Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 18:41:48 Player: Mozco Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (534) 534 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1754 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Deuterium Engine Nuclear Core Wheel Wheel Large Matter Pod (150) Experimental Sensor Array Improved Terrain Scan Processor Heavy Armor Plating EM Pulse Gun Medium Laser Medium Laser Small Laser Datajack EMP Trap EMP Trap EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Wheel Wheel Wheel Large Matter Pod Experimental Sensor Array Heavy Armor Plating EM Pulse Gun Medium Laser Small Laser Assault Rifle Datajack EMP Trap EMP Trap EMP Trap EMP Trap [Rating: 14] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 10 2 2 . Power 3 | 1 1 1 . . Engine 1 | 1 . . . . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 7 | 2 4 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 7 | 2 4 1 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 6 | 2 2 . 2 . Energy Gun 3 | 1 2 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 3 1 . . Power . | . . . . . Propulsion 2 | . 1 1 . . Utility 1 | . 1 . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 1 . . To Critical Strikes . | . . . . . Average Backups 11 | 1 8 13 14 14 Power 2 | . 1 3 3 3 Propulsion 2 | . 1 2 2 2 Utility 2 | . . 2 4 4 Weapon 3 | . 3 4 5 4 Tool/Special . | . . . . . Unused Backups 11 | . . 1 . 10 Power 4 | . . 1 . 3 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 93 100 93 100 Engine 4 | . 12 . . . Core 9 | . 1 14 14 14 Wheel 28 | . 28 28 28 28 Device 9 | . 1 14 14 14 Storage 14 | . 14 14 14 14 Protection 2 | . 6 . . . Energy Gun 12 | . 14 14 4 . Ballistic Gun 13 | . 14 14 8 28 Special Melee Weapon 1 | . . . 8 . Peak Build Rating 14 | 6 12 14 14 14 Average Rating 11 | 4 7 13 13 14 On Entrance 9 | . 6 12 14 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 51 | 13 49 51 51 51 Greatest Support 26 | 20 26 20 20 20 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 12 20 20 20 Most Carried 20 | 2 14 20 20 19 Average Carried 13 | 1 8 16 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 2 12 19 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 637 | 214 377 46 . . Remotely . | . . . . . Salvage Created 861 | 70 651 140 . . Parts 56 | . 40 16 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 20 | . 14 6 . . Guns 20 | . 14 6 . . Classes Destroyed 8 | 1 6 1 . . Worker 2 | . 1 1 . . Builder 1 | . 1 . . . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Watcher 1 | . 1 . . . Swarmer 9 | . 3 6 . . Grunt 11 | . 11 . . . Best Kill Streak 5 | 1 5 3 . . Combat Bots Only 5 | . 5 3 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 100 | . 81 13 . 6 Missed 24 | . 20 3 . 1 Hits 76 | . 61 10 . 5 Projectile 76 | . 61 10 . 5 Damage Taken 805 | . 678 86 . 41 Core 252 | . 196 15 . 41 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 93 | 7 68 17 . 1 Largest 2 | 2 2 2 . 2 Hottest 70 | 70 70 70 . 40 Shots Fired 178 | 14 131 31 . 2 Gun 178 | 14 131 31 . 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 93 | 7 68 16 . 2 Thermal 85 | 7 63 15 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 2 21 7 . 3 Robot Miss Streak 4 | 4 3 2 . . Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 121 | 7 88 20 4 2 Core Hits 51 | 3 37 11 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 1 . . Burn 2 | . 1 1 . . Destroy 1 | . 1 . . . Melee Attacks 5 | . . . 5 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1237 | 93 908 216 . 20 Guns 1237 | 93 908 216 . 20 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 581 | 42 421 98 . 20 Thermal 656 | 51 487 118 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 4 9 2 . Message Errors 8 | . 1 5 2 . Matter Fused 3 | . 1 2 . . Energy Discharges 3 | . 2 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 282 | 70 282 6 . . Average Temperature 78 | 38 90 4 . . Received Heat Transfer 333 | . 333 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 2 . . Heat Transferred 1977 | 148 1422 407 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 186 | 5 186 95 . 11 Initial 57 | . 3 57 . . Average 63 | . 128 24 . 8 Influence Increases 603 | 5 437 150 . 11 Destroy 0b10 Robot/C 400 | . 280 120 . . Destroy 0b10 Robot/NC 40 | 5 25 10 . . Destroy Leader 74 | . 54 20 . . Successful Hack 42 | . 31 . . 11 Select Force Hacks 30 | . 30 . . . Destroy Structure 2 | . 2 . . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 592 | . 293 273 26 . Entered New Map 120 | . 2 92 26 . Time Decay 432 | . 261 171 . . Lost Part 40 | . 30 10 . . Squads Dispatched 4 | . 3 1 . . Investigation 4 | . 3 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 19 6 . 3 Peak Tracking Total 5 | . 5 3 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . 4 4 4 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 5 1 . 1 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 18 1 . 