Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 21:10:22 Player: 3.14 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1383) 1383 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5108 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 76/100 System Corruption 0% Temperature Critical (639) Movement Treading (118) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded Compact-Armored Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- Burst Ballistic Assault Construct/C Heavy Pick > --- INVENTORY (5) ---- Energy Well (317) Long-range Tractor Beam Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Treaded Compact-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Heat Sink Improved Target Analyzer Hacking Suite > --- WEAPON ----------- Burst Ballistic Assault Construct/C > --- INVENTORY -------- Energy Well Long-range Tractor Beam Flail [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Constructs Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Slots Evolved 8 | . . . . . 8 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 3 . . Weapon 2 | . . . . . 2 . . Parts Attached 34 | 2 3 5 13 1 3 5 2 Power 1 | . . . 1 . . . . Engine 1 | . . . 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | 2 . . 3 . . . . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 3 | . . . 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | . 2 2 1 1 3 4 1 Device 6 | . . 1 . 1 1 3 . Storage 3 | . 2 1 . . . . . Processor 3 | . . . . . 2 1 . Hackware 1 | . . . . . . . 1 Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 14 | . 1 3 8 . . 1 1 Energy Gun 1 | . . . . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . 1 2 5 . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher . | . . . . . . . . Special Weapon 3 | . . 1 2 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 7 | . . . . . . 3 4 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . . . . 1 1 Weapon 2 | . . . . . . 1 1 Highest Loss Streak 3 | . . . . . . 2 3 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 72 | . 93 100 85 58 40 36 39 Engine 11 | . 14 14 14 12 6 3 . Treads 6 | . 28 28 . . 4 6 6 Wheel 14 | . . . 27 17 2 . . Device 5 | . . 2 . 13 13 12 9 Storage 5 | . 21 26 . . . . . Processor 1 | . . . . . 7 6 8 Protection 4 | . . . 13 . . . . Energy Cannon 1 | . . . . 2 2 6 4 Ballistic Gun 12 | . 28 27 19 1 . . . Ballistic Cannon 5 | . . . 8 8 3 . 1 Naked Turns . | . . . . . . . . Heaviest Build 40 | 13 40 40 35 29 16 16 14 Greatest Support 64 | 40 40 40 40 28 64 64 64 Greatest Overweight (x) 1 | . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 Average Capacity 6 | 8 12 15 5 5 5 5 5 Most Carried 15 | 6 15 15 15 5 4 3 3 Average Carried 5 | 5 6 14 5 3 2 2 2 Final Capacity 15 | 8 15 15 5 5 5 5 5 Final Carried 15 | 4 15 15 4 5 3 2 3 Scrap Engine Consumption 41 | . . . . 31 6 . 4 Constructs Created 3 | . . . . 3 . . . Constructs Modified 14 | . . . . 9 3 . 2 Class Distribution -------------------- 61% | Mutant 38% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Resources | -11 -10 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Matter Collected 2051 | 200 108 210 630 270 30 538 65 Remotely . | . . . . . . . . Salvage Created 2855 | . 151 232 563 786 36 909 178 Parts 83 | . 8 16 32 21 2 . 4 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 5 | . 1 2 . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . 19 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Combat Hostiles Destroyed 36 | . 2 11 8 5 1 5 4 Guns 21 | . 2 11 7 1 . . . Cannons 9 | . . . 1 4 1 1 2 Classes Destroyed 14 | . 3 1 4 3 . 1 2 Builder 2 | . . . . 2 . . . Hauler 1 | . 1 . . . . . . Recycler 8 | . . . . 8 . . . Operator 1 | . . . . . . . 1 Watcher 1 | . 1 . . . . . . Swarmer 10 | . . 9 1 . . . . Grunt 9 | . 2 2 2 . . . 3 Sentry 5 | . . . 1 4 . . . Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . 1 1 . . Compactor 5 | . . . . . . 5 . Artisan 1 | . . . 1 . . . . Cobbler 2 | . . . 2 . . . . Subdweller 4 | . . . 4 . . . . Best Kill Streak 4 | . 1 3 2 4 1 2 4 Combat Bots Only 4 | . 1 3 2 1 1 2 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Hostile Shots Fired 197 | . 12 37 45 26 23 6 48 Missed 50 | . 3 15 8 2 8 1 13 Damage Taken 3212 | . 110 240 590 366 276 911 719 Core 1104 | . 27 42 81 43 . 735 176 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 422 | . . . . 199 . . 223 Core Remaining (%) 61 | 100 . . . 22 . . . Volleys Fired 237 | . 17 28 80 44 6 40 22 Largest 2 | . 2 2 2 2 1 2 1 Hottest 241 | . 40 100 100 67 161 241 161 Shots Fired 323 | . 34 51 120 47 6 43 22 Gun 184 | . 34 46 95 6 . 3 . Cannon 129 | . . . 20 41 6 40 22 Launcher . | . . . . . . . . Special 10 | . . 5 5 . . . . Kinetic 248 | . 34 46 115 44 . . 9 Thermal 75 | . . 5 5 3 6 43 13 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 6 7 10 18 16 16 6 Robot Miss Streak 8 | . 