Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 21:49:54 // AFD2019/Pay2Buy Player: Darcyisverycute Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (167) 835 Value Destroyed (5476) 5476 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4338) 4338 TOTAL SCORE: 13929 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3031 Follower Combat Kills 307 Cogmind --------- Core Integrity 606/700 Matter 12/300 Energy 302/310 System Corruption 0% Temperature Warm (156) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Targeting Computer Matter Filter Hardened Heavy Armor Plating Medium Reactive Plating High-powered Tractor Beam > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (10) --- Armored Huge Wheel Armored Huge Wheel Improved Cooling System Compact Matter Pod (0) Supercharged TR Improved EM Shotgun EMP Blaster Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating Medium Reactive Plating High-powered Tractor Beam > --- WEAPON ----------- High-powered Shock Rifle Rocket Array > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Compact Matter Pod Matter Filter Supercharged TR Improved EM Shotgun EMP Blaster [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Heat Sink Device Heat Sink Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 5 | . . . . . 4 1 Weapon . | . . . . . . . Parts Attached 17 | . 3 . . . 12 2 Power 1 | . . . . . 1 . Engine 1 | . . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | . . . . . 3 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 3 | . . . . . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . . . . . 6 2 Device 6 | . . . . . 4 2 Storage . | . . . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | . 3 . . . 2 . Energy Gun 1 | . 1 . . . . . Energy Cannon 2 | . 1 . . . 1 . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 15 | . 2 . . 2 7 4 Power 2 | . 1 . . . 1 . Propulsion . | . . . . . . . Utility 6 | . . . . 1 3 2 Weapon 7 | . 1 . . 1 3 2 Highest Loss Streak 4 | . 1 . . 1 4 2 To Critical Strikes . | . . . . . . . Average Backups 5 | . 2 8 8 8 6 6 Power . | . . . . . . . Propulsion 1 | . . . . . 2 2 Utility 1 | . . 3 3 3 . 1 Weapon 2 | . 1 4 4 3 1 2 Tool/Special . | . . . . . . . Unused Backups 10 | . . . . . 6 4 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon 3 | . . . . . 2 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 100 99 83 73 Engine 11 | . 13 14 14 14 8 7 Wheel 20 | . 28 28 28 28 8 7 Device 16 | . 14 14 14 14 21 12 Processor 8 | . . . . 12 17 15 Protection 11 | . 14 14 14 1 10 14 Energy Gun 11 | . 19 14 14 14 1 6 Energy Cannon 6 | . 3 14 14 14 5 . Launcher 5 | . 5 . . . 8 7 Peak Build Rating 52 | 14 17 17 17 20 50 52 Average Rating 28 | 14 15 17 17 18 46 50 On Entrance 18 | . 15 17 17 17 20 43 Naked Turns . | . . . . . . . Heaviest Build 67 | 19 21 21 21 21 61 67 Greatest Support 28 | 24 24 24 24 24 28 28 Greatest Overweight (x) 5 | . . . . . 5 2 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 Most Carried 10 | . 8 8 8 10 10 9 Average Carried 6 | . 2 8 8 8 9 8 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 10 | . 8 8 8 10 8 9 Class Distribution -------------------- 71% | Mutant 28% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1878 | 125 319 . . 10 848 576 Remotely 1051 | . . . . . 594 457 Salvage Created 4366 | 125 1234 209 . 236 1462 1100 Parts . | . . . . . . . Haulers Intercepted 7 | . 2 . . . 4 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 113 | . 18 4 . 11 48 32 Guns 12 | . 8 1 . 3 . . Cannons 6 | . . 1 . 5 . . AOE 94 | . 10 1 . 3 48 32 Classes Destroyed 15 | 2 8 . . . 5 . Worker 12 | . 4 1 . 1 . 6 Builder 7 | . 3 . . . . 4 Tunneler 9 | 1 2 . . 2 . 4 Hauler 7 | . 2 . . . 4 1 Recycler 7 | 1 2 . . . 2 2 Mechanic 3 | . 1 . . . 1 1 Operator 2 | . 1 . . . 1 . Watcher 4 | . 3 . . . 1 . Swarmer 22 | . 5 . . 11 6 . Grunt 66 | . 13 4 . . 29 20 Brawler 9 | . . . . . 6 3 Duelist 4 | . . . . . 1 3 Protector 5 | . . . . . 3 2 Sentry 8 | . . . . . 4 4 Hunter 2 | . . . . . 2 . Best Kill Streak 16 | 2 10 3 . 5 16 16 Combat Bots Only 16 | . 5 2 . 4 16 11 Max Kills in Single Turn 6 | 1 3 2 . 2 6 6 Gunslinging . | . . . . . . . Exploded 5 | . 2 1 . 2 5 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 352 | . 32 9 . 30 52 229 Missed 143 | . 