 | -5/Factory | Core integrity fell below 50% 10109 | -5/Factory | Core integrity fell below 20% 10114 | -5/Factory | System corruption reached 10% 10125 | -5/Factory | Destroyed 20 combat bots 10136 | -5/Factory | Lost 13 parts (1p4n3u5w) 10154 | -5/Factory | Discovered new exit (range 15) 10161 | -5/Factory | Entered Extension 10236 | -5/Extension | Rescued a captive Derelict 10255 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 10201_ System corrupted: Substantial component data lost. 10205_ Acquired Cmb. Airjet. 10207_ Acquired Variable Charge Gun. 10218_ JQBZHG4BQX9NNO|MOMGR 10219_ Slammed into G-50 Soldier. 10220_ Carbon-fiber Leg destroyed. 10235_ Connecting with Door Terminal... 10235_ Current location identified: Extension >>Open(Door) Sealed Heavy Doors opened. 10236_ YS-XCJ(g): "Free at last!" 10241_ G-50 Soldier suffers critical hit (Burn). 10243_ Critical hit (Burn: +37). 10246_ G-50 Soldier heat short circuits Adv. Heat Sink. 10247_ YS-XCJ(g) destroyed. 10249_ G-50 Soldier heat damages Carbon-fiber Leg, Carbon-fiber Leg. 10249_ G-50 Soldier overheating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????######????????????????? | | ??????????????????????????? #????????????????? | | ?????????????#####???????? YY #????????????????? | | ???????####### #########=gg= +????????????????? | | ?????###T# @ bh= #????????????????? | | ?????# * ###### #????????????????? | | ?????#####%! ^ #????? #????????????????? | | ?????????#[ / #??????######????????????????? | | ?????????# #????????????????????????????? | | ########## #????????????????????????????? | | ???????????????????????? | | ! ???????????????????????? | | "Y" ???????????????????????? | | """ ???????????????????????? | | #########################????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 38 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 9 Corruption Block 8 Armor Coverage 600 Resistance: TH 15 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Phase Cannon | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Drone Bay | -6/Factory | Z-intel Weapon Cycler | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel Corruption Screen | -6/Factory | Z-intel Adv. Terrain Scanner | -6/Factory | Z-intel Hvy. Missile Launcher | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Minigun | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Imp. Cooling System | -6/Factory | Z-intel Imp. Terrain Scanner | -6/Factory | Z-intel Nuclear Core | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Exp. Power Shielding | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Arm. Medium Treads | -5/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Freedom! Into The Furnace Challenges ------------ None Game ------ Seed OpticalMetamassCalibrator Manual? 0 Play Time 02:27:38 Cumulative 1026.8 hours Start 2025.11.01 @ 16:06:56 End 2025.11.01 @ 18:34:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 368 Adventurer 4 Explorer 1 Win Type - Total 21 Types 13/3/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5e6ef05-1703-428d-a791-7bd002e7100e