Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 16:13:29 Player: polotype Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (4892) 4892 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (616) 616 TOTAL SCORE: 10588 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 115 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Medium Storage Unit Improved Sensor Array Force Field Trap Reconfigurator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Core Analyzer Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Titanium Leg Xenon Bombardment Thruster Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite System Shield Trap Reconfigurator Magnetic Acceleration Cannon [Rating: 65] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Trap Reconfigurator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 2 1 2 . . Weapon . | . . . . . . . . . . Parts Attached 178 | 7 18 6 . 4 54 31 40 2 16 Power 27 | 1 3 1 . 1 7 5 8 . 1 Engine 20 | 1 2 . . 1 4 5 6 . 1 Core 7 | . 1 1 . . 3 . 2 . . Reactor . | . . . . . . . . . . Propulsion 56 | 3 6 2 . . 18 9 14 1 3 Treads . | . . . . . . . . . . Leg 51 | 2 6 . . . 17 9 14 1 2 Wheel 1 | 1 . . . . . . . . . Hover 3 | . . 2 . . 1 . . . . Flight 1 | . . . . . . . . . 1 Utility 51 | 1 5 . . 1 13 10 12 . 9 Device 23 | . 2 . . 1 6 3 9 . 2 Storage 6 | 1 3 . . . 1 . . . 1 Processor 4 | . . . . . . 2 . . 2 Hackware 3 | . . . . . . . . . 3 Protection 15 | . . . . . 6 5 3 . 1 Artifact . | . . . . . . . . . . Weapon 44 | 2 4 3 . 2 16 7 6 1 3 Energy Gun 3 | 1 1 . . . 1 . . . . Energy Cannon 16 | . . . . . 6 6 4 . . Ballistic Gun 15 | 1 3 2 . 1 7 1 . . . Ballistic Cannon 8 | . . . . . 2 . 2 1 3 Launcher . | . . . . . . . . . . Special Weapon 2 | . . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 1 . . Parts Lost 22 | . 2 . . 2 4 1 2 6 5 Power 5 | . 1 . . 1 . . 1 . 2 Propulsion 8 | . . . . . 4 1 . 1 2 Utility 6 | . . . . 1 . . 1 4 . Weapon 3 | . 1 . . . . . . 1 1 Highest Loss Streak 4 | . 2 . . 2 2 1 1 4 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 92 99 100 99 98 97 99 92 78 Engine 9 | . 10 . . 12 7 14 8 12 8 Core 2 | . 3 13 14 1 1 . 3 . . Leg 25 | . 27 25 . . 29 29 26 23 18 Hover 2 | . . 2 28 28 4 . . . . Device 16 | . 7 14 14 13 15 17 20 18 8 Storage 8 | . 14 14 14 14 8 7 6 6 4 Processor 5 | . . . . . . 3 13 10 11 Protection 5 | . . . . . 11 6 5 5 3 Energy Cannon 7 | . . . . . 7 14 7 6 3 Ballistic Gun 5 | . 19 27 28 20 7 . . . . Ballistic Cannon 2 | . . . . . 2 . 5 5 5 Peak Build Rating 65 | 6 14 20 21 28 46 56 65 65 65 Average Rating 44 | 3 10 14 20 26 39 52 59 60 50 On Entrance 27 | . 6 14 20 21 28 46 48 65 30 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 14 22 22 22 22 49 70 59 54 62 Greatest Support 80 | 20 26 26 24 24 80 80 80 80 80 Greatest Overweight (x) 7 | 1 . 7 . . 1 1 1 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 10 10 10 8 Most Carried 10 | 8 9 10 10 10 10 10 10 10 10 Average Carried 9 | 5 7 9 9 8 9 9 9 10 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 9 10 10 8 10 10 10 10 5 Class Distribution -------------------- 81% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 3210 | 202 411 132 . 39 1335 377 495 205 14 Remotely . | . . . . . . . . . . Salvage Created 5160 | . 571 130 . . 1509 1695 1023 194 38 Parts 270 | . 37 8 . . 91 84 49 . 1 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 101 | . 13 5 . . 30 31 20 1 1 Guns 33 | . 13 5 . . 15 . . . . Cannons 67 | . . . . . 15 31 19 1 1 Classes Destroyed 14 | . 4 . . . 6 3 . 1 . Worker 6 | . 1 . . . 3 1 1 . . Builder 1 | . . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . Recycler 1 | . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 13 | . 3 . . . 5 3 2 . . Swarmer 15 | . 3 3 . . 3 6 . . . Grunt 53 | . 10 2 . . 