Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.29 @ 23:34:28 Player: szymekc Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (623) 3115 Value Destroyed (35922) 35922 Prototype IDs (103) 2060 Alien Tech Used (10) 2000 Bonus (45210) 45210 TOTAL SCORE: 99007 Bonus ------- High Alert Combat Kills 9219 Follower Combat Kills 5523 Built PL-3XN's Obliterator 1000 Network Hubs Disabled 200 Aligned with FarCom 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -5832 Cogmind --------- Core Integrity 493/1600 Matter 725/1300 Energy 925/940 System Corruption 0% Temperature Cool (5) Movement Walking (120) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Antimatter Reactor Antimatter Reactor Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (13) ----- Experimental Power Amplifier Experimental Coolant Injector Experimental Matter Compressor Experimental Matter Compressor Spectral Analyzer Experimental Core Analyzer Experimental Weapon Cycler Heavy Regenerative Plating Graphene Brace > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Experimental Matter Compressor (500) Experimental Weapon Cycler Enhanced Nova Cannon LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Accelerator Experimental Weapon Cycler Heavy Regenerative Plating Experimental Force Field > --- WEAPON ----------- Enhanced Nova Cannon PL-3XN's Obliterator > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Advanced Heavy Siege Treads Desublimator Experimental Coolant Injector Superbattery High-capacity Matter Pod Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Weapon Cycler Layered Medium Armor Plating Graphene Brace Advanced Force Field Dimensional Node Initializer High-powered Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Ragnarok Missile Launcher LU-1G1's Laser Shovel [Rating: 261] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Advanced Myomer Leg Hover Unit Cooled Linear Gravjet Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Heavy Regenerative Plating Weapon Enhanced Autogun Energy Gun Modified Sigix Sheargun Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Rocket Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 11 | . . . . . . . 2 . . . 2 . . . . 2 . . . . 1 . . 2 . 1 . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 805 | 4 14 9 29 1 24 1 24 29 1 48 14 12 24 . 6 10 3 8 . 6 31 95 11 34 63 20 79 9 38 101 57 Power 56 | . 4 . 5 . 2 . 2 2 . 3 2 1 5 . . . . 2 . . 1 7 . . 1 1 3 . 2 10 3 Engine 16 | . 4 . 3 . 1 . 1 2 . 3 2 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 36 | . . . . . . . . . . . . 1 5 . . . . 2 . . 1 7 . . 1 1 3 . 2 10 3 Propulsion 80 | 2 2 2 5 1 6 . 4 5 1 9 3 5 2 . . . . . . . 3 7 2 1 2 1 . 1 1 7 8 Treads 69 | 2 2 2 5 1 3 . 3 5 1 9 3 5 2 . . . . . . . 3 7 2 1 2 1 . 1 1 7 1 Leg 10 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 302 | 1 3 1 3 . 7 . 8 6 . 19 7 1 8 . 3 7 1 2 . 5 19 49 4 17 23 8 37 5 15 31 12 Device 226 | 1 1 . . . 2 . 3 . . 17 4 . 2 . 3 4 . 2 . 5 14 42 3 15 18 6 35 5 13 23 8 Storage 15 | . 2 1 . . 2 . 1 1 . . . . 1 . . . . . . . 1 . . . . 2 1 . . 1 2 Processor 19 | . . . . . . . 1 1 . 2 . 1 1 . . 1 . . . . 1 . . 1 3 . 1 . 2 4 . Hackware 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . . . . . Protection 36 | . . . 2 . 3 . 3 4 . . 3 . 4 . . 2 1 . . . 2 6 1 . . . . . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 367 | 1 5 6 16 . 9 1 10 16 . 17 2 5 9 . 3 3 2 4 . 1 8 32 5 16 37 10 39 3 20 53 34 Energy Gun 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 2 Energy Cannon 148 | . . . . . . . 3 2 . . . . . . . . . . . . . . 1 7 20 5 26 2 16 43 23 Ballistic Gun 102 | 1 3 3 11 . 8 . 3 7 . 4 1 3 6 . 2 3 1 3 . 1 4 22 2 5 6 1 2 . . . . Ballistic Cannon 47 | . . 1 . . . . 3 3 . 7 . . . . 1 . . . . . 1 2 . 1 3 . 3 1 4 8 9 Launcher 13 | . 1 2 2 . 1 1 . 2 . . . . . . . . . . . . 1 2 . . . . . . . 1 . Special Weapon 45 | . 1 . . . . . . . . 4 1 2 2 . . . 1 1 . . 2 5 2 3 8 4 8 . . 1 . Impact Weapon 7 | . . . 2 . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 88 | . . . 2 . 3 . 3 2 . 3 1 . 8 . . . 1 . . . 1 5 4 3 14 1 8 2 1 19 7 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Lost 40 | . 3 2 . . 3 1 4 2 . 2 . . . . 1 . . . . . 2 2 . . . . 1 . . 4 13 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 6 | . . 2 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Utility 22 | . 1 . . . 2 . 1 1 . 1 . . . . . . . . . . 2 2 . . . . . . . 3 9 Weapon 9 | . 1 . . . . 1 2 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 2 Highest Loss Streak 5 | . 2 1 . . 3 1 2 1 . 1 . . . . 1 . . . . . 1 1 . . . . 1 . . 2 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 99 100 99 99 96 97 100 82 88 100 87 86 84 88 83 83 83 83 82 82 80 80 81 84 86 87 86 79 78 Engine 5 | . 14 14 4 . . 11 8 7 9 9 8 8 1 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 3 11 13 13 11 11 11 11 11 10 9 10 9 9 9 11 12 15 12 11 Treads 16 | . 27 27 33 33 22 . 10 27 27 15 22 26 14 13 13 11 11 11 11 11 16 15 15 13 14 16 16 16 14 10 9 Device 8 | . 14 14 1 . 3 . 8 5 . 2 3 6 5 . 4 11 11 11 11 11 15 21 25 24 27 24 27 29 23 25 21 Storage 7 | . 14 14 11 11 7 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 16 | . . . . . . . 8 10 18 24 20 23 26 26 26 23 22 22 22 22 15 7 5 6 4 8 5 4 10 10 12 Protection 3 | . . . 9 11 11 11 9 8 9 . 7 2 . 6 1 5 4 5 5 5 6 6 4 4 4 4 4 4 3 3 5 Energy Cannon 1 | . . . . . . . 7 2 . . . . . . . . . . . . . . 2 4 10 9 11 10 10 6 8 Ballistic Gun 13 | . 27 25 27 33 32 23 12 19 27 12 17 19 18 20 18 17 16 15 16 16 10 13 12 6 . 1 . . . . . Ballistic Cannon 1 | . . 2 4 . . . 3 4 . 2 . . . . . . . . . . 1 . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . 3 1 . . . . . . . . . . . . 1 1 1 . . . 1 . Impact Weapon 1 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 263 | 11 88 90 104 104 104 102 72 117 99 149 118 119 146 146 146 152 149 152 152 152 179 182 179 197 205 211 226 216 263 247 229 Greatest Support 255 | 40 40 40 60 63 80 80 80 69 69 66 83 110 160 160 160 160 160 160 160 160 240 235 235 235 235 225 210 235 245 255 245 Greatest Overweight (x) 48 | . 2 2 1 1 1 1 1 1 1 4 1 1 1 48 . . . . . . . . . . . . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 . . 1 1 1 . . 30 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 16 23 25 25 18 25 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 9 21 24 24 16 24 19 23 25 21 24 24 24 25 24 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 20 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 15 24 25 25 24 25 20 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 25 25 24 25 25 24 4 Class Distribution -------------------- 27% | Scavenger-Gunner 19% | Mutant 19% | Gunner 9% | Generator-Gunner 8% | Commander-Gunner 5% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Commander-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Gunner | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Section 7 Generator-Gunner | -1/Access Generator-Gunner | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 28958 | 255 370 342 702 192 1288 156 358 777 24 7901 288 424 447 115 281 222 312 491 . 197 1241 4381 493 1206 766 300 1079 153 290 2849 1058 Remotely 9210 | . . . . . . . . . . 3355 159 . . . 142 . . . . 137 909 3291 218 725 . 170 104 . . . . Salvage Created 36738 | 114 400 198 864 175 691 198 746 1595 114 5469 225 440 379 . 225 349 362 771 . 403 1497 4574 293 923 1810 1302 2811 987 2110 5419 1294 Parts 1690 | 9 31 17 53 10 76 15 45 89 8 240 8 21 29 . 16 16 17 37 . 18 114 219 17 38 75 41 104 33 84 170 40 Haulers Intercepted 14 | . 2 . 5 . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 143 | . . . . . . . . . . . . . . . . . 41 68 . 34 . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 556 | . 10 10 12 8 6 10 18 25 1 132 2 4 3 . 2 5 4 9 . 6 21 63 4 12 22 9 34 11 27 68 18 Guns 175 | . 10 5 9 8 2 3 9 10 1 . 2 4 3 . 2 5 4 9 . 6 14 52 4 7 2 2 2 . . . . Cannons 254 | . . 1 3 . . . 6 10 . 132 . . . . . . . . . . 7 1 . 1 14 3 9 7 13 37 10 AOE 45 | . . 4 . . 4 7 . 4 . . . . . . . . . . . . . 10 . . . . . . 2 14 . Classes Destroyed 37 | 2 4 . 5 . 3 . 1 4 . 10 . . . . . 1 . . . . 1 4 . 1 . . 1 . . . . Worker 20 | . 2 1 . . . . . 3 . . . . . . 3 . . . . . 1 . . 1 1 . . . 3 5 . Builder 14 | . . . 2 . . . . 1 . . . 1 . . . . . . . . 3 . . 1 . . . 1 5 . . Tunneler 8 | 3 1 . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 5 . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 11 | 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 . 1 . 4 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Operator 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . Turret 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . . . 2 . . . 1 1 . . . . . . 1 . . . . . . 2 . . 3 . 2 . . 3 . Swarmer 52 | . 6 6 . 6 . 7 7 . . . . . . . . . 1 . . 2 . 4 . . . . 4 . 4 5 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Grunt 156 | . 4 4 5 2 . 3 6 12 . . 2 2 . . 2 4 1 7 . 3 9 22 3 8 9 2 5 5 9 27 . Brawler 10 | . . . . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . . . 1 3 . Duelist 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 37 | . . . 6 . . . 3 9 1 . . 2 . . . . . . . . 6 5 . . . 1 . . . 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Hunter 35 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . 9 . 3 2 3 . 2 7 6 . Programmer 47 | . . . . . . . . . . . . . . . . 1 . 2 . . 4 8 . . 7 2 2 3 5 13 . Heavy 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 14 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . . Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bolteater 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Federalist 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Explorer 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Ranger 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Guru 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Scientist 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Scrapper 43 | . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . Elite 25 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . Zionite 9 | . . . . . 8 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | 2 3 3 2 3 6 5 4 8 1 13 2 2 2 . 3 2 2 2 . 3 7 13 3 4 3 7 6 5 6 12 3 Combat Bots Only 12 | . 3 3 2 3 4 4 3 6 1 10 1 1 2 . 2 2 2 2 . 3 7 12 3 4 3 4 6 4 4 11 3 Max Kills in Single Turn 4 | 1 2 3 2 1 2 3 1 4 1 3 1 2 1 . 3 1 1 2 . 2 1 3 1 2 1 1 3 2 2 4 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Exploded 4 | . . 3 . . 2 2 . 3 . . . . . . . . . . . . . 2 . . . . . . 1 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 11 | . . . . . 4 . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . 2 2 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Triborg (-8/Scraptown) A7 (-6/Cetus) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2735 | . 81 51 44 38 70 43 64 65 . 89 17 33 6 2 21 24 11 28 . 8 219 374 32 151 113 62 191 49 115 284 450 Missed 779 | . 13 17 5 13 10 12 26 19 . 29 7 15 5 . 3 5 2 5 . 2 44 103 9 43 32 14 41 28 49 99 129 Damage Taken 33698 | . 727 468 559 257 1072 523 566 863 . 1362 316 187 15 50 443 342 191 389 80 65 3257 4174 578 1870 1043 653 1883 246 906 2936 7677 Core 2186 | . 105 32 64 31 81 68 28 28 . 137 . 56 . . 32 37 20 14 . . 105 193 26 52 21 51 81 12 . 111 801 Absorbed by Shields 14118 | . . . . . 105 . . . . . 62 . 14 . . 101 . 140 30 25 774 1440 . . 773 654 1917 235 943 3029 3876 Reduced by Siege Mode 1911 | . . . . . . . . . . 217 . . . . 30 5 10 26 . 3 370 616 62 57 16 14 79 21 . 281 104 Redirected to Shielding 329 | . . . . . 89 . . . . . . . . . . . . . . . . . . . . . . . . . 240 Ignored by Resistances 474 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 467 . Regen/Repaired (Parts) 5941 | . 138 . . . . . . 64 . . . . 38 117 2 152 37 74 18 . 299 755 198 677 311 193 584 51 245 1051 937 Core Remaining (%) 73 | 100 . 45 . . . 39 . . . 64 . . . . 89 . . . . 92 . . 96 . 87 . . 90 . . 30 Volleys Fired 2187 | 9 59 29 35 18 139 12 53 65 2 740 14 28 26 1 18 16 16 32 . 11 70 175 34 52 58 36 107 51 45 114 122 Largest 3 | 2 2 2 3 3 3 3 3 3 3 1 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 360 | 60 100 55 81 69 76 69 138 138 75 70 75 80 100 100 105 105 105 105 . 105 105 123 196 276 276 222 334 308 310 360 360 Shots Fired 3926 | 18 115 53 103 54 213 28 81 140 4 803 42 72 70 3 38 48 48 96 . 33 164 468 99 117 102 51 164 84 98 259 258 Gun 1923 | 18 112 43 86 54 209 24 38 92 4 . 42 69 66 3 30 48 48 96 . 33 141 441 95 90 8 15 4 . . . 14 Cannon 1445 | . . 6 16 . . . 43 43 . 298 . . . . 8 . . . . . 22 10 3 25 92 36 158 84 98 259 244 Launcher 29 | . 1 4 1 . 4 4 . 5 . . . . . . . . . . . . . 10 . . . . . . . . . Special 529 | . 2 . . . . . . . . 505 . 3 4 . . . . . . . 1 7 1 2 2 . 2 . . . . Kinetic 2370 | 15 112 49 102 54 209 24 43 101 4 298 42 69 66 3 38 48 48 96 . 33 163 451 95 90 13 15 7 12 17 36 17 Thermal 1022 | 3 2 . . . . . . . . 504 . 3 . . . . . . . . 1 7 4 6 36 7 76 36 31 127 179 Explosive 29 | . 1 4 1 . 4 4 . 5 . . . . . . . . . . . . . 10 . . . . . . . . . Electromagnetic 486 | . . . . . . . 38 34 . . . . . . . . . . . . . . . 21 53 29 81 36 50 96 48 Slashing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 74 | 9 14 11 19 6 21 8 8 16 5 44 9 26 22 14 17 23 37 18 . 10 74 28 13 12 21 13 64 22 32 42 29 Robot Miss Streak 8 | 3 8 7 2 3 4 2 3 4 . 2 2 2 1 . 2 2 4 1 . 2 1 4 6 2 2 2 3 2 2 2 7 Penetration Max 2 | . . . . . 1 . . . . 2 . 1 2 . 1 1 1 1 . 1 1 2 . 2 . 1 2 . . . . Secondary Targets 25 | . 1 . . 1 . . 2 . . . . . . . . 1 1 2 . . 5 11 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . 1 1 1 . . 1 1 . 1 . . . . . . . Autonomous 91 | . . . . . . . . . . 63 . . . . . . . . . . . . . . . . . . 8 20 . Shots Hit Robots 2478 | 12 69 32 76 31 135 19 48 90 3 249 31 53 62 3 19 41 37 77 . 21 140 338 68 69 72 47 137 49 74 210 166 Core Hits 1138 | 7 26 22 35 10 54 16 23 63 4 121 15 17 21 . 18 14 8 28 . 9 48 166 22 36 35 21 53 18 35 105 88 Critical Kills 97 | . . . . . 8 . . . . . . . 2 . 2 2 1 3 . 4 5 44 1 2 3 4 10 . . 5 1 Critical Parts Destroyed 166 | . . . 1 . 13 . . . . 1 . 5 8 . 3 5 3 9 . 7 6 67 1 5 10 16 6 . . . . Critical Strikes 331 | . . . 2 . 21 . . . . 26 . 5 11 1 5 8 5 13 . 11 16 118 2 7 15 21 19 . 2 11 12 Meltdown 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 . . 5 1 Destroy 260 | . . . 1 . 21 . . . . . . 5 11 1 5 8 5 13 . 11 13 117 2 7 12 19 9 . . . . Blast 44 | . . . 1 . . . . . . 25 . . . . . . . . . . 3 1 . . . . . . 1 3 10 Corrupt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . 1 3 1 Smash 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 14 | . . . 4 . . . 2 5 . 3 . . . . . . . . . . . . . . . . . . . . . Impact 14 | . . . 4 . . . 2 5 . 3 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 112591 | 105 622 630 1086 470 2368 790 1190 3070 106 25790 867 1069 1364 66 1156 1187 948 2352 . 682 5572 6242 1513 2475 3482 1630 5953 2072 4563 20122 13049 Guns 25405 | 102 559 238 877 463 2188 262 264 1045 54 . 543 988 1364 66 755 1187 948 2352 . 682 3278 2944 1431 1867 134 300 127 . . . 387 Cannons 73221 | . . 52 195 . . . 798 845 . 25623 . . . . . . . . . . 2211 933 82 596 3225 1330 5826 2067 4104 14532 10802 Explosions 13277 | . 31 340 . . 180 518 128 1163 . . 324 . . . 401 . . . . . 83 2365 . . . . . . 380 5504 1860 Melee 147 | . . . . . . . . . . 147 . . . . . . . . . . . . . . . . . . . . . Ramming 511 | 3 32 . 14 7 . 10 . 17 52 . . 