Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.09 @ 11:54:59 // Halloween2020/ForbiddenLore Player: Boris Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (322) 1610 Value Destroyed (13988) 13988 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (8682) 8682 TOTAL SCORE: 32020 Bonus ------- High Alert Combat Kills 1579 Follower Combat Kills 475 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Found Hidden Lab 3000 Friendly Fire -872 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 600/600 System Corruption 49% Temperature Cool (0) Movement Hovering (150) Ox1 Location -4/Lab Parts ------- > --- POWER (2) -------- Enhanced Fission Core Enhanced Fission Core > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (10) ----- Improved Weapon Cycler Relay Coupler [NC] (11) Relay Coupler [Grunt] (10) Relay Coupler [Sentry] (3) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Hardened Heavy Armor Plating AWS/Gauss Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Armor Integrity Analyzer Improved Weapon Cycler Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Quantum Rifle Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Improved Heavy Treads Advanced Heat Sink Matter Compressor Matter Filter Improved Weapon Cycler Layered Light Armor Plating Insulated Plating Improved Focal Shield Improved Thermal Shield Point Defense Array Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Advanced Field Recycling Unit High-powered Shock Rifle Phase Gun Phase Gun Phase Gun Phase Gun Quantum Rifle HERF Cannon Neutron Cannon Railgun Railgun AWS/Gauss Heavy Rocket Launcher Improved Remote Datajack Kinetic Spear [Rating: 114] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Advanced Shield Generator Storage High-capacity Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Relay Coupler [NC] Protection Reactive Plating Weapon Improved Heavy Machine Gun Energy Gun Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Slots Evolved 12 | . . . . . 4 . . . 2 . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . 1 . . . . . . Utility 8 | . . . . . 3 . . . 1 . . . . . 2 . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 399 | 6 25 5 3 4 3 3 4 1 10 23 21 23 18 20 24 4 87 93 22 Power 32 | 1 1 1 . . . . 1 . 1 1 2 . 2 3 1 . 5 7 6 Engine 15 | 1 1 1 . . . . 1 . 1 1 2 . 1 3 . . 2 1 . Core 11 | . . . . . . . . . . . . . 1 . 1 . . 3 6 Reactor 6 | . . . . . . . . . . . . . . . . . 3 3 . Propulsion 65 | 2 11 2 2 1 . 1 . . 1 3 4 2 5 2 4 1 13 6 5 Treads 27 | 1 3 2 . . . . . . . . 3 . 2 2 2 1 5 3 3 Leg 3 | . . . . . . . . . . . . 1 . . . . 2 . . Wheel 33 | 1 8 . 2 1 . 1 . . 1 3 1 1 3 . 2 . 6 3 . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 104 | 1 3 . . . 2 . 2 . 2 4 5 5 3 4 8 3 26 30 6 Device 29 | . . . . . . . . . . . 2 1 . . 3 2 9 10 2 Storage 18 | 1 3 . . . . . . . . 1 . . 1 . . . 7 2 3 Processor 4 | . . . . . . . . . . . . . . . . . 2 2 . Hackware 22 | . . . . . 1 . . . 2 1 . 4 1 2 2 1 5 3 . Protection 31 | . . . . . 1 . 2 . . 2 3 . 1 2 3 . 3 13 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 198 | 2 10 2 1 3 1 2 1 1 6 15 10 16 8 11 11 . 43 50 5 Energy Gun 41 | 2 6 1 . 2 1 . . . 1 6 2 4 . . . . 7 6 3 Energy Cannon 7 | . . . . . . . . . . . 1 1 . . . . . 5 . Ballistic Gun 76 | . 2 . 1 1 . 1 . . 1 2 4 3 5 7 7 . 21 20 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Launcher 19 | . 1 1 . . . . . 1 . 3 1 . . . . . 3 9 . Special Weapon 24 | . . . . . . . . . . . . . . 2 3 . 9 9 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . 1 1 . 2 4 1 4 2 2 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 3 1 . Special Melee Weapon 8 | . . . . . . . . . 2 . 1 4 1 . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 2 . . . . . . 2 . Parts Lost 83 | . 3 2 . . . 1 1 . . 4 11 5 4 . 2 . 10 29 11 Power 11 | . . . . . . . . . . . 2 . . . . . 2 5 2 Propulsion 22 | . 1 . . . . 1 . . . 2 3 2 2 . 1 . 4 3 3 Utility 21 | . . . . . . . 1 . . 2 2 . 1 . 1 . 2 9 3 Weapon 29 | . 2 2 . . . . . . . . 4 3 1 . . . 2 12 3 Highest Loss Streak 5 | . 1 2 . . . 1 1 . . 2 4 2 4 . 1 . 