Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 21:31:58 Player: Sgt. SmokeWeed Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (2881) 2881 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7916 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 632/850 Matter 37/300 Energy 450/450 System Corruption 1% Temperature Cool (41) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- Nuclear Core Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Cryofiber Web Transmission Jammer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine Fission Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Cryofiber Web Kinecellerator Transmission Jammer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Heavy Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Hacking Suite Hacking Suite Hacking Suite [Rating: 55] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Hacking Suite Device Improved Heat Sink Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 2 | . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . . 1 1 Weapon 2 | . . . . . . . 2 . . Parts Attached 58 | 5 4 1 11 2 1 5 7 13 9 Power 14 | 1 . . 3 1 . 1 . 5 3 Engine 6 | 1 . . 3 1 . . . . 1 Core 8 | . . . . . . 1 . 5 2 Reactor . | . . . . . . . . . . Propulsion 9 | 2 1 . 2 . . 1 3 . . Treads 9 | 2 1 . 2 . . 1 3 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | . 1 1 2 1 1 2 2 5 4 Device 11 | . 1 . . . 1 1 1 3 4 Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware 3 | . . . 2 . . . . 1 . Protection 5 | . . 1 . 1 . 1 1 1 . Artifact . | . . . . . . . . . . Weapon 16 | 2 2 . 4 . . 1 2 3 2 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 4 | . 2 . 2 . . . . . . Ballistic Gun 5 | 1 . . 1 . . 1 1 1 . Ballistic Cannon 6 | . . . 1 . . . 1 2 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . Parts Lost 22 | . . . 7 . . 2 3 2 8 Power 5 | . . . 1 . . 1 1 1 1 Propulsion 5 | . . . 2 . . 1 1 . 1 Utility 5 | . . . 1 . . . 1 . 3 Weapon 7 | . . . 3 . . . . 1 3 Highest Loss Streak 4 | . . . 3 . . 1 2 1 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 82 94 76 90 100 98 81 82 84 Engine 4 | . 14 14 9 8 11 . . . 1 Core 9 | . . . . . . 8 8 13 17 Treads 18 | . 28 28 21 22 22 21 17 15 12 Device 14 | . 11 14 11 11 13 13 9 14 19 Hackware 14 | . . . 9 22 22 22 18 16 20 Protection 4 | . . 8 3 5 8 8 9 5 . Energy Cannon 7 | . 23 28 20 11 11 3 . . . Ballistic Gun 4 | . 3 . . . . 7 10 7 5 Ballistic Cannon 5 | . . . . 11 11 11 9 7 6 Peak Build Rating 55 | 5 8 9 15 17 23 25 30 47 55 Average Rating 29 | 4 7 8 10 15 18 21 22 41 51 On Entrance 17 | . 5 8 9 14 17 23 22 30 43 Naked Turns . | . . . . . . . . . . Heaviest Build 57 | 9 12 15 15 18 19 20 23 42 57 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 13 | 1 . . . . . . . 1 13 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 4 5 2 3 4 4 5 5 Average Carried 3 | . 2 4 3 2 2 3 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 2 2 3 3 3 5 3 Class Distribution -------------------- 26% | Scavenger-Skirmisher 25% | Scavenger-Mutant 24% | Hacker-Skirmisher 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1785 | 195 97 64 94 50 . 173 43 525 544 Remotely . | . . . . . . . . . . Salvage Created 2825 | . 238 11 779 38 . 344 112 677 626 Parts 150 | . 16 . 38 5 . 15 8 37 31 Haulers Intercepted 4 | . . . 1 . . . . 3 . Recyclers Shooed 5 | . 1 . 2 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 61 | . 7 1 14 3 . 9 2 13 12 Guns 10 | . 3 . . . . 1 2 . 4 Cannons 46 | . 4 1 11 3 . 8 . 11 8 AOE 2 | . . . . . . . . 2 . Classes Destroyed 15 | . 4 . 3 . . 2 2 2 2 Worker 1 | . . . . . . . . . 1 Builder 2 | . . . . . . . . 1 1 Tunneler 1 | . . . . . . . . . 1 Hauler 4 | . . . 1 . . . . 3 . Recycler 5 | . . . 1 . . 1 . 1 2 Operator 5 | . 1 . 2 . . . . 1 1 Watcher 4 | . 1 . 2 . . . . 1 . Swarmer 15 | . 3 1 2 3 . 3 . . 3 Grunt 29 | . 