18 13 10 . . Brawler 1 | . . . . . 1 . . . . Duelist 4 | . . . . . 2 2 . . . Sentry 8 | . . . . . 4 2 1 . 1 Hunter 5 | . . . . . 2 1 2 . . Programmer 14 | . . . . . . 7 7 . . Compactor 1 | . . . . . . . . 1 . Best Kill Streak 5 | . 4 3 . . 5 4 3 1 1 Combat Bots Only 4 | . 3 3 . . 4 3 3 1 1 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 831 | . 66 11 . . 242 211 159 3 139 Missed 270 | . 19 3 . . 59 69 55 1 64 Damage Taken 9046 | . 558 96 . 236 2561 2007 1475 724 1389 Core 1448 | . 99 19 . . 328 148 167 203 484 Absorbed by Shields 60 | . . . . . 4 56 . . . Redirected to Shielding 6 | . . . . . . 6 . . . Regen/Repaired (Parts) 334 | . 109 . . . 119 106 . . . Core Remaining (%) 67 | 100 . . . 52 40 78 . . . Volleys Fired 390 | . 51 11 . 7 125 108 67 18 3 Largest 2 | . 2 2 . 2 2 2 2 2 2 Hottest 130 | . 60 100 . 123 130 130 130 118 106 Shots Fired 764 | . 102 19 . 16 250 201 135 33 8 Gun 269 | . 102 16 . 9 136 6 . . . Cannon 485 | . . . . . 114 195 135 33 8 Launcher . | . . . . . . . . . . Special 10 | . . 3 . 7 . . . . . Kinetic 328 | . 55 16 . 9 184 6 36 15 7 Thermal 405 | . 16 3 . 7 66 195 99 18 1 Explosive . | . . . . . . . . . . Electromagnetic 31 | . 31 . . . . . . . . Robot Hit Streak 18 | . 15 13 . . 16 18 12 10 12 Robot Miss Streak 7 | . 4 1 . . 5 5 7 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 462 | . 68 12 . . 145 126 95 10 6 Core Hits 242 | . 26 7 . . 72 55 68 3 11 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 5 | . 1 . . . 3 1 . . . Burn 1 | . . . . . 1 . . . . Meltdown 1 | . . . . . . 1 . . . Destroy 1 | . . . . . 1 . . . . Blast 1 | . . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10946 | . 989 180 . . 3080 3573 2603 320 201 Guns 2421 | . 904 180 . . 1300 37 . . . Cannons 8440 | . . . . . 1780 3536 2603 320 201 Explosions 85 | . 85 . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3567 | . 464 180 . . 1879 37 649 157 201 Thermal 7075 | . 221 . . . 1201 3536 1954 163 . Explosive . | . . . . . . . . . . Electromagnetic 304 | . 304 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 1 1 7 . 6 2 8 8 Average Corruption 3 | . 1 1 1 6 . 3 1 3 8 Corruption Purged 2 | . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . Effects 93 | . 4 5 1 19 . 29 11 3 21 Message Errors 22 | . . 3 . 5 . 8 2 1 3 Matter Fused 23 | . . 1 . 6 . 5 3 1 7 Heat Flow Errors 13 | . 2 . 1 1 . 6 . 1 2 Energy Discharges 10 | . . . . 1 . 3 3 . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 13 | . . . . 3 . 5 2 . 3 Data Loss (major) 2 | . . . . 1 . 1 . . . Misfires 5 | . . . . 2 . . 1 . 2 Alerts 3 | . 2 1 . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 49 | . . . . . 17 22 10 . . Projectiles 49 | . . . . . 17 22 10 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 40 | . . . . . 10 . 27 . 3 Impact . | . . . . . . . . . . Kinetic 39 | . . . . . 10 . 27 . 2 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 34 | . 34 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 474 | . 279 62 225 242 423 332 474 62 172 Average Temperature 84 | . 67 22 114 83 102 65 184 42 57 Received Heat Transfer 2492 | . 264 48 . . 1140 602 336 . 102 Effects 10 | . 1 . . . 3 . 6 . . Energy Bleed 5 | . 1 . . . 3 . 1 . . Interference 3 | . . . . . . . 3 . . Damage (major) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 21 | . 1 . . . 2 11 7 . . Heat Transferred 9700 | . 450 . . . 1776 4699 2553 222 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 676 | . 248 154 . 2 274 676 442 122 245 Initial 331 | . . . . . . 124 331 119 54 Average 176 | . 94 50 . . 135 196 286 113 65 Maximum Alert Level 2 | . 1 . . . 1 2 2 . 1 Low Security (%) 59 | 100 82 100 . 100 69 65 18 100 92 Level 1 31 | . 17 . . . 30 10 71 . 7 Level 2 9 | . . . . . . 