3 5 5 Average Slot Usage (%) 91 | . 97 99 96 86 79 81 81 90 91 97 88 95 88 100 98 100 92 89 71 Engine 7 | . 13 14 14 14 9 9 9 9 5 7 5 7 6 10 10 5 4 2 . Core 1 | . . . . . . . . . . . . . 4 1 . 5 1 5 6 Treads 9 | . 8 28 20 . . . . . . . 6 16 9 13 14 11 6 8 8 Wheel 8 | . 19 . 7 28 18 18 18 18 22 20 10 1 6 13 6 11 6 4 . Device 2 | . . . . . . . . . . . 3 2 . . 6 11 5 4 4 Storage 21 | . 26 28 28 28 18 18 18 18 15 18 23 23 20 20 17 17 20 21 16 Processor 1 | . . . . . . . . . . . . . . . . . 4 4 4 Hackware 11 | . . . . . 9 9 9 9 18 19 8 11 13 15 16 11 13 15 15 Protection 4 | . . . . . 9 9 9 18 11 6 6 7 4 4 4 5 4 4 4 Energy Gun 3 | . 20 14 10 3 8 1 . . 2 3 . 3 . . . . 1 1 . Ballistic Gun 10 | . 6 . 3 11 8 9 9 9 7 14 15 13 13 11 15 17 12 10 2 Launcher 1 | . . 12 10 . . . . 7 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 7 9 1 5 3 . 3 3 4 . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . 2 . . Heaviest Build 162 | 11 74 75 79 79 89 89 97 99 99 107 116 110 119 130 144 149 160 162 151 Greatest Support 145 | 20 40 40 40 20 20 20 20 20 30 34 63 63 40 40 70 32 126 145 145 Greatest Overweight (x) 15 | 1 7 1 3 3 4 8 4 4 4 4 4 10 10 5 13 5 15 8 8 Average Overweight (x) 3 | . 3 1 1 3 3 4 4 4 2 2 3 4 3 3 4 4 3 2 . Largest Inventory Capacity 32 | 6 20 20 20 20 20 20 20 20 20 26 26 26 26 26 26 26 32 32 32 Average Capacity 25 | 5 17 20 20 20 20 20 20 20 20 22 26 26 26 26 26 26 31 32 25 Most Carried 32 | 4 20 20 20 20 20 20 20 20 20 22 26 26 26 26 26 26 32 32 32 Average Carried 24 | 2 13 19 19 19 17 19 19 20 19 20 23 25 25 25 25 25 30 30 23 Final Capacity 32 | 6 20 20 20 20 20 20 20 20 20 26 26 26 26 26 26 26 32 32 4 Final Carried 32 | 4 20 19 20 20 20 20 20 20 20 19 26 24 26 26 26 26 32 32 4 Class Distribution -------------------- 23% | Hauler-Mutant 17% | Bothacker-Mutant 17% | Botlord-Mutant 16% | Botlord-Tank 10% | Botlord-Skirmisher 7% | Bothacker-Skirmisher 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -5/Garrison Botlord-Tank | -4/Factory Botlord-Skirmisher | -4/Armory Bothacker-Mutant | -4/Lab Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Matter Collected 9949 | 260 465 161 . 70 30 30 25 141 100 365 614 501 418 203 877 217 2711 2511 250 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 14887 | 60 744 190 . 107 124 304 603 240 103 663 951 459 820 146 1505 234 3022 4612 . Parts 735 | 2 48 15 . 12 9 24 39 20 6 22 52 12 48 5 67 10 151 193 . Haulers Intercepted 4 | . 2 . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 5 | . . . . . . . . . . . . . . . 3 . 2 . . Parts Field Recycled 15 | . . . . . . . . . . . . . . . 6 3 6 . . Retrieved Matter 506 | . . . . . . . . . . . . . . . 135 44 327 . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Combat Hostiles Destroyed 267 | . 13 10 . 9 2 8 10 15 1 13 23 14 8 4 15 4 49 69 . Melee 19 | . . . . . . 2 2 . 1 2 2 3 3 1 2 . . 1 . Guns 185 | . 9 2 . 9 2 6 8 7 . 8 13 11 5 3 13 4 41 44 . Cannons 7 | . 1 . . . . . . . . . 5 . . . . . . 1 . AOE 38 | . 3 8 . . . . . 8 . 3 3 . . . . . 5 8 . Classes Destroyed 20 | 1 5 2 . 2 2 . . . 1 1 2 . . . 1 . . 3 . Worker 20 | . 3 1 . . . . . . . . 1 . 1 . 12 . 2 . . Builder 8 | . 1 . . . . . 1 . . . . . 1 . . . 5 . . Tunneler 2 | . . 1 . . . . . . . . . . . . . . 1 . . Hauler 4 | . 2 . . . . . . . . . . . . . . . 2 . . Recycler 11 | 1 1 . . . . . 1 . . . . . 2 . 5 . 1 . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . . . 1 . Watcher 12 | . 2 . . . 1 . 3 . . . . . 2 . 1 . 2 1 . Swarmer 80 | . . 6 . 3 . 3 3 11 . 6 6 9 4 3 3 . 17 6 . Saboteur 3 | . . . . . . . . . . . . . . . . . . 3 . Grunt 72 | . 13 4 . 1 . . 4 4 . 4 8 5 . . 3 2 7 17 . Brawler 2 | . . . . . . . . . . 1 . . . . . . . 1 . Duelist 14 | . . . . . . . . . . . . . . . 1 . . 13 . Sentry 44 | . . . . . 1 4 3 . 1 2 3 . 4 1 2 1 13 9 . Demolisher 4 | . . . . 1 . . . . . . 1 . . . . . . 2 . Specialist 4 | . . . . . . . . . . . . . . . . . . 4 . Hunter 13 | . . . . . 1 1 . . . . . . . . 2 1 4 4 . Programmer 25 | . . . . . . . . . . . 2 . 2 . 4 . 8 9 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . Assembled 7 | . . . . 