Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 22:17:08 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (79) 395 Value Destroyed (1932) 1932 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (-398) -398 TOTAL SCORE: 9829 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 1038 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -2784 Cogmind --------- Core Integrity 0/1150 Matter 133/300 Energy 600/600 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Energy Well > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Heavy Antimatter Reactor Advanced Phase Shifter Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Zionite Glidesys I Improved Linear Gravjet Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Heat Sink Advanced Energy Well Zionite Metafield Generator Advanced Powered Armor Medium Regenerative Plating Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Improved Grenade Launcher Power Maul > --- INVENTORY -------- Improved Airjet Transmission Jammer Advanced ECM Suite Force Field [Rating: 128] Favorites ----------- Power Zionite Light DM Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys I Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Zionite Metafield Generator Device Zionite Metafield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Advanced Powered Armor Weapon Zionite Laser-S Energy Gun Zionite Laser-S Energy Cannon Beam Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . . Utility 7 | . . . . . 3 1 . . . . . . . . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 189 | . 5 3 6 3 8 18 . . 37 3 7 2 13 3 . . . 23 25 21 12 Power 10 | . . . 1 . . 1 . . 2 . 1 . . . . . . . 2 1 2 Engine . | . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 Reactor 6 | . . . . . . . . . 2 . 1 . . . . . . . 1 1 1 Propulsion 48 | . 2 . . 1 5 7 . . 6 1 1 . 4 1 . . . 4 11 3 2 Treads 5 | . 2 . . 1 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . 1 7 . . 6 1 1 . 4 1 . . . 4 6 3 2 Flight 7 | . . . . . 2 . . . . . . . . . . . . . 5 . . Utility 107 | . 1 2 4 . 2 9 . . 23 2 5 2 8 2 . . . 17 5 17 8 Device 60 | . 1 2 3 . 1 3 . . 9 2 3 2 5 1 . . . 12 1 11 4 Storage 8 | . . . 1 . . . . . 3 . . . . . . . . . 1 2 1 Processor 6 | . . . . . . 2 . . . . . . 1 . . . . 1 . . 2 Hackware 11 | . . . . . 1 1 . . 1 . 2 . 1 . . . . 3 . 2 . Protection 22 | . . . . . . 3 . . 10 . . . 1 1 . . . 1 3 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | . 2 1 1 2 1 1 . . 6 . . . 1 . . . . 2 7 . . Energy Gun 8 | . . 1 1 1 . . . . 3 . . . . . . . . 1 1 . . Energy Cannon 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 . . 1 1 . . . 2 . . . . . . . . 1 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 1 . . 1 . . 12 . . 1 . . . . . . 4 . 3 Parts Lost 37 | . . . . 1 3 1 . . 6 1 . . . . . . . . 5 2 18 Power 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 Propulsion 13 | . . . . . 2 . . . 3 1 . . . . . . . . 1 . 6 Utility 14 | . . . . . 1 1 . . 2 . . . . . . . . . 1 . 9 Weapon 6 | . . . . 1 . . . . 1 . . . . . . . . . 2 1 1 Highest Loss Streak 18 | . . . . 1 3 1 . . 3 1 . . . . . . . . 2 2 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 83 90 100 100 73 81 92 92 91 92 92 100 100 100 100 100 100 99 98 99 75 Engine 2 | . 14 14 3 . . . . . . . . . . . . . . . . . . Core 3 | . . . 10 14 7 6 7 7 . . . . . . . . . . 3 . . Reactor 5 | . . . . . . . . . 6 7 13 13 13 13 13 13 13 11 6 10 7 Treads 8 | . 17 28 28 28 17 . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 27 30 30 29 30 27 33 33 33 33 33 33 35 33 31 24 Device 15 | . 9 14 14 14 14 14 15 15 11 15 17 20 19 20 20 20 20 16 15 14 17 Storage 4 | . 14 14 14 14 7 . . . 2 . . . . . . . . . . 3 8 Processor 3 | . . . . . . 4 7 7 7 7 6 6 6 6 6 6 6 10 1 . . Hackware 7 | . . . . . 