Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 16:43:23 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (671) 671 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1791 Bonus ------- None Cogmind --------- Core Integrity 259/400 Matter 234/300 Energy 250/250 System Corruption 8% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Aluminum Leg Heat Sink Medium Matter Pod (100) Tractor Beam Medium Laser Medium Laser Particle Gun Particle Cannon Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Medium Matter Pod Tractor Beam Medium Laser Medium Laser Particle Gun Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 1 11 17 Power 3 | . . 3 Engine 3 | . . 3 Core . | . . . Reactor . | . . . Propulsion 7 | . 3 4 Treads 2 | . 2 . Leg 3 | . 1 2 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 12 | 1 5 6 Device 8 | 1 4 3 Storage 2 | . 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | . 3 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | . 2 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 1 | . . 1 Propulsion 5 | . 1 4 Utility 4 | . 1 3 Weapon 2 | . . 2 Highest Loss Streak 5 | . 2 5 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 92 | . 100 84 Engine 10 | . 14 7 Treads 10 | . 8 13 Leg 12 | . 19 4 Wheel 2 | . . 6 Device 10 | . 14 5 Storage 13 | . 14 12 Processor 3 | . . 8 Protection 2 | . . 5 Energy Gun 5 | . 10 . Ballistic Gun 18 | . 16 21 Peak Build Rating 13 | 10 10 13 Average Rating 9 | 7 9 10 On Entrance 8 | 6 10 10 Naked Turns . | . . . Heaviest Build 31 | 15 30 31 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 14 15 Most Carried 14 | 8 10 14 Average Carried 9 | 6 8 10 Final Capacity 15 | 8 15 15 Final Carried 14 | 8 9 14 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 911 | 349 238 324 Remotely 185 | . . 185 Salvage Created 1359 | 259 441 659 Parts 77 | 21 13 43 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 8 12 Guns 20 | . 8 12 Classes Destroyed 9 | 3 2 4 Worker 5 | 2 2 1 Builder 1 | . . 1 Tunneler 5 | 5 . . Recycler 4 | 1 1 2 Operator 1 | . . 1 Swarmer 6 | . 2 4 Grunt 11 | . 6 5 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | 6 5 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 164 | . 61 103 Missed 40 | . 14 26 Damage Taken 1516 | . 519 997 Core 230 | . 89 141 Absorbed by Shields . | . . . Redirected to Shielding 14 | . . 14 Core Remaining (%) 82 | 100 64 . Volleys Fired 136 | 13 55 68 Largest 2 | 2 2 2 Hottest 100 | 70 100 43 Shots Fired 261 | 26 105 130 Gun 256 | 26 100 130 Cannon . | . . . Launcher . | . . . Special 5 | . 5 . Kinetic 209 | 13 66 130 Thermal 52 | 13 39 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 6 6 8 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 153 | 17 59 77 Core Hits 58 | 9 20 29 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | 2 2 . Burn 3 | 2 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1739 | 230 678 831 Guns 1739 | 230 678 831 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1400 | 104 465 831 Thermal 339 | 126 213 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 151 | 56 151 10 Average Temperature 27 | 27 32 4 Received Heat Transfer 546 | . 204 342 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 1221 | 518 703 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 327 | 40 327 312 Initial 92 | . 26 92 Average 164 | 21 148 219 Maximum Alert Level 1 | . 1 1 Low Security (%) 61 | 100 74 35 Level 1 38 | . 25 64 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 17 15 Peak Tracking Total 6 | . 5 6 Tactical Retreats 7 | . 3 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 9 | . 9 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Hauler Manifests 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1205 | 133 570 502 Spaces Moved 435 | 49 219 167 Core . | . . . Treads 153 | . 56 97 Legs 223 | 49 163 11 Wheels 59 | . . 59 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 120 100 Average Speed 161 | 120 169 162 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 47 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile 5 | . 5 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 678 | 98 303 277 Wait 63 | 28 15 20 Move 433 | 48 218 167 Hop . | . . . Pick Up 10 | 5 2 3 Fast Attach 7 | 1 . 6 Attach 7 | . 2 5 Detach 2 | . . 2 Swap 15 | . 9 6 Drop 5 | 3 2 . Fire 136 | 13 55 68 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 134 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 14) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -9/Materials | Lost 5 parts (1p2n1u1w) 1206 | -9/Materials | Self-destructed Last Messages --------------- 01099_ O-16 Technician destroyed. 01099_ Switching to secondary target: G-34 Mercenary. 01113_ Lgt. Treads destroyed. 01115_ G-34 Mercenary destroyed. 01124_ Acquired Aluminum Leg. 01128_ Acquired 40 matter. 01137_ Acquired Heat Sink. 01155_ G-34 Mercenary destroyed. 01157_ K-01 Serf collects debris. 01163_ Acquired 1 matter. 01167_ K-01 Serf collects debris. 01171_ K-01 Serf destroyed. 01171_ Switching to secondary target: B-36 Bruiser. 01191_ Critical hit (Smash). 01191_ Terrain Scan Processor destroyed. 01191_ System corrupted by crushing effect (+3). 01194_ Lgt. Assault Rifle destroyed. 01194_ System corrupted by crushing effect (+5). 01199_ Knocked back. 01204_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????########? | | ???????????????????????????????????####### #? | | ???????????????????????????????????# # #? | | ???????????????????????????????##### # #? | | ???????????????????????????????# ! + #? | | ?????????????????????????????#?#!###%[ # "Y" #? | | ????????????????????????????#?##%### # """ #? | | ???????????????????????????#??##/#?## %*########## | | ???????????????????????????#??## #??# ##?#?#?### | | ?????????????################### #??# ##?#?#??#? | | ?????? !%[=*! %@[ #?## #?#??????? | | ?????? =###################### #########? | | ??????????????????????# !/ # # #? | | ??????????????????????# !/ # # """#? | | ??????????????????????# / + # R"## | | ??????????????????????# # # """#? | | ??????????????????????# # # ## | | ??????????????????????################ ### ??# | | ??????????????????????????????# ?????#!#####+##### | | ???????????????????????#? ???? ??###?#% ! | | ????????????????????????#??????? ?##?####### | | ????????????????????????? ? "?" ??#?????#??# | | ?????????????????????????? ?""??#??#???#### | | ??????????????????????????? ??? ????????######### | | ??????????????????????????? ?""???#?#???#?#?##### | | ???????????????????????????? ? ??#? ? ?? ??????## | | ????????????????????????? ??? ?""##? ??"?"?#?##??# | | ?????????????????????????? ?? #?? ??"?"?##??##? | | ???????????????????????????#????##???? "?"?????### | | ????????????????????????????? ??# ? ??#??#?## | | ???????????????????????????? ? ???#?"??"""?????#?# | | ?????????????????????????????? ???? "? ?"??#####?# | | ??????????????????????????????? ? # ?????"??#??### | | ????????????????????????????????? # ???? ?#??##? | | ????????????????????????????????????#???#?#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevAblativeAutogun Manual? 0 Play Time 00:15:02 Cumulative 163.3 hours Start 2024.09.07 @ 16:30:59 End 2024.09.07 @ 16:43:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 293 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ad7da538-090c-428f-b776-138962a7e99f