Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.16 @ 15:45:37 Player: Bensnap Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (250) 250 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1440 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 146/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Flight Unit Flight Unit Sensor Array Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine EM Pulse Gun Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 8 7 8 5 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 3 2 Utility 3 | 2 . 1 . Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 3 6 3 3 Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 4 | . 3 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 3 5 Power 2 | . . 1 1 Propulsion 4 | . 1 1 2 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 5 | . 1 3 5 Average Slot Usage (%) 81 | . 98 69 62 Engine 11 | . 14 11 8 Leg 12 | . 26 1 . Flight 12 | . . 23 24 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 8 | . 16 . . Ballistic Gun 4 | . 8 2 . Launcher 1 | . . . 6 Special Weapon 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 14 | 14 14 8 12 Greatest Support 20 | 20 20 8 12 Greatest Overweight (x) 3 | 1 1 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 6 6 6 Average Carried 5 | 1 5 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 4 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 341 | 160 109 71 1 Remotely . | . . . . Salvage Created 235 | 14 158 53 10 Parts 31 | 4 8 12 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 6 6 3 Guns 8 | . 5 3 . AOE 7 | . 1 3 3 Classes Destroyed 4 | 1 2 . 1 Builder 1 | . . . 1 Tunneler 2 | 1 . 1 . Swarmer 13 | . 4 6 3 Grunt 2 | . 2 . . Best Kill Streak 4 | 1 4 4 4 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 3 | . 1 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1247 | . 416 179 652 Core 504 | . 67 37 400 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 58 . Volleys Fired 37 | 2 21 13 1 Largest 2 | 2 2 2 1 Hottest 100 | 60 100 60 33 Shots Fired 58 | 4 35 18 1 Gun 47 | 4 28 15 . Cannon . | . . . . Launcher 4 | . . 3 1 Special 7 | . 7 . . Kinetic 16 | 2 4 10 . Thermal 7 | . 7 . . Explosive 4 | . . 3 1 Electromagnetic 31 | 2 24 5 . Robot Hit Streak 5 | 1 5 2 . Robot Miss Streak 5 | 2 2 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 24 | 1 16 7 . Core Hits 24 | 1 9 10 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 911 | 38 221 355 297 Guns 310 | 38 174 98 . Cannons . | . . . . Explosions 522 | . 47 257 218 Melee . | . . . . Ramming 79 | . . . 79 Kinetic 123 | 11 26 86 . Thermal 47 | . 47 . . Explosive 475 | . . 257 218 Electromagnetic 187 | 27 148 12 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Effects 7 | . . . 7 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Misdirections 5 | . . . 5 Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 151 | . 49 . 102 Shots 2 | . 1 . 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 144 | . 144 . . Average Temperature 55 | . 55 . . Received Heat Transfer 327 | . 117 . 210 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 257 | 5 257 220 220 Initial 105 | . 3 105 85 Average 121 | 1 105 163 176 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 72 | 100 66 73 65 Level 1 27 | . 33 26 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 17 6 7 Peak Tracking Total 9 | . 9 3 4 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 7 | . 7 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 28 | . 28 . . Retrieved Matter 28 | . 28 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 637 | 82 261 171 123 Spaces Moved 634 | 51 133 302 148 Core 30 | 5 . 1 24 Treads . | . . . . Legs 179 | 46 133 . . Wheels . | . . . . Hover . | . . . . Flight 425 | . . 301 124 Fastest Speed 34 | 50 120 37 34 Average Speed 63 | 118 123 37 45 Slowest Speed 200 | 150 150 150 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . . 6 . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 36 45 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 6 | . 6 . . Terrain Destroyed 38 | . 8 17 13 Melee . | . . . . Projectile 6 | . 6 . . AOE 32 | . 2 17 13 Terrain Rammed 14 | . . . 14 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 774 | 64 183 336 191 Wait 40 | . 12 12 16 Move 619 | 50 132 289 148 Hop 6 | . . 6 . Pick Up 14 | 4 6 2 2 Fast Attach 11 | 7 . 2 2 Attach 8 | . 2 4 2 Detach 4 | . . 3 1 Swap 9 | 1 5 2 1 Drop 9 | . 5 3 1 Fire 37 | 2 21 13 1 Melee . | . . . . Ram 17 | . . . 17 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Mat / Min) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 12) 344 | -10/Materials | Entered Mines 365 | -10/Mines | Build established: Mutant 395 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 397 | -10/Mines | Lost 3 parts (1p1n1w) 451 | -10/Mines | Learned 4 Materials zone layouts 485 | -10/Mines | Discovered new exit (range 8) 489 | -10/Mines | Learned Materials stockpile data 494 | -10/Mines | Discovered new exit (range 5) 515 | -10/Mines | Entered Materials 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 516 | -9/Materials | Identified exit to Mines 516 | -9/Materials | Identified exit to Materials 604 | -9/Materials | System corruption reached 10% 618 | -9/Materials | Core integrity fell below 50% 633 | -9/Materials | Core integrity fell below 20% 638 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00595_ Slammed into Wall. 00595_ Flight Unit permanently disabled. 00595_ Destabilizing: Short circuit. 00595_ Destabilizing: System corrupted (+2). 00597_ Slammed into Wall. 00597_ Sensor Array permanently disabled. 00597_ Destabilizing: Short circuit. 00599_ System corrupted: Broken Flight Unit rejected. 00599_ Slammed into Wall. 00601_ Destabilizing: Core damaged (-4). 00603_ Slammed into Wall. 00603_ Destabilizing: System corrupted (+1). 00607_ Broken Flight Unit destroyed. 00607_ Slammed into G-47 Trooper. 00609_ Broken Lgt. Ion Engine destroyed. 00609_ Broken Rocket Launcher destroyed. 00611_ Broken Flight Unit destroyed. 00614_ Mining Laser destroyed. 00617_ Acquired Broken Flight Unit. 00623_ System corrupted: Energy discharge (-24). Map ----- +----------------------------------------------------+ | ?????????????????????????????##### #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????#### #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ???????????????????????????????????##+#### | | " #???################ ########### # | | " #?########### # #???# # # | | " #?# ## # ##### # # | | #?# """ ## + / # | | ### """ ## # ##### # # | | " ## """ ## # #???# # # | | " ### ## # ####### ### # | | " #?# """ ######### # # #?####### | | #?# """ #???????# + # #???????? | | #?# """ #???????# # # #???????? | | #?# #???????# # """# #???????? | | #######+############ # """# #???????? | | ## # """# #???????? | | < ## # # #???????? | | ## ####### #???????? | | ##+########+############ #?##### #???????? | | # # # #?# #???????? | | # # # ### Y #???????? | | # # + @ #???????? | | # # ##### #???????? | | "" # # #???# #???????? | | "" # # #???#######???????? | | "" # ########?????????????????? | | # #????????????????????????? | | #################????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 275 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredDerelictMeganuke Manual? 0 Play Time 00:15:46 Cumulative 27.4 hours Start 2022.01.16 @ 15:30:11 End 2022.01.16 @ 15:45:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 423a59a7-5cbd-46c6-ba07-edf0ca9f9e3b