71 . . . . . . . . . . . 12 123 . . 5 79 86 . Kinetic 60379 | 81 559 290 1072 463 2188 262 291 1199 54 25623 543 988 1364 66 755 1187 948 2352 . 682 5489 3877 1431 1867 244 300 352 591 1154 2857 1250 Thermal 31180 | 21 . . . . . . 101 33 . 20 . 10 . . . . . . . . 83 . 82 . 1514 336 3308 445 1553 13642 10032 Explosive 4888 | . 31 340 . . 180 518 . 1130 . . 324 . . . . . . . . . . 2365 . . . . . . . . . Electromagnetic 15099 | . . . . . . . 798 691 . . . . . . 401 . . . . . . . . 596 1601 994 2293 1031 1777 3537 1380 Impact 147 | . . . . . . . . . . 147 . . . . . . . . . . . . . . . . . . . . . Slashing 387 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 387 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 . . . . . . . 3 . . . . . . . 3 3 1 1 10 13 6 16 . 7 8 . . . Average Corruption 3 | . 1 1 . . . . . . . 3 . . . . . . . 2 2 1 1 3 11 2 10 . 4 7 . . . Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 9 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . 3 11 . . . . . . . . . . . . . . . 15 3 4 7 35 24 2 40 . 35 5 . . . Message Errors 36 | . . 3 . . . . . . . . . . . . . . . 5 2 2 1 8 6 . 5 . 4 . . . . Matter Fused 56 | . 1 2 . . . . . . . . . . . . . . . 4 1 1 3 10 10 1 8 . 14 1 . . . Heat Flow Errors 25 | . 1 2 . . . . . . . . . . . . . . . 2 . 1 . 2 2 1 9 . 4 1 . . . Energy Discharges 27 | . . 3 . . . . . . . . . . . . . . . . . . 2 4 4 . 6 . 7 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . 6 . 2 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Misfires 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 1 . . . Alerts 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Weapon Failures 13 | . . 1 . . . . . . . . . . . . . . . 1 . . . 5 1 . 4 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7040 | . 3 . . . . . 38 105 . 3946 . 1 . . . . . . . . 110 116 . . 109 52 166 105 357 1715 217 Projectiles 6187 | . . . . . . . 38 . . 3799 . . . . . . . . . . 57 86 . . 80 52 166 105 347 1293 164 Explosions 660 | . . . . . . . . 105 . . . . . . . . . . . . 53 30 . . . . . . 10 409 53 Melee 193 | . 3 . . . . . . . . 147 . 1 . . . . . . . . . . . . 29 . . . . 13 . Knockbacks 75 | . . 2 2 . . . . . . 32 . . . . . . . . . . 3 3 . . 2 . . 5 8 9 9 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Kinetic 70 | . . 2 2 . . . . . . 31 . . . . . . . . . . 3 3 . . . . . 5 7 8 9 Secondary 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1358 | . . 89 7 . 62 65 5 126 . . 171 . . . 94 . . . . . . . . . . . . . 45 . 694 Shots 19 | . . 3 1 . 1 2 1 4 . . 2 . . . 1 . . . . . . . . . . . . . 1 . 3 Rammed 33 | 2 7 . 1 1 . . . 2 3 . . 3 . . . . . . . . . . . 1 5 . . 1 3 4 . Targets Rammed 37 | 2 7 . 2 1 . 1 . 2 3 . . 3 . . . . . . . . . . . 2 5 . . 1 3 5 . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Highest Temperature 434 | 20 253 242 134 155 318 269 272 264 18 252 236 . . 63 428 9 10 242 306 163 236 280 225 324 232 15 335 377 434 199 303 Average Temperature 78 | 15 32 85 35 64 172 132 93 65 13 62 73 . . 33 108 9 5 107 163 83 43 29 90 71 72 15 129 108 112 90 92 Received Heat Transfer 4055 | . 234 147 210 54 9 225 198 342 . 213 95 24 . . 368 101 51 60 . 8 503 756 27 177 41 44 36 8 28 96 . Effects 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 112 | . . . . . . . . . . 9 . . . . 5 4 5 8 . 4 4 19 3 4 8 4 11 4 5 11 4 Total Turns 7267 | . . . . . . . . . . 5659 . . . . 51 24 137 107 . 34 154 375 69 31 45 40 119 43 47 277 55 Longest Duration 2255 | . . . . . . . . . . 2255 . . . . 19 9 86 30 . 12 90 88 57 12 15 15 39 25 24 86 19 Robots Corrupted 72 | . 1 . . . . . 4 1 . . . 1 . . . . . . . . . . . 4 7 3 13 4 13 14 7 Combat Hostiles 64 | . . . . . . . 3 1 . . . . . . . . . . . . . . . 4 5 3 12 4 12 13 7 Parts Fried 201 | . 1 . . . . . 12 . . . . 3 . . . . 1 . . . . . . 6 26 7 41 10 23 47 24 Impact Corruptions 9 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . 3 . . . 2 1 . Robots Melted 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 11 . . 5 1 Combat Hostiles 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 11 . . 4 1 Parts Melted 42 | . . . . . . . . . . 3 . . . . . . 1 . . 1 . 1 . . . 2 8 . 3 18 5 Heat Transferred 15396 | 50 . . . . . . 150 50 . . . . . . . . . . . . 50 . 74 . 1110 259 2590 333 1086 7504 2140 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2190 | 20 211 157 193 156 . 181 557 812 413 . 692 1291 968 501 1047 1596 . . . . 1035 1944 . 260 516 375 581 622 883 2190 . Initial 616 | . 13 13 . 21 . . 40 206 283 . . 338 616 308 . 512 . . . . 450 433 . . 132 115 87 326 328 564 . Average 391 | 12 65 43 83 85 . 115 345 523 269 . 282 807 771 80 399 959 . . . . 670 640 . 162 275 189 317 482 613 1270 . Maximum Alert Level 5 | . 1 . . . . . 2 3 2 . 2 4 3 2 3 4 . . . . 3 5 . 1 2 1 2 2 3 5 . Low Security (%) 35 | 100 97 100 100 100 . 100 19 . 4 . 56 . . 83 41 . . . . . . 3 . 45 34 45 19 . . . . Level 1 17 | . 2 . . . . . 30 26 92 . 5 13 . 8 8 . . . . . . 38 . 54 53 54 47 12 4 . . Level 2 18 | . . . . . . . 49 44 2 . 38 36 5 8 39 19 . . . . 58 26 . . 12 . 32 87 59 3 . Level 3 9 | . . . . . . . . 28 . . . 12 94 . 10 50 . . . . 41 12 . . . . . . 35 5 . Level 4 5 | . . . . . . . . . . . . 37 . . . 30 . . . . . 9 . . . . . . . 9 . Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 81 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 2 1 1 . . . 2 4 . . 6 3 . . 4 5 . . . . 4 18 . 7 7 4 11 3 3 10 . Investigation 11 | . 2 1 . . . . 1 . . . . 1 . . 1 1 . . . . . 2 . . . 1 1 . . . . Extermination 22 | . . . . . . . . . . . . . . . 1 1 . . . . 2 6 . . 3 2 1 1 1 4 . Reinforcement 28 | . . . 1 . . . 1 2 . . 4 1 . . 2 . . . . . 1 4 . 7 1 . . 2 . 2 . Assault 18 | . . . . . . . . 2 . . 1 1 . . . 1 . . . . 1 6 . . . . . . 2 4 . Garrison 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 9 . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 58 | . 4 . 1 . . . . 2 . . . 1 2 . 4 . . . . 1 . 1 . 18 1 . . . 1 22 . Communications Jammed 344 | . . . . . . . 7 . . . . . . . . . . . . . 3 99 . 102 17 2 17 1 35 61 . Distress Signals 334 | . . . . . . . . . . . . . . . . . . . . . 1 99 . 102 17 2 17 1 34 61 . Times Spotted 795 | . 28 10 18 10 18 8 25 32 . 77 15 34 10 2 17 14 14 23 . 10 30 101 4 36 28 11 36 14 38 85 47 Peak Tracking Total 12 | . 5 3 3 3 9 4 6 6 . 4 4 7 5 2 7 4 5 4 . 4 8 10 1 9 5 4 5 3 6 12 4 Tactical Retreats 47 | . 1 1 . 2 2 . 4 . . 3 . 1 . . . 1 . 3 . 1 2 9 . 2 1 1 3 . 3 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . 3 . . . . . . . . . . 2 . . . . . . 2 . . 2 . 2 . 1 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 3 . . . . . . . . . . 2 . 1 . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 203 | . . 1 . . 23 1 1 5 . 100 5 3 . 2 12 5 1 1 . . 8 6 5 . 6 . 7 4 . 5 2 Max in Single Turn 9 | . . 1 . . 2 1 1 1 . 1 2 . . . 9 1 . 1 . . 2 1 1 . 1 . 1 1 . 1 1 Garrison Access 6 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . . . . 2 . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 124 | . 11 1 5 . 5 . 2 9 14 6 1 12 1 . 1 2 . 2 . . 3 7 . 3 7 4 11 1 9 7 . Terminals 87 | . 8 . 5 . . . 2 6 6 . 1 12 1 . 1 1 . 1 . . 2 5 . 1 7 3 10 1 7 7 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Repair Stations 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . Recycling Units 11 | . 2 . . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . 1 . 2 . . Total Hacks 402 | . 30 1 20 . 50 . 5 19 47 37 2 21 1 . 3 2 . 2 . . 7 22 . 19 21 10 50 3 15 15 . Successful 231 | . 17 1 13 . 50 . 3 14 25 37 1 7 . . 2 . . 2 . . 3 10 . 6 6 5 17 1 6 5 . Failed 169 | . 12 . 7 . . . 2 5 21 . 1 14 1 . 1 2 . . . . 4 12 . 13 15 5 33 2 9 10 . Catastrophic 38 | . 2 . . . . . 1 . 2 . . 4 1 . . 1 . . . . 1 1 . 5 4 2 8 1 1 4 . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 20 . 14 . 2 . . 10 30 . . 5 1 . . 1 . . . . . 7 . 4 6 2 29 1 2 8 . Terminals 258 | . 22 . 20 . . . 5 15 28 . 2 21 1 . 3 1 . 1 . . 4 19 . 9 21 9 47 3 12 15 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Repair Stations 13 | . 4 . . . . . . 2 . . . . . . . . . . . . . 2 . 5 . . . . . . . Recycling Units 24 | . 4 . . . . . . 1 19 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 13 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . 5 . . 3 . 3 . . Terminal Hacks 155 | . 4 1 5 . 50 . 3 4 5 37 1 7 . . 2 . . 2 . . 2 6 . 1 5 4 9 . 3 4 . Record 82 | . . . . . 49 . . . . 30 . . . . . . . 2 . . . 1 . . . . . . . . . Part Schematic 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robot Analysis 12 | . . . . . . . 1 . 3 7 . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 16 | . . 1 . . . . . 3 . . 1 6 . . . . . . . . . 1 . . . . . . 3 1 . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Unreport Threat 10 | . . . . . . . . . . . . 1 . . 1 . . . . . . 3 . . 2 1 2 . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 11 | . 1 . 1 . . . . 1 1 . . . . . 1 . . . . . 1 1 . . 1 1 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . . 2 . . . . . . . . . . . . . 2 . 1 . . . . . . . Scan Component 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . Repair 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . Unauthorized Hacks 58 | . 11 . 8 . . . . 6 16 . . . . . . . . . . . . 1 . 3 1 1 8 1 1 1 . Terminals 47 | . 9 . 8 . . . . 6 8 . . . . . . . . . . . . 1 . 3 1 . 8 1 1 1 . Track 8 | . . . 1 . . . . 2 1 . . . . . . . . . . . . 1 . 1 1 . . 1 . . . Botnet 8 | . 2 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . Operators 6 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Skim 25 | . 6 . 5 . . . . 2 5 . . . . . . . . . . . . . . 1 . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 2 . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 88 | . 10 . 5 . . . 2 5 9 . . 9 1 . 1 2 . . . . 3 4 . 3 7 3 11 1 6 6 . Full Trace Events 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . 1 . . . . . . . . 7 5 10 2 1 3 . 2 2 . 2 1 . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Time 122 | . 13 . . . . . . 53 . . . . . . . . . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . 7 7 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . 1 . . Machine Destruction 6 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . 4 . . . . . . . . . 9 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 37 | . . . . . . . . 2 . 5 . 15 5 . 1 . . . . . . 9 . . . . . . . . . Largest Group 15 | . . . . . . . . 2 . 5 5 14 15 15 15 7 3 1 1 1 . 4 . . . . . . . . . Highest-Rated Group 1014 | . . . . . . . . 62 . 380 380 773 1014 967 950 599 274 97 92 92 . 224 . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . 31 . 99 99 159 159 99 99 99 99 97 92 92 . 56 . . . . . . . . . Total Orders 13 | . . . . . . . . . . 2 . 4 6 . . . . . . 1 . . . . . . . . . . . STAY 6 | . . . . . . . . . . 1 . 2 3 . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . 1 . 2 3 . . . . . . . . . . . . . . . . . . Ally Attacks 689 | . . . . . . . . 25 . 4 48 191 48 19 116 72 25 24 . 20 . 97 . . . . . . . . . Total Damage 22703 | . . . . . . . . 441 . 238 1973 4752 1339 413 4039 2882 1139 1368 . 692 . 3427 . . . . . . . . . Kills 157 | . . . . . . . . 5 . . 14 37 7 4 21 23 10 13 . 6 . 17 . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 12 | . . . . . . . 1 . 3 7 . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . . . . . 2 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 76819 | 103 1916 1437 1724 630 3224 603 599 1700 1191 32687 546 2537 723 4902 341 1031 1126 1059 150 850 817 2218 567 791 1341 582 2986 676 1015 5807 940 Spaces Moved 26735 | 27 776 464 507 233 1480 279 265 599 489 9533 200 960 327 298 140 498 581 525 91 299 277 863 230 355 640 305 1076 273 523 3317 305 Core 188 | . . . . . . . . . . . . . . 188 . . . . . . . . . . . . . . . . . Treads 25440 | 17 776 464 507 233 852 . 90 599 489 9533 200 960 327 110 140 498 581 525 91 299 277 863 230 355 640 305 1076 273 523 3317 290 Legs 1107 | 10 . . . . 628 279 175 . . . . . . . . . . . . . . . . . . . . . . . 15 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 240 240 240 120 196 126 145 240 230 245 162 160 160 160 160 160 160 160 160 160 150 155 155 152 152 158 150 150 151 120 Average Speed 223 | 145 214 285 240 240 183 196 144 223 240 248 245 244 166 1604 160 160 160 160 160 160 161 153 155 155 154 152 230 172 152 154 168 Slowest Speed 2450 | 160 320 320 240 240 240 196 225 240 240 490 247 247 242 2450 160 160 160 160 160 160 165 165 155 155 155 158 238 238 230 240 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Exploration Rate (%) 55 | 4 95 97 45 51 93 82 30 87 87 99 9 97 59 84 26 13 79 72 16 48 12 64 96 17 73 12 94 19 19 85 25 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 14 | . 3 . . . 1 . . . 9 . . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 . . 1 1 . . 1 1 . . . 1 1 1 . . 1 1 . 1 1 . 1 . 1 . . . Unknown Exits Taken 16 | 1 1 . . 1 1 . . 1 1 . . 1 1 1 . . . 1 1 . . 1 . . 1 . 1 . 1 1 . Scrap Searched 21 | . . 1 . 2 . 1 . . . 8 . . . . . . 4 3 . 2 . . . . . . . . . . . Spaces Dug 2229 | . 10 . 10 . 4 13 2 64 . 1915 8 13 . . 2 . 1 . . . 6 40 2 25 31 18 24 15 5 21 . Terrain Destroyed 2423 | . 10 43 10 . 100 33 8 87 . 494 60 1 12 . 190 11 16 32 . 17 100 120 16 35 26 18 128 24 25 157 650 Melee 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 634 | . 2 1 . . 19 . 2 1 . 74 . 1 12 . 24 11 15 32 . 17 56 16 16 21 6 . 41 24 8 30 205 AOE 1026 | . 8 42 7 . 76 33 4 86 . . 52 . . . 166 . . . . . 42 76 . . . . 33 . 17 90 294 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 40188 | 76 921 529 943 268 1818 313 409 869 501 16909 243 1110 468 416 227 695 740 670 96 644 557 1474 397 532 930 393 1493 434 685 3838 590 Wait 9086 | 30 45 14 313 5 79 19 30 131 5 6231 6 55 48 118 58 166 138 100 6 325 131 189 104 73 112 24 165 89 59 184 34 Move 26704 | 27 775 463 506 232 1479 278 264 598 488 9532 199 959 326 297 139 497 580 524 90 298 276 862 229 354 639 304 1075 272 522 3316 304 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 524 | 1 16 12 22 5 52 2 16 18 1 169 4 3 12 . 1 4 1 2 . 2 20 35 8 6 15 4 25 2 5 33 28 Fast Attach 211 | 1 2 . 2 . 6 . 4 9 . 13 4 4 18 . 1 . 2 1 . . 7 24 4 7 22 2 14 8 3 41 12 Attach 167 | 2 3 2 2 . 3 1 9 4 . 10 3 . 3 . 2 5 . . . . 7 14 4 4 3 2 11 1 7 25 40 Detach 53 | . . . 1 . . . . 1 . 4 . . . . 4 . . . . . 6 4 1 . 1 . 3 . 5 10 13 Swap 440 | 1 9 7 25 1 15 . 12 16 1 25 7 8 3 . 3 5 2 7 . 6 17 57 5 24 38 17 55 4 28 36 6 Drop 651 | 4 5 2 31 6 41 . 19 20 1 182 6 8 32 . 1 2 1 3 . 2 23 50 8 10 37 4 36 6 8 72 31 Fire 2187 | 9 59 29 35 18 139 12 53 65 2 740 14 28 26 1 18 16 16 32 . 11 70 175 34 52 58 36 107 51 45 114 122 Melee 14 | . . . 4 . . . 2 5 . 3 . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 35 | 1 7 . 2 1 . . . 2 3 . . 3 . . . . . . . . . . . 2 5 . . 1 3 5 . Escape Stasis 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . Rewire 106 | . . . . . 1 . . . . . . 38 . . . . . 1 . . . 64 . . . . . . . 2 . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 104 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 328 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Identified exit to Subcaves 562 | -10/Materials | Identified exit to Materials 658 | -10/Materials | Learned 2 Mines zone layouts 716 | -10/Materials | Learned Storage terminal intel 728 | -10/Materials | Learned location of 3 exits from Materials 729 | -10/Materials | Loaded intel: 40 machine locations 757 | -10/Materials | Learned location of 2 exits from Materials 1069 | -10/Materials | Repaired Lgt. Treads 1855 | -10/Materials | Central database locked down 2020 | -10/Materials | Entered Mines 2034 | -10/Mines | Met a Derelict bent on vengeance 2083 | -10/Mines | Found a hidden stash of uninstalled traps 2349 | -10/Mines | Core integrity fell below 50% 2512 | -10/Mines | Met a Derelict shopkeep closing up shop 2758 | -10/Mines | Found DCF Scrap (16 items) 2830 | -10/Mines | Build established: Scavenger-Mutant 3229 | -10/Mines | Learned Materials emergency access door positions 3457 | -10/Mines | Entered Materials 3457 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3458 | -9/Materials | Identified exit to Mines 3458 | -9/Materials | Identified exit to Materials 3920 | -9/Materials | Build established: Scavenger-Tank 4776 | -9/Materials | Learned Storage trap positions 4806 | -9/Materials | Build established: Tank 4808 | -9/Materials | Learned 2 Storage zone layouts 4843 | -9/Materials | Learned Storage emergency access door positions 4864 | -9/Materials | Loaded intel: 15 trap records 4931 | -9/Materials | Learned location of 2 exits from Materials 5181 | -9/Materials | Entered Mines 5253 | -9/Mines | Learned Materials terminal intel 5478 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5680 | -9/Mines | Assembled infested the area 5730 | -9/Mines | Met 8R-AWN 5802 | -9/Mines | Discovered new exit (range 5) 5811 | -9/Mines | Entered Exiles 5869 | -9/Exiles | Welcomed by 8R-AWN 5962 | -9/Exiles | Learned about 8R-AWN's background 6029 | -9/Exiles | Met EX-HEX 6144 | -9/Exiles | Met EX-DEC 6191 | -9/Exiles | Visited The Gauntlet 6497 | -9/Exiles | Met EX-BIN 6634 | -9/Exiles | Aligned with FarCom system 6636 | -9/Exiles | Given EX-Vault access code 6692 | -9/Exiles | Opened EX-Vault 6750 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6832 | -9/Exiles | Learned location of Zion (-7) 6905 | -9/Exiles | Warned about trapping Exiles lab 7097 | -9/Exiles | Found AWS/Autocannon 7108 | -9/Exiles | Found Superbattery 7710 | -9/Exiles | Attacked by the Exiles 7885 | -9/Exiles | Destroyed 8R-AWN 7905 | -9/Exiles | Lost 3 parts (1n2u) 7912 | -9/Exiles | Found Prototype Ballistic Gun 7918 | -9/Exiles | Identified 8R-AWN's Boregun 8090 | -9/Exiles | Destroyed EX-BIN 8142 | -9/Exiles | Destroyed EX-HEX 8186 | -9/Exiles | Destroyed EX-DEC 8342 | -9/Exiles | Build established: Scavenger-Tank 8576 | -9/Exiles | Found PSU Rigger 8722 | -9/Exiles | Found Prototype Protection 8860 | -9/Exiles | Found Prototype Processor 8865 | -9/Exiles | Found Deploy-a-Sentry 9013 | -9/Exiles | Discovered new exit (range 14) 9035 | -9/Exiles | Stole four prototypes: Superbattery, PSU Rigger, AWS/Autocannon, Deploy-a-Sentry 9035 | -9/Exiles | Entered Mines 9059 | -8/Mines | Core integrity fell below 50% 9632 | -8/Mines | Discovered exit to Materials (range 3) 9638 | -8/Mines | Entered Materials 9638 | -8/Materials | Evolved 2 slots: Utility x2 9639 | -8/Materials | Identified exit to Storage 9639 | -8/Materials | Identified 8R-AWN's Armor/EX 9640 | -8/Materials | Identified exit to Factory 9641 | -8/Materials | Loaded intel: 12 terminal locations 9642 | -8/Materials | Identified Exp. Core Analyzer 9945 | -8/Materials | Build established: Scavenger-Gunner 10237 | -8/Materials | Entered Storage 10239 | -8/Storage | Loaded intel: 13 trap records 10240 | -8/Storage | Loaded intel: 12 terminal locations 10907 | -8/Storage | Repaired Corrupted Arm. Treads 11287 | -8/Storage | Met a pair of Derelict thieves 11433 | -8/Storage | Used back door to open Recycling access 11433 | -8/Storage | Discovered new exit (range 5) 11537 | -8/Storage | Build established: Gunner 11671 | -8/Storage | Found Prototype Processor 11673 | -8/Storage | Identified Exp. Targeting Computer 11937 | -8/Storage | Entered Recycling 12632 | -8/Recycling | Learned Factory terminal intel 12689 | -8/Recycling | Learned location of Storage (-8) 12736 | -8/Recycling | Identified exit to Factory 12775 | -8/Recycling | Learned location of 2 exits from Factory 12804 | -8/Recycling | Learned Factory recycling unit intel 12822 | -8/Recycling | Learned location of 3 exits from Factory 12830 | -8/Recycling | Learned location of 1 exit from Storage 12872 | -8/Recycling | Learned Factory emergency access door positions 12909 | -8/Recycling | Learned location of 1 exit from Lower Caves 13068 | -8/Recycling | Scanned before Scraplab entrance 13101 | -8/Recycling | Entered Scraplab 13120 | -8/Recycling | Discovered new exit (range 3) 13128 | -8/Recycling | Entered Scraptown 13135 | -8/Scraptown | System corruption cleaned by C-Scrubber 13988 | -8/Scraptown | Visited IN-MT5's Study 14068 | -8/Scraptown | Visited TADAMA 14509 | -8/Scraptown | Visited Cave Peace 14581 | -8/Scraptown | Turned away by UFD registrar 14615 | -8/Scraptown | Visited Shadow of the Wyrm 14699 | -8/Scraptown | Visited SPCMW 16095 | -8/Scraptown | DAS Turret deployed 16520 | -8/Scraptown | Build established: Mutant 16631 | -8/Scraptown | Attacked by Scraptown defenders 16648 | -8/Scraptown | Destroyed Triborg 16653 | -8/Scraptown | Found Prototype Ballistic Cannon 16661 | -8/Scraptown | Found Tri-treads 16670 | -8/Scraptown | Found Tri-treads 16742 | -8/Scraptown | Destroyed 10 combat bots 16920 | -8/Scraptown | Build established: Gunner 16938 | -8/Scraptown | Identified Siege Cannon 20949 | -8/Scraptown | Destroyed 8 combat bots 21031 | -8/Scraptown | Destroyed 10 combat bots 21077 | -8/Scraptown | Destroyed 7 combat bots 22696 | -8/Scraptown | Visited Scrap Suit Storage 22743 | -8/Scraptown | Visited LU-1G1's Boring Crew 23162 | -8/Scraptown | Visited Derelict Rescue Squad 23223 | -8/Scraptown | Visited Analyses Database 23315 | -8/Scraptown | Visited DA-N13 Charitable Foundation 23345 | -8/Scraptown | Found DCF Scrap (28 items) 23413 | -8/Scraptown | Visited Scrapoid Research Area 23471 | -8/Scraptown | Visited Research Penetration Think Tank 23522 | -8/Scraptown | Visited Botcube Research 23961 | -8/Scraptown | Visited Curators Association 24501 | -8/Scraptown | Visited Junk Cannon Lab 24536 | -8/Scraptown | Found Prototype Special Weapon 24536 | -8/Scraptown | Identified Junk Cannon 26071 | -8/Scraptown | Found Prototype Special Weapon 26071 | -8/Scraptown | Identified LU-1G1's Laser Shovel 26190 | -8/Scraptown | Found PL-3XN's Ring of Power 26359 | -8/Scraptown | Build established: Mutant 27901 | -8/Scraptown | Found Siege Cannon Replica 29514 | -8/Scraptown | Visited Awakened 38301 | -8/Scraptown | Found Siege Articulator 38333 | -8/Scraptown | Build established: Scavenger-Gunner 38629 | -8/Scraptown | Found Lrg. Botcube 38632 | -8/Scraptown | Found Lrg. Botcube 38636 | -8/Scraptown | Found Botcube 38642 | -8/Scraptown | Found Botcube 38658 | -8/Scraptown | Found Botcube 38883 | -8/Scraptown | Found Scrap Suit 39699 | -8/Scraptown | Botcube activated 39721 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 39942 | -8/Scraptown | Found Scrap Suit 40698 | -8/Scraptown | Lrg. Botcube activated 40730 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 41958 | -8/Scraptown | Found Siege Articulator 41962 | -8/Scraptown | Found Siege Articulator 42464 | -8/Scraptown | Found Scrap Suit 43130 | -8/Scraptown | Lrg. Botcube activated 43166 | -8/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 4 guns. 43312 | -8/Scraptown | Found Scrap Suit 43855 | -8/Scraptown | Botcube activated 43877 | -8/Scraptown | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 44035 | -8/Scraptown | Found Scrap Suit 44734 | -8/Scraptown | Botcube activated 44756 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 45033 | -8/Scraptown | Build established: Commander-Gunner 