Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 21:48:22 Player: 2401 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (140) 700 Value Destroyed (5719) 5719 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 15272 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 263 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 180/300 Energy 94/100 System Corruption 65% Temperature Cool (1) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Large Storage Unit Experimental Matter Compressor Advanced Signal Interpreter Improved Targeting Computer Nanoactuators Centrium Heavy Armor Plating Makeshift Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Compact Mass Driver Compact Mass Driver Micro-nuke Launcher Lance > --- INVENTORY -------- Advanced Myomer Leg Advanced Myomer Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Advanced Melee Analysis Suite Centrium Heavy Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating System Shield Improved Field Recycling Unit [Rating: 177] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Centrium Heavy Armor Plating Weapon Flak Gun Energy Gun Tesla Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Compact Mass Driver Launcher Micro-nuke Launcher Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 . . 2 . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . . . . 2 1 . . . . . . . . . 1 . Utility 7 | . . . . . 1 1 . . 1 . . . . . 2 1 1 Weapon 3 | . . . . . 1 . . . . . . 2 . . . . . Parts Attached 159 | 7 3 7 2 3 22 1 1 9 16 2 . 2 1 21 6 27 29 Power 22 | 1 . 1 . . 4 . . 2 1 . . . . 3 1 3 6 Engine 9 | 1 . . . . 3 . . 2 1 . . . . 1 1 . . Core 4 | . . 1 . . 1 . . . . . . . . 2 . . . Reactor 9 | . . . . . . . . . . . . . . . . 3 6 Propulsion 47 | 2 1 2 . 1 8 1 . 1 6 . . . . 8 1 6 10 Treads 4 | . . . . . 1 . . . . . . . . . . . 3 Leg 38 | 2 1 2 . 1 5 1 . 1 6 . . . . 8 1 5 5 Wheel 3 | . . . . . 2 . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 45 | 2 2 2 2 1 3 . . 4 4 2 . . 1 4 2 8 8 Device 13 | 1 . 1 1 . . . . . . 1 . . . 1 1 3 4 Storage 8 | 1 2 . 1 . 1 . . . 1 . . . 1 . . . 1 Processor 2 | . . . . . . . . . 1 . . . . . 1 . . Hackware 6 | . . . . 1 . . . 1 1 1 . . . . . 2 . Protection 16 | . . 1 . . 2 . . 3 1 . . . . 3 . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 2 . 1 7 . 1 2 5 . . 2 . 6 2 10 5 Energy Gun 16 | . . 2 . . 6 . . . . . . . . . 1 6 1 Energy Cannon 4 | . . . . . 1 . . . . . . . . . 1 1 1 Ballistic Gun 11 | 2 . . . . . . . . 4 . . 2 . 3 . . . Ballistic Cannon 6 | . . . . . . . . 1 1 . . . . 1 . 2 1 Launcher 4 | . . . . 1 . . 1 . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . 2 . 1 . 1 . . . 1 1 . 5 2 Corrupted Parts 4 | . . . . . 2 . . 1 . . . . . . . 1 . System Corruption 30 | . . . . . 12 . . 7 . . . . . . . 11 . Parts Lost 77 | . . 4 . 3 9 4 5 . 1 . . . 3 10 . 1 37 Power 12 | . . 1 . . 2 . . . . . . . . 1 . 1 7 Propulsion 28 | . . 1 . 1 3 2 2 . . . . . 1 5 . . 13 Utility 17 | . . . . 1 1 . 2 . 1 . . . . . . . 12 Weapon 20 | . . 2 . 1 3 2 1 . . . . . 2 4 . . 5 Highest Loss Streak 12 | . . 3 . 3 6 4 5 . 1 . . . 2 4 . 1 12 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . Average Backups 13 | 5 8 14 15 17 15 19 15 4 12 14 15 13 13 13 13 12 10 Power . | . 1 1 1 1 1 3 2 2 . . . . . . . . . Propulsion 1 | 3 2 2 2 1 . 1 1 . 1 2 2 2 2 1 . 2 1 Utility 7 | . 3 8 9 9 9 10 7 1 5 6 6 6 6 9 9 6 7 Weapon 2 | 1 1 2 2 3 3 4 3 1 5 6 7 5 5 2 3 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 3 2 . . 1 1 7 2 2 2 . . 1 7 . 7 4 Power 2 | . 1 1 . . . . . . . . . . . . . . . Propulsion 8 | . 2 1 . . . . . . . . . . . 4 . 1 . Utility 26 | . . . . . 1 . 6 2 2 2 . . 1 3 . 5 4 Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 90 | . 