4 . 7 . . 4 . 10 4 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . . . 1 . . 1 Sentry 6 | . . . 5 . . . . 1 . Hunter 3 | . . . . . . . 1 . 2 Programmer 4 | . . . . . . . . 2 2 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 5 1 4 3 . 4 1 4 4 Combat Bots Only 5 | . 5 1 4 3 . 3 1 2 3 Max Kills in Single Turn 4 | . 1 1 1 2 . 1 1 4 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 458 | . 29 8 120 17 . 37 18 43 186 Missed 156 | . 7 3 39 7 . 9 5 13 73 Damage Taken 4456 | . 221 41 974 83 . 404 419 541 1773 Core 666 | . 48 . 146 . . 61 100 93 218 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 249 | . . . . . . . . 102 147 Core Remaining (%) 79 | 100 . 80 . . . 48 81 86 . Volleys Fired 215 | . 24 4 51 5 . 28 14 41 48 Largest 3 | . 2 2 2 2 . 2 3 3 3 Hottest 141 | . 120 120 120 99 . 99 84 127 141 Shots Fired 426 | . 48 8 102 10 . 56 25 84 93 Gun 119 | . 20 . 3 . . 7 11 41 37 Cannon 307 | . 28 8 99 10 . 49 14 43 56 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 265 | . 20 . 3 5 . 35 25 84 93 Thermal 161 | . 28 8 99 5 . 21 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 12 1 10 1 . 6 4 5 10 Robot Miss Streak 6 | . 3 2 2 6 . 1 2 3 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 263 | . 31 3 66 2 . 43 12 50 56 Core Hits 109 | . 12 1 21 3 . 17 7 22 26 Critical Kills 3 | . . . 3 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . . 3 . . . . 3 6 Meltdown 3 | . . . 3 . . . . . . Blast 9 | . . . . . . . . 3 6 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7964 | . 515 65 1205 60 . 855 204 2549 2511 Guns 1191 | . 146 . 29 . . 76 106 387 447 Cannons 6099 | . 367 54 1176 60 . 770 98 1522 2052 Explosions 625 | . . . . . . . . 625 . Melee . | . . . . . . . . . . Ramming 49 | . 2 11 . . . 9 . 15 12 Kinetic 5397 | . 146 . 29 42 . 568 204 1909 2499 Thermal 2382 | . 367 54 1176 18 . 278 . 489 . Explosive . | . . . . . . . . . . Electromagnetic 136 | . . . . . . . . 136 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . . 1 Average Corruption 2 | . . . . . . 4 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . 8 . . 2 Message Errors 1 | . . . . . . 1 . . . Matter Fused 4 | . . . . . . 3 . . 1 Energy Discharges 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . 2 . . . Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 505 | . 9 . 43 . . . . 171 282 Projectiles 402 | . 9 . 43 . . . . 68 282 Explosions 103 | . . . . . . . . 103 . Melee . | . . . . . . . . . . Knockbacks 28 | . . . . . . 3 . 4 21 Impact . | . . . . . . . . . . Kinetic 26 | . . . . . . 3 . 4 19 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 75 | . . . . . . . . 75 . Shots 2 | . . . . . . . . 2 . Rammed 10 | . 2 2 . . . 2 . 2 2 Targets Rammed 10 | . 2 2 . . . 2 . 2 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 460 | . 202 108 282 . . 27 . 12 460 Average Temperature 99 | . 74 56 68 . . 11 . 5 151 Received Heat Transfer 1023 | . 72 . 327 . . 144 63 243 174 Effects 8 | . . . . . . . . . 8 Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . 3 Damage (major) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 3 | . . . 3 . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . Parts Melted 16 | . . . 14 . . . . 2 . Heat Transferred 4346 | . 777 111 2479 37 . 592 . 350 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 395 | . 235 50 230 159 . 226 76 395 265 Initial 174 | . . 13 19 89 . . 9 34 174 Average 119 | . 151 13 117 151 . 130 30 140 138 Maximum Alert Level 1 | . 1 . 1 . . 1 . 1 1 Low Security (%) 78 | 100 41 100 84 100 . 72 100 70 87 Level 1 21 | . 58 . 15 . . 27 . 29 12 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 . . . 2 6 3 Investigation 2 | . . . 1 . . . . 1 . Extermination 3 | . . . . . . . . 1 2 Reinforcement 9 | . 1 . 1 . . . 2 4 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 2 . 