Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 09:02:07 Player: SlyFyer Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (150) 750 Value Destroyed (4132) 4132 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (4013) 4013 TOTAL SCORE: 18475 Bonus ------- High Alert Combat Kills 130 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 83/100 System Corruption 5% Temperature Cool (0) Movement Flying (37) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biomechanical Wings Biomechanical Wings > --- UTILITY (6) ------ Lightpack 2.0 Weight Redist. System Enhanced Optical Array System Shield > --- WEAPON (2) ------- Mini Assault Cannon Katana > --- INVENTORY (40) --- Light Nuclear Core Gravmag Array Improved Cryofiber Web Coolant Injector Weight Redist. System Improved Signal Interpreter Improved Melee Analysis Suite Launcher Loader Advanced ECM Suite Improved Reaction Control System Phase Shifter Phase Shifter Core Shielding Thermal Defense Suite EM Disruption Field Improved Shield Generator Advanced Hacking Suite System Mapper Component Analysis Suite Long-range Tractor Beam Long-range Tractor Beam Heavy Flak Cannon Hypervelocity Gauss Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Concussive RPG (1) GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Lightpack 2.0 Gravity Neutralizer Improved Shield Generator System Shield > --- WEAPON ----------- Katana Power Sword > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Medium Treads Xenon Bombardment Thruster Coolant Injector Weight Redist. System Improved Signal Interpreter Improved Melee Analysis Suite Launcher Loader Advanced ECM Suite Phase Shifter Phase Shifter Core Shielding Medium Reactive Plating Thermal Defense Suite EM Disruption Field Component Analysis Suite Long-range Tractor Beam Long-range Tractor Beam Gauss Rifle Gauss Rifle Gauss Rifle KE Penetrator Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Mini Assault Cannon Hypervelocity Gauss Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Missile Launcher Katana GAL Module [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . 2 . . . . 1 . . . Utility 4 | . . . . . 4 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 141 | 6 12 5 . . 43 11 3 4 . 13 42 1 . 1 Power 13 | 1 2 . . . 4 . . . . 1 5 . . . Engine 9 | 1 2 . . . 4 . . . . 1 1 . . . Core 4 | . . . . . . . . . . . 4 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 . 2 . . 14 5 1 2 . 2 9 . . . Treads 3 | . . . . . 3 . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . Wheel 12 | 2 . 2 . . 8 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 21 | . . . . . 2 5 1 2 . 2 9 . . . Utility 36 | 1 3 . . . 16 4 . 1 . 2 9 . . . Device 9 | . . . . . 2 1 . . . . 6 . . . Storage 4 | 1 2 . . . . 1 . . . . . . . . Processor 11 | . 1 . . . 5 . . 1 . 2 2 . . . Hackware 2 | . . . . . . 1 . . . . 1 . . . Protection 10 | . . . . . 9 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 7 3 . . 9 2 2 1 . 8 19 1 . 1 Energy Gun 4 | 1 . . . . 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 . . . 4 . . . . 3 . . . . Ballistic Cannon 24 | . 3 3 . . 1 2 2 . . 3 9 . . 1 Launcher 7 | . 2 . . . 1 . . 1 . 1 2 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 11 | . 1 . . . . . . . . 1 8 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 2 . . . . 3 . . . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . System Corruption 14 | . . . . . 14 . . . . . . . . . Parts Lost 51 | . 2 3 . . 23 . 1 3 . 6 10 . 2 1 Power 8 | . 2 . . . 1 . . . . 