4 . . . . . . 3 . . . . . . . . Best Kill Streak 13 | 1 5 4 . 4 2 5 6 8 1 4 5 3 5 3 12 2 13 8 . Combat Bots Only 8 | . 4 3 . 4 2 5 4 8 1 4 5 3 4 3 4 2 7 8 . Max Kills in Single Turn 4 | 1 3 3 . 1 1 1 2 3 1 2 3 2 1 1 3 1 4 2 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . 3 2 . . . . . 3 . 2 2 . . . . . 2 1 . Melee 1 | . . . . . . 1 1 . 1 1 1 1 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Damage Taken 19389 | . 573 339 . 39 152 73 141 111 54 807 1559 891 800 74 893 94 2666 8158 1965 Core 1970 | . 133 18 . . 29 7 31 48 . 111 164 70 65 . 125 . 150 827 192 Absorbed by Shields 1326 | . . . . . . . . . . . . 5 . . 274 99 948 . . Reduced by Siege Mode 312 | . . . . . . . . . . . . . . . . . 45 192 75 Core Remaining (%) 74 | 100 . . . 39 . . . 79 . . . 50 . 92 . 87 . . . Volleys Fired 726 | 3 54 18 . . 3 1 . 11 . 28 48 33 22 16 64 12 157 210 46 Largest 3 | 2 2 2 . . 1 1 . 1 . 3 3 3 3 3 3 3 3 3 2 Hottest 264 | 80 80 76 . . 56 56 . 33 . 128 121 121 84 84 90 60 123 264 188 Shots Fired 1645 | 6 106 25 . 20 10 16 38 39 . 65 115 75 60 20 176 36 389 396 53 Gun 1454 | 6 96 15 . 20 10 16 38 28 . 59 91 71 60 15 169 36 363 309 52 Cannon 60 | . 8 . . . . . . . . . 22 4 . . . . . 26 . Launcher 83 | . 2 10 . . . . . 11 . 6 2 . . . . . 13 39 . Special 48 | . . . . . . . . . . . . . . 5 7 . 13 22 1 Kinetic 1212 | . 14 7 . 20 7 15 38 28 . 42 91 47 60 15 169 36 338 275 10 Thermal 262 | 6 90 8 . . 3 1 . . . 17 22 24 . . . . 15 34 42 Explosive 40 | . 2 10 . . . . . 11 . 6 2 . . . . . . 9 . Electromagnetic 83 | . . . . . . . . . . . . 4 . . . . 23 56 . Robot Hit Streak 26 | 3 15 6 . 5 4 10 24 10 . 14 9 9 13 7 20 26 25 21 16 Robot Miss Streak 12 | 2 7 1 . 2 2 2 1 1 . 4 12 9 10 5 5 3 4 4 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 1 . Secondary Targets 17 | . . 1 . . . . . . . 1 2 1 . . 1 . 4 7 . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 1 1 . . 1 . 1 1 . Autonomous 129 | . . . . 20 7 15 38 28 . . . . . . . . . 21 . Shots Hit Robots 1237 | 3 68 17 . 14 7 15 43 23 6 69 92 60 62 18 118 27 263 295 37 Core Hits 685 | 2 42 18 . 9 4 9 16 20 2 36 91 37 33 8 51 10 122 165 10 Critical Hits 56 | . . . . . . . 2 . . 1 . 1 2 2 1 1 8 37 1 Critical Kills 20 | . . . . . . . . . . 1 . . 1 . 1 . 4 13 . Critical Parts Destroyed 33 | . . . . . . . 2 . . . . 1 1 2 . 1 3 22 1 Melee Attacks 249 | . . . . . . 6 8 . 6 37 6 44 29 17 4 . 33 10 49 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . 6 8 . 2 37 4 35 26 17 4 . . . . Piercing 92 | . . . . . . . . . . . . . . . . . 33 10 49 Sneak Attacks 22 | . . . . . . . 2 . 4 1 1 . 6 5 3 . . . . Combat Hostiles 10 | . . . . . . . . . 1 1 1 . 1 4 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36730 | 43 993 777 . 439 191 344 1404 1322 177 2922 2255 884 1573 652 3312 496 6874 11113 959 Guns 23362 | 43 706 169 . 439 188 290 1214 717 . 627 1136 641 675 182 2882 496 5444 6728 785 Cannons 1124 | . 70 . . . . . . . . . 426 . . . . . . 628 . Explosions 7757 | . 217 606 . . . . . 605 . 749 544 . . . . . 1424 3612 . Melee 4247 | . . . . . . 54 190 . 177 1546 149 243 898 470 375 . . 145 . Ramming 240 | . . 2 . . 3 . . . . . . . . . 55 . 6 . 174 Kinetic 20358 | . 107 80 . 439 173 276 1214 717 . 400 1136 377 675 182 2882 496 4988 6080 136 Thermal 4222 | 43 669 89 . . 15 14 . . . 227 426 264 . . . . 820 1006 649 Explosive 3970 | . 217 606 . . . . . 605 . 749 544 . . . . . . 1249 . Electromagnetic 3693 | . . . . . . . . . . . . . . . . . 1060 2633 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4102 | . . . . . . 54 190 . 177 1546 149 243 898 470 375 . . . . Piercing 145 | . . . . . . . . . . . . . . . . . . 145 . Highest Corruption 49 | . . . . . . . . . . . . . 1 1 3 3 12 27 49 Average Corruption 12 | . . . . . . . . . . . . . 1 1 2 3 6 20 29 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 387 | . . . . . . . . . . . . . 1 1 8 8 64 221 84 Message Errors 65 | . . . . . . . . . . . . . . . 2 2 20 33 8 Matter Fused 49 | . . . . . . . . . . . . . . . . 2 5 31 11 Heat Flow Errors 19 | . . . . . . . . . . . . . . . . 