Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 21:11:15 Player: cottonman132 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (688) 688 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (651) 651 TOTAL SCORE: 3164 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/400 Matter 203/300 Energy 28/100 System Corruption 3% Temperature Warning (329) Movement Walking (350) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Terrain Scanner Actuator Array > --- WEAPON (2) ------- Heavy Riot Gun > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Visual Processing Unit Seismic Detector Particle Charger Actuator Array Actuator Array Hardened Light Armor Plating Reactive Plating System Shield Phasing Sabre Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Actuator Array > --- WEAPON ----------- Assault Cannon Phasing Sabre > --- INVENTORY -------- Ion Engine Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Visual Processing Unit Seismic Detector Particle Charger Actuator Array Actuator Array Hardened Light Armor Plating Reactive Plating System Shield Beamcaster Minigun Phasing Sabre [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Weapon Phasing Sabre Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 39 | 7 2 8 12 . 5 5 Power 7 | 1 1 1 2 . 1 1 Engine 6 | 1 1 1 2 . . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 1 2 5 . 1 1 Treads . | . . . . . . . Leg 12 | 2 1 2 5 . 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 . 1 4 . 1 1 Device 5 | 1 . 1 1 . 1 1 Storage 2 | 1 . . 1 . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 . 4 1 . 2 2 Energy Gun 4 | 2 . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 1 . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . 1 1 . . . 10 Power 6 | . 1 1 . . . 4 Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 3 | . . . . . . 3 Highest Loss Streak 8 | . 1 1 . . . 8 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 5 7 10 18 16 17 Power 1 | 1 1 . . 2 1 1 Propulsion 3 | . . 1 2 5 4 4 Utility 5 | 1 2 1 2 8 7 7 Weapon 3 | . 1 4 5 3 2 3 Tool/Special . | . . . . . . . Unused Backups 14 | . . 1 3 2 1 7 Power . | . . . . . . . Propulsion 3 | . . . 3 . . . Utility 8 | . . . . . 1 7 Weapon 3 | . . 1 . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 98 85 100 97 86 Engine 14 | . 13 13 16 22 16 10 Core 3 | . . . . . 5 10 Leg 22 | . 28 28 16 22 21 21 Device 15 | . 14 14 10 11 16 19 Storage 11 | . 14 14 11 11 10 11 Processor 4 | . . . 11 11 5 . Energy Gun 5 | . 28 18 . . . . Ballistic Gun 1 | . . 3 5 . . . Ballistic Cannon 3 | . . 2 9 11 3 . Slashing Weapon 10 | . . . 4 11 18 11 Peak Build Rating 34 | 9 10 16 25 25 33 34 Average Rating 22 | 5 8 11 18 24 29 29 On Entrance 16 | . 9 10 16 25 25 33 Naked Turns 12 | . . . . . 12 . Heaviest Build 69 | 13 13 19 59 58 62 69 Greatest Support 35 | 20 20 25 30 30 30 35 Greatest Overweight (x) 16 | . . . 16 1 3 3 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 16 | 6 8 8 17 20 19 20 Most Carried 20 | 5 8 8 20 20 20 20 Average Carried 13 | 3 5 7 10 18 16 17 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 4 8 7 20 18 16 14 Class Distribution -------------------- 46% | Mutant 23% | Scavenger-Mutant 21% | Gladiator 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gladiator | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 899 | 270 20 90 345 . 120 54 Remotely . | . . . . . . . Salvage Created 1030 | 136 235 93 501 . . 65 Parts 49 | 5 3 4 37 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . 3 5 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 7 2 8 . . 1 Melee 4 | . . . 3 . . 1 Guns 10 | . 6 2 2 . . . Cannons 3 | . . . 3 . . . Classes Destroyed 9 | 2 3 . 3 . . 1 Worker 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Recycler 3 | 1 . . 2 . . . Watcher 1 | . 1 . . . . . Swarmer 3 | . 3 . . . . . Grunt 10 | . 4 2 4 . . . Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Best Kill Streak 6 | 2 3 1 6 . . 1 Combat Bots Only 5 | . 3 1 5 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 135 | . 37 19 30 . . 49 Missed 35 | . 12 7 9 . . 7 Hits 100 | . 25 12 21 . . 42 Melee 4 | . . . . . . 4 Projectile 96 | . 25 12 21 . . 