Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 16:24:44 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (888) 888 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3773 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 473/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (220) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Light Assault Rifle Mining Claw > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit Heavy Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads High-capacity Storage Unit High-capacity Storage Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . . . 1 Weapon 2 | . . . 2 . . . . Parts Attached 35 | 6 2 2 12 2 3 . 8 Power 3 | 1 . . 1 . . . 1 Engine 3 | 1 . . 1 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 6 | 2 . . 3 . . . 1 Treads 6 | 2 . . 3 . . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 2 . 2 . 3 . 1 Device 2 | . 2 . . . . . . Storage 6 | 1 . . 2 . 3 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 17 | 2 . 2 6 2 . . 5 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 2 . 2 6 2 . . 3 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 7 | . . . . . . . 7 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 1 | . . . . . . . 1 Weapon 3 | . . . . . . . 3 Highest Loss Streak 5 | . . . . . . . 5 Average Slot Usage (%) 98 | . 93 100 100 100 100 100 94 Engine 11 | . 14 14 11 11 11 11 8 Treads 23 | . 28 28 22 22 22 22 25 Device 2 | . 8 14 2 . . . . Storage 19 | . 14 14 19 22 22 22 18 Ballistic Gun 39 | . 28 28 44 44 44 44 28 Naked Turns . | . . . . . . . . Heaviest Build 80 | 12 13 13 23 25 77 77 80 Greatest Support 63 | 40 40 40 43 43 43 43 63 Greatest Overweight (x) 1 | . . . . . 1 1 1 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 20 | 6 6 6 10 10 20 20 20 Average Capacity 12 | 5 6 6 7 10 17 20 20 Most Carried 14 | 4 6 6 10 10 12 12 14 Average Carried 8 | 2 5 5 7 10 11 12 10 Final Capacity 20 | 6 6 6 10 10 20 20 20 Final Carried 14 | 4 6 6 10 10 12 12 14 Class Distribution -------------------- 38% | Gunner 21% | Mutant 15% | Hauler-Gunner 7% | Hauler-Skirmisher 6% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 953 | 272 96 64 194 86 . . 241 Remotely . | . . . . . . . . Salvage Created 1356 | 60 175 100 416 173 . . 432 Parts 58 | 1 8 8 17 8 . . 16 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 3 3 6 2 . . 8 Guns 22 | . 3 3 6 2 . . 8 Classes Destroyed 9 | 1 2 1 4 . . . 1 Worker 1 | . . . 1 . . . . Hauler 2 | . 1 . 1 . . . . Recycler 4 | 1 . 1 1 1 . . . Swarmer 3 | . . 3 . . . . . Grunt 13 | . 3 . 2 2 . . 6 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 2 | . . . 2 . . . . Hunter 2 | . . . . . . . 2 Best Kill Streak 4 | 1 2 4 3 2 . . 3 Combat Bots Only 3 | . 2 3 2 1 . . 3 Max Kills in Single Turn 1 | 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1735 | . 102 192 198 140 . . 1103 Core 213 | . 21 25 41 49 . . 77 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 . 81 . . . 77 . Volleys Fired 95 | 3 19 11 18 11 . . 33 Largest 4 | 2 2 2 4 4 . . 4 Hottest 103 | 40 40 40 80 83 . . 103 Shots Fired 281 | 6 38 22 72 44 . . 99 Gun 281 | 6 38 22 72 44 . . 99 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 265 | 6 38 22 72 44 . . 83 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 16 | . . . . . . . 16 Robot Hit Streak 17 | 3 17 5 12 13 . . 12 Robot Miss Streak 5 | 1 2 2 5 3 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 2 . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 198 | 4 29 14 50 31 . . 70 Core Hits 76 | 2 7 6 24 6 . . 31 Critical Hits 2 | . 1 . 1 . . . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks 12 | . . . . . . . 12 Impact . | . . . . . . . . Slashing 12 | . . . . . . . 12 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1902 | 39 323 114 398 243 . . 785 Guns 1776 | 35 318 114 398 243 . . 668 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 117 | . . . . . . . 117 Ramming 9 | 4 5 . . . . . . Kinetic 1658 | 35 318 114 398 243 . . 550 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 118 | . . . . . . . 118 Impact . | . . . . . . . . Slashing 117 | . . . . . . . 117 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 3 | 1 1 . . 1 . . . Targets Rammed 3 | 1 1 . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 158 | . 6 . 158 143 . . 143 Average Temperature 49 | . 6 . 47 56 . . 47 Received Heat Transfer 588 | . 54 . 60 78 . . 396 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 242 | 5 135 149 242 70 . . 197 Average Influence 58 | . 72 131 85 7 . . 124 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 98 | 100 100 100 93 100 . 100 100 Level 1 1 | . . . 6 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 3 . . . . . 3 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 35 | . 9 3 8 3 . . 12 Peak Tracking Total 3 | . 3 3 3 2 . . 3 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 3 1 1 . 1 . 1 Terminals 6 | . 3 1 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 12 2 5 . 1 . 3 Successful 16 | . 9 1 4 . 1 . 1 Failed 6 | . 2 1 1 . . . 