Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 21:43:15 Player: grantinator Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (2387) 2387 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 4498 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 292/550 Matter 300/300 Energy 330/330 System Corruption 0% Temperature Cool (0) Movement Treading (305) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (25) --- Nuclear Core Light Treads Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Large Storage Unit Actuator Array Actuator Array Hacking Suite Improved EM Shotgun Shock Rifle Heavy Particle Gun EM Pulse Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Light Treads Titanium Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Large Storage Unit Trap Scanner Actuator Array Actuator Array Medium Armor Plating Hacking Suite High-powered Tractor Beam Improved EM Shotgun Shock Rifle Flak Cannon Grenade Launcher Datajack [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 70 | 6 10 29 25 Power 12 | 1 2 3 6 Engine 10 | 1 2 2 5 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 24 | 2 2 14 6 Treads 19 | 2 2 10 5 Leg 5 | . . 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 4 3 8 Device 5 | . . 1 4 Storage 4 | 1 2 . 1 Processor 4 | . 2 1 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 18 | 2 2 9 5 Energy Gun 7 | 1 . 3 3 Energy Cannon . | . . . . Ballistic Gun 8 | 1 1 6 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 4 | . . 2 2 Parts Lost 12 | . 2 3 7 Power 1 | . . . 1 Propulsion 5 | . . 2 3 Utility 3 | . 1 . 2 Weapon 3 | . 1 1 1 Highest Loss Streak 2 | . 2 2 2 To Critical Strikes 1 | . . 1 . Average Backups 15 | 3 10 14 20 Power 1 | . 1 1 1 Propulsion 5 | 1 4 3 8 Utility 3 | . 2 3 4 Weapon 3 | . 1 4 4 Tool/Special . | . . . . Unused Backups 30 | . 1 8 21 Power 2 | . . 1 1 Propulsion 16 | . . 4 12 Utility 5 | . 1 1 3 Weapon 6 | . . 2 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 96 98 95 Engine 11 | . 14 6 15 Core 2 | . . 4 2 Treads 31 | . 28 34 30 Leg 4 | . . 8 2 Device 4 | . . 4 7 Storage 11 | . 14 11 9 Processor 7 | . 11 1 8 Protection 1 | . . 4 . Energy Gun 9 | . 11 8 10 Ballistic Gun 6 | . 7 11 1 Ballistic Cannon 1 | . . . 5 Launcher 2 | . 8 1 . Peak Build Rating 40 | 6 8 26 40 Average Rating 21 | 5 7 18 35 On Entrance 8 | . 6 6 21 Avg Prop Armor Cover (%) 3 | . . 3 5 Naked Turns . | . . . . Heaviest Build 113 | 11 30 92 113 Greatest Support 88 | 40 40 86 88 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 18 | 7 12 19 22 Most Carried 25 | 4 16 25 25 Average Carried 15 | 3 10 14 20 Final Capacity 25 | 8 15 15 25 Final Carried 23 | 4 15 15 23 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2120 | 235 243 806 836 Remotely 264 | . . . 264 Salvage Created 2785 | . 212 1292 1281 Parts 155 | . 27 67 61 Haulers Intercepted 6 | . 2 2 2 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 62 | . 13 25 24 Guns 32 | . 3 17 12 Cannons 12 | . . . 12 AOE 18 | . 10 8 . Classes Destroyed 11 | . 5 4 2 Worker 6 | . 1 3 2 Builder 2 | . 1 . 1 Hauler 6 | . 2 2 2 Recycler 5 | . . 1 4 Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 13 | . 9 . 4 Grunt 38 | . 4 20 14 Duelist 1 | . . . 1 Sentry 8 | . . 5 3 Specialist 2 | . . . 2 Best Kill Streak 7 | . 5 5 7 Combat Bots Only 7 | . 4 5 7 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 340 | . 43 150 147 Missed 93 | . 13 39 41 Hits 247 | . 30 111 106 Melee 1 | . . . 1 Projectile 246 | . 30 111 105 Critical Strikes 8 | . . 2 6 Damage Taken 4017 | . 790 1462 1765 Core 512 | . 