8 11 15 15 8 7 11 13 13 6 6 6 6 11 16 15 . Protection 3 | . . . . . . 5 7 7 10 7 1 . . 5 6 6 6 . 4 12 11 Energy Gun 7 | . 2 4 25 23 16 . . . 6 7 6 6 6 6 6 6 6 4 . . . Energy Cannon 2 | . 12 14 2 . . . . . . . . . . . . . . . . . . Launcher 1 | . 2 . . 4 . . . . 1 7 6 6 1 . . . . . 4 4 . Impact Weapon 1 | . . . . . . . . . . . . . 4 6 6 6 6 5 . 5 3 Slashing Weapon 1 | . . . . . . 6 7 7 2 . . . . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 10 14 17 24 24 25 22 20 20 34 32 42 43 48 46 46 46 46 47 60 67 76 Greatest Support 78 | 20 40 40 40 40 40 36 36 36 46 37 55 55 69 69 69 69 69 78 78 74 74 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 6 | . 8 8 8 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 12 Most Carried 12 | . 7 8 10 10 10 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 12 Average Carried 6 | . 6 7 8 9 7 4 5 5 4 3 4 4 4 4 5 5 5 4 4 4 7 Final Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 7 8 10 9 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Sprinter 14% | Hacker-Mutant 8% | Scavenger-Mutant 6% | Hacker-Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Sprinter | -7/Deep Caves Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Scavenger-Scout | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Scavenger-Sprinter | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Matter Collected 2103 | 200 80 30 160 40 . 292 . . 380 78 . 90 70 48 36 . 6 259 271 37 26 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2698 | . 167 101 266 261 112 336 50 . 277 104 . . 158 . 36 . . 167 521 116 26 Parts 144 | . 13 3 13 14 15 15 5 . 21 10 . . . . . . . 4 28 3 . Haulers Intercepted 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 5 . . 8 . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Combat Hostiles Destroyed 55 | . 7 1 . 8 8 1 1 . 7 6 . . . . . . . 5 7 4 . Melee 8 | . . . . . . 1 1 . 1 . . . . . . . . 1 3 1 . Guns 13 | . . . . 4 4 . . . 4 1 . . . . . . . . . . . Cannons 2 | . 1 1 . . . . . . . . . . . . . . . . . . . AOE 31 | . 6 . . 4 4 . . . 2 5 . . . . . . . 3 4 3 . Classes Destroyed 14 | . 3 1 . . 3 2 1 . 2 . . . . . 1 . . 1 . . . Worker 5 | . . . . . 2 2 . . . . . . . . . . . 1 . . . Builder 4 | . . . . . . . . . . . . . . . . . . 1 1 2 . Hauler 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . Recycler 3 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . Watcher 7 | . . . . . 1 2 . . . . . . 1 . . . . 2 . . 1 Swarmer 35 | . 6 1 . 3 7 . . . . 5 . . . . . . . 5 4 4 . Grunt 7 | . 1 . . 5 . . . . . . . . . . . . . . 1 . . Sentry 4 | . . . . . 1 . . . . 1 . . . . . . . . 2 . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . 5 . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . 4 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . Assembled 3 | . . . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 7 | . 6 2 . 3 7 4 1 . 5 6 . . 1 . . . . 3 6 4 1 Combat Bots Only 6 | . 6 1 . 3 4 1 1 . 3 6 . . . . . . . 3 5 4 . Max Kills in Single Turn 3 | . 3 1 . 3 3 1 1 . 1 2 . . 1 . 1 . . 1 3 3 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . 3 1 . . . 1 2 . . . . . . . 1 3 3 . Melee 1 | . . . . . . 1 1 . 1 . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Z-Imprinter (-7/Deep Caves) A7 (-5/Extension) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Damage Taken 6617 | . 69 13 . 124 611 289 121 . 760 153 . . 69 . . . . 218 631 1032 2527 Core 1575 | . 12 . . 26 93 75 30 . . 6 . . . . . . . 124 57 78 1074 Absorbed by Shields 541 | . . . . . . . . . . . . . . . . . . . 248 156 137 Redirected to Shielding 289 | . . . . . . . . . 30 . . . . . . . . . . 127 132 Regen/Repaired (Parts) 291 | . . . . . . . . . . . . 52 . . . . . . 13 172 54 Core Remaining (%) 88 | 100 . . . 84 83 . . . . 84 . . . . . . 100 . 