38 Critical Strikes 2 | . 1 . . . . 1 Damage Taken 1966 | . 278 175 296 . . 1217 Core 483 | . 70 10 73 . . 330 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 68 . . . . Volleys Fired 72 | 7 25 12 15 . . 13 Largest 2 | 2 2 2 2 . . 2 Hottest 200 | 100 100 200 62 . . 100 Shots Fired 140 | 14 50 21 30 . . 25 Gun 116 | 14 50 19 15 . . 18 Cannon 22 | . . . 15 . . 7 Launcher . | . . . . . . . Special 2 | . . 2 . . . . Kinetic 50 | . . . 30 . . 20 Thermal 90 | 14 50 21 . . . 5 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 5 4 6 6 . . 11 Robot Miss Streak 4 | 1 3 4 4 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 105 | 11 31 13 22 . . 28 Core Hits 37 | 4 12 5 13 . . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 5 1 . . . 2 Burn 7 | . 5 1 . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 18 | . . . 9 . . 9 Impact . | . . . . . . . Slashing 18 | . . . 9 . . 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1981 | 137 375 223 575 . . 671 Guns 1089 | 137 375 164 132 . . 281 Cannons 394 | . . . 223 . . 171 Explosions . | . . . . . . . Melee 439 | . . . 220 . . 219 Ramming 11 | . . 11 . . . . Kinetic 708 | . . . 355 . . 353 Thermal 823 | 137 375 212 . . . 99 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 439 | . . . 220 . . 219 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 670 | 120 316 375 213 . . 670 Average Temperature 155 | 46 127 161 96 . . 316 Received Heat Transfer 522 | . 132 81 147 . . 162 Effects 11 | . . 2 . . . 9 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . . 2 Interference 3 | . . 2 . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 6 | 1 3 2 . . . . Heat Transferred 2764 | 407 1480 655 . . . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 162 | 10 67 30 162 34 . . Initial 34 | . . 22 . 34 . . Average 32 | 1 19 5 73 23 . . Influence Increases 587 | 15 195 50 243 . . 84 Destroy 0b10 Robot/C 400 | . 140 40 160 . . 60 Destroy 0b10 Robot/NC 35 | 15 5 . 15 . . . Destroy Leader 112 | . 42 10 50 . . 10 Allied During Kill 14 | . . . . . . 14 Successful Hack 8 | . 8 . . . . . Destroy Structure 3 | . . . 3 . . . Lose Combat Pursuer 15 | . . . 15 . . . Influence Decreases 587 | 15 138 107 154 85 4 84 Entered New Map 94 | . . 35 . 55 4 . Time Decay 483 | 15 128 72 154 30 . 84 Lost Part 10 | . 10 . . . . . Squads Dispatched 2 | . 2 . . . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 23 | . 9 2 8 . . 4 Peak Tracking Total 3 | . 3 2 3 . . 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 7 | . 1 . 6 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 3 1 . . . . Successful 2 | . 1 1 . . . . Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 1 . . . . Open Door 1 | . . 1 . . . . Level Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 153 | . . . . . 153 153 Highest-Rated Ally 39 | . . . . . 39 39 Total Orders . | . . . . . . . Ally Attacks 21 | . . . . . . 21 Total Damage 442 | . . . . . . 442 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 3047 | 27 354 408 493 61 1312 392 Terrain 1891 | 27 354 408 74 . 636 392 Seismic 1156 | . . . 419 61 676 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3332 | 113 354 436 507 61 1330 531 Spaces Moved 1623 | 67 226 314 191 31 612 182 Core 55 | 7 . . 25 . 23 . Treads . | . . . . . . . Legs 1568 | 60 226 314 166 31 589 182 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 190 50 190 Average Speed 179 | 112 120 120 198 190 211 251 Slowest Speed 850 | 120 120 120 850 190 330 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 33 55 12 10 60 19 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . 1 1 3 Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . 3 . . . Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1883 | 90 259 348 278 36 652 220 Wait 13 | . . 3 7 . 2 1 Move 1617 | 66 225 313 190 30 611 182 Hop . | . . . . . . . Pick Up 74 | 10 6 4 31 2 16 5 Fast Attach 9 | 1 . . 1 . 7 . Attach 35 | 6 1 4 14 . 2 8 Detach 2 | . . . 1 . . 1 Swap 17 | . 1 6 6 . 3 1 Drop 25 | . 1 5 4 4 11 . Fire 72 | 7 25 12 15 . . 13 Melee 18 | . . . 9 . . 