45815 | -8/Scraptown | Entered Factory 45815 | -6/Factory | Accompanied by 5 allies 45815 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 45816 | -6/Factory | Identified exit to Factory 45817 | -6/Factory | Identified exit to Extension 45817 | -6/Factory | Identified exit to Lower Caves 45819 | -6/Factory | Loaded intel: 28 terminal locations 45820 | -6/Factory | Loaded intel: 6 recycling unit locations 46121 | -6/Factory | Garrison activated, responded to threat 46361 | -6/Factory | Entered Extension 46361 | -6/Extension | Accompanied by 5 allies 46381 | -6/Extension | Build established: Scavenger-Gunner 46666 | -6/Extension | Rescued a captive Derelict 46667 | -6/Extension | Rescued a captive Derelict 46671 | -6/Extension | Tech Extrapolator generated special schematic: Energy Deflector 46915 | -6/Extension | Rescued a captive Derelict 46915 | -6/Extension | Rescued a captive Derelict 47061 | -6/Extension | First assault squad dispatched 47200 | -6/Extension | Rescued a captive Derelict 47201 | -6/Extension | Rescued a captive Derelict 47585 | -6/Extension | Spotted B-75 Beast 47599 | -6/Extension | Allies destroyed B-75 Beast 47611 | -6/Extension | Spotted B-75 Beast 47631 | -6/Extension | Allies destroyed B-75 Beast 48021 | -6/Extension | Rescued a captive Derelict 48149 | -6/Extension | Rescued a captive Derelict 48150 | -6/Extension | Rescued a captive Derelict 48275 | -6/Extension | Rescued a captive Derelict 48328 | -6/Extension | Discovered exit to Factory (range 10) 48330 | -6/Extension | Discovered new exit (range 6) 48597 | -6/Extension | Rescued A7 48898 | -6/Extension | Entered Cetus 48898 | -6/Cetus | Accompanied by 13 allies (A7) 48903 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 48927 | -6/Cetus | Spotted Cetus Guard 48927 | -6/Cetus | Spotted Cetus Guard 48930 | -6/Cetus | Spotted Cetus Guard 48935 | -6/Cetus | Spotted Cetus Guard 48936 | -6/Cetus | Destroyed Cetus Guard 48937 | -6/Cetus | Allies destroyed Cetus Guard 48937 | -6/Cetus | Allies destroyed Cetus Guard 48943 | -6/Cetus | Destroyed Cetus Guard 49207 | -6/Cetus | Discovered new exit (range 19) 49240 | -6/Cetus | Spotted Cetus Guard 49241 | -6/Cetus | Spotted Cetus Guard 49241 | -6/Cetus | Spotted Cetus Guard 49241 | -6/Cetus | Spotted Cetus Guard 49244 | -6/Cetus | Discovered exit to Factory (range 19) 49245 | -6/Cetus | Allies destroyed Cetus Guard 49251 | -6/Cetus | Allies destroyed Cetus Guard 49257 | -6/Cetus | Destroyed Cetus Guard 49262 | -6/Cetus | Allies destroyed Cetus Guard 49273 | -6/Cetus | Met Revision 17 49394 | -6/Cetus | Started Cetus Manufacturing Module 49419 | -6/Cetus | Manufactured an Enhanced Grunt 49444 | -6/Cetus | Manufactured an Enhanced Grunt 49469 | -6/Cetus | Manufactured an Enhanced Grunt 49494 | -6/Cetus | Manufactured an Enhanced Grunt 49516 | -6/Cetus | Murdered A7 49519 | -6/Cetus | Manufactured an Enhanced Grunt 49520 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 49534 | -6/Cetus | Found Prototype Protection 49534 | -6/Cetus | Identified Med. Regenerative Plating 49621 | -6/Cetus | Entered Archives 49621 | -6/Archives | Accompanied by 15 allies 49671 | -6/Archives | Discovered new exit (range 15) 49688 | -6/Archives | Discovered new exit (range 19) 49778 | -6/Archives | Build established: Commander-Gunner 53393 | -6/Archives | Discovered exit to Factory (range 20) 54523 | -6/Archives | Entered Hub_04(d) 54523 | -6/Hub_04(d) | Accompanied by 15 allies 54597 | -6/Hub_04(d) | Spotted B-75 Beast 54610 | -6/Hub_04(d) | Allies destroyed B-75 Beast 54681 | -6/Hub_04(d) | Discovered exit to Factory (range 19) 54709 | -6/Hub_04(d) | Botcube activated 54717 | -6/Hub_04(d) | Botcube completed mutation into core form (unarmed). 54721 | -6/Hub_04(d) | Lost 3 allies 54844 | -6/Hub_04(d) | Network Hub disabled 54864 | -6/Hub_04(d) | Entered Factory 54864 | -5/Factory | Accompanied by 7 allies 54864 | -5/Factory | Evolved 2 slots: Utility x2 54947 | -5/Factory | Build established: Scavenger-Gunner 55262 | -5/Factory | Discovered new exit (range 19) 55478 | -5/Factory | Garrison activated, responded to threat 55826 | -5/Factory | Identified exit to Upper Caves 55895 | -5/Factory | Entered Upper Caves 55895 | -5/Upper Caves | Accompanied by 3 allies 55918 | -5/Upper Caves | Found Alien Artifact 55918 | -5/Upper Caves | Identified Core Expander 55918 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 56051 | -5/Upper Caves | Learned Factory emergency access door positions 56344 | -5/Upper Caves | Identified exit to Upper Caves 56508 | -5/Upper Caves | Encountered a Warlord checkpoint 57021 | -5/Upper Caves | Entered another Upper Caves area 57021 | -5/Upper Caves | Accompanied by 1 ally 57021 | -5/Upper Caves | Discovered new exit (range 9) 57047 | -5/Upper Caves | Found Alien Artifact 57230 | -5/Upper Caves | Learned 8 Factory zone layouts 57256 | -5/Upper Caves | Spotted B-75 Beast 57271 | -5/Upper Caves | Allies destroyed B-75 Beast 57589 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 57945 | -5/Upper Caves | Discovered new exit (range 19) 58022 | -5/Upper Caves | Learned Factory terminal intel 58080 | -5/Upper Caves | Entered Warlord 58080 | -5/Warlord | Accompanied by 1 ally 58135 | -5/Warlord | System corruption cleaned by Quarantine Array 58173 | -5/Warlord | Attacked by Warlord forces 58209 | -5/Warlord | Discovered new exit (range 14) 58230 | -5/Warlord | Entered Proximity Caves 58230 | -4/Proximity Caves | Accompanied by 1 ally 58280 | -4/Proximity Caves | Identified exit to Factory 58642 | -4/Proximity Caves | Spotter reported a threat 58678 | -4/Proximity Caves | Learned location of Testing (-3) 58746 | -4/Proximity Caves | Spotter reported a threat 58831 | -4/Proximity Caves | Spotter reported a threat 59080 | -4/Proximity Caves | Entered Factory 59080 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 59081 | -4/Factory | Identified exit to Research 59083 | -4/Factory | Loaded intel: 26 terminal locations 59165 | -4/Factory | Spotted B-86 Titan 59266 | -4/Factory | Destroyed B-86 Titan 59369 | -4/Factory | Search patrols dispatched 59385 | -4/Factory | Identified exit to Upper Caves 59385 | -4/Factory | Identified exit to Armory 59739 | -4/Factory | Destroyed 7 combat bots 59830 | -4/Factory | First assault squad dispatched 59897 | -4/Factory | Entered Armory 59974 | -4/Armory | Build established: Scavenger-Tank 60644 | -4/Armory | Destroyed 7 combat bots 60793 | -4/Armory | Build established: Tank 60868 | -4/Armory | Found Gamma Bomb Array 60875 | -4/Armory | Found Gamma Bomb Array 60929 | -4/Armory | Spotted B-86 Titan 60985 | -4/Armory | Destroyed B-86 Titan 61259 | -4/Armory | Build established: Scavenger-Tank 61401 | -4/Armory | Discovered new exit (range 9) 61447 | -4/Armory | First assault squad dispatched 61465 | -4/Armory | Repaired Adv. Cooling System 61726 | -4/Armory | Spotted Armor Guard 61726 | -4/Armory | Spotted Armor Guard 61733 | -4/Armory | Destroyed Armor Guard 61736 | -4/Armory | Destroyed Armor Guard 61748 | -4/Armory | Found Prototype Device 61748 | -4/Armory | Identified Exp. Weapon Cycler 61769 | -4/Armory | Spotted Armor Guard 61769 | -4/Armory | Spotted Armor Guard 61780 | -4/Armory | Destroyed Armor Guard 61783 | -4/Armory | Destroyed Armor Guard 61823 | -4/Armory | Found Exp. Weapon Cycler 61834 | -4/Armory | Breached Obliterator storage 61857 | -4/Armory | Found Disassembled Obliterator 61865 | -4/Armory | Found PL-3XN's Ring of Power 61932 | -4/Armory | System corruption reached 10% 61953 | -4/Armory | Destroyed 12 combat bots 62017 | -4/Armory | Destroyed 7 combat bots 62115 | -4/Armory | Entered Lab 62115 | -4/Lab | Discovered exit to Research (range 9) 62133 | -4/Lab | Hidden lab's door opened automatically 62133 | -4/Lab | Sensor layout match revealed 62134 | -4/Lab | Gained access to the hidden lab's interior 62260 | -4/Lab | Build established: Scavenger-Gunner 62295 | -4/Lab | Found Alien Artifact 62309 | -4/Lab | Found Alien Artifact 62310 | -4/Lab | Detected for breach 62319 | -4/Lab | Confronted by A5 62366 | -4/Lab | Disabled Active System Cloaker 62377 | -4/Lab | Destroyed A5 62429 | -4/Lab | Found Alien Artifact 62429 | -4/Lab | Identified Integrated Reactor 62429 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 62440 | -4/Lab | Found Alien Artifact 62440 | -4/Lab | Identified Core Regenerator 62440 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 62456 | -4/Lab | MAIN.C forces arrive to investigate 62540 | -4/Lab | Found Prototype Protection 62540 | -4/Lab | Identified Hvy. Regenerative Plating 62545 | -4/Lab | Found Prototype Hackware 62633 | -4/Lab | Found Prototype Energy Cannon 62682 | -4/Lab | Entered Research 62682 | -3/Research | Evolved 2 slots: Utility x2 62727 | -3/Research | Identified Quantum Router 62742 | -3/Research | Spotted B-86 Titan 62784 | -3/Research | Identified exit to Testing 62792 | -3/Research | Spotted B-86 Titan 62882 | -3/Research | Revision forces began assault on 0b10 62882 | -3/Research | Identified Transdimensional Reconstructor 62882 | -3/Research | Warped through subspace 62883 | -3/Research | Met up with Revision 17++ 63149 | -3/Research | Lost 7 allies 63233 | -3/Research | Identified Warp Cannon 63382 | -3/Research | Research terminal network offline 63473 | -3/Research | Entered Testing 63490 | -3/Testing | Found Prototype Hackware 63533 | -3/Testing | Found Prototype Energy Cannon 63618 | -3/Testing | Found Prototype Hackware 63715 | -3/Testing | Spotted Striker 63734 | -3/Testing | Found Prototype Processor 63734 | -3/Testing | Identified Spectral Analyzer 64058 | -3/Testing | Identified System Mapper 64118 | -3/Testing | Intercept squad dispatched 64131 | -3/Testing | Found Prototype Ballistic Gun 64131 | -3/Testing | Identified Hyp. Multirail 64137 | -3/Testing | Spotted Tracker 64138 | -3/Testing | Spotted Tracker 64148 | -3/Testing | Destroyed Tracker 64152 | -3/Testing | Destroyed Tracker 64157 | -3/Testing | Found Exp. Targeting Computer 64165 | -3/Testing | Found Prototype Device 64165 | -3/Testing | Identified Exp. Phase Shifter 64165 | -3/Testing | Spotted Combat Programmer 64165 | -3/Testing | Spotted Combat Programmer 64170 | -3/Testing | Destroyed Combat Programmer 64189 | -3/Testing | System corruption reached 10% 64197 | -3/Testing | Destroyed Combat Programmer 64387 | -3/Testing | Identified Ghost Barrier 64565 | -3/Testing | Build established: Hacker-Skirmisher 64777 | -3/Testing | Spotted PL-IQFEROX2XR 64788 | -3/Testing | Discovered new exit (range 5) 64814 | -3/Testing | Entered Research 64814 | -2/Research | Evolved 2 slots: Power x1, Utility x1 64990 | -2/Research | Build established: Hacker-Gunner 65049 | -2/Research | Identified exit to Quarantine 65353 | -2/Research | Spotted B-90 Cyclops 65367 | -2/Research | Destroyed B-90 Cyclops 65380 | -2/Research | Identified Core Reset Matrix 65380 | -2/Research | Identified Dimensional Node Initializer 65380 | -2/Research | Used Core Reset Matrix 65389 | -2/Research | Intercept squad dispatched 65396 | -2/Research | Entered Quarantine 65397 | -2/Quarantine | Detected hypermatrix surge 65397 | -2/Quarantine | Sensed 14 artifacts in vicinity 65441 | -2/Quarantine | Build established: Scavenger-Gunner 65825 | -2/Quarantine | Found Subatomic Replicator 65828 | -2/Quarantine | Used Subatomic Replicator to replicate PL-3XN's Ring of Power 65835 | -2/Quarantine | Assembled PL-3XN's Obliterator 65910 | -2/Quarantine | Cryocooling Duct disabled 65925 | -2/Quarantine | Ambient heat levels rising (+20) 65925 | -2/Quarantine | Non-combat units ordered to evacuate 66047 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 66050 | -2/Quarantine | Found Transdimensional Reconstructor 66109 | -2/Quarantine | Cryocooling Duct disabled 66124 | -2/Quarantine | Ambient heat levels rising (+20) 66124 | -2/Quarantine | Combat units ordered to evacuate 66224 | -2/Quarantine | Quarantine Guard activated 66255 | -2/Quarantine | Spotted Quarantine Guard 66261 | -2/Quarantine | Destroyed Quarantine Guard 66289 | -2/Quarantine | Spotted Quarantine Guard 66292 | -2/Quarantine | Intercept squad dispatched 66294 | -2/Quarantine | Spotted Tracker 66294 | -2/Quarantine | Spotted Tracker 66296 | -2/Quarantine | Destroyed Quarantine Guard 66299 | -2/Quarantine | Spotted Combat Programmer 66302 | -2/Quarantine | Destroyed Tracker 66313 | -2/Quarantine | Spotted Quarantine Guard 66315 | -2/Quarantine | Spotted Combat Programmer 66317 | -2/Quarantine | Destroyed Combat Programmer 66321 | -2/Quarantine | Destroyed Combat Programmer 66325 | -2/Quarantine | Destroyed Tracker 66329 | -2/Quarantine | Destroyed Quarantine Guard 66363 | -2/Quarantine | Spotted Quarantine Guard 66373 | -2/Quarantine | Destroyed Quarantine Guard 66445 | -2/Quarantine | Discovered new exit (range 15) 66445 | -2/Quarantine | Spotted Quarantine Guard 66452 | -2/Quarantine | Destroyed Quarantine Guard 66638 | -2/Quarantine | Spotted Quarantine Guard 66643 | -2/Quarantine | Destroyed Quarantine Guard 66729 | -2/Quarantine | Spotted Quarantine Guard 66736 | -2/Quarantine | Destroyed Quarantine Guard 66913 | -2/Quarantine | Found Phase Redirector 66947 | -2/Quarantine | Spotted Quarantine Guard 66955 | -2/Quarantine | Destroyed Quarantine Guard 67131 | -2/Quarantine | Intercept squad dispatched 67140 | -2/Quarantine | Spotted Tracker 67141 | -2/Quarantine | Spotted Tracker 67143 | -2/Quarantine | Destroyed Tracker 67151 | -2/Quarantine | Destroyed Tracker 67162 | -2/Quarantine | Spotted Combat Programmer 67167 | -2/Quarantine | Destroyed Combat Programmer 67167 | -2/Quarantine | Spotted Combat Programmer 67180 | -2/Quarantine | Destroyed Combat Programmer 67201 | -2/Quarantine | Found Prototype Device 67202 | -2/Quarantine | Identified Exp. Phase Shifter 67725 | -2/Quarantine | Learned Section 7 stockpile data 67773 | -2/Quarantine | Learned Research trap positions 67795 | -2/Quarantine | Spotted Quarantine Guard 67799 | -2/Quarantine | Destroyed Quarantine Guard 67842 | -2/Quarantine | Learned Section 7 interactive machine intel 67882 | -2/Quarantine | Learned Research garrison access intel 67904 | -2/Quarantine | Intercept squad dispatched 67905 | -2/Quarantine | Spotted Tracker 67905 | -2/Quarantine | Spotted Tracker 67915 | -2/Quarantine | Destroyed Tracker 67918 | -2/Quarantine | Destroyed Tracker 67924 | -2/Quarantine | Spotted Combat Programmer 67931 | -2/Quarantine | Destroyed Combat Programmer 67933 | -2/Quarantine | Spotted Combat Programmer 67944 | -2/Quarantine | Destroyed Combat Programmer 67977 | -2/Quarantine | Found Exp. Targeting Computer 68128 | -2/Quarantine | Spotted Fortress 68174 | -2/Quarantine | Found Prototype Device 68174 | -2/Quarantine | Identified Exp. Force Field 68178 | -2/Quarantine | Found Prototype Device 68178 | -2/Quarantine | Identified Exp. EM Disruption Field 68188 | -2/Quarantine | Found Prototype Device 68188 | -2/Quarantine | Identified Thermal Barrier 68263 | -2/Quarantine | Destroyed Fortress 68358 | -2/Quarantine | Discovered new exit (range 6) 68358 | -2/Quarantine | Spotted Quarantine Guard 68368 | -2/Quarantine | Destroyed Quarantine Guard 68382 | -2/Quarantine | Entered Section 7 68383 | -2/Section 7 | Sensed 21 artifacts in vicinity 68383 | -2/Section 