100 96 99 99 88 79 63 21 87 100 100 98 80 93 80 94 81 Engine 3 | . 14 . . . 4 7 5 . 9 13 13 11 6 3 2 . . Core 4 | . . 11 14 14 4 . . . . . . . . 4 5 1 . Reactor 2 | . . . . . . . . . . . . . . . . 6 10 Leg 25 | . 28 26 28 28 22 35 24 2 26 33 33 29 24 28 19 27 19 Device 3 | . 14 4 7 . . . . . . . . . . . 3 4 6 Storage 7 | . 14 14 14 14 14 7 9 . 5 6 6 5 5 5 5 4 3 Processor 4 | . . . . . . . . . . 6 6 5 5 5 8 9 7 Hackware 6 | . . . . 8 9 7 5 2 7 12 13 11 11 10 5 8 6 Protection 6 | . . 9 6 5 3 1 5 8 17 6 6 5 3 4 9 4 4 Energy Gun 7 | . . 13 14 13 21 18 5 . . . . . . . 1 15 3 Ballistic Gun 9 | . 28 14 14 5 . . . . 11 20 20 27 19 24 5 . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . 5 2 6 Launcher 1 | . . . . 9 2 . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . 5 4 3 Peak Build Rating 177 | 7 9 20 26 20 35 36 36 18 59 64 62 69 75 81 93 150 177 Average Rating 70 | 3 7 15 18 19 27 30 25 8 48 61 62 68 54 69 76 134 149 On Entrance 41 | . 7 9 18 19 20 35 24 1 18 59 62 62 69 45 55 93 149 Avg Prop Armor Cover (%) 5 | 16 . . . . 12 . . . . . . . . . . 5 3 Naked Turns 37 | . . . . . . . 35 2 . . . . . . . . . Heaviest Build 138 | 11 26 36 56 56 63 60 66 12 62 60 55 63 63 81 85 104 138 Greatest Support 174 | 20 20 25 25 25 50 60 45 12 92 92 92 92 92 99 77 154 174 Greatest Overweight (x) 7 | 2 1 2 2 2 6 1 2 1 2 . . . . 1 1 1 7 Average Overweight (x) . | . . 1 1 2 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 11 15 19 20 20 20 17 5 14 15 15 15 15 15 15 15 14 Most Carried 20 | 7 15 15 17 18 19 20 20 5 15 15 15 14 14 15 15 15 15 Average Carried 14 | 5 8 14 15 17 15 19 15 4 12 14 15 13 13 14 13 14 13 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 15 15 17 17 19 20 5 5 15 15 15 13 13 10 14 15 . Class Distribution -------------------- 37% | Mutant 28% | Hacker-Skirmisher 6% | Hacker-Assassin 6% | Hacker-Gunner 6% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Skirmisher | -5/Factory Tank | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Matter Collected 3662 | 232 144 117 . 177 308 30 60 60 237 300 . . . 827 217 274 679 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6264 | 12 280 419 . 74 1113 245 58 26 253 142 . . . 1023 283 541 1795 Parts 278 | 2 23 16 . . 43 6 . 1 11 3 . . . 33 11 38 91 Haulers Intercepted 7 | . 1 . . . 2 . . . 1 . . . . . . 1 2 Recyclers Shooed 5 | . . . . . . . . . . . . . . 2 . . 3 Parts Field Recycled 70 | . . . . . . . . . . . . . . 11 17 28 14 Retrieved Matter 848 | . . . . . . . . . . . . . . 68 127 357 296 Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Combat Hostiles Destroyed 110 | . 4 10 . 19 18 3 . . 3 3 . . . 21 . 4 25 Melee 16 | . . . . . . . . . 1 . . . . . . 4 11 Guns 50 | . 4 10 . 1 10 1 . . 2 3 . . . 18 . . 1 Cannons 9 | . . . . . 1 . . . . . . . . 1 . . 7 AOE 34 | . . . . 18 6 2 . . . . . . . 2 . . 6 Classes Destroyed 16 | 1 4 2 . 1 5 1 . . . . . . . 2 . . . Worker 7 | . . . . . 1 . . . 1 . . . . 2 . 1 2 Builder 11 | . . . . . 4 . . . . . . . . 1 2 1 3 Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 . . . 2 . . . 1 . . . . . . 1 2 Recycler 9 | . . 1 . . . 1 . . . . . . . 3 2 . 2 Mechanic 2 | . . . . . 1 . . . . . . . . 1 . . . Operator 5 | . 2 . . . . . . 1 . . . . . . . . 2 Watcher 5 | . 2 . . . . . . . . . . . . . . 3 . Swarmer 13 | . . 3 . . . . . . 1 . . . . 5 . . 4 Grunt 41 | . 4 7 . . 15 2 . . . 3 . . . 7 . . 3 Duelist 3 | . . . . . . 1 . . . . . . . 1 . . 1 Sentry 8 | . . . . . 1 . 1 . 1 . . . . 2 . . 3 Specialist 2 | . . . . . . . . . . . . . . 2 . . . Hunter 6 | . . . . . 2 . . . 1 . . . . 2 . . 1 Programmer 19 | . . . . . . . . . . . . . . 2 . 4 13 Assembled 19 | . . . . 19 . . . . . . . . . . . . . Best Kill Streak 19 | 1 3 3 . 