Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 14:46:50 Player: Yovador Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (1984) 1984 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 3608 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 0/400 Matter 91/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Backup Power I Light Treads Light Treads Light Treads Light Treads Light Treads Hardlight Generator High-powered Tractor Beam Improved Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Targeting Computer Targeting Computer Core Shielding Heavy Assault Rifle Improved Assault Rifle Assault Cannon Assault Cannon Grenade Launcher Axe Axe Axe Axe [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 62 | 7 13 2 40 Power 6 | 1 1 . 4 Engine 6 | 1 1 . 4 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 2 6 Treads 10 | 2 . 2 6 Leg 2 | . 2 . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 3 . 8 Device 4 | 1 . . 3 Storage 4 | 1 2 . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 30 | 2 6 . 22 Energy Gun 7 | . 5 . 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 . 4 Ballistic Cannon 7 | . . . 7 Launcher 5 | . . . 5 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 5 . 10 Power 4 | . 1 . 3 Propulsion 4 | . 1 . 3 Utility 3 | . . . 3 Weapon 4 | . 3 . 1 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 93 100 96 Engine 12 | . 13 14 9 Treads 21 | . 8 24 32 Leg 6 | . 16 3 . Device 4 | . . . 9 Storage 11 | . 14 14 7 Processor 13 | . 13 14 13 Energy Gun 12 | . 15 28 1 Ballistic Gun 6 | . 10 . 6 Ballistic Cannon 2 | . . . 5 Launcher 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 34 | 11 27 27 34 Greatest Support 69 | 40 40 40 69 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 11 15 11 Most Carried 15 | 6 12 14 15 Average Carried 9 | 3 8 12 8 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 5 12 13 10 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1158 | 239 201 24 694 Remotely . | . . . . Salvage Created 2460 | 36 674 124 1626 Parts 196 | 4 56 16 120 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 4 | . 2 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 52 | . 16 4 32 Melee 2 | . . . 2 Guns 28 | . 15 3 10 Cannons 6 | . . . 6 AOE 16 | . 1 1 14 Classes Destroyed 12 | 1 7 1 3 Worker 2 | . 1 . 1 Builder 7 | . 3 . 4 Tunneler 4 | 2 . 1 1 Hauler 2 | . 1 . 1 Recycler 3 | . . . 3 Operator 2 | . 1 . 1 Watcher 6 | . 3 . 3 Swarmer 11 | . 9 2 . Grunt 30 | . 7 1 22 Brawler 2 | . . . 2 Protector 1 | . . . 1 Sentry 8 | . . 1 7 Best Kill Streak 7 | 1 3 2 7 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 258 | . 91 15 152 Missed 71 | . 28 3 40 Damage Taken 2885 | . 687 146 2052 Core 578 | . 100 31 447 Absorbed by Shields 8 | . . . 8 Redirected to Shielding 36 | . . . 36 Regen/Repaired (Parts) 149 | . 56 . 93 Core Remaining (%) 73 | 100 . 47 . Volleys Fired 196 | 5 80 12 99 Largest 2 | 2 2 2 2 Hottest 88 | 40 80 80 88 Shots Fired 303 | 10 124 24 145 Gun 233 | 10 124 24 75 Cannon 45 | . . . 45 Launcher 25 | . . . 25 Special . | . . . . Kinetic 150 | 10 39 . 101 Thermal . | . . . . Explosive 10 | . . . 10 Electromagnetic 143 | . 85 24 34 Robot Hit Streak 11 | 5 6 4 11 Robot Miss Streak 4 | 1 4 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 180 | 8 66 11 95 Core Hits 106 | 4 30 6 66 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 4259 | 68 1057 222 2912 Guns 1928 | 68 858 120 882 Cannons 617 | . . . 617 Explosions 1538 | . 196 95 1247 Melee 157 | . . . 157 Ramming 19 | . 3 7 9 Kinetic 1566 | 68 175 . 1323 Thermal 535 | . 196 95 244 Explosive 549 | . . . 549 Electromagnetic 1433 | . 683 120 630 Impact . | . . . . Slashing 157 | . . . 157 Piercing . | . . . . Highest Corruption 6 | . 1 1 6 Average Corruption 1 | . 1 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 12 2 7 Message Errors 5 | . 1 1 3 Matter Fused 3 | . 2 1 . Heat Flow Errors 1 | . 1 . . Energy Discharges 4 | . 4 . . Data Loss (minor) 3 | . 1 . 2 Data Loss (major) 2 | . 2 . . Misfires 1 | . . . 1 Weapon Failures 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 78 | . . . 78 Projectiles . | . . . . Explosions 56 | . . . 56 Melee 22 | . . . 22 Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage 279 | . 78 . 201 Shots 7 | . 3 . 4 Rammed 3 | . . 2 1 Targets Rammed 6 | . 1 3 2 Kicked 1 | . 1 . . Crushed 2 | . . 1 1 Highest Temperature 213 | . 213 81 51 Average Temperature 28 | . 