1 3 . 1 . Propulsion 21 | . . 2 . . 9 . 1 2 . 2 4 . 1 . Utility 13 | . . . . . 8 . . 1 . 3 1 . . . Weapon 9 | . . 1 . . 5 . . . . . 2 . . 1 Highest Loss Streak 6 | . 1 2 . . 6 . 1 2 . 3 6 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 99 100 100 90 83 82 82 76 80 63 63 62 53 Engine 7 | . 13 14 14 14 7 7 7 7 7 7 . . . . Core 1 | . . . . . . . . . . . 6 6 4 . Treads 1 | . . . . . 3 . . . . . . . . . Wheel 10 | . 28 27 28 28 11 . . . . . . . . . Flight 11 | . . . . . . 29 28 29 30 29 21 20 18 13 Device 5 | . . . . . 7 6 7 7 7 7 7 6 6 6 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 Processor 11 | . 11 14 14 14 14 8 7 11 15 12 5 6 6 6 Hackware 1 | . . . . . . 5 7 2 . . 4 6 6 6 Protection 5 | . . . . . 16 . . . . . . . . . Energy Gun 1 | . . . . . 3 . . . . . . . . . Ballistic Gun 3 | . 3 . . . 7 4 . . . 1 . . . . Ballistic Cannon 10 | . 22 28 28 28 6 10 15 14 7 3 . . . . Slashing Weapon 2 | . . . . . . . . . . 4 7 9 13 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 138 | 11 90 91 91 91 138 25 35 35 25 26 36 16 16 11 Greatest Support 42 | 26 26 26 20 20 40 40 28 28 25 25 42 24 24 12 Greatest Overweight (x) 43 | 1 3 9 4 4 43 . 1 1 . 1 2 . . . Average Overweight (x) . | . 2 3 4 4 4 . . . . . . . . . Largest Inventory Capacity 40 | 8 25 25 25 25 25 40 40 40 40 40 40 40 40 40 Average Capacity 30 | 7 20 25 25 25 25 39 40 40 40 40 40 40 40 40 Most Carried 37 | 6 25 25 25 25 25 34 34 33 33 36 37 29 28 30 Average Carried 25 | 2 14 24 23 25 24 30 33 32 32 30 30 28 28 28 Final Capacity 40 | 8 25 25 25 25 25 40 40 40 40 40 40 40 40 40 Final Carried 34 | 2 25 23 25 25 25 34 33 32 33 28 29 28 28 29 Class Distribution -------------------- 37% | Mutant 21% | Hauler-Sprinter 21% | Hauler-Mutant 6% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Sprinter | -7/Zion Hauler-Sprinter | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Matter Collected 3978 | 253 375 256 . 32 1275 255 309 152 54 256 755 . 6 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5517 | 133 859 284 . 31 1986 233 169 83 . 203 1431 . 85 20 Parts 343 | 7 63 16 . 3 134 16 3 4 . 12 77 . 6 2 Haulers Intercepted 9 | . 2 . . . 4 . . . . . 3 . . . Recyclers Shooed 4 | . 1 . . . 1 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 3 4 . 9 . . 5 . Prevented 1 | . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Combat Hostiles Destroyed 98 | . 17 7 . 4 38 . 4 5 . 6 14 . 3 . Melee 10 | . . . . . . . . . . . 7 . 3 . Guns 24 | . 3 . . . 18 . . . . 3 . . . . Cannons 48 | . 13 7 . 4 12 . 4 3 . 2 3 . . . AOE 16 | . 1 . . . 8 . . 2 . 1 4 . . . Classes Destroyed 18 | 2 5 . . . 8 . 1 . . 2 . . . . Worker 10 | . . . . . 4 1 . . . . 5 . . . Builder 1 | . . . . . 1 . . . . . . . . . Tunneler 6 | 2 . 1 . . 1 . . . . . 2 . . . Hauler 9 | . 2 . . . 4 . . . . . 3 . . . Recycler 15 | 1 2 2 . . 3 4 . . . . 3 . . . Operator 2 | . 1 . . . . . . . . . 1 . . . Watcher 8 | . 2 . . . 4 1 . . . . 1 . . . Swarmer 33 | . 3 2 . 4 8 . . 5 . 4 4 . 3 . Grunt 36 | . 14 5 . . 15 . 2 . . . . . . . Brawler 4 | . . . . . 4 . . . . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 9 | . . . . . 6 . . . . . 3 . . . Specialist 2 | . . . . . 2 . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . 3 . . . Programmer 5 | . . . . . . . . . . 1 4 . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 1 3 3 . 4 6 2 3 3 . 4 4 . 3 1 Combat Bots Only 4 | . 3 2 . 4 4 . 3 3 . 4 4 . 3 . Max Kills in Single Turn 4 | 1 2 1 . 2 4 1 1 2 . 2 4 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 3 . . 