Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.06 @ 22:33:47 Player: Mr. Q Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (29) 145 Value Destroyed (888) 888 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 8508 Bonus ------- Follower Combat Kills 155 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1450 Matter 212/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor Energy Well (350) Advanced Shield Generator Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Energy Well Visual Processing Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Targeting Computer Transmission Jammer Improved Reaction Control System > --- WEAPON ----------- Remote Datajack Powered Hammer > --- INVENTORY -------- Reinforced Antimatter Reactor Impulse Thruster Impulse Thruster Cooled Impulse Thruster [Rating: 136] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Improved Titanium Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Powered Hammer Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Slots Evolved 17 | . 1 2 2 2 . . 2 . . 2 2 . . 2 2 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 9 | . . 2 . . . . . . . 1 2 . . 2 2 Utility 6 | . 1 . 1 2 . . 1 . . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 122 | 7 7 9 8 3 11 11 10 10 . 12 10 4 1 8 11 Power 23 | 1 . 2 3 . 1 . 2 3 . 4 1 1 . 3 2 Engine 6 | 1 . 1 3 . 1 . . . . . . . . . . Core 9 | . . 1 . . . . 2 3 . 2 . . . 1 . Reactor 8 | . . . . . . . . . . 2 1 1 . 2 2 Propulsion 41 | 2 4 4 . . . 5 2 4 . 5 3 3 . 3 6 Treads 4 | 2 2 . . . . . . . . . . . . . . Leg 2 | . . . . . . . 1 . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover 10 | . . 4 . . . 5 1 . . . . . . . . Flight 25 | . 2 . . . . . . 4 . 5 3 3 . 3 5 Utility 30 | 2 1 3 2 3 9 1 1 . . 2 3 . . 1 2 Device 15 | . . . . 1 7 . 1 . . 1 2 . . 1 2 Storage 5 | 1 . 2 1 . . . . . . . 1 . . . . Processor 5 | . 1 1 . . 1 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 5 | 1 . . 1 2 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 2 . 3 . 1 5 5 3 . 1 3 . 1 1 1 Energy Gun 10 | . . . . . . 2 4 3 . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . 1 1 1 . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . 1 Impact Weapon 1 | . . . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . 2 . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 3 | . . 1 . . 1 . . . . . . . . . 1 Parts Lost 45 | . . . . . 2 6 8 . . 3 1 4 . 5 16 Power 3 | . . . . . 1 1 . . . 1 . . . . . Propulsion 26 | . . . . . . 5 4 . . 2 . 4 . 2 9 Utility 9 | . . . . . 1 . 2 . . . . . . 1 5 Weapon 7 | . . . . . . . 2 . . . 1 . . 2 2 Highest Loss Streak 14 | . . . . . 2 6 4 . . 3 1 3 . 5 14 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 70 | . 91 89 90 74 68 78 56 47 62 64 68 78 75 73 55 Engine 3 | . 10 6 7 7 6 5 . . . . . . . . . Core 2 | . . . 2 . . . 6 6 6 5 . . . 4 . Reactor 1 | . . . . . . . . . . . 5 5 5 4 5 Treads 1 | . 19 . . . . . . . . . . . . . . Hover 9 | . . 30 33 28 28 27 3 . . . . . . . . Flight 8 | . 4 4 . . . . . 11 25 25 24 23 20 18 18 Device 3 | . . . . . 1 . 3 . . 1 7 10 10 10 8 Storage 4 | . 11 6 7 7 7 7 1 . . . 1 5 5 4 3 Processor 19 | . 9 16 16 14 19 25 25 25 25 23 25 25 25 19 12 Protection 3 | . 12 3 6 16 5 7 4 . . . . . . . . Ballistic Gun 4 | . 23 20 8 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 5 5 4 3 Slashing Weapon 1 | . . . 6 . . 2 2 . . . . . . . . Naked Turns 38 | . . . . . . . . . . . . . . . 38 Heaviest Build 61 | 19 19 30 35 31 37 36 38 9 9 19 39 39 31 45 61 Greatest Support 79 | 40 40 32 32 32 32 33 20 16 16 22 43 48 48 66 79 Greatest Overweight (x) 6 | . 