Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.22 @ 16:47:09 Player: Driana Result: Destroyed by Z-Imprinter via exploding Z-Power Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (755) 755 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3125 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (3) ------ Enhanced Optical Array Makeshift Transmission Jammer Makeshift Hacking Suite > --- WEAPON (2) ------- Datajack > --- INVENTORY (4) ---- Medium Matter Pod (100) Makeshift Armor Plating Heavy Rocket Launcher Rocket Array Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Hover Unit Hover Unit Makeshift Flight Unit > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scan Processor Makeshift Transmission Jammer > --- WEAPON ----------- Light EM Pulse Cannon Datajack > --- INVENTORY -------- Medium Matter Pod Makeshift Armor Plating Heavy Rocket Launcher Rocket Array [Rating: 26] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Advanced Terrain Scan Processor Device Terrain Scanner Storage Small Matter Pod Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 42 | 6 9 10 3 9 5 Power 4 | 1 1 . 1 1 . Engine 3 | 1 . . 1 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 2 1 1 3 Treads 2 | . . 2 . . . Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover 4 | . . . 1 . 3 Flight 1 | . . . . 1 . Utility 18 | 2 4 6 1 4 1 Device 7 | 1 3 2 . 1 . Storage 5 | 1 1 3 . . . Processor 5 | . . 1 1 3 . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 1 2 2 . 3 1 Energy Gun 3 | 1 . 2 . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 21 | . 2 6 9 . 4 Power 4 | . 1 1 1 . 1 Propulsion 7 | . . 2 3 . 2 Utility 5 | . . 1 4 . . Weapon 5 | . 1 2 1 . 1 Highest Loss Streak 9 | . 2 3 9 . 4 Average Slot Usage (%) 68 | . 92 75 38 51 71 Engine 5 | . 8 . 1 4 11 Core 2 | . 5 4 . . . Treads 3 | . . 14 10 . . Leg 9 | . 27 10 . . . Flight 4 | . . . . 10 10 Device 13 | . 25 15 5 4 11 Storage 1 | . 2 4 5 . . Processor 12 | . . 10 8 21 22 Energy Gun 2 | . 8 . 5 . . Energy Cannon 2 | . . . . 4 11 Ballistic Gun 2 | . 4 4 . . . Launcher 6 | . 9 10 . 5 . Naked Turns 113 | . . . 23 90 . Heaviest Build 16 | 7 9 11 6 16 14 Greatest Support 43 | 20 20 43 43 8 18 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 4 Average Carried 3 | . 3 3 3 3 4 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | . 4 4 3 4 4 Class Distribution -------------------- 42% | Mutant 34% | Messiah-Mutant 15% | Scavenger-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 1022 | 292 303 162 161 90 14 Remotely . | . . . . . . Salvage Created 872 | 56 580 184 52 . . Parts 58 | 5 38 13 2 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 24 | 1 11 11 1 . . Melee 1 | . . . 1 . . Guns 5 | . 4 1 . . . AOE 18 | 1 7 10 . . . Classes Destroyed 9 | 2 4 2 1 . . Worker 3 | 1 . 2 . . . Builder 3 | . 2 1 . . . Hauler 1 | . . 1 . . . Recycler 2 | . 2 . . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 2 6 . . . Grunt 14 | 1 9 4 . . . Sentry 1 | . . 1 . . . Demolisher 1 | . . . 1 . . Best Kill Streak 7 | 1 5 7 1 . . Combat Bots Only 5 | 1 4 5 1 . . Max Kills in Single Turn 2 | 1 2 2 1 . . Gunslinging . | . . . . . . Exploded 2 | 1 2 1 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1712 | 16 296 616 564 . 220 Core 508 | . 93 126 231 . 58 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 62 . . . . Volleys Fired 91 | 5 52 26 5 . 3 Largest 1 | 1 1 1 1 . 1 Hottest 56 | 40 40 30 45 . 56 Shots Fired 91 | 5 52 26 5 . 3 Gun 59 | 5 43 6 5 . . Cannon 3 | . . . . . 3 Launcher 29 | . 9 20 . . . Special . | . . . . . . Kinetic 26 | . 20 6 . . . Thermal . | . . . . . . Explosive 29 | . 9 20 . . . Electromagnetic 36 | 5 23 . 5 . 3 Robot Hit Streak 11 | 2 11 7 11 . . Robot Miss Streak 3 | 1 3 2 1 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 52 | 4 35 9 4 . . Core Hits 56 | 2 25 21 8 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2280 | 86 869 1233 92 . . Guns 437 | 52 310 15 60 . . Cannons . | . . . . . . Explosions 1811 | 34 559 1218 . . . Melee . | . . . . . . Ramming 32 | . . . 32 . . Kinetic 119 | . 104 15 . . . Thermal 60 | 34 26 . . . . Explosive 1751 | . 533 1218 . . . Electromagnetic 318 | 52 206 . 60 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 7 . Average Corruption 6 | . . . 6 7 . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 136 | . 32 104 . . . Projectiles . | . . . . . . Explosions 136 | . 32 104 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 162 | . 52 97 13 . . Shots 6 | . 2 4 . . . Rammed 17 | . . . 17 . . Targets Rammed 17 | . . . 17 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 36 | 12 14 . . . 36 Average Temperature 8 | 9 4 . . . 23 Received Heat Transfer 309 | 12 108 189 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 339 | 25 217 339 62 . . Average Influence 104 | 12 77 206 42 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 84 | 100 96 54 100 . . Level 1 15 | . 