81 . . Volleys Fired 186 | . 15 7 17 12 16 . . . 24 8 7 11 24 . . . 28 14 2 1 . Largest 2 | . 1 2 2 2 2 . . . 2 1 1 1 1 . . . 1 1 1 1 . Hottest 135 | . 60 135 115 115 115 . . . 120 60 60 60 60 . . . 60 60 36 36 . Shots Fired 235 | . 15 8 34 23 28 . . . 32 8 7 11 24 . . . 28 14 2 1 . Gun 196 | . . 1 34 22 24 . . . 29 5 7 11 24 . . . 28 11 . . . Cannon 19 | . 12 7 . . . . . . . . . . . . . . . . . . . Launcher 20 | . 3 . . 1 4 . . . 3 3 . . . . . . . 3 2 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 175 | . 12 8 17 11 12 . . . 29 5 7 11 24 . . . 28 11 . . . Explosive 20 | . 3 . . 1 4 . . . 3 3 . . . . . . . 3 2 1 . Electromagnetic 40 | . . . 17 11 12 . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 3 2 9 15 4 . . . 11 6 . 7 . . . . . 2 4 . . Robot Miss Streak 6 | . 2 2 2 1 5 . . . 3 . . 6 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 183 | . 6 3 24 19 10 15 6 . 30 5 . 4 2 . 1 . . 8 41 5 4 Core Hits 111 | . 9 2 8 11 13 6 1 . 20 7 . 2 . . . . . 5 23 4 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 1 . . . . 1 1 2 1 Critical Strikes 16 | . . . 2 1 1 2 . . . . . . 1 . . . . 1 5 2 1 Burn 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . . . 1 . . . . 1 1 2 1 Sever 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 205 | . . . . . . 40 10 7 11 . . . 13 . 1 . 2 35 48 26 12 Impact 93 | . . . . . . . . . . . . . 13 . 1 . 2 35 4 26 12 Slashing 77 | . . . . . . 40 10 7 11 . . . . . . . . . 9 . . Piercing 35 | . . . . . . . . . . . . . . . . . . . 35 . . Sneak Attacks 38 | . . . . . . 5 1 . 5 . . . 2 . 1 . . 2 19 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10498 | . 337 75 384 475 673 1143 384 . 1985 503 . 172 249 . 133 . . 688 2395 705 197 Guns 1641 | . . . 384 312 199 . . . 489 85 . 172 . . . . . . . . . Cannons 183 | . 108 75 . . . . . . . . . . . . . . . . . . . Explosions 2569 | . 228 . . 163 474 . . . 363 418 . . . . . . . 268 444 211 . Melee 6097 | . . . . . . 1143 384 . 1133 . . . 249 . 133 . . 420 1951 494 190 Ramming 8 | . 1 . . . . . . . . . . . . . . . . . . . 7 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 1560 | . 108 75 281 239 111 . . . 489 85 . 172 . . . . . . . . . Explosive 2524 | . 228 . . 118 474 . . . 363 418 . . . . . . . 268 444 211 . Electromagnetic 309 | . . . 103 118 88 . . . . . . . . . . . . . . . . Impact 1561 | . . . . . . . . . . . . . 249 . 133 . . 420 75 494 190 Slashing 3023 | . . . . . . 1143 384 . 1133 . . . . . . . . . 363 . . Piercing 1513 | . . . . . . . . . . . . . . . . . . . 1513 . . Highest Corruption 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . 3 Average Corruption 1 | . . . . . . . 1 1 . . . . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . 2 . . . . . . . . . . . 3 . . Message Errors 2 | . . . . . . . . . . . . . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2042 | . 30 . . . 20 161 93 . 370 35 . . 214 . 108 . . 281 262 396 72 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 103 | . 30 . . . 20 . . . 10 35 . . . . . . . . 8 . . Melee 1939 | . . . . . . 161 93 . 360 . . . 214 . 108 . . 281 254 396 72 Knockbacks 7 | . . . . . . . . . . . . . 1 . 1 . . 1 . 4 . Impact 7 | . . . . . . . . . . . . . 1 . 1 . . 1 . 4 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . 8 . . . . . . . . . . . . . . . 3 Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . Rammed 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 118 45 180 72 54 9 . . 230 136 95 65 102 . 3 . 204 426 5 12 20 Average Temperature 61 | . 53 26 62 31 35 9 . . 94 65 32 29 29 . 2 . 47 146 3 5 13 Received Heat Transfer 1034 | . 18 . . 69 189 24 . . 185 24 . . . . . . . 9 75 80 361 Effects 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . . . . . . . . . . . 5 . 1 . . 