Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.27 @ 03:27:46 Player: Nikolayag Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3104) 3104 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (17702) 17702 TOTAL SCORE: 28476 Bonus ------- Gauntlet 7623 High Alert Combat Kills 96 Follower Combat Kills 116 Win 3000 Challenge Win 7000 Friendly Fire -133 Cogmind --------- Core Integrity 1579/1600 Matter 96/300 Energy 148/160 System Corruption 8% Temperature Cool (12) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (6) --- Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Q-thruster Q-thruster > --- UTILITY (15) ----- Cooling System Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Core Analyzer Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Helical Railgun Plasma Lance > --- INVENTORY (8) ---- Medium Storage Unit Stasis Canceller Improved Powered Armor Hypervelocity Railgun Fusion Bomb Launcher Remote Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Q-thruster Q-thruster > --- UTILITY ---------- Cooling System Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Core Analyzer Improved Transmission Jammer Improved Powered Armor Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Helical Railgun Plasma Lance > --- INVENTORY -------- Improved Flight Unit Medium Storage Unit Stasis Canceller Hypervelocity Railgun Fusion Bomb Launcher Remote Datajack Plasma Lance [Rating: 133] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Fusion Bomb Launcher Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . . 1 . . 1 . 1 Utility 13 | . . 2 2 1 . . 1 2 1 1 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 136 | 8 9 34 19 14 . 6 10 3 8 4 7 14 Power 16 | 1 . 4 1 2 . 3 2 . 2 1 . . Engine 8 | 1 . 2 1 . . 2 2 . . . . . Core 5 | . . 2 . 2 . 1 . . . . . . Reactor 3 | . . . . . . . . . 2 1 . . Propulsion 37 | 3 6 14 4 3 . 1 2 . . 1 . 3 Treads 16 | 1 3 8 4 . . . . . . . . . Leg 3 | . . 3 . . . . . . . . . . Wheel 7 | 2 3 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 11 | . . 1 . 3 . 1 2 . . 1 . 3 Utility 48 | 2 2 3 9 5 . . 5 3 4 2 5 8 Device 11 | . . . . 1 . . 2 1 1 2 2 2 Storage 5 | 2 2 . 1 . . . . . . . . . Processor 6 | . . 1 1 1 . . . . . . 1 2 Hackware 14 | . . . 2 3 . . 2 2 3 . . 2 Protection 12 | . . 2 5 . . . 1 . . . 2 2 Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 1 13 5 4 . 2 1 . 2 . 2 3 Energy Gun 8 | 1 . 4 2 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 16 | 1 1 9 2 1 . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 1 . 1 . . . . . . Piercing Weapon 4 | . . . . . . . 1 . 1 . 1 1 Special Melee Weapon 3 | . . . . 1 . 1 . . 1 . . . Unidentified Prototypes 7 | . . 3 . . . 1 . . 2 . . 1 Parts Lost 29 | . . 17 3 1 . 2 1 1 . 2 . 2 Power 5 | . . 3 . . . 1 1 . . . . . Propulsion 6 | . . 5 . . . . . . . . . 1 Utility 6 | . . 1 1 1 . . . 1 . 2 . . Weapon 12 | . . 8 2 . . 1 . . . . . 1 Highest Loss Streak 8 | . . 8 2 1 . 1 1 1 . 1 . 1 Average Slot Usage (%) 95 | . 100 93 93 85 100 99 99 97 91 93 93 98 Engine 4 | . 14 7 . . . 2 6 5 2 . . . Core 2 | . . 2 8 3 7 4 . . . . . . Reactor 1 | . . . . . . . . . 2 4 8 8 Treads 9 | . 24 18 18 1 . . . . . . . . Flight 11 | . . . . 17 23 23 26 23 21 21 21 23 Device 3 | . . . . 1 7 7 5 7 5 8 16 12 Storage 13 | . 28 22 20 7 7 7 6 5 5 4 4 4 Processor 7 | . . 11 9 12 7 7 6 5 5 4 4 10 Hackware 18 | . . . 9 29 30 30 32 35 39 37 26 30 Protection 3 | . . 