7 | Identified exit to Access 68385 | -2/Section 7 | Loaded intel: 23 interactive machine locations 68391 | -2/Section 7 | Spotted S7 Guard 68415 | -2/Section 7 | Found Integrated Mediator 68415 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 68652 | -2/Section 7 | Found Core Reset Matrix 68655 | -2/Section 7 | Sensed 19 artifacts in vicinity 68751 | -2/Section 7 | Spotted S7 Guard 68768 | -2/Section 7 | Destroyed S7 Guard 68793 | -2/Section 7 | Found Core Membrane 68793 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 68965 | -2/Section 7 | Found Integrated Reactor 68965 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 68978 | -2/Section 7 | Discovered exit to Access (range 12) 69058 | -2/Section 7 | Entered Access 69058 | -1/Access | Evolved 2 slots: Power x1, Utility x1 69542 | -1/Access | Build established: Generator-Gunner 69808 | -1/Access | First assault squad dispatched 69880 | -1/Access | Discovered new exit (range 20) 69905 | -1/Access | Identified Potential Cannon 70073 | -1/Access | Entered Command 70577 | -1/Command | Spotted B-99 Colossus 70591 | -1/Command | Destroyed B-99 Colossus 71105 | -1/Command | First assault squad dispatched 71116 | -1/Command | Spotted Combat Programmer 71132 | -1/Command | Spotted M Guard 71134 | -1/Command | Spotted M Guard 71137 | -1/Command | Destroyed Combat Programmer 71140 | -1/Command | Destroyed M Guard 71148 | -1/Command | Destroyed M Guard 71185 | -1/Command | Found Prototype Launcher 71186 | -1/Command | Identified Ragnarok Missile Launcher 71187 | -1/Command | Destroyed 7 combat bots 71285 | -1/Command | Spotted Combat Programmer 71296 | -1/Command | Destroyed Combat Programmer 71296 | -1/Command | All MAIN.C guards destroyed 71323 | -1/Command | Found Prototype Reactor 71323 | -1/Command | Identified Zero-point Reactor 71337 | -1/Command | Found Prototype Device 71337 | -1/Command | Identified Exp. Focal Shield 71459 | -1/Command | Destroyed 11 combat bots 71493 | -1/Command | Met MAIN.C 71496 | -1/Command | 0b10 Conduit disabled 71531 | -1/Command | Destroyed MAIN.C Shell 71534 | -1/Command | MAIN.C activated Command garrisons 71564 | -1/Command | Destroyed MAIN.C 71595 | -1/Command | Destroyed 7 combat bots 71672 | -1/Command | Discovered new exit (range 14) 71844 | -1/Command | Build established: Generator-Tank 71930 | -1/Command | Found Zero-point Reactor 71937 | -1/Command | Found Prototype Processor 71937 | -1/Command | Identified Exp. Armor Integrity Analyzer 71946 | -1/Command | Found Prototype Reactor 71946 | -1/Command | Identified Vortex Chain Reactor 71964 | -1/Command | Found Prototype Processor 71964 | -1/Command | Identified Spectral Analyzer 71968 | -1/Command | Found Prototype Device 71968 | -1/Command | Identified Exp. Transmission Jammer 71972 | -1/Command | Found Prototype Device 71972 | -1/Command | Identified Adv. Particle Accelerator 71984 | -1/Command | Found Prototype Device 71985 | -1/Command | Identified Exp. System Purifier 72213 | -1/Command | Build established: Generator-Gunner 74338 | -1/Command | Discovered new exit (range 14) 74348 | -1/Command | Found Prototype Processor 74348 | -1/Command | Identified Exp. Core Analyzer 75873 | -1/Command | Warped through subspace to slip node 75873 | -1/Command | Discovered new exit (range 5) 75880 | -1/Command | Entered Access_0 75881 | -1/Access_0 | Sensed 1 artifact in vicinity 75882 | -1/Access_0 | Met Architect 75885 | -1/Access_0 | Architect warped through subspace 75895 | -1/Access_0 | Destroyed A8 75921 | -1/Access_0 | Architect warped through subspace 75959 | -1/Access_0 | Architect warped through subspace 75994 | -1/Access_0 | Architect warped through subspace 76006 | -1/Access_0 | Found Prototype Device 76032 | -1/Access_0 | Architect warped through subspace 76045 | -1/Access_0 | PL-3XN's Obliterator vaporized one of its rings 76066 | -1/Access_0 | Architect warped through subspace 76092 | -1/Access_0 | Architect warped through subspace 76115 | -1/Access_0 | Architect warped through subspace 76138 | -1/Access_0 | Architect warped through subspace 76156 | -1/Access_0 | Architect warped through subspace 76184 | -1/Access_0 | Architect warped through subspace 76196 | -1/Access_0 | Identified Desublimator 76219 | -1/Access_0 | Architect warped through subspace 76236 | -1/Access_0 | Architect warped through subspace 76252 | -1/Access_0 | A6 warped into view 76256 | -1/Access_0 | Architect warped through subspace 76260 | -1/Access_0 | Destroyed A6 76295 | -1/Access_0 | Architect warped through subspace 76313 | -1/Access_0 | Architect warped through subspace 76346 | -1/Access_0 | Architect warped through subspace 76383 | -1/Access_0 | Architect warped through subspace 76420 | -1/Access_0 | Architect warped through subspace 76458 | -1/Access_0 | Architect warped through subspace 76491 | -1/Access_0 | Architect warped through subspace 76538 | -1/Access_0 | Architect warped through subspace 76555 | -1/Access_0 | Found Modified Sigix Sheargun 76574 | -1/Access_0 | Architect warped through subspace 76608 | -1/Access_0 | Core integrity fell below 50% 76616 | -1/Access_0 | Architect warped through subspace 76617 | -1/Access_0 | Subspace Access Node disabled 76658 | -1/Access_0 | Architect warped through subspace 76686 | -1/Access_0 | Architect warped through subspace 76702 | -1/Access_0 | Found Zero-point Reactor 76722 | -1/Access_0 | Architect warped through subspace 76737 | -1/Access_0 | Lost 5 parts (1p4u) 76756 | -1/Access_0 | Architect warped through subspace 76784 | -1/Access_0 | Architect warped through subspace 76800 | -1/Access_0 | PL-3XN's Obliterator suddenly exploded 76803 | -1/Access_0 | Warped through subspace to slip node 76803 | -1/Access_0 | Discovered new exit (range 8) 76820 | *** | Heading to fleet! Last Messages --------------- 76783_ Architect suffers critical hit (Blast). 76783_ Destroyed Prototype Device. 76783_ Architect knocked back. 76783_ Obliteration Disc penetrates Architect. 76783_ Architect Prototype Hackware, Cld. Linear Gravjet ripped off. Architect warps through subspace. 76796_ Acquired Enh. Flexi-carbon Leg. 76797_ Obliteration Disc penetrates Wall. 76797_ Architect Prototype Protection, Exp. Phase Shifter ripped off. 76798_ Penetrated by Quantum Shear. 76800_ Quantum Shear penetrates Earth. 76800_ PL-3XN's Obliterator suddenly explodes. 76800_ Enh. Flexi-carbon Leg destroyed. 76800_ Destroyed Enh. Flexi-carbon Leg. 76802_ Penetrated by Quantum Shear. 76802_ Adv. Force Field destroyed. 76803_ Warped through subspace, drawn to slip node. 76803_ EXIT=FOUND 76805_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 120 Energy Generation 173 Energy Capacity 2150 Matter Stores 830 Matter Capacity 1300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 22 Power Amplification 40 Base Temperature (-) 200 EM Shielding 4 Corruption Containment 12 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Resistance: EX 90 Resistance: EM 75 Core Shielding 40 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Particle Charging 50 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Regenerator Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Integrated Mediator Core Membrane Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Challenges ------------ None Game ------ Seed FrostPoweredSword Manual? 0 Play Time 09:24:32 Cumulative 318.5 hours Start 2024.07.28 @ 12:48:05 End 2024.07.29 @ 23:34:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 113 Adventurer 2 Explorer 0 Win Type 2 Total 14 Types 6/0/6/1/0/0/0/1/0 Lore% 79 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51fff90b-822e-44bd-a6f3-138d18849d65