1 . . 1 . . 1 Communications Jammed 5 | . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . 5 Times Spotted 88 | . 11 4 19 3 . 10 6 15 20 Peak Tracking Total 6 | . 6 3 4 3 . 3 4 3 4 Tactical Retreats 7 | . . 1 2 . . 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 31 | . 1 . . . . 1 . 20 9 Max in Single Turn 9 | . 1 . . . . 1 . 9 1 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 13 | . 1 . 2 . 1 . 2 6 1 Terminals 7 | . 1 . 2 . . . 2 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 28 | . 2 . 3 . 1 . 5 14 3 Successful 15 | . 1 . 2 . 1 . 2 7 2 Failed 13 | . 1 . 1 . . . 3 7 1 Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 2 . 2 . 1 . 5 . . Terminals 15 | . 2 . 3 . . . 5 5 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . . . 3 3 Recycling Units 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . Terminal Hacks 7 | . 1 . 2 . 1 . 1 2 . Robot Analysis 2 | . . . 1 . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . Registered Components 2 | . . . . . . . 1 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 2 Scan Component 2 | . . . . . . . . 1 1 Repair 2 | . . . . . . . . 1 1 Recycling Unit Hacks 2 | . . . . . . . . 2 . Process 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals 1 | . . . . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 1 . . . 2 4 1 Full Trace Events 3 | . . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 1 Time 38 | . . . . . . . . 19 19 Parts Recycled . | . . . . . . . . . . Recycled Matter 57 | . . . . . . . . 57 . Retrieved Matter 57 | . . . . . . . . 57 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . . . 1 . . . . 1 . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 6089 | 70 480 441 732 106 349 474 329 1913 1195 Spaces Moved 2667 | 45 226 266 321 56 217 238 178 732 388 Core 13 | 9 . . . . . . . . 4 Treads 2654 | 36 226 266 321 56 217 238 178 732 384 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 170 170 Average Speed 188 | 141 160 160 160 160 160 160 160 214 252 Slowest Speed 700 | 160 160 160 160 160 160 160 170 250 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 40 58 35 8 60 49 27 23 8 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . 1 . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 86 | . . . . . . 1 2 73 10 Melee . | . . . . . . . . . . Projectile 26 | . . . . . . 1 2 13 10 AOE 60 | . . . . . . . . 60 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 3264 | 49 295 272 436 62 218 276 200 966 490 Wait 282 | . 33 . 49 . . . . 166 34 Move 2658 | 44 225 265 320 55 216 237 177 731 388 Hop . | . . . . . . . . . . Pick Up 15 | . 4 . 2 . 1 1 . 4 3 Fast Attach 32 | 5 3 1 5 2 . 2 2 7 5 Attach 13 | . . . 4 . . 2 2 2 3 Detach 2 | . . . . . . 1 . 1 . Swap 13 | . 1 . 2 . 1 1 3 4 1 Drop 24 | . 3 . 3 . . 2 2 8 6 Fire 215 | . 24 4 51 5 . 28 14 41 48 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 10 | . 2 2 . . . 2 . 2 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 410 | -10/Materials | Identified exit to Mines 551 | -10/Materials | Entered Mines 554 | -10/Mines | Received a Mining Laser from a helpful Derelict 596 | -10/Mines | Learned location of Zion (-6) 708 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 870 | -10/Mines | Learned 2 Materials zone layouts 907 | -10/Mines | Learned Materials garrison access intel 911 | -10/Mines | Found a hidden stash of uninstalled traps 981 | -10/Mines | Discovered new exit (range 8) 992 | -10/Mines | Entered Materials 992 | -9/Materials | Evolved 2 slots: Utility x2 1050 | -9/Materials | Identified exit to Mines 1197 | -9/Materials | Discovered new exit (range 15) 1655 | -9/Materials | Lost 3 parts (1p2w) 1673 | -9/Materials | Build established: Scavenger-Mutant 1724 | -9/Materials | Entered Mines 1725 | -9/Mines | Met a Derelict bent on vengeance 1798 | -9/Mines | Learned 