8 9 . . . . . . . 2 1 Energy Gun 1 | . 2 6 2 1 . . . . . . . . Ballistic Gun 8 | . 25 15 15 . . . . . . . . 2 Slashing Weapon 1 | . . . . 6 7 7 4 . . . . . Piercing Weapon 1 | . . . . . . . 1 5 5 4 4 3 Special Melee Weapon 2 | . . . . . 7 6 6 5 5 4 4 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 16 72 80 90 85 18 23 24 24 23 33 36 48 Greatest Support 52 | 20 40 40 40 40 18 20 28 28 28 36 36 52 Greatest Overweight (x) 21 | 1 4 21 2 2 . 1 7 1 . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 24 | 8 20 20 24 24 8 8 8 8 8 8 8 8 Average Capacity 13 | 6 17 20 21 8 8 8 8 8 8 8 8 8 Most Carried 23 | 5 20 20 23 22 8 8 8 8 8 8 7 8 Average Carried 13 | 2 15 18 20 8 8 7 7 7 7 7 6 7 Final Capacity 24 | 8 20 20 24 8 8 8 8 8 8 8 8 8 Final Carried 22 | 5 20 20 22 8 8 8 8 8 8 6 7 7 Class Distribution -------------------- 41% | Hauler-Mutant 25% | Hacker-Sprinter 16% | Wizard-Sprinter 5% | Scavenger-Mutant 4% | Wizard-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 2253 | 240 306 518 586 87 . 152 40 . 127 43 . 154 Remotely . | . . . . . . . . . . . . . Salvage Created 4503 | 88 442 1267 1214 87 . 327 95 80 245 105 73 480 Parts 277 | 2 31 83 78 1 . 19 6 8 13 2 4 30 Haulers Intercepted 9 | . 1 4 2 . . 1 . . . . . 1 Recyclers Shooed 5 | . 4 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 76 | . 13 23 22 . . 2 2 1 3 . 4 6 Melee 12 | . . . . . . 2 2 1 3 . . 4 Guns 59 | . 13 23 21 . . . . . . . . 2 AOE 5 | . . . 1 . . . . . . . 4 . Classes Destroyed 12 | 1 4 3 2 . . 2 . . . . . . Worker 4 | . . . 1 . . 1 . . 2 . . . Builder 2 | . . . . . . 2 . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 9 | . 1 4 2 . . 1 . . . . . 1 Recycler 8 | 1 1 1 2 1 . 1 . . . 1 . . Operator 4 | . 1 1 1 . . . . . . . . 1 Watcher 6 | . . 2 . . . 1 . 1 . . . 2 Swarmer 29 | . 9 6 6 . . . . . . . 4 4 Grunt 26 | . 4 10 8 . . . 1 . 3 . . . Brawler 2 | . . 1 1 . . . . . . . . . Sentry 14 | . . 6 7 . . 1 . . . . . . Programmer 5 | . . . . . . 1 1 1 . . . 2 Best Kill Streak 6 | 1 6 6 3 1 . 2 2 1 3 1 4 4 Combat Bots Only 6 | . 6 5 3 . . 1 2 1 3 . 4 4 Max Kills in Single Turn 3 | 1 2 1 1 1 . 1 1 1 1 1 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . 1 . . . . . . . 3 . Melee 1 | . . . . . . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Damage Taken 4984 | . 379 2075 1209 41 . 261 128 60 78 64 200 489 Core 737 | . 81 265 95 23 . 122 37 40 41 . 12 21 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 85 | 100 67 33 82 . . 79 95 96 96 100 99 98 Volleys Fired 263 | 6 43 123 76 . . . . . . . 2 13 Largest 2 | 1 2 2 2 . . . . . . . 1 2 Hottest 96 | 40 60 96 90 . . . . . . . 52 78 Shots Fired 494 | 6 86 233 150 . . . . . . . 2 17 Gun 492 | 6 86 233 150 . . . . . . . . 17 Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . Kinetic 398 | . 64 183 134 . . . . . . . . 17 Thermal 78 | 6 22 50 . . . . . . . . . . Explosive 2 | . . . . . . . . . . . 2 . Electromagnetic 16 | . . . 16 . . . . . . . . . Robot Hit Streak 20 | 3 8 20 20 . . . . . . . . 3 Robot Miss Streak 5 | 1 2 5 4 . . . . . . . 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 12 | . 3 7 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 399 | 4 58 165 110 4 . 22 3 5 7 1 2 18 Core Hits 180 | 2 21 65 51 1 . 9 2 3 6 1 6 13 Critical Hits 9 | . . . 2 . . . 1 . 3 . . 3 Critical Kills 8 | . . . 2 . . . 1 . 3 . