Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 00:46:34 Player: Err. String Expected Got Nil Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (154) 770 Value Destroyed (4129) 4129 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (2269) 2269 TOTAL SCORE: 16608 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 52 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Cogmind --------- Core Integrity 0/1450 Matter 284/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Experimental Q-thruster Structural Scanner Compact HERF Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Field Propulsion Drive Q-thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Shock Maul Molecular Scythe Lance > --- INVENTORY -------- Light Particle Reactor Advanced Heavy Siege Treads Transdimensional Reconstructor Transdimensional Reconstructor Compact HERF Cannon Hypervelocity Railgun Micro-nuke Launcher [Rating: 144] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . . 2 . . . 6 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 3 . . . . . 1 . . . . 1 . . Utility 8 | . . . 1 . . . 3 2 . . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 145 | 2 10 . 20 18 2 3 21 13 . . 6 . 8 1 . 2 1 11 2 25 Power 15 | . 2 . 2 2 . . 1 2 . . . . 1 . . . 1 2 1 1 Engine 8 | . 2 . 2 2 . . . 1 . . . . . . . . . 1 . . Core 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 1 1 1 Propulsion 52 | . 1 . 9 8 2 . 6 4 . . 1 . 2 1 . . . 6 . 12 Treads 22 | . . . 9 7 2 . . . . . . . . . . . . . . 4 Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . 4 Flight 25 | . . . . 1 . . 6 4 . . 1 . 2 1 . . . 6 . 4 Utility 43 | 1 1 . 3 2 . . 10 6 . . 4 . 4 . . 2 . 2 1 7 Device 21 | 1 . . 2 1 . . 4 . . . 3 . 3 . . 2 . 2 . 3 Storage 5 | . 1 . . 1 . . 1 . . . . . . . . . . . 1 1 Processor 4 | . . . . . . . 2 1 . . . . . . . . . . . 1 Hackware 13 | . . . 1 . . . 3 5 . . 1 . 1 . . . . . . 2 Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 1 6 . 6 6 . 3 4 1 . . 1 . 1 . . . . 1 . 5 Energy Gun 7 | . 2 . 2 1 . 1 . . . . 1 . . . . . . . . . Energy Cannon 6 | . . . . 2 . . 1 1 . . . . 1 . . . . 1 . . Ballistic Gun 10 | 1 3 . 2 1 . . 2 . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 3 3 . . 1 1 . . 5 . 1 . . 1 . 1 1 3 Parts Lost 56 | . 4 . 4 1 1 . . 2 . . . . 1 1 1 . 2 11 . 28 Power 9 | . 2 . 1 . . . . . . . . . . . . . 1 2 . 3 Propulsion 21 | . . . . . 1 . . 1 . . . . 1 1 . . . 6 . 11 Utility 14 | . . . 1 . . . . 1 . . . . . . 1 . . 3 . 8 Weapon 12 | . 2 . 2 1 . . . . . . . . . . . . 1 . . 6 Highest Loss Streak 16 | . 2 . 1 1 1 . . 1 . . . . 1 1 1 . 2 6 . 16 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . Average Backups 12 | 5 7 9 9 16 19 19 8 7 8 8 8 8 7 6 7 7 6 7 7 8 Power . | 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 2 2 1 . . . Propulsion 3 | 3 2 4 3 7 8 7 . 1 1 1 1 1 . . . 1 1 . 2 2 Utility 3 | . . 2 1 3 5 7 4 3 5 5 4 4 3 3 3 2 2 2 3 . Weapon 3 | 1 3 2 3 4 4 4 1 1 1 1 1 2 2 2 2 2 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 5 . 5 6 2 3 7 2 . . . . 2 . 1 . . 1 . 7 Power 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 Propulsion 10 | . 2 . 2 3 1 . 1 . . . . . . . 1 . . . . . Utility 12 | . 1 . . . 1 1 3 1 . . . . 2 . . . . . . 3 Weapon 15 | . 1 . 2 3 . 2 2 1 . . . . . . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 88 99 98 99 97 97 94 94 94 94 90 99 96 89 99 94 90 75 Engine 7 | . 14 14 11 11 11 11 2 . . . . . . . . . . 3 . . Core 1 | . . . . . . . 3 4 5 5 5 5 5 5 5 5 . . . . Treads 16 | . . . 32 32 32 33 . . . . . . . . . . . . . . Leg 2 | . 28 28 . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 38 33 29 29 29 29 30 36 36 36 36 35 31 16 Device 9 | . 14 14 8 11 11 11 8 5 5 5 5 5 9 10 6 7 10 9 9 8 Storage 8 | . 14 14 11 11 11 11 6 5 5 5 5 5 5 5 5 5 5 4 5 7 Processor 3 | . . . . . . . 3 10 11 11 11 11 10 10 10 10 10 8 4 6 Hackware 12 | . . . 2 11 11 11 19 22 23 23 23 23 21 21 21 21 21 19 19 15 Energy Gun 5 | . 13 14 5 5 10 10 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 5 5 5 5 4 5 1 4 4 . 4 3 4 . Ballistic Gun 7 | . 14 14 15 14 10 10 2 . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . 1 5 5 5 5 5 4 5 5 1 5 3 4 2 Peak Build Rating 144 | 7 8 8 20 24 21 25 60 84 84 84 96 96 105 113 113 114 113 130 137 144 Average Rating 48 | 6 7 8 13 21 19 21 49 73 84 84 86 96 97 111 109 100 112 122 130 120 On Entrance 67 | 6 7 8 8 20 21 15 22 60 84 84 84 96 96 103 113 108 114 113 126 137 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . 3 3 3 5 3 1 . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 11 20 18 27 56 54 59 62 33 33 33 33 33 34 28 28 28 32 43 57 58 Greatest Support 104 | 20 20 20 66 69 63 60 60 41 35 35 37 46 48 33 33 33 39 70 64 104 Greatest Overweight (x) 6 | . . . . . 