6 . 1 . 1 1 4 2 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 8 | 9 9 11 14 15 15 15 7 5 5 5 5 5 5 5 5 Most Carried 15 | 5 7 15 15 15 15 15 8 5 5 5 5 5 5 5 5 Average Carried 6 | 2 5 8 13 14 14 13 5 4 5 4 3 4 5 4 4 Final Capacity 15 | 10 5 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 4 15 14 15 15 9 5 5 5 4 5 5 5 3 5 Class Distribution -------------------- 63% | Hacker-Mutant 30% | Hacker-Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -4/Cetus Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Matter Collected 1761 | 174 38 130 257 . 105 . 131 299 . 177 . 7 . 158 285 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 982 | . 38 39 204 . . 106 115 127 . 31 . . . 158 164 Parts 50 | . 5 7 9 . . 6 5 8 . 5 . . . 2 3 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Combat Hostiles Destroyed 17 | . 2 . 5 . . 3 2 5 . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . Guns 7 | . 2 . . . . . . 5 . . . . . . . AOE 9 | . . . 4 . . 3 2 . . . . . . . . Classes Destroyed 9 | . 2 . 2 . . . 1 . . 1 . . . 1 2 Builder 3 | . . . . . . . . . . 2 . . . . 1 Hauler 1 | . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 5 | . 1 2 . . . . . . . . . . . 2 . Swarmer 7 | . 2 . . . . . . 5 . . . . . . . Grunt 9 | . . . 4 . . 3 2 . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 4 | . 2 2 4 . . 3 2 3 . 2 . . . 2 2 Combat Bots Only 4 | . 2 . 4 . . 3 1 3 . . . . . . . Max Kills in Single Turn 2 | . 1 1 1 . . 2 1 1 . 2 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . 2 1 . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Damage Taken 6198 | . 46 107 165 27 347 458 983 161 17 209 242 427 20 483 2506 Core 2323 | . 8 30 36 . 45 94 385 62 10 29 21 106 . 32 1465 Absorbed by Shields 313 | . . . . . . 76 98 . . . . 31 . . 108 Redirected to Shielding 155 | . 1 . 29 4 69 18 34 . . . . . . . . Core Remaining (%) 87 | 100 96 92 93 . . 80 . . 46 97 . . 88 97 . Volleys Fired 52 | . 9 4 7 . 1 6 11 8 . 1 . 1 . 1 3 Largest 2 | . 2 2 2 . 1 2 2 1 . 1 . 1 . 1 1 Hottest 138 | . 40 40 40 . 50 138 138 69 . 46 . 5 . 81 5 Shots Fired 71 | . 18 8 8 . 1 10 12 8 . 1 . 1 . 1 3 Gun 50 | . 18 8 2 . . 8 6 8 . . . . . . . Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 16 | . . . 6 . 1 2 6 . . 1 . . . . . Special 4 | . . . . . . . . . . . . 1 . . 3 Kinetic 28 | . 18 8 2 . . . . . . . . . . . . Thermal 22 | . . . . . . 8 6 8 . . . . . . . Explosive 15 | . . . 6 . . 2 6 . . 1 . . . . . Electromagnetic 2 | . . . . . 1 . . . . . . . . 1 . Robot Hit Streak 45 | . 10 4 12 . 13 23 35 43 . 44 . 45 . . 3 Robot Miss Streak 1 | . 1 1 . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 86 | . 13 6 13 . 1 13 12 8 . 1 . 1 . 11 7 Core Hits 47 | . 5 3 9 . 1 7 13 8 . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 2 1 Critical Strikes 6 | . . . 2 . . 1 . . . . . . . 2 1 Burn 1 | . . . . . . 1 . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 2 1 Sever 2 | . . . 2 . . . . . . . . . . . . Melee Attacks 23 | . . . 5 . . 3 . . . . . . . 11 4 Impact 8 | . . . . . . . . . . . . . . 4 4 Slashing 8 | . . . 5 . . 3 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . 6 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2622 | . 128 84 369 . 44 461 534 169 . 204 . . . 283 346 Guns 633 | . 128 69 19 . . 150 115 152 . . . . . . . Cannons 17 | . . . . . . . . . . . . . . 17 . Explosions 1149 | . . . 266 . 5 264 410 . . 204 . . . . . Melee 708 | . . . 84 . . 47 . . . . . . . 266 311 Ramming 115 | . . 15 . . 39 . 9 17 . . . . . . 