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Melee Attacks 226 | . . . 1 25 . 36 27 27 33 12 14 51 Impact . | . . . . . . . . . . . . . Slashing 76 | . . . 1 24 . 35 16 . . . . . Piercing 146 | . . . . . . . 10 27 32 12 14 51 Sneak Attacks 17 | . . . . 3 . 6 1 . 2 1 1 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8194 | 57 613 1749 1709 231 . 1083 95 211 455 150 760 1081 Guns 4335 | 57 594 1714 1629 . . . . . . . . 341 Cannons . | . . . . . . . . . . . . . Explosions 574 | . . . 75 . . . . . . . 499 . Melee 3226 | . . . . 231 . 1083 95 211 455 150 261 740 Ramming 59 | . 19 35 5 . . . . . . . . . Kinetic 3372 | . 464 1159 1408 . . . . . . . . 341 Thermal 817 | 57 130 555 75 . . . . . . . . . Explosive 499 | . . . . . . . . . . . 499 . Electromagnetic 221 | . . . 221 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1314 | . . . . 231 . 1083 . . . . . . Piercing 1912 | . . . . . . . 95 211 455 150 261 740 Highest Corruption 9 | . . 6 . . 9 9 1 . 1 . . 8 Average Corruption 5 | . . 6 . . 9 9 1 . 1 . . 6 Corruption Purged . | . . . . . . . . . . . . . Effects 58 | . . 32 . . . 21 1 . . . . 4 Message Errors 8 | . . 5 . . . 3 . . . . . . Matter Fused 11 | . . 4 . . . 7 . . . . . . Heat Flow Errors 8 | . . 3 . . . 4 . . . . . 1 Energy Discharges 4 | . . 2 . . . 1 . . . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . 4 . . . 2 1 . . . . 1 Misfires 4 | . . 4 . . . . . . . . . . Targeting Errors 11 | . . 8 . . . 3 . . . . . . Weapon Failures 3 | . . 2 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 493 | . . . 5 140 . 56 . 23 . . 269 . Projectiles . | . . . . . . . . . . . . . Explosions 73 | . . . 5 . . . . . . . 68 . Melee 420 | . . . . 140 . 56 . 23 . . 201 . Knockbacks 1 | . . . 1 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 69 | . . . 36 . . . . . . . 33 . Shots 2 | . . . 1 . . . . . . . 1 . Rammed 4 | . 1 2 1 . . . . . . . . . Targets Rammed 4 | . 1 2 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 294 | . 6 294 83 . . 208 . . . 74 18 152 Average Temperature 55 | . 6 76 25 . . 88 . . . 30 10 59 Received Heat Transfer 1398 | . 72 735 477 . . 36 18 . 30 12 18 . Effects 3 | . . 3 . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | 1 . 4 . . . . . . . . . . Heat Transferred 1700 | 125 300 1225 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 701 | 5 308 277 408 197 45 701 253 75 247 202 453 610 Average Influence 196 | 1 168 148 187 147 32 404 134 35 126 162 297 471 Maximum Alert Level 3 | . 1 1 2 . . 3 1 . 1 1 2 2 Low Security (%) 65 | 100 70 76 65 100 100 35 55 100 77 98 35 . Level 1 22 | . 29 23 29 . . 2 44 . 22 1 20 24 Level 2 12 | . . . 4 . . 60 . . . . 43 75 Level 3 . | . . . . . . 1 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 3 3 2 2 . 5 2 . 2 1 1 . Investigation 12 | . 2 2 1 2 . 1 1 . 2 1 . . Extermination 2 | . . . . . . 1 1 . . . . . Reinforcement 4 | . 1 1 1 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . . 6 . . . 1 1 . . 1 1 1 Communications Jammed 10 | . . . . . . . . . . 2 7 1 Distress Signals 10 | . . . . . . . . . . 2 7 1 Times Spotted 177 | . 17 48 30 8 4 9 4 6 8 9 12 22 Peak Tracking Total 8 | . 4 5 4 5 4 4 3 6 4 6 8 7 Tactical Retreats 14 | . . 2 2 1 . 2 . . 1 . 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 2 | . . 1 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . . 1 . . . . . . . . 2 Max in Single Turn 1 | . . . 1 . . . . . . . . 