Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 20:13:33 Player: TheSkyeDoctor Result: Destroyed by C-57 Dissector with Advanced Concussive RPG Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (72) 360 Value Destroyed (2268) 2268 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9108 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 175/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Improved Terrain Scan Processor Advanced Launcher Guidance Computer Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Matter Compressor (0) Advanced Shield Generator Experimental Field Recycling Unit (8) Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Improved Terrain Scan Processor Advanced Reaction Control System Improved Shield Generator Hacking Suite Hacking Suite Advanced Corruption Screen Improved Recalibrator Experimental Field Recycling Unit > --- WEAPON ----------- Compact HERF Cannon Heavy Gauss Cannon Heavy Gauss Cannon Advanced Remote Datajack > --- INVENTORY -------- Micro Antimatter Reactor Antigrav Array Matter Compressor Datajack [Rating: 148] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Shield Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Improved Targeting Computer Device Precision Matter Filter Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 2 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . . . 2 . . 2 . . . 1 . Utility 8 | . . . . . 2 2 . 1 . . 1 2 Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 105 | 7 5 2 17 9 8 18 6 3 4 . 4 22 Power 13 | 1 1 . 3 1 . 3 . 1 1 . . 2 Engine 7 | 1 1 . 3 1 . 1 . . . . . . Core 4 | . . . . . . 2 . 1 1 . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 28 | 2 . 1 7 5 2 4 2 2 . . . 3 Treads 8 | 2 . . 6 . . . . . . . . . Leg 3 | . . . . . . . . . . . . 3 Wheel 3 | . . 1 1 . 1 . . . . . . . Hover 2 | . . . . . . . . 2 . . . . Flight 12 | . . . . 5 1 4 2 . . . . . Utility 35 | 2 2 . . . 5 7 2 . 3 . 2 12 Device 17 | 1 . . . . 1 2 . . 3 . 1 9 Storage 3 | 1 1 . . . . 1 . . . . . . Processor 8 | . 1 . . . 3 1 1 . . . 1 1 Hackware 4 | . . . . . 1 . 1 . . . . 2 Protection 3 | . . . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 2 1 7 3 1 4 2 . . . 2 5 Energy Gun 4 | 1 1 . . 1 . 1 . . . . . . Energy Cannon 5 | . . . 1 . . 1 . . . . 2 1 Ballistic Gun 9 | 1 . 1 4 . 1 2 . . . . . . Ballistic Cannon 4 | . 1 . . . . . 1 . . . . 2 Launcher 2 | . . . 2 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . 1 Unidentified Prototypes 4 | . . . 1 . . 1 . . 1 . . 1 Parts Lost 58 | . . 5 3 2 6 5 7 7 . . 8 15 Power 8 | . . 1 1 . 1 . . 2 . . 1 2 Propulsion 18 | . . 2 . 2 4 . 4 3 . . . 3 Utility 19 | . . . . . 1 3 1 2 . . 5 7 Weapon 13 | . . 2 2 . . 2 2 . . . 2 3 Highest Loss Streak 13 | . . 3 2 2 6 2 7 6 . . 8 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 5 | 1 4 6 8 9 6 6 9 8 3 3 2 2 Power . | . 1 1 . . . . 1 1 . . . . Propulsion . | . 1 1 3 1 . . . . . . . . Utility 2 | . 1 3 3 6 4 4 5 4 2 2 1 1 Weapon 1 | . . 1 1 1 1 1 2 3 1 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . 1 . 1 1 . 1 1 1 . . . 4 Power 3 | . 1 . . . . . 1 . . . . 1 Propulsion 2 | . . . . 1 . . . . . . . 1 Utility 3 | . . . . . . 1 . . . . . 2 Weapon 2 | . . . 1 . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 90 94 82 55 78 64 46 46 47 49 63 Engine 4 | . 14 10 10 9 3 1 . . . . . . Core 1 | . . . . . . 3 5 8 4 5 3 . Reactor 1 | . . . . . . . . . . . . 