53 201 258 Absorbed by Shields . | . . . . Redirected to Shielding 36 | . . 26 10 Regen/Repaired (Parts) 187 | . 74 64 49 Core Remaining (%) 75 | 100 78 49 . Volleys Fired 192 | 1 27 85 79 Largest 2 | 1 2 2 2 Hottest 110 | 50 80 88 110 Shots Fired 355 | 1 41 159 154 Gun 270 | 1 30 146 93 Cannon 61 | . . . 61 Launcher 24 | . 11 13 . Special . | . . . . Kinetic 190 | . 19 86 85 Thermal 106 | 1 11 25 69 Explosive 24 | . 11 13 . Electromagnetic 35 | . . 35 . Robot Hit Streak 14 | 1 7 14 13 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 225 | 1 21 100 103 Core Hits 183 | 1 29 57 96 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 1 2 1 Burn 2 | . 1 . 1 Destroy 2 | . . 2 . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5168 | 13 1007 2094 2054 Guns 2607 | 13 165 1488 941 Cannons 1048 | . . . 1048 Explosions 1365 | . 779 586 . Melee . | . . . . Ramming 148 | . 63 20 65 Kinetic 2167 | . 64 787 1316 Thermal 1337 | 13 101 550 673 Explosive 1071 | . 779 292 . Electromagnetic 445 | . . 445 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 7 . . Average Corruption 6 | . 6 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 15 | . 5 4 6 Projectiles . | . . . . Explosions 9 | . 5 4 . Melee 6 | . . . 6 Knockbacks 35 | . . 1 34 Impact 1 | . . 1 . Kinetic 30 | . . . 30 Secondary 4 | . . . 4 Self-Inflicted Damage 154 | . 45 109 . Shots 8 | . 2 6 . Rammed 27 | . 21 4 2 Targets Rammed 30 | . 22 4 4 Kicked . | . . . . Crushed 3 | . 1 . 2 Highest Temperature 451 | . 208 216 451 Average Temperature 97 | . 46 58 127 Received Heat Transfer 1344 | . 90 597 657 Effects 11 | . . 2 9 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 5 | . . 2 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 4 3 Heat Transferred 2942 | 37 370 1129 1406 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 73 | 100 100 75 51 Level 1 24 | . . 17 48 Level 2 2 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 442 | . 168 442 283 Initial 183 | . . 11 183 Average 117 | . 29 129 175 Influence Increases 2099 | . 441 924 734 Destroy 0b10 Robot/C 1240 | . 260 500 480 Destroy 0b10 Robot/NC 105 | . 20 40 45 Destroy Leader 264 | . 54 106 104 Successful Hack 12 | . 12 . . Disable Machine 195 | . 30 75 90 Destroy Structure 178 | . 65 113 . Partial Spotted 45 | . . 45 . Lose Combat Pursuer 60 | . . 45 15 Influence Decreases 1904 | . 413 518 973 Entered New Map 268 | . . 17 251 Time Decay 1472 | . 337 483 652 Lost Part 108 | . 20 18 70 Purge Threat 56 | . 56 . . Squads Dispatched 11 | . 2 3 6 Investigation 6 | . 2 2 2 Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 2 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 113 | . 21 54 38 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts 22 | . . . 22 Triggered . | . . . . Disarmed 1 | . . . 1 Reprogrammed 2 | . . . 2 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . 2 5 6 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 4 3 3 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 29 | . 10 9 10 Successful 20 | . 8 6 6 Failed 8 | . 2 3 3 Catastrophic 1 | . 1 . . Database Lockouts 1 | . . . 1 Manual 1 | . . 1 . Terminals 8 | . 4 1 3 Fabricators . | . . . . Repair Stations 15 | . 6 5 4 Recycling Units 3 | . . 3 . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Record 1 | . . . 1 Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 5 4 3 Scan Component 7 | . 3 2 2 Repair 5 | . 2 2 1 Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 3 3 Full Trace Events 4 | . 1 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired 5 | . 