Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.20 @ 22:21:53 Player: Jezoensis Result: Destroyed by as-57348 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (630) 630 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-46) -46 TOTAL SCORE: 1134 Bonus ------- High Alert Combat Kills 16 Friendly Fire -62 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Treads Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit > --- WEAPON ----------- EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 12 6 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 8 | 1 3 4 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 6 | . 1 5 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 98 | . 99 94 Engine 13 | . 14 12 Treads 27 | . 28 26 Device 5 | . 7 . Storage 22 | . 20 26 Energy Gun 13 | . 13 12 Ballistic Gun 13 | . 14 13 Naked Turns 1 | . . 1 Heaviest Build 29 | 11 27 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 9 | 5 9 11 Most Carried 12 | 3 12 12 Average Carried 8 | 1 8 10 Final Capacity 12 | 6 12 4 Final Carried 10 | 3 10 4 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 653 | 180 383 90 Remotely . | . . . Salvage Created 1037 | 110 777 150 Parts 73 | 12 53 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 15 3 Guns 18 | . 15 3 Classes Destroyed 8 | 2 5 1 Builder 2 | . 2 . Tunneler 7 | 3 2 2 Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 14 | . 12 2 Assembled 1 | . . 1 Best Kill Streak 6 | 3 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 2 | 2 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1634 | . 718 916 Core 253 | . 144 109 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 100 | 10 70 20 Largest 2 | 2 2 2 Hottest 68 | 60 68 68 Shots Fired 196 | 20 137 39 Gun 195 | 20 136 39 Cannon . | . . . Launcher . | . . . Special 1 | . 1 . Kinetic 99 | 10 69 20 Thermal 40 | 10 30 . Explosive . | . . . Electromagnetic 57 | . 38 19 Robot Hit Streak 16 | 3 10 16 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 139 | 10 98 31 Core Hits 54 | 5 39 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1933 | 120 1267 546 Guns 1716 | 120 1188 408 Cannons . | . . . Explosions 203 | . 65 138 Melee . | . . . Ramming 14 | . 14 . Kinetic 722 | 55 523 144 Thermal 475 | 65 272 138 Explosive . | . . . Electromagnetic 722 | . 458 264 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 50 | . 16 34 Shots 2 | . 1 1 Rammed 7 | . 7 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed . | . . . Highest Temperature 168 | . 158 168 Average Temperature 54 | . 51 63 Received Heat Transfer 489 | . 348 141 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 875 | 150 575 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 453 | 20 453 188 Initial 138 | . 13 138 Average 215 | 9 260 176 Maximum Alert Level 2 | . 2 . Low Security (%) 48 | 100 23 100 Level 1 46 | . 69 . Level 2 4 | . 6 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 31 17 Peak Tracking Total 12 | . 8 12 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Recyclers 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1129 | 123 763 243 Spaces Moved 479 | 51 319 109 Core 3 | 1 . 2 Treads 476 | 50 319 107 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 159 | 157 160 157 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 58 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . 6 15 Melee . | . . . Projectile . | . . . AOE 21 | . 6 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 644 | 70 434 140 Wait 1 | . 1 . Move 477 | 50 318 109 Hop . | . . . Pick Up 22 | 3 16 3 Fast Attach 11 | 7 3 1 Attach 11 | . 7 4 Detach . | . . . Swap 3 | . 2 1 Drop 12 | . 10 2 Fire 100 | 10 70 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 7 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Core integrity fell below 50% 880 | -10/Materials | Discovered new exit (range 5) 887 | -10/Materials | Entered Mines 972 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1066 | -10/Mines | Discovered new exit (range 11) 1090 | -10/Mines | Assembled infested the area 1095 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1120 | -10/Mines | Core integrity fell below 20% 1129 | -10/Mines | Released all parts (4) 1130 | -10/Mines | Destroyed by as-57348 with Assembled Rifle Last Messages --------------- 01113_ YE-603(h) destroyed. 01114_ EM Pulse Gun destroyed. 01114_ System corrupted by crushing effect (+1). 01116_ Lgt. Treads destroyed. 01117_ The unstable cave ceiling collapses. 01117_ S-10 Pest destroyed. 01119_ as-22372 destroyed. 01119_ as-28491 destroyed. 01119_ as-59838 destroyed. 01119_ Imp. Ion Engine destroyed. 01120_ D-53 Grenadier destroyed. 01126_ EM Shotgun destroyed. 01126_ System corrupted by crushing effect (+1). 01127_ as-59722 destroyed. 01128_ System corrupted: Component data lost. 01128_ Hvy. Assault Rifle destroyed. 01129_ Released Lgt. Treads. 01129_ Released Med. Storage Unit. 01129_ Released Lgt. Treads. 01129_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????? ???????????????????????????????# | | ????????????? ???????????????????????????????# | | ?????????????# ???????????????????????????????# "" | | ??????? #???# ??????????????????????????????# "" | | ??????? #?## ??????????????????????????????# "" | | ?????? ## ??????????????????????????????# | | ?????? ???????????????????????########## | | ?????# * #########?????????????##"*%[##??? | | ?????# # #######???????#!!%[ [#??? | | ????? # a!!!# # ##????#[ ]!#??? | | ???? %!a!! ;##???## ##??? | | ???? % a!a%| ;;#??####++###??? | | ????# a% = @ ;#??# #??? | | ??????# %= ;#??# ##?? | | ????????## # # %*=#??# ### | | ?????????## ## ####### ###=!*%##?# | | ??????????#???### ##??????##?#"%=* #?# | | ????????????????####??????????#"= ## ### | | ??????????????????????????????##"" #### ##? | | ???????????????????????????????### ## #??##%! ## | | ?????????????????????????????????# ## #???# # | | ???????????????????????????????? ## #???## # | | ???????????????????????????????### ## ####?## | | ????????????????????????????????? # #??# | | ???????????????????????????????? #### #??# | | ???????????????????????????????? #??# #?## | | ??????????????????????????????? #??# ### # | | ?????????????????????????????? < #??# # | | ?????????????????????????????? #??##### | | ?????????????????????????????##?## ###??????# | | ?????????????????????????????????? ????????# # | | ?????????????????????????????????? ???????# ## | | ?????????????????????????????????? ??????# ##? | | ?????????????????????????????????????????# ##?? | | ?????????????????????????????????????????# ##??? | | ?????????????????????????????????????????## #????? | | ??????????????????????????????????????????##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalNetworkFlail Manual? 0 Play Time 00:14:24 Cumulative 358.3 hours Start 2021.11.20 @ 22:07:49 End 2021.11.20 @ 22:21:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 63 Adventurer 116 Explorer 2 Win Type - Total 31 Types 28/2/0/0/0/0/0/0/1 Lore% 55 Gallery% 81 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae518f89-9c57-4fef-aa67-3fbf0213f66e