1 . 2 . . . . . . . . . . 1 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Capacity 12 | 8 8 10 10 17 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 9 Most Carried 20 | 7 10 10 10 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Carried 12 | 5 7 9 9 16 19 19 8 7 8 8 7 8 7 6 7 7 6 7 7 8 Final Capacity 20 | 8 10 10 10 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 10 5 Final Carried 20 | 5 9 10 10 19 20 20 8 8 8 8 8 8 8 7 8 8 7 8 10 5 Class Distribution -------------------- 36% | Scavenger-Mutant 29% | Hacker-Scout 22% | Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 3516 | 221 256 . 708 664 162 107 230 120 40 17 . 100 135 25 125 . 85 130 35 356 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6799 | 102 556 . 1517 1073 227 . 842 155 89 146 51 90 315 . 57 . 102 319 333 825 Parts 344 | 8 45 . 89 87 10 . 30 5 . 3 . . 3 . 11 . 3 6 3 41 Haulers Intercepted 16 | . 2 . 4 5 . . 2 . . . . . 1 . . . . . 1 1 Recyclers Shooed 10 | . 1 . 8 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . 4 . 4 . . . Prevented 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 77 | . 11 . 18 22 3 . 2 2 . . 1 . 1 . 7 . 2 . . 8 Melee 10 | . . . . . . . 2 2 . . . . . . . . . . . 6 Guns 44 | . 8 . 15 17 3 . . . . . . . . . . . . . . 1 Cannons 2 | . . . 1 . . . . . . . 1 . . . . . . . . . AOE 20 | . 3 . 2 5 . . . . . . . . . . 7 . 2 . . 1 Classes Destroyed 16 | 2 7 . 3 . . . . 1 1 . . . . . . . . . . 2 Worker 15 | . 3 . 3 2 . . 1 1 . . . . 1 . . . . 3 . 1 Builder 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 Tunneler 6 | 2 . . 2 . . . . . . . . . . . . . . 1 . 1 Hauler 16 | . 2 . 4 5 . . 2 . . . . . 1 . . . . . 1 1 Recycler 15 | 1 1 . 5 . 1 . 3 . . . . . 1 . . . . 2 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . 1 . 1 1 . . 2 . . . . . . . . . . 1 1 1 Watcher 13 | . 3 . 3 . . . 1 2 . . . . 1 . . . . . 1 2 Swarmer 25 | . 9 . . 7 . . . . . . . . . . 7 . 2 . . . Grunt 25 | . 2 . 11 9 . . 2 . . . . . . . . . . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Sentry 16 | . . . 5 6 3 . . . . . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . . . . . . . . . . . 2 Programmer 6 | . . . . . . . . 2 . . . . 1 . . . . . . 3 Decomposer 3 | . . . . . . . . . . . . . . . . . 3 . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . Samaritan 6 | . . . . . . . . . 2 3 . 1 . . . . . . . . Best Kill Streak 6 | 2 6 . 6 6 1 . 4 2 . . 1 . 2 . 5 . 2 5 3 4 Combat Bots Only 5 | . 3 . 3 5 1 . 1 2 . . 1 . 1 . 5 . 2 . . 3 Max Kills in Single Turn 5 | 1 2 . 1 5 1 . 1 1 1 1 1 1 1 . 3 . 2 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 1 5 . . . . . . . . . . 3 . 2 . . 1 Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Hostile Shots Fired 817 | . 40 . 93 95 16 . 28 56 4 . . 28 10 14 30 . 17 103 . 283 Missed 324 | . 18 . 23 24 6 . 17 33 2 . . 18 4 10 15 . 7 42 . 105 Hits 493 | . 22 . 70 71 10 . 11 23 2 . . 10 6 4 15 . 10 61 . 178 Melee 5 | . . . 5 . . . . . . . . . . . . . . . . . Projectile 488 | . 22 . 65 71 10 . 11 23 2 . . 10 6 4 15 . 10 61 . 178 Critical Strikes 24 | . . . 3 4 . . . 2 . . . . . . 1 . . 1 . 13 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 9572 | . 572 . 1086 973 141 . 158 474 37 . . 122 120 79 263 . 278 1297 . 3972 Core 2349 | . 61 . 182 81 . . 20 145 . . . 21 23 . 55 . 45 418 . 1298 Absorbed by Shields 81 | . . . . . . . . . . . . . . . . . . . . 81 Regen/Repaired (Parts) 393 | . . . . . . 193 . . . . 15 . . . . . . 125 60 . Core Remaining (%) 76 | 100 . 75 . . . 34 97 . . . . 83 . . . . 89 . 60 . Volleys Fired 397 | 6 48 . 93 83 13 . 14 8 10 10 5 35 13 6 10 . 3 11 10 19 Largest 2 | 2 2 . 2 2 2 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 Hottest 113 | 60 60 . 79 100 79 . 90 90 90 90 90 90 105 105 105 . 105 113 113 113 Shots Fired 611 | 12 86 . 179 154 26 . 14 8 10 10 5 35 13 6 10 . 3 11 10 19 Gun 427 | 12 84 . 163 136 26 . . . . . 1 . . . . . . . . 5 Cannon 154 | . . . 10 10 . . 14 8 10 10 4 35 13 6 4 . 2 11 10 7 Launcher 24 | . 2 . 6 2 . . . . . . . . . . 6 . 1 . . 7 Special 6 | . . . . 6 . . . . . . . . . . . . . . . . Kinetic 290 | 11 43 . 117 102 13 . . . . . . . . . . . . . . 4 Thermal 220 | . . . 23 50 13 . 14 8 10 10 4 35 13 6 4 . 2 11 10 7 Explosive 24 | . 2 . 6 2 . . . . . . . . . . 6 . 1 . . 7 Electromagnetic 75 | 1 41 . 33 . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Robot Hit Streak 26 | 5 8 . 16 26 16 . 2 . . 2 3 . . . 2 . . 3 7 4 Robot Miss Streak 6 | 4 6 . 2 5 1 . 1 . . 1 1 . . . . . 1 2 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 412 | 7 45 . 113 102 21 . 27 11 2 5 2 2 8 . 2 . 3 9 8 45 Core Hits 192 | 5 26 . 55 40 7 . 12 2 . 2 3 . 2 . 7 . 