19 11 4 . 1 2 3 . . . 6 2 3 10 Combat Bots Only 19 | . 2 3 . 19 5 3 . . 2 3 . . . 5 . 2 4 Max Kills in Single Turn 6 | 1 1 1 . 5 6 2 1 1 1 1 . . . 2 1 2 4 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . Exploded 5 | . . . . 5 2 2 . . . . . . . 2 . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Hostile Shots Fired 1300 | . 13 42 . 21 83 4 5 3 43 26 7 . 2 130 . 30 891 Missed 377 | . 5 7 . 7 22 . . 1 16 8 5 . . 28 . 6 272 Deflected 2 | . . . . . . . . . . . . . . . . . 2 Hits 923 | . 8 35 . 14 61 4 5 2 27 18 2 . 2 102 . 24 619 Melee 15 | . . . . 2 . 4 5 . . . . . 2 2 . . . Projectile 908 | . 8 35 . 12 61 . . 2 27 18 2 . . 100 . 24 619 Critical Strikes 53 | . . . . . 2 1 2 . . 1 . . 2 7 . 1 37 Part Disruptions 9 | . . . . . . . . 1 . . . . . 3 . . 5 Damage Taken 20705 | . 137 476 . 380 996 301 296 69 349 355 24 . 90 2294 . 568 14370 Core 2324 | . . 73 . 36 174 48 172 59 42 17 . . . 219 . 23 1461 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 90 | . . . . . . . . . 90 . . . . . . . . Core Remaining (%) 81 | 100 . . . 56 68 . . 60 . . 93 . . 78 100 98 . Volleys Fired 252 | 1 35 27 . 10 38 7 11 1 7 6 . . . 47 . 14 48 Largest 5 | 2 2 2 . 1 3 3 1 1 3 3 . . . 5 . 4 3 Hottest 260 | 40 40 95 . 75 150 150 60 37 84 84 . . . 164 . 260 228 Shots Fired 584 | 2 70 52 1 11 78 15 11 1 19 18 . . . 174 . 36 96 Gun 461 | 2 70 52 1 3 70 15 3 . 19 18 . . . 164 . 29 15 Cannon 104 | . . . . . 1 . 8 1 . . . . . 10 . 7 77 Launcher 19 | . . . . 8 7 . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 390 | 2 70 32 . . . . . 1 19 18 . . . 174 . 7 67 Thermal 56 | . . 6 1 3 36 . . . . . . . . . . . 10 Explosive 19 | . . . . 8 7 . . . . . . . . . . . 4 Electromagnetic 119 | . . 14 . . 35 15 11 . . . . . . . . 29 15 Robot Hit Streak 15 | 2 7 15 . 2 8 14 4 . 4 6 . . . 14 . 3 13 Robot Miss Streak 20 | . 4 2 . 1 4 3 2 8 14 11 . . . 20 . 4 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 2 . . 1 . . . . . . . . 5 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . 1 . . . Shots Hit Robots 491 | 2 42 37 . 4 55 13 8 3 22 15 . . . 145 4 35 106 Core Hits 456 | 2 23 18 . 36 47 8 5 3 17 29 . . . 189 3 15 61 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . . 1 1 . . . . . . . . Critical Strikes 26 | . . 2 . . 3 . . 1 2 . . . . 1 1 4 12 Burn 4 | . . 1 . . 3 . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . 1 . . 5 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . Smash 3 | . . . . . . . . 1 2 . . . . . . . . Impale 11 | . . . . . . . . . . . . . . . 1 3 7 Melee Attacks 227 | . . . . . . . . 5 13 . . . . 2 10 87 110 Impact 18 | . . . . . . . . 5 13 . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . 2 . . . Piercing 207 | . . . . . . . . . . . . . . . 10 87 110 Sneak Attacks 14 | . . . . . . . . 1 3 . . . . 1 4 1 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17148 | 17 430 481 . 1052 2572 431 83 200 570 373 . . . 3430 207 1268 6034 Guns 6001 | 17 329 428 . 20 969 233 5 . 159 373 . . . 2540 . 600 328 Cannons 1886 | . . . . . 7 . . . . . . . . 245 . 69 1565 Explosions 5550 | . 101 53 . 1029 1592 198 78 42 . . . . . 565 . . 1892 Melee 3509 | . . . . . . . . 158 377 . . . . 75 207 592 2100 Ramming 202 | . . . . 3 4 . . . 34 . . . . 5 . 7 149 Kinetic 5382 | 17 329 174 . . . . . . 159 373 . . . 2785 . 69 1476 Thermal 1430 | . 101 162 . 20 502 198 . . . . . . . 358 . . 89 Explosive 3810 | . . . . 1029 682 . . . . . . . . 207 . . 1892 Electromagnetic 2815 | . . 145 . . 1384 233 83 42 . . . . . . . 600 328 Impact 535 | . . . . . . . . 158 377 . . . . . . . . Slashing 75 | . . . . . . . . . . . . . . 75 . . . Piercing 2899 | . . . . . . . . . . . . . . . 207 592 2100 Highest Corruption 65 | . 2 2 2 6 15 . 