12 4 . 9 21 97 Hits 209 | . 20 5 . 21 31 132 Melee 1 | . . . . . . 1 Projectile 208 | . 20 5 . 21 31 131 Critical Strikes 2 | . . . . . 1 1 Damage Taken 2978 | . 366 68 . 238 1127 1179 Core 354 | . 14 13 . 68 165 94 Absorbed by Shields . | . . . . . . . Ignored by Resistances 186 | . . . . . 30 156 Core Remaining (%) 77 | 100 . . . 62 70 . Volleys Fired 289 | 4 127 10 . 20 71 57 Largest 2 | 2 2 2 . 2 2 2 Hottest 105 | 90 90 101 . 101 101 105 Shots Fired 371 | 8 181 13 . 37 72 60 Gun 186 | 8 116 3 . 17 10 32 Cannon 70 | . 13 10 . 20 27 . Launcher 115 | . 52 . . . 35 28 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 63 | . . . . . 35 28 Electromagnetic 308 | 8 181 13 . 37 37 32 Robot Hit Streak 16 | 3 6 7 . 4 16 14 Robot Miss Streak 5 | 2 5 1 . 4 3 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 141 | 6 53 10 . 19 21 32 Core Hits 460 | 3 50 6 . 15 187 199 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14592 | 70 1719 274 . 474 5990 6065 Guns 1246 | 70 647 45 . 118 . 366 Cannons 614 | . 23 188 . 176 227 . Explosions 12732 | . 1049 41 . 180 5763 5699 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 740 | . 212 41 . 180 66 241 Explosive 11220 | . 65 . . . 5697 5458 Electromagnetic 2632 | 70 1442 233 . 294 227 366 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 1 1 1 1 8 . Average Corruption 2 | . 1 1 1 1 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . 6 3 3 4 19 . Message Errors 9 | . 1 2 1 1 4 . Matter Fused 6 | . 2 . . 1 3 . Heat Flow Errors 3 | . 1 . . . 2 . Energy Discharges 5 | . 1 1 1 . 2 . Parts Fused 2 | . . . . 1 1 . Data Loss (minor) 7 | . 1 . . 1 5 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 106 | . 32 . . 7 31 36 Projectiles . | . . . . . . . Explosions 106 | . 32 . . 7 31 36 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 726 | . 143 . . 68 346 169 Shots 38 | . 11 . . 2 14 11 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 387 | 192 215 54 . 63 237 387 Average Temperature 67 | 102 28 16 . 19 52 153 Received Heat Transfer 759 | . 102 42 . . 225 390 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . Combat Hostiles 1 | . . 1 . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 700 | . 150 50 . 250 50 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 3 1 . 3 1 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 5 | . 2 1 . 2 5 5 Low Security (%) 19 | 100 35 . . 48 3 . Level 1 23 | . 29 100 . 33 2 . Level 2 18 | . 35 . . 17 12 . Level 3 1 | . . . . . 5 . Level 4 8 | . . . . . 19 21 Level 5 11 | . . . . . 25 24 High Security 15 | . . . . . 29 53 Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 2481 | 5 560 285 . 470 2481 2379 Initial 1124 | . 3 213 . . 175 1124 Average 859 | 2 282 239 . 226 1549 1815 Influence Increases 6230 | 10 1299 132 . 630 2794 1365 Destroy 0b10 Robot/C 2420 | . 360 80 . 320 1060 600 Destroy 0b10 Robot/NC 295 | 10 90 5 . 15 75 100 Destroy Leader 448 | . 80 20 . 50 226 72 Allied During Kill 399 | . . 23 . 154 222 . Successful Hack 13 | . 5 . . . 8 . Disable Machine 1050 | . 435 . . . 435 180 Anti-Garrison Action 300 | . . . . . 150 150 Destroy Structure 1035 | . 209 4 . 16 588 218 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 255 | . 120 . . 75 15 45 Influence Decreases 3861 | 5 756 475 205 180 773 1467 Entered New Map 2164 | . 2 335 205 . 275 1347 Time Decay 1187 | 5 434 140 . 160 368 80 Lost Part 150 | . 20 . . 20 70 40 Lost Ally 60 | . . . . . 60 . Purge Threat 300 | . 300 . . . . . Squads Dispatched 28 | . 4 . . . 9 15 Investigation 6 | . 2 . . . 3 1 Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . 1 1 Assault 15 | . . . . . 5 10 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 27 4 . 21 59 44 Peak Tracking Total 10 | . 5 2 . 7 9 10 Tactical Retreats 9 | . 5 . . 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . 4 . Indirectly 1 | . 1 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 72 | . 29 . . . 30 13 Max in Single Turn 4 | . 2 . . . 3 4 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 14 | . 6 . 2 . 5 1 Terminals 10 | . 6 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 31 | . 13 . 2 . 12 4 Successful 13 | . 10 . 2 . 1 . Failed 18 | . 3 . . . 11 4 Catastrophic 6 | . 1 . . . 