1 Garrison Access 6 | . . . . . . . 2 . 2 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 73 | . 6 4 9 5 . 4 10 6 8 7 8 6 Terminals 46 | . 5 4 8 3 . 2 5 5 4 3 5 2 Fabricators 10 | . . . . 2 . 2 1 1 1 1 1 1 Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 9 | . 1 . . . . . 2 . 1 2 1 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . 2 1 1 1 Total Hacks 198 | . 25 9 19 21 . 9 25 16 21 21 17 15 Successful 132 | . 12 1 7 17 . 7 19 15 13 14 15 12 Failed 66 | . 13 8 12 4 . 2 6 1 8 7 2 3 Catastrophic 10 | . 2 1 4 . . . 1 . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 122 | . 21 6 15 10 . 3 17 9 13 9 13 6 Terminals 138 | . 23 9 17 11 . 4 17 13 14 12 12 6 Fabricators 41 | . . . . 10 . 5 4 3 4 6 3 6 Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 10 | . 2 . . . . . 2 . 1 2 1 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . 2 1 1 1 Terminal Hacks 58 | . 9 1 3 5 . 2 10 8 5 6 5 4 Part Schematic 22 | . 7 . 2 2 . 1 3 4 1 . 1 1 Robot Schematic 1 | . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Level Access Points 6 | . . . . . . . 1 1 1 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . 1 Machine Index 4 | . . . . . . . . 1 . 1 1 1 Terminal Index 4 | . . . . 1 . . 1 1 1 . . . Fabricator Index 2 | . . . . . . . 1 . 1 . . . Garrison Index 3 | . . . . 1 . . 1 . 1 . . . Locate Traps 1 | . . . . 1 . . . . . . . . Recall Investigation 2 | . . 1 . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . 1 . . Zone Layout 6 | . 1 . . . . . 2 . . 1 2 . Fabricator Hacks 28 | . . . . 7 . 5 2 3 2 4 2 3 Load Schematic 12 | . . . . 3 . 2 1 1 1 2 1 1 Build 16 | . . . . 4 . 3 1 2 1 2 1 2 Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . . . 2 . 1 2 1 2 Retrieve Components 9 | . 1 . . . . . 2 . 1 2 1 2 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 2 . 2 . 1 1 Seal Access 6 | . . . . . . . 2 . 2 . 1 1 Unauthorized Hacks 29 | . 2 . 2 5 . . 3 4 3 2 6 2 Terminals 19 | . 2 . 2 3 . . 2 4 1 . 5 . Track 2 | . . . . . . . 1 . . . 1 . Assimilate 5 | . . . . 1 . . . 1 1 . 2 . Botnet 10 | . 2 . 1 2 . . 1 3 . . 1 . Disrupt 2 | . . . 1 . . . . . . . 1 . Fabricators 10 | . . . . 2 . . 1 . 2 2 1 2 Prioritize 5 | . . . . 1 . . . . 1 1 1 1 Siphon 5 | . . . . 1 . . 1 . 1 1 . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 52 | . 5 3 6 4 . 4 5 5 6 6 5 3 Full Trace Events 12 | . 2 1 2 2 . 1 1 . 2 1 . . Feedback Events 4 | . 1 . . 1 . . 1 . 1 . . . Corruption 3 | . 1 . . . . . 1 . 1 . . . Hackware Fried 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . Robots Built 6 | . . . . . . 6 . . . . . . Matter 504 | . . . . . . 504 . . . . . . Time 134 | . . . . . . 134 . . . . . . Total Robot Build Rating 24 | . . . . . . 24 . . . . . . Part Schematics Acquired 21 | . 6 . 2 2 . 1 3 4 1 . 1 1 Parts Built 12 | . . . . 3 . . 1 2 1 2 1 2 Matter 2006 | . . . . 411 . . 189 292 263 348 285 218 Time 456 | . . . . 115 . . 67 48 93 59 50 24 Total Part Build Rating 47 | . . . . 9 . . 4 6 7 10 5 6 Parts Repaired 1 | . . . 1 . . . . . . . . . Time 16 | . . . 16 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 27 | . 10 . . . . . 5 . 3 2 3 4 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . 1 . . . . . Non-combat 2 | . . . . 1 . . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . 1 . . . . . find_chute 2 | . . . . 1 . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 13 | . . . . 1 1 7 . 1 1 . 