35 Kinetic 216 | . 128 69 19 . . . . . . . . . . . . Thermal 417 | . . . . . . 150 115 152 . . . . . . . Explosive 1144 | . . . 266 . . 264 410 . . 204 . . . . . Electromagnetic 22 | . . . . . 5 . . . . . . . . 17 . Impact 577 | . . . . . . . . . . . . . . 266 311 Slashing 131 | . . . 84 . . 47 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 1 . 3 3 2 3 3 2 . . . . 3 Average Corruption 1 | . . . 1 . 2 3 1 2 3 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 13 | . . . . . 2 2 4 2 1 . . . . . 2 Message Errors 3 | . . . . . . . 2 1 . . . . . . . Matter Fused 2 | . . . . . . . 1 . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . 1 1 1 1 . . . . . . . Data Loss (major) 3 | . . . . . 1 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 404 | . . . . . . . . . . 20 . . . 198 186 Projectiles . | . . . . . . . . . . . . . . . . Explosions 20 | . . . . . . . . . . 20 . . . . . Melee 384 | . . . . . . . . . . . . . . 198 186 Knockbacks 5 | . . . . . . . . . . . . . . 1 4 Impact 5 | . . . . . . . . . . . . . . 1 4 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . 7 . . 19 . 18 7 . . . . . . 19 Shots 1 | . . . . . . . 1 . . . . . . . . Rammed 23 | . . 1 . . 4 . 6 5 . . . . . . 7 Targets Rammed 23 | . . 1 . . 4 . 6 5 . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 432 | . . 28 14 3 5 313 77 60 . 6 8 12 . 232 432 Average Temperature 137 | . . 9 5 3 3 151 28 30 . 6 3 5 . 63 216 Received Heat Transfer 1625 | . . 75 126 18 108 290 569 9 . . 27 70 9 21 303 Effects 17 | . . . . . . 1 . . . . . . . 2 14 Shutdowns 7 | . . . . . . . . . . . . . . . 7 Energy Bleed 2 | . . . . . . 1 . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . . 2 3 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . . 6 8 Impact Corruptions 9 | . . . . . . . . . . . . . . 4 5 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 888 | . . . . . . 370 222 296 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Peak Influence 547 | . 86 74 379 199 151 238 161 . . 105 217 273 124 431 547 Initial 137 | . . . 22 124 65 72 75 . . 42 27 78 109 55 137 Average 123 | . 26 23 136 153 64 150 93 . . 47 52 171 119 173 333 Maximum Alert Level 2 | . . . 1 . . 1 . . . . 1 1 . 2 2 Low Security (%) 80 | 100 100 100 74 100 100 68 100 . . 100 95 56 100 66 26 Level 1 12 | . . . 25 . . 31 . . . . 4 43 . 32 29 Level 2 6 | . . . . . . . . . . . . . . . 44 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 1 1 4 . 1 . . 1 1 1 . 1 5 Investigation 1 | . . . . . 1 . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . Reinforcement 14 | . . 1 1 1 2 . . . . 1 1 1 . 1 5 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Distress Signals 4 | . . 1 . . 2 . . . . . . . 1 . . Communications Jammed 20 | . . . . . . . . . . . 1 6 . 2 11 Distress Signals 20 | . . . . . . . . . . . 1 6 . 2 11 Times Spotted 208 | . 4 9 18 3 23 12 13 9 2 3 14 18 5 27 48 Peak Tracking Total 16 | . 2 5 8 2 11 6 5 6 2 3 10 11 5 13 16 Tactical Retreats 28 | . . . 2 . 3 1 3 1 . . 1 2 . 4 11 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Traps Triggered 14 | . 4 . 3 . 1 2 . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Machines Accessed 30 | . 3 2 1 . 8 . 2 . . 1 4 1 . 2 6 Terminals 25 | . 3 1 1 . 7 . 1 . . . 4 1 . 2 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 61 | . 6 4 3 . 17 . 3 . . 1 11 2 . 2 12 Successful 37 | . 4 4 3 . 11 . 2 . . 1 6 1 . 1 4 Failed 24 | . 2 . . . 6 . 1 . . . 5 1 . 1 8 Catastrophic 3 | . . . . . 1 . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . 2 . . . . Terminals 53 | . 