Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 11:50:33 Player: winnking222 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (4503) 4503 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (7869) 7869 TOTAL SCORE: 15657 Bonus ------- High Alert Combat Kills 709 Follower Combat Kills 160 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1000 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 594/900 Energy 275/290 System Corruption 8% Temperature Cool (9) Movement Treading (216) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (3) ------ Huge Storage Unit Relay Coupler [Sentry] (5) X0-1V1's Piety Tracker > --- WEAPON (4) ------- Field Laser Remote Datajack > --- INVENTORY (25) --- Light Treads Compact Wheel Cooling System High-capacity Storage Unit High-capacity Storage Unit Superbattery (1500) Seismic Detector Light Armor Plating Heavy Insulated Plating Graphene Brace Relay Coupler [NC] (27) Relay Coupler [NC] (33) Relay Coupler [NC] (40) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (37) Relay Coupler [Grunt] (35) Relay Coupler [Grunt] (39) Relay Coupler [Hunter] (17) System Restoration Module Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Light Treads Light Treads Armored Treads Compact Wheel Cooling System High-capacity Storage Unit High-capacity Storage Unit Superbattery Seismic Detector Heavy Insulated Plating Graphene Brace System Restoration Module Field Laser Field Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Mace [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 2 | . . . . . 2 . Parts Attached 63 | 7 7 1 1 2 31 14 Power 7 | 1 1 . . . 4 1 Engine 7 | 1 1 . . . 4 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 . . . . 11 5 Treads 18 | 2 . . . . 11 5 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 4 1 . . 6 1 Device 3 | 1 1 1 . . . . Storage 4 | 1 2 . . . 1 . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 6 | . 1 . . . 5 . Artifact . | . . . . . . . Weapon 24 | 2 2 . 1 2 10 7 Energy Gun 3 | 1 . . . . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 13 | 1 . . . 2 7 3 Ballistic Cannon 3 | . . . 1 . 2 . Launcher 1 | . 1 . . . . . Special Weapon 2 | . . . . . 1 1 Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 . Parts Lost 21 | . 1 1 . . 9 10 Power 2 | . . . . . 1 1 Propulsion 4 | . . . . . 2 2 Utility 4 | . . 1 . . 2 1 Weapon 11 | . 1 . . . 4 6 Highest Loss Streak 4 | . 1 1 . . 3 4 To Critical Strikes 1 | . . . . . 1 . Average Backups 17 | 5 11 14 18 18 19 21 Power 2 | 1 1 1 3 4 4 1 Propulsion 2 | 3 2 3 3 3 2 3 Utility 7 | . 2 5 6 7 9 10 Weapon 4 | . 4 5 4 3 3 5 Tool/Special . | . . . . . . . Unused Backups 37 | . 4 . . 3 8 22 Power 4 | . . . . . 2 2 Propulsion 6 | . 3 . . . 1 2 Utility 17 | . . . . . 3 14 Weapon 10 | . 1 . . 3 2 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 97 97 87 98 98 89 Engine 11 | . 14 14 14 14 8 8 Treads 27 | . 28 28 28 28 26 26 Device 11 | . 12 12 14 14 9 9 Storage 11 | . 14 14 14 14 9 9 Protection 3 | . 1 . . . 8 3 Energy Gun 3 | . 11 . . . . 3 Ballistic Gun 16 | . 7 . . 1 32 23 Ballistic Cannon 1 | . . . 2 11 2 . Launcher 1 | . . 12 . . . . Impact Weapon 5 | . 6 14 14 14 . . Peak Build Rating 51 | 7 20 22 23 25 49 51 Average Rating 28 | 6 10 20 21 23 38 45 On Entrance 20 | . 7 20 20 23 25 49 Avg Prop Armor Cover (%) 6 | . . . . . 5 9 Naked Turns . | . . . . . . . Heaviest Build 115 | 14 53 53 52 52 115 110 Greatest Support 70 | 40 40 40 40 40 62 70 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 Average Capacity 20 | 7 15 20 20 20 21 25 Most Carried 25 | 8 16 16 19 20 25 25 Average Carried 17 | 5 11 14 18 18 20 22 Final Capacity 25 | 8 20 20 20 20 25 25 Final Carried 25 | 7 15 15 18 20 25 24 Class Distribution -------------------- 50% | Mutant 28% | Scavenger-Skirmisher 16% | Skirmisher 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 4663 | 291 193 121 . 88 2540 1430 Remotely . | . . . . . . . Salvage Created 4330 | 144 604 134 . . 