26 34 . . . . . 12 . 17 65 Average Corruption 9 | . 1 2 2 4 4 . 18 30 . . . . . 2 . 12 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 208 | . 2 10 21 16 9 . 13 11 . . . . . 13 . 36 77 Message Errors 44 | . 1 2 3 2 3 . 1 4 . . . . . 3 . 8 17 Matter Fused 43 | . . 2 3 3 1 . 4 3 . . . . . 1 . 9 17 Heat Flow Errors 22 | . 1 1 2 1 2 . 3 1 . . . . . 4 . . 7 Energy Discharges 28 | . . 2 7 4 . . . 2 . . . . . 3 . 7 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 3 Parts Fused 2 | . . . . 1 . . . . . . . . . . . 1 . Data Loss (minor) 20 | . . 1 3 . 3 . 1 1 . . . . . . . 2 9 Data Loss (major) 13 | . . 1 . 1 . . 1 . . . . . . . . 6 4 Misfires 7 | . . 1 1 2 . . . . . . . . . . . 2 1 Alerts 3 | . . . 2 1 . . . . . . . . . . . . . Misdirections 14 | . . . . . . . 3 . . . . . . . . . 11 Weapon Failures 9 | . . . . 1 . . . . . . . . . 2 . 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 778 | . . 11 . 13 8 77 . 95 106 . . . . 135 20 56 257 Projectiles 35 | . . . . . . . . . . . . . . 19 . . 16 Explosions 444 | . . 11 . 13 8 77 . . . . . . . 116 . . 219 Melee 299 | . . . . . . . . 95 106 . . . . . 20 56 22 Knockbacks 32 | . . . . . . . . . 1 . . . . 5 . . 26 Impact 2 | . . . . . . . . . 1 . . . . . . . 1 Kinetic 26 | . . . . . . . . . . . . . . 5 . . 21 Secondary 4 | . . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 638 | . 21 42 . 171 . 158 35 42 . . . . . 139 . . 30 Shots 15 | . 1 1 . 5 . 2 2 1 . . . . . 2 . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 23 | . . . . 1 1 . . . 1 . . . . 1 . 1 18 Kicked 21 | . . . . 1 1 . . . 1 . . . . 1 . 1 16 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 530 | . 189 223 266 281 530 204 263 268 70 143 . . . 494 . 96 440 Average Temperature 111 | . 53 73 115 70 161 104 63 139 22 74 . . . 143 . 25 103 Received Heat Transfer 2622 | . 66 198 . 20 396 . . 18 30 111 . . . 285 . . 1498 Effects 14 | . . . . . 7 . . . . . . . . 5 . . 2 Shutdowns 5 | . . . . . 2 . . . . . . . . 3 . . . Energy Bleed 4 | . . . . . 1 . . . . . . . . 1 . . 2 Interference 4 | . . . . . 3 . . . . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . 4 Total Turns 82 | . . . . . . . . . . . . . . . . . 82 Longest Duration 32 | . . . . . . . . . . . . . . . . . 32 Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Robots Corrupted 8 | . . . . . 2 . . . 2 . . . . . . 2 2 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Fried 27 | . . . . . 11 3 . 1 2 . . . . . . 7 3 Impact Corruptions 9 | . . . . . . . . 2 5 . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . . Heat Transferred 1886 | . 50 309 . 37 1066 150 . . . . . . . 200 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 1 . . . . . . . . . . . Latent Energy Used 570 | . . . . . 200 . 370 . . . . . . . . . . LE Corruption 12 | . . . . . 3 . 9 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Maximum Alert Level 2 | . . . . . 1 . . . . . . . . 2 . . 2 Low Security (%) 78 | 100 100 100 . 100 38 100 100 100 100 . . 100 100 73 100 100 33 Level 1 10 | . . . . . 61 . . . . . . . . 7 . . 28 Level 2 10 | . . . . . . . . . . . . . . 19 . . 37 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 464 | 5 137 73 . 23 294 159 48 81 87 . . . . 464 191 51 453 Initial 189 | . 3 49 . . . 126 48 . 24 . . . . . 189 27 12 Average 102 | . 36 26 . . 192 120 13 22 14 . . . . 118 128 8 279 Influence Increases 4163 | 5 227 259 . 36 633 133 . 128 249 70 . . . 851 69 272 1231 Destroy 0b10 Robot/C 1960 | . 80 200 . . 380 60 . 40 140 60 . . . 420 . 80 500 Destroy 0b10 Robot/NC 250 | 5 25 5 . . 50 5 . 5 15 . . . . 35 20 30 55 Destroy Leader 466 | . 26 50 . . 84 10 . 10 44 10 . . . 70 . 28 134 Allied During Kill 47 | . . . . . 11 . . 