2 2 11 4 Energy Discharges 25 | . . . . . . . . . . . . . 1 1 3 1 7 7 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 2 . Data Loss (minor) 30 | . . . . . . . . . . . . . . . . 1 6 14 9 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 4 2 Misfires 10 | . . . . . . . . . . . . . . . . . 3 6 1 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . Misdirections 32 | . . . . . . . . . . . . . . . . . 6 17 9 Targeting Errors 125 | . . . . . . . . . . . . . . . 1 . 13 77 34 Weapon Failures 22 | . . . . . . . . . . . . . . . 2 . 1 18 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 597 | . . 17 . . . . 14 10 . 119 38 23 70 118 77 . 48 63 . Projectiles 23 | . . . . . . . . . . . 23 . . . . . . . . Explosions 188 | . . 17 . . . . . 10 . 35 15 . . . . . 48 63 . Melee 386 | . . . . . . . 14 . . 84 . 23 70 118 77 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 579 | . 44 6 . . 1 . . 38 . 63 84 . . . . . 40 250 53 Shots 18 | . 2 1 . . . . . 1 . 2 2 . . . . . 2 8 . Rammed 16 | . . 1 . . 1 . . . . . . . . . 2 . 1 . 11 Targets Rammed 18 | . . 1 . . 1 . . . . . . . . . 4 . 1 . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . 2 . . . . Highest Temperature 574 | 54 181 242 . . 48 10 . 6 . 258 192 162 329 60 286 159 245 574 288 Average Temperature 78 | 28 52 125 . . 25 7 . 5 . 98 61 44 111 21 85 79 38 111 124 Received Heat Transfer 2577 | . 300 171 . 6 27 . 54 18 18 96 433 186 144 24 60 8 258 774 . Effects 7 | . . . . . . . . . . . . . 1 . 1 . . 5 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . 1 . 1 . . . . Interference 4 | . . . . . . . . . . . . . . . . . . 4 . Siege Activations 12 | . . . . . . . . . . . . . . . . . 3 8 1 Total Turns 284 | . . . . . . . . . . . . . . . . . 49 175 60 Longest Duration 60 | . . . . . . . . . . . . . . . . . 21 37 60 Robots Corrupted 19 | . . . . . . . . . . . . . . . . . 4 15 . Combat Hostiles 18 | . . . . . . . . . . . . . . . . . 3 15 . Parts Fried 35 | . . . . . . . . . . . . . . . . . 6 29 . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . . . . . . 1 . . . . 3 1 . Heat Transferred 6436 | 100 1523 222 . . 37 37 . . . 525 555 518 . . . . 843 1151 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . 2 4 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Peak Influence 945 | 5 306 163 . 341 133 289 582 667 432 638 516 833 448 355 370 320 558 945 . Initial 436 | . 3 78 . . 54 86 140 267 350 302 334 272 436 219 175 220 168 273 . Average 358 | . 187 87 . 184 75 226 303 507 373 470 355 587 320 275 244 274 314 548 . Maximum Alert Level 3 | . 1 . . 1 . 1 2 2 2 2 2 3 2 1 1 1 2 3 . Low Security (%) 18 | 100 53 100 . 60 100 31 40 . . . . . . . 28 . 15 . . Level 1 49 | . 46 . . 39 . 68 28 17 66 37 83 29 63 100 71 100 60 37 . Level 2 22 | . . . . . . . 30 82 33 62 16 34 36 . . . 23 28 . Level 3 9 | . . . . . . . . . . . . 36 . . . . . 33 . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . . . 3 . 3 . 1 . 9 . 3 . 7 . 10 8 . Investigation 12 | . 2 . . . 1 . 2 . 1 . 1 . 1 . 3 . . 1 . Extermination 15 | . . . . . . . . . . . 2 . 2 . 3 . 4 4 . Reinforcement 12 | . 1 . . . . . 1 . . . 2 . . . 1 . 6 1 . Assault 2 | . . . . . . . . . . . . . . . . . . 2 . Garrison 6 | . . . . . 2 . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 3 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Distress Signals 12 | . 2 . . . . . 3 . . . . . 1 . 1 . 2 3 . Communications Jammed 207 | . . . . . . . . . . . . . 12 . 67 . 86 42 . Distress Signals 207 | . . . . . . . . . . . . . 12 . 67 . 86 42 . Times Spotted 386 | . 24 9 . 9 3 7 16 10 1 13 30 34 14 9 23 4 74 105 1 Peak Tracking Total 11 | . 6 3 . 3 2 4 4 3 1 4 5 6 6 4 6 1 7 11 1 Tactical Retreats 41 | . 2 . . 1 . . 3 . . . 1 12 . 3 2 1 3 13 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Traps Triggered 40 | . 3 . . . 1 3 . 3 . 4 3 5 2 4 1 1 3 7 . Indirectly 3 | . . . . . . . . . . . . . . . . . 1 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 1 2 . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Machines Disabled 39 | . . 1 . 2 . 1 1 3 . 1 1 2 1 1 2 . 13 9 1 Max in Single Turn 8 | . . 