11 3 3 2 Impact Corruptions 44 | . . . . . . . . . . . . . 5 . 12 . . 7 4 14 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 2566 | . 222 148 592 457 185 . . . 629 111 . 222 . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Peak Influence 799 | . 280 109 . 247 495 431 . . . . 137 79 137 . . . . 327 763 799 490 Initial 391 | . . 109 . . 96 224 . . . . 75 47 46 . . . . . 159 250 391 Average 202 | . 205 71 . 117 166 300 . . . . 105 63 65 . . . . 103 457 535 396 Maximum Alert Level 3 | . 1 . . 1 2 2 . . . . . . . . . . . 1 3 3 2 Low Security (%) 56 | . 20 100 . 84 74 . . . . . 100 100 100 . . . . 73 6 . . Level 1 28 | . 79 . . 15 19 92 . . . . . . . . . . . 26 30 24 41 Level 2 12 | . . . . . 5 7 . . . . . . . . . . . . 54 52 58 Level 3 2 | . . . . . . . . . . . . . . . . . . . 8 23 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . . 4 . . . . 1 . 3 . . . . 2 3 3 1 Investigation 10 | . 2 . . . . . . . . . 1 . 2 . . . . 1 . 3 1 Extermination 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Reinforcement 6 | . . . . . . 3 . . . . . . 1 . . . . . 2 . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Distress Signals 14 | . 1 . . . 4 . . . . . . . 1 . . . . 1 4 1 2 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Times Spotted 231 | . 9 3 . 9 26 10 1 . 14 5 . 5 4 . . . . 18 21 65 41 Peak Tracking Total 25 | . 7 3 . 3 15 3 1 . 4 3 . 2 3 . . . . 6 6 25 24 Tactical Retreats 25 | . . . . . 3 1 . . . . . . 1 . . . . 5 2 9 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Traps Triggered 12 | . . . . . . 2 . . . . 1 . . . . . . 3 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Machines Disabled 12 | . 1 . . 2 3 . . . . . . . 1 . . . . 1 3 . 1 Max in Single Turn 2 | . 1 . . 2 1 . . . . . . . 1 . . . . 1 1 . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Machines Accessed 60 | . 5 . 1 . 2 8 . . . 1 4 . 8 . . 4 . 11 3 10 3 Terminals 39 | . 3 . . . 2 6 . . . 1 3 . 4 . . . . 9 3 6 2 Fabricators 8 | . . . . . . . . . . . . . 3 . . . . 1 . 3 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . Total Hacks 189 | . 13 . 1 . 10 29 . . . 1 12 . 18 . . 29 . 21 11 40 4 Successful 109 | . 8 . 1 . 2 9 . . . 1 6 . 12 . . 29 . 11 7 20 3 Failed 80 | . 5 . . . 8 20 . . . . 6 . 6 . . . . 10 4 20 1 Catastrophic 18 | . 2 . . . 2 4 . . . . 1 . 1 . . . . 2 . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 10 . 1 . 10 22 . 1 . . 7 . 9 . . . . 14 2 21 1 Terminals 129 | . 8 . . . 10 27 . . . 1 9 . 8 . . . . 19 11 33 3 Fabricators 14 | . . . . . . . . . . . . . 7 . . . . 1 . 5 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 5 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 3 . 3 . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . 1 . 2 . Terminal Hacks 64 | . 3 . 1 . 1 2 . . . 1 3 . 2 . . 29 . 5 5 10 2 Record 13 | . . . 1 . . . . . . 1 . . . . . 11 . . . . . Part Schematic 17 | . . . . . . . . . . . 1 . . . . 11 . . 1 4 . Robot Schematic 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 5 | . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Locate Traps 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . 2 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . Fabricator Hacks 9 | . . . . . . . . . . . . . 3 . . . . 1 . 5 . Network Status 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 2 . Build 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . Insert Component 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 26 | . 2 . . . 1 5 . . . . 2 . 5 . . . . 4 2 4 1 Terminals 20 | . . . . . 1 5 . . . . 2 . 2 . . . . 4 2 4 . Track 2 | . . . . . . . . . . . . . . . . . . . . 2 . Assimilate 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Botnet 11 | . . . . . 1 3 . . . . 1 . 1 . . . . 3 1 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operators 4 | . . . . . . 