11 25 . . . . . . . . Successful Hack 168 | . 8 . . . 7 12 . . 22 . . . . 30 . 48 41 Disable Machine 255 | . 15 . . . . 15 . 30 . . . . . 150 45 . . Destroy Structure 702 | . 13 4 . 36 71 31 . 2 3 . . . . 116 4 86 336 Lose Combat Pursuer 315 | . 60 . . . 30 . . 30 . . . . . 30 . . 165 Influence Decreases 3856 | . 105 360 26 36 355 272 139 77 228 142 . . . 465 403 301 947 Entered New Map 636 | . 2 78 26 . . 152 91 . 27 27 . . . . 197 25 11 Time Decay 2457 | . 103 252 . 12 225 80 40 77 181 100 . . . 359 206 266 556 Lost Part 664 | . . 30 . 24 90 40 . . . . . . . 100 . 10 370 Lost Ally 99 | . . . . . 40 . 8 . 20 15 . . . 6 . . 10 Squads Dispatched 24 | . 1 1 . . 3 1 . 2 2 . . . . 3 1 3 7 Investigation 4 | . . 1 . . 1 . . 1 . . . . . 1 . . . Extermination 12 | . . . . . . . . . 2 . . . . 1 1 3 5 Reinforcement 8 | . 1 . . . 2 1 . 1 . . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Distress Signals 8 | . 1 . . . . . . . . . . . . . . . 7 Communications Jammed 9 | . . . . . . . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . . . . . . . 9 Times Spotted 219 | . 14 10 . 18 23 3 6 5 11 3 1 . 4 24 . 7 90 Peak Tracking Total 22 | . 5 3 . 15 4 2 5 2 4 3 1 . 4 4 . 3 22 Tactical Retreats 19 | . 2 . . . 2 . . 1 . . . . . 2 . . 12 ECM-based Alert Blocks 23 | . . . . . . . . . . . . . . . . . 23 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Traps Triggered 17 | . 1 . . . . 1 . 2 2 . . 1 . 3 . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Machines Disabled 17 | . 1 . . . . 1 . 2 . . . . . 10 3 . . Max in Single Turn 5 | . 1 . . . . 1 . 2 . . . . . 5 1 . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Machines Accessed 47 | . 4 2 3 . 2 1 . 1 5 . . . . 10 . 7 12 Terminals 23 | . 4 . . . 2 . . . 3 . . . . 6 . 3 5 Fabricators 6 | . . . . . . 1 . 1 . . . . . 2 . 1 1 Repair Stations 3 | . . . . . . . . . 1 . . . . . . 1 1 Recycling Units 4 | . . . . . . . . . 1 . . . . 1 . 1 1 Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 Garrison Access 3 | . . . . . . . . . . . . . . 1 . 1 1 Total Hacks 107 | . 13 2 6 . 8 2 . 4 11 . . . . 21 . 16 24 Successful 53 | . 6 2 6 . 3 1 . 1 6 . . . . 11 . 8 9 Failed 54 | . 7 . . . 5 1 . 3 5 . . . . 10 . 8 15 Catastrophic 5 | . . . . . . . . . 2 . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 39 | . 7 . 1 . 5 . . . 5 . . . . 10 . 5 6 Terminals 66 | . 13 . . . 8 . . . 6 . . . . 15 . 11 13 Fabricators 12 | . . . . . . 2 . 4 . . . . . 3 . 2 1 Repair Stations 6 | . . . . . . . . . 3 . . . . . . 1 2 Recycling Units 5 | . . . . . . . . . 2 . . . . 1 . 1 1 Scanalyzers 4 | . . . . . . . . . . . . . . . . . 4 Garrison Access 6 | . . . . . . . . . . . . . . 2 . 1 3 Terminal Hacks 21 | . 2 2 6 . 1 . . . 1 . . . . 3 . 4 2 Record 7 | . 1 . 5 . . . . . . . . . . . . . 1 Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 . . . . 1 . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . 1 . . . . . 2 . 1 1 Network Status 3 | . . . . . . . . . . . . . . 2 . . 1 Build 3 | . . . . . . 1 . 1 . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . 2 . . . . . . . 1 Scan Component 2 | . . . . . . . . . 1 . . . . . . . 1 Repair 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 2 . . . . 1 . 1 1 Report Inventory 4 | . . . . . . . . . 1 . . . . 1 . 1 1 Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . 1 1 Seal Access 3 | . . . . . . . . . . . . . . 1 . 1 1 Unauthorized Hacks 14 | . 4 . . . 2 . . . 1 . . . . 4 . 1 2 Terminals 14 | . 4 . . . 2 . . . 1 . . . . 4 . 1 2 Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Botnet 13 | . 4 . . . 2 . . . 1 . . . . 3 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . 1 Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . . . 2 1 . 1 2 . . . . 