36 32 10 Received Heat Transfer 956 | . 204 51 701 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 650 | . 250 100 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | . 5 1 3 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 537 | 10 244 112 537 Initial 12 | . 6 12 1 Average 153 | 2 116 33 264 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 69 | 100 93 100 27 Level 1 25 | . 6 . 57 Level 2 5 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 . 4 Investigation 5 | . 2 . 3 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 26 6 45 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 14 | . 4 2 8 Max in Single Turn 3 | . 1 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 15 | . 6 . 9 Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 43 | . 17 . 26 Successful 25 | . 9 . 16 Failed 18 | . 8 . 10 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 13 . 18 Fabricators . | . . . . Repair Stations 5 | . 3 . 2 Recycling Units 4 | . 1 . 3 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 15 | . 6 . 9 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 2 | . . . 2 Unreport Threat 1 | . . . 1 Dispatch Records 2 | . 1 . 1 Maintenance Status 1 | . . . 1 Surveillance Status 1 | . . . 1 Patrol Status 1 | . 1 . . Hauler Manifests 3 | . 1 . 2 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 11 | . 5 . 6 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 52 | . 26 . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4443 | 151 1648 904 1740 Spaces Moved 2283 | 77 833 526 847 Core 4 | 4 . . . Treads 1649 | 73 255 474 847 Legs 630 | . 578 52 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 163 | 154 167 162 160 Slowest Speed 190 | 160 190 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 67 | 5 97 97 71 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 170 | . 11 15 144 Melee . | . . . . Projectile 8 | . . . 8 AOE 162 | . 11 15 136 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2695 | 102 971 547 1075 Wait 46 | . 13 . 33 Move 2280 | 76 832 525 847 Hop . | . . . . Pick Up 72 | 13 22 3 34 Fast Attach . | . . . . Attach 28 | 7 9 . 12 Detach 2 | . 1 . 1 Swap 34 | . 4 2 28 Drop 27 | 1 9 2 15 Fire 196 | 5 80 12 99 Melee 4 | . . . 4 Ram . | . . . . Kick 1 | . 1 . . Crush 5 | . . 3 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 13) 484 | -10/Materials | Repaired Lgt. Treads? 741 | -10/Materials | Discovered new exit (range 16) 897 | -10/Materials | Discovered new exit (range 8) 995 | -10/Materials | Discovered new exit (range 16) 1618 | -10/Materials | Identified exit to Mines 1800 | -10/Materials | Entered Mines 1817 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1881 | -10/Mines | Discovered new exit (range 15) 1893 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1902 | -10/Mines | Core integrity fell below 50% 2146 | -10/Mines | Learned location of 2 exits from Materials 2172 | -10/Mines | Discovered new exit (range 5) 2246 | -10/Mines | Found a hidden stash of uninstalled traps 2302 | -10/Mines | Learned Materials stockpile data 2704 | -10/Mines | Entered Materials 2704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2705 | -9/Materials | Identified exit to Mines 2705 | -9/Materials | Identified exit to Materials 3237 | -9/Materials | Discovered exit to Mines (range 13) 3541 | -9/Materials | Repaired Lrg. Storage Unit? 3642 | -9/Materials | Core integrity fell below 50% 4304 | -9/Materials | First assault squad dispatched 4406 | -9/Materials | Core integrity fell below 20% 4445 | -9/Materials | Crushed by falling debris 4445 | -9/Materials | Smashed by cave-in Last Messages --------------- I-25 Savior knocked back. G-34 Mercenary knocked back. I-25 Savior knocked back. I-25 Savior destroyed. G-47 Trooper knocked back. K-01 Serf collects debris. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Targeting Computer destroyed. System corrupted by crushing effect (+4). Assault Cannon destroyed. System corrupted by crushing effect (+2). Imp. Treads destroyed. System corrupted by crushing effect (+2). 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Power Corrupts Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed SwarmSeismicMediator Manual? 0 Play Time 00:41:27 Cumulative 2.4 hours Start 2024.03.31 @ 14:04:56 End 2024.03.31 @ 14:46:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aeeab7f5-3f1b-4c48-a20d-7a218e4c2d04