Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.18 @ 16:31:33 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (679) 679 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2574 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 258/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- Subdweller Laser Subdweller Laser > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Sensor Array Signal Interpreter Battle Cannon EMP Blaster EMP Blaster Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Heat Sink High-capacity Matter Pod Structural Scanner Sensor Array Light Armor Plating Assault Rifle Assault Rifle EMP Blaster EMP Blaster Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . . . 1 Parts Attached 29 | 6 9 14 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 20 | 2 5 13 . Energy Gun 12 | . 4 8 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . 1 3 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . . 6 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 6 | . . 6 . To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 98 85 36 Engine 12 | . 14 9 . Treads 26 | . 28 23 9 Storage 13 | . 14 14 9 Processor 8 | . 12 2 . Protection 2 | . . 6 . Energy Gun 25 | . 26 25 18 Peak Build Rating 15 | 6 15 15 8 Average Rating 9 | 5 12 11 8 On Entrance 7 | . 6 14 8 Naked Turns . | . . . . Heaviest Build 37 | 14 33 37 28 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 13 15 15 Most Carried 15 | 5 15 15 13 Average Carried 6 | 1 10 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 815 | 349 333 133 . Remotely . | . . . . Salvage Created 1021 | 102 683 236 . Parts 63 | 2 52 9 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented 2 | . . 2 . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 28 | 5 18 5 . Guns 21 | 5 14 2 . Cannons 1 | . . 1 . AOE 4 | . 4 . . Classes Destroyed 8 | 2 6 . . Worker 3 | . 3 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 12 | . 12 . . Grunt 6 | . 4 2 . Subdweller 5 | . 2 3 . Assembled 5 | 5 . . . Best Kill Streak 4 | 1 4 2 . Combat Bots Only 4 | 1 4 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 95 | 19 35 41 . Missed 20 | 1 11 8 . Damage Taken 1223 | 269 320 634 . Core 249 | 88 60 101 . Absorbed by Shields . | . . . . Ignored by Resistances 337 | 78 96 163 . Regen/Repaired (Parts) 50 | . 50 . . Core Remaining (%) 32 | 64 . . . Volleys Fired 87 | 22 35 30 . Largest 2 | 2 2 2 . Hottest 95 | 40 90 95 . Shots Fired 157 | 44 70 43 . Gun 143 | 44 70 29 . Cannon 9 | . . 9 . Launcher 5 | . . 5 . Special . | . . . . Kinetic 53 | 44 . 9 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 104 | . 70 34 . Robot Hit Streak 44 | 6 20 44 . Robot Miss Streak 3 | 3 2 1 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 112 | 28 44 40 . Core Hits 57 | 11 36 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks 9 | . 1 8 . Impact . | . . . . Slashing 9 | . 1 8 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2224 | 342 1266 616 . Guns 1442 | 342 782 318 . Cannons 151 | . . 151 . Explosions 620 | . 473 147 . Melee . | . . . . Ramming 11 | . 11 . . Kinetic 493 | 342 . 151 . Thermal 433 | . 383 50 . Explosive . | . . . . Electromagnetic 1287 | . 872 415 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 61 | . 61 . . Projectiles . | . . . . Explosions 61 | . 61 . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 78 | . 78 . . Shots 3 | . 3 . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 163 | 13 163 5 . Average Temperature 48 | 9 52 3 . Received Heat Transfer 364 | 100 84 180 . Siege Activations . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Fried 8 | . 3 5 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 550 | . 500 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 6 1 . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 372 | 5 372 . . Initial . | . . . . Average 36 | . 84 . . Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 86 . 100 Level 1 5 | . 13 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | 6 23 7 . Peak Tracking Total 6 | 1 6 3 . Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 3 1 . Indirectly 2 | . 2 . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 7 | . 7 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 9 | . 9 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 37 . . Successful 18 | . 18 . . Failed 19 | . 19 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 26 | . 26 . . Terminals 30 | . 30 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 4 | . 4 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 51 | . 51 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 6375 | 2876 2112 1375 12 Spaces Moved 2364 | 529 1147 683 5 Core 16 | 16 . . . Treads 2348 | 513 1147 683 5 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 165 | 156 160 181 240 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 71 99 48 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 112 | . 106 6 . Melee 1 | . 1 . . Projectile . | . . . . AOE 111 | . 105 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 4644 | 2533 1352 754 5 Wait 2108 | 1967 130 11 . Move 2361 | 528 1146 682 5 Hop . | . . . . Pick Up 36 | 9 22 5 . Fast Attach . | . . . . Attach 12 | 6 2 4 . Detach . | . . . . Swap 17 | . 7 10 . Drop 13 | 1 8 4 . Fire 87 | 22 35 30 . Melee 9 | . 1 8 . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 2354 | -11/Scrapyard | Assembled infested the area 2877 | -11/Scrapyard | Entered Materials 2878 | -10/Materials | Build established: Mutant 3163 | -10/Materials | Discovered new exit (range 17) 3398 | -10/Materials | Discovered new exit (range 5) 3477 | -10/Materials | Derelicts attacked the area 3653 | -10/Materials | Discovered new exit (range 18) 3830 | -10/Materials | Discovered new exit (range 5) 4155 | -10/Materials | Repaired Imp. EM Shotgun 4297 | -10/Materials | Discovered new exit (range 6) 4824 | -10/Materials | Core integrity fell below 50% 4989 | -10/Materials | Entered Subcaves 4989 | -10/Subcaves | Discovered new exit (range 10) 4992 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4996 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5715 | -10/Subcaves | Learned Materials trap positions 5851 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5877 | -10/Subcaves | Core integrity fell below 20% 5941 | -10/Subcaves | Lost 6 parts (1p1n1u3w) 6364 | -10/Subcaves | Entered Materials 6364 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 6365 | -8/Materials | Identified exit to Storage 6366 | -8/Materials | Loaded intel: 20 trap records 6376 | -8/Materials | Self-destructed Last Messages --------------- to Scrap Shield. 05907_ Subatomizers dissect the Sub. Machine Gun. 05907_ 8P-QSL(R) destroyed. 05910_ Imp. Ion Engine destroyed. 05911_ OY-DWV(R) Sub. Laser blasted off. 05911_ OY-DWV(R) knocked back. 05913_ Acquired 41 matter. 05918_ Subatomizers dissect the Sub. Machine Gun. 05918_ Acquired Sub. Laser. 05928_ Subatomizers dissect the Sub. Machine Gun. 06142_ LB-YXF(u) tweaks Twisted Machinery. 06213_ Acquired 12 matter. PARAMETERS=UTILITY+3,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Storage entrance... Loading Materials trap records (x20)... Map ----- +----------------------------------------------------+ | ?????????????????????????????????^??????? | | ????????????????????????????????^?^?????? | | ????????????????????????????????????????? | | ?????????????????????????????????^??????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# ###??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????+ #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# @######## ???????????? | | ?????????##### ?????????? | | ?????????# ?????????? | | ?????????# ?????????? | | ?????????# ??????????? | | ?????????#### ####+### ??????????? | | ????????????# #???????? ???????????? | | ????????????# #?????????? ??????????? | | ????????????# #??????????? ???????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????? #???????????????????????? | | ????????????? ????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictSubatomicCarapace Manual? 0 Play Time 00:32:15 Cumulative 34.3 hours Start 2024.08.18 @ 15:18:13 End 2024.08.18 @ 16:31:33 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79f74708-ca48-4e47-952a-31a40b4232f5