4 3 3 2 2 4 8 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 230 | . 23 26 75 40 6 41 19 Core Hits 98 | . 9 14 28 11 4 16 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 13 | . . . . 2 . 7 4 Burn 12 | . . . . 1 . 7 4 Destroy 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6574 | . 277 389 1219 1651 259 2198 581 Guns 1861 | . 257 381 1025 104 . 94 . Cannons 4669 | . . . 194 1531 259 2104 581 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 44 | . 20 8 . 16 . . . Kinetic 3617 | . 257 381 1219 1571 . . 189 Thermal 2913 | . . . . 64 259 2198 392 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . 2 . . . Data Loss (minor) 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 270 | . . . . 260 . . 10 Projectiles 270 | . . . . 260 . . 10 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 11 | . . . 2 6 . . 3 Impact . | . . . . . . . . Kinetic 11 | . . . 2 6 . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 7 | . . . . 7 . . . Shots . | . . . . . . . . Rammed 7 | . 2 2 . 3 . . . Targets Rammed 8 | . 3 2 . 3 . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 1345 | . 12 100 29 327 275 1345 639 Average Temperature 260 | . 7 21 17 84 134 514 267 Received Heat Transfer 702 | . 63 75 195 144 117 . 108 Effects 48 | . . . . . 3 40 5 Shutdowns 7 | . . . . . . 7 . Energy Bleed 4 | . . . . . . 3 1 Interference 5 | . . . . . 3 2 . Matter Decay 6 | . . . . . . 6 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 3 | . . . . . . 2 1 Damage (major) 14 | . . . . . . 12 2 Damage (core) 7 | . . . . . . 6 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . . . . . 4 2 Combat Hostiles 6 | . . . . . . 4 2 Parts Melted 11 | . . . . . 3 3 5 Heat Transferred 8060 | . . . . 185 550 5725 1600 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Peak Influence 308 | . 79 205 . 308 45 15 141 Initial 276 | . . . . 276 . 15 . Average 87 | . 38 100 . 149 7 3 49 Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 84 | 100 100 81 . 68 100 100 100 Level 1 15 | . . 18 . 31 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . . . 1 . . Investigation . | . . . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Distress Signals 3 | . 2 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 6 11 43 5 8 5 8 Peak Tracking Total 7 | . 4 3 3 2 7 2 4 Tactical Retreats 2 | . . . 2 . . . . Traps | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Traps Triggered 2 | . . . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Machines Accessed 6 | . . . 1 4 . . 1 Terminals 4 | . . . . 4 . . . Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . . 3 6 . . 1 Successful 5 | . . . 3 1 . . 1 Failed 5 | . . . . 5 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . 4 . . . Terminals 6 | . . . . 6 . . . Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 3 1 . . . Record 3 | . . . 3 . . . . Robot Analysis 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 4 | . . . . 4 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 128 | . . . . . . . 128 Total Part Build Rating 8 | . . . . . . . 8 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Turns Passed 5162 | 5 402 631 1853 1288 399 308 276 Spaces Moved 3162 | 1 203 335 1500 634 180 116 193 Core . | . . . . . . . . Treads 1077 | 1 203 335 11 50 168 116 193 Legs . | . . . . . . . . Wheels 2085 | . . . 1489 584 12 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 160 160 160 105 90 118 118 118 Average Speed 117 | 160 160 160 105 109 118 118 118 Slowest Speed 160 | 160 160 160 160 118 118 118 118 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 1 29 73 86 84 6 75 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 13 | . . 2 11 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 7 | . . 1 1 5 . . . Melee . | . . . . . . . . Projectile 7 | . . 1 1 5 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Total 4292 | 4 248 373 1659 1184 361 242 221 Wait 789 | . 9 1 38 488 169 82 2 Move 3156 | . 202 334 1499 633 180 115 193 Hop . | . . . . . . . . Pick Up 23 | . 12 1 3 5 1 . 1 Fast Attach 13 | . 2 1 1 1 2 4 2 Attach 4 | . 1 1 . . 1 1 . Detach . | . . . . . . . . Swap 17 | 2 . 3 12 . . . . Drop 38 | 2 2 2 19 10 2 . 1 Fire 237 | . 17 28 80 44 6 40 22 Melee . | . . . . . . . . Ram 3 | . . . . 3 . . . Kick . | . . . . . . . . Crush 5 | . 