1 . 1 . 1 1 2 . 1 1 1 1 1 1 . 8 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 4 | . . . . . . . . . . 1 . 2 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Machines Accessed 38 | . 6 . 1 1 2 . 6 . 2 . 1 . 2 . 4 . 6 7 . Terminals 24 | . 5 . . 1 1 . 4 . . . . . 1 . 2 . 4 6 . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . 1 . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . . Total Hacks 100 | . 19 . 1 2 2 . 18 . 5 . 4 . 6 . 12 . 19 12 . Successful 52 | . 7 . 1 2 2 . 11 . 4 . 2 . 3 . 5 . 12 3 . Failed 48 | . 12 . . . . . 7 . 1 . 2 . 3 . 7 . 7 9 . Catastrophic 17 | . 5 . . . . . 3 . . . . . 1 . 1 . 2 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 69 | . 17 . 2 2 . . 9 . 2 . 3 . 3 . 7 . 14 9 1 Terminals 71 | . 18 . . 2 1 . 13 . . . . . 4 . 5 . 17 11 . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Stations 6 | . . . . . . . . . 2 . . . . . 4 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . Garrison Access 17 | . . . . . 1 . 2 . 3 . 4 . 2 . 3 . 2 . . Terminal Hacks 23 | . 4 . 1 2 1 . 5 . . . . . 1 . 1 . 5 3 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . 2 1 . Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 1 . Zone Layout 8 | . 1 . . 2 . . 2 . . . . . . . 1 . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 2 . . . . . 1 . . . . Scan Component 2 | . . . . . . . . . 1 . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 16 | . 3 . . . . . 3 . 1 . 1 . 1 . 2 . 5 . . Terminals 10 | . 2 . . . . . 2 . . . . . . . 1 . 5 . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . 1 . . Botnet 5 | . . . . . . . 2 . . . . . . . 1 . 2 . . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . Eject 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . . 1 . . 4 . 1 . 1 . 1 . 2 . 3 7 . Full Trace Events 4 | . 1 . . . . . 1 . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . Time 32 | . . . . . . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 46 | . . . . . . . . . 2 . 1 5 2 6 7 2 12 8 1 Non-combat 11 | . . . . . . . . . 1 . . . 1 . 2 . 5 2 . Combat 35 | . . . . . . . . . 1 . 1 5 1 6 5 2 7 6 1 Autooverrided 12 | . . . . . . . . . . . . . . 2 3 2 3 2 . Robot Hacks Applied 43 | . . . . . . . . . 3 . 2 5 3 4 5 . 12 8 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . . . . . . . . . 1 . . drop_inventory 3 | . . . . . . . . . . . . . . . 1 . 2 . . find_station 1 | . . . . . . . . . 1 . . . . . . . . . . deconstruct_bot 2 | . . . . . . . . . . . . . . . . . . 2 . map_route 6 | . . . . . . . . . . . . . 1 . 1 . 3 1 . relay_feed 1 | . . . . . . . . . . . . . . . . . 1 . . find_garrison 5 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . . disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . . . reboot_system 2 | . . . . . . . . . 1 . 1 . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . 1 . . . . . . overwrite_iff 6 | . . . . . . . . . . . . 2 . . . . 2 2 . streamctrl_high 1 | . . . . . . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . 1 . formatsys_high 10 | . . . . . . . . . . . . 3 . 3 1 . 1 2 . Relay Couplers Released 36 | . . . . . . . 4 . 4 3 3 8 4 3 4 . 3 . . Ejected 19 | . . . . . . . 4 . 4 . 3 . 4 . 4 . . . . Machine Destruction 17 | . . . . . . . . . . 3 . 8 . 3 . . 3 . . Attached 21 | . . . . . . . . . 2 1 . 4 1 2 2 1 5 3 . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Total Allies 41 | . 1 . . 3 . . . . . . . 5 . 6 4 2 7 13 . Largest Group 3 | . 1 . . 3 . . . . . . . 2 2 2 2 2 1 3 . Highest-Rated Group 140 | . 10 . . 40 . . . . . . . 64 64 76 78 58 64 140 . Highest-Rated Ally 64 | . 10 . . 16 . . . . . . . 32 32 47 49 29 64 56 . Total Orders 6 | . . . . . . . . . . . . . 3 . . . . 3 . STAY 4 | . . . . . . . . . . . . . 2 . . . . 2 . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 118 | . . . . 21 . . . . . . . 12 . 7 12 9 12 45 . Total Damage 2746 | . . . . 223 . . . . . . . 192 . 193 373 171 417 1177 . Kills 15 | . . . . 4 . . . . . . . 2 . 1 2 . 