2 . . . . 1 . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 Liberate 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 44 | . 3 . . . 2 6 . . . 1 4 . 5 . . . . 10 3 8 2 Full Trace Events 5 | . . . . . . . . . . . 1 . 1 . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . 4 . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . 15 . . 1 . 2 . . 11 . . 1 4 . Parts Built 6 | . . . . . . . . . . . . . 3 . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 353 | . . . . . . . . . . . . . 128 . . . . . . 225 . Total Part Build Rating 35 | . . . . . . . . . . . . . 24 . . . . . . 11 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 3 . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . 2 . . . . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Total Allies 46 | . . 1 2 . . 3 . 5 . . . 19 1 . . . 1 . 11 . 3 Largest Group 19 | . . 1 2 1 . 3 . 5 5 . . 19 1 . . . 1 . 8 . 3 Highest-Rated Group 684 | . . 31 16 8 . 93 . 270 270 . . 684 26 . . . 96 . 364 . 138 Highest-Rated Ally 159 | . . 31 8 8 . 31 . 96 96 . . 50 26 . . . 96 . 159 . 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 293 | . . 9 . 6 . 8 . . 35 . . 99 . . . . 11 . 114 . 11 Total Damage 8908 | . . 83 . 48 . 170 . . 1336 . . 3676 . . . . 325 . 2925 . 345 Kills 41 | . . 1 . 1 . 1 . . 7 . . 9 . . . . 4 . 17 . 1 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 1 1 . 2 . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Turns Passed 8309 | . 261 740 964 399 374 664 141 441 765 165 106 106 661 203 151 19 480 692 401 350 226 Spaces Moved 12543 | 1 147 440 548 214 280 1069 258 753 1481 587 341 356 1084 518 593 77 824 1145 563 841 423 Core 87 | . . . . . 29 . . . . . . . . . . . . . . . 58 Treads 1461 | . 96 440 548 214 163 . . . . . . . . . . . . . . . . Legs 52 | 1 51 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 10734 | . . . . . . 949 258 753 1481 587 341 356 1084 518 593 77 824 1145 562 841 365 Flight 209 | . . . . . 88 120 . . . . . . . . . . . . 1 . . Fastest Speed 16 | 120 120 160 160 160 32 32 40 40 20 24 20 20 20 22 25 25 25 21 16 20 19 Average Speed 44 | 120 146 160 160 160 109 46 41 40 30 24 20 20 21 24 25 25 25 23 28 21 30 Slowest Speed 160 | 120 160 160 160 160 160 56 42 40 108 24 21 20 25 25 25 25 25 44 44 35 108 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . . . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 38 93 88 63 33 27 25 79 74 74 13 95 28 67 64 68 75 36 57 31 37 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . 2 . 1 1 . . . 1 . . . . . . . 1 . . . . . Known Exits Taken 14 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . . 1 3 . 5 . . . 3 2 . 4 . . . . Spaces Dug 167 | . . . . . . 22 2 2 1 2 6 . 32 . . . 28 46 2 19 5 Terrain Destroyed 264 | . 9 . . 25 7 22 2 2 6 19 6 2 32 . . . 28 57 18 24 5 Melee 91 | . . . . . . 22 2 2 . . . . 11 . . . 2 26 2 19 5 Projectile 73 | . . . . . . . . . 6 2 6 2 21 . . . 26 10 . . . AOE 100 | . 9 . . 25 7 . . . . 17 . . . . . . . 21 16 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Arm Total 14645 | . 179 468 604 248 323 1157 270 878 1743 601 369 378 1463 591 593 76 1065 1468 728 948 495 Wait 1307 | . 5 14 . 16 4 15 3 117 153 3 5 6 321 69 . . 212 248 46 47 23 Move 12523 | . 146 439 547 213 279 1068 257 752 1480 586 341 355 1083 517 592 76 823 1144 562 840 423 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 64 | . 2 3 6 2 5 4 . 1 6 1 6 2 3 1 . . . 1 6 6 9 Fast Attach 94 | . 3 1 3 . 5 16 . . 28 . 1 . 4 . . . . 3 20 3 7 Attach 34 | . 2 . . 1 3 2 . . 4 1 4 . . 1 . . . 2 5 5 4 Detach 13 | . 1 . . . 3 1 . . 1 . . . 1 . . . . 1 3 . 2 Swap 61 | . . 2 3 2 . . . . 5 2 2 2 9 2 . . . 18 . 13 1 Drop 115 | . 4 2 9 2 8 11 . 1 31 . 3 2 5 1 . . . 2 21 7 6 Fire 186 | . 15 7 17 12 16 . . . 