6 Treads 7 | . 28 23 18 . . . . . . . . . Leg 1 | . . . . . . . . . . . . 7 Wheel 1 | . . 2 1 . 1 4 . . . . . . Hover 1 | . . . . . . . . 1 5 5 3 1 Flight 3 | . . . . 34 12 7 20 7 . . . . Device 7 | . 10 . . . 2 1 . . 14 15 16 14 Storage 5 | . 14 14 11 9 3 5 5 4 . . . . Processor 14 | . 3 14 11 9 19 21 23 21 21 21 18 12 Hackware 2 | . . . . . 3 4 4 . . . . 5 Energy Gun 2 | . 14 10 . . . . . . . . . . Energy Cannon 2 | . . . 8 . . 2 . . . . 5 3 Ballistic Gun 6 | . 1 4 25 2 1 10 . . . . . . Ballistic Cannon 3 | . 12 8 . . . . . . . . . 6 Launcher 1 | . . . 6 8 . . . . . . . . Slashing Weapon 1 | . . . . 7 5 5 . . . . . . Peak Build Rating 148 | 7 10 10 24 24 27 50 66 49 44 44 70 148 Average Rating 44 | 5 7 9 20 20 20 41 49 41 43 44 57 109 On Entrance 23 | . 7 10 7 21 21 27 32 41 23 44 44 22 Avg Prop Armor Cover (%) 14 | . . 17 8 . . . . 12 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 87 | 13 23 22 26 24 22 47 32 27 21 21 45 87 Greatest Support 145 | 40 40 40 44 20 28 28 34 22 11 11 11 145 Greatest Overweight (x) 8 | 3 . 1 5 1 2 8 . 4 1 1 5 6 Average Overweight (x) . | . . . . . . . . 1 . 1 2 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 7 | 7 9 10 9 10 7 9 10 9 5 5 5 5 Most Carried 10 | 3 7 7 10 10 10 10 10 9 4 3 3 5 Average Carried 5 | 1 4 6 8 9 6 6 9 8 3 3 2 2 Final Capacity 10 | 8 10 10 10 10 5 10 10 5 5 5 5 5 Final Carried 10 | 3 7 6 10 10 5 10 10 5 3 3 3 5 Class Distribution -------------------- 50% | Mutant 23% | Gunner 8% | Hacker-Tank 4% | Skirmisher 4% | Scavenger-Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Skirmisher | -3/Research Hacker-Tank | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Matter Collected 2170 | 288 102 18 609 114 95 263 . 15 147 . . 519 Remotely . | . . . . . . . . . . . . . Salvage Created 2353 | 184 181 . 868 264 95 216 . . . . . 545 Parts 140 | 11 10 . 60 10 6 10 . . . . . 33 Haulers Intercepted 5 | . . . 2 1 1 . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled 6 | . . . . . . . . . . . . 6 Retrieved Matter 109 | . . . . . . . . . . . . 109 Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 46 | . 4 . 21 7 . 6 . . . . . 8 Guns 18 | . . . 12 1 . 5 . . . . . . Cannons 16 | . 4 . 4 . . 1 . . . . . 7 AOE 11 | . . . 5 6 . . . . . . . . Classes Destroyed 13 | 2 2 . 5 . . 1 . 1 . . . 2 Worker 2 | . . . 2 . . . . . . . . . Builder 4 | . . . 2 . . 1 . . . . . 1 Tunneler 5 | 4 . . 1 . . . . . . . . . Hauler 5 | . . . 2 1 1 . . . . . . 1 Recycler 4 | 1 . . . 2 1 . . . . . . . Operator 2 | . . . . . . . . 1 . . . 1 Watcher 4 | . 1 . 3 . . . . . . . . . Swarmer 9 | . . . 2 4 . 3 . . . . . . Grunt 20 | . 4 . 12 2 . 2 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 8 | . . . 7 1 . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 Programmer 7 | . . . . . . . . . . . . 7 Best Kill Streak 7 | 4 2 . 7 5 2 4 . 1 . . . 3 Combat Bots Only 6 | . 2 . 6 4 . 3 . . . . . 3 Max Kills in Single Turn 3 | 1 1 . 2 3 1 2 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 2 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 847 | . 13 46 147 23 11 89 82 33 . 9 120 274 Missed 286 | . 4 11 45 5 . 27 42 10 . 4 49 89 Deflected 7 | . . . . . . . . . . . . 7 Hits 561 | . 9 35 102 18 11 62 40 23 . 5 71 185 Melee 10 | . . 2 . . . 8 . . . . . . Projectile 551 | . 9 33 102 18 11 54 40 23 . 5 71 185 AOE 25 | . . 10 . . 11 1 . . . . . 3 Critical Strikes 19 | . 1 . 