2 . Largest Group 3 | . . . . 1 1 3 1 1 1 . 1 1 Highest-Rated Group 90 | . . . . 26 31 90 31 10 26 . 44 10 Highest-Rated Ally 44 | . . . . 26 31 31 31 10 26 . 44 10 Total Orders 1 | . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . 1 . . . Ally Attacks 29 | . . . . . 5 23 1 . . . . . Total Damage 630 | . . . . . 43 566 21 . . . . . Kills 7 | . . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 7266 | 72 827 1216 1449 570 22 542 903 231 361 349 217 507 Spaces Moved 6103 | 53 388 400 550 725 71 604 667 299 520 385 424 1017 Core 8 | 3 . 2 . . . . 3 . . . . . Treads 1269 | . 326 376 550 17 . . . . . . . . Legs 8 | . . 8 . . . . . . . . . . Wheels 126 | 50 62 14 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4692 | . . . . 708 71 604 664 299 520 385 424 1017 Fastest Speed 20 | 50 90 140 180 29 29 29 26 26 26 23 23 20 Average Speed 64 | 80 166 186 204 37 29 46 28 26 26 24 23 21 Slowest Speed 1100 | 100 180 1100 210 210 29 102 400 95 26 26 23 25 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . . . 2 4 . 2 . . 2 1 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 53 35 58 17 77 18 24 14 21 13 17 28 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 144 | . . . 1 19 . 7 23 19 22 11 12 30 Terrain Destroyed 190 | . . . 10 19 . 7 23 19 22 11 48 31 Melee 144 | . . . 1 19 . 7 23 19 22 11 12 30 Projectile 1 | . . . . . . . . . . . . 1 AOE 45 | . . . 9 . . . . . . . 36 . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 8602 | 72 487 668 733 984 68 813 1332 409 697 620 517 1202 Wait 1737 | 1 18 77 52 201 . 163 626 80 126 218 68 107 Move 6066 | 52 388 400 549 721 64 603 663 298 519 380 421 1008 Hop 12 | . . . . 2 2 . 1 . . 2 1 4 Pick Up 72 | 5 21 14 16 6 1 1 2 . 2 2 1 1 Fast Attach 62 | 7 . 16 3 8 . 5 3 2 7 2 3 6 Attach 31 | . 1 10 6 5 . . 1 1 . 2 2 3 Detach 20 | . . 4 3 5 . . . 1 2 . 3 2 Swap 43 | 1 8 8 10 1 . 1 6 . 1 . 2 5 Drop 68 | . 8 15 16 10 1 4 3 . 7 2 . 2 Fire 263 | 6 43 123 76 . . . . . . . 2 13 Melee 226 | . . . 1 25 . 36 27 27 33 12 14 51 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 501 | -10/Materials | Build established: Hauler-Mutant 538 | -10/Materials | Discovered new exit (range 11) 873 | -10/Materials | Discovered new exit (range 16) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Utility x2 1260 | -9/Materials | Lost 8 parts (1p3n1u3w) 1386 | -9/Materials | Lost 5 parts (1p2n2w) 1728 | -9/Materials | Core integrity fell below 50% 1819 | -9/Materials | Lost 3 parts (3w) 2047 | -9/Materials | Discovered new exit (range 13) 2116 | -9/Materials | Entered another Materials area 2116 | -8/Materials | Evolved 2 slots: Utility x2 2432 | -8/Materials | Build established: Scavenger-Mutant 2693 | -8/Materials | Repaired Hvy. Assault Rifle 2749 | -8/Materials | Discovered new exit (range 3) 2848 | -8/Materials | Build established: Hauler-Mutant 3439 | -8/Materials | Discovered new exit (range 19) 3565 | -8/Materials | Entered Factory 3565 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3827 | -7/Factory | Fabricated Imp. Flight Unit? 3899 | -7/Factory | Fabricated Lrn. Sensor Array? 