2 . 1 4 . . . Melee 1 | . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Hostile Shots Fired 712 | . 31 55 . 7 197 7 15 49 . 110 214 . 18 9 Missed 240 | . 7 14 . 1 57 3 3 18 . 52 76 . 6 3 Damage Taken 7227 | 16 313 417 . 49 2377 70 216 503 . 1084 1726 . 176 280 Core 1800 | . 104 129 . 7 236 . 89 100 . 240 588 . 73 234 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 52 | . . . . . 52 . . . . . . . . . Regen/Repaired (Parts) 281 | . . . . . . . . . 281 . . . . . Core Remaining (%) 49 | 100 . . . 4 57 . . . . 38 . . . . Volleys Fired 345 | 13 58 32 . 4 133 31 14 12 . 28 20 . . . Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 . . . Hottest 122 | 60 70 70 . 70 100 96 96 122 . 77 109 . . . Shots Fired 645 | 26 110 65 . 8 266 47 28 22 . 36 37 . . . Gun 244 | 26 50 . . . 153 7 . . . 8 . . . . Cannon 379 | . 55 65 . 8 107 40 28 21 . 20 35 . . . Launcher 22 | . 5 . . . 6 . . 1 . 8 2 . . . Special . | . . . . . . . . . . . . . . . Kinetic 545 | 13 103 65 . 8 197 47 28 21 . 28 35 . . . Thermal 10 | . . . . . 10 . . . . . . . . . Explosive 15 | . 5 . . . . . . 1 . 8 1 . . . Electromagnetic 75 | 13 2 . . . 59 . . . . . 1 . . . Robot Hit Streak 17 | 4 9 12 . 3 17 9 6 3 . 5 6 . . . Robot Miss Streak 8 | 3 6 5 . 2 5 2 2 2 . 4 8 . . . Penetration Max 1 | . . . . . 1 . . . . 1 . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 452 | 16 64 34 . 4 184 21 15 10 . 27 72 . 4 1 Core Hits 230 | 4 35 13 . 4 92 8 8 9 . 17 37 . 3 . Critical Kills 4 | . . . . . . . . 3 . . 1 . . . Critical Parts Destroyed 11 | . 1 . . . 1 . . 3 . 2 4 . . . Critical Strikes 29 | 2 2 . . 1 4 . 2 6 . 2 10 . . . Destroy 15 | . 1 . . . 1 . . 6 . 2 5 . . . Blast 7 | . 1 . . 1 2 . 2 . . . 1 . . . Corrupt 3 | 2 . . . . 1 . . . . . . . . . Sever 4 | . . . . . . . . . . . 4 . . . Melee Attacks 133 | . 3 . . . . . . . . 18 103 . 8 1 Impact . | . . . . . . . . . . . . . . . Slashing 133 | . 3 . . . . . . . . 18 103 . 8 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . 15 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . 6 . 1 . Damage Inflicted 11404 | 211 951 598 . 93 4129 529 408 244 . 904 3080 . 159 98 Guns 2771 | 172 301 . . . 2089 75 . . . 134 . . . . Cannons 4177 | . 548 598 . 93 1192 454 408 158 . 189 537 . . . Explosions 1600 | 39 102 . . . 815 . . 86 . 365 193 . . . Melee 2823 | . . . . . . . . . . 216 2350 . 159 98 Ramming 33 | . . . . . 33 . . . . . . . . . Kinetic 6044 | 75 827 598 . 93 2496 529 408 158 . 323 537 . . . Thermal 830 | 39 . . . . 791 . . . . . . . . . Explosive 644 | . 102 . . . . . . 86 . 365 91 . . . Electromagnetic 1030 | 97 22 . . . 809 . . . . . 102 . . . Impact . | . . . . . . . . . . . . . . . Slashing 2823 | . . . . . . . . . . 216 2350 . 159 98 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . 1 1 1 1 21 . . . . 5 5 5 5 5 Average Corruption 4 | . 1 1 1 1 8 . . . . 2 4 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 134 | . 4 3 2 . 77 . . . . 10 33 1 4 . Message Errors 33 | . 1 . . . 20 . . . . 2 8 . 2 . Matter Fused 37 | . 1 . 1 . 18 . . . . 3 13 . 1 . Heat Flow Errors 16 | . . . . . 13 . . . . . 3 . . . Energy Discharges 18 | . . . 1 . 11 . . . . 1 3 1 1 . Parts Rejected 1 | . . 1 . . . . . . . . . . . . Parts Fused 2 | . . . . . 1 . . . . 1 . . . . Data Loss (minor) 9 | . 1 . . . 4 . . . . 1 3 . . . Data Loss (major) 7 | . . 1 . . 4 . . . . . 2 . . . Misfires 5 | . . 1 . . 4 . . . . . . . . . Alerts 5 | . . . . . 2 . . . . 2 1 . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 553 | . . . . . 