9 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 12) 468 | -10/Materials | Entered Mines 532 | -10/Mines | Discovered exit to Materials (range 4) 557 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 790 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 904 | -10/Mines | Entered Materials 904 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1161 | -9/Materials | Discovered new exit (range 6) 1411 | -9/Materials | Entered Mines 1451 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1463 | -9/Mines | Learned location of Zion (-7) 1472 | -9/Mines | Entered Zion 1499 | -7/Zion | Build established: Scavenger-Mutant 1600 | -7/Zion | Given A8's code to call for help 2103 | -7/Zion | Met Imprinter 2157 | -7/Zion | Imprinted 2159 | -7/Zion | Declared Zion's savior 2436 | -7/Zion | Build established: Gladiator 2677 | -7/Zion | Discovered new exit (range 15) 2714 | -7/Zion | Received a hallucinogenic algorithm 2755 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2802 | -7/Zion | Entered Proximity Caves 2802 | -6/Proximity Caves | Accompanied by 4 allies 3167 | -6/Proximity Caves | Build established: Mutant 3277 | -6/Proximity Caves | Spotted B-75 Beast 3317 | -6/Proximity Caves | Core integrity fell below 50% 3326 | -6/Proximity Caves | Core integrity fell below 20% 3333 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Imp. Ion Engine destroyed. Power failure, Lgt. Nuclear Core shutdown. Beamcaster broken. Overheating: Short circuit. Overheating: Carbon-fiber Leg damaged (-14). Minigun destroyed. Lgt. Nuclear Core destroyed. Identified Mak. Leg. Overheating: Core damaged (-68). Overheating: Energy bleed (-6). Angular Momentum Engine broken. Overheating: Short circuit. Ion Engine destroyed. Carbon-fiber Leg destroyed. Acquired Hvy. Riot Gun. Overheating: System interference. Adv. Terrain Scanner temporarily disabled. Overheating: Hcp. Storage Unit damaged (-113). Broken Beamcaster destroyed. Acquired 21 matter. Map ----- +----------------------------------------------------+ | = ##??? ? ## ?????????????????????? | | ### #### !#??? ?????????????????????? | | #?# #??# ##?## ??????????????????????? | | #?#?#??# #?#?# ???????????????????????? | | #?#?#?## ###?# ?????#???????????????????? | | #?# ### #?# ? ????????????????????????? | | #?# ##?# ????????????????????????????? | | #?#### ###??# #?#?????????#?????????????????? | | #?##?# ###### ##????? ??????? ??????????????? | | #??###= ## ###??#??????????? ???????????? | | #####[ * %= ##???? ????????????????????? | | ! %=%% [ ###??? ?????##???????????? | | =##=! ##?? ????????????????????? | | ###!! ## #???????????????##??????? | | #### ## #???????? ?#????#???????? | | #### ## ## #??#????????? ??????????? | | ### ### ### #########???# ?????????? | | ## #### ### #??%% ?????????? | | ### ### #? $ #????????? | | ## ### ##### # BB #????????? | | ##?# ### ##?## ; BB ?? ?????? | | #?### #??# ###; ???????? | | ### #?#?##???# ##; ??#???????? | | ### #?## ##?????#### #; #??????????????? | | #?## ### ##???#?## %=%%= #??#????????????? | | ???# ## #??????# %@! #????????##?????? | | ???## #?????# ##; % ##???#???????????? | | ?????# #####???#########" ##??????????#?????? | | ??????######????#???????????####???##????????????? | | ??????#?????????????????????????????? ???????????? | | ?#???#?#???#?????????#???????????????????????????? | | ????????????????#????????#????#????????? ????????? | | ???????????#?????#??#?#?????????#????????????????? | | ?????#??????##?????????#?????????????????????????? | | ????????????##??????????????????????#????????????? | | ???????????#?##????#????????#????????????????????? | | ??????????????????????????#???#??????????????????? | | ??????#????#?????????????#???????????????????????? | | ???????????????#?????????#???????????????????????? | | ?#????????#?#????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Item Schematics ----------------- Hvy. Laser | -7/Zion | Archive Energy Well | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Chainsword | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed ContainmentProtonSpear Manual? 0 Play Time 00:28:48 Cumulative 3.6 hours Start 2025.08.31 @ 20:43:02 End 2025.08.31 @ 21:11:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 798ffcb8-eddb-4c08-bb17-3d7bc7f7f1cf