8 . 5 8 Full Trace Events 3 | . 1 . . . 1 . . 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 7 | . . . . . . 2 . 3 . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . Time 233 | . . . . . . 49 . 134 . . . . . . . 50 . Total Robot Build Rating 26 | . . . . . . 4 . 12 . . . . . . . 10 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . 1 Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . Time 40 | . . . . . . . . . 40 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Total Allies 11 | . . . . 3 . 2 . 3 . . . . . 1 . 2 . Largest Group 3 | . . . . 3 3 2 2 3 3 1 . . . 1 . 2 2 Highest-Rated Group 90 | . . . . 40 40 30 30 90 86 22 . . . 26 . 40 40 Highest-Rated Ally 30 | . . . . 16 16 15 15 30 30 22 . . . 26 . 20 20 Total Orders 5 | . . 1 1 . . . . . . . . . . 1 . . 2 STAY 1 | . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . 1 . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 RETURN 2 | . . 1 1 . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . 16 . 30 6 20 . . . . . . . . Total Damage 1540 | . . . . . 179 . 681 141 539 . . . . . . . . Kills 10 | . . . . . 2 . 1 2 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Active Infowar (turns) 2794 | 4 380 242 815 . . . . . . . . . . . . 292 1061 Terrain 761 | . . . . . . . . . . . . . . . . 292 469 Seismic 1441 | 4 380 242 815 . . . . . . . . . . . . . . Jamming 72 | . . . . . . . . . . . . . . . . . 72 ECM 520 | . . . . . . . . . . . . . . . . . 520 Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches 3 | . . 2 1 . . . . . . . . . . . . . . Drone Recoveries 3 | . . 2 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Turns Passed 11705 | 72 380 745 1599 700 494 172 195 244 809 701 95 33 169 1198 433 1621 2045 Spaces Moved 6380 | 52 184 293 639 234 152 101 139 225 510 557 80 24 135 761 261 914 1119 Core 261 | 24 . . . . . . 76 153 . . . . . . . . 8 Treads 61 | . . . . . . . . . . . . . . . . . 61 Legs 5929 | 28 184 293 639 234 82 101 63 72 510 557 80 24 135 761 261 914 991 Wheels 70 | . . . . . 70 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 59 | . . . . . . . . . . . . . . . . . 59 Fastest Speed 40 | 50 120 120 190 260 145 120 50 50 90 120 120 120 120 120 112 107 40 Average Speed 141 | 100 131 195 248 260 200 135 113 73 126 120 120 120 120 120 142 115 109 Slowest Speed 540 | 150 190 260 260 260 540 190 260 100 270 120 120 120 120 176 177 186 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 29 60 92 46 18 3 75 4 10 70 9 2 72 20 5 25 32 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . . . 1 . . . . . 2 . . . . . . . Spaces Dug 84 | . . . . . . . . 2 3 . . . . . 2 43 34 Terrain Destroyed 508 | . 18 4 . 95 103 45 . 2 3 . . . . 65 2 43 128 Melee 76 | . . . . . . . . 2 3 . . . . . 2 39 30 Projectile 49 | . . . . . 2 . . . . . . . . 3 . 4 40 AOE 383 | . 18 4 . 95 101 45 . . . . . . . 62 . . 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Res Total 8303 | 70 267 422 649 315 267 126 164 292 628 576 79 29 143 938 306 1327 1705 Wait 965 | . 29 82 1 64 38 9 11 42 47 . . 1 4 65 21 216 335 Move 6356 | 51 183 292 638 233 151 101 138 224 509 556 79 24 134 760 260 913 1110 Hop 4 | . . . . . . . . . . . . . . . . . 4 Pick Up 111 | 10 11 6 2 3 6 3 . 3 17 4 . . . 15 5 17 9 Fast Attach 94 | 4 . 3 1 . 13 2 1 8 14 1 . . 1 6 5 11 24 Attach 69 | 3 . 3 1 3 8 2 2 3 5 1 . 2 1 14 2 5 14 Detach 29 | . . . 2 . 6 1 . 3 1 . . . 2 6 2 3 3 Swap 66 | . 4 3 2 1 3 . . . 5 3 . . . 7 . 25 13 Drop 103 | 1 5 6 2 . 3 1 1 3 9 5 . . 1 15 1 35 15 Fire 252 | 1 35 27 . 10 38 7 11 1 7 6 . . . 47 . 14 48 Melee 227 | . . . . . . . . 5 13 . . . . 2 10 87 110 Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 21 | . . . . 1 1 . . . 1 . . . . 1 . 