24 8 7 11 24 . . . 28 14 2 1 . Melee 205 | . . . . . . 40 10 7 11 . . . 13 . 1 . 2 35 48 26 12 Ram 4 | . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . 6 . 4 Rewire 28 | . . . 19 . . . . . . . . . . . . . . . 9 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 384 | -10/Mines | Discovered new exit (range 15) 549 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 552 | -10/Mines | Found Prototype Device 553 | -10/Mines | Identified Exp. Sensor Array 594 | -10/Mines | Received a Mining Laser from a helpful Derelict 994 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 994 | -10/Mines | Discovered new exit (range 5) 1002 | -10/Mines | Entered Exiles 1002 | -10/Exiles | Found Exiles lab destroyed 1003 | -10/Exiles | Identified exit to Mines 1165 | -10/Exiles | Opened EX-Vault 1174 | -10/Exiles | Found Prototype Device 1174 | -10/Exiles | Identified Chronowheel 1174 | -10/Exiles | Activated Chronowheel 1440 | -10/Exiles | Learned location of Zion (-7) 1966 | -10/Exiles | Entered Mines 1966 | -9/Mines | Accompanied by 2 allies 2123 | -9/Mines | Learned location of Storage (-7) 2277 | -9/Mines | Learned Materials emergency access door positions 2346 | -9/Mines | Discovered new exit (range 12) 2365 | -9/Mines | Entered Materials 2365 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2551 | -8/Materials | Build established: Scavenger-Mutant 2729 | -8/Materials | Discovered new exit (range 13) 2735 | -8/Materials | Lost 3 parts (2n1u) 2739 | -8/Materials | Entered Factory 2739 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2787 | -7/Factory | Noticed a derelict Sapper rigging charges 2842 | -7/Factory | Allied Derelicts emerged from ambush trap array 3003 | -7/Factory | Build established: Mutant 3127 | -7/Factory | Discovered new exit (range 7) 3347 | -7/Factory | Build established: Hacker-Mutant 3397 | -7/Factory | Discovered new exit (range 15) 3402 | -7/Factory | Identified exit to Lower Caves 3403 | -7/Factory | Entered Lower Caves 3434 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3437 | -7/Lower Caves | Identified exit to Zion 3449 | -7/Lower Caves | Learned location of 1 exit from Factory 3454 | -7/Lower Caves | Encountered a Warlord checkpoint 3544 | -7/Lower Caves | Entered Zion 3560 | -7/Zion | System corruption cleaned by Quarantine Array 3623 | -7/Zion | Given A8's code to call for help 3624 | -7/Zion | Discovered new exit (range 12) 3658 | -7/Zion | Given the Hacking Drone Bay 3701 | -7/Zion | Learned location of 1 exit from Lower Caves 3748 | -7/Zion | Gained Derelict followers 3850 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3857 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3868 | -7/Zion | Discovered new exit (range 5) 3868 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3869 | -7/Zion | Identified exit to Deep Caves 3985 | -7/Zion | Entered Deep Caves 3985 | -7/Deep Caves | Accompanied by 5 allies 4013 | -7/Deep Caves | Attacked by Z-Imprinter 4022 | -7/Deep Caves | Allies destroyed Z-Imprinter 4025 | -7/Deep Caves | Found Prototype Device 4025 | -7/Deep Caves | Identified Zio. Metafield Generator 4189 | -7/Deep Caves | Z-Facility disabled 4210 | -7/Deep Caves | Found Prototype Protection 4210 | -7/Deep Caves | Identified Zio. Weapon Casing 4232 | -7/Deep Caves | Lost 3 parts (2n1w) 4428 | -7/Deep Caves | Found Prototype Device 4428 | -7/Deep Caves | Identified Exp. Thermal Shield 4470 | -7/Deep Caves | Found Prototype Protection 4470 | -7/Deep Caves | Identified Zio. Heavy Carapace 4729 | -7/Deep Caves | Build established: Scavenger-Sprinter 4741 | -7/Deep Caves | Discovered new exit (range 6) 4742 | -7/Deep Caves | Identified exit to Proximity Caves 4750 | -7/Deep Caves | Entered Proximity Caves 