3 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Turns Passed 16908 | 65 1055 927 450 530 82 315 407 341 172 875 853 1754 1095 648 1083 365 2679 2358 854 Spaces Moved 8336 | 47 658 485 288 463 59 212 289 241 97 416 415 722 499 373 437 197 1147 988 303 Core 21 | 1 . . . . . . . . . . . . . . . . 3 . 17 Treads 2604 | 2 19 485 183 . . . . . . . 98 492 119 2 253 1 200 502 248 Legs 354 | . . . . . . . . . . . . 1 57 . . . 296 . . Wheels 5319 | 44 639 . 105 463 59 212 289 241 97 416 317 229 323 371 184 196 648 486 . Hover 38 | . . . . . . . . . . . . . . . . . . . 38 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 180 110 110 110 120 120 120 100 100 110 180 130 130 130 140 50 120 80 Average Speed 150 | 88 114 180 154 110 118 120 120 120 104 112 141 191 179 130 182 140 162 154 180 Slowest Speed 450 | 160 220 180 180 110 120 160 120 120 120 130 180 420 420 260 210 260 270 180 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 86 97 61 92 14 43 34 52 4 55 9 75 14 64 14 36 31 86 66 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . . . . . . . Spaces Dug 38 | . . . . . . . . . . . . . 5 . . . . 5 28 Terrain Destroyed 416 | . 16 72 . 13 . 3 19 41 . 31 11 . 7 . . . 18 137 48 Melee 38 | . . . . . . . . . . . . . 5 . . . . 5 28 Projectile 66 | . . . . 13 . 3 19 . . . 2 . 2 . . . 3 5 19 AOE 311 | . 16 72 . . . . . 41 . 31 9 . . . . . 15 127 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Total 11209 | 61 855 513 292 485 68 259 342 281 160 714 582 977 611 496 606 263 1649 1498 497 Wait 923 | 2 70 2 . 9 . 12 23 5 43 163 46 125 16 46 49 47 115 126 24 Move 8317 | 46 657 484 287 462 59 210 288 240 96 415 414 721 498 372 436 196 1146 987 303 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 4 32 2 . 5 1 3 9 . 2 6 22 10 10 6 12 2 67 30 22 Fast Attach 104 | 6 6 . 1 . . . 1 . 3 2 3 3 9 1 5 . 27 26 11 Attach 100 | . 6 2 . 3 3 2 2 . 3 2 14 4 1 2 4 . 19 25 8 Detach 18 | . 1 . 1 . 1 . . . 1 1 2 1 1 . . . 3 4 2 Swap 194 | . 13 3 2 1 . 1 1 1 4 19 4 16 8 17 15 4 40 42 3 Drop 175 | . 16 1 1 5 . . 10 . 2 9 7 7 13 11 13 2 36 25 17 Fire 726 | 3 54 18 . . 3 1 . 11 . 28 48 33 22 16 64 12 157 210 46 Melee 249 | . . . . . . 6 8 . 6 37 6 44 29 17 4 . 33 10 49 Ram 2 | . . . . . 1 . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 17 | . . 1 . . . . . . . . . . . . 4 . 1 . 11 Escape Stasis 123 | . . . . . . 24 . 24 . 32 16 10 4 8 . . 5 . . Rewire 16 | . . . . . . . . . . . . 3 . . . . . 13 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory (discovered 5 exits: [*Res x2] / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: [*Res] / *Lab) -4/Lab (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Core integrity fell below 50% 700 | -10/Materials | Discovered new exit (range 3) 731 | -10/Materials | Build established: Hauler-Mutant 951 | -10/Materials | Discovered new exit (range 4) 1058 | -10/Materials | Discovered new exit (range 16) 1121 | -10/Materials | Entered Mines 1121 | -10/Mines | Accompanied by 1 ally 1207 | -10/Mines | Discovered new exit (range 6) 1282 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1288 | -10/Mines | Found Prototype Device 1527 | -10/Mines | Learned location of Mines (-9) 1754 | -10/Mines | Discovered new exit (range 8) 2041 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2041 | -10/Mines | Discovered new exit (range 5) 2048 | -10/Mines | Entered Exiles 2093 | -10/Exiles | Met 8R-AWN 2124 | -10/Exiles | Met EX-HEX 2174 | -10/Exiles | Met EX-BIN 2200 | -10/Exiles | Aligned with FarCom system 2201 | -10/Exiles | Given EX-Vault access code 2245 | -10/Exiles | Opened EX-Vault 2284 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2318 | -10/Exiles | Exiles lab attacked by MAIN.C 2394 | -10/Exiles | Found AWS/Gauss 2486 | -10/Exiles | Discovered new exit (range 14) 2498 | -10/Exiles | Left Exiles lab with AWS/Gauss 2498 | -10/Exiles | Entered Mines 2551 | -9/Mines | Assembled infested the area 2559 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2576 | -9/Mines | Learned Materials terminal intel 2604 | -9/Mines | Discovered new exit (range 9) 2657 | -9/Mines | Discovered new exit (range 13) 2661 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3028 | -9/Mines | Entered Materials 3028 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3029 | -8/Materials | Loaded intel: 12 terminal locations 3110 | -8/Materials | Identified exit to Garrison 3110 | -8/Materials | Entered Garrison 3185 | -8/Garrison | Triggered checkpoint 3285 | -8/Garrison | Discovered new exit (range 14) 3314 | -8/Garrison | Triggered checkpoint 3324 | -8/Garrison | Triggered checkpoint 3401 | -8/Garrison | Discovered new exit (range 8) 3417 | -8/Garrison | Installed Relay Interface Framework 3425 | -8/Garrison | Entered Materials 3805 | -8/Materials | Identified Exp. Sensor Array 3825 | -8/Materials | Identified exit to Garrison 3832 | -8/Materials | Entered Garrison 3875 | -8/Garrison | Triggered checkpoint 3920 | -8/Garrison | Destroyed 8 combat bots 3945 | -8/Garrison | Discovered new exit (range 8) 3986 | -8/Garrison | Triggered checkpoint 3996 | -8/Garrison | Triggered checkpoint 4054 | -8/Garrison | Discovered new exit (range 8) 4150 | -8/Garrison | Discovered new exit (range 10) 4168 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4173 | -8/Garrison | Entered Factory 4173 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4174 | -7/Factory | Identified exit to Storage 4231 | -7/Factory | Repaired Imp. Ion Engine 4340 | -7/Factory | Identified exit to Garrison 4345 | -7/Factory | Entered Garrison 4383 | -7/Garrison | Triggered checkpoint 4399 | -7/Garrison | Triggered checkpoint 4423 | -7/Garrison | Garrison Relay disabled 4780 | -7/Garrison | Triggered checkpoint 4933 | -7/Garrison | Discovered new exit (range 11) 4988 | -7/Garrison | Triggered checkpoint 5174 | -7/Garrison | Discovered new exit (range 12) 5213 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 5220 | -7/Garrison | Entered Factory 5276 | -7/Factory | Assembled infested ambush trap array 5364 | -7/Factory | Lost 4 parts (1p1n2w) 5480 | -7/Factory | Garrison activated, responded to threat 5722 | -7/Factory | Garrison activated, responded to threat 5832 | -7/Factory | Lost 3 parts (2n1w) 5975 | -7/Factory | Lost 3 parts (1p1u1w) 6036 | -7/Factory | Identified exit to Garrison 6073 | -7/Factory | Entered Garrison 6212 | -7/Garrison | Triggered checkpoint 6293 | -7/Garrison | Garrison Relay disabled 6566 | -7/Garrison | Build established: Bothacker-Mutant 6575 | -7/Garrison | Triggered checkpoint 6771 | -7/Garrison | Discovered new exit (range 14) 6906 | -7/Garrison | Build established: Bothacker-Skirmisher 6980 | -7/Garrison | Garrison Relay disabled 7246 | -7/Garrison | Build established: Bothacker-Mutant 7283 | -7/Garrison | Discovered new exit (range 10) 7551 | -7/Garrison | Discovered new exit (range 9) 7579 | -7/Garrison | Expanded RIF knowledge: Autooverride 7672 | -7/Garrison | Triggered checkpoint 7827 | -7/Garrison | Entered Factory 7827 | -6/Factory | Accompanied by 2 allies 7827 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7953 | -6/Factory | Build established: Botlord-Mutant 7966 | -6/Factory | Lost 4 parts (2n1u1w) 8905 | -6/Factory | Identified exit to Garrison 8922 | -6/Factory | Entered Garrison 9157 | -6/Garrison | Triggered checkpoint 9304 | -6/Garrison | Discovered new exit (range 14) 9371 | -6/Garrison | Garrison Relay disabled 9536 | -6/Garrison | Triggered checkpoint 9544 | -6/Garrison | Discovered new exit (range 11) 9564 | -6/Garrison | Expanded RIF knowledge: Structural Interface 9570 | -6/Garrison | Entered Factory 9570 | -5/Factory | Evolved 2 slots: Utility x2 10451 | -5/Factory | Build established: Botlord-Tank 10632 | -5/Factory | Identified exit to Garrison 10653 | -5/Factory | Entered Garrison 10660 | -5/Garrison | Expanded RIF knowledge: Program Shield 10746 | -5/Garrison | Triggered checkpoint 10776 | -5/Garrison | Triggered checkpoint 10840 | -5/Garrison | Discovered new exit (range 11) 11018 | -5/Garrison | Entered Factory 11018 | -4/Factory | Evolved 2 slots: Utility x2 11144 | -4/Factory | Found Exp. Targeting Computer 11146 | -4/Factory | Found Exp. Targeting Computer 11276 | -4/Factory | Discovered new