6 2 2 21 Critical Kills 5 | . . . . . . . . 2 . 1 . . 1 . . . . . . 1 Critical Parts Destroyed 16 | . . . 1 . . . . 4 1 . . . 3 . . . 3 2 1 1 Critical Strikes 31 | . 2 . 2 1 3 . . 6 1 1 . . 4 . . . 3 2 1 5 Burn 4 | . . . . 1 3 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . . Destroy 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . Smash 18 | . . . . . . . . 6 1 . . . 4 . . . 3 2 1 1 Sever 2 | . . . . . . . . . . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 207 | . . . . 2 . . 30 22 6 4 . 17 24 3 4 . 6 25 9 55 Impact 132 | . . . . 2 . . 5 22 6 4 . 17 24 3 4 . 6 25 9 5 Slashing 10 | . . . . . . . . . . . . . . . . . . . . 10 Piercing 65 | . . . . . . . 25 . . . . . . . . . . . . 40 Sneak Attacks 35 | . . . . . . . 8 2 2 2 . 2 3 . . . 3 5 3 5 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . 5 Damage Inflicted 14131 | 102 791 . 1918 1851 349 . 1401 767 266 292 88 277 694 . 735 . 655 792 679 2474 Guns 4130 | 61 633 . 1518 1493 329 . . . . . . . . . . . . . . 96 Cannons 793 | . . . 106 83 . . 98 . . 104 88 . . . . . . 119 157 38 Explosions 2353 | 41 158 . 282 225 . . . . . . . . . . 735 . 314 . . 598 Melee 6773 | . . . . . . . 1303 767 266 188 . 277 694 . . . 341 673 522 1742 Ramming 82 | . . . 12 50 20 . . . . . . . . . . . . . . . Kinetic 2857 | 46 313 . 1087 1153 162 . . . . . . . . . . . . . . 96 Thermal 1569 | 41 28 . 306 423 167 . 98 . . 104 88 . . . . . . 119 157 38 Explosive 2225 | . 130 . 223 225 . . . . . . . . . . 735 . 314 . . 598 Electromagnetic 625 | 15 320 . 290 . . . . . . . . . . . . . . . . . Impact 3951 | . . . . . . . 68 767 266 188 . 277 694 . . . 341 673 522 155 Slashing 401 | . . . . . . . . . . . . . . . . . . . . 401 Piercing 2421 | . . . . . . . 1235 . . . . . . . . . . . . 1186 Highest Corruption 12 | . 7 7 5 5 5 . . 2 2 2 2 . . . 2 2 2 . . 12 Average Corruption 4 | . 4 7 5 5 5 . . 1 2 2 2 . . . 1 2 2 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 104 | . 11 2 17 33 17 . . 1 4 2 . . . . . 1 1 . . 15 Message Errors 33 | . 4 . 5 8 7 . . . 2 1 . . . . . . 1 . . 5 Matter Fused 28 | . 1 2 5 11 4 . . . . 1 . . . . . . . . . 4 Heat Flow Errors 8 | . 3 . 1 2 2 . . . . . . . . . . . . . . . Energy Discharges 12 | . 2 . 1 6 1 . . . 1 . . . . . . . . . . 1 Parts Rejected 2 | . . . . 1 1 . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . 4 2 . . . 1 1 . . . . . . . . . . 3 Data Loss (major) 6 | . . . 1 2 2 . . . . . . . . . . . . . . 1 Misfires 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2689 | . 13 . . 21 . . 73 312 262 112 . 241 257 . 17 . 342 488 336 215 Projectiles 43 | . . . . . . . . . . 41 . . . . . . . 2 . . Explosions 69 | . 13 . . 21 . . . . . . . . . . 17 . 1 . . 17 Melee 2577 | . . . . . . . 73 312 262 71 . 241 257 . . . 341 486 336 198 Knockbacks 12 | . . . . . . . . 3 1 . . . 4 . . . . 2 2 . Impact 12 | . . . . . . . . 3 1 . . . 4 . . . . 2 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . 40 . 36 . . . . . . . . . . . . . 58 . . 29 Shots 5 | . 1 . 2 . . . . . . . . . . . . . 1 . . 1 Rammed 8 | . . . 3 4 1 . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 3 4 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | 20 245 . 120 262 273 . 167 120 136 136 96 202 138 76 68 . 30 292 15 41 Average Temperature 47 | 15 73 . 31 58 51 . 29 28 49 64 46 46 45 33 29 . 14 151 8 23 Received Heat Transfer 1404 | . 36 . 390 393 27 . 72 9 18 . . 21 12 33 . . . 69 . 324 Effects 3 | . 3 . . . . . . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . 1 1 1 . . 2 . . . . 2 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 29 | . 1 . 1 . . . . 2 2 2 . 2 6 . . . . 8 3 2 Impact Corruptions 79 | . . . . . . . . 8 14 3 . 10 8 . . . 10 11 11 4 Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . 1 1 . . 2 . 2 1 . . . . . . . . . Heat Transferred 2946 | 50 50 . 679 962 592 . 150 . . 111 56 . . . . . . 111 148 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 . 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Maximum Alert Level 2 | . . . . 1 . . . . . . . . 2 . . . . . . 1 Low Security (%) 93 | 100 100 100 100 97 100 . 100 100 . . . . 84 . . . . 100 100 26 Level 1 5 | . . . . 2 . . . . . . . . 2 . . . . . . 73 Level 2 1 | . . . . . . . . . . . . . 12 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 505 | 10 120 1 188 307 116 . 51 116 . . . . 505 . . . . 190 182 398 Initial 150 | . . 1 . 60 116 . . . . . . . 150 . . . . 16 96 96 Average 82 | 1 38 . 106 89 24 . 11 24 . . . . 153 . . . . 37 127 297 Influence Increases 5121 | 15 368 . 682 734 141 . 216 271 30 . 50 45 855 75 165 . 95 460 176 743 Destroy 0b10 Robot/C 1560 | . 220 . 360 440 60 . 40 40 . . 20 . 40 . 140 . 40 . . 160 Destroy 0b10 Robot/NC 405 | 15 55 . 