4037 | -7/Factory | Build established: Hacker-Sprinter 4050 | -7/Factory | Fabricated Hacking Suite (x1) 4052 | -7/Factory | System Shield fried by hacking feedback 4099 | -7/Factory | Discovered new exit (range 14) 4135 | -7/Factory | Sucked down chute 4135 | -7/Factory | Entered Waste 4136 | -7/Waste | Met a frightened Derelict 4137 | -7/Waste | Spotted C-40 Crusher 4139 | -7/Waste | Spotted C-40 Crusher 4141 | -7/Waste | Spotted C-40 Crusher 4150 | -7/Waste | EMP discharged 4152 | -7/Waste | Spotted C-40 Crusher 4153 | -7/Waste | Discovered new exit (range 10) 4157 | -7/Waste | Identified exit to Factory 4157 | -7/Waste | Entered Factory 4198 | -7/Factory | Garrison activated, responded to threat 4215 | -7/Factory | Discovered new exit (range 15) 4287 | -7/Factory | Fabricated L-41 Fighter (x3) 4362 | -7/Factory | Local fabrication network quarantined 4373 | -7/Factory | Fabricated L-41 Fighter (x3) 4496 | -7/Factory | Allied Derelicts emerged from ambush trap array 4541 | -7/Factory | Discovered new exit (range 11) 4656 | -7/Factory | Discovered new exit (range 11) 4665 | -7/Factory | Identified exit to Factory 4699 | -7/Factory | Entered another Factory area 4699 | -6/Factory | Accompanied by 1 ally 4699 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5433 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 5501 | -6/Factory | Discovered new exit (range 12) 5517 | -6/Factory | Identified exit to Factory 5602 | -6/Factory | Entered another Factory area 5602 | -5/Factory | Evolved 2 slots: Utility x2 5652 | -5/Factory | Fabricated System Shield? 5711 | -5/Factory | Fabricated System Shield (x1) 5749 | -5/Factory | Identified exit to Factory 5833 | -5/Factory | Entered another Factory area 5833 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5922 | -4/Factory | Discovered new exit (range 16) 6017 | -4/Factory | Identified exit to Research 6047 | -4/Factory | Spotted B-86 Titan 6057 | -4/Factory | Build established: Wizard-Sprinter 6116 | -4/Factory | Fabricated Mni. Fusion Reactor? 6194 | -4/Factory | Entered Research 6194 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6241 | -3/Research | Found Fusion Bomb Launcher 6283 | -3/Research | Fabricated Imp. Cesium-ion Thruster (x1) 6311 | -3/Research | Fabricated Imp. Powered Armor? 6514 | -3/Research | Identified exit to Research 6536 | -3/Research | Spotted B-86 Titan 6543 | -3/Research | Entered another Research area 6543 | -2/Research | Evolved 2 slots: Utility x2 6575 | -2/Research | Identified exit to Access 6599 | -2/Research | Spotted B-90 Cyclops 6724 | -2/Research | Fabricated Exp. Signal Interpreter (x1) 6760 | -2/Research | Entered Access 6760 | -1/Access | Accompanied by 1 ally 6760 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6833 | -1/Access | Fabricated Hacking Suite (x1) 6847 | -1/Access | Fabricated Hacking Suite (x1) 6987 | -1/Access | Identified exit to Command 6987 | -1/Access | Identified exit to Surface 7228 | -1/Access | Spotted B-99 Colossus 7231 | -1/Access | Build established: Wizard-Ninja 7267 | *** | Escaped! Last Messages --------------- 07198_ P-80 Master suffers critical hit. 07198_ P-80 Master destroyed. 07198_ HV Slug penetrates Wall. 07199_ System corrupted: Component data lost. 07201_ HV Slug penetrates Sealed Freight Elevator. 07201_ HV Slug penetrates Door. 07201_ P-80 Master suffers critical hit. 07201_ Destroyed Imp. Antigrav System. 07202_ Critical hit. 07204_ HV Slug penetrates P-80 Master. 07204_ HV Slug penetrates Wall. 07204_ Slug penetrates P-80 Master. 07204_ P-80 Master destroyed. 07206_ R-10 Processor collects Unknown Storage. 