Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 20:54:16 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (214) 214 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 1448 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Sensor Array > --- WEAPON (3) ------- Assault Rifle Assault Rifle Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Aluminum Leg Makeshift Leg Wheel Improved Heat Sink High-capacity Storage Unit Small Matter Pod (50) ECM Suite Tractor Beam Thief Drone Bay Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Makeshift Leg Wheel Improved Heat Sink High-capacity Storage Unit Small Matter Pod ECM Suite Tractor Beam Thief Drone Bay Hammer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 18 | 6 9 1 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg 2 | 2 . . . Wheel 3 | . 3 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 4 . 1 Device 2 | . 1 . 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 89 99 92 Engine 13 | . 14 13 11 Leg 8 | . 17 . . Wheel 19 | . 10 28 22 Device 9 | . 4 14 14 Storage 14 | . 14 14 11 Energy Gun 2 | . 4 . . Ballistic Gun 26 | . 23 28 33 Naked Turns . | . . . . Heaviest Build 97 | 12 88 94 97 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 5 | . 5 3 3 Average Overweight (x) 2 | . 2 3 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 22 25 25 Most Carried 12 | 3 9 12 12 Average Carried 7 | . 4 11 11 Final Capacity 25 | 8 25 25 25 Final Carried 12 | 1 9 12 11 Class Distribution -------------------- 75% | Mutant 21% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 643 | 189 192 252 10 Remotely . | . . . . Salvage Created 452 | . 362 90 . Parts 25 | . 19 6 . Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 3 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 4 | . 2 2 . Guns 4 | . 2 2 . Classes Destroyed 5 | . 5 . . Worker 3 | . 3 . . Builder 1 | . 1 . . Recycler 2 | . 2 . . Watcher 2 | . 2 . . Grunt 4 | . 2 2 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 29 | . 10 19 . Missed 5 | . 1 4 . Damage Taken 315 | . 108 207 . Core 62 | . . 62 . Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 42 | . 30 12 . Largest 2 | . 2 2 . Hottest 70 | . 70 40 . Shots Fired 84 | . 60 24 . Gun 84 | . 60 24 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 76 | . 52 24 . Thermal 8 | . 8 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 10 18 . Robot Miss Streak 4 | . 3 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | . 39 18 . Core Hits 22 | . 16 6 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . 2 1 . Burn 2 | . 2 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 746 | . 493 253 . Guns 746 | . 493 253 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 681 | . 428 253 . Thermal 65 | . 65 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 135 | . 135 43 . Average Temperature 56 | . 74 25 . Received Heat Transfer 198 | . 63 135 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 333 | . 333 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 132 | . 110 132 3 Initial 3 | . . . 3 Average 50 | . 51 60 3 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 5 5 2 Peak Tracking Total 2 | . 2 2 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . 2 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 38 | . . 38 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 22 | . . 22 . Total Damage 297 | . . 297 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 996 | 58 443 462 33 Spaces Moved 498 | 42 158 276 22 Core 7 | 7 . . . Treads . | . . . . Legs 102 | 35 67 . . Wheels 389 | . 91 276 22 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 135 135 Average Speed 153 | 108 199 135 135 Slowest Speed 400 | 120 400 135 135 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 30 60 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 646 | 54 225 342 25 Wait 61 | . 13 48 . Move 495 | 41 157 275 22 Hop . | . . . . Pick Up 25 | 7 12 5 1 Fast Attach . | . . . . Attach 12 | 6 3 1 2 Detach 1 | . 1 . . Swap 6 | . 6 . . Drop 4 | . 3 1 . Fire 42 | . 30 12 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 7) 502 | -10/Materials | Entered Mines 510 | -10/Mines | Found the Drone Emporium 512 | -10/Mines | Learned Materials trap positions 516 | -10/Mines | Found Prototype Device 854 | -10/Mines | Discovered new exit (range 10) 899 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 964 | -10/Mines | Entered Materials 964 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 965 | -9/Materials | Loaded intel: 20 trap records 997 | -9/Materials | Self-destructed Last Messages --------------- 00804_ Acquired 48 matter. 00806_ K-01 Serf collects debris. 00807_ Acquired 2 matter. 00809_ Acquired Imp. Heat Sink. 00810_ K-01 Serf collects debris. 00854_ EXIT=FOUND 00899_ An Enh. Flamer has been hastily shoved under some rubble with a note attached: "One is never enough." 00910_ K-01 Serf collects debris. 00915_ T-07 Excavator is excavating. 00916_ K-01 Serf collects debris. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials trap records (x20)... 00980_ Acquired 10 matter. 00984_ Acquired ECM Suite. 00997_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ??????##############?????????????????????????????? | | ??????######### ##?????????????????????????????? | | ??????## """ # ##?????????????????????????????? | | ??????## """ # ##############?????????????????? | | ??????## """ + ##############?????????????????? | | ??????## # ?????????????????? | | ??????## # ?????????????????? | | ??????## # ?????????????????? | | ??????##########+####+#########???? #???????????? | | ??????######### #######???? ##???????????? | | ????????????? # ##????????? # ???????????? | | ????????????? # ##??##### k # ???????????? | | ??????????????# ##??##### # ???????????? | | ????????????? # ##?? # ???????????? | | ????????????? # % ##?? + ???????????? | | ???????^^???? # ! ##? # ???????????? | | ????????????? # ! ## # ???????????? | | ?????????????##########+## # ???????????? | | ?????????????### # ##???????????? | | ??????????????## @ ##???????????? | | ??????????????## # ??^?????? | | ??????????????## # ????????? | | ??????????????## # T o^""" ""?????????? | | ??????????????## # """??????^??????? | | ??????????????## # ? """?????????????? | | ??????????????## #^? ^ ^ ?????????????? | | ??????????????############ ?? u ?????????????? | | ??????????????############ ?? ???????????? | | ?????????????????????????????? ? ???????????? | | ?????????????????????????????? ?????????????? | | ??????????????????????????????##+#+#?????????????? | | ??????????????????????????????# ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????^^?????????? | | ??????????????????????????????????????^^?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularBarrageAutocannon Manual? 0 Play Time 00:08:16 Cumulative 65.0 hours Start 2024.04.10 @ 13:14:27 End 2024.04.10 @ 20:54:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaf61609-3fa7-4b90-86cb-2168df83b9f2