exit (range 12) 11579 | -4/Factory | Discovered new exit (range 19) 11579 | -4/Factory | Identified exit to Upper Caves 11579 | -4/Factory | Identified exit to Armory 11684 | -4/Factory | Discovered new exit (range 4) 12865 | -4/Factory | Build established: Botlord-Mutant 12934 | -4/Factory | Released all parts (18) 13084 | -4/Factory | System corruption reached 10% 13464 | -4/Factory | Destroyed 7 combat bots 13573 | -4/Factory | Lost 3 parts (1n1u1w) 13697 | -4/Factory | Entered Armory 13895 | -4/Armory | Build established: Botlord-Skirmisher 14719 | -4/Armory | Lost 4 parts (1p1u2w) 14971 | -4/Armory | Build established: Botlord-Mutant 14974 | -4/Armory | Lost 3 parts (1p1u1w) 15015 | -4/Armory | Discovered new exit (range 3) 15197 | -4/Armory | First assault squad dispatched 15284 | -4/Armory | Core integrity fell below 50% 15284 | -4/Armory | Spotted B-86 Titan 15292 | -4/Armory | Destroyed B-86 Titan 15325 | -4/Armory | Destroyed 8 combat bots 15326 | -4/Armory | Lost 3 parts (1p1u1w) 15376 | -4/Armory | Lost 5 parts (1p1n1u2w) 15421 | -4/Armory | Lost 3 parts (2n1w) 15577 | -4/Armory | Build established: Bothacker-Mutant 15773 | -4/Armory | Core integrity fell below 20% 15950 | -4/Armory | Discovered new exit (range 2) 16055 | -4/Armory | Entered Lab 16055 | -4/Lab | Discovered new exit (range 9) 16081 | -4/Lab | Unable to decrypt terminal 16713 | -4/Lab | Detected for breach 16714 | -4/Lab | Gained access to the hidden lab's interior 16719 | -4/Lab | Confronted by A5 16735 | -4/Lab | System corruption reached 30% 16778 | -4/Lab | Lost 5 parts (2p1n1u1w) 16909 | -4/Lab | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- 16826_ Slammed into A5. 16834_ System corrupted: Heat flow error (+155). 16834_ Slammed into A5. 16839_ System corrupted: Quantum Rifle targeting data glitched. 16849_ System corrupted: Energy discharge (-132). 16851_ Hvy. Treads destroyed. 16854_ Imp. Heavy Treads destroyed. 16856_ Dropped Lrg. Storage Unit. 16857_ Quantum Rifle destroyed. 16863_ Dropped Hcp. Storage Unit. 16863_ Extracted 55 matter. 16864_ System corrupted: Matter fused (-5). 16869_ Insulated Plating destroyed. 16870_ The unstable cave ceiling collapses. 16881_ System corrupted: Component data lost. 16885_ Dropped Hcp. Storage Unit. 16886_ Machine disabled. 16892_ Adv. Heat Sink destroyed. 16892_ Machine disabled. 16898_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????"""""???????????????? | | ???????????????????? ??????????????? | | ?????????????????? ??????????????? | | ????????????????? ??????????????? | | ????????????????? "?????????????? | | ???????????????? !"#???????????? | | ???????????????? ""#???????????? | | ??????????????? ""#???????????? | | ??????????????? ""#???????????? | | ??????????????? "#????????###? | | ?????????????? A??????### #? | | ???????????""? !!######## ## | | ??????? """" !|#"""#<#!![""" | | ??????? !!!" ] [!!!![ | | ?????? !!/ """"!!][""" | | ?????? "#"#### ] # | | ????? """"""" "###??### ### | | ????? ""#####" "#??????####?? | | ????? ""#???#" "#???????????? | | ???? |#???#" "#???????????? | | ????A "#???#" "#???????????? | | ???" "##### "##??????????? | | ???" """"""" ""#??????????? | | ???" @ p ""#??????????? | | ??? ""#??????????? | | ???" ""#??????????? | | ???? "" "" ""##??????????? | | ???? " " " """"""""""""" ""#???????????? | | ??????###""""""################???????????? | | ?????????"?""""???????????????????????????? | | ????????????##????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 37 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 49 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 77 Relay Coupler Value 4 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugShadeBattery Manual? 0 Play Time 02:51:13 Cumulative 148.1 hours Start 2020.11.09 @ 07:46:36 End 2020.11.09 @ 11:54:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 48 Rogue 33 Adventurer 15 Explorer 0 Win Type - Total 4 Types 1/0/1/1/1/0/0/0/0 Lore% 77 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6cd65c8-4e28-40d4-a644-5438fc506add