1 16 Crush 2 | . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 453 | -10/Materials | Entered Mines 504 | -10/Mines | Lost 3 parts (1p1n1w) 540 | -10/Mines | Met a Derelict shopkeep closing up shop 744 | -10/Mines | Found the Drone Emporium 755 | -10/Mines | Found Prototype Device 755 | -10/Mines | Identified Thief Drone Bay 921 | -10/Mines | Learned Materials terminal intel 931 | -10/Mines | Discovered new exit (range 7) 984 | -10/Mines | Discovered new exit (range 6) 1189 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1191 | -10/Mines | Discovered new exit (range 5) 1198 | -10/Mines | Entered Exiles 1246 | -10/Exiles | Met 8R-AWN 1276 | -10/Exiles | Met EX-HEX 1433 | -10/Exiles | Met EX-DEC 1479 | -10/Exiles | Visited The Gauntlet 1848 | -10/Exiles | Learned location of Zion (-7) 1903 | -10/Exiles | Met EX-BIN 2137 | -10/Exiles | Aligned with FarCom system 2140 | -10/Exiles | Given EX-Vault access code 2202 | -10/Exiles | Opened EX-Vault 2218 | -10/Exiles | Found Latent Energy Streamer 2341 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2443 | -10/Exiles | Found Supersonic Drone Bay 2768 | -10/Exiles | Discovered new exit (range 12) 2797 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2797 | -10/Exiles | Entered Mines 2804 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3038 | -9/Mines | Assembled infested the area 3096 | -9/Mines | Destroyed 19 combat bots 3098 | -9/Mines | Lost 3 parts (1n1u1w) 3276 | -9/Mines | Learned location of Recycling (-9) 3361 | -9/Mines | Build established: Scavenger-Mutant 3453 | -9/Mines | Discovered new exit (range 9) 3474 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3497 | -9/Mines | Entered Materials 3497 | -8/Materials | Accompanied by 3 allies 3497 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3498 | -8/Materials | Loaded intel: 11 terminal locations 3710 | -8/Materials | Lost 6 parts (1p2n1u2w) 3908 | -8/Materials | Discovered new exit (range 3) 3962 | -8/Materials | System corruption reached 10% 3991 | -8/Materials | Entered Factory 3991 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4013 | -7/Factory | Build established: Scavenger-Skirmisher 4106 | -7/Factory | Fabricated Y-45 Defender? 4142 | -7/Factory | Lost 4 parts (2n2w) 4163 | -7/Factory | Sucked down chute 4163 | -7/Factory | Entered Waste 4178 | -7/Waste | EMP discharged 4188 | -7/Waste | 2 allies followed down the chute 4207 | -7/Waste | Spotted C-40 Crusher 4211 | -7/Waste | Spotted C-40 Crusher 4218 | -7/Waste | System corruption reached 10% 4237 | -7/Waste | Spotted C-40 Crusher 4241 | -7/Waste | Allies destroyed C-40 Crusher 4278 | -7/Waste | EMP discharged 4295 | -7/Waste | Spotted C-40 Crusher 4309 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4313 | -7/Waste | Spotted C-40 Crusher 4313 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4314 | -7/Waste | Spotted C-40 Crusher 4317 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4320 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4323 | -7/Waste | Crushed by Compactor (1 part destroyed) 4348 | -7/Waste | Discovered new exit (range 16) 4354 | -7/Waste | Lost 5 parts (2n2u1w) 4358 | -7/Waste | Entered Factory 4494 | -7/Factory | System corruption reached 30% 4533 | -7/Factory | Fabricated L-41 Fighter? 