3 2 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory (discovered 8 exits: Fac x4 / Low x2 / Ext x2) -6/Waste -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered Mines 511 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 515 | -10/Mines | Found Prototype Device 515 | -10/Mines | Identified Exp. Sensor Array 575 | -10/Mines | Discovered new exit (range 10) 806 | -10/Mines | Found a hidden stash of uninstalled traps 891 | -10/Mines | Discovered new exit (range 5) 1028 | -10/Mines | Discovered new exit (range 5) 1039 | -10/Mines | Entered Subcaves 1123 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1131 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1141 | -10/Subcaves | Learned location of Zion (-6) 1141 | -10/Subcaves | Met a Zionite searching for "candidates" 1291 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1427 | -10/Subcaves | Discovered new exit (range 15) 1435 | -10/Subcaves | Discovered new exit (range 15) 1582 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1603 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1893 | -10/Subcaves | Visited Clippyterm 1896 | -10/Subcaves | Learned 40 Factory zone layouts 2005 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2386 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2669 | -10/Subcaves | Disturbed a concealed Subdweller 2685 | -10/Subcaves | Core integrity fell below 50% 2769 | -10/Subcaves | Discovered new exit (range 16) 2892 | -10/Subcaves | Entered Recycling 2901 | -8/Recycling | Found Scrap Engine 3385 | -8/Recycling | Build established: Construct 4169 | -8/Recycling | Discovered new exit (range 9) 4180 | -8/Recycling | Entered Factory 4180 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4181 | -6/Factory | Identified exit to Factory 4181 | -6/Factory | Identified exit to Extension 4181 | -6/Factory | Identified exit to Lower Caves 4579 | -6/Factory | Sucked down chute 4579 | -6/Factory | Entered Waste 4589 | -6/Waste | Spotted C-40 Crusher 4591 | -6/Waste | Spotted C-40 Crusher 4599 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4600 | -6/Waste | Destroyed C-40 Crusher 4624 | -6/Waste | Spotted C-40 Crusher 4630 | -6/Waste | Spotted C-40 Crusher 4662 | -6/Waste | Destroyed C-40 Crusher 4669 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4678 | -6/Waste | Destroyed C-40 Crusher 4727 | -6/Waste | Spotted C-40 Crusher 4739 | -6/Waste | Crushed by Compactor (1 part destroyed) 4742 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4744 | -6/Waste | Destroyed C-40 Crusher 4751 | -6/Waste | Spotted C-40 Crusher 4769 | -6/Waste | Destroyed C-40 Crusher 4770 | -6/Waste | Core integrity fell below 50% 4781 | -6/Waste | Core integrity fell below 20% 4859 | -6/Waste | Discovered new exit (range 15) 4887 | -6/Waste | Entered Factory 5028 | -6/Factory | Fabricated Enh. Force Lance? 5072 | -6/Factory | Lost 3 parts (1n1u1w) 5164 | -6/Factory | Core destroyed Last Messages --------------- 05074_ Acquired Hvy. Pick. 05088_ Scrap Engine modifies Burst Thermal Construct/C: Range +2 Expanded to 2 slots (? M10 16-26*KI) Renamed Burst Ballistic Assault Construct/C. 05133_ W-25 Informer knocked back. 05151_ Penetrated by Slug. 05153_ Treaded Compact-Armored Exoskeleton destroyed. 05153_ Treaded Compact-Armored Exoskeleton core remains intact and functional. 05153_ Penetrated by Slug. 05155_ H-66 Slayer knocked back. 05157_ Penetrated by Slug. 05159_ H-66 Slayer knocked back. 05160_ Penetrated by Slug. 05161_ Overheating: Energy bleed (-19). 05161_ Penetrated by Slug. 05162_ Overheating: Burst Ballistic Assault Construct/C damaged (-15). 05163_ Overheating: Imp. Target Analyzer damaged (-12). 05164_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# % % ????????????????????? | | ??????????????????????+%h ????????????????????? | | ??????????????????????#h ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# +????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ???????????????######## #????????????????????? | | ???????????????# @ #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# % #????????????????????? | | ???????????????# ####;########???????????????? | | ???????????????# # #???????????????? | | ???????????????# ?# #???????????????? | | ???????????????# ??# #???????????????? | | ???????????????# ???# #???????????????? | | ???????????????# ????# #???????????????? | | ???????????????# ????# #???????????????? | | ???????????????# ??# #???????????????? | | ??????????????## #####+############+#####????? | | ??????????? ????? | | ??????????? #??????? | | ?????????????"" #??????? | | ?????????????"" #####+?? | | ?????????????"" # ?? | | ????????????? #########+### # | | ?????????????"" ????# # # """""" | | ????????????????????# """ # # | | ????????????????????# """ # # """""" | | ????????????????????# """ + # | | ????????????????????#"" # + """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 42 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Force Lance | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldEtherialChainsword Manual? 0 Play Time 00:28:30 Cumulative 868.5 hours Start 2024.03.06 @ 20:43:24 End 2024.03.06 @ 21:10:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1318 Rogue 1318 Adventurer 0 Explorer 0 Win Type - Total 82 Types 48/1/14/14/4/0/0/1/0 Lore% 89 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 221f4ba1-8088-4eac-ab95-0e9a156eb7ed