2 . . 2 1 . . . 1 12 Part Disruptions 2 | . . . . . . . . . . . . 2 Damage Taken 10134 | . 132 767 1155 270 537 1125 678 558 . 60 904 3948 Core 3251 | . 18 208 247 27 326 144 212 165 . 18 426 1460 Absorbed by Shields 412 | . . . . . . . . . . 23 79 310 Core Remaining (%) 67 | 100 . 9 38 95 53 83 78 . . 84 67 . Volleys Fired 135 | 18 13 7 31 16 . 11 . 5 . . 2 32 Largest 4 | 2 2 2 4 1 . 3 . 1 . . 1 3 Hottest 258 | 60 80 80 148 30 . 133 . 30 . . 94 258 Shots Fired 337 | 36 26 12 118 16 . 32 . 5 . . 2 90 Gun 177 | 36 13 8 82 6 . 31 . . . . 1 . Cannon 128 | . 13 4 22 . . 1 . . . . 1 87 Launcher 29 | . . . 14 10 . . . 5 . . . . Special 3 | . . . . . . . . . . . . 3 Kinetic 206 | 18 13 6 82 6 . 31 . . . . 1 49 Thermal 68 | 18 13 6 22 . . . . . . . . 9 Explosive 29 | . . . 14 10 . . . 5 . . . . Electromagnetic 31 | . . . . . . 1 . . . . 1 29 Robot Hit Streak 9 | 6 6 6 8 9 . 6 . 4 . . 4 6 Robot Miss Streak 7 | 2 4 2 7 3 . 5 . 1 . . 2 3 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . Shots Hit Robots 220 | 23 16 9 65 13 2 38 . 4 . . 2 48 Core Hits 145 | 8 8 2 52 15 2 35 . 2 . . 4 17 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 16 | . 3 1 . . . 7 . . . . . 5 Burn 3 | . 2 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 1 | . . . . . . 1 . . . . . . Blast 4 | . 1 . . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . . . . 1 Sever 6 | . . . . . . 6 . . . . . . Melee Attacks 53 | . . . . 1 2 49 1 . . . . . Impact . | . . . . . . . . . . . . . Slashing 52 | . . . . 1 2 49 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6420 | 250 243 114 1997 680 134 900 . 240 . . 58 1804 Guns 1921 | 250 98 63 874 124 . 496 . . . . 16 . Cannons 2246 | . 145 51 266 . . 27 . . . . 41 1716 Explosions 1653 | . . . 857 556 . . . 240 . . . . Melee 511 | . . . . . 134 377 . . . . . . Ramming 89 | . . . . . . . . . . . 1 88 Kinetic 2917 | 100 145 65 874 124 . 496 . . . . 16 1097 Thermal 818 | 150 98 49 266 . . . . . . . . 255 Explosive 1653 | . . . 857 556 . . . 240 . . . . Electromagnetic 432 | . . . . . . 27 . . . . 41 364 Impact . | . . . . . . . . . . . . . Slashing 511 | . . . . . 134 377 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . . . 3 Average Corruption 1 | . . . . . . . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . 15 Effects 1 | . . . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 171 | . . . 2 18 . . . 27 . . . 124 Projectiles 124 | . . . . . . . . . . . . 124 Explosions 47 | . . . 2 18 . . . 27 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 25 | . 1 1 . . . . . . . . . 23 Impact . | . . . . . . . . . . . . . Kinetic 20 | . 1 1 . . . . . . . . . 18 Secondary 5 | . . . . . . . . . . . . 5 Self-Inflicted Damage 160 | . . . 87 20 . . . 53 . . . . Shots 6 | . . . 3 1 . . . 2 . . . . Rammed 2 | . . . . . . . . 1 . . 1 . Targets Rammed 4 | . . . . . . . . 1 . . 1 2 Kicked 2 | . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 461 | 60 72 42 332 3 . 73 6 . . . . 461 Average Temperature 106 | 24 31 19 92 2 . 30 6 . . . . 199 Received Heat Transfer 918 | . 96 54 369 126 . 168 54 36 . 6 9 . Effects 8 | . . . 1 . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 2 | . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . 2 Total Turns 10 | . . . . . . . . . . . . 10 Longest Duration 6 | . . . . . . . . . . . . 6 Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . 6 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . . . 2 Heat Transferred 1707 | 350 432 222 481 . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . . Low Security (%) 85 | 100 100 100 43 9 100 100 100 100 . . 100 100 Level 1 14 | . . . 56 90 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 390 | 10 42 . 390 308 116 75 185 167 . . 5 125 Initial 161 | . . . . 161 116 8 . 90 . . . . Average 69 | 1 8 . 207 257 56 13 25 119 . . . 41 Influence Increases 2044 | 25 123 . 722 227 12 205 240 77 . . 5 408 Destroy 0b10 Robot/C 920 | . 80 . 420 140 . 120 . . . . . 160 Destroy 0b10 Robot/NC 130 | 25 5 . 50 15 10 5 . 5 . . . 15 Destroy Leader 208 | . 22 . 110 22 2 20 . . . . . 32 Successful Hack 27 | . 16 . . . . . . . . . 5 6 Disable Machine 75 | . . . 45 . . . . 30 . . . . Destroy Structure 309 | . . . 97 50 . 30 . 42 . . . 90 Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 360 | . . . . . . 30 225 . . . . 105 Influence Decreases 1969 | 25 123 . 338 353 252 223 55 225 37 . 5 333 Entered New Map 485 | . . . . 223 142 10 . 95 15 . . . Time Decay 1143 | 25 123 . 338 110 50 191 35 60 22 . 5 184 Lost Part 341 | . . . . 20 60 22 20 70 . . . 149 Squads Dispatched 17 | . . . 1 1 . 6 2 2 . . . 5 Investigation 1 | . . . . . . . 1 . . . . . Extermination 6 | . . . . . . 1 1 . . . . 4 Reinforcement 10 | . . . 1 1 . 5 . 2 . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Distress Signals 6 | . . . 3 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 9 14 28 14 3 14 24 6 . 3 4 26 Peak Tracking Total 19 | . 3 9 8 5 3 4 19 4 . 3 5 11 Tactical Retreats 11 | . . 2 . . 1 2 3 . . . . 3 ECM-based Alert Blocks 1 | . . . . . . 1 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 2 | . . . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 5 | . . . 3 . . . . 2 . . . . Max in Single Turn 2 | . . . 1 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 9 | . 5 . 1 . . . . . . . 1 2 Terminals 7 | . 5 . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 19 | . 12 . 1 . . . . . . . 2 4 Successful 9 | . 5 . 1 . . . . . . . 1 2 Failed 10 | . 7 . . . . . . . . . 1 2 Catastrophic 2 | . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 10 . . . . . . . . . 1 1 Terminals 15 | . 12 . . . . . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . . . . . 1 Retrieve Study 2 | . . . 1 . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . . . . . . . . . 1 1 Terminals 6 | . 4 . . . . . . . . . 1 1 Botnet 6 | . 4 . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 4 . . . . . . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . . . 2 parse_system 1 | . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Active Infowar (turns) 3095 | 125 455 . . . 40 239 137 139 723 64 216 957 Optics 2473 | . . . . . . 237 137 139 723 64 216 957 Sensors 196 | . . . . . . . . . . . 196 . Terrain 40 | . . . . . 40 . . . . . . . Seismic 580 | 125 455 . . . . . . . . . . . ECM 14 | . . . . . . 14 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Turns Passed 5389 | 212 606 234 851 221 117 853 137 139 723 64 216 1016 Spaces Moved 4212 | 101 321 148 441 215 132 888 405 84 658 59 125 635 Core 253 | 27 . . 4 . 75 . . . . . 21 126 Treads 900 | 74 321 109 396 . . . . . . . . . Legs 381 | . . . . . . . . . . . . 381 Wheels 474 | . . 39 41 . 21 373 . . . . . . Hover 987 | . . . . . . . . 38 658 59 104 128 Flight 1217 | . . . . 