90 40 5 . 50 15 . . . . 40 . . . . 35 20 40 Destroy Leader 410 | . 50 . 124 110 . . 6 14 . . . . 16 . 10 . 10 . 4 66 Allied During Kill 3 | . . . . . . . . . . . . . 3 . . . . . . . Successful Hack 249 | . 9 . 10 10 16 . 31 . . . . . 34 . . . . 28 63 48 Select Force Hacks 60 | . . . . . 60 . . . . . . . . . . . . . . . Disable Machine 525 | . 15 . 60 60 . . 15 15 . . . . 315 . . . . . 15 30 Destroy Structure 514 | . 19 . 23 29 . . 14 22 . . . . 182 . . . . 52 14 159 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 270 | . . . . . . . 30 75 . . . . 15 . . . . 60 15 75 Lose Combat Pursuer 975 | . . . 15 45 . . 30 90 30 . 30 45 60 75 15 . 45 285 45 165 Influence Decreases 4800 | 15 363 5 538 579 440 . 215 174 108 20 20 75 356 245 153 341 70 313 176 594 Entered New Map 1093 | . . 4 . 84 183 . . 1 37 4 . 30 . 185 63 341 . 9 76 76 Time Decay 3148 | 15 323 1 498 485 247 . 205 163 71 16 20 45 326 50 80 . 60 205 100 238 Lost Part 529 | . 40 . 40 10 10 . . 10 . . . . 10 10 10 . 10 99 . 280 Lost Ally 30 | . . . . . . . 10 . . . . . 20 . . . . . . . Squads Dispatched 43 | . 1 . 2 1 . . 9 7 . . . . 10 . . . . 6 1 6 Investigation 24 | . . . . . . . 6 6 . . . . 6 . . . . 3 . 3 Extermination 9 | . . . . . . . 1 1 . . . . 3 . . . . 2 . 2 Reinforcement 10 | . 1 . 2 1 . . 2 . . . . . 1 . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 12 | . . . 5 2 . . . . . . . . 1 . . . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 18 . 27 31 3 . 9 15 2 . 6 5 10 6 11 . 6 35 6 45 Peak Tracking Total 14 | . 3 . 6 5 1 . 3 7 2 . 6 3 5 4 6 . 5 14 6 11 Tactical Retreats 32 | . . . 1 3 . . 2 3 1 . 2 1 3 2 1 . 2 6 1 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 8 | . 1 . 2 . . . 1 . . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 38 | . 1 . 4 4 . . 1 1 . . 1 . 21 1 . . 1 . 1 2 Max in Single Turn 2 | . 1 . 2 1 . . 1 1 . . 1 . 1 1 . . 1 . 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 97 | . 8 . 6 5 8 4 12 13 . . 2 . 14 . . 4 . 9 7 5 Terminals 48 | . 7 . 6 4 6 . 5 3 . . . . 5 . . . . 5 5 2 Fabricators 12 | . . . . . . . 3 4 . . . . 4 . . . . 1 . . Repair Stations 3 | . . . . . . . . 1 . . . . . . . . . 1 1 . Recycling Units 19 | . 1 . . 1 2 . 4 4 . . . . 4 . . . . 1 . 2 Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Total Hacks 258 | . 18 . 17 14 13 7 26 25 . . 2 . 48 . . 17 . 38 24 9 Successful 180 | . 7 . 12 7 11 7 19 17 . . 2 . 41 . . 17 . 22 12 6 Failed 78 | . 11 . 5 7 2 . 7 8 . . . . 7 . . . . 16 12 3 Catastrophic 5 | . . . . 2 . . . . . . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 14 . 16 9 12 . 18 12 . . 1 . 24 . . . 1 22 5 4 Terminals 154 | . 16 . 17 13 11 . 15 7 . . . . 27 . . . . 25 17 6 Fabricators 33 | . . . . . . . 5 9 . . . . 14 . . . . 5 . . Repair Stations 9 | . . . . . . . . 2 . . . . . . . . . 3 4 . Recycling Units 25 | . 2 . . 1 2 . 6 6 . . . . 4 . . . . 2 . 2 Scanalyzers 6 | . . . . . . . . . . . . . 3 . . . . 3 . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . 3 1 Terminal Hacks 76 | . 1 . 3 2 4 7 4 1 . . 2 . 15 . . 17 . 8 9 3 Record 12 | . . . . . . 6 . . . . . . 1 . . 5 . . . . Part Schematic 7 | . . . . . . . 1 . . . . . 1 . . 4 . 1 . . Robot Analysis 6 | . . . . . 2 . . . . . . . . . . 4 . . . . Prototype ID Bank 11 | . . . 1 1 1 . . . . . . . 1 . . 4 . 1 2 . Open Door 4 | . . . . 1 . . . . . . 2 . . . . . . . 1 . Branch Access Points 6 | . . . 1 . . . 1 . . . . . 1 . . . . 1 1 1 Terminal Index 6 | . . . 1 . 1 . 1 . . . . . 1 . . . . 1 1 . Repair Station Index 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . Recycling Unit Index 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Locate Traps 4 | . . . . . . . . 1 . . . . 1 . . . . . 2 . Maintenance Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Zone Layout 4 | . 1 . . . . . 1 . . . . . . . . . . 2 . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . 3 6 . . . . 8 . . . . 3 . . Network Status 5 | . . . . . . . 1 1 . . . . 2 . . . . 1 . . Load Schematic 8 | . . . . . . . 1 3 . . . . 3 . . . . 1 . . Build 7 | . . . . . . . 1 2 . . . . 3 . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . . . 2 . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Repair 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . 3 . . . . 3 . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 4 | . . . . . . . . . . . . . 1 . . . . 3 . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Unauthorized Hacks 71 | . 6 . 9 5 7 . 12 7 . . . . 15 . . . . 8 . 2 Terminals 43 | . 5 . 9 4 5 . 6 2 . . . . 8 . . . . 4 . . Assimilate 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Botnet 7 | . . . 1 1 . . 1 1 . . . . 2 . . . . 1 . . Operators 5 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . Skim 28 | . 