3 45 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 2 2 . . Investigation 5 | . 3 1 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . 1 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | 1 20 22 2 . 5 Peak Tracking Total 6 | 1 6 6 2 . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 5 | . 4 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 6 | . . 4 . . 2 Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 . 3 . . Successful 3 | . 1 . 2 . . Failed 3 | . 2 . 1 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 17 | . 1 . 2 14 . Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Record 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 337 | . . . . 337 337 Highest-Rated Ally 94 | . . . . 94 94 Total Orders . | . . . . . . Ally Attacks 36 | . . . . . 36 Total Damage 679 | . . . . . 679 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2731 | 192 718 450 129 1074 168 Spaces Moved 2878 | 158 496 246 112 1746 120 Core 214 | 23 . . 60 131 . Treads 219 | . . 188 31 . . Legs 689 | 135 496 58 . . . Wheels . | . . . . . . Hover 36 | . . . 21 . 15 Flight 1720 | . . . . 1615 105 Fastest Speed 40 | 50 120 120 50 40 52 Average Speed 84 | 109 120 150 86 59 127 Slowest Speed 160 | 120 120 160 160 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 38 | 8 45 29 21 94 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug 6 | . . 6 . . . Terrain Destroyed 135 | . 53 82 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 135 | . 53 82 . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 3091 | 169 572 298 136 1786 130 Wait 36 | . . 11 . 25 . Move 2872 | 157 495 245 110 1745 120 Hop . | . . . . . . Pick Up 14 | 1 8 2 . 3 . Fast Attach 31 | 5 6 6 2 7 5 Attach 5 | 1 1 1 1 1 . Detach 4 | . 1 1 . 2 . Swap 6 | . 2 3 . 1 . Drop 14 | . 7 3 . 2 2 Fire 91 | 5 52 26 5 . 3 Melee . | . . . . . . Ram 16 | . . . 16 . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 193 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 14) 708 | -10/Materials | Discovered new exit (range 11) 911 | -10/Materials | Entered another Materials area 911 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 933 | -9/Materials | Build established: Scavenger-Mutant 1128 | -9/Materials | Lost 3 parts (1p1n1w) 1328 | -9/Materials | Discovered new exit (range 14) 1359 | -9/Materials | Build established: Mutant 1359 | -9/Materials | Identified exit to Mines 1361 | -9/Materials | Entered Mines 1362 | -9/Mines | Assembled infested the area 1366 | -9/Mines | Met a Derelict bent on vengeance 1446 | -9/Mines | Core integrity fell below 50% 1460 | -9/Mines | Core integrity fell below 20% 1467 | -9/Mines | Crushed by falling debris 1488 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1490 | -9/Mines | Entered Zion 1498 | -7/Zion | Lost 9 parts (1p3n4u1w) 1553 | -7/Zion | System corruption cleaned by Quarantine Array 1609 | -7/Zion | Visited the Megawrench Repair Shop 1609 | -7/Zion | Megawrench repaired 4 parts 1630 | -7/Zion | Given A8's code to call for help 1656 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1664 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1709 | -7/Zion | Learned Factory terminal intel 1730 | -7/Zion | Learned location of Data Miner (-6) 1755 | -7/Zion | Imprinted 1757 | -7/Zion | Declared Zion's savior 1875 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1893 | -7/Zion | Found Prototype Launcher 1893 | -7/Zion | Identified Rocket Array 2056 | -7/Zion | Build established: Messiah-Mutant 2057 | -7/Zion | Discovered new exit (range 16) 2519 | -7/Zion | Opened final containment barrier to the Deep Caves 2539 | -7/Zion | Discovered new exit (range 5) 2542 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2564 | -7/Zion | Entered Deep Caves 2564 | -7/Deep Caves | Accompanied by 6 allies 2701 | -7/Deep Caves | Z-Facility disabled 2721 | -7/Deep Caves | Attacked by Z-Imprinter 2732 | -7/Deep Caves | Destroyed by Z-Imprinter via exploding Z-Power Last Messages --------------- active, melee weapons do not fire together with ranged weapons in the same volley. Acquired Hover Unit. Enhanced Grunt heat spikes uncontrollably. Enhanced Grunt heat damages Adv. Particle Charger. Enhanced Grunt overheating. Enhanced Grunt destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Acquired 4 matter. Dropped Mak. Flight Unit. Enhanced Grunt critical meltdown. Acquired Hover Unit. Discarded Adv. Terrain Scan Processor. Acquired Mak. Hacking Suite. Z-Power explodes. Hover Unit destroyed. Mak. Power Source destroyed. Lgt. EM Pulse Cannon destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????? ##???????????????????? | | ?????????????? #????###????????????? | | ?????????????? ###### ##?????######? | | ?????????????? ## # #???### ## | | ?????????????? ##### # | | ??????????????? # | | ???????????????? # | | ????????????????? #? | | ??????????????????? #? | | ?????????????????? 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