24 10 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 36 | . 3 . . 1 6 13 10 . 3 Investigation 9 | . 1 . . . 3 2 3 . . Extermination 13 | . . . . . . 6 6 . 1 Reinforcement 10 | . 2 . . . 3 2 1 . 2 Assault 1 | . . . . 1 . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 4 | . 2 . . . 2 . . . . Communications Jammed 11 | . . . . . . . 9 . 2 Distress Signals 10 | . . . . . . . 8 . 2 Times Spotted 172 | . 18 5 . . 51 42 29 6 21 Peak Tracking Total 10 | . 4 3 . . 5 4 3 4 10 Tactical Retreats 23 | . 2 . . . 5 2 5 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 11 | . 2 . . . 1 3 1 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 3 | . . . . . 3 . . . . Traps Reconfigurated 15 | . . . . . 10 5 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 10 | . 3 1 . . 1 3 2 . . Max in Single Turn 1 | . 1 1 . . 1 1 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 54 | . 8 . 1 . 14 15 14 . 2 Terminals 30 | . 5 . . . 8 6 9 . 2 Fabricators 4 | . . . . . . 3 1 . . Repair Stations 8 | . 1 . . . 2 4 1 . . Recycling Units 5 | . 2 . . . 2 1 . . . Scanalyzers 3 | . . . . . 1 1 1 . . Garrison Access 3 | . . . . . 1 . 2 . . Total Hacks 130 | . 24 . 1 . 39 39 25 . 2 Successful 57 | . 11 . 1 . 19 18 7 . 1 Failed 73 | . 13 . . . 20 21 18 . 1 Catastrophic 18 | . 3 . . . 3 5 6 . 1 Database Lockouts . | . . . . . . . . . . Manual 38 | . 15 . 1 . 16 4 2 . . Terminals 62 | . 13 . . . 21 11 15 . 2 Fabricators 8 | . . . . . . 6 2 . . Repair Stations 25 | . 7 . . . 9 8 1 . . Recycling Units 8 | . 4 . . . 2 2 . . . Scanalyzers 21 | . . . . . 6 12 3 . . Garrison Access 5 | . . . . . 1 . 4 . . Terminal Hacks 14 | . 4 . 1 . 5 . 3 . 1 Record 3 | . . . . . . . 2 . 1 Prototype ID Bank 3 | . 1 . . . 1 . 1 . . Alert Level 2 | . 2 . . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . 4 2 . . Load Schematic 3 | . . . . . . 2 1 . . Build 3 | . . . . . . 2 1 . . Repair Station Hacks 16 | . 6 . . . 5 5 . . . Scan Component 9 | . 3 . . . 3 3 . . . Repair 7 | . 3 . . . 2 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 16 | . . . . . 6 9 1 . . Insert Component 8 | . . . . . 3 4 1 . . Analyze 8 | . . . . . 3 5 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Seal Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . Reject 2 | . 1 . . . 1 . . . . Mask 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 41 | . 5 . . . 11 12 12 . 1 Full Trace Events 9 | . 1 . . . 3 2 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 3 4 . . . Parts Built 6 | . . . . . . 4 2 . . Authchips . | . . . . . . . . . . Time 252 | . . . . . . 168 84 . . Total Part Build Rating 24 | . . . . . . 16 8 . . Parts Repaired 6 | . 3 . . . 2 1 . . . Time 242 | . 90 . . . 64 88 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 3 4 1 . . Part Schematics Acquired 7 | . . . . . 3 4 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 5 | . . 1 . 4 . . . . . Largest Group 3 | . . 1 . 3 3 . . . . Highest-Rated Group 40 | . . 31 . 40 40 . . . . Highest-Rated Ally 31 | . . 31 . 31 16 . . . . Total Orders 3 | . . . . . 3 . . . . STAY 1 | . . . . . 1 . . . . ROAM 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . Ally Attacks 40 | . . 3 . . 37 . . . . Total Damage 424 | . . 22 . . 402 . . . . Kills 5 | . . . . . 5 . . . . Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 13839 | 60 1220 850 174 580 2485 3520 4012 309 629 Spaces Moved 7577 | 46 683 511 225 354 1160 1465 2424 105 604 Core 259 | 18 . 1 . . . . . . 240 Treads . | . . . . . . . . . . Legs 6575 | 21 683 421 . . 1132 1465 2424 105 324 Wheels 7 | 7 . . . . . . . . . Hover 696 | . . 89 225 354 28 . . . . Flight 40 | . . . . . . . . . 40 Fastest Speed 50 | 50 120 77 77 77 120 127 120 120 50 Average Speed 121 | 91 120 113 77 77 145 129 124 124 90 Slowest Speed 400 | 120 120 400 77 77 200 200 193 260 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . 1 . . . 2 . Exploration Rate (%) 57 | 4 96 67 59 87 83 33 47 73 24 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 24 | . . 3 . 7 1 1 . 12 . Terrain Destroyed 76 | . 3 3 . 7 22 16 10 15 . Melee . | . . . . . . . . . . Projectile 73 | . . 3 . 7 22 16 10 15 . AOE 3 | . 3 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total 11518 | 63 985 760 226 633 1738 2897 3285 249 682 Wait 3153 | . 204 220 . 269 340 1248 710 125 37 Move 7569 | 45 682 510 224 353 1159 1464 2424 104 604 Hop . | . . . . . . . . . . Pick Up 86 | 10 15 6 1 . 17 15 9 . 13 Fast Attach 71 | 2 5 2 . . 32 8 19 1 2 Attach 46 | 5 3 1 . 2 6 12 5 . 12 Detach 6 | 1 . . . . . 4 1 . . Swap 61 | . 10 3 . 2 16 11 16 1 2 Drop 136 | . 15 7 1 . 43 27 34 . 9 Fire 390 | . 51 11 . 7 125 108 67 18 3 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 459 | -10/Materials | Repaired Imp. Aluminum Leg 493 | -10/Materials | Repaired Imp. Aluminum Leg 520 | -10/Materials | Repaired Assault Rifle 702 | -10/Materials | Discovered new exit (range 9) 923 | -10/Materials | Discovered new exit (range 11) 1110 | -10/Materials | Discovered new exit (range 13) 1281 | -10/Materials | Entered Mines 1406 | -10/Mines | Received a Mining Laser from a helpful Derelict 1564 | -10/Mines | Learned location of Mines (-9) 1684 | -10/Mines | Assembled infested the area 2099 | -10/Mines | Discovered new exit (range 5) 2131 | -10/Mines | Entered Exiles 2149 | -10/Exiles | Met 8R-AWN 2163 | -10/Exiles | Met EX-HEX 2185 | -10/Exiles | Met EX-BIN 2196 | -10/Exiles | Aligned with FarCom system 2197 | -10/Exiles | Given EX-Vault access code 2215 | -10/Exiles | Opened EX-Vault 2224 | -10/Exiles | Found Trap Reconfigurator 2240 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2262 | -10/Exiles | Met EX-DEC 2298 | -10/Exiles | Discovered new exit (range 10) 2305 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2305 | -10/Exiles | Entered Mines 2306 | -9/Mines | Met a Derelict testing a Signal Generator 2311 | -9/Mines | Met a Derelict bent on vengeance 2361 | -9/Mines | Crushed by falling debris 2694 | -9/Mines | Discovered new exit (range 7) 2807 | -9/Mines | Learned 2 Materials zone layouts 2874 | -9/Mines | Discovered new exit (range 12) 2883 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2885 | -9/Mines | Entered Materials 2885 | -8/Materials | Accompanied by 3 allies 2885 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3169 | -8/Materials | Build established: Scavenger-Mutant 3854 | -8/Materials | Discovered new exit (range 15) 3912 | -8/Materials | Repaired Med. Storage Unit 3963 | -8/Materials | Repaired Carbon-fiber Leg 4176 | -8/Materials | Build established: Mutant 4325 | -8/Materials | Discovered new exit (range 11) 5317 | -8/Materials | Core integrity fell below 50% 5370 | -8/Materials | Entered Factory 5370 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6678 | -7/Factory | Discovered new exit (range 14) 7700 | -7/Factory | Fabricated Imp. Titanium Leg? 8121 | -7/Factory | Repaired Hvy. Ion Cannon 8333 | -7/Factory | Fabricated Hvy. Ion Cannon (x2) 8569 | -7/Factory | Garrison activated, responded to threat 8823 | -7/Factory | Discovered new exit (range 16) 8890 | -7/Factory | Entered another Factory area 8890 | -6/Factory | Evolved 2 slots: Utility x2 9648 | -6/Factory | Build established: Scavenger-Mutant 9847 | -6/Factory | Fabricated Imp. Titanium Leg (x2) 9916 | -6/Factory | Discovered new exit (range 9) 10601 | -6/Factory | Build established: Mutant 12902 | -6/Factory | Sucked down chute 12902 | -6/Factory | Entered Waste 12929 | -6/Waste | Spotted C-40 Crusher 13110 | -6/Waste | Spotted C-40 Crusher 13114 | -6/Waste | Crushed