07210_ R-10 Processor collects Mic. Fission Core. 07232_ System corrupted: Heat flow error (+153). 07258_ System corrupted: Energy discharge (-33). 07264_ Main Access Shell breached. [Achievement: Straight Shot] [Achievement: Unstoppable] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????Y?????????? | | ?????????????????????????????????????????????????? | | ????????????????????"###?????????????????????????? | | ????????????????????" ?????????????????????????? | | ????????????????????" ???????????BB????????????? | | ????????????????????" """"""??????BB????????????? | | ????????????????????" " "????????????????????? | | ????????????????????" " "" "????????????????????? | | ????????????????????" " @" "????????????????????? | | ????????????????????" " "????????????????????? | | ????????????????????" " """" "????BB????????????? | | ????????????????????" "????BB????????????? | | ????????????????????" "??????????????????? | | ????????????????????";#########??????????????????? | | ????????????????????#;##?????????????????????????? | | ??????????????################???????????????????? | | ??????????????# #???????????????????? | | ??????????????# u #???????????????????? | | ??????????????# * = #???????????????????? | | ??????????????# #???????????????????? | | #?????????????# #???????????????????? | | #????????## ??# #???????????????????? | | #????????# = ######+########## #??????????????? | | #????????# R Yp +??????????????? | | ##???????# u ### #??????????????? | | "#???????# #####u ###### #????????????????????? | | ##???????#????????# #???????????????????????????? | | #?????????????????# #???????????????????????????? | | ??????????????????#A #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #??????" ???????????????????? | | ??????????????????# #????""" ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 49 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: EM 15 Core Shielding 30 Evasion (%) 77 Core Analysis 10 Recoil Reduction 2 Offensive Hacking 66 Defensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Power Shielding | -10/Materials | Hacked Utility Shielding | -10/Materials | Hacked Com. Wheel | -10/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked System Backup Module | -7/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Adv. Target Analyzer | -6/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Fusion Reactor | -5/Factory | Hacked Imp. Powered Armor | -5/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Exp. Signal Interpreter | -2/Research | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Hacking Suite | x1 | -7/Factory L-41 Fighter | x3 | -7/Factory L-41 Fighter | x3 | -7/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory System Shield | x1 | -5/Factory System Shield | x1 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Imp. Cesium-ion Thruster | x1 | -3/Research Imp. Powered Armor | x1 | -3/Research Exp. Signal Interpreter | x1 | -2/Research Hacking Suite | x1 | -1/Access Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Straight Shot Unstoppable Challenges ------------ Gauntlet Game ------ Seed GammaTransmissionCannon Manual? 0 Play Time 01:56:29 Cumulative 266.0 hours Start 2020.06.26 @ 23:13:49 End 2020.06.27 @ 03:27:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0 Lore% 74 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6574c571-d1b8-41e7-8182-6f5f561c036d