4752 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4851 | -6/Proximity Caves | Learned 4 Factory zone layouts 4908 | -6/Proximity Caves | Discovered new exit (range 8) 4910 | -6/Proximity Caves | Identified exit to Factory 4915 | -6/Proximity Caves | Entered Factory 4915 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4916 | -6/Factory | Identified exit to Lower Caves 4917 | -6/Factory | Identified exit to Factory 5021 | -6/Factory | Sucked down chute 5021 | -6/Factory | Entered Waste 5022 | -6/Waste | Spotted C-40 Crusher 5023 | -6/Waste | Spotted C-40 Crusher 5028 | -6/Waste | Spotted C-40 Crusher 5030 | -6/Waste | Spotted C-40 Crusher 5033 | -6/Waste | Warlord forces began an assault 5054 | -6/Waste | Allies destroyed C-40 Crusher 5057 | -6/Waste | Allies destroyed C-40 Crusher 5063 | -6/Waste | Allies destroyed C-40 Crusher 5066 | -6/Waste | Discovered new exit (range 16) 5072 | -6/Waste | Spotted C-40 Crusher 5091 | -6/Waste | Allies destroyed C-40 Crusher 5100 | -6/Waste | Spotted C-40 Crusher 5126 | -6/Waste | Identified exit to Factory 5127 | -6/Waste | Entered Factory 5302 | -6/Factory | Noticed a derelict Sapper rigging charges 5449 | -6/Factory | Fabricated Adv. Powered Armor? 5558 | -6/Factory | Fabricated Cmb. Antigrav System? 5753 | -6/Factory | Discovered exit to Factory (range 12) 5788 | -6/Factory | Entered Lower Caves 5789 | -6/Lower Caves | Identified exit to Lower Caves 5794 | -6/Lower Caves | Learned Factory stockpile data 5819 | -6/Lower Caves | Encountered a Warlord checkpoint 5991 | -6/Lower Caves | Entered another Lower Caves area 5997 | -6/Lower Caves | Discovered exit to Factory (range 3) 6108 | -6/Lower Caves | Discovered new exit (range 3) 6109 | -6/Lower Caves | Identified exit to Data Miner 6142 | -6/Lower Caves | Entered Data Miner 6142 | -6/Data Miner | Discovered new exit (range 6) 6147 | -6/Data Miner | Met Data Miner 6152 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6152 | -6/Data Miner | Learned location of Section 7 (-2) 6156 | -6/Data Miner | Received God Mode back door access code from Data Miner 6161 | -6/Data Miner | Identified exit to Proximity Caves 6161 | -6/Data Miner | Entered Proximity Caves 6550 | -5/Proximity Caves | Discovered exit to Factory (range 12) 6574 | -5/Proximity Caves | Learned Factory stockpile data 6641 | -5/Proximity Caves | Entered Factory 6641 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6642 | -5/Factory | Identified exit to Extension 7242 | -5/Factory | Identified exit to Upper Caves 7270 | -5/Factory | Discovered new exit (range 6) 7271 | -5/Factory | Identified exit to Factory 7333 | -5/Factory | Entered Extension 7425 | -5/Extension | Rescued A7 7475 | -5/Extension | Rescued a captive Derelict 7477 | -5/Extension | Rescued a captive Derelict 7487 | -5/Extension | Rescued a captive Derelict 7488 | -5/Extension | Rescued a captive Derelict 7498 | -5/Extension | Rescued a captive Derelict 7563 | -5/Extension | Spotted B-75 Beast 7580 | -5/Extension | Spotted B-75 Beast 7595 | -5/Extension | Allies destroyed B-75 Beast 7611 | -5/Extension | Allies destroyed B-75 Beast 7630 | -5/Extension | Rescued a captive Derelict 7633 | -5/Extension | First assault squad dispatched 7634 | -5/Extension | Rescued a captive Derelict 7634 | -5/Extension | Rescued a captive Derelict 7647 | -5/Extension | Rescued a captive Derelict 7702 | -5/Extension | Destroyed A7 7704 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7708 | -5/Extension | Found Prototype Protection 7708 | -5/Extension | Identified Med. Regenerative Plating 7734 | -5/Extension | Discovered exit to Factory (range 3) 7734 | -5/Extension | Entered Factory 7734 | -4/Factory | Evolved 2 slots: Utility x2 7803 | -4/Factory | Identified exit to Upper Caves 7803 | -4/Factory | Identified exit to Armory 7843 | -4/Factory | Identified exit to Research 7863 | -4/Factory | Incoming investigation squad redirected 7896 | -4/Factory | Incoming investigation squad redirected 7940 | -4/Factory | Fabricated Imp. Utility Shielding? 