4 1 Database Lockouts . | . . . . . . . Manual 16 | . 7 . 1 . 8 . Terminals 22 | . 13 . . . 9 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 7 | . . . . . 3 4 Terminal Hacks 6 | . 3 . 2 . 1 . Record 1 | . . . 1 . . . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 7 . . . . . Terminals 7 | . 7 . . . . . Botnet 1 | . 1 . . . . . Skim 6 | . 6 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . . . 5 1 Full Trace Events 6 | . 1 . . . 4 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 1 3 Machine Destruction 4 | . . . . . 1 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . 4 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 9 | . . 5 4 . . . Largest Group 7 | . . 5 7 7 7 . Highest-Rated Group 98 | . . 82 98 98 98 . Highest-Rated Ally 31 | . . 31 31 21 21 . Total Orders . | . . . . . . . Ally Attacks 80 | . . 4 . 15 61 . Total Damage 1054 | . . 63 . 114 877 . Kills 17 | . . . . 5 12 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 927 | . . . . . 927 . Sensors 927 | . . . . . 927 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3973 | 38 1349 291 361 336 1215 383 Spaces Moved 3065 | 27 1138 278 360 272 812 178 Core 1 | . . . . . 1 . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3064 | 27 1138 278 360 272 811 178 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 90 90 90 90 90 100 130 Average Speed 99 | 90 90 90 90 90 118 130 Slowest Speed 300 | 90 90 90 90 90 300 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 53 | 3 96 54 70 59 83 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 43 | . . . . . 31 12 Terrain Destroyed 1588 | . 245 4 . 16 944 379 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 1588 | . 245 4 . 16 944 379 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3546 | 32 1280 305 396 326 966 241 Wait 126 | 2 11 18 13 33 47 2 Move 3059 | 26 1137 277 359 271 811 178 Hop . | . . . . . . . Pick Up 6 | . 2 . . 1 2 1 Fast Attach 7 | . . . . . 7 . Attach 8 | . 1 . . 1 6 . Detach 4 | . . . . . 4 . Swap 7 | . 2 . . . 3 2 Drop 16 | . . . . . 15 1 Fire 289 | 4 127 10 . 20 71 57 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 24 | . . . 24 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 15) 236 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 11) 624 | -10/Materials | Discovered new exit (range 12) 980 | -10/Materials | Discovered new exit (range 8) 1388 | -10/Materials | Entered Mines 1415 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1498 | -10/Mines | Discovered new exit (range 10) 1530 | -10/Mines | Discovered new exit (range 5) 1587 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1588 | -10/Mines | Discovered new exit (range 5) 1679 | -10/Mines | Entered Exiles 1679 | -10/Exiles | Found Exiles lab destroyed 1679 | -10/Exiles | Accompanied by 5 allies 1709 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1822 | -10/Exiles | Learned location of Zion (-7) 1867 | -10/Exiles | Opened EX-Vault 1974 | -10/Exiles | Discovered new exit (range 12) 2040 | -10/Exiles | Entered Mines 2040 | -9/Mines | Accompanied by 7 allies 2060 | -9/Mines | Build established: Commander-Mutant 2096 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2098 | -9/Mines | Found Prototype Device 2340 | -9/Mines | Discovered new exit (range 5) 2376 | -9/Mines | Entered Materials 2376 | -8/Materials | Accompanied by 7 allies 2376 | -8/Materials | Evolved 4 slots: Utility x4 2400 | -8/Materials | Identified Exp. Sensor Array 2413 | -8/Materials | Found Rocket Array 2699 | -8/Materials | Destroyed 11 combat bots 2735 | -8/Materials | Discovered new exit (range 5) 2923 | -8/Materials | Discovered new exit (range 15) 2934 | -8/Materials | Destroyed 7 combat bots 3176 | -8/Materials | First assault squad dispatched 3183 | -8/Materials | Build established: Mutant 3227 | -8/Materials | High security lockdown imminent 3254 | -8/Materials | Destroyed 7 combat bots 3285 | -8/Materials | Sterilization system engaged 3285 | -8/Materials | Non-combat units ordered to evacuate 3305 | -8/Materials | Crushed by falling debris 3316 | -8/Materials | Destroyed 16 combat bots 3336 | -8/Materials | Lost 4 parts (1p3u) 3385 | -8/Materials | Combat units ordered to evacuate 3585 | -8/Materials | Ambient heat levels rising (+10) 3590 | -8/Materials | Identified exit to Factory 3591 | -8/Materials | Entered Factory 3591 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3651 | -7/Factory | Discovered new exit (range 15) 3694 | -7/Factory | Destroyed 8 combat bots 3717 | -7/Factory | Garrison activated, responded to threat 3768 | -7/Factory | High security lockdown imminent 3848 | -7/Factory | High security lockdown engaged 3944 | -7/Factory | Destroyed 11 combat bots 3974 | -7/Factory | Self-destructed Last Messages --------------- 03916_ G-47 Trooper destroyed. 