by falling debris 13138 | -6/Waste | Crushed by falling debris 13144 | -6/Waste | Destroyed C-40 Crusher 13159 | -6/Waste | Spotted C-40 Crusher 13161 | -6/Waste | Spotted C-40 Crusher 13161 | -6/Waste | Spotted C-40 Crusher 13186 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13190 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13201 | -6/Waste | Discovered new exit (range 10) 13211 | -6/Waste | Entered Factory 13221 | -6/Factory | Lost 4 parts (3u1w) 13598 | -6/Factory | Core integrity fell below 50% 13676 | -6/Factory | Build established: Hacker-Mutant 13719 | -6/Factory | Lost 4 parts (2p1n1w) 13731 | -6/Factory | Spotted B-75 Beast 13819 | -6/Factory | Core integrity fell below 20% 13840 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 13741_ U-05 Engineer works on Construction Platform. 13752_ System corrupted: Energy discharge (-26). 13762_ Acquired 2 matter. 13771_ System corrupted: Matter fused (-4). 13781_ Xenon Bombardment Thruster destroyed. 13783_ Triggered Blade Trap. 13783_ Massive razor-sharp blades shoot up from within the floor. 13783_ Imp. Titanium Leg severed. 13783_ Transmission Jammer severed. 13783_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13788_ ALERT: Cargo convoy en route, clear transfer corridor. 13789_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 13793_ Triggered Blade Trap. 13793_ Massive razor-sharp blades shoot up from within the floor. 13793_ Adv. Signal Interpreter severed. 13793_ Adv. Targeting Computer severed. 13793_ Imp. Hacking Suite severed. 13826_ System corrupted: Matter fused (-5). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????# * ???? #???????????#"" | | ???????????# """ #???????????#"F | | ???????????# !! #???????????#"" | | ???????????# !! """ #???????????#""=! | | ???????????# ! """ #????######## | | ???????????# """ #????# [[! | | ???????????? #????# [[! | | ?????????????? ??????# [! | | ???????????????? ????????# | | ?????????????#####+########### x | | ?????????????# l # | | ?????????????# k # | | ?????????????# """ """ """ """ """"""""" # | | ?????????????# """ """ """ """ # | | ?????????????+ """ """ """ """ # | | ?????????????# "T" # | | ?????????????# """ """ """ """ BB """ # | | ?????????????# """ """ """ """ BB############# | | ?????????????# """ """ """ """ #???????????? | | ?????????????## #??#####????? | | ??????????????# """^""" /! #? #????? | | ??????????????# """ """ !! /! #? #????? | | ?############## """ """ !! /! # #????? | | ?# * + !! # #????? | | ?# # [ + "Y" #????? | | ?# # @ # """ #????? | | ?# # % ##############????? | | ?# ! # #?????????????????? | | ?# !! ############;;#######??????????????? | | ?# !! #??????#! #??????????????? | | ?# !! #??????# p g #??????????????? | | ?# #??????# """ """ #??????????????? | | ?# = #??????# """g""" #??????????????? | | ?# #??????# """ """ #??????????????? | | ?# #??????# #??????????????? | | ?##############??????# """ """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ " #??????????????? | | ?????????????????????# T #??????????????? | | ?????????????????????#! = " #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Hvy. Ion Cannon | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory Hvy. Ion Cannon | x2 | -7/Factory Imp. Titanium Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing No Signal Prolific Hacker Total Silence Challenges ------------ None Game ------ Seed NavigationScanCyclogen Manual? 0 Play Time 02:13:33 Cumulative 20.4 hours Start 2025.02.19 @ 00:24:35 End 2025.02.19 @ 16:13:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 6 Adventurer 11 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 69% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69187cae-ef6a-414d-b908-73f96dd72655