17 18 28 . . 73 320 . 9 88 Projectiles 54 | . . . . . 7 18 28 . . . 1 . . . Explosions 83 | . . . . . 10 . . . . . 73 . . . Melee 416 | . . . . . . . . . . 73 246 . 9 88 Knockbacks 66 | . 6 9 . . 21 8 9 3 . 5 5 . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 62 | . 6 9 . . 19 7 9 2 . 5 5 . . . Secondary 3 | . . . . . 1 1 . 1 . . . . . . Self-Inflicted Damage 148 | 16 32 . . . 100 . . . . . . . . . Shots 5 | 1 1 . . . 3 . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 411 | 40 45 123 . 36 406 148 210 411 . 80 243 . . . Average Temperature 74 | 18 11 31 . 19 102 40 75 168 . 20 69 . . . Received Heat Transfer 1404 | . 135 102 . . 774 36 90 24 . 72 171 . . . Effects 8 | . . . . . 6 . . 1 . . 1 . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . Interference 5 | . . . . . 4 . . . . . 1 . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | 1 . . . . 4 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . . . . Heat Transferred 1033 | 50 . . . . 983 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . . . . 5 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Peak Influence 603 | 15 259 175 . 90 603 524 . . . . 462 . . . Initial 246 | . 9 70 . . 35 246 . . . . 69 . . . Average 231 | 7 118 117 . 87 300 355 . . . . 217 . . . Maximum Alert Level 2 | . 1 . . . 2 2 . . . . 2 . . . Low Security (%) 51 | 100 86 100 . 100 38 . . . . . 41 . . . Level 1 32 | . 13 . . . 25 81 . . . . 54 . . . Level 2 16 | . . . . . 35 18 . . . . 3 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 5 . . . 6 3 . 1 . . 11 . . . Investigation 14 | . 4 . . . 2 2 . . . . 6 . . . Extermination 3 | . . . . . . . . . . . 3 . . . Reinforcement 7 | . 1 . . . 3 1 . . . . 2 . . . Assault 2 | . . . . . 1 . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Distress Signals 3 | . 2 . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 181 | . 26 8 . 2 53 13 6 13 . 13 37 3 3 4 Peak Tracking Total 9 | . 4 3 . 2 5 6 5 9 . 4 9 4 3 4 Tactical Retreats 23 | . . . . . 1 4 1 4 . 5 7 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Traps Triggered 7 | . 3 . . . 1 . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Disabled 11 | . 1 . . . 3 5 . . . . 2 . . . Max in Single Turn 2 | . 1 . . . 2 1 . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Accessed 44 | . 4 1 3 . 5 9 . . . . 18 . . 4 Terminals 23 | . 3 1 . . 3 5 . . . . 11 . . . Fabricators 4 | . . . . . . 2 . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . . . . 1 . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 2 . . . Total Hacks 122 | . 10 1 3 . 17 17 . . . . 45 . . 29 Successful 72 | . 3 1 3 . 8 11 . . . . 17 . . 29 Failed 50 | . 7 . . . 9 6 . . . . 28 . . . Catastrophic 8 | . 1 . . . 3 . . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 45 | . 10 . 1 . 9 4 . . . . 21 . . . Terminals 56 | . 9 1 . . 11 9 . . . . 26 . . . Fabricators 9 | . . . . . . 5 . . . . 4 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 10 | . 1 . . . . 2 . . . . 7 . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . Garrison Access 11 | . . . . . 3 1 . . . . 7 . . . Terminal Hacks 43 | . . 1 3 . 2 5 . . . . 3 . . 29 Record 14 | . . . 2 . . . . . . . 1 . . 11 Part Schematic 13 | . . . . . . 1 . . . . 1 . . 11 Robot Schematic 4 | . . . . . . . . . . . . . . 4 Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 Level Access Points 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . . . . 2 . . . Load Schematic 3 | . . . . . . 2 . . . . 1 . . . Build 2 | . . . . . . 1 . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . . . . . . 1 . . . . 7 . . . Recycle Component 3 | . . . . . . . . . . . 3 . . . Process 1 | . . . . . . . . . . . 1 . . . Retrieve Matter 4 | . . . . . . 1 . . . . 3 . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . Unauthorized Hacks 10 | . 3 . . . 3 1 . . . . 3 . . . Terminals 9 | . 2 . . . 3 1 . . . . 3 . . . Assimilate 5 | . 1 . . . 3 . . . . . 1 . . . Botnet 3 | . . . . . . 1 . . . . 2 . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . . . 5 8 . . . . 15 . . . Full Trace Events 9 | . 1 . . . 1 2 . . . . 5 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 . . . . 1 . . 11 Parts Built 3 | . . . . . . 2 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 159 | . . . . . . 106 . . . . 53 . . . Total Part Build Rating 18 | . . . . . . 12 . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . . . . 3 . . . Recycled Matter 260 | . . . . . . . . . . . 260 . . . Retrieved Matter 260 | . . . . . . . . . . . 260 . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Total Allies 1 | . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Robot Analysis Total 134 | . . . . . . . . . . . . . . 134 Derelict Logs Recovered 6 | . . . . . . . 1 3 . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Turns Passed 11031 | 108 1535 621 513 108 3385 632 158 519 325 781 2040 104 161 41 Spaces Moved 12716 | 67 1053 371 366 69 1490 1576 353 606 1239 1684 3123 302 321 96 Core 24 | 18 . . . . 6 . . . . . . . . . Treads 192 | . . . . . 190 2 . . . . . . . . Legs 6 | . . . . . 6 . . . . . . . . . Wheels 3188 | 49 1053 371 366 69 1280 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9306 | . . . . . 8 1574 353 606 1239 1684 3123 302 321 96 Fastest Speed 23 | 50 90 135 140 140 140 23 23 23 26 26 23 34 34 37 Average Speed 66 | 80 120 138 140 140 190 26 27 78 26 28 37 34 34 37 Slowest Speed 2200 | 100 135 215 140 140 2200 160 99 99 26 101 167 34 37 37 Overloaded Moves 38 | . . . . . . 11 24 3 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . 9 . . . . 17 . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 55 | 4 95 63 44 21 82 23 51 70 83 78 41 49 50 81 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 31 | . 1 . . 1 . . . 1 1 . . . . 27 Known Exits Taken 3 | . . . . . . 1 . . . . 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 8 | . . 1 . . . . . 1 4 1 . . 1 . Spaces Dug 51 | . 1 . . . . 7 . . . 13 30 . . . Terrain Destroyed 163 | 3 34 . . . 26 11 7 11 . 30 41 . . . Melee 44 | . 1 . . . . . . . . 13 30 . . . Projectile 24 | . . . . . . 11 7 1 . 1 4 . . . AOE 95 | 3 33 . . . 26 . . 10 . 16 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Total 14408 | 98 1210 414 367 72 1789 1740 384 625 1241 1911 3796 302 359 100 Wait 841 | . 46 3 . . 36 96 14 . . 164 451 . 31 . Move 12651 | 66 1052 370 365 68 1489 1557 352 605 1238 1683 3089 301 320 96 Hop 25 | . . . . . . 9 . . . . 16 . . . Pick Up 181 | 10 32 3 1 . 49 28 1 2 2 3 47 . 1 2 Fast Attach 11 | 1 1 . . . 9 . . . . . . . . . Attach 88 | 5 3 4 . . 22 6 1 4 . 8 33 1 . 1 Detach 22 | . . . . . 2 . . 2 . 1 17 . . . Swap 42 | . 8 1 . . 12 5 2 . . 5 9 . . . Drop 78 | 3 7 1 1 . 35 8 . . 1 1 21 . . . Fire 345 | 13 58 32 . 4 133 31 14 12 . 28 20 . . . Melee 122 | . 3 . . . . . . . . 18 93 . 7 1 Ram 1 | . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 696 | -10/Materials | Discovered new exit (range 4) 1355 | -10/Materials | Discovered new exit (range 4) 1644 | -10/Materials | Entered Mines 1687 | -10/Mines | Met a Derelict bent on vengeance 1962 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2063 | -10/Mines | Core integrity fell below 50% 2108 | -10/Mines | Discovered new exit (range 14) 2125 | -10/Mines | Core integrity fell below 20% 2256 | -10/Mines | Discovered new exit (range 5) 2265 | -10/Mines | Entered Exiles 2300 | -10/Exiles | Discovered new exit (range 15) 2317 | -10/Exiles | Met 8R-AWN 2347 | -10/Exiles | Met EX-HEX 2411 | -10/Exiles | Met EX-BIN 2442 | -10/Exiles | Aligned with FarCom system 2443 | -10/Exiles | Given EX-Vault access code 2485 | -10/Exiles | Opened EX-Vault 2536 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2603 | -10/Exiles | Found Lightpack 2.0 2778 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2778 | -10/Exiles | Entered Mines 2872 | -9/Mines | Discovered new exit (range 10) 2886 | -9/Mines | Entered Materials 2886 | -8/Materials | Evolved 4 slots: Utility x4 3380 | -8/Materials | Lost 3 parts (2n1w) 3876 | -8/Materials | Lost 3 parts (1n1u1w) 3949 | -8/Materials | Discovered new exit (range 3) 4326 | -8/Materials | Build established: Skirmisher 4705 | -8/Materials | Build established: Scavenger-Skirmisher 5074 | -8/Materials | Lost 3 parts (2n1w) 5161 | -8/Materials | Discovered new exit (range 15) 5286 | -8/Materials | First assault squad dispatched 5419 | -8/Materials | System corruption reached 10% 5478 | -8/Materials | Lost 6 parts (1p2n3u) 5845 | -8/Materials | Build established: Scavenger-Mutant 6271 | -8/Materials | Entered Factory 6271 | -7/Factory | Evolved 2 slots: Propulsion x2 6563 | -7/Factory | Build established: Hauler-Sprinter 6591 | -7/Factory | Identified exit to Lower Caves 6816 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 6903 | -7/Factory | Entered Lower Caves 7050 | -7/Lower Caves | Discovered new exit (range 15) 7053 | -7/Lower Caves | Learned Factory interactive machine intel 7061 | -7/Lower Caves | Entered another Lower Caves area 7312 | -7/Lower Caves | Build established: Hauler-Mutant 7330 | -7/Lower Caves | Spotted B-75 Beast 7419 | -7/Lower Caves | Learned Factory terminal intel 7542 | -7/Lower Caves | Discovered new exit (range 15) 7552 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7562 | -7/Lower Caves | Learned Factory interactive machine intel 7580 | -7/Lower Caves | Entered Zion 7596 | -7/Zion | Visited the Megawrench Repair Shop 7596 | -7/Zion | Megawrench repaired 7 parts 7627 | -7/Zion | Learned location of Warlord (-5) 7640 | -7/Zion | Found GAL Module 7697 | -7/Zion | Rebuked by Imprinter 7806 | -7/Zion | Discovered new exit (range 10) 7827 | -7/Zion | Build established: Hauler-Sprinter 7905 | -7/Zion | Entered Proximity Caves 8107 | -6/Proximity Caves | Spotted B-75 Beast 8162 | -6/Proximity Caves | Core integrity fell below 50% 8183 | -6/Proximity Caves | Lost 3 parts (2n1u) 8512 | -6/Proximity Caves | Crushed by falling debris 8653 | -6/Proximity Caves | Destroyed B-75 Beast 8684 | -6/Proximity Caves | Discovered new exit (range 7) 8686 | -6/Proximity Caves | Entered Factory 8686 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8687 | -6/Factory | Loaded intel: 52 interactive machine locations 8688 | -6/Factory | Loaded intel: 26 terminal locations 8885 | -6/Factory | Discovered new exit (range 5) 8947 | -6/Factory | Found Launcher Loader 9212 | -6/Factory | Identified exit to Factory 9305 | -6/Factory | Identified exit to Lower Caves 9522 | -6/Factory | Lost 6 parts (2p3n1u) 9792 | -6/Factory | Build established: Hauler-Mutant 10051 