215 36 515 405 46 . . . . Fastest Speed 25 | 50 160 95 80 26 50 27 25 66 70 110 50 50 Average Speed 106 | 147 160 142 156 76 73 68 29 137 109 110 152 130 Slowest Speed 685 | 200 160 160 300 109 192 685 37 360 110 110 300 310 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 1 11 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 51 36 58 24 4 26 21 2 88 9 3 13 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . . . . . . 1 . . . Spaces Dug 31 | . . . . 1 . 30 . . . . . . Terrain Destroyed 252 | . . . 103 67 . 31 . 22 . . . 29 Melee 31 | . . . . 1 . 30 . . . . . . Projectile 30 | . . . . . . 1 . . . . . 29 AOE 191 | . . . 103 66 . . . 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Total 4778 | 128 389 157 527 260 150 1038 410 101 661 58 148 751 Wait 148 | . 40 . 14 . . 34 . 5 . . 14 41 Move 4182 | 100 320 147 440 214 131 885 387 83 657 58 125 635 Hop 7 | . . . . . . 1 6 . . . . . Pick Up 42 | 3 4 . 11 6 2 7 4 1 . . . 4 Fast Attach 66 | 7 2 2 9 3 2 10 4 2 2 . 3 20 Attach 37 | . 1 1 4 5 6 8 3 3 2 . 2 2 Detach 27 | . 3 . 1 4 3 7 1 1 . . 2 5 Swap 17 | . 2 . 5 2 1 4 1 . . . . 2 Drop 46 | . 4 . 12 9 3 7 3 . . . . 8 Fire 135 | 18 13 7 31 16 . 11 . 5 . . 2 32 Melee 53 | . . . . 1 2 49 1 . . . . . Ram 1 | . . . . . . . . 1 . . . . Kick 2 | . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Entered Mines 899 | -10/Mines | Assembled infested the area 1002 | -10/Mines | Core integrity fell below 50% 1030 | -10/Mines | Lost 3 parts (1p1n1w) 1046 | -10/Mines | Discovered new exit (range 7) 1050 | -10/Mines | Core integrity fell below 20% 1053 | -10/Mines | Entered Materials 1053 | -9/Materials | Evolved 2 slots: Weapon x2 1409 | -9/Materials | Build established: Gunner 1432 | -9/Materials | Core integrity fell below 50% 1838 | -9/Materials | Discovered new exit (range 15) 1904 | -9/Materials | Entered another Materials area 1904 | -8/Materials | Evolved 2 slots: Propulsion x2 2120 | -8/Materials | Discovered new exit (range 5) 2125 | -8/Materials | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Utility x2 2184 | -7/Factory | Discovered new exit (range 15) 2186 | -7/Factory | Discovered new exit (range 11) 2192 | -7/Factory | Identified exit to Factory 2204 | -7/Factory | Lost 6 parts (1p4n1u) 2242 | -7/Factory | Entered another Factory area 2242 | -6/Factory | Evolved 2 slots: Utility x2 2264 | -6/Factory | Build established: Mutant 2703 | -6/Factory | Build established: Gunner 2850 | -6/Factory | Cargo convoy interrupted 3089 | -6/Factory | Discovered new exit (range 22) 3094 | -6/Factory | Identified exit to Factory 3095 | -6/Factory | Entered another Factory area 3095 | -5/Factory | Evolved 2 slots: Propulsion x2 3225 | -5/Factory | Discovered new exit (range 20) 3232 | -5/Factory | Identified exit to Factory 3232 | -5/Factory | Entered another Factory area 3232 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3245 | -4/Factory | Discovered new exit (range 17) 3251 | -4/Factory | Lost 7 parts (4n1u2w) 3370 | -4/Factory | Identified exit to Upper Caves 3371 | -4/Factory | Entered Upper Caves 3402 | -4/Upper Caves | Lost 6 parts (2p2n2u) 3424 | -4/Upper Caves | Build established: Mutant 3937 | -4/Upper Caves | Discovered new exit (range 11) 4093 | -4/Upper Caves | Identified exit to Upper Caves 4094 | -4/Upper Caves | Entered another Upper Caves area 4099 | -4/Upper Caves | Learned Research garrison access intel 4125 | -4/Upper Caves | Discovered new exit (range 10) 4134 | -4/Upper Caves | Learned Research emergency access door positions 4141 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4157 | -4/Upper Caves | Identified exit to Research 4158 | -4/Upper Caves | Entered Research 4158 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4160 | -3/Research | Loaded intel: 4 garrison access locations 4359 | -3/Research | Discovered new exit (range 19) 4372 | -3/Research | Identified exit to Research 4374 | -3/Research | Entered another Research area 4374 | -2/Research | Evolved 2 slots: Utility x2 4375 | -2/Research | Identified exit to Testing 4396 | -2/Research | Lost 8 parts (1p5u2w) 5088 | -2/Research | Build established: Hacker-Tank 5341 | -2/Research | Core integrity fell below 50% 5373 | -2/Research | Core integrity fell below 20% 5389 | -2/Research | Lost 13 parts (2p3n5u3w) 5390 | -2/Research | Destroyed by C-57 Dissector with Advanced Concussive RPG Last Messages --------------- 05334_ Adv. Heat Sink destroyed. 05336_ Acquired Adv. Shield Generator. 05336_ Slug penetrates Wall. 05337_ Penetrated by Slug. 05338_ Acquired Adv. Launcher Guidance Computer. 05339_ Penetrated by Slug. 05339_ K-01 Serf destroyed. 05342_ Slug penetrates Wall. 05343_ K-01 Serf collects debris. 05343_ Slug penetrates T-07 Excavator. 05343_ Penetrated by Slug. 05348_ U-05 Engineer builds a Door. 05358_ Imp. Recalibrator destroyed. 05382_ 5Q ZQGC97NZYHZBKHTY&ZRTEIE 05384_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05389_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3I. 05389_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###############????????? ??? | | ????????????????????? # #???????? ??? | | ????????????????????? # #??????? #?? | | ?????????????????# ? # #???#### ??? | | ?????????????????# # ! #??? ???? | | ?????????????????# """ # +?? ????? | | ?????????????????# """ # #?? ?????? | | ??????????????????? """ # #? ???????? | | ????????????????????? # #? #????????? | | ??????????????????????? # # #????????? | | ??????????????###########+ # ""????? | | #?##??????????# c ???? | | #? ??????????# @ ???? | | ## *??????????# c ???? | | ## ??????????# p # ?? | | ## "?????????# ####### #?? ! | | ## "?????????# #?? !! # #???? ? | | ## "?????????# # !! A/ #??????" ? | | ## """???????# + ! = ### T## ####????????? | | ## """???????+ # #?####? #???????????? | | ## ""????????# #?? #?????? #???????????? | | ## ""????????#^ #???? #?????? ???????????? | | #? ?????????# #???? #?????? ???????????? | | ?? ?????????# #????? ? +??????H ??????????? | | ###+########### #???????###?????? ]??????????? | | #???????????????? ??????????? | | #????????????????? ???????????? | | #?????????????????????????????? | | ??????????????????????????? | | ###########+############?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 57 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Power Amplification 30 Corruption Block 20 Armor Coverage 225 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 6 Launcher Accuracy 40 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Hvy. Shield Leg | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticFlakMicroactuators Manual? 0 Play Time 00:47:15 Cumulative 119.0 hours Start 2026.07.12 @ 19:27:13 End 2026.07.12 @ 20:13:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14628ee7-42ac-4f48-9408-d1b70032fa7d