5 . 5 3 5 . 3 . . . . . 5 . . . . 2 . . Fabricators 6 | . . . . . . . 1 1 . . . . 3 . . . . 1 . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . Recompile 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 21 | . 1 . . 1 2 . 5 4 . . . . 4 . . . . 2 . 2 Recyclers 4 | . 1 . . 1 . . 1 . . . . . . . . . . 1 . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . Fedlink 15 | . . . . . . . 4 4 . . . . 4 . . . . 1 . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . 1 . . 1 . . . . . . . . . . 1 1 1 Used 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . Hacking Detections 54 | . 7 . 6 2 4 . 5 5 . . . . 10 . . . . 7 6 2 Full Trace Events 6 | . . . . 1 1 . . 1 . . . . 1 . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . . . 2 . . 4 . 1 . . Parts Built 8 | . . . . . . . 1 2 . . . . 4 . . . . 1 . . Authchips 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . Time 447 | . . . . . . . 50 152 . . . . 194 . . . . 51 . . Total Part Build Rating 53 | . . . . . . . 5 10 . . . . 30 . . . . 8 . . Part Studies Acquired 4 | . . . . . . . . . . . . . 1 . . . . 3 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . Time 104 | . . . . . . . . 50 . . . . . . . . . . 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total Allies 3 | . . . . . . . 1 . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . . 1 . . . . . 2 . . . . . . . Highest-Rated Group 108 | . . . . . . . 26 . . . . . 108 . . . . . . . Highest-Rated Ally 54 | . . . . . . . 26 . . . . . 54 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . . 20 . . . . . . . Total Damage 678 | . . . . . . . . . . . . . 678 . . . . . . . Kills 5 | . . . . . . . . . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Active Infowar (turns) 10286 | 2 911 154 255 1233 873 2123 684 589 246 98 353 297 729 107 165 44 120 573 218 512 Optics 3219 | . . . . . . . . 588 246 98 353 297 729 107 165 44 120 472 . . Sensors 4196 | . . . . . . . 450 588 246 98 342 297 729 107 165 44 120 573 218 219 IFF 568 | . . . . . . . . . . . . . . . . 1 . 567 . . Terrain 432 | . . . . . . . 43 . . . . . 214 . . . . . . 175 Structural 62 | . . . . . . . . . . . . . . . . . . . . 62 Seismic 5785 | 2 911 154 254 1233 873 2123 235 . . . . . . . . . . . . . Machine Analysis 328 | . . . . . . . . . . . . . . . . . . . . 328 ECM 1 | . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . . . 2 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . 3 1 . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 11629 | 71 911 154 1420 1324 873 2123 687 589 246 98 353 297 729 107 165 44 120 588 218 512 Spaces Moved 13043 | 21 578 128 559 551 514 1313 941 1195 498 215 1133 471 1530 321 420 153 330 993 372 807 Core 7 | . . . . . . . . . . . . . . . . . . . . 7 Treads 2950 | . . . 559 551 514 1313 8 . . . . . . . . . . . . 5 Legs 727 | 21 578 128 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 139 | . . . . . . . . . . . . . . . . . . . . 139 Flight 9220 | . . . . . . . 933 1195 498 215 1133 471 1530 321 420 153 330 993 372 656 Fastest Speed 5 | 120 120 120 160 160 160 160 24 16 26 26 25 15 6 23 23 23 14 5 21 20 Average Speed 60 | 120 120 120 160 160 160 160 26 24 26 26 25 24 23 23 23 23 22 21 21 28 Slowest Speed 350 | 120 120 120 160 160 240 160 165 27 26 26 26 25 26 25 23 23 23 97 21 350 Overloaded Moves 78 | . . . . . . . . 13 . . . 3 12 . . . 10 31 . 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . 1 5 . . 1 3 17 1 . . . 18 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Exploration Rate (%) 54 | 4 89 38 49 65 99 92 25 28 60 53 94 70 30 64 62 61 60 35 54 22 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 12 | . 1 1 1 . 3 . 1 . 1 . . . 1 . . 3 . . . . Known Exits Taken 17 | . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . 10 . . 1 3 . 2 . 1 2 . 1 . . . Spaces Dug 147 | . . . . 2 . . 6 9 7 2 . 21 18 4 16 . 22 21 8 11 Terrain Destroyed 373 | 2 16 . 26 22 . . 14 11 14 9 . 50 21 8 69 . 24 27 10 50 Melee 77 | . . . . 1 . . 4 3 4 2 . 15 8 3 4 . 2 19 4 8 Projectile 118 | . . . . 4 . . 10 8 10 7 . 35 13 5 4 . 2 8 6 6 AOE 178 | 2 16 . 26 17 . . . . . . . . . . 61 . 20 . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total 15753 | 57 712 128 910 823 540 1338 1311 1435 591 238 1186 577 1824 339 466 161 358 1281 482 996 Wait 1644 | 25 61 . 198 97 1 3 256 179 78 8 27 58 244 8 26 . 16 240 86 33 Move 12933 | 20 577 127 558 550 513 1312 938 1184 497 214 1130 465 1495 318 419 152 329 961 371 803 Hop 42 | . . . . . . . 1 5 . . 1 2 17 1 . . . 13 . 2 Pick Up 125 | 2 10 1 15 25 2 9 12 11 . . 2 . 6 1 2 1 1 9 3 13 Fast Attach 58 | . . . 5 9 2 . 2 2 . 1 8 . 3 . . 3 . 5 2 16 Attach 66 | 1 4 . 6 3 . 2 11 7 . . . . 5 2 . 