2 Catastrophic . | . . . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 18 | . 9 3 3 . . . 3 Terminals 22 | . 12 2 5 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 4 1 2 . 1 . . Record 1 | . . . . . 1 . . Part Schematic 1 | . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 20 | . 11 . 5 . . . 4 Terminals 8 | . 5 . 2 . . . 1 Track 3 | . 2 . 1 . . . . Assimilate 1 | . . . . . . . 1 Botnet 4 | . 3 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 1 1 . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2704 | 102 384 111 438 548 667 177 277 Spaces Moved 1370 | 52 202 48 224 317 375 99 53 Core 3 | 3 . . . . . . . Treads 1367 | 49 202 48 224 317 375 99 53 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 180 180 Average Speed 166 | 153 160 160 160 160 176 180 180 Slowest Speed 180 | 160 160 160 160 160 180 180 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 36 12 19 65 64 28 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 1609 | 65 229 64 280 339 382 98 152 Wait 47 | . . . 6 3 . . 38 Move 1363 | 51 201 47 223 316 374 98 53 Hop . | . . . . . . . . Pick Up 28 | 4 4 1 9 2 2 . 6 Fast Attach 8 | 6 . . 1 . . . 1 Attach 8 | . 1 . 2 . . . 5 Detach . | . . . . . . . . Swap 19 | . 1 2 9 2 3 . 2 Drop 26 | . 2 3 12 4 3 . 2 Fire 95 | 3 19 11 18 11 . . 33 Melee 12 | . . . . . . . 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | 1 1 . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 7) 445 | -10/Materials | Central database locked down 487 | -10/Materials | Entered Mines 494 | -10/Mines | Met a Derelict bent on vengeance 572 | -10/Mines | Discovered new exit (range 13) 598 | -10/Mines | Entered Materials 598 | -9/Materials | Evolved 2 slots: Weapon x2 905 | -9/Materials | Build established: Gunner 960 | -9/Materials | Discovered new exit (range 12) 1036 | -9/Materials | Entered Mines 1313 | -9/Mines | Learned location of Storage (-7) 1492 | -9/Mines | Discovered new exit (range 5) 1520 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1577 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1577 | -9/Mines | Discovered new exit (range 5) 1584 | -9/Mines | Entered Exiles 1628 | -9/Exiles | Met 8R-AWN 1652 | -9/Exiles | Met EX-HEX 1743 | -9/Exiles | Met EX-DEC 1775 | -9/Exiles | Learned location of Zion (-6) 1948 | -9/Exiles | Met EX-BIN 2120 | -9/Exiles | Build established: Hauler-Gunner 2121 | -9/Exiles | Aligned with FarCom system 2123 | -9/Exiles | Given EX-Vault access code 2234 | -9/Exiles | Discovered new exit (range 10) 2251 | -9/Exiles | Entered Mines 2413 | -8/Mines | Discovered new exit (range 8) 2428 | -8/Mines | Entered Materials 2428 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2705 | -8/Materials | Self-destructed Last Messages --------------- 02619_ Acquired Aluminum Leg. 02620_ K-01 Serf collects debris. 02622_ Acquired Lgt. Assault Rifle. 02625_ Acquired Hvy. Assault Rifle. 02628_ R-06 Scavenger collects Lgt. Nuclear Core. 02634_ U-05 Engineer builds a Wall. 02634_ R-06 Scavenger collects Imp. Heat Sink. 02638_ U-05 Engineer builds a Wall. 02653_ R-06 Scavenger collects Com. Wheel. 02653_ Acquired 40 matter. 02658_ R-06 Scavenger collects Imp. Heat Sink. 02659_ Lgt. Treads destroyed. 02659_ Lgt. Nuclear Core ripped off. 02667_ EM Pulse Gun destroyed. 02676_ Lgt. Assault Rifle destroyed. 02681_ Lgt. Armor Plating destroyed. 02685_ Acquired 16 matter. 02693_ R-06 Scavenger collects Particle Gun. 02696_ Lgt. Treads destroyed. 02698_ R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????# % #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????#######?# ##???????????????????????? | | ????????????? ?# ????????????????????????? | | ???????????????! # ????????????????????????? | | ????????????????? # ????????????????????????? | | ??????????????????? #????????????????????????? | | ????????????????????# %#????????????????????????? | | ????????????????????# ##########???????????????? | | ????????????????????# # #???????????????? | | ????????????????????# # """ #???????????????? | | ????????????????????# #% """ #???????????????? | | ????????????????????#% #@ """ #???????????????? | | ????????????????????#% ;g #g??????????????? | | ????????????????????# # #???????????????? | | ????????????????????# # ! + ????????????? | | ????????????????????# # "T" # ?????????? | | ???????######???????# # """ #?? ??????????? | | ???????# ####### ##########????#??????????? | | ??????## #????????????????????????? | | ????? #????????????????????????? | | ????? #????????????????????????? | | ???????# #????????????????????????? | | ???????# ####### #????????????????????????? | | ???????###+##???????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumFissionStabilizer Manual? 0 Play Time 00:12:58 Cumulative 461.0 hours Start 2020.04.13 @ 16:12:01 End 2020.04.13 @ 16:24:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 792 Rogue 792 Adventurer 0 Explorer 0 Win Type - Total 37 Types 26/0/5/4/2/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3643c321-3567-4269-925a-e1616268e124