7984 | -4/Factory | Search patrols dispatched 7990 | -4/Factory | Fabricated Exp. Propulsion Shielding? 8084 | -4/Factory | Entered Armory 8173 | -4/Armory | Found Prototype Processor 8173 | -4/Armory | Identified Exp. Targeting Computer 8214 | -4/Armory | Allied Derelicts emerged from ambush trap array 8224 | -4/Armory | Spotted B-86 Titan 8280 | -4/Armory | Core integrity fell below 50% 8286 | -4/Armory | Core integrity fell below 20% 8310 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08274_ Cld. Aerolev Unit destroyed. 08274_ Cmb. Antigrav System destroyed. 08279_ Component Storage disabled. 08279_ Slug penetrates Component Storage. 08282_ Triggered Stasis Trap. 08282_ A bubble of rippling energy engulfs the area. 08282_ Field strength at 94. 08282_ Field strength at 77. 08283_ Field strength at 62. 08284_ Field strength at 24. 08285_ Field strength at 12. 08285_ Stasis field depleted. 08285_ P-70 Sage resets S-27 Virus, system corruption cleaned. 08289_ B-86 Titan activates siege mode. 08289_ Transfer Shaft disabled. 08290_ P-70 Sage resets S-27 Virus, system corruption cleaned. 08290_ Imp. Signal Interpreter destroyed. 08306_ W-44 Eye sends out distress signal. 08307_ Slammed into W-44 Eye. 08310_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????######## "???????##?? | | ?????????????????????????????# !! #? ??????#"## | | ?????????????????????????????# !! = ####+#######%] | | ?????????????????############# ! + H ! =%/! | | ??????????w w@ s #?## =%* T | | ?????????????????############# #??# ### ### | | ?????????????????????????????# #??# #?# #?### | | ???????????????????????#####?##+#####??# #?# #???? | | ???????????????????????#! # ######## ### ##??? | | ???????????????????????# + ## ##?? | | ???????????????????????# !! #######+##+## #?? | | ???????????????????????# !! ????# #?? | | ???????????????????????# !??????# *==[*= ### | | ???????????????????????#????????# *=[[]* | | ????????????????????????????????# | | ????????????????????????????????########## | | ?????????????????????????????????????????# ]]] | | ?????????????????????????????????????????## ]]] | | ??????????????????????????????????????????# ]]] | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 57 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Resistance: TH 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 63 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 26 Defensive Hacking 28 Item Schematics ----------------- Ripper | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Linear Gravjet | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Extracted Q-thruster | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Smartbomb Launcher | -5/Extension | Hacked Imp. Propulsion Shielding | -4/Factory | Hacked Imp. Utility Shielding | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked Y-54 Guardian | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive L-61 Swordsman | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Adv. Powered Armor | x1 | -6/Factory | Preloaded Cmb. Antigrav System | x2 | -6/Factory | Preloaded Imp. Utility Shielding | x2 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipSapperComputer Manual? 0 Play Time 02:29:02 Cumulative 389.5 hours Start 2023.04.06 @ 12:11:52 End 2023.04.06 @ 22:17:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 426 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04c9d310-8f15-4413-b5b1-b695d5125ac5