2 2 1 Time 154 | . 52 70 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3522 | . . 1271 2251 Optics 1683 | . . 396 1287 Sensors 964 | . . . 964 Traps 1561 | . . 875 686 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6476 | 126 1704 2232 2414 Spaces Moved 2468 | 68 796 884 720 Core 9 | 9 . . . Treads 2210 | 59 796 697 658 Legs 249 | . . 187 62 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 90 97 Average Speed 171 | 145 160 167 193 Slowest Speed 240 | 160 160 240 228 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 2 | . 2 . . Exploration Rate (%) 47 | 5 97 45 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 187 | . 72 115 . Melee . | . . . . Projectile . | . . . . AOE 187 | . 72 115 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4327 | 91 1176 1475 1585 Wait 1354 | 13 284 401 656 Move 2465 | 67 795 883 720 Hop . | . . . . Pick Up 92 | 4 25 33 30 Fast Attach 27 | 6 3 5 13 Attach 22 | . 1 11 10 Detach 5 | . . 1 4 Swap 53 | . 10 27 16 Drop 64 | . 9 25 30 Fire 192 | 1 27 85 79 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush 30 | . 22 4 4 Escape Stasis . | . . . . Rewire . | . . . . Trap 22 | . . . 22 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 4) 423 | -10/Materials | Repaired Grenade Launcher 475 | -10/Materials | Discovered new exit (range 5) 610 | -10/Materials | Discovered new exit (range 5) 719 | -10/Materials | Discovered new exit (range 9) 804 | -10/Materials | Discovered new exit (range 16) 1046 | -10/Materials | Discovered new exit (range 8) 1683 | -10/Materials | Crushed by falling debris 1710 | -10/Materials | Crushed by falling debris 1815 | -10/Materials | Repaired Grenade Launcher 1831 | -10/Materials | Entered another Materials area 1831 | -9/Materials | Evolved 2 slots: Propulsion x2 2845 | -9/Materials | Repaired Lgt. Nuclear Core 3081 | -9/Materials | Discovered new exit (range 13) 3356 | -9/Materials | Repaired Imp. Ion Engine 3914 | -9/Materials | Core integrity fell below 50% 4063 | -9/Materials | Entered another Materials area 4063 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4104 | -8/Materials | Central database locked down 4219 | -8/Materials | Destroyed 7 combat bots 4277 | -8/Materials | Repaired Imp. Ion Engine 5302 | -8/Materials | Destroyed 7 combat bots 6477 | -8/Materials | Self-destructed Last Messages --------------- 06263_ K-01 Serf system corrupted by crushing effect. 06264_ K-01 Serf system terminally corrupted. 06264_ Wheel fried. 06275_ Terminal disabled. 06281_ K-01 Serf collects debris. 06282_ Acquired 6 matter. 06285_ K-01 Serf collects debris. 06385_ Hvy. Particle Gun destroyed. 06392_ Penetrated by Slug. 06392_ Imp. Signal Interpreter destroyed. 06392_ Critical hit (Blast). 06394_ Slug penetrates Wall. 06467_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06469_ U-05 Engineer suffers critical hit (Blast). 06469_ U-05 Engineer destroyed. 06474_ Slug penetrates Wall. 06477_ Adv. Treads destroyed. 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Nuclear Core | 54% | -9/Materials Imp. Ion Engine | 41% | -9/Materials Imp. Ion Engine | 30% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Spy Use The Force Challenges ------------ None Game ------ Seed WardroneCoordinationCore Manual? 0 Play Time 01:07:25 Cumulative 10.7 hours Start 2026.03.18 @ 09:41:50 End 2026.03.19 @ 21:43:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 2 Adventurer 2 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 592a076b-a430-4fd8-89c2-dcc8ac7ec992