2 2 7 1 13 Detach 19 | . . . 1 1 2 . . . . . 3 . 4 . . 1 . 1 . 6 Swap 92 | 1 7 . 14 23 2 5 11 7 . . 2 . 7 . 4 . 1 5 . 3 Drop 132 | 2 5 . 17 26 4 7 21 10 . 1 8 . 6 . 1 2 . 4 . 18 Fire 397 | 6 48 . 93 83 13 . 14 8 10 10 5 35 13 6 10 . 3 11 10 19 Melee 197 | . . . . 2 . . 30 22 6 4 . 17 24 3 4 . 6 25 9 45 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 3 4 1 . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . 15 . . . . . . . . . . . . 25 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 72 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Discovered new exit (range 12) 700 | -10/Materials | Discovered new exit (range 10) 707 | -10/Materials | Crushed by falling debris 760 | -10/Materials | Learned location of 2 exits from Mines 790 | -10/Materials | Identified exit to Materials 811 | -10/Materials | Learned 2 Storage zone layouts 823 | -10/Materials | Loaded intel: 8 trap records 824 | -10/Materials | Learned Storage trap positions 825 | -10/Materials | Learned location of 2 exits from Mines 861 | -10/Materials | Learned location of Mines (-9) 983 | -10/Materials | Entered Mines 984 | -10/Mines | Identified exit to Subcaves 1027 | -10/Mines | Found a hidden stash of uninstalled traps 1108 | -10/Mines | Learned location of Mines (-8) 1121 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1137 | -10/Mines | Entered Materials 1137 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1138 | -9/Materials | Identified exit to Mines 1771 | -9/Materials | Discovered new exit (range 10) 1927 | -9/Materials | Discovered new exit (range 14) 2229 | -9/Materials | Discovered new exit (range 9) 2332 | -9/Materials | Identified exit to Storage 2378 | -9/Materials | Learned Storage emergency access door positions 2416 | -9/Materials | Identified exit to Materials 2445 | -9/Materials | Learned location of Recycling (-9) 2463 | -9/Materials | Learned 2 Storage zone layouts 2473 | -9/Materials | Learned 4 Recycling zone layouts 2475 | -9/Materials | Learned Storage trap positions 2476 | -9/Materials | Build established: Scavenger-Mutant 2552 | -9/Materials | Learned 2 Storage zone layouts 2557 | -9/Materials | Entered Storage 2558 | -9/Storage | Identified exit to Recycling 2559 | -9/Storage | Loaded intel: 24 trap records 2593 | -9/Storage | Core integrity fell below 50% 3149 | -9/Storage | Build established: Mutant 3876 | -9/Storage | Used back door to open Recycling access 3881 | -9/Storage | Entered Recycling 4010 | -9/Recycling | Build established: Scavenger-Mutant 4198 | -9/Recycling | Scanned before Scraplab entrance 4530 | -9/Recycling | Learned 2 Materials zone layouts 4535 | -9/Recycling | Discovered new exit (range 8) 4572 | -9/Recycling | Learned 2 Storage zone layouts 4605 | -9/Recycling | Learned Storage security intel 4626 | -9/Recycling | Learned location of 1 exit from Storage 4636 | -9/Recycling | Learned Storage trap positions 4646 | -9/Recycling | Identified exit to Scraptown 4694 | -9/Recycling | Learned Storage garrison access intel 4738 | -9/Recycling | Entered Scraplab 4754 | -9/Recycling | Entered Scraptown 4754 | -9/Scraptown | System corruption cleaned by C-Scrubber 5088 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5133 | -9/Scraptown | Discovered new exit (range 5) 5319 | -9/Scraptown | Visited Fellowship of the Rings 5348 | -9/Scraptown | Visited CPS Storage 5357 | -9/Scraptown | Visited Bundlers 5482 | -9/Scraptown | Visited Awakened 5584 | -9/Scraptown | Visited Spacefarers 5616 | -9/Scraptown | Visited Symbiants 5899 | -9/Scraptown | Visited CR-KLE's Repair Center 5914 | -9/Scraptown | CR-KLE repaired 8 parts 5948 | -9/Scraptown | Visited UFD Registry 5952 | -9/Scraptown | Registered with UFD as "Matrixskull" 5973 | -9/Scraptown | Received an X-ray algorithm 6024 | -9/Scraptown | Visited Research Penetration Think Tank 6064 | -9/Scraptown | Visited Junk Repository 6117 | -9/Scraptown | Visited Abandonware Association 6133 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 6168 | -9/Scraptown | Visited Botcube Research 6186 | -9/Scraptown | Visited Supply Room 6235 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6251 | -9/Scraptown | Found DCF Scrap (28 items) 6504 | -9/Scraptown | Visited Science Guys 6560 | -9/Scraptown | Visited Curators Association 6755 | -9/Scraptown | Met Optimus 6755 | -9/Scraptown | Accepted into 0bPrime 6865 | -9/Scraptown | Discovered new exit (range 5) 6877 | -9/Scraptown | Entered Factory 6877 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 7009 | -6/Factory | Discovered new exit (range 8) 7028 | -6/Factory | Loaded intel: 8 recycling unit locations 7035 | -6/Factory | Learned location of Protoforge (-2) 7158 | -6/Factory | Discovered new exit (range 15) 7199 | -6/Factory | Build established: Hacker-Sprinter 7241 | -6/Factory | Identified exit to Lower Caves 7367 | -6/Factory | Discovered new exit (range 5) 7427 | -6/Factory | Identified exit to Factory 7482 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 7564 | -6/Factory | Entered another Factory area 7564 | -5/Factory | Evolved 2 slots: Utility x2 7622 | -5/Factory | Discovered new exit (range 16) 7625 | -5/Factory | Identified exit to Factory 7752 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 7831 | -5/Factory | Build established: Hacker-Scout 7871 | -5/Factory | Spotted B-75 Beast 7877 | -5/Factory | Loaded intel: 8 recycling unit locations 8045 | -5/Factory | Discovered new exit (range 18) 8112 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 8139 | -5/Factory | Identified exit to Upper Caves 8153 | -5/Factory | Entered Upper Caves 8169 | -5/Upper Caves | Learned location of Armory (-4) 8177 | -5/Upper Caves | Learned Factory stockpile data 8210 | -5/Upper Caves | Learned Factory trap positions 8397 | -5/Upper Caves | Discovered new exit (range 8) 8398 | -5/Upper Caves | Identified exit to Upper Caves 8399 | -5/Upper Caves | Entered another Upper Caves area 8467 | -5/Upper Caves | Identified exit to Warlord 8497 | -5/Upper Caves | Entered Warlord 8506 | -5/Warlord | System corruption cleaned by Quarantine Array 8602 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8602 | -5/Warlord | Ran a Watcher feed algorithm 8639 | -5/Warlord | Visited the Vortex Lab 8641 | -5/Warlord | Found Prototype Energy Gun 8641 | -5/Warlord | Identified Vortex Rifle 8655 | -5/Warlord | Warlord's base attacked by MAIN.C 8677 | -5/Warlord | Rebuked by Warlord 8765 | -5/Warlord | Found Prototype Device 8765 | -5/Warlord | Identified Exp. Phase Shifter 8769 | -5/Warlord | Found Prototype Device 8769 | -5/Warlord | Identified System Purifier 8773 | -5/Warlord | Found Prototype Hackware 8773 | -5/Warlord | Identified Ghost Barrier 8791 | -5/Warlord | Spotted B-86 Titan 8798 | -5/Warlord | Spotted B-75 Beast 8843 | -5/Warlord | Opened side exit 8847 | -5/Warlord | Discovered new exit (range 10) 8849 | -5/Warlord | Identified exit to Proximity Caves 8850 | -5/Warlord | Entered Proximity Caves 8863 | -4/Proximity Caves | Learned Research trap positions 9059 | -4/Proximity Caves | Spotter reported a threat 9116 | -4/Proximity Caves | Spotted B-86 Titan 9145 | -4/Proximity Caves | Discovered exit to Factory (range 9) 9147 | -4/Proximity Caves | Entered Factory 9147 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9148 | -4/Factory | Loaded intel: 82 trap records 9237 | -4/Factory | Fabricated Lrn. Sensor Array? 9259 | -4/Factory | Loaded intel: 8 recycling unit locations 9435 | -4/Factory | Fabricated Cld. Impulse Thruster? 9635 | -4/Factory | Identified exit to Upper Caves 9635 | -4/Factory | Identified exit to Armory 9807 | -4/Factory | Learned Research emergency access door positions 9870 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 9876 | -4/Factory | Entered Upper Caves 9879 | -4/Upper Caves | Identified exit to Upper Caves 9943 | -4/Upper Caves | Encountered a Warlord checkpoint 9949 | -4/Upper Caves | Learned location of 1 exit from Research 9979 | -4/Upper Caves | Entered a destroyed Warlord outpost 9983 | -4/Upper Caves | Entered another Upper Caves area 9991 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10146 | -4/Upper Caves | Discovered new exit (range 9) 10147 | -4/Upper Caves | Identified exit to Zhirov 10148 | -4/Upper Caves | Entered Zhirov 10148 | -4/Zhirov | Discovered new exit (range 3) 10155 | -4/Zhirov | Met Zhirov 10159 | -4/Zhirov | Learned location of Quarantine (-3) 10159 | -4/Zhirov | Learned location of Testing (-2) 10159 | -4/Zhirov | Learned location of Command (-1) 10161 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10166 | -4/Zhirov | Found Alien Artifact 10166 | -4/Zhirov | Identified Integrated Dissipator 10166 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10171 | -4/Zhirov | Found Alien Artifact 10189 | -4/Zhirov | Identified exit to Proximity Caves 10192 | -4/Zhirov | Entered Proximity Caves 10209 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10309 | -3/Proximity Caves | Discovered new exit (range 12) 10312 | -3/Proximity Caves | Identified exit to Research 10312 | -3/Proximity Caves | Entered Research 10312 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10313 | -3/Research | Identified exit to Research 10314 | -3/Research | Loaded intel: 114 trap records 10384 | -3/Research | Fabricated Cld. Impulse Thruster (x1) 10460 | -3/Research | Identified exit to Quarantine 10774 | -3/Research | Lost 6 parts (1p5n) 10783 | -3/Research | Identified Transdimensional Reconstructor 10783 | -3/Research | Warped through subspace 10783 | -3/Research | Spotted B-86 Titan 10794 | -3/Research | Loaded intel: 5 recycling unit locations 10815 | -3/Research | Lost 4 parts (1p1n2u) 10900 | -3/Research | Entered Quarantine 10971 | -3/Quarantine | Repaired Cld. Impulse Thruster 10978 | -3/Quarantine | Spotted Alpha 7 11096 | -3/Quarantine | Found Transdimensional Reconstructor 11100 | -3/Quarantine | Found Transdimensional Reconstructor 11102 | -3/Quarantine | Discovered exit to Research (range 15) 11118 | -3/Quarantine | Entered Research 11118 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11145 | -2/Research | Spotted B-90 Cyclops 11207 | -2/Research | Identified exit to Testing 11207 | -2/Research | Ghost Barrier fried by hacking feedback 11231 | -2/Research | Loaded intel: 5 recycling unit locations 11238 | -2/Research | Lost 6 parts (3n2u1w) 11289 | -2/Research | Lost 3 parts (2n1u) 11345 | -2/Research | System corruption reached 10% 11451 | -2/Research | Unchained authorized (CL-0N3) 11480 | -2/Research | Warped through subspace 11481 | -2/Research | Discovered new exit (range 13) 11483 | -2/Research | Warped through subspace 11583 | -2/Research | Core integrity fell below 50% 11621 | -2/Research | Core integrity fell below 20% 11630 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11605_ H-88 Terminator destroyed. 11612_ Critical hit (Burn: +37). 11612_ Med. Treads destroyed. 11613_ Lance follow-up attack on G-73 Enforcer. 11613_ Med. Treads destroyed. 11615_ S|KB 11624_ Slug penetrates G-73 Enforcer. 11624_ G-73 Enforcer suffers critical hit (Destroy). 11624_ G-73 Enforcer destroyed. 11626_ Penetrated by Slug. 11626_ Slug penetrates G-73 Enforcer. 11629_ KE Penetrator destroyed. 11630_ System corrupted: Component data lost. 11630_ Machine Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????""?????????????????????????????????????????? | | ??????"T?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ??????????????????????????#??????????????????????? | | ????????????? ???????????????????????????????????? | | ??????!??????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????#???????????????###########??########?????? | | ???????????????????????# #??# #?????? | | ?????????????????????#?# #??# #?????? | | ????????????#??????#???# #??# #?????? | | ?????????????#########?# #??# #?????? | | ############## #?#####;#####??# #?????? | | ##### #?????? ??????? | | p u =[!!g #########+########? | | p =!@=%ggh=gh k | | p *u! =!*[######### ########? | | #####!*=*=#???????# #???????? | | ###"######+### #??####+####???####+#####???? | | # #########??# #???# #?### | | # ##?????????# #???# #?# | | # #????#?????# #???# """#?#** | | # #??????????# #???# """#?#** | | # #??????????# #???# """#?#* | | # """ #?#???????############## """#?# | | # """ #?????????# # """#?#= | | #### """ #?????????# # #?# | | ???###########?????????# """"""" # ### | | ???????????????????????# """"""" #+##+######"## | | ?????????????#???####### """"""" # | | ?????????????????# # + | | ????####?????????# # # | | ##########???????# #! """"""" + "" | | ####T #######????# # """"""" ## "G "" | | ###### #] """"""" ## "" "" | | # # ## "" | | = + # ! + "" | | = * #### # "############# | | ##+######## #??# # ##???????????# ] | | ### #??# # #????????????# ] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 43 Energy Capacity 885 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 75 Recoil Reduction 3 Offensive Hacking 48 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cld. Cesium-ion Thruster | -6/Factory | Hacked Cld. Impulse Thruster | -4/Factory | Scanalyzed Lgt. Particle Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cmb. Antigrav System | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory Lrn. Sensor Array | x2 | -4/Factory | Preloaded Cld. Impulse Thruster | x1 | -4/Factory Cld. Impulse Thruster | x1 | -4/Factory | Authchip Cld. Impulse Thruster | x1 | -3/Research Repaired ---------- Cld. Impulse Thruster | 33% | -3/Quarantine Studied --------- Lrn. Missile Launcher | -4/Factory | Hacked Q-thruster | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Express Service Hulk Smash Link The Feds Look Less Dangerous Next Time The Better Part Of Valor You May Approach The Wall Challenges ------------ None Game ------ Seed NavigationLinearDrillbomb Manual? 0 Play Time 03:08:49 Cumulative 160.7 hours Start 2025.11.02 @ 21:22:06 End 2025.11.03 @ 00:46:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59e51dc9-ce6b-435e-9811-d30112202d60