2550 898 Parts 249 | 13 27 11 . . 146 52 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 2 | 1 . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 89 | . 14 7 . . 48 20 Melee 5 | . 5 . . . . . Guns 68 | . 2 . . . 47 19 Cannons 2 | . . . . . 1 1 AOE 10 | . 3 7 . . . . Classes Destroyed 17 | 2 5 2 . . 6 2 Worker 2 | . . 1 . . 1 . Builder 4 | . 2 . . . 2 . Tunneler 4 | 4 . . . . . . Hauler 3 | . 2 . . . 1 . Recycler 2 | 1 1 . . . . . Mechanic 1 | . . 1 . . . . Watcher 4 | . 1 . . . 3 . Swarmer 10 | . 2 3 . . 5 . Grunt 53 | . 12 4 . . 23 14 Brawler 2 | . . . . . 2 . Duelist 2 | . . . . . 1 1 Protector 1 | . . . . . 1 . Sentry 14 | . . . . . 13 1 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Heavy 2 | . . . . . 2 . Behemoth 1 | . . . . . . 1 Best Kill Streak 8 | 2 4 3 . . 8 4 Combat Bots Only 7 | . 4 3 . . 7 4 Max Kills in Single Turn 3 | 1 1 3 . . 2 2 Gunslinging 1 | . . . . . 1 1 Exploded 3 | . 1 3 . . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 398 | . 45 11 . . 171 171 Missed 118 | . 16 5 . . 53 44 Hits 280 | . 29 6 . . 118 127 Projectile 280 | . 29 6 . . 118 127 AOE 1 | . . . . . . 1 Critical Strikes 18 | . . . . . 8 10 Part Disruptions 1 | . . . . . . 1 Damage Taken 4982 | . 433 122 . . 2250 2177 Core 624 | . 71 15 . . 277 261 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . . . 85 . . Volleys Fired 238 | 21 19 11 2 1 110 74 Largest 4 | 2 2 1 1 1 4 4 Hottest 177 | 70 70 33 30 30 112 177 Shots Fired 762 | 42 35 12 2 2 421 248 Gun 728 | 42 31 . . . 412 243 Cannon 14 | . . . 2 2 9 1 Launcher 16 | . 4 12 . . . . Special 4 | . . . . . . 4 Kinetic 677 | 21 16 . 2 2 421 215 Thermal 65 | 21 15 . . . . 29 Explosive 16 | . 4 12 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 38 | 4 5 3 . . 38 13 Robot Miss Streak 8 | 4 2 3 . . 4 8 Penetration Max 1 | . . . . . 1 . Secondary Targets 16 | . . . . . 8 8 Max Gunslinging Chain 2 | . . . . . 1 2 Shots Hit Robots 483 | 17 41 4 . . 289 132 Core Hits 196 | 9 18 14 . . 108 47 Critical Kills . | . . . . . . . Critical Parts Destroyed 10 | . 6 . . . 2 2 Critical Strikes 12 | 1 7 . . . 2 2 Burn 2 | 1 1 . . . . . Destroy 5 | . 1 . . . 2 2 Smash 5 | . 5 . . . . . Melee Attacks 28 | . 28 . . . . . Impact 28 | . 28 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . 5 . . . . . Combat Hostiles 1 | . 1 . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9676 | 178 1381 721 . 13 4785 2598 Guns 7597 | 178 188 . . . 4665 2566 Cannons 152 | . . . . . 120 32 Explosions 837 | . 116 721 . . . . Melee 1077 | . 1077 . . . . . Ramming 13 | . . . . 13 . . Kinetic 7177 | 67 75 . . . 4785 2250 Thermal 572 | 111 113 . . . . 348 Explosive 837 | . 116 721 . . . . Electromagnetic . | . . . . . . . Impact 1077 | . 1077 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 1 1 1 1 . 8 Average Corruption 1 | . 1 1 1 1 . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . 4 5 4 5 . 12 Message Errors 4 | . . 1 1 . . 2 Matter Fused 11 | . 3 . 2 . . 6 Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 3 | . . 2 . 1 . . Data Loss (minor) 4 | . . 1 1 1 . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 4 | . 1 . . 1 . 2 Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 423 | . 394 28 . . 1 . Projectiles 1 | . . . . . 1 . Explosions 28 | . . 28 . . . . Melee 394 | . 394 . . . . . Knockbacks 8 | . 5 . . . 3 . Impact 5 | . 5 . . . . . Kinetic 2 | . . . . . 2 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 123 | . 9 45 . . 69 . Shots 4 | . 1 2 . . 1 . Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 615 | 200 163 5 . 258 369 615 Average Temperature 107 | 68 48 3 . 122 106 137 Received Heat Transfer 1515 | . 186 36 . . 675 618 Effects 35 | . . . . . 5 30 Shutdowns 1 | . . . . . . 1 Energy Bleed 4 | . . . . . 3 1 Interference 6 | . . . . . 1 5 Matter Decay 4 | . . . . . . 4 Short Circuit 4 | . . . . . 1 3 Damage (major) 16 | . . . . . . 16 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . 7 . . . . . Combat Hostiles 4 | . 