4583 | -7/Factory | Discovered new exit (range 15) 4602 | -7/Factory | Entered another Factory area 4602 | -6/Factory | Accompanied by 3 allies 4602 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4617 | -6/Factory | Build established: Mutant 5236 | -6/Factory | Repaired Antimatter Cannon 5336 | -6/Factory | Discovered new exit (range 11) 5411 | -6/Factory | Entered Lower Caves 5411 | -6/Lower Caves | Accompanied by 1 ally 5725 | -6/Lower Caves | Build established: Hacker-Gunner 6031 | -6/Lower Caves | Discovered new exit (range 12) 6112 | -6/Lower Caves | Entered another Lower Caves area 6112 | -6/Lower Caves | Discovered new exit (range 6) 6163 | -6/Lower Caves | Spotted B-75 Beast 6207 | -6/Lower Caves | Entered Factory 6207 | -5/Factory | Evolved 2 slots: Weapon x2 6240 | -5/Factory | Sucked down chute 6240 | -5/Factory | Entered Waste 6259 | -5/Waste | Spotted C-40 Crusher 6277 | -5/Waste | Spotted C-40 Crusher 6286 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6342 | -5/Waste | Spotted C-40 Crusher 6359 | -5/Waste | Spotted C-40 Crusher 6368 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6390 | -5/Waste | Spotted C-40 Crusher 6398 | -5/Waste | Discovered new exit (range 10) 6409 | -5/Waste | Entered Factory 6722 | -5/Factory | Build established: Hacker-Skirmisher 7389 | -5/Factory | Lost 4 parts (2n2w) 7554 | -5/Factory | System corruption reached 10% 7587 | -5/Factory | Discovered new exit (range 11) 7592 | -5/Factory | Lost 4 parts (2n2w) 7607 | -5/Factory | Entered another Factory area 7607 | -4/Factory | Evolved 2 slots: Utility x2 7951 | -4/Factory | Found Quantum Capacitor 8006 | -4/Factory | Discovered new exit (range 15) 8029 | -4/Factory | Identified exit to Research 8040 | -4/Factory | Entered Research 8040 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8414 | -3/Research | Found Prototype Protection 8414 | -3/Research | Identified Centrium Heavy Armor Plating 8417 | -3/Research | Found Centrium Heavy Armor Plating 8420 | -3/Research | Found Centrium Heavy Armor Plating 8424 | -3/Research | Found Centrium Heavy Armor Plating 8427 | -3/Research | Found Centrium Heavy Armor Plating 8787 | -3/Research | System corruption reached 10% 9451 | -3/Research | Identified exit to Research 9653 | -3/Research | Fabricated R-10 Processor (x2) 9661 | -3/Research | Entered another Research area 9661 | -2/Research | Accompanied by 2 allies 9661 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9863 | -2/Research | Build established: Hacker-Assassin 10443 | -2/Research | Build established: Hacker-Skirmisher 10790 | -2/Research | Found Prototype Device 10790 | -2/Research | Identified Exp. ECM Suite 10948 | -2/Research | System corruption reached 10% 10977 | -2/Research | Spotted B-90 Cyclops 11253 | -2/Research | System corruption reached 30% 11296 | -2/Research | Lost 6 parts (1p3n1u1w) 11360 | -2/Research | Lost 3 parts (1p1n1u) 11523 | -2/Research | Lost 12 parts (4p3n4u1w) 11531 | -2/Research | Core integrity fell below 50% 11542 | -2/Research | Found Gamma Bomb Array 11571 | -2/Research | Build established: Mutant 11600 | -2/Research | Lost 4 parts (1n1u2w) 11678 | -2/Research | Core integrity fell below 20% 11704 | -2/Research | Spotted B-90 Cyclops 11706 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11671_ Slug penetrates B-90 Cyclops. 11671_ Penetrated by Slug. 11674_ P-80 Master resets H-88 Terminator, system corruption cleaned. 11674_ Penetrated by Slug. 11676_ Centrium Heavy Armor Plating destroyed. 11678_ Penetrated by Slug. 11681_ Adv. Heavy Treads destroyed. 11681_ Penetrated by Slug. 11681_ Adv. Heavy Treads destroyed. 11682_ B-90 Cyclops exits siege mode. 11682_ Imp. Targeting Computer destroyed. 11684_ Slug penetrates B-90 Cyclops. 11684_ Adv. Heat Sink destroyed. 11688_ K-01 Serf cleans the Terminal. 11689_ Connecting with Terminal... 11690_ K-01 Serf cleans the Terminal. 11694_ Connecting with Scanalyzer... 11698_ System corrupted: Heat flow error (+194). 11706_ Field Propulsion Array destroyed. 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