6 1 3 . 16 . 2 . . . 11 2 . 2 10 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 6 | . . 3 . . . . . . . 1 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 31 | . 4 1 3 . 10 . 2 . . . 6 1 . 1 3 Record 6 | . . . 2 . 3 . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . 2 . . . . . 1 . . . . Open DSF 3 | . . . . . . . . . . . . . . 1 2 Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 5 | . 2 . 1 . 1 . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . 3 . . . . . . . 1 . . . . 1 Retrieve Matter 2 | . . 1 . . . . . . . . . . . . 1 Retrieve Components 3 | . . 2 . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 1 1 . 5 . 2 . . 1 2 1 . 1 5 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 5 | . . 2 . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 1 . 2 2 Non-combat 4 | . . . . . . . . . . . . . . 2 2 Combat 1 | . . . . . . . . . . . . 1 . . . Robot Hacks Applied 8 | . . . . . . . . . . . . 1 . 5 2 parse_system 3 | . . . . . . . . . . . . 1 . 2 . no_distress 3 | . . . . . . . . . . . . . . 1 2 find_dsf 2 | . . . . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Total Allies 10 | . . . . . 10 . . . . . . . . . . Largest Group 9 | . . . . . 9 . . . . . . . . . . Highest-Rated Group 157 | . . . . . 157 . . . . . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . 37 . . . . . . . . . . Total Damage 544 | . . . . . 544 . . . . . . . . . . Kills 6 | . . . . . 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . . Drone Launches 15 | . . . . . 15 . . . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Turns Passed 2965 | 141 286 202 227 77 232 121 497 145 8 103 127 120 18 262 399 Spaces Moved 5141 | 85 172 365 370 183 385 138 296 258 30 294 390 329 53 745 1048 Core 182 | 9 17 . . . . . 11 40 . . . . . . 105 Treads 169 | 76 93 . . . . . . . . . . . . . . Legs 254 | . . . . . . . 254 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1357 | . . 250 370 183 385 138 31 . . . . . . . . Flight 3179 | . 62 115 . . . . . 218 30 294 390 329 53 745 943 Fastest Speed 24 | 50 37 37 38 38 38 38 100 26 26 24 27 28 31 29 25 Average Speed 46 | 148 142 37 45 38 51 43 131 40 26 24 27 30 31 30 32 Slowest Speed 350 | 160 350 46 98 38 106 106 290 150 26 106 28 32 31 32 122 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . 2 2 . 3 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 29 35 38 5 62 30 13 50 10 10 15 65 23 25 36 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 100 | . . . 45 . . 22 11 . . 22 . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 100 | . . . 45 . . 22 11 . . 22 . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Sto Gar Fac Low Low Fac Fac Ext Cet Res Res Total 5586 | 97 195 420 413 191 415 182 371 290 29 326 404 346 53 770 1084 Wait 86 | . 3 24 3 1 3 . 42 1 . 1 . . . . 8 Move 5084 | 84 171 364 369 182 384 137 295 257 29 293 385 324 52 738 1020 Hop 19 | . . . . . . . . . . . 2 2 . 3 12 Pick Up 62 | 6 . 12 12 . 2 4 1 2 . 5 5 3 . 3 7 Fast Attach 65 | 6 6 8 5 1 9 1 2 7 . 5 5 2 . 4 4 Attach 48 | 1 1 1 2 2 2 6 6 3 . 7 5 2 . 4 6 Detach 23 | . 2 1 2 3 . . 3 3 . 4 . . . 2 3 Swap 10 | . . . 1 . . 4 2 . . . . . 1 . 2 Drop 61 | . 3 5 7 2 8 5 3 4 . 10 2 1 . 4 7 Fire 52 | . 9 4 7 . 1 6 11 8 . 1 . 1 . 1 3 Melee 23 | . . . 5 . . 3 . . . . . . . 11 4 Ram 24 | . . 1 . . 4 . 6 5 . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 16 . . . . . 11 . . . Rewire 2 | . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage (discovered 2 exits: Rec / Gar) -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Junkyard | Identified exit to Materials 7 | -11/Junkyard | Discovered exit to Materials (range 16) 142 | -11/Junkyard | Entered Materials 142 | -10/Materials | Evolved 1 slot: Utility x1 242 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Discovered exit to Mines (range 10) 312 | -10/Materials | Build established: Hacker-Mutant 394 | -10/Materials | Identified exit to Materials 394 | -10/Materials | Discovered exit to Materials (range 10) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Propulsion x2 624 | -9/Materials | Identified exit to Materials 624 | -9/Materials | Discovered exit to Materials (range 4) 630 | -9/Materials | Entered another Materials area 630 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 856 | -8/Materials | Identified exit to Factory 856 | -8/Materials | Discovered exit to Factory (range 4) 857 | -8/Materials | Entered Factory 857 | -7/Factory | Evolved 2 slots: Utility x2 881 | -7/Factory | Identified exit to Lower Caves 881 | -7/Factory | Discovered exit to Lower Caves (range 6) 928 | -7/Factory | Identified exit to Storage 928 | -7/Factory | Discovered exit to Storage (range 10) 934 | -7/Factory | Entered Storage 1122 | -7/Storage | Identified exit to Recycling 1125 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1132 | -7/Storage | Garrison activated, responded to threat 1166 | -7/Storage | Identified exit to Garrison 1166 | -7/Storage | Entered Garrison 1275 | -7/Garrison | Identified exit to Factory 1275 | -7/Garrison | Discovered exit to Factory (range 12) 1287 | -7/Garrison | Entered Factory 1287 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1315 | -6/Factory | Lost 6 parts (1p5n) 1424 | -6/Factory | Lost 4 parts (3n1w) 1615 | -6/Factory | Spotted B-75 Beast 1738 | -6/Factory | Identified exit to Lower Caves 1738 | -6/Factory | Discovered exit to Lower Caves (range 11) 1784 | -6/Factory | Entered Lower Caves 1823 | -6/Lower Caves | Core integrity fell below 50% 1890 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1907 | -6/Lower Caves | Learned Factory trap positions 1910 | -6/Lower Caves | Encountered a Warlord checkpoint 1925 | -6/Lower Caves | Identified exit to Lower Caves 1925 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 1926 | -6/Lower Caves | Spotted B-75 Beast 1929 | -6/Lower Caves | Entered another Lower Caves area 1934 | -6/Lower Caves | Identified exit to Factory 1934 | -6/Lower Caves | Discovered exit to Factory (range 14) 1937 | -6/Lower Caves | Entered Factory 1937 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -5/Factory | Loaded intel: 84 trap records 2022 | -5/Factory | Identified exit to Factory 2022 | -5/Factory | Discovered exit to Factory (range 15) 2040 | -5/Factory | Entered another Factory area 2040 | -4/Factory | Evolved 2 slots: Propulsion x2 2066 | -4/Factory | Lost 3 parts (1p2n) 2119 | -4/Factory | Spotted B-86 Titan 2160 | -4/Factory | Identified exit to Extension 2160 | -4/Factory | Discovered exit to Extension (range 10) 2167 | -4/Factory | Entered Extension 2233 | -4/Extension | Spotted B-86 Titan 2236 | -4/Extension | Spotted B-86 Titan 2243 | -4/Extension | Identified exit to Cetus 2247 | -4/Extension | Build established: Hacker-Sprinter 2273 | -4/Extension | Identified exit to Research 2273 | -4/Extension | Discovered exit to Research (range 21) 2287 | -4/Extension | Entered Cetus 2292 | -4/Cetus | Spotted Cetus Guard 2292 | -4/Cetus | Spotted Cetus Guard 2293 | -4/Cetus | Spotted Cetus Guard 2294 | -4/Cetus | Spotted Cetus Guard 2299 | -4/Cetus | Discovered exit to Research (range 22) 2301 | -4/Cetus | Lost 3 parts (3n) 2305 | -4/Cetus | Entered Research 2305 | -3/Research | Evolved 2 slots: Propulsion x2 2546 | -3/Research | Spotted B-86 Titan 2555 | -3/Research | Search patrols dispatched 2566 | -3/Research | Identified exit to Research 2566 | -3/Research | Discovered exit to Research (range 5) 2567 | -3/Research | Entered another Research area 2567 | -2/Research | Evolved 2 slots: Propulsion x2 2576 | -2/Research | Lost 5 parts (2n1u2w) 2729 | -2/Research | Spotted B-90 Cyclops 2817 | -2/Research | Search patrols dispatched 2820 | -2/Research | Spotted B-90 Cyclops 2820 | -2/Research | Spotted B-90 Cyclops 2909 | -2/Research | Core integrity fell below 50% 2950 | -2/Research | Core integrity fell below 20% 2959 | -2/Research | Lost 14 parts (7n5u2w) 2966 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 02922_ Penetrated by Slug. 02923_ Slammed into K-01 Serf. 02923_ Destabilizing: Core damaged (-72). 02924_ Slammed into K-01 Serf. 02925_ R-10 Processor collects Terrain Scan Processor. 02926_ Slammed into R-10 Processor. 02926_ R-10 Processor knocked back. 02928_ R-10 Processor collects Terrain Scanner. 02928_ Slammed into R-10 Processor. 02928_ Broken Adv. Visual Processing Unit destroyed. 02929_ K-01 Serf collects debris. 02930_ Slammed into R-10 Processor. 02938_ System corrupted: Heat flow error (+199). 02947_ Slammed into Wall. 02949_ Triggered Fusion Bomb Trap. 02949_ An explosion rips through the floor. 02951_ Penetrated by Slug. 02952_ Slug penetrates Wall. 02955_ Penetrated by Slug. 02961_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????# ## ##?????# ########+# | | ??????????????# # ##????????# | | ??????????????#### ############## ########## | | ?????????????????### #????????? | | ???????????????????# ### #######"########???? | | ???????????????????# #???# """ #???? | | ?????????????####### #???# "T" #???? | | ?????????????# ## #???# #???? | | ?????????????# # #???# #???? | | ?????????????# # ##???# #???? | | ?????????????# # #????# #???? | | ?????????????# + #????################???? | | ?????????????# # #???????????????????????? | | ?????????????# # #???????????????????????? | | ?????????????# + #???????????????????????? | | ?????????????# #####g ###?????????????????????? | | ?????????????######???# #?????????????????????? | | ??????????????????????# bg #?????????????????????? | | ??????????????????????# + ????????????????????? | | ??????????????????????# # ???????????????????? | | ??????????????????????# # "??????????????????? | | ??????????????????????# #? "??????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#w @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#k w#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#k k#?????????????????????? | | ??????????????????????#k #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#R #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 51 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 30 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 75 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Can't Catch Me Cya! Dodgeball, But With Guns Loot Pinata The More The Merrier Challenges ------------ None Game ------ Seed GatlingCryofiberAutogun Manual? 0 Play Time 01:45:10 Cumulative 17.7 hours Start 2023.03.06 @ 20:34:22 End 2023.03.06 @ 22:33:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 10 Adventurer 2 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65376dd0-9514-4715-81c7-e14d1401fc99