4 . . . . . Parts Fried 7 | . 7 . . . . . Impact Corruptions 17 | . 17 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1136 | 407 407 . . . . 322 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 4 | . . . . . 3 4 Low Security (%) 60 | 100 100 100 . 100 42 . Level 1 7 | . . . . . 23 . Level 2 12 | . . . . . 29 12 Level 3 17 | . . . . . 4 79 Level 4 1 | . . . . . . 7 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1171 | 5 126 166 . . 758 1171 Initial 491 | . . 42 . . . 491 Average 293 | 1 55 67 . . 254 906 Influence Increases 3021 | 25 437 365 . . 1394 800 Destroy 0b10 Robot/C 1880 | . 280 220 . . 960 420 Destroy 0b10 Robot/NC 105 | 25 30 10 . . 40 . Destroy Leader 344 | . 46 40 . . 248 10 Allied During Kill 22 | . . 8 . . 13 1 Successful Hack 56 | . 21 . . . 21 14 Disable Machine 75 | . . 15 . . 60 . Anti-Garrison Action 250 | . . . . . . 250 Destroy Structure 154 | . 15 72 . . 22 45 Lose Combat Pursuer 135 | . 45 . . . 30 60 Influence Decreases 1850 | 25 327 401 74 . 638 385 Entered New Map 407 | . . 68 74 . . 265 Time Decay 1201 | 25 317 333 . . 526 . Lost Part 182 | . 10 . . . 72 100 Lost Ally 60 | . . . . . 40 20 Squads Dispatched 17 | . 2 1 . . 14 . Investigation 4 | . 1 . . . 3 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 2 . Assault 2 | . . 1 . . 1 . Garrison 8 | . . . . . 8 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 4 | . 1 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 22 10 . . 57 27 Peak Tracking Total 7 | . 3 4 . . 6 7 Tactical Retreats 7 | . 3 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 7 | . 2 . . . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 9 | . . 1 1 . 4 3 Max in Single Turn 2 | . . 1 1 . 2 1 Garrison Relay 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 15 | . 6 . 2 . 6 1 Terminals 11 | . 6 . . . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 34 | . 16 . 2 . 15 1 Successful 25 | . 11 . 2 . 11 1 Failed 9 | . 5 . . . 4 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 26 | . 14 . 1 . 11 . Terminals 29 | . 16 . . . 12 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 3 . 2 . 1 1 Record 1 | . . . 1 . . . Part Schematic 1 | . 1 . . . . . Emergency Access Points 3 | . 1 . . . 1 1 Locate Traps 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 15 | . 8 . . . 7 . Terminals 15 | . 8 . . . 7 . Assimilate 1 | . 1 . . . . . Botnet 6 | . 2 . . . 4 . Skim 8 | . 5 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 . . . 4 1 Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 2 | . . . . . . 2 overwrite_iff 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 11 | . . . . . . 11 Machine Destruction 11 | . . . . . . 11 Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 8 | . . 1 . 2 . 5 Largest Group 3 | . . 1 . 2 2 3 Highest-Rated Group 79 | . . 31 . 45 45 79 Highest-Rated Ally 79 | . . 31 . 31 31 79 Total Orders . | . . . . . . . Ally Attacks 30 | . . 13 . . 7 10 Total Damage 830 | . . 235 . . 105 490 Kills 6 | . . 4 . . 1 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 84 | . 14 10 . . 25 35 Good Acts 32 | . 1 2 . 2 19 8 Bad Acts 4 | . 1 1 . . 1 1 Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 1156 | 115 1041 . . . . . Seismic 1156 | 115 1041 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 6884 | 233 1330 962 554 383 2123 1299 Spaces Moved 2510 | 102 557 389 216 153 653 440 Core 8 | 8 . . . . . . Treads 2502 | 94 557 389 216 153 653 440 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 155 216 Average Speed 214 | 151 183 240 240 240 213 225 Slowest Speed 285 | 160 240 240 240 240 272 285 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 5 89 84 59 44 57 50 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 1 2 1 1 . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 9 | . . 9 . . . . Terrain Destroyed 155 | . 18 107 . . 26 4 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 151 | . 18 107 . . 