03917_ Acquired 5 matter. 03917_ The unstable cave ceiling collapses. 03923_ G-50 Soldier destroyed. 03926_ The unstable cave ceiling collapses. 03930_ Acquired 6 matter. 03932_ The unstable cave ceiling collapses. 03934_ Acquired 12 matter. 03937_ The unstable cave ceiling collapses. 03966_ C-30 ARC bursts open, deploying its payload. 03966_ G-50 Soldier unfolds itself. 03966_ G-47 Trooper unfolds itself. 03966_ I-36 Angel unfolds itself. 03967_ The unstable cave ceiling collapses. 03967_ G-47 Trooper destroyed. 03968_ ALERT: Assault forces dispatched. 03971_ Acquired 2 matter. 03973_ The unstable cave ceiling collapses. 03974_ Hpw. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????? ?????? | | ?????????????????????????? ??????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ##??????? | | ?????????????????????????? # ???????? | | ???????????????????????????# ###?????? | | ????????????????????????????? ??????? | | ??????????????????????????????? ##??????? | | ????????????????????????????????? #??????? | | ???????????????????????##???#?????# #????????? | | ???????????????????? ## ### ####### #????????? | | ??????????????????? # / ##????????? | | ???????????????? " # ######?????????? | | ????????????????? Y ##??????????? | | ?????????????????? ##?????????? | | ??????????????????# Y ##########? | | ??????????????????# Y ? | | ?????????????????## ? | | ?????????????????# # # #???? | | ?????????????????# gg #???? | | ???# ????????????# ig ####??????? | | ???# ?????????????# ##???????? | | ???# ?????????????# #???????? | | ???# ############## # # ###?????? | | ???# @ # # #?????? | | ???# #?????? | | ???#^ < #?????? | | ??# #?????? | | ??# # ## ## #?????? | | + ######## # ## ##?????? | | # #??# # ##??????? | | # ##??# !"" # #???????? | | # #??# " ! ## #???????? | | # #??# !"" ## #???????? | | + #??# #?#???????? | | # #??# """ #?????????? | | # #??# """ ; ""##?????????? | | #??# """ ; " ??????????? | | #### # "###?????????? | | ########### ##???????????? | | #?????????#########????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ### #??????????????????????????????? | | ########??????????????????????????????? | | #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 42 Targeting Accuracy 8 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (40) ------------------------ Imp. EM Shotgun (699) Imp. EM Shotgun (699) Arm. Wheel (769) Imp. Ion Engine (699) Hrd. Light Armor Plating (699) Arm. Wheel (769) Heat Sink (599) EMP Blaster (887) Lgt. EM Pulse Cannon (Loot Box) Cld. Ion Engine (1294) EMP Blaster (1292) Adv. Beam Cannon (461) Supercharged TR (Loot Box) Actuator Array (Loot Box) Hvy. Assault Rifle (Loot Box) Adv. Targeting Computer (821) Reaction Control System (Loot Box) Ovr. Scrapsphere (327) Lgt. Nuclear Core (804) Arm. Huge Wheel (400) Arm. Huge Wheel (400) Lgt. Nuclear Core (804) Arm. Huge Wheel (484) Arm. Huge Wheel (484) Rocket Array (2623) Med. Reactive Plating (722) Matter Filter (816) Imp. EM Pulse Cannon (936) Hpw. Tractor Beam (744) Com. Matter Pod (567) Rocket Array (2707) Hvy. Deuterium Engine (783) Matter Filter (979) Hrd. Heavy Armor Plating (663) Hpw. Shock Rifle (860) Hpw. Tractor Beam (881) Imp. Cooling System (1042) Med. Reactive Plating (655) Rocket Array (2645) Hpw. Tractor Beam (1023) Game ------ Seed PersonalProcessingMediator Manual? 0 Play Time 00:55:36 Cumulative 239.8 hours Start 2025.05.22 @ 14:18:14 End 2025.05.22 @ 21:49:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 128 Rogue 120 Adventurer 8 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/0/0/1 Lore% 83 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27e2a34c-4d5a-48f5-b862-9821a8b8cefa