5 Successful 13 | . 10 1 . 2 Failed 9 | . 7 . . 2 Catastrophic 1 | . 1 . . . Database Lockouts 2 | . 1 . . 1 Manual 19 | . 16 . . 3 Terminals 22 | . 17 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 1 . 2 Part Schematic 1 | . 1 . . . Robot Analysis 6 | . 5 . . 1 Open Door 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . . 1 Full Trace Events 3 | . 3 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 3 | . . . 3 . Combat 1 | . . . 1 . Robot Hacks Applied 4 | . . . 4 . parse_system 4 | . . . 4 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total 6 | . 5 . . 1 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1858 | 77 606 853 305 17 Spaces Moved 1473 | 60 412 722 266 13 Core 4 | 4 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1469 | 56 412 722 266 13 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 110 Average Speed 102 | 78 89 110 110 110 Slowest Speed 110 | 80 110 110 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 52 96 58 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 1 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1646 | 74 530 753 275 14 Wait 28 | . 27 1 . . Move 1469 | 59 411 721 265 13 Hop . | . . . . . Pick Up 21 | 2 10 9 . . Fast Attach 9 | 6 3 . . . Attach 4 | . 2 1 1 . Detach 1 | . . . 1 . Swap 10 | . 6 1 3 . Drop 6 | . 3 3 . . Fire 93 | 7 68 17 . 1 Melee 5 | . . . 5 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 482 | -10/Materials | Central database locked down 522 | -10/Materials | Discovered new exit (range 12) 569 | -10/Materials | Discovered new exit (range 15) 586 | -10/Materials | Core integrity fell below 50% 678 | -10/Materials | Derelicts attacked the area 684 | -10/Materials | Entered Mines 882 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 884 | -10/Mines | Found Prototype Device 898 | -10/Mines | Discovered new exit (range 12) 905 | -10/Mines | Found a hidden stash of uninstalled traps 950 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 950 | -10/Mines | Discovered new exit (range 5) 993 | -10/Mines | Learned location of Zion (-6) 1047 | -10/Mines | Learned location of Storage (-9) 1103 | -10/Mines | Discovered new exit (range 5) 1138 | -10/Mines | Met a Derelict shopkeep closing up shop 1187 | -10/Mines | Discovered new exit (range 8) 1222 | -10/Mines | Core integrity fell below 20% 1356 | -10/Mines | Learned 2 Materials zone layouts 1537 | -10/Mines | Entered Exiles 1563 | -10/Exiles | Met 8R-AWN 1584 | -10/Exiles | Met EX-HEX 1624 | -10/Exiles | Met EX-DEC 1738 | -10/Exiles | Met EX-BIN 1825 | -10/Exiles | Discovered new exit (range 14) 1842 | -10/Exiles | Entered Mines 1846 | -9/Mines | Central database locked down 1859 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- GOAL=ESCAPE 01843_ K-01 Serf collects debris. 01846_ Connecting with Terminal... 01846_ Current location identified: Mines >>Analysis(R-06 Scavenger) Downloading analysis... R-06 Scavenger Tier: 1 R-series recyclers collect used, damaged, or unregistered components for recycling and repurposing. To minimize losses during derelict incursions, like most other maintenance robots they are of relatively sturdy construction, but remain somewhat susceptible to electromagnetic damage as such weaponry is not prevalent enough to warrant specialized defenses. 01846_ ALERT: Central database lockdown, local access denied. 01846_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8L layout... Downloaded map data. 01850_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ????????????????????????######### ???????????????? | | ????????????#######?????# ???????????????? | | ????????????# #?????# ###### ???????????????? | | ????????????# #######@###??## ???????????????? | | ????????????# #???##???????????????? | | ????????????# k #????#???????????????? | | ????????????# ######## #????#???????????????? | | ????????????# T#?????#k #???##???????????????? | | ????????????########???### s##### ???????????????? | | ???????????????####???## s ???????????????? | | ??????????????## ##### s#### ???????????????? | | ?????????????## ## ##?## ???????????????? | | ?????????????# #??##???????????????? | | ?????????????# t#???????????????????? | | ?????????????## #???????????????????? | | ??????????????######## #???????????????????? | | ????????????????????## #???????????????????? | | ????????????????????# #???#???????????????? | | ????????????????????# ##?##???????????????? | | ????????????????????# ### ???????????????? | | ????????????????????# ???????????????? | | ????????????????????## #???????????????? | | ?????????????????????## #####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupPhasingSuperbattery Manual? 0 Play Time 00:13:19 Cumulative 424.4 hours Start 2025.12.12 @ 18:27:03 End 2025.12.12 @ 18:41:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 411 Adventurer 3 Explorer 1 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a952533-7a7f-4165-ae78-16fed00b1c2f