8 Materials zone layouts 1824 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1824 | -9/Mines | Discovered new exit (range 5) 1830 | -9/Mines | Entered Exiles 1870 | -9/Exiles | Met 8R-AWN 1901 | -9/Exiles | Met EX-HEX 1944 | -9/Exiles | Met EX-BIN 1963 | -9/Exiles | Aligned with FarCom system 1965 | -9/Exiles | Given EX-Vault access code 2002 | -9/Exiles | Opened EX-Vault 2013 | -9/Exiles | Found Cloak of Protection 2046 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2105 | -9/Exiles | Met EX-DEC 2163 | -9/Exiles | Discovered new exit (range 10) 2179 | -9/Exiles | Left Exiles lab with Cloak of Protection 2179 | -9/Exiles | Entered Mines 2442 | -8/Mines | Core integrity fell below 50% 2634 | -8/Mines | Discovered new exit (range 7) 2653 | -8/Mines | Entered Materials 2653 | -8/Materials | Evolved 2 slots: Weapon x2 2654 | -8/Materials | Identified exit to Storage 2654 | -8/Materials | Identified exit to Factory 2655 | -8/Materials | Loaded intel: 1 garrison access location 2982 | -8/Materials | Entered Factory 2982 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3246 | -7/Factory | Build established: Scavenger-Skirmisher 4670 | -7/Factory | Repaired Hvy. Assault Cannon 4870 | -7/Factory | Discovered new exit (range 15) 4895 | -7/Factory | Entered another Factory area 4895 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4969 | -6/Factory | Build established: Hacker-Skirmisher 5810 | -6/Factory | Repaired Hvy. Assault Cannon 6090 | -6/Factory | Self-destructed Last Messages --------------- P-60 Hacker destroyed. K-01 Serf collects debris. Power failure averted by Imp. Cryofiber Web. R-10 Processor collects Imp. Terrain Scanner. Dropped Broken Arm. Treads. K-01 Serf collects debris. R-10 Processor collects Field Recycling Unit. K-01 Serf collects debris. R-10 Processor collects Targeting Computer. K-01 Serf collects debris. R-10 Processor collects Targeting Computer. K-01 Serf collects debris. R-10 Processor collects Wheel. K-01 Serf collects debris. Hvy. Assault Cannon destroyed. K-01 Serf collects debris. T-07 Excavator destroyed. Imp. Deuterium Engine destroyed. Phase Shifter destroyed. R-10 Processor collects Terrain Scanner. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ???????????????????????????????????""?# | | ???????????????????????????????????""?# | | ??????????????????????????????????? ?# ###### | | ???????????????????????????????####+### # | | ?????????????????????????????### ^ ! # | | ???????????????????????????? ##T + | | ??????????????????????! ""? ### *= ^ # | | ??????????????????????? ""? ?# %%% """ # | | ?????????????????????????""" #?# %=%% """ # | | ????????????????????# ???? #?# !%% """ ###### | | ??????????????+#############+### *%= ###### | | ?????????????? %" %"" | | ???????????? ??? w Y """ """ | | ???????????? "????" """""" =*%** % ""% "" | | ???????????" "????" """" %%[%=*% %% | | ???????????" "???"" """"""|== = ! % ! | | ?????????"" "??""" """"""%=######+############### | | ?????? =# *=* [ #???????# | | "" ?""""" 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""" # #????????????????????? | | ??????????????????# """"# #????????????????????? | | ??????????????????# """"# ?????????????????????? | | ??????????????????# """"# ?????????????????????? | | ??????????????????# """"#??????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 38 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Base Temperature (-) 150 Armor Coverage 225 Phase Shifting 5 Evasion (%) 40 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonFluxRouter Manual? 0 Play Time 00:29:27 Cumulative 76.3 hours Start 2024.08.18 @ 15:08:59 End 2024.08.19 @ 21:31:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 116 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77f3d3bf-decd-4190-bbdd-fe91ba537b28