Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 17:43:03 Player: GENERIC_H-66_SLAYER Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (976) 976 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 2910 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 434/550 Matter 248/300 Energy 100/100 System Corruption 0% Temperature Critical (952) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Cooling System Medium Storage Unit Reactive Plating > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Flight Unit Advanced Targeting Computer Particle Charger Reactive Plating Hardlight Generator Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit Reactive Plating > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Flight Unit Advanced Targeting Computer Particle Charger Reactive Plating Hardlight Generator Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Mining Claw [Rating: 23] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Reactive Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 43 | 7 18 16 2 Power 7 | 1 4 2 . Engine 6 | 1 4 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 14 | 2 6 6 . Treads 3 | 2 1 . . Leg 1 | . 1 . . Wheel 8 | . 2 6 . Hover . | . . . . Flight 2 | . 2 . . Utility 6 | 2 . 3 1 Device 2 | . . 2 . Storage 3 | 2 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 16 | 2 8 5 1 Energy Gun . | . . . . Energy Cannon 8 | . 3 4 1 Ballistic Gun 5 | 2 3 . . Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 1 4 4 Power 3 | . 1 . 2 Propulsion 4 | . . 3 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes 1 | . 1 . . Average Slot Usage (%) 88 | . 88 86 89 Engine 13 | . 14 12 9 Core 2 | . . 7 9 Treads 8 | . 12 . . Wheel 5 | . . 13 18 Flight 2 | . 3 . . Device 5 | . . 16 9 Storage 21 | . 28 11 9 Protection 1 | . . 3 9 Energy Cannon 15 | . 12 19 26 Ballistic Gun 7 | . 11 . . Launcher 3 | . 4 2 . Naked Turns . | . . . . Heaviest Build 49 | 16 28 40 49 Greatest Support 40 | 40 40 32 20 Greatest Overweight (x) 13 | . 9 13 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 6 8 8 9 Most Carried 10 | 5 8 8 10 Average Carried 6 | 1 5 7 9 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 2 8 8 10 Class Distribution -------------------- 93% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1001 | 270 162 526 43 Remotely . | . . . . Salvage Created 1311 | 84 335 758 134 Parts 108 | 3 35 62 8 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 13 16 2 Guns 5 | . 5 . . Cannons 19 | . 6 11 2 AOE 7 | . 2 5 . Classes Destroyed 12 | 2 6 4 . Worker 7 | . 4 2 1 Builder 5 | . 1 4 . Tunneler 2 | 1 . . 1 Hauler 2 | . . 2 . Recycler 2 | 1 . 1 . Operator 2 | . 2 . . Watcher 3 | . 1 2 . Swarmer 13 | . 9 4 . Grunt 13 | . 4 9 . Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 2 | . . 1 1 Best Kill Streak 14 | 1 6 14 2 Combat Bots Only 9 | . 6 9 1 Max Kills in Single Turn 5 | 1 2 5 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 141 | . 58 45 38 Missed 36 | . 13 18 5 Damage Taken 1390 | . 436 393 561 Core 238 | . 99 23 116 Absorbed by Shields . | . . . . Ignored by Resistances 3 | . . . 3 Core Remaining (%) 84 | 100 60 94 . Volleys Fired 140 | 11 59 57 13 Largest 3 | 2 2 2 3 Hottest 204 | 40 136 136 204 Shots Fired 257 | 22 106 97 32 Gun 94 | 22 72 . . Cannon 142 | . 25 85 32 Launcher 21 | . 9 12 . Special . | . . . . Kinetic 94 | 22 72 . . Thermal 142 | . 25 85 32 Explosive 21 | . 9 12 . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 7 5 8 Robot Miss Streak 5 | 2 4 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 140 | 14 62 50 14 Core Hits 75 | 4 30 36 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3443 | 141 1086 1846 370 Guns 588 | 141 447 . . Cannons 1664 | . 245 1049 370 Explosions 1191 | . 394 797 . Melee . | . . . . Ramming . | . . . . Kinetic 588 | 141 447 . . Thermal 1664 | . 245 1049 370 Explosive 1191 | . 394 797 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Message Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 16 | . 6 10 . Projectiles 1 | . . 1 . Explosions 15 | . 6 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . 37 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 943 | . 636 96 943 Average Temperature 237 | . 210 50 421 Received Heat Transfer 438 | . 60 72 306 Effects 32 | . 16 . 16 Shutdowns 8 | . 4 . 4 Energy Bleed 4 | . 2 . 2 Interference 4 | . 2 . 2 Matter Decay 1 | . . . 1 Short Circuit 4 | . 2 . 2 Damage (minor) 2 | . 1 . 1 Damage (major) 7 | . 4 . 3 Damage (core) 2 | . 1 . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 1 1 Heat Transferred 2997 | . 444 1887 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 514 | 10 193 514 236 Initial 151 | . 6 61 151 Average 150 | 5 101 304 188 Maximum Alert Level 2 | . . 2 1 Low Security (%) 78 | 100 100 34 32 Level 1 13 | . . 31 67 Level 2 8 | . . 33 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 25 20 5 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1976 | 162 1174 485 155 Spaces Moved 875 | 85 481 208 101 Core 46 | 17 8 21 . Treads 453 | 68 385 . . Legs 5 | . 5 . . Wheels 329 | . 41 187 101 Hover . | . . . . Flight 42 | . 42 . . Fastest Speed 50 | 50 95 95 95 Average Speed 169 | 138 198 144 109 Slowest Speed 700 | 160 520 700 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 85 22 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 75 | . 30 45 . Melee . | . . . . Projectile 2 | . . 2 . AOE 73 | . 30 43 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1127 | 110 600 297 120 Wait 10 | . 10 . . Move 872 | 84 480 207 101 Hop . | . . . . Pick Up 38 | 8 21 6 3 Fast Attach 8 | 1 1 6 . Attach 21 | 6 6 8 1 Detach 3 | . . 3 . Swap 14 | . 11 2 1 Drop 21 | . 12 8 1 Fire 140 | 11 59 57 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 3) 529 | -10/Materials | Discovered new exit (range 3) 660 | -10/Materials | Discovered new exit (range 7) 897 | -10/Materials | Discovered new exit (range 16) 1300 | -10/Materials | Discovered new exit (range 16) 1337 | -10/Materials | Entered another Materials area 1337 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1614 | -9/Materials | Destroyed 9 combat bots 1620 | -9/Materials | Lost 3 parts (2n1u) 1769 | -9/Materials | Discovered new exit (range 8) 1822 | -9/Materials | Entered another Materials area 1822 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1977 | -8/Materials | Self-destructed Last Messages --------------- Power failure, Rnf. Ion Engine shutdown. Overheating: Med. Storage Unit damaged (-61). Overheating: Adv. Beam Cannon damaged (-24). Overheating: Rnf. Ion Engine damaged (-16). Power failure, Lgt. Nuclear Core shutdown. Critical hit (Burn: +37). Wheel broken. Overheating: Short circuit. Overheating: System interference. Adv. Beam Cannon temporarily disabled. Cooling System temporarily disabled. Lgt. Nuclear Core destroyed. Overheating: Energy bleed (-55). Power failure, Rnf. Ion Engine shutdown. Overheating: Cooling System damaged (-1). Broken Wheel destroyed. Overheating: Matter decay (-57). Adv. Beam Cannon broken. Overheating: Short circuit. Rnf. Ion Engine destroyed. 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