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10086 | -6/Factory | Search patrols dispatched 10536 | -6/Factory | Core integrity fell below 50% 10726 | -6/Factory | Entered Lower Caves 10754 | -6/Lower Caves | Identified exit to Lower Caves 10778 | -6/Lower Caves | Spotted B-75 Beast 10813 | -6/Lower Caves | Encountered a Warlord checkpoint 10830 | -6/Lower Caves | Entered another Lower Caves area 10835 | -6/Lower Caves | Learned 8 Factory zone layouts 10988 | -6/Lower Caves | Discovered new exit (range 4) 10991 | -6/Lower Caves | Entered Data Miner 10991 | -6/Data Miner | Discovered new exit (range 6) 10996 | -6/Data Miner | Met Data Miner 11008 | -6/Data Miner | Learned location of Section 7 (-2) 11008 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11016 | -6/Data Miner | Received God Mode back door access code from Data Miner 11020 | -6/Data Miner | Destroyed Data Miner 11023 | -6/Data Miner | Interfaced with the Data Conduit 11024 | -6/Data Miner | Found Prototype Hackware 11030 | -6/Data Miner | Core integrity fell below 20% 11032 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\WHP9 to gain control via the back door I've installed. Now off with you. 11020_ Sneak attack on Data Miner. 11020_ Destroyed Prototype Hackware. 11020_ Data Miner destroyed. 11023_ Interfacing with system... Downloaded 134 analysis records. Downloaded 732 prototype IDs. Downloaded central machine database. Downloaded 26 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] 11024_ Acquired Prototype Hackware. 11025_ Acquired Gravmag Array. KE Penetrator swallowed by quantum anomaly within Lightpack 2.0. 11030_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????####???????? | | ????#################?????##?#?????### #???????? | | ???##"""""""""""""""###### # #?#?### #???????? | | ??##""""""""" """"""""# # # # ## < ##???????? | | ??#"""""""""" g g g g ######??? | | ??#""""""" #??? | | ??#""""""" #??? | | ??#""""""% #??? | | ??#""""""" @ ##??? | | ??#""""""" """"""""""""""""#####???? | | ??#"""""""" """"###############???????? | | ??##""""""" """""###?????????????????????? | | ???##"""""""" "#####???????????????????????? | | ????########"## "#???????????????????????????? | | ???????????#"### "#???????????????????????????? | | ???????????#"### "#???????????????????????????? | | ???????????#"## "#???????????????????????????? | | ???????????#"## "#???????????????????????????? | | ???????????#"# "#???????????????????????????? | | ?????????????### "#???????????????????????????? | | ???????????????# "##??????????????????????????? | | ??????????????## ""#??????????????????????????? | | ???????????#?## ""#??????????????????????????? | | ????????#"##"#"X ""#??????????????????????????? | | ????????#"""""" "#####??????????????????????? | | ????????##""""" X"""""#??????????????????????? | | ?????????###"#"X "##"##??????????????????????? | | ???????????#"## X""""#???????????????????????? | | ???????????#??## "##"#???????????????????????? | | ???????????????#######??#???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hyp. Gauss Cannon | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Packrat Unlimited Data Challenges ------------ None Game ------ Seed AngularMetafiberBrace Manual? 0 Play Time 02:38:50 Cumulative 88.2 hours Start 2024.05.06 @ 21:26:46 End 2024.05.07 @ 09:02:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 16 Adventurer 30 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50936b76-9e5c-40a7-b066-bb737cb819de