26 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3497 | 142 784 408 251 170 1157 585 Wait 514 | . 148 4 29 . 303 30 Move 2505 | 101 556 388 215 152 653 440 Hop . | . . . . . . . Pick Up 88 | 13 14 2 4 7 32 16 Fast Attach 5 | 1 . . . 1 3 . Attach 39 | 6 . 2 1 1 17 12 Detach 1 | . . 1 . . . . Swap 29 | . 12 . . . 13 4 Drop 48 | . 7 . . 6 26 9 Fire 238 | 21 19 11 2 1 110 74 Melee 28 | . 28 . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 234 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 3) 503 | -10/Materials | Discovered new exit (range 5) 571 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Discovered new exit (range 9) 933 | -10/Materials | Discovered new exit (range 10) 1009 | -10/Materials | Discovered new exit (range 6) 1072 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1304 | -10/Materials | Learned location of Storage (-7) 1340 | -10/Materials | Learned Storage stockpile data 1366 | -10/Materials | Learned location of 3 exits from Materials 1381 | -10/Materials | Learned 2 Storage zone layouts 1397 | -10/Materials | Learned location of 2 exits from Mines 1417 | -10/Materials | Learned location of 1 exit from Storage 1521 | -10/Materials | X0-1V1 activates XOMVISION 1564 | -10/Materials | Entered Mines 1565 | -10/Mines | Met a Derelict testing a Signal Generator 1565 | -10/Mines | Identified exit to Materials 1565 | -10/Mines | Identified exit to Subcaves 1566 | -10/Mines | Identified exit to Exiles 1569 | -10/Mines | Learned Materials garrison access intel 1682 | -10/Mines | Met a Derelict bent on vengeance 2167 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2526 | -10/Mines | Entered Exiles 2589 | -10/Exiles | Met 8R-AWN 2630 | -10/Exiles | Met EX-HEX 2693 | -10/Exiles | Met EX-BIN 2724 | -10/Exiles | Aligned with FarCom system 2726 | -10/Exiles | Given EX-Vault access code 2781 | -10/Exiles | Opened EX-Vault 2798 | -10/Exiles | Found Superbattery 2861 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2890 | -10/Exiles | Exiles lab attacked by MAIN.C 2942 | -10/Exiles | Learned location of Zion (-7) 3054 | -10/Exiles | Discovered new exit (range 14) 3080 | -10/Exiles | Left Exiles lab with Superbattery 3080 | -10/Exiles | Entered Mines 3081 | -9/Mines | Identified exit to Materials 3382 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3436 | -9/Mines | Core integrity permanently improved by X0-1V1 (+350) 3463 | -9/Mines | Entered Materials 3463 | -8/Materials | Accompanied by 2 allies 3463 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3464 | -8/Materials | Identified exit to Factory 3465 | -8/Materials | Loaded intel: 1 garrison access location 3468 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3569 | -8/Materials | Matter capacity permanently improved by X0-1V1 (+600; -300 max core) 3738 | -8/Materials | X0-1V1 activates XOMVISION 3763 | -8/Materials | Build established: Skirmisher 3908 | -8/Materials | X0-1V1 foreshadows a heat wave 4018 | -8/Materials | Energy generation permanently improved by X0-1V1 (+20; -200 max core) 4125 | -8/Materials | Ambient heat levels rising (+10) 4335 | -8/Materials | Garrison activated, responded to threat 4340 | -8/Materials | Ambient heat levels rising (+10) 4370 | -8/Materials | Build established: Scavenger-Skirmisher 4578 | -8/Materials | Ambient heat levels falling (-10) 4805 | -8/Materials | X0-1V1 sent you into danger 4846 | -8/Materials | Ambient heat levels falling (-10) 4855 | -8/Materials | Lost 3 parts (1p1u1w) 4894 | -8/Materials | X0-1V1 activates XOMVISION 5043 | -8/Materials | X0-1V1 sent you to a vault 5063 | -8/Materials | First assault squad dispatched 5097 | -8/Materials | Found Hvy. Insulated Plating 5158 | -8/Materials | Garrison activated, responded to threat 5220 | -8/Materials | Core integrity fell below 50% 5231 | -8/Materials | X0-1V1 whisked you away to safety 5360 | -8/Materials | Core integrity restored by X0-1V1 (+120) 5462 | -8/Materials | Garrison activated, responded to threat 5514 | -8/Materials | Destroyed 7 combat bots 5586 | -8/Materials | Identified exit to Garrison 5586 | -8/Materials | Entered Garrison 5636 | -8/Garrison | Triggered checkpoint 5686 | -8/Garrison | Garrison Relay disabled 5795 | -8/Garrison | Triggered checkpoint 5984 | -8/Garrison | Build established: Skirmisher 6045 | -8/Garrison | Spotted B-75 Beast 6048 | -8/Garrison | X0-1V1 sent allied Chaos Knight 2.0 (x1) 6080 | -8/Garrison | Destroyed B-75 Beast 6154 | -8/Garrison | Garrison Relay disabled 6260 | -8/Garrison | Discovered exit to Factory (range 5) 6298 | -8/Garrison | Installed Relay Interface Framework 6360 | -8/Garrison | Triggered checkpoint 6366 | -8/Garrison | Garrison Relay disabled 6438 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 20) 6500 | -8/Garrison | Core integrity fell below 20% 6611 | -8/Garrison | Lost 4 parts (1p1n2w) 6885 | -8/Garrison | Triggered checkpoint 6885 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06754_ Acquired Lgt. Armor Plating. 06759_ Acquired Lgt. Treads+. 06767_ UR-ST5(l) rewired. 06768_ 93-SQ0(h) rewired. 06769_ System corrupted: Matter fused (-7). 06784_ YALR8DJTAOLJ7:5ZAHP>L1VA&KZZG>B &9YP 06786_ ALERT: Garrison interior compromised. 06832_ System corrupted: Matter fused (-5). 06858_ Acquired 6 matter. 06862_ System corrupted: Matter fused (-5). 06867_ Acquired 35 matter. 06874_ Acquired 13 matter. 06880_ Acquired 23 matter. 06884_ Acquired 28 matter. 06885_ System corrupted: FCS attempts to trigger Field Laser. 06885_ System corrupted: Field Laser misfires. 06885_ Beams of light sweep through the air. An alarm sounds. 06885_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | """""""" """""####+#????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | "" """"" """""### #?????????????????++?????????? | | " " " " #?# #????????????????????????????? | | " " " """""### #????????????????????????????? | | " " " "" ## #????????????????????????????? | | "" """"" "" ### #??????????+?????????????????? | | + " "" ## #????????? #?????????????????? | | """""""" "" ## #???Y??? #?????????????????? | | "! " "]="""# ### ##""""## #?????????????????? | | " + !" ["""# ## #?????????????????? | | "+""+"=!* +?????????????????? | | " != ^^ ^ +?????????????????? | | """"+"*[+!###### %## ^ ## #?????????????????? | | " + "! ####### ## ## ###???????????????? | | " " "" + % %^ Y#???????????????? | | """""""####### ^^ #???????????????? | | ###?????# % ^^ #???????????????? | | # #???????# = Y????????????????? | | #####???????###%* ## %## #?????????????????? | | #### ###########! ## % ## #######???????????? | | ####""" **%%% = *%% ???????????? | | # / *=% % % h% Y=%= % ???????????? | | %##""" %= % l % ##??+?????????????? | | # # # #####+###### @## ##?????????????????? | | *# #?# #??????????# #?? #??????????????????? | | #% ### #??????????#+####???#??????????????????? | | #!%= % +??????????????????????????+??+????????? | | == #??????????????????????????????????????? | | ##^ #???????????????????+??????????????????? | | # #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | + #??????????????????+???????????????????? | | # #### #??????????????????????????????????????? | | #??# #??????????????????????????????????????? | | =#??# #??????????????????????????????????????? | | !*=#??# #??????????????????????????????????????? | | #% #??# #??????????????????????????????????????? | | #[ #### #??????????????????????????????????????? | | # = +?????????????????????+????+???????????? | | # #??????????????????????????????????????? | | ####### #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 38 Energy Capacity 1610 Matter Stores 1600 Matter Capacity 1600 Sight Range 21 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionStormWell Manual? 0 Play Time 00:37:22 Cumulative 202.1 hours Start 2026.06.29 @ 09:45:30 End 2026.07.02 @ 11:50:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e77196f-c9b7-46b5-9895-6481374dc123